sgt
sgt on Hacker News
What's wrong with ClickHouse again?
Love reading old computer magazines. In particular MacWorld, MacUser, Linux Journal, etc.
Depends what you mean by vibecoding. You need to deeply understand NTFS and filesystems in order to "vibe code" a driver. In other words, if you wouldn't be able to hand code one (given enough time and effort, of course, which would be tremendous), you wouldn't be able to instruct an AI to do so either.
The answer is really simple and this gets asked a lot.
Buy any TV, don't connect it to the Internet. Then connect the HDMI or DP to Apple TV and you're good to go.
Probably for the most part, but I'm pretty sure he added some of that leadership quality and way of being to the part due to him being Patrick. There's also probably some improv here and there. Pity about his kids though. Hope they had a better relationship in the later years.
Of course, I wouldn't want to slow down once I got to the Oort cloud as it's probably remarkably empty. Maybe planet 9?
Old Rome had the best shithouses though. A whole row of toilets which made the experience very social and intimate.
Actually - to reach the start of the Oort Cloud from Earth it'd take around 4 hours. That's 2000 AU. The observer on Earth will see it as about 12 days. This is assuming 99.99% of the speed of light which is completely unrealistic of course.
I saw it, it's actually pretty cool. But I suspect it's a very niche thing, and you might see someone build a third party extension.
Most people agree that a screen should feel like a physical desk where windows can pile, overlap, and scatter naturally. Would you use a tiling "system" for your physical desk? I highly doubt it.
Niri's infinite scrolling approach makes that into a rigid filmstrip sequence. It might be interesting for some people though.
Sounds even worse (and I'm generally not a fan of speech to text interfaces, as typing is a lot quicker and easier on the brain); imagine a co-worker or your wife steps in and asks a question, your "Yes" turns into an answer to your coding agent.
Well, consider that the speed of light itself is pretty slow, relative to what people's perception of the speed of light is. Even if you had a spaceship traveling at 99.99%, it'd take a surprisingly long time even to reach the Oort cloud.
In the late 90s our desktops on Linux literally looked like this [1]. Of course, that seems to have become lost to history. I bet E is still themable but you have to go back to 1999 when it was super exciting.
[1] https://i.redd.it/fravza9fzie31.jpg
(In fact, it's kind of funny and sad that the state of the Linux desktop and the ambition level hasn't really changed much in 25 years)
As a long time TNG fan, I know the episodes fairly well (noticable when I rewatch them, I notice new things every time), there's one thing I've never really paid attention to and that's the episode names. So I completely fail this game.
By the way, why on Earth is GTA 210GB? That's insane.
That's actually not as unlikely as you'd think.
Can't you just design better PCB's without weird parts that are likely to be out of stock? Adds to resilience.
Exactly - I've looked at a lot of monitors. Including top end Dells, one of which I have currently. But nothing that I see beats the Studio Display at its price point. Also 60Hz is perfectly fine on that screen, maybe 60Hz feels different on others for those who feel this is inadequate.
But for prototyping, paying extra for quick turnaround is often very sensible
That is a concern yeah. But I think less of an issue as Mitchell has the Zig team on speed dial.
I'm a GNU screen guy but I generally don't run it locally as that's.. what you have tabs for :)
Probably something to do with Zig. Zig changes so quickly that if you're not using exactly the compiler that they are using, it's unlikely to work.
Now if I could only upgrade it without powering down my current Ghostty
Posted by
sgt on Tuesday October 27, 2026 @04:33AM
from the cocoterra.com dept.
@dang black ribbon please
JetBrains Air somehow makes me think of AirBrains
Okay, there's no soul. But clearly there's a massive difference between say, Monkey Island 1 and some remake sloppily vibe coded over a month. I just see a lot of that these days.
People taking the shortcut to build new games - and for what purpose, I wonder? To satisfy themselves or they really think that vibe coded games will be memorable for the next generations.