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Re:Steam Deck OLED by account42 on Friday November 10, 2023 @08:15AM (#38218397)
Technically no-one is being forced but network effects mean that not publishing on steam is essentially suicide for any dev without a huge marketing budget to overcome those network effects. This means that Steam is in a position where they can demand feeds in excess of what they could in a healthy competitive market.
Re:Steam Deck OLED by mulletbum on Friday November 10, 2023 @08:37AM (#38218618)
Epic has lots of games that aren't published to Steam. They seem to be doing fine.
Re:Steam Deck OLED by ryathal on Friday November 10, 2023 @09:22AM (#38219186)
Epic recently admitted their store isn't profitable.
Re:Steam Deck OLED by m_0x on Friday November 10, 2023 @10:48AM (#38220319)
That doesn't mean the Epic Store is not profitable for the developers.
Re:Steam Deck OLED by ryathal on Friday November 10, 2023 @03:57PM (#38224417)
It does mean that at any point in the future the store could simply not exist with short notice.
Re:Steam Deck OLED by dontlaugh on Friday November 10, 2023 @09:55AM (#38219589)
Most game developers aren't Epic.

It's Steam or bust for the vast majority.

Re:Steam Deck OLED by Sabinus on Friday November 10, 2023 @05:13PM (#38225253)
Epic pays those Devs for timed exclusivity on EGS, with the profits from Fornite and Unreal.
Re:Steam Deck OLED by madeofpalk on Friday November 10, 2023 @10:13AM (#38219825)
Is there anything preventing a healthy competetive market for game stores on PC? Does Steam/Valve engage in behaviour that limits competition? Alternatives do exist - itch.io, GOG, Epic Game Store, and just putting an .exe file on your website.

If the market is not being artificially suppressed (I don't believe it is), and developer still think it's financially advantageous to pay Steam's fees, doesn't that indicate the fee is "correct"?

Re:Steam Deck OLED by Ferret7446 on Saturday November 11, 2023 @06:19PM (#38235601)
Another way to word that, is that the benefit that Steam provides through their distribution/passive marketing service is so large that it justifies the 30% price tag. If it did not, then developers would go find another service. It's basic economics.