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Re:Warcraft III Peon Voice Notifications for Claude Code by wiseowise on Thursday February 12, 2026 @01:49AM (#46985580)
Finally someone doing actual good work with LLMs instead of “Claude, shit me out another useless SaaS”.

Just as was foretold: an actual differentiator is creativity, not coding ability.

Re:Warcraft III Peon Voice Notifications for Claude Code by TeMPOraL on Thursday February 12, 2026 @02:53AM (#46986012)
Agreed.

Now I'm still waiting for someone to succeed at a clean-room recreation of Majel Barrett's voice, so we can finally have computers sound like they always should have.

We could've been there a decade ago, but the high-quality audio samples, made officially and specifically with possibility of this use in mind, got trapped somewhere between the estate, producers, and a commercial interest that called dibs, and then procrastinated on the project instead.

Re:Warcraft III Peon Voice Notifications for Claude Code by s0ss on Thursday February 12, 2026 @04:08AM (#46986511)
I did this. She recorded clean (imo, i cleaned it up) audio for “Star Trek: The Next Generation Interactive Technical Manual” which is available on archive.org.
Re:Warcraft III Peon Voice Notifications for Claude Code by wlesieutre on Thursday February 12, 2026 @01:56PM (#46993316)
I think "clean-room recreation" meant "make a similar sounding voice from scratch without copyrighted recording samples"
Re:Warcraft III Peon Voice Notifications for Claude Code by s0ss on Thursday February 12, 2026 @02:09PM (#46993506)
Yeah, I agree, that's a good point.
Re:Warcraft III Peon Voice Notifications for Claude Code by isoprophlex on Thursday February 12, 2026 @03:20AM (#46986168)
I just yeeted a bunch of extremely noisy fragments into elevenlabs, and it came out pretty good on their cheap $5 plan. If you're after this for your own amusement, let me know if you want a screencap, or a dump of the source files.

Obv no clean room reconstruction but good enough for personal use...

Re:Warcraft III Peon Voice Notifications for Claude Code by sigmoid10 on Thursday February 12, 2026 @04:40AM (#46986716)
I have lots of super high quality, clean audio recordings from her ripped from an old video game that she did voice work for. I've tried various TTS models over the years with it. Getting the pitch and tune is easy, but getting the impersonal detached robot-y feeling is kinda tricky. But I haven't tried in the past 6 months, so maybe it's time to give it another shot.
Re:Warcraft III Peon Voice Notifications for Claude Code by isoprophlex on Thursday February 12, 2026 @04:59AM (#46986862)
https://github.com/jarombouts/star-trek-voice-clone

audio files sourced from https://www.trekcore.com/audio/

the inflection and impersonal feel is definitely hard to get right. there are parameters in the elevenlabs API docs to make the voice more stable (= monotonous; see speak.sh in that repo) but still the voice cloner on my $5 plan doesn't really get it right.

nevertheless... i'm still having a lot of fun with this.

edit: if I am forced to rot my brain with the 10x productivity boosting slop gun, at least I'll do it grinning

     > pod cleaned up. waiting on the behemoth to finish grinding through Italy.
     < if only postgres had progress indicators

       ... then they coulda called it progresql
     > lmaooo
     > Bash(~/speak.sh "Joke detected. Humor subroutine engaged. Ha. Ha. Ha.")
Re:Warcraft III Peon Voice Notifications for Claude Code by Tommix11 on Thursday February 12, 2026 @04:40AM (#46986717)
I would like WOPR's voice from Wargames.
Re:Warcraft III Peon Voice Notifications for Claude Code by eddyg on Thursday February 12, 2026 @07:00AM (#46987674)
Quoting from https://web.archive.org/web/20181118114804/http://imsai.net/...

“Director John Badham states in the commentary that the actor voicing the raw content that was later modified for the computerized effect was John Wood (the Falken character), reading the script word-for-word in reverse order in order to portray a "flat quality" with limited inflection. That raw audio was then edited and re-assembled after being run through audio processing equipment to achieve the desired effect.”

Re:Warcraft III Peon Voice Notifications for Claude Code by Intermernet on Thursday February 12, 2026 @06:48AM (#46987579)
Apparently John Wood read the lines in reverse order to make the enunciation weird. If you train a model, feed the lines you want in reverse word order, then split on silence and reverse them again, you should come close.
Re:Warcraft III Peon Voice Notifications for Claude Code by dtech on Thursday February 12, 2026 @04:46AM (#46986766)
For those like me who are not into Star Trek lore deep enough to recognize the name, she voiced the Star Trek computer in basically all the series .
Re:Warcraft III Peon Voice Notifications for Claude Code by philipallstar on Thursday February 12, 2026 @07:49AM (#46988159)
Bonus info: she was the wife of Gene Roddenberry, the creator of Star Trek.
Re:Warcraft III Peon Voice Notifications for Claude Code by dccoolgai on Thursday February 12, 2026 @08:16AM (#46988472)
Also played Nurse Chapel in the Original Series and Deanna Troi's mother in TNG.
Re:Warcraft III Peon Voice Notifications for Claude Code by elihu on Thursday February 12, 2026 @09:03AM (#46988956)
Didn't realize she played Lwaxana Troi. Knowing that now I wonder, am I going to hear the ship's computer as Lwaxana?
Re:Warcraft III Peon Voice Notifications for Claude Code by almosthere on Thursday February 12, 2026 @01:17PM (#46992732)
She also did quite a few guest appearances in DS9 - she was in love with Odo. Both have sadly passed.
Re:Warcraft III Peon Voice Notifications for Claude Code by ben_w on Friday February 13, 2026 @01:06PM (#47005694)
Nurse Chapel, and "Number One"* from the original series' original pilot, The Cage. Both of these characters are main cast in SNW, sadly no mind-swap plot with these two has happened yet.

* I don't think she had a full name at that point?

Re:Warcraft III Peon Voice Notifications for Claude Code by acomjean on Thursday February 12, 2026 @06:42AM (#46987532)
Thanks. I wasn’t sure what she voiced. I thought “computers sounding like they always should have” might mean GladOS from portal.
Re:Warcraft III Peon Voice Notifications for Claude Code by dgacmu on Thursday February 12, 2026 @07:48AM (#46988157)
I would love hearing Claude finish a task with

> Your specimen has been processed and we are now ready to begin the test proper.

... at least, once. Or perhaps exactly once.

Re:Warcraft III Peon Voice Notifications for Claude Code by inanutshellus on Thursday February 12, 2026 @08:49AM (#46988793)
Goodbye "I've successfully completed the task."

Hello "This is a triumph!"

Re:Warcraft III Peon Voice Notifications for Claude Code by AlexErrant on Thursday February 12, 2026 @10:54AM (#46990346)
Re:Warcraft III Peon Voice Notifications for Claude Code by jasondigitized on Thursday February 12, 2026 @10:12AM (#46989801)
"Greetings Professor Falken" is the only greeting you need
Re:Warcraft III Peon Voice Notifications for Claude Code by GeorgeOldfield on Thursday February 12, 2026 @04:12AM (#46986535)
it's fun but PLEASE watch out for malicious code/supply chain attacks from random vibe-coded .sh scripts:

downloads other scripts (peon.sh, uninstall.sh) and executes them or places them where they will be executed later

edits your ~/.bashrc and ~/.zshrc files to add aliases and tab completion

parses a remote JSON file to get filenames ($sfile) and then does: curl ... -o "$INSTALL_DIR/packs/$pack/sounds/$sfile"

Re:Warcraft III Peon Voice Notifications for Claude Code by JohnMakin on Thursday February 12, 2026 @11:45AM (#46991055)
Lol, yea, the scripts are beyond sketchy. This is the new vector, a cool idea masking itself as "fun" (which it is actually fun). People not understanding or vibing may not understand what they're installing. Even if this author isn't malicious, you cannot assume that will always be the case.
Re:Warcraft III Peon Voice Notifications for Claude Code by ziml77 on Thursday February 12, 2026 @12:25PM (#46991784)
I don't think using something fun as an attack vector is anything new at all. It's an easy way to have someone let their guard down because you want to play around and aren't thinking how something silly could actually be out to get you.
Re:Warcraft III Peon Voice Notifications for Claude Code by JohnMakin on Thursday February 12, 2026 @12:29PM (#46991864)
It's new in the sense non-technical users can just download and install and use stuff like this far, far easier than it ever was before.
Re:Warcraft III Peon Voice Notifications for Claude Code by philsnow on Thursday February 12, 2026 @02:11PM (#46993549)
The author might not be malicious, but from going through some of the audio packs, they're really not quality-checking PRs. For instance, sc_medic/sounds/WhereDoesItHurt.mp3 sounds like two-and-a-half sounds stuck together ("Critical? You Rang? Please state the nat--", it cuts off right there, and doesn't include the phrase "Where does it hurt?").

I wouldn't use this repo outside of some kind of sandbox.

Re:Warcraft III Peon Voice Notifications for Claude Code by JohnMakin on Thursday February 12, 2026 @08:20PM (#46997747)
Plus, the fact that audio/video assets can have RCE zero days quite often on some of these systems should make someone immediately suspicious. It isn't hard to generate those assets on your own in a way you are comfortable with. I would never, ever, ever install this without forking my own assets and doing my own install, but not everyone is me.
Re:Warcraft III Peon Voice Notifications for Claude Code by GeorgeOldfield on Saturday February 14, 2026 @08:55AM (#47014556)
I'm not saying the author is malicious. These are typical vibe-coded codebase characteristics.
Re:Warcraft III Peon Voice Notifications for Claude Code by Folcon on Thursday February 12, 2026 @02:19AM (#46985763)
Creativity is looking like it's going to be king
Re:Warcraft III Peon Voice Notifications for Claude Code by js8 on Thursday February 12, 2026 @02:54AM (#46986013)
At least until General Artificial Creativity (GAC) takes over. But don't worry, it won't kill humans for a greater good of more paperclips, but because it will be.. creative.
Re:Warcraft III Peon Voice Notifications for Claude Code by b112 on Thursday February 12, 2026 @05:54AM (#46987203)
So it will enslave us in tricky ways? Like maybe using ways to make technology super addictive, so our entire society changes, and writing algos to control our global discourse on important topics, and, uh, never mind.

Already been done.

Re:Warcraft III Peon Voice Notifications for Claude Code by pixl97 on Thursday February 12, 2026 @08:14AM (#46988445)
Artificial General Corporations
Re:Warcraft III Peon Voice Notifications for Claude Code by athrowaway3z on Thursday February 12, 2026 @05:56AM (#46987216)
King of what?

Copying what works and doing it cheaper without the cost of having to figure it out is what's profitable.

Re:Warcraft III Peon Voice Notifications for Claude Code by utopiah on Thursday February 12, 2026 @09:31AM (#46989302)
Cheaper? I'm confused, how can it be cheaper than free? Most of what LLMs for code rely on is already open source. Also AFAICT (which is trick since numbers aren't public) GenAI is some of the most expensive use cases and those companies (OpenAI, Anthropic, etc) are losing money.
Re:Warcraft III Peon Voice Notifications for Claude Code by yreg on Thursday February 12, 2026 @06:21AM (#46987393)
Creativity and taste.
Re:Warcraft III Peon Voice Notifications for Claude Code by iugtmkbdfil834 on Thursday February 12, 2026 @07:52AM (#46988194)
Yep, incoming two million clones for all games we all liked including mine:

all systems nominal.

Re:Warcraft III Peon Voice Notifications for Claude Code by renato_shira on Thursday February 12, 2026 @03:07PM (#46994371)
exactly. the peon notifications thing is a perfect example, it's a tiny idea but it immediately makes you want to use the tool more. that's underrated in dev tooling.

i think a lot of the best software lately has this quality where you can tell someone had fun making it. it's hard to quantify but you feel it instantly. like the difference between a tool that technically works and one that makes you go "ok that's clever."

Re:Warcraft III Peon Voice Notifications for Claude Code by hiq on Thursday February 12, 2026 @04:17AM (#46986557)
If you're interested in playing wc3 online, consider checking out https://www.w3champions.com.
Re:Warcraft III Peon Voice Notifications for Claude Code by yreg on Thursday February 12, 2026 @05:37AM (#46987094)
Grubby still plays there. And he somehow still looks the same age as when he won WCG in 2004.

https://www.youtube.com/channel/UCCF6pCTGMKdo9r_kFQS-H3Q

Re:Warcraft III Peon Voice Notifications for Claude Code by nusl on Thursday February 12, 2026 @03:52AM (#46986374)
This is cool. I was tempted to try it until I saw the curl | bash pipe, then no. This workflow is getting really old.

I guess that I also don't want to pollute old good memories by associating them with work/Claude

Re:Warcraft III Peon Voice Notifications for Claude Code by INTPenis on Thursday February 12, 2026 @03:55AM (#46986410)
Totally agree, it's the main reason I'll never recommend Linux to anyone, because you can't expect normal people to understand these things.

But it's kinda funny to me that you just said "I was going to run this code on my system, until I saw some other code in the same repo, and now I refuse to run it" :D It's all the same repo, you're willing to try part of the code, but not another part of it. Completely arbitrary.

Re:Warcraft III Peon Voice Notifications for Claude Code by Sayrus on Thursday February 12, 2026 @06:10AM (#46987320)
The install method is for Windows, Linux and MacOS. Having those install methods is a choice on all three.
Re:Warcraft III Peon Voice Notifications for Claude Code by stinkbeetle on Thursday February 12, 2026 @08:57AM (#46988897)
Not sure that installer.exe is much better in that regard.
Re:Warcraft III Peon Voice Notifications for Claude Code by nusl on Thursday February 12, 2026 @02:06PM (#46993473)
If I want to try something like this out it's for fun more than anything, and I'm not really willing to invest much time trying to understand where to put the files etc.
Re:Warcraft III Peon Voice Notifications for Claude Code by bayindirh on Thursday February 12, 2026 @03:56AM (#46986415)
I cloned the repository just for the sound files. I may hook them to my terminal for long running jobs when I have some time to have some fun. Maybe a wrapper script.

Hmm, why not?

Re:Warcraft III Peon Voice Notifications for Claude Code by killingtime74 on Thursday February 12, 2026 @06:03AM (#46987269)
I also had this thought. So I cloned the repo and got Claude to review it. Then I installed it from the clone.
Re:Warcraft III Peon Voice Notifications for Claude Code by hxugufjfjf on Thursday February 12, 2026 @10:49AM (#46990285)
What did Claude find?
Re:Warcraft III Peon Voice Notifications for Claude Code by killingtime74 on Thursday February 12, 2026 @03:19PM (#46994538)
It said other than some GETs for self-updating it didn't do any networks accesses.
Re:Warcraft III Peon Voice Notifications for Claude Code by ajnin on Thursday February 12, 2026 @07:46AM (#46988140)
> I was tempted to try it until I saw the curl | bash pipe, then no

I don't quite get that argument. It's the same as the old download installer from random website, double click to run that people have been doing for decades. It only skips the download step. And it's arguably better since at least you can review the contents. When building a Go program it will also happily download stuff from github but I've seen way less complaints about that. And to be fair it's also been an infection vector, from people installing things from shady places (or reputable places but with ill-intent like installing unwanted browser toolbars, DRM rootkits ...), but it's nothing new. Same advice applies, know what you're doing, use reputable sources.

What's a better alternative ?

Re:Warcraft III Peon Voice Notifications for Claude Code by badhorseman on Thursday February 12, 2026 @09:18AM (#46989141)
I don't think the go module system is great but I am not sure if any programming gets it right and all suffer from many issues, but go has the go.mod and it is easy to see what dependencies are being used both direct and indirect and the user can filter and look though these packages and pin them until they have eyeballed updates to the git repo. I don't feel the most comfortable with it but the whole `curl | sh` is so terrible, no signing no, way of knowing about the integrity of the installer.

> What's a better alternative ?

I do not think the program really needs and installer but if one must then why not just have it under source control that way you get the benefits of git handling all the download bits and the install script being completely offline and just using cp or install commands.

you could tell the user to do this with a pithy command like `git --depth=1 clone $GITSITE/$REPO && $REPO/installer.sh && rm -R $REPO`

Re:Warcraft III Peon Voice Notifications for Claude Code by ryandrake on Thursday February 12, 2026 @11:44AM (#46991031)
My big problem with it is uninstallation. If I ever want to remove the program, I have to 1. Hope that the author published an uninstall.sh, or 2. examine the install.sh to see where it spams all its files to and remove them manually. This seems like a major step backwards from package managers.
Re:Warcraft III Peon Voice Notifications for Claude Code by yarn_ on Friday February 13, 2026 @02:23PM (#47006633)
This is the only reasonable argument I've heard, but in reality I don't find uninstallers do their job anyway, i seldom have an uninstaller that doesn't leave empty folders behind, config files, user files...
Re:Warcraft III Peon Voice Notifications for Claude Code by nusl on Thursday February 12, 2026 @02:08PM (#46993496)
You're blind-trusting someone to run stuff in the context of your terminal. Sure, it's similar to an installer but the author of the script can also manipulate the script at any time.

One day you run it, it's fine. The next day you run the same command on your machine, it installs malware. No way to tell without inspecting the script every time.

If you download an installer and it's fine, then you can run it again and it's still fine.

Re:Warcraft III Peon Voice Notifications for Claude Code by caymanjim on Thursday February 12, 2026 @01:32AM (#46985487)
I love this idea, but I really wish it were Warcraft II voices.
Re:Warcraft III Peon Voice Notifications for Claude Code by knuckleheads on Thursday February 12, 2026 @02:39AM (#46985907)
Red Alert II for me would be great.

A plea to the various lab engineering teams: please create a json format or whatever that lets me configure this with voices locally. I am a happy user as of late of the Codex app by Open AI. It would be great if I could just give it some JSON somehow and it just works. I suppose skills can do this and I will try that later on. But I think this stuff matters, and it would be nice to have it built in and encouraged.

Re:Warcraft III Peon Voice Notifications for Claude Code by rmuratov on Thursday February 12, 2026 @02:42AM (#46985929)
It has Red Alert 2 voices. Check the carousel under the Choose your character section
Re:Warcraft III Peon Voice Notifications for Claude Code by knuckleheads on Thursday February 12, 2026 @03:49AM (#46986348)
Oh wow!! Thanks for letting me know, perfect
Re:Warcraft III Peon Voice Notifications for Claude Code by pwillia7 on Thursday February 12, 2026 @08:49AM (#46988799)
Code won't compile: Tanya - Hahahhahahaha!

https://www.youtube.com/watch?v=ssVqnEGpsgI

Re:Warcraft III Peon Voice Notifications for Claude Code by rob74 on Thursday February 12, 2026 @01:59AM (#46985645)
Re:Warcraft III Peon Voice Notifications for Claude Code by caymanjim on Thursday February 12, 2026 @11:53AM (#46991186)
Thanks for that link. I now realize it's actually the Warcraft I voices I was pining for!
Re:Warcraft III Peon Voice Notifications for Claude Code by disillusioned on Thursday February 12, 2026 @02:17AM (#46985748)
Hello, fellow 40-45(?) year old.

I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe.

Re:Warcraft III Peon Voice Notifications for Claude Code by Gud on Thursday February 12, 2026 @03:22AM (#46986178)
Hey, lots of us 39 year olds who played Warcraft 2!
Re:Warcraft III Peon Voice Notifications for Claude Code by crims0n on Thursday February 12, 2026 @08:42AM (#46988731)
38 even!
Re:Warcraft III Peon Voice Notifications for Claude Code by cozzyd on Thursday February 12, 2026 @08:52AM (#46988836)
I had a pirated version on a zip drive
Re:Warcraft III Peon Voice Notifications for Claude Code by red-iron-pine on Thursday February 12, 2026 @09:15AM (#46989094)
people wax poetic about betamax and laserdisk but never heard anyone mention zip drive, in a good or bad way, lol
Re:Warcraft III Peon Voice Notifications for Claude Code by cozzyd on Thursday February 12, 2026 @09:30AM (#46989289)
Before cd-rs, it felt like magic. Like a floppy but 100 times bigger!
Re:Warcraft III Peon Voice Notifications for Claude Code by scottLobster on Thursday February 12, 2026 @11:07AM (#46990524)
It was magical for about 2 years, then USB drives came along and made it look quaint.
Re:Warcraft III Peon Voice Notifications for Claude Code by anarticle on Thursday February 12, 2026 @11:24AM (#46990741)
I was the kid with the backpack Zip drive and Zip disks, like a weird Santa Claus of game piracy. Duke3d, Descent, Quake, you name it. All of it was in service of modem dueling each other. Wild times!
Re:Warcraft III Peon Voice Notifications for Claude Code by balls187 on Thursday February 12, 2026 @09:39AM (#46989400)
IOMagic Zip Drive?
Re:Warcraft III Peon Voice Notifications for Claude Code by Aeolun on Thursday February 12, 2026 @03:26AM (#46986199)
38, I played 2, but it was pretty bad compared to Warcraft III. Three still holds up just as well as it did back then.
Re:Warcraft III Peon Voice Notifications for Claude Code by croon on Thursday February 12, 2026 @03:39AM (#46986274)
Not to be patronizing as an old fart, but may I assume that you played II after III? If so I can understand it, but II was very special when it came out, and I never revisited it after.
Re:Warcraft III Peon Voice Notifications for Claude Code by kemotep on Thursday February 12, 2026 @06:26AM (#46987428)
2 is a much harder game in my opinion. I don’t think even at the hardest difficulty level Warcraft 3 has any levels that require you to do a contested marine landing and then build a base before immediately being attacked again. The final Orc mission took me forever to beat. And the expansion? Good lord.
Re:Warcraft III Peon Voice Notifications for Claude Code by cogman10 on Thursday February 12, 2026 @08:13AM (#46988442)
IMO, Starcraft 1 is better than both 2 and 3.

III has a better and more interesting story telling. But gameplay wise I really like the starcraft 1 system without the heros. I think warcraft 3 adds too much complexity and gimmickry that takes away from fun RTS gameplay.

That said, Warcraft 3 mods were the shit. There were so many fun and inventive modes of play that you could just barely do with starcraft and not at all with warcraft.

Re:Warcraft III Peon Voice Notifications for Claude Code by OoooooooO on Saturday February 14, 2026 @06:47AM (#47013783)
Warcraft 3 custom map mod was the birth of Defense of the Ancients Allstars which then became its own game by Valve as Dota 2 (and Blizzard was pissed and tried legal stuff to reclaim) which now became Deadlock = Dota 3.

It's been a while ...

Re:Warcraft III Peon Voice Notifications for Claude Code by virtue3 on Thursday February 12, 2026 @02:43AM (#46985934)
Same. It was the best of times. It was the worst of times.
Re:Warcraft III Peon Voice Notifications for Claude Code by Gud on Thursday February 12, 2026 @03:22AM (#46986180)
Mostly the best of times
Re:Warcraft III Peon Voice Notifications for Claude Code by jonathanlydall on Thursday February 12, 2026 @02:46AM (#46985957)
Speaking as a 44-year-old, this tracks.
Re:Warcraft III Peon Voice Notifications for Claude Code by wcallahan on Thursday February 12, 2026 @04:56AM (#46986844)
42 here, played a ton of Warcraft II, but my favorite to return to now is definitely Warcraft III (or AoE II).
Re:Warcraft III Peon Voice Notifications for Claude Code by ab-dm on Thursday February 12, 2026 @05:37AM (#46987092)
I mean, I’m 37 and my first ever RTS was Warcraft: Orcs and humans. Never liked the hero focus of w3
Re:Warcraft III Peon Voice Notifications for Claude Code by cogman10 on Thursday February 12, 2026 @08:15AM (#46988453)
Same. I think it adds just too much complexity to an RTS where I want to just have an army to control.

Were it not so buggy, I think C&C generals ranks pretty high on fun modern RTSes.

Re:Warcraft III Peon Voice Notifications for Claude Code by elektronika on Thursday February 12, 2026 @04:07PM (#46995184)
Try Generals Evolution mod for RA3.
Re:Warcraft III Peon Voice Notifications for Claude Code by efreak on Thursday February 12, 2026 @07:44PM (#46997441)
If only the mods didn't crash so much.
Re:Warcraft III Peon Voice Notifications for Claude Code by Xunjin on Thursday February 12, 2026 @05:44AM (#46987142)
33 here, started with Dark Saga in my old PS1, after few months of my first gameplay got a used computer and played A LOT of warcraft 1 and 2.

PS: I still own the same PS1, tho the reader might not working 100%.

Re:Warcraft III Peon Voice Notifications for Claude Code by philistine on Thursday February 12, 2026 @10:12AM (#46989804)
I recently replayed Warcraft II and fell out of my chair when I realized the original did not have control groups. Those were only added with the Battle.Net edition!
Re:Warcraft III Peon Voice Notifications for Claude Code by codebje on Thursday February 12, 2026 @05:54PM (#46996436)
48, and I'm a medieval man.
Re:Warcraft III Peon Voice Notifications for Claude Code by mathgeek on Friday February 13, 2026 @07:17AM (#47001868)
My goodness, it's scary how much I reminisce about long summer days doing nothing but playing War2 over Kali before the days of Battle.net.
Re:Warcraft III Peon Voice Notifications for Claude Code by Maakuth on Thursday February 12, 2026 @02:08AM (#46985689)
Your sound card works perfectly.
Re:Warcraft III Peon Voice Notifications for Claude Code by x______________ on Thursday February 12, 2026 @03:21AM (#46986170)
It doesn't get any better than this!
Re:Warcraft III Peon Voice Notifications for Claude Code by reconnecting on Thursday February 12, 2026 @05:40AM (#46987119)
Sound Blaster Pro!
Re:Warcraft III Peon Voice Notifications for Claude Code by oreally on Thursday February 12, 2026 @02:49AM (#46985968)
Extremely easy to do with sound recording software or youtube mp3 downloaders. Takes a little imagination and makes programming less onerous in a deviate kind of way.
Re:Warcraft III Peon Voice Notifications for Claude Code by TeMPOraL on Thursday February 12, 2026 @03:05AM (#46986083)
Showing my age here, but the original samples are available too, and in MP3 or WAV format - they're in the installation directory of the game (in case of StarCraft and W3, hidden in a weird pseudo-ZIP data file (used to call it "Virtual File System")). That's where we sourced them from to set them as system sounds, back when Windows versions were still in four digits.

If you're enough of a fan to want to use these voices, chances are you still have the original installation media (or original bootleg copy) somewhere around the house :).

Re:Warcraft III Peon Voice Notifications for Claude Code by andreareina on Thursday February 12, 2026 @03:33AM (#46986238)
I may or may not have had the ogre finished training clip as my startup "chime"
Re:Warcraft III Peon Voice Notifications for Claude Code by andai on Thursday February 12, 2026 @02:30AM (#46985839)
Re:Warcraft III Peon Voice Notifications for Claude Code by cbsks on Thursday February 12, 2026 @02:59AM (#46986046)
Wow. I had a visceral reaction to the “we’re being attacked!” clip. Haven’t heard that for a long time, but it still got my heart racing.
Re:Warcraft III Peon Voice Notifications for Claude Code by largbae on Thursday February 12, 2026 @01:46AM (#46985565)
Zug zug
Re:Warcraft III Peon Voice Notifications for Claude Code by hypercube33 on Thursday February 12, 2026 @02:39AM (#46985906)
We are being attacked!
Re:Warcraft III Peon Voice Notifications for Claude Code by reconnecting on Thursday February 12, 2026 @05:38AM (#46987104)
Zwobu!
Re:Warcraft III Peon Voice Notifications for Claude Code by tigerlily on Thursday February 12, 2026 @03:37PM (#46994771)
Done building ship!
Re:Warcraft III Peon Voice Notifications for Claude Code by hcs on Thursday February 12, 2026 @03:21AM (#46986172)
Do you need assistance?
Re:Warcraft III Peon Voice Notifications for Claude Code by petethepig on Thursday February 12, 2026 @01:59AM (#46985642)
that's what i ended up doing — it was pretty easy:

* download Warcraft II voices

* tell claude to wire it all up

Re:Warcraft III Peon Voice Notifications for Claude Code by andai on Thursday February 12, 2026 @02:31AM (#46985844)
Fantastic. And Claude can do the first part too!

The age of the WALL-E blobs is upon us!

Re:Warcraft III Peon Voice Notifications for Claude Code by Kirr on Thursday February 12, 2026 @02:50AM (#46985982)
Aye-aye sir! Captain on the bridge!
Re:Warcraft III Peon Voice Notifications for Claude Code by veeti on Thursday February 12, 2026 @02:57AM (#46986037)
Age of Empires II anyone?
Re:Warcraft III Peon Voice Notifications for Claude Code by fragmede on Thursday February 12, 2026 @03:06AM (#46986089)
Re:Warcraft III Peon Voice Notifications for Claude Code by river_otter on Thursday February 12, 2026 @06:06AM (#46987293)
I did that a few weeks ago ;) https://github.com/njbrake/agent-of-empires

(This was the HN Post about it -> https://news.ycombinator.com/item?id=46850881)

Re:Warcraft III Peon Voice Notifications for Claude Code by bandie91 on Thursday February 12, 2026 @11:53AM (#46991202)
Sssshhhhhh-hhhhaaaa
Re:Warcraft III Peon Voice Notifications for Claude Code by rcpt on Thursday February 12, 2026 @01:40AM (#46985529)
Same. Ouch my back.
Re:Warcraft III Peon Voice Notifications for Claude Code by bandrami on Thursday February 12, 2026 @03:16AM (#46986150)
"Plebs are needed!"
Re:Warcraft III Peon Voice Notifications for Claude Code by geekymartian on Thursday February 12, 2026 @02:25AM (#46985793)
my man
Re:Warcraft III Peon Voice Notifications for Claude Code by Quarrel on Thursday February 12, 2026 @05:35AM (#46987081)
Job's Done!
Re:Warcraft III Peon Voice Notifications for Claude Code by nonethewiser on Thursday February 12, 2026 @12:38PM (#46992055)
Needs this so bad
Re:Warcraft III Peon Voice Notifications for Claude Code by ffsm8 on Thursday February 12, 2026 @05:40AM (#46987118)
If you went to the website, you'd know there are multiple sets to choose from and create your own
Re:Warcraft III Peon Voice Notifications for Claude Code by athrowaway3z on Thursday February 12, 2026 @05:57AM (#46987224)
I went to the website, and I'm just scared how overengineered it all seems to be.
Re:Warcraft III Peon Voice Notifications for Claude Code by ffsm8 on Thursday February 12, 2026 @06:28AM (#46987445)
Uh, are you sure you did? I mean it's just using the hooks API of Claude code to play a sound via the terminal itself?

Heck, they even outlined it in the readme

> peon.sh is a Claude Code hook registered for SessionStart, UserPromptSubmit, Stop, and Notification events. On each event it maps to a sound category, picks a random voice line (avoiding repeats), plays it via afplay (macOS) or PowerShell MediaPlayer (WSL2), and updates your Terminal tab title.

Looking at the install script and peon.sh does not raise any over engineering flags for me. It's as simple as the functionally makes it necessary

Re:Warcraft III Peon Voice Notifications for Claude Code by athrowaway3z on Thursday February 12, 2026 @07:44AM (#46988122)
Yes; it could be a README, a folder with subfolders of sounds, 1 or 2 files with functions totalling less than 200 loc for unix, maybe 700 total to have windows support and some extra features.

I get how they got here ; its how claude and codex approach projects, but what does the rest achieve? Your maintenance rituals shouldn't exceed your usecase at this scale.

Re:Warcraft III Peon Voice Notifications for Claude Code by ffsm8 on Thursday February 12, 2026 @07:52AM (#46988202)
Okay, but the install script is around 200 LOC and the peon.sh is just under 500 LOC ... So by your own numbers, it'd be expected loc size? What's exactly over engineered here?

The fact he added config files to let people create their own package?

Re:Warcraft III Peon Voice Notifications for Claude Code by badhorseman on Thursday February 12, 2026 @09:03AM (#46988955)
I wrote a fun bit of code to do something like this but for bell sounds in emacs terminal sessions and other things (even using the peasant). but I agree it seems very over engineered. There is a json manifest file to explain which sounds should be used where in this repo, why not just use directories for each alert type, making it easier to modify, it seems completely unnecessary to me. having an install script seems crazy as well. The task is to play the right sound(s) that match the passed argument. the thing I did was like 23 lines and most of that was filtering and looking for ascii bell to play the sound then remove it from the stream and other options.
Re:Warcraft III Peon Voice Notifications for Claude Code by sebbeth on Thursday February 12, 2026 @06:36AM (#46987498)
Re:Warcraft III Peon Voice Notifications for Claude Code by sgt on Thursday February 12, 2026 @07:11AM (#46987799)
Fantastic, I cloned your repo so long (https://github.com/sebbeth/peon-ping.git - the wc2_peasant branch) and I'm now online with WC2 sounds.
Re:Warcraft III Peon Voice Notifications for Claude Code by balls187 on Thursday February 12, 2026 @09:43AM (#46989445)
More work?
Re:Warcraft III Peon Voice Notifications for Claude Code by Intermernet on Thursday February 12, 2026 @06:53AM (#46987615)
The warcraft 2 demo had Easter eggs. One voice sample was "in the retail version I'm much funnier".
Re:Warcraft III Peon Voice Notifications for Claude Code by Ntrails on Thursday February 12, 2026 @08:11AM (#46988420)
For years I had Pidgin spam "Leave me alone" when I got pings. Man those voices are deeply embedded in my psyche
Re:Warcraft III Peon Voice Notifications for Claude Code by xandrius on Thursday February 12, 2026 @04:10AM (#46986518)
Really cool, just one nitpick is that the "What do you want?" is used for 2 completely states (greeting and alert), which is not good UX-wise.

Otherwise totally fun idea!

Re:Warcraft III Peon Voice Notifications for Claude Code by KeplerBoy on Thursday February 12, 2026 @04:11AM (#46986526)
I need to check if I can voice clone warcraft peons with some tts-model. I need this everywhere.
Re:Warcraft III Peon Voice Notifications for Claude Code by thomasfromcdnjs on Thursday February 12, 2026 @01:56AM (#46985628)
I was kinda watching it unfold on X, I think this user was a couple days before https://x.com/delba_oliveira/status/2020515010985005255?s=46 and simpler/less-invasive instructions

---

Also, I'd love to use these sound effects, but I am an rts player and love aoe and wc franchise, these noises just trigger me to want to play too much.

---

Also, also, if you haven't seen AgentCraft, you are missing out -> https://x.com/idosal1/status/2021661861163544818 (worked in one npx command for me using my claude, a+ for creativity and smoothness)

Re:Warcraft III Peon Voice Notifications for Claude Code by celeritascelery on Thursday February 12, 2026 @08:51AM (#46988818)
Agentcraft is exactly what I was thinking about when I saw this
Re:Warcraft III Peon Voice Notifications for Claude Code by AceJohnny2 on Thursday February 12, 2026 @03:25AM (#46986198)
> Claude Code doesn't notify you when it finishes or needs permission. You tab away, lose focus, and waste 15 minutes getting back into flow.

On macOS, in iTerm2, Claude will trigger notifications. I was impressed!

(and also annoyed: I don't like notifications. Then again, I don't have Claude do long things where I can go get a coffee)

Re:Warcraft III Peon Voice Notifications for Claude Code by thunfischtoast on Thursday February 12, 2026 @05:03AM (#46986881)
The thing with notifications is that a lot of apps go so overboard with them that I generally choose to silence them completely. This has totally led to important notifications being unseen for some time, but for the peace it is a price I'm ready to pay. Being able to configure notifications with high granularity is something I still have to discover.
Re:Warcraft III Peon Voice Notifications for Claude Code by isoprophlex on Thursday February 12, 2026 @02:20AM (#46985768)
My god I never realised how badly I wanted this until now. Only, with the voice of the Star Trek Computer. Elevenlabs, here I come..!

Edit: well that only took me 30 minutes. "Warning: ssh tunnel collapsed. Unable to proceed."

Nice.

Re:Warcraft III Peon Voice Notifications for Claude Code by nandomrumber on Thursday February 12, 2026 @02:56AM (#46986029)
Majel Barrett Roddenberry, wife of Star Trek creator Eugene Wesley (Gene) Roddenberry Sr.
Re:Warcraft III Peon Voice Notifications for Claude Code by Aeolun on Thursday February 12, 2026 @03:27AM (#46986204)
Did you contribute that pack back?
Re:Warcraft III Peon Voice Notifications for Claude Code by isoprophlex on Thursday February 12, 2026 @04:11AM (#46986528)
gimme a minute to do some work stuff and I'll throw a little sample, 11labs howto + the source files online somewhere. check back to this thread in a while, i'll post it here. obviously the legal status of this is unclear, but i guess if you keep usage strictly personal it should be fine.
Re:Warcraft III Peon Voice Notifications for Claude Code by isoprophlex on Thursday February 12, 2026 @04:58AM (#46986856)
quickly had claude dump everything into https://github.com/jarombouts/star-trek-voice-clone

100% ai slop repo, be warned if that offends you.

Re:Warcraft III Peon Voice Notifications for Claude Code by Aeolun on Saturday February 14, 2026 @06:06PM (#47019321)
No worries, most of my stuff is slop now.
Re:Warcraft III Peon Voice Notifications for Claude Code by skrunch on Thursday February 12, 2026 @03:19AM (#46986161)
Would love this with CS1.6 voices: "GO GO GO!", "The bomb has been planted", "Need backup"
Re:Warcraft III Peon Voice Notifications for Claude Code by thunfischtoast on Thursday February 12, 2026 @04:59AM (#46986859)
It's pretty easy to create your own soundpack I think
Re:Warcraft III Peon Voice Notifications for Claude Code by daveytea on Thursday February 12, 2026 @03:27AM (#46986203)
Love this but i'm a Codex user, so forked and created the equivalent here: https://github.com/mrdavey/codex-peon
Re:Warcraft III Peon Voice Notifications for Claude Code by standarditem on Thursday February 12, 2026 @03:40AM (#46986277)
This is great! I already have Claude set up to use the "insufficient vespene gas" line from Starcraft when it needs permissions.
Re:Warcraft III Peon Voice Notifications for Claude Code by rockbruno on Thursday February 12, 2026 @05:33AM (#46987072)
This gave me an idea. You should set it up to say "We must construct additional pylons" if it requires MCP permissions specifically
Re:Warcraft III Peon Voice Notifications for Claude Code by aliljet on Thursday February 12, 2026 @02:08AM (#46985690)
What I really want is for the peon voice to be replicated and for custom things to be in that voice. Or even better, the starcraft battlecruiser guy's voice!
Re:Warcraft III Peon Voice Notifications for Claude Code by philipallstar on Thursday February 12, 2026 @07:50AM (#46988173)
All the Starcraft voice acting is amazing. It's in the pipe - 5 by 5!
Re:Warcraft III Peon Voice Notifications for Claude Code by kaasl on Thursday February 12, 2026 @03:51AM (#46986365)
I'd love to add some Linux support for this. If anyone else is interested in contributing, happy to coordinate.
Re:Warcraft III Peon Voice Notifications for Claude Code by midtake on Thursday February 12, 2026 @01:42AM (#46985539)
I'll be looking forward to making an Infested Terran sound pack.
Re:Warcraft III Peon Voice Notifications for Claude Code by oefrha on Thursday February 12, 2026 @02:24AM (#46985788)
> Refactor this codebase

Please kill me.

Re:Warcraft III Peon Voice Notifications for Claude Code by brailsafe on Thursday February 12, 2026 @02:18AM (#46985755)
This is amazing. Incidentally, I've always enjoyed Blizzard's UI art style/textures, in-game and on their website. To me it felt like a hallmark of the quality they used to hold their games to, and it was only once in a rare while I'd see some other website put so much work into their art direction
Re:Warcraft III Peon Voice Notifications for Claude Code by 2gremlin181 on Thursday February 12, 2026 @03:33AM (#46986239)
I knew I had to add GLaDOS as soon as I saw this. Unfortunately, while testing my PR I realized there’s no support for Linux. Hopefully someone smarter than me can get that added sooner rather than later.
Re:Warcraft III Peon Voice Notifications for Claude Code by johndough on Thursday February 12, 2026 @04:49AM (#46986794)
I am using piper-tts ( https://github.com/OHF-Voice/piper1-gpl ) with these voice files for GLaDOS: https://huggingface.co/rokeya71/VITS-Piper-GlaDOS-en-onnx/tr...

It is not perfect, but quite sufficient for simple system messages.

Re:Warcraft III Peon Voice Notifications for Claude Code by Aeolun on Thursday February 12, 2026 @03:25AM (#46986194)
This is the best thing I've ever seen xD
Re:Warcraft III Peon Voice Notifications for Claude Code by itsjustjordan on Thursday February 12, 2026 @03:12AM (#46986128)
I just swapped all my Claude code spinner verbs to be Warcraft related and was thinking today how I could get it to say “Jobs done” when it needed my attention
Re:Warcraft III Peon Voice Notifications for Claude Code by general1465 on Thursday February 12, 2026 @02:37AM (#46985891)
Stronghold Crusader advisor would be much funnier: Token stocks are too low sire! Not enough tokens mi lord!
Re:Warcraft III Peon Voice Notifications for Claude Code by r00ps on Thursday February 12, 2026 @03:53AM (#46986382)
This is exactly what I was missing!

I've made a PR to make it linux compatible if that is usefull to someone else :)

Re:Warcraft III Peon Voice Notifications for Claude Code by IgorPartola on Thursday February 12, 2026 @02:12AM (#46985710)
The StarCraft Battle Cruiser Engage sound is cut off which made me sad as it’s one of my favorites.
Re:Warcraft III Peon Voice Notifications for Claude Code by sy26 on Thursday February 12, 2026 @02:54AM (#46986019)
have been wondering what it would take to support linux
Re:Warcraft III Peon Voice Notifications for Claude Code by nunobrito on Thursday February 12, 2026 @03:04AM (#46986075)
Yes, very strange to see a linux-style script that works everywhere except Linux.
Re:Warcraft III Peon Voice Notifications for Claude Code by dtzur on Thursday February 12, 2026 @01:36AM (#46985509)
You sir, deserve a medal
Re:Warcraft III Peon Voice Notifications for Claude Code by bjackman on Thursday February 12, 2026 @02:56AM (#46986032)
ISTR there's a "more gold is needed" voice sprite, ideal for out-of-tokens scenarios
Re:Warcraft III Peon Voice Notifications for Claude Code by bacon_fan123 on Thursday February 12, 2026 @03:06AM (#46986090)
someone filed a PR to add TF2 engineer, good ol' times :')
Re:Warcraft III Peon Voice Notifications for Claude Code by ramon156 on Thursday February 12, 2026 @03:13AM (#46986130)
Would also love Heavy

ENGINEER STOP

Re:Warcraft III Peon Voice Notifications for Claude Code by moffkalast on Thursday February 12, 2026 @03:11AM (#46986114)
Now we just need a version for AoE2 villagers and it'll be complete.
Re:Warcraft III Peon Voice Notifications for Claude Code by river_otter on Thursday February 12, 2026 @06:25AM (#46987420)
Re:Warcraft III Peon Voice Notifications for Claude Code by moffkalast on Thursday February 12, 2026 @10:06AM (#46989742)
Even time traveled to do it, wonderful :D
Re:Warcraft III Peon Voice Notifications for Claude Code by bothlabs on Thursday February 12, 2026 @02:15AM (#46985729)
Ok very cool!

I already had built a hook with desktop notification and window highlighting myself. But I have to admit, making it fun like this beats it by a lot.

Re:Warcraft III Peon Voice Notifications for Claude Code by cadamsdotcom on Thursday February 12, 2026 @01:54AM (#46985611)
Ah! I was hoping to see the science vessel, or as we used to call it, the Mr. Burns ship.

Awesome idea and well realised, love this :)

Re:Warcraft III Peon Voice Notifications for Claude Code by zdw on Thursday February 12, 2026 @04:19PM (#46995342)
When something goes wrong it saying "Who let these lab monkeys free?" would be excellent.
Re:Warcraft III Peon Voice Notifications for Claude Code by dr_dshiv on Thursday February 12, 2026 @02:51AM (#46985994)
I use this analogy for Claude Code all the time! Amazing.
Re:Warcraft III Peon Voice Notifications for Claude Code by ares623 on Thursday February 12, 2026 @01:43AM (#46985548)
Anthropic should release AI generated voice packs for Claude. I'm sure they'll be very popular.
Re:Warcraft III Peon Voice Notifications for Claude Code by BoredPositron on Thursday February 12, 2026 @03:50AM (#46986360)
Taz Dingo man.
Re:Warcraft III Peon Voice Notifications for Claude Code by disillusioned on Thursday February 12, 2026 @02:16AM (#46985734)
I had wired up my local Claude Code instance to play back a sound on my Windows machine, but for my VPS-with-tmux-and-Clawdbot implementation, getting that to work... well, it just required me asking Claude to write an emitter script on the VPS and a listener script on my Windows box and have them connect over Tailscale and got it working in about 2 minutes. Game changer, honestly.
Re:Warcraft III Peon Voice Notifications for Claude Code by XorNot on Thursday February 12, 2026 @02:55AM (#46986021)
Hmm, time to voice clone the Protoss advisor from StarCraft: "YOU REQUIRE ADDITIONAL TOKENS"
Re:Warcraft III Peon Voice Notifications for Claude Code by nunobrito on Thursday February 12, 2026 @03:01AM (#46986060)
I'm laughing way too much on this.. :-)
Re:Warcraft III Peon Voice Notifications for Claude Code by henning on Thursday February 12, 2026 @01:30AM (#46985472)
Everything in AI is built on copyright infringement, so redistributing Blizzard assets while slapping an MIT license on everything is par for the course.
Re:Warcraft III Peon Voice Notifications for Claude Code by deaux on Thursday February 12, 2026 @01:37AM (#46985512)
It has been 24 years since release, in any place that isn't completely captured by big capital interests it would be fair use. This is such a forced reach. There are plenty of good arguments to be made re: big LLM providers and copyright, yet you're weakening all of them by choosing the worst example.
Re:Warcraft III Peon Voice Notifications for Claude Code by anilakar on Thursday February 12, 2026 @01:48AM (#46985571)
It's quasi-legal only as long as Activision execs are unaware.
Re:Warcraft III Peon Voice Notifications for Claude Code by glandium on Thursday February 12, 2026 @02:14AM (#46985722)
Fair use doesn't mean you can placate any license you want on it.
Re:Warcraft III Peon Voice Notifications for Claude Code by interloxia on Thursday February 12, 2026 @02:28AM (#46985823)
One should AI wash it first.
Re:Warcraft III Peon Voice Notifications for Claude Code by wiseowise on Thursday February 12, 2026 @01:45AM (#46985559)
Warcraft 3 Reforged has been released in 2020.
Re:Warcraft III Peon Voice Notifications for Claude Code by henning on Thursday February 12, 2026 @01:55AM (#46985616)
The Beatles released "She Loves You" much more than 24 years ago. You don't get to redistribute their music however you want. Me pointing out that AI bros disregard basic common sense and the law as part of pursuing their objectives doesn't weaken anything, it reinforces how they should be held accountable.
Re:Warcraft III Peon Voice Notifications for Claude Code by oreally on Thursday February 12, 2026 @02:53AM (#46986003)
Wrong comparison.

IIRC this is a different case covered under fair/transformative use. The length of the clip matters, I think it was like <6seconds. There's a lot of videos/livestreams that use similar clips/voiceovers from other games.

Re:Warcraft III Peon Voice Notifications for Claude Code by deaux on Thursday February 12, 2026 @02:02AM (#46985664)
This just doesn't engage with what I said, being that this is only true because the law has been captured by big capital interests, to the detriment of society. "But it's the law!!" adds nothing - my comment already implies awareness of it being the law.

The idea that using these 24-year old WC3 peon sounds in an open source github project makes one an "AI bro" or even connecting it to AI in general is laughable. There have been thousands of projects on github including this kind of thing long, long before LLMs.

Your anger about big AI and copyright is valid! But it's completely overflowing your common sense, targeting the wrong things indiscriminately. Learn to channel it.

Re:Warcraft III Peon Voice Notifications for Claude Code by pastage on Thursday February 12, 2026 @02:13AM (#46985715)
Copyright is what it is, the guy is distributing wav files which I guess are the original ones. It is done in blatant disregard for copyright so the argument is solid. Just because you have another view does not mean we have to accept that view.

There are few people who seriously recommend less than 25-years of protection.

Re:Warcraft III Peon Voice Notifications for Claude Code by nunobrito on Thursday February 12, 2026 @03:09AM (#46986105)
To be fair, MIT is correctly applied to the source code. Voice resources are of course licensed and copyrighted under other terms.

This is the reason why there is a distinction between "Declared license" and "Concluded license".

Re:Warcraft III Peon Voice Notifications for Claude Code by Evidlo on Thursday February 12, 2026 @02:14AM (#46985726)
"No copyright infringement intended"
Re:Warcraft III Peon Voice Notifications for Claude Code by bdhcuidbebe on Thursday February 12, 2026 @01:35AM (#46985501)
AFK vibe coded while k-holed at a virtual influencer conference
Re:Warcraft III Peon Voice Notifications for Claude Code by gloosx on Thursday February 12, 2026 @06:39AM (#46987513)
First thought as well. How is this legal?
Re:Warcraft III Peon Voice Notifications for Claude Code by boring-human on Thursday February 12, 2026 @02:24AM (#46985792)
Love this. I guess there was no application for "Me not that kind of Orc"? That's the best one, but maybe it has hints of homophobia.
Re:Warcraft III Peon Voice Notifications for Claude Code by barbs on Thursday February 12, 2026 @01:19AM (#46985418)
Shouldn't the sound for when a task finishes be something like "Job done!"? Looking at the table it seems like it makes the sound for acknowledging that it's received an order (e.g. "I can do that").
Re:Warcraft III Peon Voice Notifications for Claude Code by irjustin on Thursday February 12, 2026 @01:27AM (#46985462)
If we're being strict to peons, then no, that's the human's voice - https://www.youtube.com/watch?v=5r06heQ5HsI.
Re:Warcraft III Peon Voice Notifications for Claude Code by bloqs on Thursday February 12, 2026 @01:41AM (#46985534)
Hearthsone...
Re:Warcraft III Peon Voice Notifications for Claude Code by chrysoprace on Thursday February 12, 2026 @01:29AM (#46985467)
You're thinking of peasants, the Human unit.
Re:Warcraft III Peon Voice Notifications for Claude Code by ponco on Thursday February 12, 2026 @02:44AM (#46985943)
`peon --pack peasant`

This was my first thought too, thankfully they thought of it!

Re:Warcraft III Peon Voice Notifications for Claude Code by ddtaylor on Thursday February 12, 2026 @01:29AM (#46985470)
Work complete
Re:Warcraft III Peon Voice Notifications for Claude Code by aswegs8 on Thursday February 12, 2026 @02:52AM (#46985999)
Hahaha awesome!
Re:Warcraft III Peon Voice Notifications for Claude Code by throwa356262 on Thursday February 12, 2026 @02:27AM (#46985818)
This is cool and all, but I just dont understand why we cannot simply manage Claude Code sessions from the Claude phone.

Yes, I know about running CC on android phones or connecting the bot to your github account. But what I really need is to manage CC sessions I started on some random VM from the app.

Re:Warcraft III Peon Voice Notifications for Claude Code by 2747fc56 on Thursday February 12, 2026 @02:40AM (#46985912)
Re:Warcraft III Peon Voice Notifications for Claude Code by tjoff on Thursday February 12, 2026 @02:29AM (#46985830)
I use tmux, whatever implementation the app might have I'd likely prefer just sshing in anyway
Re:Warcraft III Peon Voice Notifications for Claude Code by throwa356262 on Thursday February 12, 2026 @02:32AM (#46985855)
Termux and tmux are useful for crazy coding sessions from your phone/tablet but sometimes I just want to continue a job started from my computer without setting up private networks and SSH keys and all that.
Re:Warcraft III Peon Voice Notifications for Claude Code by fragmede on Thursday February 12, 2026 @03:11AM (#46986117)
Have Claude use chrome MCP to setup Tailscale for you
Re:Warcraft III Peon Voice Notifications for Claude Code by 29athrowaway on Thursday February 12, 2026 @02:39AM (#46985902)
Make it play "I am a medieval man" when it compacts.

You can also play "Your soundcard works perfectly" to test the sound output.

Re:Warcraft III Peon Voice Notifications for Claude Code by artemonster on Thursday February 12, 2026 @02:28AM (#46985825)
Is this singularity event everyone was talking about? Certainly feels like it
Re:Warcraft III Peon Voice Notifications for Claude Code by keyle on Thursday February 12, 2026 @01:35AM (#46985503)
The irony is that soon enough the human will be the peon! /s
Re:Warcraft III Peon Voice Notifications for Claude Code by roysting on Thursday February 12, 2026 @02:39AM (#46985900)
Arguably that’s long been the case. The genius was in manipulating the peons into striving to be an alpha peon.
Re:Warcraft III Peon Voice Notifications for Claude Code by booleandilemma on Thursday February 12, 2026 @02:08AM (#46985687)
You don't even need an /s tag.
Re:Warcraft III Peon Voice Notifications for Claude Code by usefulposter on Thursday February 12, 2026 @02:33AM (#46985865)
Indeed!

Claude will ask me to record my voice and make a sound pack out of it.

I look forward to recording such phrases as "More quota please" and "I apologize for the safety violation in my last input".

Re:Warcraft III Peon Voice Notifications for Claude Code by roysting on Thursday February 12, 2026 @02:41AM (#46985917)
That’s cute. You think you will still be interacting with Claude once you’ve been made obsolete.
Re:Warcraft III Peon Voice Notifications for Claude Code by ameshkov on Thursday February 12, 2026 @04:25AM (#46986619)
Love the idea, made a Windsurf-compatible version: https://github.com/ameshkov/peon-ping-windsurf
Re:Warcraft III Peon Voice Notifications for Claude Code by burner420042 on Thursday February 12, 2026 @04:41AM (#46986731)
Is WoW still around? Did it fall off? All of a sudden people just stopped talking about it.
Re:Warcraft III Peon Voice Notifications for Claude Code by canto on Thursday February 12, 2026 @04:51AM (#46986811)
Good day commander!
Re:Warcraft III Peon Voice Notifications for Claude Code by Lucasoato on Thursday February 12, 2026 @04:52AM (#46986816)
Actually, I’ve seen a 150% improvement on Claude Opus 4.6 just by setting up the notifications with Final Fantasy VI menu sounds.
Re:Warcraft III Peon Voice Notifications for Claude Code by alentodorov on Thursday February 12, 2026 @05:05AM (#46986892)
just this week i asked claude to use /say command instead of echo-ing it’s messages • magic!
Re:Warcraft III Peon Voice Notifications for Claude Code by khazhoux on Thursday February 12, 2026 @05:15AM (#46986967)
"ok"
Re:Warcraft III Peon Voice Notifications for Claude Code by splonk on Thursday February 12, 2026 @05:45AM (#46987146)
Maybe 20 years ago a build system at Google was called "grunt". For some reason I came across a CL description that said something like "make the build 10% funnier." It made the build script output an additional "zug-zug" line 10% of the time.
Re:Warcraft III Peon Voice Notifications for Claude Code by Xunjin on Thursday February 12, 2026 @05:47AM (#46987157)
kek
Re:Warcraft III Peon Voice Notifications for Claude Code by tvmalsv on Thursday February 12, 2026 @06:32AM (#46987472)
Alliance! Get ‘em!!!
Re:Warcraft III Peon Voice Notifications for Claude Code by ramesh31 on Thursday February 12, 2026 @08:09AM (#46988393)
Kek is Orcish. Alliance "lol" was bur.
Re:Warcraft III Peon Voice Notifications for Claude Code by AgentMatt on Thursday February 12, 2026 @08:12AM (#46988427)
To see it as "kek" you'd have to be Alliance.
Re:Warcraft III Peon Voice Notifications for Claude Code by patrick4urcloud on Thursday February 12, 2026 @05:49AM (#46987167)
Love this, brings back LAN party vibes! Sound notifications for Claude Code are a real pain point.

I built something in the same space but took a different approach — less fun, more engineering: Vox (https://github.com/rtk-ai/vox) — local TTS in pure Rust, no API key, no cloud dependency.

Re:Warcraft III Peon Voice Notifications for Claude Code by CGamesPlay on Thursday February 12, 2026 @06:12AM (#46987333)
If you want this to work over SSH, you'll need a different approach. I wrote an article about getting sounds from iTerm2 over SSH a while back: https://cgamesplay.com/post/2020/11/25/iterm-plugins/#playin...

Then it's just a simple Claude code hook to play whatever sound: https://github.com/CGamesPlay/dotfiles/blob/0fd07aea4863b581...

Re:Warcraft III Peon Voice Notifications for Claude Code by formerly_proven on Thursday February 12, 2026 @06:33AM (#46987474)
Just use OSC 9 or 777 to trigger desktop notifications. Much easier and supported in most major terminal emulators.
Re:Warcraft III Peon Voice Notifications for Claude Code by CGamesPlay on Thursday February 12, 2026 @08:37AM (#46988665)
Claude has built-in support for those OSCs, no extra software needed. But you don't get the custom sound pack with those (at least without more extra software on the OS/terminal side).
Re:Warcraft III Peon Voice Notifications for Claude Code by Fervicus on Thursday February 12, 2026 @06:17AM (#46987369)
Warcraft 3 was so good. Sucks that there never was any worthy successor.
Re:Warcraft III Peon Voice Notifications for Claude Code by datapond on Thursday February 12, 2026 @06:28AM (#46987447)
OMG, you are my hero of the day !
Re:Warcraft III Peon Voice Notifications for Claude Code by bronkic on Thursday February 12, 2026 @06:44AM (#46987552)
Cool idea but not very helpful if you're playing Warcraft III while waiting for claude code to be done.
Re:Warcraft III Peon Voice Notifications for Claude Code by Intermernet on Thursday February 12, 2026 @06:51AM (#46987595)
If we get one based on warcraft 2 you can then play warcraft 3 safely.

"Job Done!"

"Work Complete!"

"Are you still touching me?"

Re:Warcraft III Peon Voice Notifications for Claude Code by witx on Thursday February 12, 2026 @07:01AM (#46987688)
All I see here is a bunch of people cheering for, allegedly, stolen content
Re:Warcraft III Peon Voice Notifications for Claude Code by Dwedit on Thursday February 12, 2026 @07:22AM (#46987914)
I remember making custom Warcraft II levels, and you could change the construction time for buildings. If you picked a construction time of zero, the building would be built very quickly, but be damaged. There's something hilarious about asking a peasant to build a farm, then seeing a burning farm and hearing the "Job's Done!"
Re:Warcraft III Peon Voice Notifications for Claude Code by nottorp on Thursday February 12, 2026 @07:45AM (#46988135)
I don't see any mention of having to own warcraft 3 to use its assets...

This is as much of a copyright violation as the LLM training process.

Did anyone vote an exemption from copyright if it's for "AI" use?

Re:Warcraft III Peon Voice Notifications for Claude Code by iugtmkbdfil834 on Thursday February 12, 2026 @07:54AM (#46988210)
If there is one good thing about AI, it is that it might finally buldoze existing ecosystem.
Re:Warcraft III Peon Voice Notifications for Claude Code by matijao on Thursday February 12, 2026 @08:09AM (#46988395)
protect the corporations!
Re:Warcraft III Peon Voice Notifications for Claude Code by Majromax on Thursday February 12, 2026 @08:36AM (#46988661)
> This is as much of a copyright violation as the LLM training process.

Not necessarily. This could be considered a quotation of a trivial part of a larger work, making the use legal in the US under its fair use doctrine.

Additionally, I'm not aware of any obvious way that this use could harm the commercial market for Warcraft 3 (and the other games whose voice packs are included in this repository). The use here does not compete with the original, and if anything it might drive sales on the margin through nostalgic reminders.

Re:Warcraft III Peon Voice Notifications for Claude Code by pousada on Thursday February 12, 2026 @09:41AM (#46989419)
Let me shed a tear for activision blizzard the poor artists corporation.

One good thing about genai is that it will force us to rethink the mess that is copyright

Re:Warcraft III Peon Voice Notifications for Claude Code by bnchrch on Thursday February 12, 2026 @09:59AM (#46989657)
Copyright is about as dead as any party you happen to walk into.
Re:Warcraft III Peon Voice Notifications for Claude Code by PunchyHamster on Thursday February 12, 2026 @04:56PM (#46995821)
Oh it is very much alive if you're taxpayer and not a corporation
Re:Warcraft III Peon Voice Notifications for Claude Code by floor2 on Thursday February 12, 2026 @05:31PM (#46996221)
I never voted for any of the copyright laws, and hope those archaic tools of oppression get tossed out entirely.

If given the option to vote for this, yes I would absolutely vote for an exemption.

But also, this is clearly "Fair Use" even under our current draconian copyright laws.

Re:Warcraft III Peon Voice Notifications for Claude Code by andrew_mason1 on Thursday February 12, 2026 @07:46AM (#46988142)
my only request is that when it spawns a subagent we get "nother troll here"
Re:Warcraft III Peon Voice Notifications for Claude Code by Symmetry on Thursday February 12, 2026 @07:48AM (#46988158)
If you're the sort of person not to use a pre-packaged desktop environment, you can use mako as your notofication daemon and get the same effect by adding

  on-notify=exec play /usr/share/sounds/freedesktop/stereo/complete.oga
or the equivalent to your config.
Re:Warcraft III Peon Voice Notifications for Claude Code by olivierestsage on Thursday February 12, 2026 @07:54AM (#46988215)
I missed out on Warcraft III the first time around. What's the best way to play the original game today?
Re:Warcraft III Peon Voice Notifications for Claude Code by Fnoord on Thursday February 12, 2026 @08:03AM (#46988315)
Well, I can report I played Warcraft III and a plethora of other games with Wine back in the days. So I am sure (given how Wine has improved) you still can play it with Wine. No Windows required.
Re:Warcraft III Peon Voice Notifications for Claude Code by ramesh31 on Thursday February 12, 2026 @08:03AM (#46988325)
>I missed out on Warcraft III the first time around. What's the best way to play the original game today?

The HD remaster is the only official means on Battle.net, but it sucks. I'd recommend just torrenting the original and running in a VM. Plenty of private servers still out there.

Re:Warcraft III Peon Voice Notifications for Claude Code by vicentwu on Thursday February 12, 2026 @07:54AM (#46988218)
Genuis!
Re:Warcraft III Peon Voice Notifications for Claude Code by SpaceManNabs on Thursday February 12, 2026 @08:02AM (#46988307)
I miss the wisp
Re:Warcraft III Peon Voice Notifications for Claude Code by tomekowal on Thursday February 12, 2026 @08:02AM (#46988313)
Attention! Lawsuit from Blizzard imminent.
Re:Warcraft III Peon Voice Notifications for Claude Code by Fnoord on Thursday February 12, 2026 @08:08AM (#46988375)
ICQ and TomTom voice packs deja vu. Although 'oh-oh' was heavily used by public broadcast TV here, in documentaries warning about cybercrime.
Re:Warcraft III Peon Voice Notifications for Claude Code by magicalhippo on Thursday February 12, 2026 @08:15AM (#46988457)
Reminded me of Warcraft (the first), where, if you kept clicking on the same unit they would respond in more annoyed ways. The best IMHO was the human soldier[1], which would end with "Why do you keep touching me?".

First game that I knew of which had such fun details like that.

[1]: https://www.youtube.com/watch?v=jaZyZZtwdzQ

Re:Warcraft III Peon Voice Notifications for Claude Code by ticulatedspline on Thursday February 12, 2026 @08:36AM (#46988659)
I think I prefer the extra quotes from Warcraft II and Starcraft. The latter has some fun references to the Alien franchise and even a callback to Diablo (Protoss probe)
Re:Warcraft III Peon Voice Notifications for Claude Code by inanutshellus on Thursday February 12, 2026 @08:54AM (#46988854)
Or the original Baldur's Gate. It had some great quotes. Jaheira's annoyed "Yeeeeesss oh omnipresent authority figure?!" when you clicked on her too often always cracked me up.
Re:Warcraft III Peon Voice Notifications for Claude Code by kridsdale3 on Thursday February 12, 2026 @05:29PM (#46996203)
"In the pipe, five by five."
Re:Warcraft III Peon Voice Notifications for Claude Code by wtetzner on Thursday February 12, 2026 @09:21AM (#46989188)
I remember one of the Orcs in Warcraft II would yell "Stop poking me!"
Re:Warcraft III Peon Voice Notifications for Claude Code by crazypyro on Thursday February 12, 2026 @11:55AM (#46991236)
I think in WC3, if you clicked certain critters enough, they would explode.
Re:Warcraft III Peon Voice Notifications for Claude Code by stackghost on Thursday February 12, 2026 @12:25PM (#46991791)
"Join the Army", they said...
Re:Warcraft III Peon Voice Notifications for Claude Code by amunozo on Thursday February 12, 2026 @12:29PM (#46991861)
I don't know how is in English, but in Spanish if you keep clicking the Demon Hunter it says "I'm blind, not deaf". That was my favorite one.
Re:Warcraft III Peon Voice Notifications for Claude Code by triage8004 on Friday February 13, 2026 @11:43PM (#47011641)
Indubitabley
Re:Warcraft III Peon Voice Notifications for Claude Code by tremon on Thursday February 12, 2026 @01:03PM (#46992520)
They had the same joke in the sound setup program. If you kept clicking "test sound", you would get "it doesn't get any better than this!" in that same annoyed footman voice. But my favourite was the orc destroyer in Warcraft II, which would start singing sea shanties. Or at least attempt to.
Re:Warcraft III Peon Voice Notifications for Claude Code by rzzzt on Thursday February 12, 2026 @01:37PM (#46993041)
"Enjoying yourself?" https://youtu.be/q_A1GNx0M9M
Re:Warcraft III Peon Voice Notifications for Claude Code by PeteZa on Sunday February 15, 2026 @01:31AM (#47021528)
Annoyed Death Knight: "When my work is finished, I'm coming back for you..."
Re:Warcraft III Peon Voice Notifications for Claude Code by literallyroy on Thursday February 12, 2026 @08:17AM (#46988482)
I don’t see “Jobs done!” in the README :(
Re:Warcraft III Peon Voice Notifications for Claude Code by moomoo11 on Thursday February 12, 2026 @08:25AM (#46988555)
Horde just continues to be infinitely badass and memorable all these years later.

I haven't played WoW since like 2006-2011 but I will always be Horde for life! Lok'Tar Ogar!

Re:Warcraft III Peon Voice Notifications for Claude Code by whalesalad on Thursday February 12, 2026 @08:45AM (#46988758)
I can already hear it now… “ready to work!”
Re:Warcraft III Peon Voice Notifications for Claude Code by d4rkp4ttern on Thursday February 12, 2026 @08:51AM (#46988826)
Related: I used the amazing 100M-parameter Pocket-TTS [1] model to make a stop-hook based voice plugin [2] that lets Claude Code give a short voice update whenever it stops. The hook quietly inserts nudges to Claude Code to end its response with a short speakable summary, and in case it forgets, it uses a headless agent to create the summary.

It was trickier than I expected, to get it working well: FFMpeg pipe streaming for low-latency playback, a three-hook injection strategy because the agent forgets instructions mid-turn, mkdir-based locks to queue concurrent voice updates from multiple sessions, and /tmp sentinel files to manage async playback state and prevent infinite loops.

[1] Pocket-TTS: https://github.com/kyutai-labs/pocket-tts

[2] Claude-code voice plugin: https://pchalasani.github.io/claude-code-tools/plugins-detai...

Re:Warcraft III Peon Voice Notifications for Claude Code by x-n2o on Thursday February 12, 2026 @09:27AM (#46989265)
Love this!
Re:Warcraft III Peon Voice Notifications for Claude Code by adamtaylor_13 on Thursday February 12, 2026 @09:31AM (#46989308)
I just added Helldivers 2 voice lines to mine. SWEET LIBERTY MY LEEEEEEHG.
Re:Warcraft III Peon Voice Notifications for Claude Code by giancarlostoro on Thursday February 12, 2026 @09:48AM (#46989507)
Oh man, can we get Starcraft version, I wanna hear "WE MUST CONSTRUCT ADDITIONAL PYLONS" for every minute I dont tab back in.
Re:Warcraft III Peon Voice Notifications for Claude Code by delduca on Thursday February 12, 2026 @10:28AM (#46990005)
I will build one with Starcraft 2 SCV[1] for opencode.

1 - https://starcraft.fandom.com/wiki/SCV_(StarCraft_II)

Re:Warcraft III Peon Voice Notifications for Claude Code by joshmarlow on Thursday February 12, 2026 @11:59AM (#46991314)
Now I want my main agent to be modeled after the Adjutant and any subagents to sound like SCVs.
Re:Warcraft III Peon Voice Notifications for Claude Code by NeroVanbierv on Thursday February 12, 2026 @10:34AM (#46990088)
I have a `notify` command in my `bin/` for a couple of years now. It's using an audio snippet from Her (2013) with Scarlett Johansson's voice.

Usage: `~ my-bash-command; notify`

`.wav` snippet: https://gitlab.com/NeroVanbiervliet/linux-config/-/blob/mast...

Re:Warcraft III Peon Voice Notifications for Claude Code by cranx on Thursday February 12, 2026 @10:36AM (#46990118)
"Job’s done!"
Re:Warcraft III Peon Voice Notifications for Claude Code by jajuuka on Thursday February 12, 2026 @10:40AM (#46990169)
Time to fork the project and make one for Warcraft 2. "We're ready master. (I'm not ready!)"
Re:Warcraft III Peon Voice Notifications for Claude Code by MisterTea on Thursday February 12, 2026 @10:40AM (#46990179)
> curl -fsSL https://raw.githubusercontent.com/tonyyont/peon-ping/main/in... | bash

>300 line bash script to hand hold a person who I would assume is capable of using the computer they are downloading a program in source form. 'git clone' followed by 'make install' or go home.

Re:Warcraft III Peon Voice Notifications for Claude Code by maxfurman on Thursday February 12, 2026 @10:53AM (#46990333)
First time I've been jealous of Claude as a Codex user. When does it say "Stop poking me!"?
Re:Warcraft III Peon Voice Notifications for Claude Code by CharlesW on Thursday February 12, 2026 @10:59AM (#46990414)
I did this as well, and loved to hear "Work complete!" (https://www.youtube.com/watch?v=bupagiROLV8) when Claude Code needed me.

Once the novelty wore off, I found it more useful to hear per-project, event-specific messages. On macOS, that looks like this:

    {
      "Stop": [
        {
          "hooks": [
            {
              "type": "command",
              "command": "osascript -e 'say \"ProjectX work complete\" volume 0.25' > /dev/null 2>&1 &"
            }
          ]
        }
      ],
      "Notification": [
        {
          "matcher": "permission_prompt",
          "hooks": [
            {
              "type": "command",
              "command": "osascript -e 'say \"ProjectX needs help\" volume 0.5' > /dev/null 2>&1 &"
            }
          ]
        }
      ]
    }
Re:Warcraft III Peon Voice Notifications for Claude Code by jasondigitized on Thursday February 12, 2026 @02:10PM (#46993532)
Where does this config get dropped into the file structure?
Re:Warcraft III Peon Voice Notifications for Claude Code by CharlesW on Thursday February 12, 2026 @02:20PM (#46993665)
That goes into the project's .claude/settings.local.json.
Re:Warcraft III Peon Voice Notifications for Claude Code by kurishutofu on Thursday February 12, 2026 @02:52PM (#46994126)
I believe you don’t even have to use AppleScript you can just use the say command directly
Re:Warcraft III Peon Voice Notifications for Claude Code by CharlesW on Thursday February 12, 2026 @02:58PM (#46994229)
Yes! IIRC, I needed to use osascript to set the volume.
Re:Warcraft III Peon Voice Notifications for Claude Code by delduca on Thursday February 12, 2026 @11:00AM (#46990441)
Re:Warcraft III Peon Voice Notifications for Claude Code by hilliardfarmer on Thursday February 12, 2026 @11:14AM (#46990614)
Not for Linux???
Re:Warcraft III Peon Voice Notifications for Claude Code by anarticle on Thursday February 12, 2026 @11:20AM (#46990685)
This is excellent! Much more features than I came up with.

I used the Tesla autopilot sound along with iterms notification feature which helps get to the waiting terminal if it's buried: https://github.com/gpurkins/waiting-for-claudot

Re:Warcraft III Peon Voice Notifications for Claude Code by psyclobe on Thursday February 12, 2026 @11:29AM (#46990794)
What no Linux support?
Re:Warcraft III Peon Voice Notifications for Claude Code by rubenflamshep on Thursday February 12, 2026 @11:30AM (#46990818)
I wrote a local react app that lets you assign specific unit unit sounds from StarCraft II to different CC hooks: https://github.com/rubenflamshepherd/starcraft-claude

It also lets you manage Claude notifications more gracefully than what you get out of the box with CC. Been lazy about putting the finishing touches on it so this is a good kick in the ass to get that done!

Re:Warcraft III Peon Voice Notifications for Claude Code by novaleaf on Thursday February 12, 2026 @11:31AM (#46990838)
I'm building an agent wrapper over Claude Code, and use the "Jobs done" peon voice for notification (there are two variants).

For when user attention is needed, I play a few seconds of Rick Astley's "Never Gonna Give You Up". =D

Re:Warcraft III Peon Voice Notifications for Claude Code by a13n on Thursday February 12, 2026 @11:43AM (#46991022)
Oh man can't wait till Cursor allows you to customize sound effects.
Re:Warcraft III Peon Voice Notifications for Claude Code by Temanyl on Thursday February 12, 2026 @12:37PM (#46992016)
I love this so much <3
Re:Warcraft III Peon Voice Notifications for Claude Code by pratikbp on Thursday February 12, 2026 @12:38PM (#46992045)
This is so satisfying. A couple weeks ago I found myself reciting these lines (as well as some StarCraft MCV line) to myself. Thank you so much for doing this.
Re:Warcraft III Peon Voice Notifications for Claude Code by _alaya on Thursday February 12, 2026 @12:48PM (#46992234)
I think this is a really fun project, but even more importantly, I believe it’s a portent of things to come.

I really leaned into coding with agents last year, and after some time, it became evident to me that the vision now being pushed -- the "software factory" -- is where things will eventually end up. Building off that understanding, I began thinking about what interfaces would be necessary and useful for managing code and technology at that scale.

I keep coming back to the idea of a video game-like interface for managing all these agents and fleets of agents. Many of the information affordances in video games are reusable in other scenarios. So even though on the surface this project is 'just' a silly and fun enhancement, I think it’s actually a pretty serious contribution as well.

Re:Warcraft III Peon Voice Notifications for Claude Code by jasondigitized on Thursday February 12, 2026 @02:15PM (#46993589)
This. Huge opportunity space for very creative UX moving forward.
Re:Warcraft III Peon Voice Notifications for Claude Code by 4b11b4 on Thursday February 12, 2026 @01:27PM (#46992913)
nice
Re:Warcraft III Peon Voice Notifications for Claude Code by codelikeawolf on Thursday February 12, 2026 @01:48PM (#46993201)
Bring in Starcraft sounds next please. I want to hear "YOU MUST CONSTRUCT ADDITIONAL PYLONS" when I hit my token limit.
Re:Warcraft III Peon Voice Notifications for Claude Code by gkhartman on Thursday February 12, 2026 @01:54PM (#46993293)
It's can a long time since I've heard those sound clips. Brings back a lot of great memories of playing WCIII as a teen. Didn't have the money at the time to play WoW, so I ended up playing Guild wars instead.

I never tried playing the WCIII reboot after hearing some pretty bad reviews.

Re:Warcraft III Peon Voice Notifications for Claude Code by sidravi1 on Thursday February 12, 2026 @02:04PM (#46993427)
Is there an easy port of this for OpenCode?
Re:Warcraft III Peon Voice Notifications for Claude Code by 0xbadcafebee on Thursday February 12, 2026 @03:14PM (#46994477)
I'm pretty sure I can imitate the goblin voice exactly, if anyone wants custom sound clips
Re:Warcraft III Peon Voice Notifications for Claude Code by jbetala7 on Thursday February 12, 2026 @03:18PM (#46994529)
This is the kind of thing that makes developer tools fun again.
Re:Warcraft III Peon Voice Notifications for Claude Code by rexpop on Thursday February 12, 2026 @03:30PM (#46994686)
"Make X Y again" is a fascist dogwhistle.
Re:Warcraft III Peon Voice Notifications for Claude Code by yowlingcat on Thursday February 12, 2026 @03:39PM (#46994803)
Does this support when you click on a peon a bunch of times and it says "Me not that kind of Orc!"
Re:Warcraft III Peon Voice Notifications for Claude Code by dankle on Thursday February 12, 2026 @04:04PM (#46995125)
tars voice when??
Re:Warcraft III Peon Voice Notifications for Claude Code by putna on Thursday February 12, 2026 @04:23PM (#46995401)
Please do "Commandos" game characters: the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy
Re:Warcraft III Peon Voice Notifications for Claude Code by nzxt210 on Thursday February 12, 2026 @04:34PM (#46995556)
Actually good staff
Re:Warcraft III Peon Voice Notifications for Claude Code by Xuzzo on Thursday February 12, 2026 @05:58PM (#46996488)
Genius
Re:Warcraft III Peon Voice Notifications for Claude Code by slickdifferent on Thursday February 12, 2026 @09:36PM (#46998291)
Every time I finish some mundane task I hear the Warcraft II "chores done" play in my head. Glad I'm not alone.
Re:Warcraft III Peon Voice Notifications for Claude Code by gladiatr72 on Friday February 13, 2026 @12:54PM (#47005554)
STOP POKING ME!
Re:Warcraft III Peon Voice Notifications for Claude Code by gleipnircode on Friday February 13, 2026 @01:08PM (#47005721)
Love this. Takes me right back to my teenage years. Can someone please make a Dota 2 pack? Invoker alone would be perfect.

Session start: "I am a beacon of knowledge blazing out across a black sea of ignorance"

Task finished: "It falls to me to inform you that this one is in the bag"

When a failure occured: "My memory fails me"

I think i would get addicted to work again like in my past playing dota.

Re:Warcraft III Peon Voice Notifications for Claude Code by sincerely on Friday February 13, 2026 @03:41PM (#47007549)
Ha, some of the dota voicelines are so long that claude might be able to finish the task before they finish playing
Re:Warcraft III Peon Voice Notifications for Claude Code by intellirim on Saturday February 14, 2026 @11:30AM (#47015822)
The fact that this has 994 points tells you something — developer experience is criminally underrated in AI tooling. Everyone's focused on making agents smarter but nobody's making them more pleasant to work with.
Re:Warcraft III Peon Voice Notifications for Claude Code by mvkel on Saturday February 14, 2026 @12:00PM (#47016106)
Related, I have a personal project that has several modules that run in a sequential pipeline. As each module is activated, an animated portrait avatar of a Starcraft II character appears, so at a glance, I can see which module is running at any one time. If I were hand-coding the app, this little 'feature' never would have existed, because it would have felt like a waste of dev calories. Now it's there because it's fun. Coding with AI will mark the return of whimsy in software.