News for hackers. Stuff that matters.
Re:Steam Deck OLED by rlex on Thursday November 09, 2023 @01:43PM (#38209070)
Gotta love that they know how people tinker with their devices:

Rear cover screws now thread into metal

Adjusted rear cover screw heads to Torx™, as well as other materials and geometry tweaks on the heads to reduce stripping risk

Lowered number of screw types throughout system

Reduced step count required for common repairs

Improved bumper switch mechanism drop reliability

Moved bumper switch to joystick board for easier repair

Improved display repair/replacement to not require taking rear cover off

Re:Steam Deck OLED by throitallaway on Thursday November 09, 2023 @01:53PM (#38209214)
Wow, it's very rare for companies to move in this direction. This is the polar opposite direction of what Apple's been doing.
Re:Steam Deck OLED by Steltek on Thursday November 09, 2023 @02:02PM (#38209357)
It'll be a very dark day for us all when Valve turns evil.

Steam Deck has been a modder's dream since it came out. Just having "desktop mode" be a standard option has been amazing.

Re:Steam Deck OLED by madeofpalk on Thursday November 09, 2023 @02:40PM (#38209994)
Valve has a history of being pretty anti-consumer, especially in regard to obeying warranty and returns.

They were very early on in pushing “gambling for kids” with loot boxes and microtransactions.

But yeah, exposed screws are cool I guess.

Re:Steam Deck OLED by RockRobotRock on Thursday November 09, 2023 @03:03PM (#38210376)
You're right. Steam also charges an atrociously high % of revenue, and yet people bitch endlessly when they have to use Epic Games Store or other marketplaces EVEN THOUGH we espouse so much about game developers being constantly fucked by big companies.
Re:Steam Deck OLED by haunter on Thursday November 09, 2023 @02:12PM (#38209494)
>Valve turns evil

Some people and legislators are arguing that unregulated digital gambling is very very evil

Re:Steam Deck OLED by brigadier132 on Thursday November 09, 2023 @02:40PM (#38209996)
Gambling is very different from csgo cases and pokemon cards. One of the insidious aspects of gambling is that people can delude themselves that they can actually get rich from it
Re:Steam Deck OLED by RockRobotRock on Thursday November 09, 2023 @02:58PM (#38210291)
I'm sorry to tell you this but csgo has a thriving secondary market where you can exchange items for real money.
Re:Steam Deck OLED by brigadier132 on Thursday November 09, 2023 @03:41PM (#38210931)
I'm aware and I'm not going to deal in absolutes because I'm sure there are a few people out there that do think they can make money from csgo skins but it's absolutely nothing compared to actual gambling.

I'm a former gambling addict, it is very very difficult for me to lose the amount of money I have lost at craps or blackjack playing magic the gathering.

I don't think we can classify all variable reward systems as gambling. Even competitive online chess with elo and matchmaking could be classified as gambling.

Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @04:11PM (#38211374)
I find all this handwringing about cosmetics gambling ridiculous when sports betting is becoming more and more accepted and legal.
Re:Steam Deck OLED by jacksontheel on Thursday November 09, 2023 @05:04PM (#38212019)
For me, if there's some good way to gate kids from participating then gambling with loot boxes should be perfectly accepted. Not that it's good game design, but adults can vote with their attention/money
Re:Steam Deck OLED by filoleg on Thursday November 09, 2023 @06:02PM (#38212641)
> if there's some good way to gate kids from participating then gambling with loot boxes should be perfectly accepted

There already is, you gotta have a credit card to buy lootboxes. And while I am not aware of the situation all across the globe, in most places you gotta be 18+ to get a credit card. For a debit one you might qualify a couple years earlier in the US (and probably some other countries), but an easy solution would be for Steam to just ping the bank for info on the age of the customer. However, I am not sure if that would be easily possible, especially if we are talking about API-like approaches.

The only current workaround is using gift cards, but I somehow doubt that kids resort mostly to that instead of using their parents’ credit cards. But at that point, it is on parents, because there are all sorts of ways to solve the problem on an individual level (e.g., get a card with a low limit just for steam, use a paypal account that you have to manually log into for every transaction on steam and don’t give your kid the credentials, etc).

Unfortunately, there is no way one could feasibly stop some parents from just handing their kid a credit card and mentally checking out. And any other solution to the problem that won’t massively inconvenience adult Steam customers seems to be difficult to imagine.

Re:Steam Deck OLED by bombcar on Thursday November 09, 2023 @07:28PM (#38213334)
It’s simple to add a child as an authorized user so they get a card.

But at that point it comes down to parents.

I feel most of the “children gambling” people just hate the idea of loot boxes in general, which is fine, but the argument is stronger if it’s honest.

Re:Steam Deck OLED by jamesfinlayson on Thursday November 09, 2023 @10:44PM (#38214812)
At least here in Australia, Steam vouchers get sold in supermarkets and any one at any age can buy them. I'm not sure if those vouchers work on the Steam market but I'd assume they would (I've never seen anything in the Steam UI to suggest that deposited funds will only work in some places).
Re:Steam Deck OLED by nolist_policy on Friday November 10, 2023 @02:56AM (#38216293)
In Germany there is a big fat 18+ sticker on the vouchers.
Re:Steam Deck OLED by BobaFloutist on Thursday November 09, 2023 @06:01PM (#38212623)
I mean I think that's a bad call too.
Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @06:28PM (#38212877)
Oh same. I think it is far, far worse. Sports betting has a really gross social component where the group applies social pressure to push casual spectators to "put their money where their mouth is", I don't think sports betting at a venue should be illegal, but I also don't think letting anyone place bets with a booky from the drunken comfort of their friend's living room is at all beneficial for society.
Re:Steam Deck OLED by BobaFloutist on Thursday November 09, 2023 @07:09PM (#38213190)
I kind of get the argument, even if I'm not fully convinced, that betting is something people are going to do anyway so you might as well codify it and keep it honest, but if nothing else, advertising sports betting should absolutely be illegal, and sports betting should probably still be illegal.
Re:Steam Deck OLED by RockRobotRock on Thursday November 09, 2023 @04:18PM (#38211480)
>I don't think we can classify all variable reward systems as gambling.

That's true. thank you for your perspective

Re:Steam Deck OLED by rowanG077 on Thursday November 09, 2023 @04:39PM (#38211735)
Look at the wikipedia page: > Gambling (also known as betting or gaming) is the wagering of something of value ("the stakes") on a random event with the intent of winning something else of value, where instances of strategy are discounted. Gambling thus requires three elements to be present: consideration (an amount wagered), risk (chance), and a prize.[1] The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season.

CS cases ticks all of the boxes. I'm really curious why your definition of gambling is.

Re:Steam Deck OLED by brigadier132 on Thursday November 09, 2023 @05:13PM (#38212116)
Most children who had pokemon cards bought for them likely don't consider the act of buying and opening pokemon card packs to be life altering or ruining events. I also doubt the average person considers buying packs of pokemon cards gambling. So while it fits the literal definition, it's considered different colloquially.

This is very much unlike slot machines and blackjack which can and do take over people's lives.

Re:Steam Deck OLED by dragonwriter on Thursday November 09, 2023 @05:17PM (#38212169)
People who were raised from childhood with a particular form of gambling as a regular thing seeing it as different than “real gambling” generally isn't surprising, but it doesn't mean that there actually is a real meaningful difference beside personal acclimatization.
Re:Steam Deck OLED by rowanG077 on Thursday November 09, 2023 @06:17PM (#38212789)
Gambling in a casino also doesn't have to be life altering either. In fact there are people who have destroyed their lives opening pokemon card packs. Reddit is literally full of stories. Here is the first random story I clicked on: https://www.reddit.com/r/PokemonTCG/comments/14uucxy/im_in_3...
Re:Steam Deck OLED by haunter on Thursday November 09, 2023 @03:07PM (#38210429)
>One of the insidious aspects of gambling is that people can delude themselves that they can actually get rich from it

Do you really think TCGs are not gambling? Guess people open MTG and Pokemon packs just for "fun" then.

Why would holo cards, foils, and mythic rares exist? Black Lotus is just a piece of cardboard after all.

Re:Steam Deck OLED by discussDev on Thursday November 09, 2023 @03:16PM (#38210582)
I agree, I mean to the kids (And some adults with nothing else to do) the digital items and such are "Getting Rich"
Re:Steam Deck OLED by matheusmoreira on Thursday November 09, 2023 @03:42PM (#38210954)
Gambling is literally anything where you pay money to have a chance to win something. That includes all these loot box things in literally any and all of its forms.

As someone who was once addicted to these games, they should absolutely be illegal. We really should not allow corporations to print money with drug dealer methods.

Re:Steam Deck OLED by brigadier132 on Thursday November 09, 2023 @03:44PM (#38210984)
That definition is very reductive. Any competitive tournament with an entree fee is gambling?

Also, the reason I'm against banning such games is because when you look at all the things we find fun, you will be sad to see that a lot of them just boil down to variable reward. That variable reward aspect is what makes it fun.

Re:Steam Deck OLED by matheusmoreira on Thursday November 09, 2023 @03:46PM (#38211017)
Competitive games are not based on chance. Betting on the outcome is.
Re:Steam Deck OLED by brigadier132 on Thursday November 09, 2023 @04:09PM (#38211352)
> Competitive games are not based on chance

You would be wrong. Even chess has variance, the better player does not always win.

Then there are games that actually integrate chance as a mechanic and are still competitive.

Re:Steam Deck OLED by knifie_spoonie on Thursday November 09, 2023 @06:29PM (#38212878)
Not being based on chance doesn't mean there's no element of chance.

If you have no skill or training in chess, there's basically zero chance of you winning.

Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:10AM (#38215617)
>Any competitive tournament with an entree fee is gambling?

technically yes. But not all gambling is illegal. because the legal definition of gambling is more precise.

I think that's the part that is forgotten in the discussions because we conflate the casual definition with the legal one.

Re:Steam Deck OLED by nhinck2 on Thursday November 09, 2023 @05:41PM (#38212426)
Have you watched pokemon card opening videos?
Re:Steam Deck OLED by hovering_nox on Thursday November 09, 2023 @02:17PM (#38209566)
If you mean gambling in Counter Strike, at least it's not explicitly aimed at children.
Re:Steam Deck OLED by andy_ppp on Thursday November 09, 2023 @04:10PM (#38211361)
Children don’t play Counter Strike?
Re:Steam Deck OLED by askiiart on Thursday November 09, 2023 @04:57PM (#38211929)
Whether or not children play CS:GO/CS:2 is irrelevant. It is a game where 50% of the time you play as terrorists shooting law enforcement, it's very obviously not aimed at kids.

The only way for kids to gamble in CS at all is to either steal a credit card, which is obviously not Valve's fault, or for them to have a Steam gift card. If anything is to be done about the children, I think Valve should just 1) require a users to have a credit card on file in order to buy lootboxes, and 2) require re-entering the full credit card details if the user makes several purchases in a short period of time, in order to stop kids who, for example, memorized the CVV of a card already on file in Steam.

Keep in mind that uploading a government ID would have issues, seeing as in the US a driver's license is not universal, not to mention IDs all across the globe. Maybe there's an alternative form of ID that would work that I just can't think of, but anyways, I'm against needing to upload a government ID to access anything unless it's specifically for governmental purposes.

Re:Steam Deck OLED by andy_ppp on Friday November 10, 2023 @04:28AM (#38216833)
> Whether or not children play CS:GO/CS:2 is irrelevant

My opinion is that it is relevant... but each to their own I guess.

Re:Steam Deck OLED by henriquez on Thursday November 09, 2023 @07:02PM (#38213138)
I was a teenaged boy when I first started playing Counter Strike. Maybe I’m a Luddite but the game is still fun; I feel like you don’t have to gamble or buy 48 cosmetic collectibles to enjoy it.
Re:Steam Deck OLED by kllrnohj on Thursday November 09, 2023 @08:38PM (#38213998)
It's explicitly not aimed at children being rated M / mature and with obvious themes implying as much. Obviously children still play it, but there has to be some level of responsibility on the parents here.
Re:Steam Deck OLED by thomastjeffery on Thursday November 09, 2023 @08:48PM (#38214085)
Children are not the only group harmed by gambling.

Regardless, many children most certainly do play Counter Strike.

Re:Steam Deck OLED by heyoni on Friday November 10, 2023 @01:14AM (#38215651)
Ok but as a society we’ve settled on letting fully grown adults partake in some forms of gambling. Are we really equating loot boxes in a mature rated game to casinos that will empty your kids college fund in the span of 12 hours?
Re:Steam Deck OLED by thomastjeffery on Saturday November 11, 2023 @03:57AM (#38228630)
My point is that the "think of the children" angle is redundant and reductive. We simply don't need to go there to have a discussion on the pros and cons of lootboxes.
Re:Steam Deck OLED by geraldhh on Saturday November 11, 2023 @02:41PM (#38233762)
you mean because CS is such a mature community?
Re:Steam Deck OLED by tanepiper on Thursday November 09, 2023 @03:29PM (#38210777)
laughs in Eve Online
Re:Steam Deck OLED by xbmcuser on Thursday November 09, 2023 @02:07PM (#38209429)
It's privately owned so does not have the shareholder pressure to keep increasing share holder value.
Re:Steam Deck OLED by wholesomepotato on Thursday November 09, 2023 @02:24PM (#38209668)
The do increase shareholder value, just in exactly short-term. The problem with publicly traded companies is not as much wanting to increase the value, but how short is the time horizon, when most owners don't have any understanding of the bussiness other than just handful of numbers every quarter.
Re:Steam Deck OLED by bastardoperator on Thursday November 09, 2023 @03:13PM (#38210519)
Valve already did the evil part, they were just so early to the game (pun intended) no one knew how to react or what it meant. They somehow avoided mass criticism, or I wasn't paying good enough attention.

I question a 30% developer fee for using Steam. Loot boxes in CS and TF2 to get and keep kids gambling. Destroying nearly every mod and skin community. I don't think I'm willing to sweep all that under the rug because they made it easier to open a steam deck.

I like Valve believe it or not, but I question a lot of these decisions.

Re:Steam Deck OLED by bisby on Thursday November 09, 2023 @03:33PM (#38210827)
While I won't argue loot boxes, and I dont know enough about mod/skin communities...

The 30% developer fee makes a lot more sense if you consider that steam is much more than a game store. They host forums, guides, achievements, cloud saves, multiple versions of the game at once with beta channel access, screenshots, remote play, extras like Proton support, a friends list that will show you when other people are playing a game (advertising). And the store page has all sorts of stuff like ratings, reviews... a shopping cart and ability to purchase more than 1 game at a time (didn't know that was a feature, but apparently it is). And top of all that, it's just frankly where PC gamers are, so theres a ton of built in marketing.

Not every game benefits from all these things. But it's hardly just a storefront. I would question Gamestop taking a 30% cut. I would question if EGS wanted the same 30% cut as valve gets. Gamers prefer Steam over EGS, and the reason they prefer it isn't just because "it's a nicer store front." It's a whole platform thing.

Re:Steam Deck OLED by asmor on Thursday November 09, 2023 @03:51PM (#38211081)
People Make Games did a great half-hour documentary on it. It's... pretty bad.

https://www.youtube.com/watch?v=eMmNy11Mn7g

Re:Steam Deck OLED by Spivak on Thursday November 09, 2023 @03:54PM (#38211133)
> I would question Gamestop taking a 30% cut

Why? Physical distribution is way more expensive and they handle the entire consumer lifecycle.

Re:Steam Deck OLED by bisby on Thursday November 09, 2023 @05:17PM (#38212168)
Gamestop has a single interaction with the sales process. Once I've bought my game, unless I want to return it, I never have to think about gamestop again. So while the "get the game to the store" costs more, the act of swapping money in exchange for the game is basically 0 work. Gamestop has logistics to deal with as their primary service.

Valve has a perpetual obligation. I might buy the game and then never even download it. Or I might download the game. delete it. download the game again next week. delete it ... etc... And take 1000 screenshots that I want them to host, and upload mods for a game that they have to host and people may download. And this may happen forever (or at least until Valve ceases to be a company).

Fable III isn't even available in the Steam store anymore... but they have a repo hosting the game files. And they still take updates (the package was last updated in july 2023, even though its been off the store for years). According to SteamDB there are 14 people playing it right now. Steam has been supporting a game that they haven't even sold in the past 8 years.

I'm willing to bet that if I ask gamestop for anything regarding support for a game from 8 years ago they'd just laugh at me.

tl;dr - physical distribution has cut and dry limited obligations, but steam has to deal with stuff forever.

Re:Steam Deck OLED by oceanplexian on Thursday November 09, 2023 @09:32PM (#38214388)
That’s not a downside for Steam, and probably totally negates any distribution cost.

Imagine if you had to go to Gamestop every time you launched a game. They would kill for that opportunity. Steam has a captive audience who goes to their store every day.

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:42PM (#38215136)
>the act of swapping money in exchange for the game is basically 0 work.

you're still treating this as a software service. Remember that for a physical store:

1. you need to maintain the store. you can't have dirt bugs and grime everywhere 2. you need insurance to deal with various inevitable factors. theft, crime within store grounds, destruction of property, etc. 3. buildings break down faster than servers. you need to upkeep that. 4. security. Need to monitor the store in and outside of business hours. 5. yes, support. They manage memberships, pre-orders, process returns in or out of warranty/return period, check inventory for if older used games are around, and can route you to other locations for such product.

Its only cut and dry if you never think what is needed to maintain the norm for you.

Re:Steam Deck OLED by justinclift on Thursday November 09, 2023 @04:24PM (#38211563)
> host forums

Some of their discussion forums are incredibly toxic though, seeming to have no effective moderation.

Baldurs Gate 3 and Starfield spring to mind as clear examples, though it wouldn't surprise me if there are even worse ones around.

Re:Steam Deck OLED by darkwater on Thursday November 09, 2023 @04:52PM (#38211872)
Some example? I don't use Steam, nor play videogames nowadays but I played a lot the original Baldur's Gate back in the day, so I'm somehow curious about this (even simple pointers are appreciated)
Re:Steam Deck OLED by justinclift on Thursday November 09, 2023 @05:04PM (#38212014)
Personally, I insta-bought Baldurs Gate 3 when it launched due to having played Baldurs Gate 1 & 2 + the video's of it showing the graphics looking ok.

It was a mistake.

The Steam discussion/forums for it are here: https://steamcommunity.com/app/1086940/discussions/

I've not looked at them for ages as they were very toxic for a few weeks after launch, and I personally have no real desire to go looking again now. Maybe they've magically improved somehow, but I doubt it.

Re:Steam Deck OLED by stavros on Thursday November 09, 2023 @06:24PM (#38212841)
Why was it a mistake? I've only heard good things.
Re:Steam Deck OLED by BEEdwards on Thursday November 09, 2023 @07:40PM (#38213432)
>It was a mistake.

What do you mean, the game is objectively solid and is very much a continuation of the Boulders Gate series. It has flaws, but personally I think it's the best crpg i've played in years (and without nostalgia filters).

Re:Steam Deck OLED by dragonwriter on Thursday November 09, 2023 @07:50PM (#38213513)
I'm guessing its probably related to the fact that BG1 and BG2 are T-rated, BG3 is both M-rated (in part for sex) and inclusive in a way that, well, more than one review or article suggested it might be something like “the queerest video game of all time”.

To be clear, I'm not criticizing, I just am not surprised that a certain segment of the BG1/BG2 fanbase is unhappy.

Re:Steam Deck OLED by gotoeleven on Thursday November 09, 2023 @05:17PM (#38212158)
First thing on the forum: BG3 doesn't represent asexual people!

https://steamcommunity.com/app/1086940/discussions/0/3944650...

Steam takes 30% to make everyone slightly dumber

Re:Steam Deck OLED by angus-prune on Thursday November 09, 2023 @06:25PM (#38212852)
I see a thread of people talking about their experience of the game and how aspects of it made them feel. That's exactly what a forum is for, and a very legitimate way to engage with a piece of art.

Particularly for a game with strong sexual representationa and inclusion, it is legitimate to discuss aspects where the inclusion is still lacking. This may be useful for the Devs future plans, or it may change nothing but be useful for other prospective players to understand about the game.

You might not find the thread useful or engaging. I don't find the threads about compatibility with hardware I don't own useful or engaging. Not every thread is for every person.

Re:Steam Deck OLED by bisby on Thursday November 09, 2023 @05:23PM (#38212235)
That's fair. and there are plenty of stories of game devs that do moderate their forums being incredibly toxic themselves.

But point being, Steam is a whole platform. When THPS 1+2's "Upload a custom skate park" broke, I just hit shift+tab and clicked discussions, and bam. theres discussions about it being broken for other people. and I didn't even have to launch the game, I could just go to discussions from the game on steam to see when it was fixed. I didn't have to go googling for everything.

And the beauty of it, is that valve hasn't made all of it a walled garden. It's a nice garden, but they do a pretty good job of not keeping it completely locked down (which is the main reason why proton has been so successful).

So no, Steam won't moderate your forums for you, but they will host the forums and you don't have to have your own/none. But then again, that might be more of a benefit to the customers than to the devs who may not care.

Re:Steam Deck OLED by tapoxi on Thursday November 09, 2023 @04:47PM (#38211815)
I mean the entire Unreal Engine 5 is a 5% cut, a 30% cut to host forums and screenshots is a little ridiculous.
Re:Steam Deck OLED by ozim on Thursday November 09, 2023 @05:38PM (#38212389)
Same as 7 million dollars for 30 sec air time for commercial during Super Bowl, ridiculous.
Re:Steam Deck OLED by dragonwriter on Thursday November 09, 2023 @04:49PM (#38211832)
Promotion probably plays a bigger role in enabling profit than engine, though.

Whether it should may be a different issue.

Re:Steam Deck OLED by Alupis on Thursday November 09, 2023 @05:35PM (#38212355)
Discovery is a major reason why so many people use Steam.

That, and Steam hasn't really burned many folks, ever. They even pioneered returns after you played the game...

As a user, I've never once been mad at Steam.

Re:Steam Deck OLED by flkiwi on Thursday November 09, 2023 @06:08PM (#38212706)
The only thing I get mad at Steam about is that the client updates (baseless accusation incoming) WAY too often and/or desperately needs to have some sort of incremental update system. I am, however, not a game developer. But as a consumer it's been very good.
Re:Steam Deck OLED by hug on Thursday November 09, 2023 @06:20PM (#38212804)
> They even pioneered returns after you played the game...

They were forced to do so by the Australian government, so it was hardly "pioneering".

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:33PM (#38215076)
Feels very apple-esque when people spin up compliance to government regulations as "pioneering". Then Epic has the same spin every other company does and they are ground to dust in the internet discourse.

But yeah, difference is Valve knows to be good to consumers (mostly) but make dev support a nightmare if you're not big enough.

Re:Steam Deck OLED by madeofpalk on Thursday November 09, 2023 @07:11PM (#38213203)
Note that this was after Valve was taken to court and was ordered to pay fines for violating consumer protection laws by not offering refunds.

> Valve must pay a fine of AU$3 million (about £1.6m/US$2.3m/€1.8m) for misleading Steam users in Australia by stating they were not entitled to refunds for faulty games on Steam

https://www.rockpapershotgun.com/australia-fines-valve-over-...

Re:Steam Deck OLED by Alupis on Thursday November 09, 2023 @09:02PM (#38214199)
Australian laws do not apply to the rest of the world - and a $2.3m fine is pennies anyway. So no, that is not why people in the US can get a refund after playing a game for up to 2 hours...
Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:31PM (#38215058)
>So no, that is not why people in the US can get a refund after playing a game for up to 2 hours...

okay, here's the EU part: https://www.gamedeveloper.com/business/new-valve-refund-poli...

not brought to court but that right-to-return law put another fire under their butt for sure.

Re:Steam Deck OLED by jamesfinlayson on Thursday November 09, 2023 @10:20PM (#38214702)
> That, and Steam hasn't really burned many folks, ever.

I think like many new things it got off to a rocky start in 2003 and 2004 (especially with the launch of Half-Life 2). I only started using Steam on 2007 I think and I've never had an issue.

Re:Steam Deck OLED by mrguyorama on Thursday November 09, 2023 @05:27PM (#38212280)
Other features steam develops for you with that 30% cut: Multiplayer friends list apis, cloud save apis and space, wide open VR apis (that get turned into Unreal Engine apis, game streaming, voice chat (though it's terrible by today's standards), workshop (modding and UGC) apis storage and management, Free keys to give out on other platforms which actually decreases that 30% cut depending on how much you use that functionality, built in "markets" for in game items, steam remote play apis and functionality, remote play together api (streaming gamepad stuff over networks without needing any crazy configuration or special programs), the new input system which is just incredible and can basically eliminate any work an individual game developer has to do to support powerful input tools and accessibility, free selling games on linux with very little dev work needed to support it and way less demanding bugs from linux users, built in customizable (but purposely bad) DRM if you only care for a minimal implementation, etc

"Steam" is not just a game store. It's like if walmart built an entire industry around maintaining, supporting, and extending anything you sold through them. 30% is a lot, but Valve is the only company out of basically the entire retail industry actually providing value to sellers and buyers alike, rather than just a storefront.

The CS:GO child gambling problem is HUGE though, and unconscionable. I don't know how Gabe feels about that, but I don't care. It should be exceptionally illegal to give a child access to a "gambling like" game that ever touches real money.

Re:Steam Deck OLED by tapoxi on Thursday November 09, 2023 @05:54PM (#38212553)
Friends list and matchmaking APIs are also provided by Epic Online Services, and work on consoles, multiple engines, and multiple stores, for free.

That 30% cut still seems egregious. Those features are all nice but none of them can be used to make a game.

Unity is even cheaper, at 2.5%.

Re:Steam Deck OLED by skeaker on Thursday November 09, 2023 @06:04PM (#38212667)
Evidently it's not egregious to the people putting games on the platform, so agree to disagree I suppose.
Re:Steam Deck OLED by kemotep on Thursday November 09, 2023 @06:28PM (#38212874)
I’m fairly certain Microsoft and Sony both take a 30% cut too.
Re:Steam Deck OLED by skeaker on Thursday November 09, 2023 @07:11PM (#38213207)
Yes. They knowingly put things on the platform with the 30% cut in mind because it is worth it to them, ergo they do not find it egregious.
Re:Steam Deck OLED by nirvdrum on Thursday November 09, 2023 @07:49PM (#38213508)
It can be worth it to them and still be egregious. At 50% it’d likely be worth it (to the extent it’s still a viable business) because that’s where the largest market of PC gamers are. It doesn’t necessarily mean anyone would be happy with the fee.
Re:Steam Deck OLED by jahsome on Thursday November 09, 2023 @06:15PM (#38212765)
Minimizing the value of utilizing steam to those two things is ridiculous (ly disingenuous).

Is 30% fair? I don't really have an opinion, but putting your game on steam isn't required for game development.

Re:Steam Deck OLED by undersuit on Thursday November 09, 2023 @06:58PM (#38213098)
Oh, thanks for reminding me to claim my free game from Epic Games this week.
Re:Steam Deck OLED by christophilus on Thursday November 09, 2023 @07:02PM (#38213132)
Valve has done a massive favor to us Linux folks with their work on Proton and other Linux-related development. That’s also worth something.

30% does seem a bit too high, though. I’ll grant you that.

Re:Steam Deck OLED by pjmlp on Friday November 10, 2023 @02:13AM (#38216046)
Actually they have done a massive favour to the games industry, keep targeting Windows and get Linux for free, what a deal.
Re:Steam Deck OLED by TerrifiedMouse on Thursday November 09, 2023 @07:38PM (#38213420)
They also host the game download and all its updates allowing buyers to (re)download whenever they want.

30% is the standard retail cut if I’m right. So if you sell your game at Walmart, they take 30% too.

Re:Steam Deck OLED by awill on Thursday November 09, 2023 @08:10PM (#38213700)
yea, I don't get how people complain about Valve. Google, Apple, Sony, Nintendo, Microsoft all take roughly the same.

The difference is people actually like using Steam. They actually want to be locked in. I'd rather by a game on Steam vs Gog. Consider that. DRM free, but people prefer the lock-in. That's because Valve is nailing it.

Imagine people saying the same about Microsoft, Epic, EA etc.. Nope.

Re:Steam Deck OLED by bisby on Thursday November 09, 2023 @08:30PM (#38213912)
Many games on Steam are DRM free. You have to download the game through Steam... but from Gog you have to download the games from Gog too. One uses their app as a gatekeeper and the other uses a website. KSP is an example just off the top of my head where you can download the game, delete steam and keep playing. Not all games implement Steam DRM.

But also yes. Steam has made the gaming on linux process so much easier. Using steam is the easiest way to game now and I definitely prefer all my games to be there.

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:27PM (#38215041)
They all do. You can argue it's too high but the issue is that they all own those platforms and the hardware you develop on (except Google). Valve, not so much.

>The difference is people actually like using Steam. They actually want to be locked in.

yup, and that's where the danger starts. People like being locked into Apple as well. the consoles all conditioned people to being locked in. I understand it, but don't think it's a good thing.

Microsoft does technically have a lock in with PC, but they have enough historical lawsuits on those issues that they are lax on what is hosted on Windows. The reckoning for Apple/Google is definately coming, though.

Re:Steam Deck OLED by TerrifiedMouse on Friday November 10, 2023 @03:24AM (#38216456)
> but the issue is that they all own those platforms and the hardware you develop on (except Google). Valve, not so much.

Console manufacturers charge a separate per unit royalty for every game published for their consoles, typical in the range of 10-20%.

That’s how they make most of their money before online stores - the console is sold at near break even typically but they do earn on extra accessories.

The store charges are separate and independent.

Re:Steam Deck OLED by nottorp on Friday November 10, 2023 @09:42AM (#38219419)
> People like being locked into Apple as well.

I don't. I just use Windows and Linux occasionally and that reminds me why I prefer Mac OS.

It's easy to get lock in effects when the alternatives are crap wrt usability. Even if you can get larger numbers for less money on the spec sheet.

Re:Steam Deck OLED by devilbunny on Friday November 10, 2023 @06:24PM (#38225936)
On one level, it's evil lock-in. On another, it's all-products compatibility with very tight integration.

I don't like being locked into Apple, but I can't argue with the extraordinary convenience of doing it their way. New iPhone or iPad? Just set it next to your old one and it will pull everything over. New Mac? You can clone from a backup of a different Mac. I started with an iPad, got a Mac a few years later, and finally got an iPhone after Google released the amazing (loved the fingerprint reader on the back for unlocking) but disastrous (the battery would decide to go to hell one day, no warning, and you were losing 30+% of power per hour) Nexus 6P.

Re:Steam Deck OLED by jamesfinlayson on Thursday November 09, 2023 @10:16PM (#38214682)
I don't remember the details but I thought they clamped down on the CD key work-around in the last year or two.
Re:Steam Deck OLED by SXX on Friday November 10, 2023 @01:51AM (#38215894)
No. Valve was never against legit developers using their infrastructure for games sold elsewhere even if Valve dont get any cut. If you have game that sold 1000 copies on Steam you can still generate 10,000 keys for selling elsewhere.

What they clamped down on was developers who built $0.01 game for trading cards farming. Now Valve just have some fair usage rules so developer of game that sold 10 copies on Steam can't request 1,000,000 keys for it.

Disclosure: I am indie game studio co-fouder so Steam keys is something we deal with.

Re:Steam Deck OLED by jamesfinlayson on Sunday November 12, 2023 @06:12PM (#38245105)
I found it - in February 2023 it looks like added some limits and are enforcing that Steam customers don't get a worse deal than customers who use CD keys.

But yes they have clamped down on the fake games for trading card farming too.

Re:Steam Deck OLED by SXX on Sunday November 12, 2023 @10:16PM (#38246486)
It was a news in February 2023, but Steam had this as part of their ToS for decade or more. Basically Valve want you to run the same discounts on Steam as you run on other stores.

AFAIK it's perfectly fine to temporary run something like lowest-ever price outside of Steam on a condition that within some timeframe (not sure about timing) there will be similar sale on Steam.

Re:Steam Deck OLED by allarm on Friday November 10, 2023 @01:14AM (#38215645)
Yeah, probably the reason why it’s not only forum and screenshots? Don’t know.
Re:Steam Deck OLED by highwaylights on Thursday November 09, 2023 @06:16PM (#38212773)
I thought it was just a very sticky library where people keep buying Steam games because all the games they already own are on Steam.

Also, both Xbox and PlayStation have more-or-less all those things you mentioned but you get subsidised hardware in the deal too.

Re:Steam Deck OLED by crtasm on Thursday November 09, 2023 @06:50PM (#38213039)
One major plus with Steam is buying a single copy of certain games and having a friend join instantly via remote play.

Also nice to be able to buy some new games and run them on an old laptop, can't do that on my xbox 360 anymore. My library all runs on my latest computer too. At least xbox makes a fair amount of the catalog backwards compatible.

edit: plus I can give friends access to my entire library, providing I'm not using it at the time.

Re:Steam Deck OLED by OmegaMetor on Thursday November 09, 2023 @07:27PM (#38213319)
Another fun thing about steam: There's no setting for the game developer to enable/disable the networking, so if a steam game uses steamworks and doesn't have multiplayer through steam, it can just be modded in and works great.
Re:Steam Deck OLED by crtasm on Thursday November 09, 2023 @08:14PM (#38213741)
Is this the best tool for that?

https://github.com/m4dEngi/RemotePlayWhatever

Re:Steam Deck OLED by ChoGGi on Friday November 10, 2023 @10:33AM (#38220101)
And monthly online fees?

Or is that only PS?

Re:Steam Deck OLED by highwaylights on Friday November 10, 2023 @01:05PM (#38222235)
This is fair, but it's an oddly mixed bag on Playstation for legacy reasons.

Free-to-play games can be played online without a subscription, but paid games require a subscription - I imagine as a holdover from pre-Fortnite days and cross-platform play.

I'm a subscriber for the game catalogue and only really play online multiplayers that are F2P anyway, but yeah it doesn't seem at all justifiable. It's a strange decision too - I can't imagine the subset of people who are NOT subscribers for the monthly games and/or catalogue AND are playing games online that are NOT f2p is big enough to be a significant impact to their bottom line. If anything it would be a deterrent from choosing the platform.

Re:Steam Deck OLED by scarby2 on Thursday November 09, 2023 @06:31PM (#38212902)
according to polygon gamestop's margin on new games was around 25%. So that's not massively different and steam absolutely provides more value for the developer than gamestop.
Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:24PM (#38215019)
I don't really get the GS comparisons. GS was from a different time where your options for distribution on console was selling in brick and mortar stores or barely selling at all. they 100% can't justify 25% in 2023 as digital purchases supercede physical, but that's not when these rates were negotiated upon.
Re:Steam Deck OLED by madeofpalk on Thursday November 09, 2023 @07:05PM (#38213151)
Steam taking 30% cut is fine. No one is being forced to use Steam (unlike on iOS)

If developers don’t like it, they can chose other options to distribute their game.

Re:Steam Deck OLED by jquery on Thursday November 09, 2023 @08:30PM (#38213905)
Here is where I come in and recommend everyone check out Playnite: https://playnite.link/

When I care about supporting a developer or publisher and they offer their product on their own storefront DRM-free, I will often go there to buy. Or I buy from GoG which takes a smaller cut. Playnite lets me launch my Steam and non-Steam games in a seamless fashion. Steam still does a great job as a game installer/patch manager, and helps me discover new games. But I'm not locked into paying them a 30% fee, which is pretty brutal for some smaller publishers.

Re:Steam Deck OLED by mattl on Friday November 10, 2023 @11:19AM (#38220701)
Windows only?
Re:Steam Deck OLED by jquery on Friday November 10, 2023 @08:35PM (#38226746)
It can run on Linux/Steam Deck apparently:

https://www.reddit.com/r/playnite/comments/15q2x16/i_install...

I have only used it on my Windows install, so I can't recommend this.

Re:Steam Deck OLED by hyperbovine on Thursday November 09, 2023 @09:34PM (#38214401)
Who is being forced to use iOS?
Re:Steam Deck OLED by beefsack on Thursday November 09, 2023 @09:44PM (#38214467)
Not being forced to use iOS, but if you are on iOS you are forced to use the app store.
Re:Steam Deck OLED by nkrisc on Thursday November 09, 2023 @10:18PM (#38214689)
I think the point is Valve doesn’t own the store and the platform.
Re:Steam Deck OLED by redkoala on Thursday November 09, 2023 @10:42PM (#38214801)
They do now for the Steam Deck, but customers can always choose to play on Desktop or x86 handhelds instead.
Re:Steam Deck OLED by vel0city on Thursday November 09, 2023 @11:21PM (#38215009)
You can install other game stores on your steam deck. You can directly install apps outside of Steam. You can even install a different operating system if you want. It's not locked to Steam in the slightest.

Let me know when I can do install fdroid on iOS.

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:20PM (#38215008)
SD is ultimately a linux computer, so you can still throw on another store if you really care. It's also a relatiely niche device, so not quite prone to monopoly effects anyway.
Re:Steam Deck OLED by csdreamer7 on Thursday November 09, 2023 @11:19PM (#38214993)
Literally people will look down on you if you don't buy an iPhone.

They back off when they find out my line of work, but you hear about bullying and peer pressure in school over bubbles. That does not end when you leave high school.

One VC said that people that buy Android don't have taste and wouldn't work with them. Now they say Android is for poor people. Freedom to sideload or install a custom os be damned.

Re:Steam Deck OLED by serf on Friday November 10, 2023 @03:03AM (#38216331)
>That does not end when you leave high school.

It's not a high school thing, it's just amplified during that point in life; there is always pressure to conform.

I don't care about whether or not some VC thinks I have class either professionally or personally. Avoid people that jump to conclusions and you'll be better off, regardless of how fancy their personal titles are.

Re:Steam Deck OLED by dotBen on Friday November 10, 2023 @12:01PM (#38221286)
Don't worry, there are a (perhaps) surprising amount of VCs who love Android.

I'm one of them. We are not all the same!

Re:Steam Deck OLED by waihtis on Friday November 10, 2023 @03:05AM (#38216341)
you shouldn't tie your self-worth to the mobile phone brand you use
Re:Steam Deck OLED by vincnetas on Friday November 10, 2023 @04:29AM (#38216842)
It's easy to understand this when your matured, not so much when you are developing, or literally get excluded from activities because of that.
Re:Steam Deck OLED by smoofles on Friday November 10, 2023 @09:43AM (#38219426)
I mean, $800 is kinda cheap for self-worth, if we’re honest. Cheaper than a sports car or house with a view or own apartment or even one vacation someplace fancy.

But yeah, ideally one shouldn’t tie self worth to perishables.

Re:Steam Deck OLED by account42 on Friday November 10, 2023 @08:16AM (#38218406)
Same goes for Steam though, especially for multiplayer games.
Re:Steam Deck OLED by dontlaugh on Friday November 10, 2023 @09:56AM (#38219599)
I believe you, but that sounds made up.
Re:Steam Deck OLED by mattl on Friday November 10, 2023 @11:17AM (#38220676)
What’s your line of work that you need an Android phone?

I find dealing with Android users from iMessage tiring but everyone I know who uses Android also uses WhatsApp and that works just fine cross platform.

Re:Steam Deck OLED by fennecfoxy on Monday November 13, 2023 @10:18AM (#38251140)
Apple knows this and has curated it. Why do people think that they had specific bubble colours for messaging devices inside/outside Apple ecosystem.

They even did deep, dirty tricks like this: https://uxdesign.cc/how-apple-makes-you-think-green-bubbles-.... Not only that but Apple just love to lean heavily on their own custom functionality rather than coming up with open/reusable technologies. Apple are happy to use Wifi & Bluetooth standards to compete in the market, but not so much standards for chats/group chats (where Android users find things don't mesh as well/they don't have the same functionality as iOS users).

I can't for the life of me find it now, but I remember reading an article a while back on how Google found a way to trick iPhones into accepting Android messages as "blue bubble"/iOS messages by dumping some string onto the end or something. I'm sure it was a HN post but I can't find it, which sucks cause it was pretty funny reading.

Re:Steam Deck OLED by allarm on Friday November 10, 2023 @12:54AM (#38215526)
No one is being forced to drink water as well.
Re:Steam Deck OLED by walteweiss on Friday November 10, 2023 @04:06AM (#38216697)
No one is being forced to breathe!
Re:Steam Deck OLED by hyperbovine on Friday November 10, 2023 @11:46AM (#38221079)
So to complete the analogy, if you don't use iOS you'll die.

...?

Re:Steam Deck OLED by smoldesu on Friday November 10, 2023 @03:28PM (#38224080)
s/you/iPhones and yes, that does align.
Re:Steam Deck OLED by littlestymaar on Friday November 10, 2023 @02:03AM (#38215978)
Literally every app developer who want to target the iPhone user market.
Re:Steam Deck OLED by rfoo on Friday November 10, 2023 @02:40AM (#38216208)
Don't forget, they are also forced to buy a Mac. License demand that iOS SDK must be used only on Apple hardware.
Re:Steam Deck OLED by account42 on Friday November 10, 2023 @08:15AM (#38218397)
Technically no-one is being forced but network effects mean that not publishing on steam is essentially suicide for any dev without a huge marketing budget to overcome those network effects. This means that Steam is in a position where they can demand feeds in excess of what they could in a healthy competitive market.
Re:Steam Deck OLED by mulletbum on Friday November 10, 2023 @08:37AM (#38218618)
Epic has lots of games that aren't published to Steam. They seem to be doing fine.
Re:Steam Deck OLED by ryathal on Friday November 10, 2023 @09:22AM (#38219186)
Epic recently admitted their store isn't profitable.
Re:Steam Deck OLED by m_0x on Friday November 10, 2023 @10:48AM (#38220319)
That doesn't mean the Epic Store is not profitable for the developers.
Re:Steam Deck OLED by ryathal on Friday November 10, 2023 @03:57PM (#38224417)
It does mean that at any point in the future the store could simply not exist with short notice.
Re:Steam Deck OLED by dontlaugh on Friday November 10, 2023 @09:55AM (#38219589)
Most game developers aren't Epic.

It's Steam or bust for the vast majority.

Re:Steam Deck OLED by Sabinus on Friday November 10, 2023 @05:13PM (#38225253)
Epic pays those Devs for timed exclusivity on EGS, with the profits from Fornite and Unreal.
Re:Steam Deck OLED by madeofpalk on Friday November 10, 2023 @10:13AM (#38219825)
Is there anything preventing a healthy competetive market for game stores on PC? Does Steam/Valve engage in behaviour that limits competition? Alternatives do exist - itch.io, GOG, Epic Game Store, and just putting an .exe file on your website.

If the market is not being artificially suppressed (I don't believe it is), and developer still think it's financially advantageous to pay Steam's fees, doesn't that indicate the fee is "correct"?

Re:Steam Deck OLED by Ferret7446 on Saturday November 11, 2023 @06:19PM (#38235601)
Another way to word that, is that the benefit that Steam provides through their distribution/passive marketing service is so large that it justifies the 30% price tag. If it did not, then developers would go find another service. It's basic economics.
Re:Steam Deck OLED by huytersd on Thursday November 09, 2023 @09:41PM (#38214449)
A whole lot to say not much. It’s reviews and forums.
Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:19PM (#38214999)
>Not every game benefits from all these things. But it's hardly just a storefront.

yeah, that's my issue. but it's all or nothing because the only thing that really matters is presence. So you just suck it up or use another store (or distribute independently).

>Gamers prefer Steam over EGS, and the reason they prefer it isn't just because "it's a nicer store front." It's a whole platform thing.

It's really just network effects at the end of the day. We've seen enough instances in other places in tech where the de facto is shit and even actively ruining its product, but people stay.

Sad thing isn't how big it is, it's how hard it is to fail.

Re:Steam Deck OLED by yrro on Friday November 10, 2023 @06:02AM (#38217455)
Don't forget the network backbone for multiplayer game traffic.

I'd love to see a "what has Steam ever done for us?" sketch produced :)

Re:Steam Deck OLED by nsagent on Saturday November 11, 2023 @11:18PM (#38237252)
I'm honestly surprised no one has mentioned the Most Favored Nation clause, which helps enforce Steam's ability to charge 30%.

https://www.pcgamer.com/lawsuit-claims-valve-is-abusing-its-... https://www.masonllp.com/case/valve-mass-arbitration/

Re:Steam Deck OLED by georgeecollins on Thursday November 09, 2023 @03:42PM (#38210944)
When they established a 30% fee they were on the cutting edge of digital stores and doing something very risky. So to make what they made work was great for small developers.

I would argue they still aren't evil (and Apple is, though I am a shareholder) because Steam, the Windows store and Epic can all live together on my PC as competing store / DRM. If a developer doesn't want to give up 30%, they have viable alternatives.

Re:Steam Deck OLED by BobaFloutist on Thursday November 09, 2023 @05:59PM (#38212597)
Developers can also absolutely just sell exes directly from their website, or on itch.io.

Is it a great way to get publicity? No. Is it a perfectly reasonable way to sell a game? Yes.

Re:Steam Deck OLED by kemotep on Thursday November 09, 2023 @06:32PM (#38212911)
Hacker News has dozens if not hundreds of threads about people complaining about bandwidth costs on their static blog going viral and getting inundated with views. Some games taking up 100+ Gb and getting millions of downloads for week’s can’t be cheap.
Re:Steam Deck OLED by BobaFloutist on Thursday November 09, 2023 @07:09PM (#38213197)
I mean if the cost of the game doesn't pay for the download cost that sounds like an arithmetic issue.

Also, what small-time indie game is >100gb?

Re:Steam Deck OLED by kemotep on Thursday November 09, 2023 @08:06PM (#38213641)
?

This is a thread about steam charging a 30% cut and people asking about what costs they could possibly have?

If Steam didn’t take a cut then they would not be able to pay for bandwidth. And even a 100 mb indie game downloaded a million times is still a lot of bandwidth times that by tens of thousands of games and it’s more than just games, screenshots, saves, mods, forum posts, video trailers, patches, etc.

A one time sale of a 4 dollar game that could support 100 gb worth of mods with being able to delete, download, and reinstall dozens of times has ongoing costs.

Selling on your own website, yes, you should be able to cover sending your own exe 100gb or not with each sale.

Re:Steam Deck OLED by BobaFloutist on Thursday November 09, 2023 @11:04PM (#38214917)
Oh I was agreeing that Steam provides value, and supporting it with the suggestion that if they didn't people would opt out and just sell games without Steam.
Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:49PM (#38215169)
>Selling on your own website, yes, you should be able to cover sending your own exe 100gb or not with each sale.

I think the point was that if you were hosting independently, your video game isn't going to be 100+ GB. You will handle the costs or build it into the price of the game.

Dunno how thin margins Valve operates on, but I think they can survive on less than 30%, especially since they offer lower rates to AAA studios.

Re:Steam Deck OLED by crtasm on Thursday November 09, 2023 @07:16PM (#38213236)
If people like your game they'll seed it for you: https://en.wikipedia.org/wiki/BitTorrent#Software
Re:Steam Deck OLED by infensus on Thursday November 09, 2023 @09:07PM (#38214232)
Making people think that you need to pay for bandwidth is the greatest scam pulled off by AWS
Re:Steam Deck OLED by AceJohnny2 on Thursday November 09, 2023 @03:19PM (#38210635)
> They somehow avoided mass criticism, or I wasn't paying good enough attention.

Let me tell you about the Counter-Strike 1.6 Beta update in 2002...

https://counterstrike.fandom.com/wiki/Steam

(Geez, 21 years ago!)

But yes, you are otherwise correct. That said, I argue that Valve has done an overall good job providing value to their users and even developers.

Re:Steam Deck OLED by zamalek on Thursday November 09, 2023 @03:37PM (#38210882)
> Loot boxes in CS and TF2

It's apples and oranges.

It's worth pointing out that this is for cosmetics. The largescale lootbox outcries have been exclusively about gameplay advantages. Games that only provide cosmetics are usually praised for being fair. For example, Overwatch also has lootboxes - but for cosmetics only - and nobody gives a damn.

And then there's cards, which you earn for free, and can sell for a wallet balance in order to buy games.

> keep kids gambling

I don't believe this is their goal, even though they certainly aren't doing enough to prevent it.

Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @04:07PM (#38211326)
Overwatch *had lootboxes. Now it has a BattlePass you buy, new heros are locked behind buying the BattlePass or grinding the first ~40 levels to get it for free, and also premium cosemtics in a FOMO-style "today's deals" daily rotation store. No lootboxes. I miss OW lootboxes. I'm not a gambler but the surprise/novelty was fun, and once I had most cosemtics I wanted I could also just collect them which was satisfying. I had >500 and double digits of every seasonal loot box at the end of OW1.
Re:Steam Deck OLED by Lorin on Thursday November 09, 2023 @04:25PM (#38211582)
Blizzard had the worst luck. Their loot boxes were fair and most reasonable, but because they also looked so visually appealing, they were used in the thumbnail and header of every major article describing the horrors of loot boxes in general.
Re:Steam Deck OLED by isk517 on Thursday November 09, 2023 @06:05PM (#38212673)
Las Vegas had the worst luck. Their casinos were fair and most reasonable, but because they also looked so visually appealing, they were used in the thumbnail and header of every major article describing the horrors of gambling in general.
Re:Steam Deck OLED by sensanaty on Friday November 10, 2023 @07:22AM (#38217989)
Honestly I found it crazy that out of all the lootbox systems that existed, Overwatch got the brunt of the outrage. CS to this day has a much more predatory and in pretty much every way worse lootbox system than OW ever did. I don't think I spent a single cent on that game (other than the 40EUR or whatever it was to buy it) and I unlocked most of the things for my main champs through the natural lootbox drops.

It was such a neutral system and I literally never felt any type of FOMO or pressure to buy lootboxes, which can't be said for other games with similar systems.

Re:Steam Deck OLED by sensanaty on Friday November 10, 2023 @07:18AM (#38217961)
Actually they changed the unlock system, you have to win 10 games as the role the locked hero is in to unlock them now. At least that's what I had to do, might be cause I had OW1 since the early days and played a lot of it.
Re:Steam Deck OLED by techpression on Thursday November 09, 2023 @04:45PM (#38211795)
Not true, the outcries are about the gambling aspect, be it cosmetic or not. When you can buy cosmetics directly (or convert real money to game money) the general consensus is that it’s fine, you know exactly what you get, with loot boxes you don’t (and they are always filled primarily with junk nobody wants to stack the odds against you) Overwatch was more or less the worst possible implementation of cosmetic loot boxes and it’s great that they’re actually gone.
Re:Steam Deck OLED by fomine3 on Thursday November 09, 2023 @08:48PM (#38214087)
Orange box :D
Re:Steam Deck OLED by theyinwhy on Thursday November 09, 2023 @03:16PM (#38210578)
Lot's of uproar back then. Many people did not switch to steam for as long as possible.
Re:Steam Deck OLED by ChoGGi on Friday November 10, 2023 @10:45AM (#38220272)
I switched as soon as I could, the beta was great. Once release happened it went in the crapper.
Re:Steam Deck OLED by davrosthedalek on Thursday November 09, 2023 @03:32PM (#38210809)
I am with you on the loot boxes, not sure I agree on the rest. City skylines as an enormous modding community, on steam, for example.

I am OK with the 30%, because it's not a monopoly. You can use any other store, "sideload", whatever, without restrictions. I think, but I am not sure, that you could actually offer your game cheaper on other channels in parallel. But because people like the convenience of steam (which is probably one if not the best implementation of a software store) that many would pay the premium to have the game on steam.

Re:Steam Deck OLED by I_am_uncreative on Thursday November 09, 2023 @07:46PM (#38213495)
Well, Source was the last Counter Strike game that allowed people to use custom skins. CS2 enforces sv_pure when playing on official servers, so you can't make up your own skin and use it. It sucks.
Re:Steam Deck OLED by 1una on Friday November 10, 2023 @01:40AM (#38215823)
Using custom skins on official servers by modifying game files has always been forbidden since CS:GO. CS2 doesn't make it worse. Join a community server if you want to use your own skin you made up.

At one time[1] Valve even tried to ban community servers that offer custom models/skins. Though they doesn't seem to enforce it anymore.

[1]: https://blog.counter-strike.net/index.php/server_guidelines/

Re:Steam Deck OLED by panza on Thursday November 09, 2023 @03:54PM (#38211134)
As a developer, I don't mind paying the 30% for the hosting, payment handling, discoverability, community management etc.

I can't say if it's truly worth the 30%, but I sure don't want to be handling all those services myself or through others.

Re:Steam Deck OLED by simoncion on Thursday November 09, 2023 @04:34PM (#38211686)
Yep. Valve takes that cut and serves up your game (and its patches) on demand FOREVER. No need to fight for shelf space, or bicker with store management on product positioning or any other shit. When a gamer wants your game, they get it, and if they're looking for something that might be like your game, they'll find yours, too.

I also remember reading an article from way back when that said that brick and mortar revenue cuts were at _least_ twice what Steam was taking. Perhaps this memory is totally wrong... with today's Google I'll certainly never be able to find the source of the memory.

Re:Steam Deck OLED by bombcar on Thursday November 09, 2023 @07:16PM (#38213241)
Above GameStop is said to get a 25% cut, and that is NOT counting the distribution, the publisher, etc.
Re:Steam Deck OLED by ozim on Thursday November 09, 2023 @05:48PM (#38212486)
If you are not Blizzard or CDProject it most likely is worth every cent.

As a casual gamer I am not willing to dig around the internet to look for games.

But if I stumble upon something random on Steam there is a chance I will buy it.

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:50PM (#38215181)
most indies don't (and usually shouldn't, unless mobile) target casual gamers, and they can't bet on "stumbling upon a random game" to sell.

That stuff isn't easy but fortunately Valve isn't the only one offering that, and pretty much every other storefront offers lower rates if that's important.

Re:Steam Deck OLED by ozim on Friday November 10, 2023 @08:07AM (#38218343)
What I mean by “should” is if game sticker price is $10 and as Indy game dev you can get $7 basically for free if casual stumbles on your game.

I assume such dev can and should also use all other available promotion options of course.

So from my pov 30% is fine to pay. Especially that after initial effort of putting game in.

Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @11:14AM (#38220634)
Sure, but when your game is selling in the double digits, that's not something you can bet on. Discoverability is a multiplier and if an indies' is very low, Valve doesn't help there. You gotta pay $100, so I need at least 14 people to "stumble" and buy my game just to pay that back. Then I need 140 people so I can get that $100 back.

If valve wants to earn those 3 dollars, they need to ensure my game can be discovered to begin with. "becsuse there's a lot of people on steam" doesn't cut it these days. That was valuable at one point but I'd say aroind 2014 or so it ceased to be so.

Re:Steam Deck OLED by doublepg23 on Thursday November 09, 2023 @05:01PM (#38211983)
There’s so many options for distributing PC games that the market clearly sees the 30% as fair. This is an ecosystem where you could sell a game on a website with a payment portal and nothing else…
Re:Steam Deck OLED by squeaky-clean on Thursday November 09, 2023 @06:49PM (#38213021)
Plenty of publishers do try ditching Steam for their own storefront. They always come back to steam. Ubisoft is currently doing this with the latest Assassin's Creed game, PC sales are Epic and UPlay store only.
Re:Steam Deck OLED by doublepg23 on Thursday November 09, 2023 @07:45PM (#38213480)
It seems like Steam is just that good for 30% then, can't say I'd call Valve evil for that.
Re:Steam Deck OLED by Shekelphile on Thursday November 09, 2023 @05:13PM (#38212122)
> I question a 30% developer fee for using Steam.

30% was more reasonable in 2005-2006 when steam was getting it's first third party games on the platform (and games were cheaper as well, a selling point for digital distribution at the time, which has no longer existed for many years due to greed) and when compute and bandwidth was massively more expensive than it is today. These days the cut should be closer to 5-10% at most.

> Destroying nearly every mod and skin community.

I miss those days so much. When I was a teenager there was always new maps and mods for hl1/hl2 to try out. Now modding in pretty much every game and it's community doesn't compare, most developers won't ever release tooling for their engines and will sue people who reverse engineer their games to make third party tooling. Even 'mod friendly' developers like paradox and bethesda don't like people making changes that affect core gameplay too much and will strip out functionality to prevent people from doing it because they would rather pump out shovelware DLCs to make money.

Valve lucked out by doing all the enshittification in the late 2000s/early 2010s when their reputation was at it's highest. If they had cultivated this same following today and then rug pulled in the way they did in the past they would have killed their business entirely. Imagine if CDPR/A ctiblizzard/EA announced they would never make a game again and would only sell third party games through GOG/Battlenet/Origin, their distribution platform. Their business would be gone in a matter of months.

Re:Steam Deck OLED by mortos on Friday November 10, 2023 @01:09AM (#38215614)
> These days the cut should be closer to 5-10% at most.

It's interesting to see this randomly thrown out, I'm curious if there's any basis for this? Epic Games currently takes 12% and five years later they're still unable to turn a profit. That's for a store that wrote a brand new launcher that's worse than Steam's and they don't have nearly half the features Steam does.

I believe Humble takes 5% and they're also not doing that well.

5% would hardly even cover the CC fees. Not to mention refunds.

Re:Steam Deck OLED by adgjlsfhk1 on Thursday November 09, 2023 @05:55PM (#38212558)
do we actually know if AAA studios pay the 30%? it seems very plausible that they all have secret deals with steam for a smaller cut
Re:Steam Deck OLED by Hikikomori on Thursday November 09, 2023 @06:35PM (#38212923)
Pretty well known that they and others dont pay 30% after some number in sales.
Re:Steam Deck OLED by jamesfinlayson on Thursday November 09, 2023 @10:41PM (#38214796)
Yeah I think it was publicised a few years ago that Rockstar had a special deal for Grand Theft Auto V at least. It may have been all developers get reduced fees at certain sales tiers but I don't remember the exact details.
Re:Steam Deck OLED by SXX on Friday November 10, 2023 @10:01AM (#38219667)
It is public knowledge that fee drops to 25% after $10,000,000 and down to 20% after $50,000,000 in game gross revenue.
Re:Steam Deck OLED by redder23 on Thursday November 09, 2023 @06:03PM (#38212643)
Yeah, facts here. Valve is of course already evil AF. And braindead gamers jump on that Epic hate train and defend the Valve money making machine that steals 30% from devs just because they can. I do not think Epic is great either, owned partially by Tencent ... but at least their competition and lowering devs fees and going to court vs Apple and things like that benefit the actual devs in the end.

What does Valve actually make with all this money? That rake on billions for basically doing nothing and like since HL2 the amount of games they actually developed was very low. Alyx was a niche game for VR only. Maintaining and improving CS and calling it 2.0 is hardly anything considering what they could do. Dota 2 they just bought it. Steam machines failed and it was never that they actually sell hardware with a loss. So seriously where is all this money going?

I can only assume straight into Gabens and other high level execs pockets at Valve.

Re:Steam Deck OLED by fomine3 on Thursday November 09, 2023 @08:53PM (#38214124)
Don't you see the topic? They developed Steam Deck platform, with paying for FOSS developers and opensourcing/upstreaming. I haven't expected such a great thing done by a private game company.
Re:Steam Deck OLED by redder23 on Friday November 10, 2023 @02:10AM (#38216030)
Well that's all great and all and I like Proton but they only use it for their own game. Its totally tight to Steam and its not recommended to be used with non-Steam games. So this is THE OPPOSITE of doing it the nice way and good open source should be done.

The also did not start from scratch and just used Wine and build upon this and payed the guy who did DXVK ... its hardly eating up billions to come up with something like the Steam Deck and Proton. Steam OS is basically just Arch Linux now so its hardly anything revolutionary from scratch.

Do not get me wrong I like all these things but I stand by what I said. I fail to see where all the money is going. Take a SINGLE AAA game where Valve rakes in 30% of the profits for a few distribution servers and a few forum mods. They have invented a money printing machine and for like 20 years the have been printing money and there is nothing visible for anyone to actually see. They do not even make games. Other game devs do not have billions at their disposal and develop games with high budgets and at a 100x faster pace. I stand by what I said, the money goes straight into Gabens and other exec pockets, the have nothing to show for it. The Index is expensive AF its not that they made a loss with it. They make profits with everything they do, especially the Steam Deck.

Steam controller also failed but its not that they wasted billions on that failed product either. I never tried it, I think the idea was great but the layout was wrong, buttons should not be on the bottom.

You tell me where all the money is going. Like do you really think they spend even more the a tiny tiny fraction of that they made on paying open source devs and deving the Steam Deck? The already had their money printing machine loooooong b4 the Steam Deck was even an idea. WTF did they do with it?

Re:Steam Deck OLED by c-hendricks on Friday November 10, 2023 @09:45AM (#38219452)
> there is nothing visible for anyone to actually see

> You tell me where all the money is going

> Other game devs ... develop games ... at a 100x faster pace

> Steam controller

> The Index

Steam Controller gave us Steam Input, which works with:

- Steam Controllers

- Xbox 360 controllers

- Xbox One controllers

- Xbox One S controllers

- PS3 Controllers

- PS4 Controllers

- PS5 Controllers

- WiiU Pro Controllers

- Switch Joycons

- Switch Pro controllers

- A bevy of other third party controllers

All with shareable layouts, hosted by Valve.

The Index gave us Steam VR, which supports:

- Valve Index

- Oculus Rift

- Oculus Rift S

- HTC Vive

- HTC Vive Pro

- HTC Vive Cosmos

- Razer OSVR

- Pimax 4K, 5K, 5K Plus, 8K, and 8K Plus

- Dell Visor

- Samsung Odyssey and Odyssey+

- Acer AH101

- HP WMR

- Lenovo Explorer

- HP Reverb

- Varjo VR-1 and VR-2

Along with their support for OpenXR.

Not to mention Remote Play, and the variety of platforms they support with that. Or the hosting for cloud saves.

I'm not saying this costs billions, but I do think you're missing quite a bit of what Valve do when they launch something. There's quite a lot visible for people to actually see and use.

Re:Steam Deck OLED by scheeseman486 on Saturday November 11, 2023 @07:21PM (#38235975)
You are deeply ignorant of how much money and effort Valve are pumping into the FOSS Linux ecosystem. The names of their employees as well as their contractors can be found attached to submissions on a wide swath of projects. The project lead behind Proton was an employee of CodeWeavers, essentially the people who made Wine. A partnership! Insinuating that they're all take no give is just ridiculous.
Re:Steam Deck OLED by drngdds on Thursday November 09, 2023 @06:36PM (#38212939)
It's not even just loot boxes, but them letting people gamble with the items (which can be worth a lot of money!) on unregulated gambling sites that allow minors. It's insidious stuff.

Good video on it: https://youtu.be/eMmNy11Mn7g?si=dwotdKXKu5mHLZWg

Re:Steam Deck OLED by hadlock on Thursday November 09, 2023 @06:41PM (#38212975)
30% fee is fine? If you don't want to use steam you can put an ad in the back of 2600 Magazine and mail out CD-R or USB sticks like they did in the olden days. That's how Wolfenstein 3D and Duke Nukem were sold for many years.

Valve charges 30% because customers want all the stuff that comes with steam. They work for that 30% unlike smartphone ecosystems that offer a closed ecosystem and can lock competitors out of their platform.

Re:Steam Deck OLED by johnnyanmac on Thursday November 09, 2023 @11:55PM (#38215214)
>f you don't want to use steam you can put an ad in the back of 2600 Magazine and mail out CD-R or USB sticks like they did in the olden days.

you're free to. I will offer Itch.io as a modern alternative: https://itch.io/

almost zero restrictions on games you can upload, and they let you set your own share, even down to 0% if you so please. I think the default is 10%, which seems reasonable.

>Valve charges 30% because customers want all the stuff that comes with steam

not really. they charge 30% because they can leverage their 90% market share on small devs. In fact, they already relented and offer a lower share if you sell more than like, 25m copies. That suggests that they do need to work to keep AAA stUDIOS from making their own stores (again).

It's all about market dynamics. And I bet many steam users just use it for network effects.

Re:Steam Deck OLED by kllrnohj on Thursday November 09, 2023 @08:33PM (#38213950)
> Destroying nearly every mod and skin community

What on earth is this referring to? Steam doesn't inhibit moding at all. Heck, it has built in mod support that's used by games like Oxygen Not Included and Rimworld and it's huge ( https://steamcommunity.com/workshop/ ).

Steam also doesn't bat an eye at mods from outside of the client and there's no shortage of mod managers that work with steam - Vortex, CKAN, r2modman, etc...

Re:Steam Deck OLED by ChoGGi on Friday November 10, 2023 @10:39AM (#38220180)
I was wondering about that as well.

I think he's talking about cs, but last I checked it had a massive modding community.

Unless he meant custom skins on official servers, but that's how you can cheat so.

Re:Steam Deck OLED by voiceblue on Thursday November 09, 2023 @10:53PM (#38214853)
There is a tendency for people not to see evil where they don’t want to. Lego, for example, is responsible for producing a ridiculous amount of plastic every day. I am expecting to get downvoted just for mentioning it.

They do know what they are doing to the environment themselves, though, despite the public’s blind eye they are making at least some effort to research more biodegradable materials.

Re:Steam Deck OLED by baud147258 on Friday November 10, 2023 @03:52AM (#38216613)
I remember some pushback when the Steam store was launched, with people pointing out (rightfully) that with this you don't really own the games you buy
Re:Steam Deck OLED by m_0x on Friday November 10, 2023 @10:47AM (#38220308)
> I question a 30% developer fee for using Steam

Devs are free to move to Epic Store/Microsoft Store if it bothers you that much. That's the beauty of PC, your computer is not tied to a single store.

They don't because they know those stores don't have the market share Steam has. The people have spoken.

Re:Steam Deck OLED by bhdlr on Thursday November 09, 2023 @03:28PM (#38210763)
Valve is a private company, so it would probably be after gaben leaves the company
Re:Steam Deck OLED by rbjorklin on Thursday November 09, 2023 @01:57PM (#38209276)
Steam is not a publicly traded company. Their decisions don't necessarily have to improve profit margins.
Re:Steam Deck OLED by kube-system on Thursday November 09, 2023 @02:11PM (#38209485)
Also, they have a much more narrow target market with different interests and priorities.

"PC gamer" correlates with "hardware tinkerer" much more strongly than "telephone user" does.

Re:Steam Deck OLED by haunter on Thursday November 09, 2023 @02:09PM (#38209461)
>Their decisions don't necessarily have to improve profit margins

They can always rely on the gambling money. Takes 0 effort (all digital), unregulated, and it's enormously popular on Steam.

Re:Steam Deck OLED by spiderice on Thursday November 09, 2023 @02:51PM (#38210174)
You're trying to muddy the waters by calling it gambling. Gaming and digital loot boxes are different. Even if they share some similarities. Gambling is far, far more destructive than digital loot boxes in games. No need to conflate the two.
Re:Steam Deck OLED by haunter on Thursday November 09, 2023 @03:08PM (#38210452)
https://en.wikipedia.org/wiki/Skin_gambling

Valve could shutdown the whole thing with one button but they don't. Do you know why because it's profit for them too. Every case and every key sold.

Re:Steam Deck OLED by mrguyorama on Thursday November 09, 2023 @06:09PM (#38212708)
Every TRANSACTION involving a CS:GO (CS2 now) skin gives valve a cut. An entire offshore gambling INDUSTRY exists around treating these skins as value bearing tokens you can deposit, gamble away, and cash out. They then take the enormous profit that unregulated gambling always generates, and pushes it towards degenerate gambler streamers who regularly have thousands of literal children watch their stream, where they often gamble with a rigged account made for them by the gambling companies so they can show artificial success to, once again, 12 year olds.

They pay these streamers millions of dollars, up to and including one of the streamers moving to a different country with more lax gambling laws so they could continue to gamble on the companies dime (because they are a degenerate gambler) in order to hook children on gambling.

The skins work exactly like crypto in this case, except the on-ramp is a game that millions of children play (I don't care "it's not aimed at kids", you don't need to be 18 to buy a steam gift card at the store for the skins, and the game itself is free, which is a huge lure for children without an allowance) and it is entirely unregulated.

This entire system is being used to purposely trap gambling addicts at a very young age to milk them for as long as possible in the gambling industry, for every dime they are worth, and until they have used up all possible credit they can find just to keep pressing that addiction button. Twitch is in on it too.

Re:Steam Deck OLED by rowanG077 on Thursday November 09, 2023 @03:03PM (#38210372)
How is it not gambling? You put in something you need to buy with money to receive an item you can trade for money. Sounds awfully similar to me like you go to a casino, get some chips to wager and then later trade the remaining chips back for money. Regardless of whether the "official" law states it's gambling or not from a moral perspective they are pretty much identical.
Re:Steam Deck OLED by yjftsjthsd-h on Thursday November 09, 2023 @03:08PM (#38210441)
> to receive an item you can later trade for money.

A person could reasonably argue can be exchanged vs primarily intended as a stand in for cash is important. If the items are intended as actual items people value then that's more defensible than say chips that only exist to be cashed out. (And I'm not familiar enough to know whether that's the case here)

Re:Steam Deck OLED by rowanG077 on Thursday November 09, 2023 @03:25PM (#38210716)
I would somewhat agree with you if the marketplace would not be operated by Valve. But it is. This makes very clear that the one of the intended use cases of the skins is to be sold. Which is understandable. It's very likely Valves makes in the order of a billion dollars just from the marketplace.
Re:Steam Deck OLED by matheusmoreira on Thursday November 09, 2023 @03:50PM (#38211077)
> Gambling is far, far more destructive than digital loot boxes in games.

Nope. They are exactly the same thing. Same effect on the brain.

Re:Steam Deck OLED by spiderice on Friday November 10, 2023 @04:39PM (#38224898)
Please, say it with more conviction and continue providing no sources. That is what will convince me.
Re:Steam Deck OLED by matheusmoreira on Friday November 10, 2023 @07:35PM (#38226389)
Please, downplay the impact of serious diseases some more. I'm sure your "it's not gambling even though it's basically a rigged lottery" argument will convince everyone here. Even plain old video game addiction is already a recognized medical diagnosis by the WHO, to say nothing of literal gambling.

https://www.who.int/news-room/questions-and-answers/item/add...

Re:Steam Deck OLED by brookst on Thursday November 09, 2023 @03:21PM (#38210662)
Publicly traded companies also don’t have to increase profit margins. They generally do, but so do privately traded companies.
Re:Steam Deck OLED by Hemospectrum on Thursday November 09, 2023 @08:02PM (#38213603)
Increasing profit margins is a reliable way to increase stock prices, which is (at this stage of capitalism) the most powerful force directing the allocation of capital. It's a self-reinforcing feedback loop with far-reaching power throughout the economy.
Re:Steam Deck OLED by brookst on Saturday November 11, 2023 @11:22AM (#38231631)
Allocation of capital matters for startups. Most large companies aren’t issuing new stock, so profit margins only affect secondary markets for their stock.
Re:Steam Deck OLED by nicce on Thursday November 09, 2023 @01:55PM (#38209237)
If you do it well, the polar opposite just boots your marketing and overall goodness.
Re:Steam Deck OLED by jjjjmoney on Thursday November 09, 2023 @02:03PM (#38209368)
I don't think Apple is the pinnacle of repairability by any means, but they have been making slow improvements in this area (like replaceable back glass in the new model phones, the entire mainboard doesn't need to be replaced for common repairs as often now, etc).
Re:Steam Deck OLED by tmpz22 on Thursday November 09, 2023 @02:31PM (#38209811)
Apple has a billion dollar PR engine trying to convince you that privacy was Apple's idea or repairability was their idea. It wasn't. Its them trying to get in front of regulation in the EU and outmaneuver their competitors.

Do you think the iphone 15 being USB-C was Apple's idea too?

Re:Steam Deck OLED by jokethrowaway on Thursday November 09, 2023 @02:23PM (#38209655)
I don't know on which planet you live but every new generation is worse than the previous one.

My last macbook needed to have a battery replaced during Apple Care (after only 2 years) and they just gave me a new body (no dents, same specs, same keyboard layout, transplanted the ssd - or transferred the data, not sure) and plugged it to the old screen.

If they don't bother swapping a battery...

Re:Steam Deck OLED by wtallis on Thursday November 09, 2023 @02:33PM (#38209853)
Citing something that's been the same way for all Apple laptops for at least a decade doesn't really support your assertion that it gets worse with every generation.

Your repair was probably done by moving your laptop's motherboard into a new lower case (with a corresponding new battery glued in).

Re:Steam Deck OLED by bluescrn on Thursday November 09, 2023 @02:52PM (#38210193)
Is there any real justification for glueing batteries in beyond obstructing replacement?

It's not as if there's any space for them to slide around, they're a fairly tight fit in a compact device, and there's got to be plenty of other options to keep them in place if there is a little bit of looseness to deal with.

(I guess they'll use safety as an excuse, to reduce the risk of the damage to cells. But it's not the real reason, is it?)

Re:Steam Deck OLED by giantrobot on Thursday November 09, 2023 @04:03PM (#38211268)
The case isn't so tight the batteries can't move. LiPoly batteries expand and contract when they heat and cool. The case needs enough space for that to happen without putting pressure on the battery.

When the battery is at its most contracted state it can move if it's not fixed to the case by some means. Movement of the battery puts stress on the connectors and can lead to a short (or worse).

Gluing the battery in the case is a safe way of fixing it in place inside the case. Screw tabs would give the opportunity during assembly of puncturing the battery casing with a tool or screw. They could also work themselves loose with the thermal expansion cycles.

But people like the thought-terminating "Apple bad" narratives.

Re:Steam Deck OLED by bluescrn on Thursday November 09, 2023 @04:54PM (#38211899)
Surely there's a non-adhesive material that'd serve that purpose though, some sort of foam or rubber perhaps?
Re:Steam Deck OLED by wtallis on Thursday November 09, 2023 @05:28PM (#38212290)
I think adhesive and screws are the only two practical options for securing a battery well enough to prevent repeated cable flexing, which is probably much more of a concern than screws coming loose.
Re:Steam Deck OLED by kilburn on Thursday November 09, 2023 @06:41PM (#38212973)
Are you saying these were some sort of hazardous devices ready to explode at the most inexpected time?

[1] https://www.youtube.com/watch?v=62wUaJUh4Ko

Re:Steam Deck OLED by wtallis on Thursday November 09, 2023 @07:36PM (#38213396)
Those batteries are glued in to their own rigid case, which makes swapping them out of the laptop trivial but also didn't leave much room for expansion inside the battery pack, and the battery pack was pretty thick compared to any recent Apple laptop.

Replacing the cells inside one of those packs would have been similarly difficult to ungluing and replacing the batteries in more recent Apple laptops, but there was a lot less reason to rebuild those battery packs.

Re:Steam Deck OLED by pineaux on Thursday November 09, 2023 @07:02PM (#38213136)
Nah, this is just an apologetic just look at the amount of engineering they put in their Thunderbolt 4 cables: https://www.lumafield.com/article/usb-c-cable-charger-head-t...

Its crazy stuff. You are telling me they cant think of a secure way to use a mechanical, screwed system that is able to cope with the thermal expansion. I find that hard to believe. I believe it is mostly cost and profit incentive, MAYBE safety, but I also doubt that last one.

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @02:56PM (#38210261)
I think Apple essentially sells disposable, glued shut, one time use electronics while grandstanding like crazy about the environment.

Lisa Jackson has probably the hardest job at the whole company, to drum up the stats and relativism to make it look like they are trying at all in any meaningful way, and not just lying about their portfolio of dystopian horrors and banal inconveniences.

Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @04:22PM (#38211534)
My house is full Apple products, the average device is well over 5 years old. The gaming PC I built after the MBP I use is virtually worthless now, as the motherboard is fried and buying a new socket LGA 1150 motherboard just isn't worth it.

All electronics are the result of dystopian horors, and they generally don't have a very good shelf life. Are you aware of how many SuperFund sites are in Silicon Valley?

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @04:31PM (#38211647)
Pretty dull newsflash, this is the exact kind of weak, destructive relativism I was talking about in my post.

Apple's the worst, except for all the rest? I should lay off Apple because they're doing better than their competitors?

You're not opening any eyes by saying everyone is doing terribly, you're just responding to dissent with tired whataboutism and false claims of futility.

The market and regulators and device builders and customers could do better and should.

Apple wants to claim be leader in this space, they should do so with substance.

Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @04:46PM (#38211809)
My substance was that my Apple products consistently out live every other electronic manufacturer's. I have an iMac and a MBP that are both over a decade old now and run great. The hardware is excellent after putting a new battery in the MBP and an SSD in the iMac. Especially the 2013 MBP with Retina display, its still an awesome machine even at 10 years old. The biggest problems with old iPhones are banking Apps and cellular connectivity.

Until we find a way of mineral extraction and purification that isn't terrible, electronics are going to be bad. Could Apple work to improve that? Yes, and they should too. My point, which I'd argue is pragmatic, is that Apple makes the longest lived devices you can currently buy, and not by a little but by a lot.

Demonizing the current front runner in a competition you care about? ...well lets just say you attract more flies with honey than with vinegar

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @04:54PM (#38211896)
There is no demonizing taking place - they make shit that objectively lasts longer (good), but they glue it shut when they don't need to (bad).

The latter is such a poor environmental choice, that it negates the former, but you don't see it yet.

Re:Steam Deck OLED by riversflow on Thursday November 09, 2023 @04:59PM (#38211954)
> they glue it shut when they don't need to (bad).

Disagree. Glue isn't really that hard to deal with and likely makes the phone substantially more waterproof. It's really not hard, at all, to deal with glue, it's typically dissolves in acetone and only requires mild heat to overcome.

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @05:08PM (#38212058)
I'm using "glue" as a stand-in for all of the measures they use to lockdown their products when there is no physical need for it.

Nonetheless, you're selling "typically dissolves in acetone" as a user friendly, easy to repair, best in the industry experience? Should we give them a special award with text that is flanked by sprigs of wheat?

You don't realize how low you are setting the bar here.

Re:Steam Deck OLED by KennyBlanken on Thursday November 09, 2023 @04:59PM (#38211957)
> there is no demonizing taking place

Buddy, you just said, and I quote: "lying about their portfolio of dystopian horrors and banal inconveniences."

Get a grip.

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @05:04PM (#38212018)
I have a strong grip on the meaning of these words and the organization I have observed as a customer and user for decades.

How about you get a dictionary and encyclopedia and learn what dystopian horrors and banal inconveniences are?

Then look at Apple's factories, mining operations, glued together, locked down, borderline unrepairable products, and a big old pile of lightning cables and see that is an apt, fair and even charitable description of their activities.

Or you can just take yours and grip them to your chest and cry, whatever works for you.

Re:Steam Deck OLED by KennyBlanken on Thursday November 09, 2023 @04:57PM (#38211928)
The iPhone:

* always had the longest software support lifecycle in the industry. Only recently has Google tried to match them. My six year old iPhone only just stopped getting support for the current iOS release; it will still get security updates for a few more years.

* can be repaired quickly from parts likely stocked in repair shops almost anywhere in the world thanks to the relatively small number of models, whereas a local repair shop is unlikely to have parts for an Android phone, unless you happen to have a phone that was sold in large numbers in that locale

* can have its battery replaced with legitimate OEM parts, retaining waterproofing and whatnot, by Apple or third party shops who have been certified to do the repair correctly. No Android manufacturer does anything close to any of this.

* was one of the first phones to throttle CPU speed when it detects rising internal resistance from battery aging, thus prolonging the device's lifespan (which everyone shit on them for, claiming it was designed to 'force' people to upgrade, when it was exactly the opposite - it kept people's phones working longer than they otherwise would)

* has a charge/data connector much more durable than standard USB connectors, and it's still not placed on the motherboard like nearly every Android phone does; it's on an easily replaced board. The whole EU USB-C debacle about consumer rights. It was about other companies eliminating Apple's competitive advantage with the Lightning port, denying consumers the right to choose a different connector other than the planned obsolescence USB connectors. And you know what else? Nobody's iPhone has ever been fried by a Lightning cable, but there was a huge debacle over USB-C cables that would fry anything they were plugged into.

There's a reason iPhones retaining their value in the used market for years - and Android phones depreciate like a lead balloon.

> lying about their portfolio of dystopian horrors and banal inconveniences.

Ooooookay then.

Re:Steam Deck OLED by cfr2023 on Thursday November 09, 2023 @05:16PM (#38212148)
I understand that you want to feel good about your purchasing decisions, but you just are not seeing how low you are setting the bar.

I use these products and am deeply invested in them. They are good, but much farther from perfect than you think. All of these stats are hollow relativism.

If two companies were detonating atom bombs in your neighborhood, but one provided you and your family with super solid umbrellas to catch the ash, you'd probably be swollen with praise for them as well.

There I go demonizing again... I really shouldn't be comparing a corporation with greater market value than the GDP of some countries to a nation state with the power to instigate generational environmental disasters. Totally different, not worthy of comparison at all.

Re:Steam Deck OLED by squeaky-clean on Thursday November 09, 2023 @06:51PM (#38213042)
What does one time use mean for a phone? You make one call and dispose of it? I used my last iPhone for 6 years, including a 3rd party screen replacement and battery replacement.
Re:Steam Deck OLED by cfr2023 on Friday November 10, 2023 @06:29PM (#38225965)
One person uses it, for a pre-determined amount of time dictated by security updates and software based gatekeeping, and then its time of usefulness has passed, and it can't be meaningfully put to any other use. In parallel, parts and service become scarce.

If you're advocating that the average user, or differently abled users get comfortable with the tweezers and pentalobe screws in order to extend the lives of their devices, I'm afraid you've lost the plot.

Re:Steam Deck OLED by throitallaway on Thursday November 09, 2023 @03:26PM (#38210735)
Woz himself has spoken out against Apple's anti-repair stance.

For a few gens now "simple" to swap out iPhone parts like screens need to be purchased directly from Apple and authorized to go into the device that's being repaired via IMEI. This kills off tons of third party market options. Imagine if vehicle manufacturers required that you buy all replacement parts from them. In the case of vehicles, there are tons of used, reconditioned, and third party parts available that work just fine as replacements.

This kind of behavior is why I'll never "buy" an Apple device; you never truly own it and can do what you want to do with it, from both hardware and software perspectives.

https://screenrant.com/apple-self-service-program-requires-s...

Re:Steam Deck OLED by darklycan51 on Thursday November 09, 2023 @03:33PM (#38210831)
It'd be nice if it was a real console and not a glorified Nintendo games piracy device.

It's very easy to be user friendly when your business model is relying on piracy, they even showed an emulator in a now deleted trailer

Re:Steam Deck OLED by asddubs on Thursday November 09, 2023 @03:43PM (#38210970)
I'd rather have companies putting out emulator-friendly devices than re-charging for the same game every time a new hardware generation rolls around. The steam deck is just a computer at the end of the day, people are going to run emulators on it.
Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:29AM (#38215750)
sure, but most other console makers actually sell at a loss and rely on selling and re-selling software to make profit. And users who buy consoles don't want to mess around with emulators anyway.

Valve didn't sell hardware for half its lifetime, and the hardware it sold were on small margins. Steam Deck is a success selling a few million, the vita was a bomb selling 10m (very conservative estimate. you'll see 15m when googling). Economies of scale

Re:Steam Deck OLED by asddubs on Friday November 10, 2023 @02:39AM (#38216194)
Did you accidentally respond to the wrong comment?
Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @04:56AM (#38216998)
I don't believe so. I was just explaining that a console needs to justify every generational bump. And if remasters are valuable enough, they'll do it.
Re:Steam Deck OLED by asddubs on Friday November 10, 2023 @04:01PM (#38224473)
Oh, I see what you mean now. I had trouble figuring out the relevance to my comment before.
Re:Steam Deck OLED by Decabytes on Thursday November 09, 2023 @03:49PM (#38211054)
I think that's pretty reductive. They have a whole category of games that are great on Deck. I love playing Streets of Rage 4 and Katamari reroll on it.
Re:Steam Deck OLED by matheusmoreira on Thursday November 09, 2023 @03:54PM (#38211130)
Emulators are not illegal, nor are compatible clones of consoles. It's actually weird that there aren't many alternative implementations of consoles in current times. There were plenty in the NES days.
Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:36AM (#38215803)
They are legally dubious enough that Steam had to take down Dolphin. I think that's the real kicker.

>It's actually weird that there aren't many alternative implementations of consoles in current times

where's the allure anymore? the PC and mobile hardware can do that just fine. those alt knockoff consoles came at a time where owning a PC was a huge premium.

That said, there are a few modern alt consoles to consider as a hobbyist:

https://play.date/

https://www.analogue.co/pocket

https://www.arduboy.com/

but they very intentionally aren't trying to compete with modern games.

Re:Steam Deck OLED by matheusmoreira on Friday November 10, 2023 @02:59AM (#38216304)
I think "had" is too strong a word. I don't think a US court ever forced them to do it. As far as I know, they asked Nintendo what they thought about it, got the standard Nintendo "it's illegal" spiel and took it down of their own accord to play nice.

These things are "illegal" because these corporations can afford to turn the justice system into a legal bullying mechanism. They don't like what you do? They threaten to set your money on fire if you don't stop. Most people just obey because they don't really want to impoverish themselves fighting them.

There's no telling what would actually happen if it actually went to court though. I've read too many court cases where these game companies lost to just believe them when they say it's "illegal". The problem is always the fact they win in the end simply by having deeper pockets: the other party often gets bankrupted despite the victory. Bleem and Virtual Game Station come to mind. True justice would have been these alternative implementations of the consoles competing with the real thing on equal footing on day one.

> where's the allure anymore?

There weren't clones of any of the consoles of the previous generations though. Modern consoles are basically glorified PCs but a PS2 and NDS weren't. So I wonder why NES got clones but other consoles didn't.

Re:Steam Deck OLED by rictic on Thursday November 09, 2023 @03:59PM (#38211197)
Are there stats on what proportion of Deck use is piracy? I have a Deck, half my friends have Decks, none of them have mentioned piracy as a use case that I can recall.

A 40 year old with a twenty year back catalog of Steam titles gives me plenty of things to play.

Re:Steam Deck OLED by rowanG077 on Thursday November 09, 2023 @04:40PM (#38211751)
You are aware that the vast majority of Steam games work on the Steam Deck? There are literally more games available on Steam that you can play on it then probably every console in existence.
Re:Steam Deck OLED by qweqwe14 on Thursday November 09, 2023 @05:40PM (#38212419)
By "real" console you mean a locked-down device that can only run software approved by the manufacturer and restricts running arbitrary user code?

Why would anyone ever want that? If you buy a device, you are supposed to be able to do anything you want with it, including running emulators or whatever.

Thankfully, even when vendors want to prevent people from doing that, they often screw it up and leave exploits that allow people to regain control. Even funnier when they then try suing random people for that to compensate for their engineering skill issue/make an example etc.

Re:Steam Deck OLED by phatfish on Thursday November 09, 2023 @06:02PM (#38212635)
Nintendo make great games that I pay for. But the way they drip feed their back catalog and price gouge on N64 is a red line for me. The entire NES to N64 catalog (licensing permitting) should be a part of the base Nintendo Online subscription.

I'll give them a pass on Gamecube and later as that generation can still look pretty good.

I would probably subscribe if they got the back catalog right. But it's no bother to me really, it's trivial to emulate their games right up to the Wii U.

Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:30AM (#38215763)
>The entire NES to N64 catalog (licensing permitting) should be a part of the base Nintendo Online subscription.

Why? no one expects all PS1 games on PS now, nor all OG Xbox games on gamepass.

If people still want to buy ports or subscriptions instead of figuring out emulation, that's their choice.

Re:Steam Deck OLED by phatfish on Saturday November 11, 2023 @11:35AM (#38231757)
I don't have an Xbox or PS so not really bothered about what their services are. I guess a trickle rather than a drip feed is OK, it should be a lot faster than it is now though.

Knowing the majority of the NES > N64 Nintendo back catalog is coming at a reasonable pace would be a reason to subscribe to their online service, assuming it is all available at the base sub price.

Re:Steam Deck OLED by Shekelphile on Thursday November 09, 2023 @09:17PM (#38214296)
Using an emulator does not make you a pirate.
Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:40AM (#38215821)
[delayed]
Re:Steam Deck OLED by yarg on Thursday November 09, 2023 @03:50PM (#38211076)
Valve's a software distribution company, not a hardware company.

The steam deck exists primarily to expand their targetable market.

It's of no benefit to them if people's devices fail - they just stop buying games (unlike Apple, where the devices are intended to slow down or stop working altogether).

Re:Steam Deck OLED by jonhohle on Thursday November 09, 2023 @05:25PM (#38212256)
> unlike Apple…

I liked the direction you were going, but I don’t think you made the right comparison. iPhones, for example, are used 30-60% longer (4-10 years) than a Samsung phone (3-6 years). Apple provides software updates for all of their devices for 6+ years.

I’ve had very few devices containing lithium ion batteries that didn’t require a new battery. I have devices from the early 2000s from Sony, HP, Dell, Nikon, and countless others whose batteries have failed.

Re:Steam Deck OLED by johnnyanmac on Friday November 10, 2023 @01:24AM (#38215715)
Samsung has some very aggressive upgrade programs, so that might explain it. Used to even have an entire yearly upgrade program you could pay for.
Re:Steam Deck OLED by Pr0ject217 on Thursday November 09, 2023 @07:11PM (#38213206)
Valve may not be a hardware company on the scale of Apple, but they do design/prototype/create/repair hardware products. Also, they do a lot more than just distribute software [0].

[0] https://uspto.report/company/Valve-Corp/patents

Re:Steam Deck OLED by yarg on Thursday November 09, 2023 @07:20PM (#38213278)
Yes, of course they do - and all in service of steam.
Re:Steam Deck OLED by BEEdwards on Thursday November 09, 2023 @07:44PM (#38213462)
I'm confused, you're lobbing this as if it's a gotcha or insult.

No matter what you think of them as a company Steam is a license to print money, of course basically everything they do is in service of it...

Re:Steam Deck OLED by yarg on Thursday November 09, 2023 @10:47PM (#38214833)
No I'm not, I'm acting as if it reinforces my original point - which it does.

That Valve is a software distribution company.

Re:Steam Deck OLED by thomastjeffery on Thursday November 09, 2023 @08:51PM (#38214103)
Valve released the highest quality consumer VR headset 4 years ago.

Today, it is still one of the highest quality consumer VR headsets. It has not dropped in price yet.

Re:Steam Deck OLED by Daz1 on Thursday November 09, 2023 @11:31PM (#38215066)
>where the devices are intended to slow down or stop working altogether

Stop spreading disinformation please

Re:Steam Deck OLED by opyate on Thursday November 09, 2023 @05:26PM (#38212264)
Check out Fairphone. Maybe not as feature packed as the latest Pixel or iPhone, but definitely a step in the right direction.

Even Marques Brownlee [0] said he's going to rate gadgets' green/sustainability creds from now on, after reviewing the Fairphone.

0. https://www.youtube.com/user/marquesbrownlee

Re:Steam Deck OLED by pjmlp on Friday November 10, 2023 @02:10AM (#38216026)
Apple is going back to how home computers used to be, before Compaq got lucky with the IBM PC cloning.

They were consumer electronics devices, most of the expansion possibilities were via external devices connected on an expansion port of some sort, and that was about it.

Naturally this model offers better margins than selling PC components on thin razor margins, which is why even the PC world is going into that direction, leaving custom PCs for hardcore gammers and servers, where OEMs can also enjoy higher margins.

Re:Steam Deck OLED by tedunangst on Thursday November 09, 2023 @02:27PM (#38209733)
It's amazing to watch how Torx screws have gone from crime against humanity to actually a good thing over the last decade.
Re:Steam Deck OLED by mtsr on Thursday November 09, 2023 @02:30PM (#38209776)
Are they still covered by the patents that made them unattractive initially? Patent expiry could very well be the reason for their increased popularity.
Re:Steam Deck OLED by cantSpellSober on Thursday November 09, 2023 @02:41PM (#38210013)
My understanding is that the patents for Torx (and Torx Plus) have expired. They're an ISO standard, "hexalobular internal" (which is much more fun to say).
Re:Steam Deck OLED by mananaysiempre on Thursday November 09, 2023 @02:39PM (#38209979)
Wikipedia tells me the original Torx patent US 3,584,667 [1] was filed in 1967, so anything related should have long since expired. (There’s apparently also a “Torx Plus” patented in 1990 around the time the original patent was expiring, but I don’t believe anybody uses that one. Expired in 2011.)

[1] https://image-ppubs.uspto.gov/dirsearch-public/print/downloa...

Re:Steam Deck OLED by mattygabe on Thursday November 09, 2023 @02:36PM (#38209912)
Torx patent expired in 2011, so that's increasingly likely why it's taken off.

Edited to add: the "Torx Plus" design's patent expired in 2011, which was put in place in 1990 as the original Torx patent was expiring then. Some more nuance, but there ya go.

Re:Steam Deck OLED by postalrat on Thursday November 09, 2023 @02:33PM (#38209844)
Hex are a crime only because there are way too many sizes.
Re:Steam Deck OLED by spiderice on Thursday November 09, 2023 @02:56PM (#38210251)
More sizes than any other type of screw? I doubt it. In my experience they are more standardized into a few discreet sizes.

edit: Also, you said Hex and I'm assuming you meant Torx (since GGP did). But that could very easily be a bad assumption, so I apologize if it is.

Re:Steam Deck OLED by Mogzol on Thursday November 09, 2023 @03:36PM (#38210869)
I think it may seem like Torx has more sizes than say Phillips or flat-headed screws because with those you can generally get away with a screw driver that is "close enough" in size, whereas with Torx you really need the exact size the screw is using.
Re:Steam Deck OLED by asddubs on Thursday November 09, 2023 @03:46PM (#38211012)
If you want to strip your screws, you can do that. And then there's the Pozi vs Philips thing that people tend to get wrong. Torx is kind of a pain in the ass because you always try the wrong screwdriver first, but it's still way better than philips/pozidriv
Re:Steam Deck OLED by Doxin on Friday November 10, 2023 @08:30AM (#38218542)
It's because philips drivers are wedge-shaped. They properly fit a range of screw heads. This means that there's only two or three commonly used driver sizes. With torx the sides are parallel so the driver size is directly related to the screw head size.
Re:Steam Deck OLED by postalrat on Thursday November 09, 2023 @03:27PM (#38210752)
Torx are great since there is a limited number of sizes. But hex has metric and sae plus plenty of variance bolt to bolt.
Re:Steam Deck OLED by throitallaway on Thursday November 09, 2023 @03:30PM (#38210790)
Also, Torx takes the guesswork out of determining which bit to use. If it doesn't fit, it doesn't fit. Phillips can be a pain in the ass to figure out which bit to use.
Re:Steam Deck OLED by adgjlsfhk1 on Thursday November 09, 2023 @04:20PM (#38211500)
Philips used to be the "good" one because although it's a pretty bad design, everyone had it. Now that lots of people have torx drivers, they're better in pretty much every way. They're a lot harder to strip, they don't cam out as much etc.
Re:Steam Deck OLED by syntaxing on Thursday November 09, 2023 @05:11PM (#38212096)
Engineering wise, Torx was always superior, particularly small screws that would strip easily. People hated it because of the patents, and getting good tools were extremely expensive because of the licensing.
Re:Steam Deck OLED by Shekelphile on Thursday November 09, 2023 @09:20PM (#38214315)
I'm confused by the idea that torx could be superior. I don't think I've ever touched a device or car with torx heads that didn't end up with half of them being stripped.
Re:Steam Deck OLED by snvzz on Friday November 10, 2023 @12:19AM (#38215333)
imagine how much worse it'd be if they weren't torx.
Re:Steam Deck OLED by c-c-c-c-c on Friday November 10, 2023 @04:13AM (#38216752)
I have tinkered on cars both with and without torx. Torx sucks, its also not uncommon for dimensions to differ on included torx tools so when you use a size 3 on another products "torx 3" it will strip away.
Re:Steam Deck OLED by epcoa on Wednesday November 15, 2023 @05:03PM (#38283216)
"Included" tools are expected to invariably be of shit quality. Blaming a fastener standard because of whatever some random Aliexpress vendor is doing is rather stupid. Also a T3 would be 1mm, this is like mobile phone fastener size, nothing on a car is a "size 3", so QYBS, you do not have any depth on the subject matter to have a useful opinion.

Use quality tools, there is absolutely no problem, there's even an ISO standard (10664), there is absolutely no reason for ambiguity. Just stop buying shit.

Torx has tremendous benefits which is why it is a fastener of choice for high value items on cars. They're also used in high volume construction, they wouldn't be if they "sucked".

Re:Steam Deck OLED by dannyw on Friday November 10, 2023 @01:18AM (#38215678)
With all due respect, I've tinkered with dozens of electronics (not cars) and Torx heads are by far my favourite.
Re:Steam Deck OLED by GloriousKoji on Thursday November 09, 2023 @06:24PM (#38212838)
I thought most of the hate was for tri-wing and pentalobe.
Re:Steam Deck OLED by Steltek on Thursday November 09, 2023 @02:05PM (#38209402)
Hmm, given the chassis changes, what are the odds the OLED screen can be dropped into existing Decks? It would probably hold back adoption but I'm unlikely to upgrade so soon anyway.
Re:Steam Deck OLED by dcdc123 on Thursday November 09, 2023 @02:37PM (#38209917)
Valve says it cannot be installed in LCD models. A third party may offer a solution though.
Re:Steam Deck OLED by oxygen_crisis on Thursday November 09, 2023 @03:29PM (#38210773)
There's already "DeckHD" after-market upgrade kits, a 1920x1200 OLED screen for $100.

Looks like a pain to install, though. Saw a time-lapse of the process on LTT and it looked like it involved removing just about every single screw and fastener in the entire device.

Re:Steam Deck OLED by azdle on Thursday November 09, 2023 @03:33PM (#38210822)
The DeckHD is still an IPS LCD, it just has better color coverage: https://deckhd.com/#specs
Re:Steam Deck OLED by doublerabbit on Thursday November 09, 2023 @03:53PM (#38211112)
And no jailbreaking required. I just wish I could hold one to see if my hands fit.

My awkward hands where DS, Switch, PS and Xbox controllers all give me cramps after around ten minutes of play time.

N64 not so. It's why I've always been a PC gamer.

Re:Steam Deck OLED by nicman23 on Friday November 10, 2023 @01:19AM (#38215687)
the switchdeck is massive compared to all of them
Re:Steam Deck OLED by LegitShady on Friday November 10, 2023 @10:48AM (#38220317)
>switchdeck

pretty sure the switchdeck is just a dbrand skin?

Re:Steam Deck OLED by nicman23 on Monday November 13, 2023 @03:49PM (#38255190)
yeah meant steamdeck
Re:Steam Deck OLED by schmorptron on Friday November 10, 2023 @07:48AM (#38218188)
if your hands cramp when using a switch, the deck might be good for your hands. I've had the same issue with the low stick placement on it and the deck has been an ergonomic joy.
Re:Steam Deck OLED by vmladenov on Friday November 10, 2023 @06:14PM (#38225849)
I've found the Deck quite uncomfortable to hold, with the rear buttons being the lowest point. Lots of pain in the curve of the palm, plus the stock plastic is slippery which makes you try to squeeze harder. Propped up on a stand with an external controller is my preferred way personally.
Re:Steam Deck OLED by jenny91 on Thursday November 09, 2023 @03:53PM (#38211120)
Steam is in the world of selling you games; Steam Decks being cheap/reparable/etc leads to more game sales.
Re:Steam Deck OLED by gumballindie on Thursday November 09, 2023 @06:42PM (#38212977)
I prefer steam’s openess as an incentive to sell games versus companies that manipulate you, spy on you, prevent repairs, steal your data or use all sorts of dark patterns. Steam is simply a company that builds products the right way. They deserve my £.

Oh and that sexy support of Linux. It won a loyal customer for life (or until they get acquired and get enshitified to death).

Re:Steam Deck OLED by ninechars on Thursday November 09, 2023 @08:17PM (#38213768)
The Linux support saved my personal laptop from dual boot hell
Re:Steam Deck OLED by SXX on Friday November 10, 2023 @01:56AM (#38215930)
Valve also dont sell $450 device for £450...
Re:Steam Deck OLED by RegularOpossum on Thursday November 09, 2023 @09:34PM (#38214400)
By my count I've bought 17 games since getting my SteamDeck, they got me.
Re:Steam Deck OLED by vincnetas on Friday November 10, 2023 @04:30AM (#38216850)
Is there something wrong with that?
Re:Steam Deck OLED by alephnan on Friday November 10, 2023 @08:17AM (#38218413)
Sounds like a win-win-win situation for gamers (buyer), developers (seller), and valve (marketplace).
Re:Steam Deck OLED by 8note on Thursday November 09, 2023 @04:41PM (#38211760)
> Improved bumper switch mechanism drop reliability

> Moved bumper switch to joystick board for easier repair

These are such a big deal, and such a design flaw in the first deck.

The most breakable part(eg. From any drop) requires valve to do the repairs because the same board houses the most complicated parts

Re:Steam Deck OLED by theodric on Thursday November 09, 2023 @06:07PM (#38212692)
I'd argue that putting the USB-C charge port directly on the motherboard instead of a replaceable carrier was an equally poor choice. One booboo or too many accessory plug-unplug cycles requires a motherboard replacement, RMA, or a hotplate and hot air at a minimum. There are contacts that are under the USB-C port module, so it's not even possible to change it with an iron. Better a separate daughterboard connected by FPC. Mine has a magnetic wearout extender on it now.
Re:Steam Deck OLED by sleepybrett on Friday November 10, 2023 @11:46AM (#38221078)
Yeah my old intel macbook (touchbar) is pretty much unusable because the usb-c ports no longer 'click' so keeping a power cord plugged in is incredibly frustrating. I asked a guy at the local non-apple mac store and he said in my model they are soldered directly onto the motherboard and are a bitch to replace. Apple just wants to replace the whole motherboard. I think now they put them on daughterboards but i'm not sure. Thankfully the m2 I replaced it with has magsafe (or you can use usb-c to charge if you find yourself without a magsafe cord) so far less cycles on the usb ports.
Re:Steam Deck OLED by redder23 on Thursday November 09, 2023 @05:54PM (#38212548)
Well not sure about the Steam Deck, its all nice and fine but if the original device is not very durable its still sucks of you need to repair it often.

I do not know if they are going this route with the Index, that thing is notoriously bad build, and it breaks for people after a very short lifespan all the time. Basically almost every serious reviewer complained how their Index broke after X months. I do not think its easy to repair at all and does Valve sell spare parts? It should life longer in the first place.

Re:Steam Deck OLED by themoonisachees on Friday November 10, 2023 @03:54AM (#38216621)
I have owned an index for 4 years with heavy daily use during the pandemic, and the only issue I've had is when I smashed a controller in a wall playing beat saber (and even so only the thing that retains the elastic strap broke).

I've also spent a while in VRChat where these issues would be discussed and I've never seen anyone mention that the index in not durable.

Re:Steam Deck OLED by robotnikman on Thursday November 09, 2023 @06:25PM (#38212858)
Small observation, I think they got the idea for a limited edition see transparent case after seeing how many people were interesting in modding theirs with an aftermarket one, and also probably a reason they made it even easier to take apart. The steam deck has seen more hardware mods than any other consumer hardware device I can think of in the past decade.
Re:Steam Deck OLED by vmladenov on Friday November 10, 2023 @06:03PM (#38225756)
Do you know if the plastic casing is any easier to open? I damaged the edges of mine with the spludger when prying it open to install an SSD, the plastic is quite soft.