Buttons840
If we don't value that though--if we don't value understanding the system and just thinking through problems as a group--then let's stop pretending and just not do code reviews. Probably nobody cares and just types "LGTM" after having their own LLM do a spot check to cover their ass.
It's really easy to push developers to stop caring. If management says "go fast fast fast, use those LLMs!", then developers can't keep up, get frustrated, stop understanding the system, and at that point they're just there to collect a paycheck before society collapses. Or, if management is making dumb decisions all the time, same thing.
Hopefully as implementing ideas takes less and less time and resources, smart people who actually care will start building things with other smart people who care.
Why some of us work more and earn less starts to be a little harder to answer though...
I've always laughed at that phrase, thinking "haven't these things been improving themselves since the very beginning? This is all just iterative gradient descent, each step is a 'self-improvement'", but this really is different.
I wonder if we'll ever discover a new branch of linear algebra or something that allows us to find the optimal weights much more efficiently? Maybe AI will help us discover it?
I mean, from game company perspective, will they really care about their old games getting reverse engineered when their next big title can be clean-room recreated by anyone with the skill to write a sentence? Maybe creating a game similar to the next big release will be something that the AIs refuse to do next? Interesting times.
As an aspiring game developer myself, I guess reducing the accessibility of old games benefits me (but I don't like it)--and hey, if you can't get that old game to run, maybe we can vibe code for a weekend and make a new game that captures the same feeling.
And yet, that argument I just made often bothers me, because I do think there is a place for strong AI in games, and many people just reflexively say "strong AI wouldn't be fun". I think they are partly right, but I also think a strong AI that is purposely dumbed down in fun ways could be really enjoyable.
When it comes to shooters though, those games aren't really about competition and decisions, they are about giving the human player an experience. I do think strong AI is overkill in such situations.
A strong AI for chess absolutely improves chess computer games.
A strong AI for a Magic: The Gathering style card battler would improve the game.
A strong AI for Civilization would improve the game, but I think we're starting to get into a realm where you can fake some things. I do think Civilization games are lacking because of poor AI, but I don't know that we need LLM-levels of AI in Civilization.
Again, in shooters, there's no decision, no illusion of fair play or equal competition based on making decisions, it's all about the human experience, and so LLM-level AIs aren't needed here at all.
I mean, these AI companies have money, and they want data. I have data, and I want money. Maybe we can work something out.
In a world where buying and selling data is central to entire industries, why shouldn't I gather and sell my own data?
These old basic algorithms often have mathematical proofs that they will converge to optimal behavior, and they do so fairly quickly. Turning the complex world of the game into a Q-table would require some creativity and judgement, but is not that hard I think.
In the end we would have a controllable AI that actually does adapt. That's my hope anyway.
He reported it responsibly and then the governor personally started attacking him and threatening him with a felony.
I checked your link and I see that is a 2022 DoJ policy. How much peace of mind do you think a DoJ policy (not a law) from 2022 gives me?
I read as far as the first sentence: "The policy for the first time directs that good-faith security research should not be charged."
Soooo... the underlying message here is that good-faith security research is technically against the law, but their policy is not to press charges. They clearly consider good-faith security research to be technically against the law, because it wouldn't make sense to say "for the first time, our policy is to NOT charge people who follow the law"--that makes no sense. What they're saying is "we could charge good-faith security researches, but let's not as a matter of policy".
Reading further you see the policy is about NOT prosecuting people who do something like use an alias as their account name. That same paragraph says their focus should be on people who access systems without permission.
And to be clear, I am advocating for red teams that operate without permission. The bad guys are attacking our systems without permission, and I think the good guys should be protected when they do the same for a good purpose.
All this will tend to get blamed on AI, but AI didn't put these vulnerabilities into place. AI is just a tool that can be used to discover vulnerabilities, and the only question we have to answer is whether or not that tool should be available to regular people.
Some will try to frame the question as being about whether we should allow AI aid in cyber-security, but that's not the question. This technology isn't going away. The bad guys will have it. Nations will have it. Again, the question is, can regular people also continue to have it?
What I mean is, look at how much time and effort we spend on making software services beautiful and branded, and so little time spent on security. In the future we'll probably have fewer webpages and more hardened text-based APIs that end users interact with via their AI agents.
I'm thinking it might be a nice playground to just experiment with different game AI architectures.
I've been thinking of trying to combine extremely simple Machine Learning techniques, like tabular Q-learning, with a variety of scripted action and goals. I want to try mixing a lot of really tiny machine learning algorithms (maybe neural networks, but not necessarily) into classic AI scripting and see if it can be more dynamic, but still predictable and controllable. Screeps would be a great testing ground.
I don't trust the JavaScript code I run in my browser, I don't need to.
A language with a strong enough type system and effects system could say, "this function updates the users preferences, and may not access the network, and may not access data from other users", and the compiler can ensure these constraints AT COMPILE TIME! Provably correct code.
If something is legal, the government should allow it.
I am saying that it shouldn't be allowed, because it is not in harmony with the laws, and is therefore illegal.
When DoorDash drivers subtract vehicle wear and tear, fuel, depreciation, and maintenance from their earnings, their net hourly pay frequently drops below the standard minimum wage.
DoorDash benefits from desperate people who slowly transform their vehicle into cash by laboring thousands of hours. They could have just sold the car; either way they end up with cash but no car.
People need to pay rent, so they look at their capital, owning a car, and then trade away that capital for less than it's worth, and a few years later they are worse off, but at least they made rent for those months.
You're right. Duopolies aren't great either and just because two companies are in fierce competition doesn't mean everything is good with the law. Both companies might be engaging in illegal anti-competitive behavior.
At least you recognize that who is and isn't a citizen is no longer determined by law and facts, but by "guys".
The PR reviewers delegate work to programmers, the programmers delegate the work to AI; then, the programmer reviews the AIs work, and the PR reviewer reviews the PR.
Those "architects" or other idea people should be reviewing the PRs and keeping an eye on the whole system. That's their job, right?
Usually the programmers are responsible for their own work, and then also reviewing their own work, which is just weird. The context switching is very draining.
The problem is that PR reviews are viewed as a side-task, and it's a thankless job. The guy who implemented the fancy new feature will be personally thanked by the CEO and taken out to lunch, the PR reviewer who pointed out in the original PR that it would corrupt the database gets a "nice catch" comment, and that's it.