For the iPhone, I tried looking at the Pixel for the Vanilla Android experience and long support, yet it seems like people are fighting battery life issues all the time. Not to mention the polish of the software, app ecosystem and stability.
Also, couldn't find anything coming near the value of a baseline Macbook Air M1 as far as build quality, battery life, stability etc. is concerned.
I like to also read comics and magazines on the iPad and that's also a market where I have no idea what an alternative would be. And that's the state of the tablet market for years now.
Maybe I could get rid of my Apple Watch, but it just works and has endless amounts of third party accessories. I've been looking at Fossil Hybrid Smartwatches and it seems like they are a hot mess of instability and bad support.
At the end of the day, it's about stability and ease of use. I'm way past the time where I had the time and found it really cool to try every new ROM coming out ("daily driver", "What isn't working? You tell me") and it seems like Apple still can't be beat at this front. Sadly.
Macbook Air M1, just look at Dell XPS series.
Samsung S9 tablets have an OLED display. OLED... you don't get that on any iPad.
Apple Watch really has no competitor which matches 100%. On certain areas like fitness (Fitbit) or hiking (Garmin) there can be also some good and better alternatives but it does not match 100% of the features.
I think there is always a choice except when looking at the Apple Watch.
- An XPS is in no way shape or form comparable to an M1.
- There's no way that display is getting you battery life. Apple has been slow to adpot OLED, but it's understandable as they also prioritize useable battery life. So many competitors claim comparable battery life, but anyone whose used a variety of devices over the years knows that Apple devices are the only one that meet their claims (except for those intel 13 inch mbp, abysmal device, but they clearly learned their lesson)
- You are right. Apple watch truly has no competitor. All other smartwatches are somehow bad, and each iteration the Apple watch gets more useful.
I think I speak for most of us who use Apple devices: we wish they were more open, we wish they had better software in some cases. But from a hardware perspective, from an integrated ecosystem perspective, it consistently provides the best performance per watt, and consistently provides the least amount of hassle (again note the wording here: not that there isn't some hassle, Apple just has the least of it). It works as well as you could expect the chaotic intersection of buggy, rapid software development, complex hardware development and chip fabrication all in the context of high pressure managerial demands and deadlines from a trillion dollar corporation.
One point to the XPS: the pixel density of the 4k 13" was absolutely LOVELY. I have never seen a screen so nice.
There is really no comparison overall, though: the Apple laptops blow them (and everything else in that category) out of the water.
The top end iPhones are similarly 2-3 years ahead of the flagship Pixel devices in build quality, too. I tried, really I did.
The keyboard and touchpad also don’t hold a candle to MacBooks.
It has essentially outlived 4 Windows laptops. I expect the M1 Air to still be relevant in a decade, as well.
My point is that Apple doesn't have a monopoly on quality. Perhaps I'm pretty lucky in this sense, but I have had great longevity out of all of my hardware, and I have owned very few Apple devices.
If the characteristics of the SSD in an M1 are sufficiently similar to the SSDs that were used back then (I have no clue if that's the case), wear out will be a non-issue.
This is why people are concerned about SSD endurance. An old SLC SSD's NAND would be good for many, many writes, tho the controller would often fail. Nowadays the NAND fails, but the controller is fine.
So not turn key, but also not a rip off prison like Apple :)
My work Thinkpad from the same period feels half way dead.
Did you research this statement before making it?
AMD is getting pretty close and the perf:watt on the coming generation(s) for laptops (including integrated gpu) look to be really impressive to say the least...
For a good counter-example, look at the early Nissan Leafs. They burned out their batteries in a matter of a few years, but battery replacements for other brands from that time are basically unheard of. (The inherent information asymmetry for new car purchasers is one reason Biden's IRA dictated minimum car battery warranties.)
Rather than the Leaf being problematic, it was the car that showed the market that worrying about the lifespan of EV batteries wasn't really necessary.
I can't speak to the rest of the comparison to the Macs - they're probably better overall - but the battery life is a solved problem if you know to limit charging.
Also, as someone who switched from Pixels and other Android devices to the Apple ecosystem . It’s nice that everything “just works.”
It’s kind of like running BSD or Debian stable after having been on Fedora/Arch/etc.
Isn't this because Android uses open standards for its SMS and iOS refuses to do so?
https://www.android.com/get-the-message/
I use an iPhone now but these kinds of business tactics and the others mentioned here really make me wish there were more competitive products on the other end.
https://arstechnica.com/gadgets/2022/08/new-google-site-begs...
> Google's version of RCS—the one promoted on the website with Google-exclusive features like optional encryption—is definitely proprietary, by the way. If this is supposed to be a standard, there's no way for a third-party to use Google's RCS APIs right now. Some messaging apps, like Beeper, have asked Google about integrating RCS and were told there's no public RCS API and no plans to build one. Google has an RCS API already, but only Samsung is allowed to use it because Samsung signed some kind of partnership deal.
> If you want to implement RCS, you'll need to run the messages through some kind of service, and who provides that server? It will probably be Google. Google bought Jibe, the leading RCS server provider, in 2015. Today it has a whole sales pitch about how Google Jibe can "help carriers quickly scale RCS services, iterate in short cycles, and benefit from improvements immediately." So the pitch for Apple to adopt RCS isn't just this public-good nonsense about making texts with Android users better; it's also about running Apple's messages through Google servers. Google profits in both server fees and data acquisition.
Like c'mon google doesn't care about open-standards except insofar as that allows them to embrace-extend-extinguish. google's end goal is imessage but with google servers in the middle instead of apple ones.
To be fair, this criticism is fundamentally true of iMessage, too. Implementing all of iMessage's features in an open, trustless manner is impossible.
XPS is not comparable to M1. Not even close.
Um, swiping from the left edge takes you back on iPhone and iPad. Not sure how long ago did you last test the "missing back gesture" theory. Been using an iPhone for 3 years and has always been this way.
If you want an unusable trackpad, a middling keyboard, a fan that spins up and down at random when the laptop is just sitting there, a space heater for your backpack when you close the laptop and stow it away, and a pathetic battery life, then, yes, a Dell laptop is just what you need.
I'll admit, I have a more expensive Dell Precision laptop, so maybe the XPS is actually usable, but I'm not going to hold my breath. The one that I have is the worst POS laptop I've ever had the pleasure of being forced to use.
Walled garden or not, their products are solid and supported. That is what most consumers look at. No hassle ownership for most.
Because Google... I could live with not having iMessage or AirPlay, that's annoying but something I could live with. So it's either a de-googled Android phone or iPhone, and I do need a few apps which are only available in the App Store or Play Store, so I figure I'm limited to phones that can run something like CalyxOS, which basically limits me to Pixel or FairPhone.
The FairPhone isn't a terrible choice, but I'm not going to replace a functional iPhone with it... if it break maybe, or I can get a used iPhone.
It's not that I trust Apple all that much, I just trust them way more than Google at this point. I don't think Google is evil or bad, but their interest and mine doesn't really align.
So, literally any messaging app, something that non-Apple users have to do anyways, and have to deal with your bullshit about only going through iMessage when they have to send you SMS.
>AirPlay
Chromecast is infinitely more ubiquitous. Also, if Apple didn't patent AirPlay and refuse to share it with anyone, you wouldn't be in this situation.
I will absolutely agree with Google being an absolutely dreadful steward of Android, but make no mistake: you gave Apple full support in locking themselves down in their own little playground, and now you're complaining you can't get out.
Chromecast is a device.
> Also, if Apple didn't patent AirPlay and refuse to share it with anyone, you wouldn't be in this situation.
Google Cast is just as proprietary as AirPlay. Both require licensing to be included in devices. I have an LG TV that supports both, an ancient Roku device that does the same, as well as supporting Miracast. You're confusing Chromecast and the Google Cast protocol with Miracast, which is an open standard; one dropped by Google in favour of their proprietary stack.
It's branded as "Chromecast built-in" when supported by a TV, not "Google Cast".
e.g. https://www.sony.com/image/89821bf64399cd4c34680e0988903e4b?...
Or maybe they just couldn't get a trademark for "Cast"?
One finger swipe right.
Because some people, like yours truly, enjoy having a patched up-to-date mobile os, but also don't need to change their phone every other year. My Iphone 7 which I bought refurbished in February 2017, still works perfectly after a battery change. It has the previous iOS version, but it keeps receiving security updates. All the apps I need work on it (games may be too much for it, but luckily, I have a PC with a big-ass GPU for that). My dad's Galaxy S7 hasn't had an update in a while. He tried to install 1password, a freaking password manager which is basically a glorified notepad, says it doesn't support the phone and / or the android version. His GS7 is working fine otherwise, though.
> Macbook Air M1, just look at Dell XPS series.
This has to be a joke. I can wholly understand people not valuing build quality and preferring to save money over that or invest it someplace else. But that doesn't make it "comparable".
Have they finally fixed the touchpad moving by itself or ignoring your finger? The fan spinning like a jet engine for no reason? I hear nowadays everybody's on the "modern standby" bandwagon. How do you like your battery draining 50% while on your commute home while the PC supposedly sleeps? Or waiting around for it to wake up from hibernation? That's if you're lucky enough it doesn't burn down your bag because it figured it's as good a time as any to wake up and do who knows what, which absolutely couldn't wait.
I won't comment on the ipad nor the watch, since I've never owned any of those.
So what does this prove? Anything? Probably not.
A password manager doesn't have any such requirements.
If you care deeply about security, I’d recommend having a phone that actually is using up-to-date OS.
I don't think most people -- even iPhone users -- hold that opinion. In the US, at least, the iPhone is still a status symbol. People have iPhones because they don't want their iMessage bubbles on others' phones to be the wrong color. They're locked into that ecosystem with various purchases and don't want to throw that away. They use a Mac and like the integration.
On top of that, I (as an Android user) am constantly uncomfortable running a mobile OS built by a company that exists mainly to track people's behavior and invade their privacy, with the goal of selling ads (and I am more vehemently anti-advertising than most people). As much as I don't fully buy "Apple's commitment to privacy", they are in a much better place in that regard than Android is. I lock my phone down and give nearly every app (including Google's) zero permissions, and only enable (and then immediately disable[0]) as necessary, but I'm still convinced my privacy posture would probably be better with an iPhone. But I don't want to live in that walled-garden nanny-state, so that's that.
[0] https://play.google.com/store/apps/details?id=com.samruston....
Swipe from the left of the screen goes back a page in the current app. Swiping right on the bar at the bottom goes back to the previous app used. Two different locations but the same gesture. What else is missing for a back gesture/button?
During my time as an Android user, that back button struck me as the single biggest anti-feature in the Android UX. Every application implemented it differently, sometimes I'd find it bumped me right out of an app if I tapped it once too often, others didn't do that. I hated the thing; it required learning a different set of mysterious tendencies for every app and situation. So happy that it's not stinking up the screen of my first-ever iPhone.
can't speak to other tablets but iPads get the job done. I have one of the oldest generation ipad Air that still gets updates. Got it secondhand. It does the basics well enough. I'm not sure an android tablet would even be getting that support.
It has nothing to do with hardware.
I miss the days when I charged my cell phone twice a week.
It didn't take 100 mexapixel photos or display 4K cat GIFs, so I understand why.
But I miss that battery life nonetheless.
When I’m at home I’m so close to charge points all day that I don’t worry about it. And when I’m travelling, I bring an external usb-c battery pack that can fully charge my phone about 6 more times or give my laptop another few hours of use.
Sure, more battery life would be strictly better. But I’m happy with the state of things right now.
Apparently the EU has legislated toolless user replaceable phone batteries by 2027. I’m curious if apple plays ball and if so, what iPhones will look like in a few years.
The legislation calls for phone owners to be able to remove batteries “with the use of commercially available tools and without requiring the use of specialised tools, unless they are provided free of charge, or proprietary tools, thermal energy, or solvents to disassemble it.”
Essentially, no glueing the screen to the battery, which is sensible. I take umbrage with the "without requiring the use of specialised tools, unless they are provided free of charge". Manufacturers should make available specialised tools commercially and be allowed to request deposits for specialised tools by individuals looking to perform one-off repairs to ensure return. Otherwise, it's reasonable. I doubt we'll see a significant change in the form factor.
But nobody wants a phone, they want a tiny portable computer.
Yes, including me. I want everything :/
The most power-hungry apps I run are Slack, the built-in GMail and Messages clients, the Garmin app to periodically sync with my watch, and sometimes Firefox if I actually spend time browsing there instead of on my preferred laptop environment. The camera app also eats power when actually taking pictures or video, but I guess I rarely do.
When I first start using a phone, I go through a little effort to disable things I don't want via the system apps menu. For me, that includes the Google Assistant and their native launcher, because the last thing I actually want is to trigger search functions willy-nilly. If I want to search, I'll open Firefox and search...
The ThinkPads are pretty good laptops, especially if you put Linux on them.
Battery life is (not exaggerating) 5x or more in my experience.
It's honest to god, much faster.
Completely silent and cool. (one of my thinkpads almost burned me it got so hot, and the fans get so loud)
I've never had a single crash, random restart, failure to sleep, failure to charge, driver problem, touchpad randomly not working, wifi failing, all of which I've had with thinkpads.
Those are Linux driver issues, not HW issues.
People always complain about Lenovo in these threads, I think because they are held up as the “good non-Apple laptop” brand for whatever reason. I suspect this reputation makes people assume they can just grab any random model and it will work perfectly. That’s just a roll of the dice, maybe weighted in favor of working, but still random.
Sure, that's why there's now a dozen Laptop brands that ship with Linux compatibility in mind.
The touchpads on my wife's T470 and my T480 have very similar intermittent issues, despite her running Windows and me running Linux.
Especially since most commodity HW is in a constant race to the bottom in terms of pricing, calling them "lazy" is a huge slap in the face, especially if you knew how overworked and underpaid people in that industry tend to be.
https://www.reddit.com/r/ASUS/comments/ry0nwb/the_asus_flip_...
But it is pretty easy to get 14 in Linux I think, at least if you believe the battery indicator.
Nah, it's common across all x86 devices. Even Apple's old lineup... which is why they went for M in the first place, Intel couldn't be arsed to deliver something power efficient.
Huge differences come probably from the lack of user skills, less about the OS. Or just broken drivers.
And the configuration is pretty helpful, for example I have an OLED screen, so I can get some power savings from making things mostly black.
Plus the hard drive can mostly be idle; you don’t have Cortana or whatever they call it now poking around for interesting bits.
I also have a Anker 737 battery, with it I can double the macbook's battery if fully charged. The Thinkpad would only charge partially, so wouldn't even double.
I typically get a day of work out of my Zenbook flip 13; I haven’t really measured the battery performance rigorously because it is easily long enough that I don’t think about it (the battery indicator will say 14 hours, but those are of course pretty flaky). I’m a vim/Firefox with ads blocked guy though so I guess I must not be making it work very hard.
I used ThinkPads for 7 years until getting new M2 Pro, mostly with Linux.
Touchpads on Thinkpads are not getting even close to Macbooks. You need external mouse.
Also the the basic screen quality on current Macbook Pros is beyond their top quality products. Try to look for 1000 nits screen? Not even gaming laptops quality ones.
And battery life...
And performance...
When you have enough performance on your machine, the physical touch, screen and overall stability goes beyond everything else. Thinkpads have better durability on keyboard tho.
I also used to have one of those OLED Thinkpads and that was the biggiest mess I ever hard. They even cancelled OLED screens on all products for 4 years after that. The screen just broke every one month.
W-series, P-series, top of the line
Switched to Mac M1 this year, and.....gosh. Longer battery life, better performance, higher resolution, brighter screen...it's not even close.
I wish mac would stop making the track pad so damn big though, the amount of palm activations I have on that thing drive me bonkers.
My experience of the P14s says that either I have a dud (other colleagues complain vociferously about them, too) or your MacBook is defective.
But 80% of my usage with external keyboard and mouse.
And the trackpad! I always evangelize the Macbook trackpad because that shit is bananas, as it were.
The only trackpads I've found that feel close to Apple's on a hardware level are the ones produced by Sensel (https://sensel.com), and those aren't in every laptop. Then you have the driver situaton on top of it, and Apple's tight vertical integration just always seems to give it the edge - I literally never experience invalid taps or movement, etc.
Not only does it have a great trackpad (with an ability to become a numberpad), it also has an optomechanical keyboard, with "blue key" like feel. Plus a 3080 in it for games. It also has great cooling, so the fan only is on if you're hitting the 3080 hard.
It is certainly the most fun laptop I've owned (it has led backlights for the keyboard, too)! Granted, it runs windows, but win11 is pretty nice, honestly. No idea how amenable it is to putting linux on.
And that doesn’t even get into the “fun” of there being differences between the versions of Android shipped by different vendors significant enough that maker and model-specific bugs and behavior inconsistencies are a concern, which is only a thing because of manufacturer insistence on deep customization (compare to Windows where if it runs on fine your PC, it probably does for 99%+ of other PCs too).
I have a Surface Laptop 4 with an AMD processor and 16GB of RAM. I'm extremely happy with it, though I'll concede that the build quality is a click lower than a M1 MacBook Air (two of the rubber feet have fallen off of mine, being my main ding against it) and nobody can touch Apple Silicon's battery life. But aside from that, it's definitely in the same arena for build quality as an M1 MacBook Air (my wife's daily driver, so I'm not just saying that out of ignorance) with, IMHO, a better keyboard and a touch screen if you're into that sort of thing. Oh, and the facial recognition unlock is the best. I've had zero issues with stability—Microsoft pays more attention to squashing Windows bugs on their own hardware, it seems like.
Surface Laptop 5 has been out for about a year, but it was a totally microscopic incremental refresh. That means the Laptop 4's have dropped in price a lot, even though it's still 95% the same laptop.
My exact model of Laptop 4 can be had on periodic sale, refurbished on Woot.com for ~$700 or less, which is a screaming good deal IMHO for what you get. You could almost get two of these things for the price of one new M1 MacBook Air once you factor in the (IMHO mandatory) RAM upgrade.
Also you can't really run any other process alongside as long as it uses above ~5000-1000mb (so no Node for instance). Having a browser with more than a few tabs open alongside is also an issue.
Maybe a ~5+ year old version might work better.
This is scary as fuck. Combined with all the telemetry and tracking M$ is now doing without care from within its operating system.
Windows and Android are subsidized data collection applications which run on subsidized hardware. Simple as.
If I turn out to be the world's first facial recognition casualty, that would be SUCH a hilariously unlikely way to go that I almost couldn't even be mad about it.
How does Microsoft monetize (or even could)? Are you just saying random things?
Also you could just install Linux, of course battery life would likely be even worse then.
People whiff that (cough RDNA3), and people overcome it kinda (Raptor Lake), but ceteris paribus, their shit is just from the future.
Having a bone to pick with Apple is a very reasonable thing, I’ve got a few gripes myself, but that’s why you buy something 2-3 years behind the cutting edge. It’s not because it’s better.
On the phone, I started with Android, so just kind of used to it... I've bought about every 2-3 generations for a while, currently on a Pixel 4a. I tend to avoid the high end, and find if you wait 3 months or so after a new release, the kinks are usually worked out by then.
As to the iPad, there really isn't a good alternative that I'm aware of... there are still a few Android options, none are great... the MS surface tablet and other convertable laptops are okay, but still not as nice a UX, it's not my thing so doesn't bother me, but can understand why if it works, it really works for you.
Watch is about on par, from what I understand.. again, not something I'm into personally.
I tend to take the Apple option for work (software dev, mostly web/svc oriented) only because corp Apple experience is generally better than corp windows.
The Framework laptop is my choice. It is not the best in every category, but it is mine.
I didn't like the weak hinges, I replaced them. I can replace the battery when I need. I can upgrade the memory or hard disk, or motherboard or screen when I need.
The thing with Apple is that their way of vertical tech integration results in highly polished, non-standard, unservicable machines. They are nice, but not worth the trade of ownership for me.
Desktop Linux is not as nice or facile or polished, but it feels like "my" desktop because I can modify it. When I use MacOS, it feels like I'm just renting somebody else's computer. It's a very nice computer, but it can never be mine.
It’s like saying that buying a condo isn’t home ownership due to an HOA having some oversight. Some people are totally fine with that, it doesn’t mean it’s less “theirs”.
How much you control something directly relates to how much you own it mentally and practically.
https://us.starlabs.systems/pages/starbook
(I know Framework isn't rebranding stuff - just throwing another in the mix)
Good luck getting one though, wait times seem bad every time I look.
As someone who refuses to use Samsung phones because of the bloatware (and was using a Pixel 4a until the sim slot crapped out last week, of all things) I've actually been pretty happy with Samsung's tablets.
Products are as good as the worst part. Apple‘s complete integration allows them to more easily fix the worst part since they have control over almost everything. Historically, "open" systems, as Bill Gates would call Windows together with the suppliers such as Intel and Dell, could get away with some bad aspects as long as they just threw in new CPUs with smaller transistors. Now that Moore‘s law and Dennard scaling have slowed down, fixing the worst part is the only way to find good improvements.
ChromeOS is great. The host OS "just works" and I have a VM/container env to do development in. It feels secure, operationally straightforward, and low maintenance.
I don't really care a ton about my phone. It works, battery is fine. It makes phone calls, plays music. idk. I care way more about my laptop.
It's one of the reasons I sold my iPad for a galaxy tab s7+. Every alternative I tried on iOS was just shit in comparison, paperback especially.
I have the opposite experience. A few months ago a friend of mine had to buy a new iphone because their phone couldn't hold a charge. Shortly after they received their new phone, towards the evening, they remarked how happy they were that their new iphone (literally a few days old) still had 36% charge after most of a day's usage. I looked at my 2.5 year old (at the time) pixel 4a and I still had 84% charge.
> having to live with endless amounts of compromises just to get away from Apple.
Having basic system functionality, such as GPU accelerated OpenGL, Vulkan, or OpenGL ES, seems like a catastrophic compromise. Like I can compromise about how the widgets of application foo and the widgets of application bar don't match each other, I couldn't care less. But no Vulkan support? Forgetaboutit.
Everything is a compromise.
A while ago, I wanted a new notebook:
I looked very hard at a 16" M1 Pro with 64 GB of RAM, at approximately USD 4000, tiniest storage possible. I really really wanted to run this with Asahi Linux.
I purchased a Dell Inspiron 7610 with 16" display (and known design touchpad design defects), 3K resolution, sort of light-weight, Tiger Lake 11800H CPU, Intel + Nvidia hybrid graphics, now running at 64 GB of DDR4 RAM, 2 TB of very fast PCIe 4 SSD, 1 TB of PCIe 3 SSD.
Professionally I run this with Windows 11 Professional + VMware Workstation -> Fedora 38 because of an Azure VPN; in my private life this is plain Fedora 38 dual-booted.
Why? USD 1700. Less than half the cost.
Native podman / docker. CUDA. The (still) dominant architecture (x86). I am typing on Proper Keyboards anyway.
It's more like emigration or a divorce it will hurt and it's a big change. For most it's not worth the bother.
my pixel has good battery life.....I know it's anecdotal but it's been fine.
I've always been an android user on smartphones. Was samsung in the past but now I have a pixel. I like the pixel and vanilla android experience overall. Android allows some freedom to customize, I like their call screening, and the wide choice of apps. Pixels are also starting to be supported for longer; maybe not as long as iphones but it's always been an android issue and they're finally starting to address it. Stability is there imo. I have all the apps I need to do what I do everyday but obviously everyone is different.
I own a variety of different hardware including apple products, but I'm not 100% reliant on their ecosystem, so I'm keeping the pixel for now.
>Also, couldn't find anything coming near the value of a baseline Macbook Air M1 as far as build quality, battery life, stability etc. is concerned.
Agreed
As many of my services as possible are self-hosted, and as many of my apps as possible are FOSS, but I access them with Apple hardware. And as my M-series Macs age, they'll become Asahi machines.
This is the best compromise I've found. The truth is, Apple stuff still does Just Work, and having an actual Unix base is nice too. Open standards and protocols can get you a long way away from the walled garden aspect of Apple to the point where really they're just nice computers that don't really infringe on my life in any way.
Companies with all their bureaucracy are often slow, but that bureaucracy also isn't entirely superfluous, and frankly I don't know if any of this was on any given company's list of things to do. Not sure anyone beat anyone to the punch here.
For “boring” and “well-trot” stuff that people can just do on autopilot, sure, that scales.
For projects with zero obvious paths, an experienced and lean team is necessary.
I have wasted too much time for superficial CRs, and hand-holding people who didn’t provide value.
Only if they're not including documentation. Or maybe only very, very, very minimal documentation.
If you want full documentation, translated to a bunch of people, then (for now at least) you'll need more than those 2 people.
But even in the general case, college does not directly prepare you for your proffesion (nor is it meant to) and you are expected to learn on the job. And if what you say is true that you are not learning while working there would be no reason for companies to seek employees with experience.
There are a billion obvious signals compared to the people who clock in at 8 AM, sign out at 5 PM, and argue with your teammates about problems that entire swaths of engineers consider rudimentary: understanding how to write patches in readable ways, not screwing up git logs, not submitting PRs 10k SLOC long with no explanation as to how the automated output was created for replication and verification.
There are obvious clowns in the industry, and people who really love doing this stuff, and you can figure out who they are in a 5 minute conversation.
It really insults people when you tell them this, because yes, there are absolutely people that work harder and longer than you because they want to and enjoy it--they don't just go home and watch Netflix.
You seem to be confusing volume of work and passion for skill. Some of the best engineers i know will are very diligent about work life balance (i guess you call that clock in/sign out), do not have publicly visible git hub because in their spare time they are either with their families/communities or enjoying other non tech related hobbies.
A good programmer (from an employer perspective) is first and foremost a professional, passion and loving doing stuff is good but can only get so so far. I know a lot of the passionate programmer who basically suck.
> There are obvious clowns in the industry
Agree, and the worst seem to be the one thinking they have this magical/predictive ability to discern talent based on their limited life experience.
Saying the inverse is true is highly unlikely over large populations of individuals across any field, not just software development.
You're telling me that you think musicians who are "very diligent" and practice less can be "some of the best" you'll ever have exposure to compared to those who are working in music all the time, just because they like it?
It's a delusional concept. If you want to be good at anything in life, you will end up spending more time than other cohorts in any given discipline. But for some reason in tech, people like to believe that's not true because "work life balance."
Did it ever dawn on you that some people just like to write all the time? Or produce music all the time? Or paint? Or sing? Or act?
You're assuming skill rises meaningfully with just volume of experience. Who's a more skilled driver? The plumber that drives his van around to jobs all day and does about 1K miles/month or the guy that mostly rides his bike except for weekends when he's taking a defensive drivers course or going to a track day?
I'd bet $$$ that the plumber spends a lot of time checked out / in zombie mode on the freeway between jobs and the motor-sports enthusiast is hyper diligent when driving.
> Saying the inverse is true is highly unlikely over large populations of individuals across any field, not just software development.
Perhaps, but this is - again - because you're missing the point; meaningful advancement in skill comes from experience gained while attempting something an individual is new to/uncertain/uncomfortable with and not the same thing that the individual has done a thousand times before.
> You're telling me that you think musicians who are "very diligent" and practice less can be "some of the best" you'll ever have exposure to compared to those who are working in music all the time, just because they like it?
Yes. A simple counterfactual: not all musicians that practice 18 hours a day become successful. There's a lot of work in being the best, absolutely. But some people have some fantastic genetics/general-upbringing/predisposition to leverage. Same thing with sports. There are comedians that you've never heard of that spend more time writing jokes than world-famous comedians do.
> Did it ever dawn on you that some people just like to write all the time? Or produce music all the time? Or paint? Or sing? Or act?
Absolutely, but the people that do $thing all the time _and get better at it_ are the people that are constantly looking to $difficulty++ on $thing. I love reading and I'm always getting better at it because I don't stick with the same language/length/difficulty level all the time :).
> People who do more will, by definition, have more experience than those who do less.
Disagree. The quality of work, and the intensity is as important as the length of work. 100hr of focused work is better than 1000hr of distracted, unfocused work.
It also depends on the type of work, i would argue that someone who does 50hr of Haskell and 50hr of c++ has more experience than someone who does 150hr of just c++;
It also depends on the type of experience, sure maybe ( a strong maybe) your lone 1000 github star can produce more code, but being a professional programmer is more than just producing code. Communication, planning and general don't be a doucheness are also important. A parent who is doing 8-5, and spend the rest of the time managing a family would score higher on those metric.
> The engineers who spend their time reading and working on problems because they want to, creating larger volumes of work than those who only work an 8-to-5 job will generally always have a larger breadth and depth of experience.
Same remark here, depends on the focus and intensity of work. It's a well documented things that after 40hr a week, the quality of work and focus tends to degrade.
But even more important, you are assuming that the time the "8-5 people" spend not working on computer related things somehow also doesn't count as experience, and can not somehow synergisticly enhanced one professional work.
At the base level, you have the foundation health related thingy like good diet, proper rest etc...etc.. which does take time. But also well know thingies like ideas poping in when one get some distance to a given task.
More important, cultivating other interest and stretch one's minds and have some interesting effect.
> Saying the inverse is true is highly unlikely over large populations of individuals across any field, not just software development.
Strawman, not really gonna touch this.
> You're telling me that you think musicians who are "very diligent" and practice less can be "some of the best" you'll ever have exposure to compared to those who are working in music all the time, just because they like it?
This is still a strawman. But at least it's more interesting.
To answer the question : Yes... its called talent,training quality and genetic predispositions.
If long hours of work was the only thing required, the profession of coach wouldn't exits. In sport, most of the top player are very motivated people, with ungodly work ethics and drive... They still invest in personal coaching because just "doing" is not enough, doing the right thing and the right way is also very important.
> It's a delusional concept. If you want to be good at anything in life, you will end up spending more time than other cohorts in any given discipline. But for some reason in tech, people like to believe that's not true because "work life balance."
> Did it ever dawn on you that some people just like to write all the time? Or produce music all the time? Or paint? Or sing? Or act?
I see this as faulty logic at multiple level. Even if i give you the fact that hard work/passion etc... are strongly correlated with excellence. It doesn't follow that hard work/passion etc... are a good selection criteria when looking for excellence.
A good analogy is height and basketball skills. It's pretty clear that being tall helps some might even say is required. But within the NBA (or any other organization of "professional basketball player), nobody is drafting people based solely on height. One might even say that the relationship between height and skills in the NBA is fuzzy at best.
"The U.S. Bureau of Labor Statistics reports that the average person working 45 hours per week earns 44% more pay—that is, 44% more pay for 13% more work"
Sure there are very passionate people who enjoy programming so much that they wish to do so far outside the standard workday.
Some of those people are also very highly skilled, experienced and organized.
There are also people who work a standard day, push Jira tickets around, and try to blend into the organization and hope nobody really questions how much they personally get done.
There are also plenty who have good work/life balance and are also skilled, experienced, good problem solvers, good communicators, and very valuable to have on your team. They might have some measurable productivity loss compared to your ideal, but probably not by 2x or 10x.
I have also run into several of the ultra-focused passionate folks who will stay up all night hacking at a problem to make it work, who produce prolific line-counts of code, and fall very much into your camp of 10k line indecipherable PRs that are definitely not going to be maintainable long term in a team or organization.
You can try to correlate some of these factors together, but it's perhaps not as simple as your original comment presented.
Nope. Some people spend a lot of time doing because they need more time to get it right. Hopefully they do improve over time.
Apple has committed to support for OpenGL 3.1, and that's it. They even rewrote their OpenGL driver for Apple M1 to be an emulation layer on top of Metal, so that existing applications keep working, but they're not going to implement any newer versions of OpenGL. Nor should they.
I have a lot of criticisms of Apple, and I think they could be doing a lot to make Metal a better API with better tooling, but not caring about OpenGL is a perfectly sane decision here.
There's a small set of legacy "confidential" tests that you have to pass for GL conformance. They can't be open-sourced for legal reasons. The current CTS working group would like to get rid of them, but it's hard to justify spending time on GL these days...
You can definitely pass conformance with a driver that's horribly broken in practice. GL/ES/GLSL are huge and there are holes found in these specs all the time. And it's not like game developers read them anyway; whatever works on their test devices gets shipped.
Apple has invented, contributed to, and adopted a long list of standards. You can easily Google or ChatGPT the list if you don't know your tech history.
Apple deprecated OpenGL and OpenCL support in 2018 for very reasonable technological and strategic reasons that I understand you disagree with. But that doesn't change the fact that OpenGL is a terrible fit for modern computing/GPU architectures.
The story seems really complicated from a technical point of view.
Whom is OpenGL ES 3.1 compliance for?
Apple is shipping DirectX compatibility in Game Porting Toolkit.
I understand you are making a stylized comment. My stylized comment is, there's a lot of stuff going on everywhere, all the time, with all sorts of technologies. You're not illuminating for me, compared to all the other people toiling in obscurity, what about this has pressed so many buttons for the Hacker News audience? Because it's not OpenGL ES 3.1 compliance.
Is everyone missing the part where Apple left the door open for other operating systems and development thereof when it would have been relatively trivial for them to lock the laptops down.
They literally made their own silicon and built an entire platform. Do you think it's a mere mistake that they left it open to running other operating systems?
It's really disappointing to see everyone bashing Apple when it's clear to anyone paying attention that they made a conscious decision to leave the door open for 3rd party development.
Maybe I'm just a jaded grey-beard but I suspect that this is more of a "placate the anti-trust regulators" play and not a genuine olive branch offering.
Apple gets to say "see, look! Not only are we not locking people out - there's a whole micro-niche community that's taken root. If that isn't proof we're not abusing our position, I don't know what is..."
They left the door open, but just barely. The reverse engineering efforts will always be a step behind making sure that there's always going to be a "non-apple" experience that will be objectively inferior in one way or another.
I understand skepticism and not always giving corporations the benefit of the doubt, but they _clearly_ spent a lot of time and resources to make third-party OSes viable on Apple Sillicon Macs.
This actually isn't clear to me -- can you explain? Besides keeping an open bootloader [0], I'm not aware of any affirmative actions Apple has taken.
[0]: https://github.com/AsahiLinux/docs/wiki/Open-OS-Ecosystem-on...
It boots in a notably different way than iOS machines do, and has some (AFAICT) pretty unique capabilities, including a fully-verified signed-boot of macOS partitions, while allowing third-party kernels at the same time.
Asahi's "Introduction to Apple Silicon" [0], and specifically "Security modes, Boot Policies, and machine ownership" paragraph outlines some of that, Apple's "Platform Security" [1] whitepaper does too.
Asahi's docs also explicitly state the same thing [2].
If you still don't think that shows significant amount of work and care were put into deliberately allowing third-party OS's to work on those machines, I don't think I can convince you otherwise.
[0]: https://github.com/AsahiLinux/docs/wiki/Introduction-to-Appl...
[1]: https://support.apple.com/guide/security/welcome/web
[2]: https://github.com/AsahiLinux/docs/wiki/Apple-Platform-Secur...
Seems to me like they can’t decide whether they want Linux on their hardware or not. I bet different people in the org are pulling in different directions.
Why can't the same "there is no OS except iOS allowed on iPhones" argument be applied here? If the only os that boots on a macbook is macOS, that's starting to smell like anti-competitive behavior the same way that only app store approved apps can run on iOS is anti-competitive.
That is to say, unless I am truly off my rocker and remembering a fever dream: it's not just a "placate the anti-trust regulators" play.
I'm pretty sure I've also seen it mentioned on HN itself that Linux is still used within Apple for certain aspects of hardware development, so Apple themselves need it to work to a certain degree.
That would be strong evidence that there's at least _some_ support internally for them but doesn't explain why they bothered at all.
The lack of explicit endorsements and documentation certainly has me thinking that at least _some_ of apple doesn't want this happening at all so they're at least going to make it hard. It may not be a "what's the bare minimum support we have to do to avoid being a poster-child for anti-competitive behavior" that's completely driving it after all.
I mean, you're kind of glossing over my second point from my comment:
> I'm pretty sure I've also seen it mentioned on HN itself that Linux is still used within Apple for certain aspects of hardware development, so Apple themselves need it to work to a certain degree.
Anyway, I went and dug around and found the HN discussion of that Marcan tweet that's been deleted - you can browse it below if you missed it or are curious:
https://news.ycombinator.com/item?id=29591578
Notably, this comment from Saagarjha who I trust on Apple-related matters is what I was referring to regarding Apple using Linux internally for some of their work:
https://news.ycombinator.com/item?id=29599889
All this to say, if the people who have some level of vested expert knowledge in this domain - like Marcan or Saagarjha - don't buy the conspiracy theory angle, then I'm inclined to side with them.
But I have to say I don’t understand how what Saagar is saying is supporting your (our?) point. Apple has ability to do a whole lot of things that will never make it to end-users — just because some flavor of Linux is being used in the CPU bringup process doesn’t mean anything for the final products.
As evidenced by the fact that M1 is far from the first chip they brought up in-house - and even then only on Macs, not on iPads which use the same chip.
I hear they even have some non-Apple hardware running macOS in data centers, the absolute horror ;P
But they did. It means somebody did care.
But they failed, got beaten by almost one-man-army "team" that started running miles behind from another country behind chain of mountains. It's unreal.
It's unreal because Apple has everything - talent, hardware and software and got beaten by reverse engineering the whole thing.
Such a slap in a face.
1) It's a project that a lot of people want to see happen, and
2) It's a stellar example of a well-executed open source project at all levels.
Moreover, Asahi has been my daily driver since the alpha was released back in March 2022. I migrated to Fedora Asahi Remix (their new flagship distro) earlier this month, which is excellent (https://jasoneckert.github.io/myblog/fedora-asahi-remix/).
I used to wonder why anybody who is not an iOS developer would buy a Mac. Now I just accept that some people make different choices than I would - just with most everything in life.
It takes significant resources and impacts release schedules to, say, support an on-going vulkan implementation... I think there would need to be a business argument for it. Avoiding "shame" probably doesn't cut it.
It just strikes me as strange when people expect Apple to spend money and focus on their own personal priorities... especially for things that are inherently community-driven.
Perhaps there's a "community goodwill" argument to make, though I doubt they'll try to chase the goodwill of people who complain that Apple "has become is just a corrupted mess of greed behind a curtain of politically correct marketing videos."
I mean it isn't. But it would be nice if they supported at least any graphics standard.
Well Apple does implement the standard. They DO have OpenGL, but their driver is not fully compliant apparently.
>> It takes significant resources and impacts release schedules
Well it seems 2 people working for a couple years managed to do it without much in the way of documentation that Apple clearly has (they built the F-ing thing).
Apple has considered OpenGL deprecated for a long time now, but they do support it (they brought it to M1 and M2) and it makes sense to keep doing so. They really should be more conformant. If a standard is worth supporting, it's worth supporting well - and Apply has unlimited funds in comparison to these two people.
Let's see... on one hand we have two devs who made it happen (for OpenGL; with Vulkan coming in the future), with essentially no funding, purely in their spare time and without any documentation, just by reverse engineering the hardware.
On the other hand we have a trillion dollar corporation, with 100 billion dollars in profit last year, with over 150k employees, with full documentation for the hardware.
Yep, it checks out. Apple's definitely resource strapped and can't afford to do it. No way they can compete with two spare-time hobbyist. Would be too expensive.
I'm sometimes really amazed how Apple-biased a big portion of HN is. People here can always find some sort of excuse to justify whatever shitty new thing Apple is doing (or why it isn't doing something), no matter how much mental gymnastics it requires.
Not really? Like, we can look at this and point fingers, but Apple will not be ashamed, because they do not care. They deliberately don't bother with standards conformance unless doing so is a part of their strategy. Standards conformance for OpenGL or Vulkan doesn't make sense when they want everyone to use Metal.
It's dumb, and I marvel at how childish Apple always behaves with things like this, but that's just who they are.
Yeah, instead of drivers for M1, I'd be more impressed+happy if someone implemented the iOS APIs running on Linux, like we have Wine for Windows on Linux.
But Apple clearly has zero interest in OpenGL. Thats been obvious since before the M series chips.
What they’ve done so far and continue to do is incredible. I love following what the Asahi team has done.
But anyone can win a “race” against an opponent who refuses to play.
Shame Apple for not playing the game if you want, but they could have easily done this if they wanted to.
Apple are by no means perfect but over pretty much every other service (shout out to Mastodon being too small to bother with I presume) I have used I have received spam.
Advocates of truly neutral carriers, open code, et cetera, et cetera, so on and so forth don't really have an answer to spam in my experience. I would say that almost no one has an answer to spam except seemingly Apple. And while their answer sucks it is an answer.
In the modern world telecommunications are a requirement to participate in society. I don't think it's unreasonable to have spam be your number one concern. It's a waste of my existence even though I ignore all of it and take appropriate pro social actions by using whatever kind of report I have available to me. There are people who fall for the scams (I have met and even know a few) and they have lost heaps of money.
Apple would be destroying a huge amount of value for their users were they to open up their service more easily to spammers. It's not our job to give up our lives so someone's theoretical version of a better society can exist.
I say this with every bit of code I have ever published being GPL3 and having advocated it in every single project I have ever worked on. But I have never built a telecommunications platform.
Seems trivial by but allowing anyone to message anyone else unless they exchanged their contacts physically (by showing each others QR code or something).
Love the euphemism. This puts Apple to shame, plain and simple. They obviously don't care about standards, or compliance, because they like people to be walled in their own little private garden (still waiting for the facetime standard, or any kind of cross-platform technology created in the past 10 years).
If i weren't an iOS dev, i would have ran away from the apple ecosystem a long time ago. I love their hardware, and loved the brand back in the 80s and 90s when apple was about creativity, putting humans first before machine, etc. But what this company has become is just a corrupted mess of greed behind a curtain of politically correct marketing videos.