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Re:What's new in the .NET 11 runtime by bob1029 on Tuesday November 10, 2026 @09:01AM (#50440515)
I am looking forward to async stack traces being more legible. It might encourage developers to actually read and use them.
Re:What's new in the .NET 11 runtime by SurajMishra on Tuesday November 10, 2026 @09:06AM (#50440587)
For the features that overlap between golang and .Net, can someone please let me know why people choose .Net over golang for non legacy systems? As far as my limited knowledge goes, go is much more efficient in syntax and memory.
Re:What's new in the .NET 11 runtime by bjoli on Tuesday November 10, 2026 @09:15AM (#50440708)
Go isn't as much fun. And is usually slower for my work until I bump up the GC and then it uses roughly the same amount of memory.

I have also found c# async to be lighter than go's concurrency story, and dotnet11 is going to make that much more clear.

Now: I write software for fun, not for money.

Re:What's new in the .NET 11 runtime by SurajMishra on Tuesday November 10, 2026 @09:20AM (#50440764)
So for a requirement where both golang and .net would suffice, would you choose .Net over golang?
Re:What's new in the .NET 11 runtime by bjoli on Tuesday November 10, 2026 @10:17AM (#50441591)
Yes. Unless I really need CSP, but then I would much rather use f#+hopac because CML is the bee's knees.

For general concurrency where async doesn't suffice, go is nicer than C#, but hopac is nicer than go.

If go had proper concurrentML I am pretty sure I would use go a lot more. Again: this is for hobby projects where I get to choose freely.

Re:What's new in the .NET 11 runtime by abstractcontrol on Tuesday November 10, 2026 @12:01PM (#50443083)
Based Hopac enjoyer. I built the Spiral's language server using it. I have to admit though that these days I just use native .NET channels for all my message passing needs.
Re:What's new in the .NET 11 runtime by bjoli on Wednesday November 11, 2026 @09:16AM (#50453703)
I vastly prefer cml, but hopac has a lot of missed opportunities. I vibe coded my own language on top of c# that has a cml that is much more integrated with the language (and no other constructs are available :)). Being able to use events for things like reading from ports, so that you can select over reads and only the winning read actually takes anything from the port is more than nice to have. Or having STM that can be run as an event, so that you can choose over a transaction or a timeout in extreme congestion. Since it is composable, you can abstract away a lot of the details behind simple function calls.

I am kind of curious if it becomes faster when moving to dotnet11.

Re:What's new in the .NET 11 runtime by i_s on Tuesday November 10, 2026 @09:18AM (#50440745)
Native interop is much better in .NET, that matters a lot for some systems.
Re:What's new in the .NET 11 runtime by kbolino on Tuesday November 10, 2026 @12:15PM (#50443261)
There's one (usually minor) caveat here, which is around strings. In .NET, like Windows*, strings are UTF-16. If you call into native code that uses UTF-8 strings extensively, then they have to be marshalled (when passed to native code) and unmarshalled (when received from native code), which takes additional time and memory. I've run into this lately, which has led me to write special CStr/CString types (idea borrowed from Rust) to avoid unnecessary, especially round-trip, (un-)marshalling.

* = Technically, Windows now supports the UTF-8 "code page" where applications can use UTF-8 natively, but all NT system calls use UTF-16, so the conversion still has to happen somewhere

Re:What's new in the .NET 11 runtime by WorldMaker on Tuesday November 10, 2026 @01:01PM (#50443813)
C# in .NET 11 adds support for UTF-8 string literals (`ReadOnlySpan<byte> str = "Some sample string."u8;`) which is a step to making such interop easier.

The Runtime has explored attempting "UTF-8 native" string storage as a platform feature especially for Linux FFI, but yeah Windows using UTF-16 is still a compatibility issue where platforms themselves just don't agree.

Re:What's new in the .NET 11 runtime by pjmlp on Tuesday November 10, 2026 @09:27AM (#50440877)
That is an urban myth, CLR was designed with support for C++ in mind.

Also Go is at the stage of C# .NET 2.0, and still plenty of lacking language features.

I really think the creator of C# made a disservice to the .NET community by picking Go for the Typescript rewrite.

Re:What's new in the .NET 11 runtime by fodkodrasz on Tuesday November 10, 2026 @11:43AM (#50442816)
Go still has a better deployment story. Single static binary deployment are king. On .Net 8 I was hitting random compatibility issues with single binary application bundles, with System.Data.SQLite, and other libraries. (had to use that one and not he Microsoft one for some legacy compatibility reason, maybe around Guid handling maybe)
Re:What's new in the .NET 11 runtime by WorldMaker on Tuesday November 10, 2026 @12:54PM (#50443701)
Is cp -r/xcopy/robocopy a folder (with or without tar/zip wrappers) that much harder than single file deployment?
Re:What's new in the .NET 11 runtime by fodkodrasz on Wednesday November 11, 2026 @03:51AM (#50451097)
yes.
Re:What's new in the .NET 11 runtime by WorldMaker on Wednesday November 11, 2026 @02:34PM (#50457459)
In .NET 5+ you shouldn't need to install runtimes, though. Self-contained folder full of DLLs output is the default publishing build today and very reliable at this point (and doesn't have the same restrictions as trying to AOT compile and treeshake everything into a single self-contained EXE).

Obviously, there's a trade off in size having a whole folder of files, some of which would be redundant with other applications, but folder of files using xcopy only deployments have seemed to become the standard in .NET. (Or perhaps more commonly, folder full of files added to a minimal "no runtime" Docker container overlay.)

I don't think I've ever seen a global install of a .NET 5+ runtime. I wouldn't be surprised if some Enterprise was doing it for some belief in HD space savings, but I've certainly not seen it. Just file folder deploys.

Re:What's new in the .NET 11 runtime by pjmlp on Tuesday November 10, 2026 @01:20PM (#50444079)
From your description you certainly weren't using AOT compilation, and forgetting about CGO.

Static linking as the only way in most platforms, we moved into other mechanisms for a reason.

In Go the only way to do plugins, without shipping everything as source code is to use microservices, the more fashionable name for multiple process with OS IPC.

Re:What's new in the .NET 11 runtime by fodkodrasz on Wednesday November 11, 2026 @03:55AM (#50451115)
I'd presume you can still do dlopen despite your binary being statically linked... but I have not expermented in the topic, I did dlopen in Linux libc, and Assembly.Load and P/Invoke in .Net (no AOT).

I wasn't using AOT, it was not something I needed/wanted, but for a TypeScript compiler it would make more sense. I only tried single file binary compilation, as I didn't want to deploy the runtimes, wanted to have them embedded to the air-gapped systems in a simple copy and runway (no installers, etc).

Re:What's new in the .NET 11 runtime by pjmlp on Wednesday November 11, 2026 @05:01AM (#50451584)
Yeah, but that beats the purpose of static linking in first place, especially if the plugins require access to the host process APIs.

Doable, but requires a bit more of extra work, and Go plugin package is basically abandoned, it was not yet been removed due to backwards compatibility.

Re:What's new in the .NET 11 runtime by rewgs on Tuesday November 10, 2026 @02:08PM (#50444770)
> still plenty of lacking language features

Fans of Go (myself included) prefer this. The small feature set is a feature, not a bug.

Re:What's new in the .NET 11 runtime by wvenable on Tuesday November 10, 2026 @02:27PM (#50445052)
The history of generics and Go is enough to keep me away from that mess of a language forever.

Go seems actively hostile to it's users, especially in comparison to C#.

Re:What's new in the .NET 11 runtime by zarlo on Tuesday November 10, 2026 @04:58PM (#50446872)
with Go, they have made one commitment. The language will always be backwards compatible. So code written in today's go should still be able to be compiled in 30 years using the compiler of the day. That means when adding new language features, they are very, very, very particular and stubborn about it.
Re:What's new in the .NET 11 runtime by wvenable on Tuesday November 10, 2026 @05:45PM (#50447367)
Every mature programming language places a very high priority including C#. Microsoft introduced generics, LINQ, async/await, pattern matching, records, nullable reference types, and numerous other features while maintaining a very high degree of backwards compatibility.

But either way, this merely provides an excuse as to why Go is actively hostile to it's users. Backwards compatibility and language evolution are not mutually exclusive.

Re:What's new in the .NET 11 runtime by angrysaki on Tuesday November 10, 2026 @08:38PM (#50448808)
I thought they changed how variables are captured in for loops at one point didn't they?
Re:What's new in the .NET 11 runtime by pjmlp on Wednesday November 11, 2026 @01:53AM (#50450422)
There have been changes in Go already, even if minimal.
Re:What's new in the .NET 11 runtime by mattferderer on Wednesday November 11, 2026 @09:43AM (#50454053)
Migrating to Go was easier because it was easier to port the code instead of doing a rewrite. Go matched the easiest to the way the code was written. C#, F# or Rust would have required a re-write instead of just simple changes.

https://devblogs.microsoft.com/typescript/typescript-native-...

Re:What's new in the .NET 11 runtime by incidently on Tuesday November 10, 2026 @09:29AM (#50440913)
I know it's not quite as important in the agentic world, but the .NET tooling (across Visual Studio, JetBrains Rider, and C# Dev Kit for VS Code) is just awesome. Some people might frown upon full-blown IDEs, but sometimes they're just incredibly handy.
Re:What's new in the .NET 11 runtime by xnorswap on Tuesday November 10, 2026 @09:57AM (#50441289)
Even the non-visual stuff is pretty awesome, claude is able to trace and profile .NET code without skills or MCPs.
Re:What's new in the .NET 11 runtime by mwpmaybe on Thursday November 12, 2026 @10:35AM (#50469125)
Agents need tooling too. :)
Re:What's new in the .NET 11 runtime by pjc50 on Tuesday November 10, 2026 @10:07AM (#50441446)
What's go's equivalent of LINQ?
Re:What's new in the .NET 11 runtime by Rohansi on Tuesday November 10, 2026 @01:54PM (#50444561)
SQL strings
Re:What's new in the .NET 11 runtime by thomasz on Wednesday November 11, 2026 @03:39AM (#50451037)
Linq is not an ORM.

It is universal interface to query diverse sources of data. Most often you use linq to query arrays or lists. This is implemented as a set of extension methods on IEnumerable. Implementations for other data sources exists, most prominently Entity Framework which translates linq queries to sql queries.

Re:What's new in the .NET 11 runtime by stackskipton on Tuesday November 10, 2026 @10:15AM (#50441577)
At former jobs, because people know it and switching from .Net <-> Go generally isn't worth the time to learn other language.

Sure, having a runtime is downside but difference in container size for your average CRUD App doesn't really matter. Performance IME is very similar.

Ops type here.

Re:What's new in the .NET 11 runtime by za3faran on Tuesday November 10, 2026 @01:29PM (#50444242)
golang also has a runtime
Re:What's new in the .NET 11 runtime by stackskipton on Tuesday November 10, 2026 @04:25PM (#50446529)
Technically yes but since it ships with binary, effectively, most people don't care.
Re:What's new in the .NET 11 runtime by jeswin on Tuesday November 10, 2026 @10:17AM (#50441602)
Go is not much more efficient, compared to NativeAOT - though it can be faster in some areas. The big reason why someone would want to use C# is that it's a more expressive language. You can even write your DB queries with LINQ (C# lets you express code as data), making them type-safe.
Re:What's new in the .NET 11 runtime by bob1029 on Tuesday November 10, 2026 @10:30AM (#50441780)
The tooling and development UX.

Put things like their remote debugging experiences side-by-side and you will quickly learn why some of us go for the Microsoft tools rather than the others.

Re:What's new in the .NET 11 runtime by ozim on Tuesday November 10, 2026 @11:43AM (#50442818)
Exactly C# with .NET is batteries included type of ecosystem where most of stuff is done by Microsoft and if someone is experienced with the stack he can whip up enterprise ready app in no time.

I don’t have much experience with Go lang but what I have seen, there is lots of things one has to implement on his own. Which has its own merits, but to go from 0 to full fledged enterprise app you need more time.

Re:What's new in the .NET 11 runtime by retwakm4 on Tuesday November 10, 2026 @11:48AM (#50442889)
I'm not a .NET person by any stretch and have been more of a Go person traditionally, but I think from what I've seen IRL, this is accurate.
Re:What's new in the .NET 11 runtime by zarlo on Tuesday November 10, 2026 @05:00PM (#50446903)
Go is also very much a batteries included language when it comes to their standard library. Like it even comes with an ORM. Most people use the Http server that comes with standard library. even more so now that the router for it is a lot better.
Re:What's new in the .NET 11 runtime by fabian2k on Tuesday November 10, 2026 @10:38AM (#50441896)
The languages are very different. C# has much more powerful abstractions and is a much larger language in general. That is both an advantage and a disadvantage. Modern C# is also very fast, I wouldn't bet on Go winning that comparison.

My experience with Go is a while back, before it got generics. While I liked the overall idea of a language with little syntax and a focus on simplicity, I didn't really like Go in the end. It was a weird mix of too low-level and high level code. It exposed low level details that I don't need to think about in C#, and it is missing convenient abstractions like LINQ.

Personally, I like async/await in C# more than Go concurrency. I know this is heretical here, but I don't care about function coloring or any of the abstract advantages of other concurrency approaches. Async/Await in C# works for me (in non-legacy code) and is easy to understand.

Re:What's new in the .NET 11 runtime by fodkodrasz on Tuesday November 10, 2026 @11:16AM (#50442449)
the main problem with the .net async/await is the immediate execution of a call returning a Task, without control over where it may execute. F#'s asnyc was way saner and easier to understand in my opinion.

I'd beg to differ on the easy to understand... last time i worked with this stuff like ConfigureAwait only has cargo cults and no real good explanation, and wasn't covered in any recent version of eg. CLR via C#... Distributed tracing and thread management were totally bitten by async, also the way iterators and LINQ were broken... that was when I got off the train, as it broke the best abstractions for line of business code so that instead of designing an IO pipeline lazy developers could simple put Task.Run around blocking IO calls at the bottom of the codebas, and ... yeah, we are back at function coloring.

This brings me to: I winder for what kind of apps did you find it a delight, because for extensive data wrangling leveraging multiple calls it was a pain.

Re:What's new in the .NET 11 runtime by fabian2k on Tuesday November 10, 2026 @11:21AM (#50442521)
You don't need ConfigureAwait() at all in modern C# (unless you're writing desktop UI code, I don't know enough about that to comment there). In a modern ASP.NET Core web application you don't care about which thread your Task executes, there is no synchronization context at all.

I'm using C# for the backend of a web application, not legacy but .NET Core from the start.

Re:What's new in the .NET 11 runtime by fodkodrasz on Tuesday November 10, 2026 @11:37AM (#50442730)
Sometimes you do care where it executes, and then it starts to become a problem ;).

Something which was as easy as an IO call in the middle of a function running on a thread pool becomes a PITA if the IO call is cleverly async-ized (by wrapping the original sync IO method into a Task.Run(), but actually this is the better case!) ad then removed from the public API... (cannot recall the exact library, but it was a pain, as it was some core stuff, maybe vendored by MS themselves)

Also back then it caused us loosing correlation IDs as those were thread locals in traditional pre-async ASP.Net Core (think version 0.9-2.0 when I worked on that part, then up until core 4 and the async mania continuos broke readable calculation code in LINQ, TPL based performant data pipelines, etc...) and with async execution started to migrate between threads... If you needed high performance you already used threads, because it was not a classic web application, but a specialized optimization algorithm with a web api... and if you need more than CRUD, and use all the cores (and SIMD) to squeeze out all performance you have, you hit these problems right away. These all could be solved, but it actually broke stuff, a lot of stuff, as developers jumped on the fad, and it their sync code was turned into a .ConfigureAwait(false /* Microsoft blogs talk a lot about it without a clear explanation, so every cool kid does this */).GetAwaiter().GetResult()... then you some of your threaded code silently broken if you dare used Thread Locals... Faded memories, but that was when they f'ed up the C# language.

Re:What's new in the .NET 11 runtime by fabian2k on Tuesday November 10, 2026 @11:41AM (#50442789)
That's why I emphasized modern .NET. All I/O should be using async methods through the entire application. Wrapping sync code in async causes troubles, but that is entirely avoidable in new code. That's the price you have to pay to make this particular abstraction work well, everything I/O must be async.
Re:What's new in the .NET 11 runtime by dahauns on Thursday November 12, 2026 @09:10AM (#50467405)
>becomes a PITA if the IO call is cleverly async-ized (by wrapping the original sync IO method into a Task.Run(), but actually this is the better case!) ad then removed from the public API...(cannot recall the exact library, but it was a pain, as it was some core stuff, maybe vendored by MS themselves)

...oooh, that very much sounds like System.Data.SqlClient :)

Re:What's new in the .NET 11 runtime by electroly on Tuesday November 10, 2026 @12:12PM (#50443222)
> unless you're writing desktop UI code

Indeed, you need a crapload of ConfigureAwait() in desktop UI code, and it infects all underlying libraries that might have to run from a desktop app. The worst thing they ever added to our beautiful language.

Re:What's new in the .NET 11 runtime by pie_flavor on Tuesday November 10, 2026 @01:46PM (#50444445)
In case you were not aware, you can use Fody to automatically add ConfigureAwait everywhere it's needed at build time: https://github.com/fody/configureawait
Re:What's new in the .NET 11 runtime by JamesSwift on Tuesday November 10, 2026 @10:41AM (#50441940)
Modern .net is surprisingly performant while also being very high level if needed. So it is very close to being a "learn once" ecosystem. This means you use it to write code for a much broader range of usecases than others, you will have a broader / more mature ecosystem than others, and your potential hiring market is more vast.
Re:What's new in the .NET 11 runtime by netdevphoenix on Tuesday November 10, 2026 @10:55AM (#50442157)
Compare the ecosystems of .NET vs golang. No comparison whatsover. IoT, mobile, web (front and backend), cloud, etc. I think Go lacks variety and is more focused on traditional greybeard areas.
Re:What's new in the .NET 11 runtime by moron4hire on Tuesday November 10, 2026 @11:12AM (#50442378)
In addition to what the others have said, I also enjoy the extremely robust ringtone reflection system in .NET. I don't know of any other systems that provide more complete detail. Maybe Java, though it's been a while since I've used it. It makes reflection in other languages feel prehistoricaly primitive.
Re:What's new in the .NET 11 runtime by mdasen on Tuesday November 10, 2026 @11:49AM (#50442900)
> go is much more efficient in syntax and memory

I'm going to talk about the second part first. .NET is often deployed with a JIT compiler runtime like Java. That means that hello-world scripts use a lot more memory than Go, but that difference becomes a lot smaller on real-world programs and .NET can use less memory than Go depending on what you're doing.

C#'s concurrency can also be more efficient than Go's since it's coroutine based async/await is a lightweight state machine rather than green threads. That's not to say Go is especially heavy or anything, but it is more overhead.

In terms of "efficient in syntax", Go has a lot fewer features. That's one of Go's biggest strengths and weaknesses.

Here's an example. With Go, you just have struct tags: strings of anything that can be attached to a field in a struct. Let's say you have a User struct and you want to make it so the JSON won't have the user's email in it. You do: Email string `json:"-"`. But what if you mess up and write "jsom" or `json:-` without the quotes? It's basically a meaningless string to the compiler. With C#/.NET, you have annotatons/attributes that are a part of the language and checked as types. You'd do: [JsonIgnore] public string Email. JsonIgnore is an attribute class so your IDE can help you.

There's a lot in Go where the answer kinda becomes "f-it, we'll just use strings instead of having something meaningful." Go talks about how important error handling is, but then you get an error from a function and it's basically just a string. If you're doing good error handling, you want to handle different errors differently, but that's not easy in Go. Frankly, it's not easy in most languages, but this is definitely an area where it felt like Go gave up on creating something good in order to get something out the door quickly enough that Google didn't cancel the project. In a language like Zig, errors are enums and you get exhaustiveness checking. With Go, someone could add another error state to something you're using and you'd never know - or they could change the phrasing of an existing error and you'd silently stop matching on it.

Go's lambda syntax is clunky. func(x MyType) string { x.ToString(); } vs (x) => x.ToString()

There's lots of stuff like that. I'm not arguing that Go is bad, but it has a ton less stuff and that's both a blessing and a curse.

Re:What's new in the .NET 11 runtime by 999900000999 on Tuesday November 10, 2026 @12:18PM (#50443285)
.net has a much stronger ecosystem and more experienced developers.

Golang is a fantastic delightful language, but it's still missing a lot of stuff that's existed in C# for years.

However, do you *need* all those .net tricks?

Golang is usually enough for a small project you need to build in a weekend. Scaling it to a mono repo with 200 developers might be a bit difficult

Re:What's new in the .NET 11 runtime by zarlo on Tuesday November 10, 2026 @05:04PM (#50446925)
One thing I really, really wish Go had was met a daughter that was checked at compile time.

me miss spelling a tag has burnt me so many times.

Re:What's new in the .NET 11 runtime by PhilipRoman on Tuesday November 10, 2026 @05:46PM (#50447371)
This comment is comedic perfection
Re:What's new in the .NET 11 runtime by aobdev on Wednesday November 11, 2026 @11:49AM (#50455522)
Metadaughter? Like metadata but with an Australian accent?
Re:What's new in the .NET 11 runtime by pie_flavor on Tuesday November 10, 2026 @12:36PM (#50443479)
Every new release of Go brings some of the features that have been available for twenty years in .NET (and every other language), like generics. Some features, like ergonomic error handling (whether or not you think unchecked exceptions are a good idea), Go has said will never be available. There isn't much to recommend about Go. It's fast to do the mediocre thing, faster than any language, but for a serious code-base intended to be maintained long-term, C# has better libraries, established patterns and frameworks, abstraction features, developer ergonomics, etc.
Re:What's new in the .NET 11 runtime by lynguist on Tuesday November 10, 2026 @12:45PM (#50443602)
Well for me, that's like asking why don't you write everything in Erlang rather than C#.

Go is for me just a, hmm, concurrency programming language. Its popularity stems just from being pushed by Google, and the cosmetics of using braces. Despite what pundits say, it's completely and utterly not like C.

While C# is a successful and comfortable everything-language. It is blazing fast, has amazing tooling, you can get going to prototyping, then enterprise code, its serverside handling is excellent. It has many low level features and built-in data structures. It's I would say preferable for almost any kind of work except scripting. (I really don't like C# scripting.)

Re:What's new in the .NET 11 runtime by delta_p_delta_x on Tuesday November 10, 2026 @01:10PM (#50443933)
> except scripting

PowerShell says hello :)

Re:What's new in the .NET 11 runtime by YuechenLi on Tuesday November 10, 2026 @01:39PM (#50444360)
Modern C# is a much more powerful and expressive language than Go: iterators, collection expressions, records, async await, source generator, much more powerful generics, low level memory management features like Span<T> and ref struct, etc. It is closer to C++ with opt out GC/opt in AoT than it is the old Java comparison days.

Go's advantage is mostly the fast compile speed, goroutines, profiling, and a very opinionated formatter. Neither has an overwhelming advantage over the other though.

Re:What's new in the .NET 11 runtime by zarlo on Tuesday November 10, 2026 @04:52PM (#50446824)
For me, I use both languages. But there's a lot of things which are only like a couple lines or very easy to do in .NET but to do it in Go is a lot of work.

Some example.

Open API document generation using type handlers doing this in go was a pain in .net is comes out of the box.

A lot of people underestimate the power of extension methods.

.nets metadata system is compiled time safe where Go is not and this has burnt me a lot.

I really like go for command line tools Small binary sizes I lovely.

go's standard library is significantly more hackable than .nets there have been a few things where I've ended up using Go because to do it in .net would require me maintaining a fork of the standard library.

Go makes composing data insanely simple. where in .NET you can have an equivalency but it will be done via interfaces.

Go's Dark Type System is both great and really annoying.

C#'s stricter type system when it comes to interfaces can be really handy as that can be used as metadata to change how data is processed and enforce compile time checks.

Re:What's new in the .NET 11 runtime by wofo on Tuesday November 10, 2026 @09:13AM (#50440672)
Awesome stuff, as usual in .NET releases! The runtime async support is surprising to me... I get that stack traces are more friendly without state machines in the code, but I didn't expect they could switch to a runtime version and have equivalent performance. Cool!
Re:What's new in the .NET 11 runtime by pjmlp on Tuesday November 10, 2026 @09:29AM (#50440900)
They did that after the learnings with experiment of having a Erlang, Go, Java like implementation for async, await.
Re:What's new in the .NET 11 runtime by jayd16 on Tuesday November 10, 2026 @10:15AM (#50441569)
Is this a joke, like "hen's teeth"? Those languages don't have async/await.
Re:What's new in the .NET 11 runtime by pjmlp on Tuesday November 10, 2026 @10:33AM (#50441814)
No joke at all, not that I said "like implementation", not that they have async/await.

https://github.com/dotnet/runtimelab/issues/2398

Be sure to read all the way to the bottom,

Re:What's new in the .NET 11 runtime by shellac on Tuesday November 10, 2026 @10:50AM (#50442088)
They don't need to mark functions as needing special compilation / rewriting to support asynchronous use since the runtime provides the necessary mechanism to pause and resume (e.g. stackful continuations). So 'async' is unnecessary and 'await' can be a library function (or remain a keyword of course).
Re:What's new in the .NET 11 runtime by WorldMaker on Tuesday November 10, 2026 @12:30PM (#50443422)
Seems to be a gift of the modern CLR cycling faster with each release since .NET 5 versus the backwards compatibilities the runtime used to have to keep in .NET <= 4 because the same runtime would power multiple versions at a time of the compilers and BCL above it. In the old world "Framework" days after the CLR made the huge changes from 1.0 to 2.0 (for generics and other things) it seemed almost "afraid" to add features, especially for things that compilers could support themselves. The .NET 5+ CLR makes fewer "forward compatibility" guarantees as it now assumes it cycles directly with the compilers and that most deployment methods "bake" the CLR version with the application.

There have been smaller runtime improvements like this one in recent releases, but this one seems a big one to point to to prove that the runtime is truly growing at a faster and more interesting pace than the old days.

Re:What's new in the .NET 11 runtime by tikotus on Tuesday November 10, 2026 @04:15PM (#50446399)
Friendlier stack traces have an important upside: Cancellation is done by throwing exceptions, but you can't stop it from storing the full stack trace in a string. This can result in a noticeable hitch if the stack is very deep and complex. With a friendlier stack trace, I hope this issue is finally gone.
Re:What's new in the .NET 11 runtime by electroly on Tuesday November 10, 2026 @06:01PM (#50447541)
As the article mentions, stack traces in exceptions are the one place where this change doesn't really move the needle: they were already hiding stack frames related to the async machinery in exception stack traces. The main benefit here is the live call stack in the debugger.

> One especially useful result is a clearer live call stack. Profilers and debuggers can show the asynchronous methods themselves instead of the infrastructure used to execute them. This is a distinction from exception stack traces, which already hide much of that infrastructure.

Re:What's new in the .NET 11 runtime by bjoli on Wednesday November 11, 2026 @09:46AM (#50454102)
i have been seeing a lot better performance, to be honest. It allocates a LOT less.
Re:What's new in the .NET 11 runtime by HexDecOctBin on Tuesday November 10, 2026 @09:17AM (#50440727)
Does runtime async mean stackful coroutines? It's not obvious what exactly the state machines are replaced by, if not automatically inserted yield() calls.
Re:What's new in the .NET 11 runtime by gdwatson on Tuesday November 10, 2026 @09:40AM (#50441059)
I took it to mean that coroutines are still stackless but that yielding is now an operation the runtime knows about instead of being compiled out by the compiler.
Re:What's new in the .NET 11 runtime by netdevphoenix on Tuesday November 10, 2026 @10:51AM (#50442110)
To all the .NET outsiders, C# is indeed the .NET darling but you can also use F# if you feel like living in the future. Or VB if you feel nostalgic. So in .Net land, C# is not destiny. It is a choice
Re:What's new in the .NET 11 runtime by moron4hire on Tuesday November 10, 2026 @11:18AM (#50442478)
I feel like VB is a "better" Python for beginners and F# is a much better Python for data scientists.

The tooling ecosystem in Python is just so bad that I can barely stomach it after spending the last 20 years in .NET. At times, when supporting analysts at work wanting to write a little glue code, I've found their main complaint about C# is "curly braces" (which seems like a really odd thing to complain about, but ok) and I've found it easier to teach them a little VB than to figure out whatever the hell is going on with dependency and runtime version management in Python.

And then, for the folks who go deep on Python for ML tasks, I've mostly found them caring now about specific libraries than the language itself. I then show them how .NET has equivalent or better libraries available and that a lot of the code-golf stuff they do in Python has a much cleaner version in F#.

Re:What's new in the .NET 11 runtime by pletnes on Tuesday November 10, 2026 @12:32PM (#50443442)
What do you recommend for numpy, duckdb, pandas/polars and pytorch in python?
Re:What's new in the .NET 11 runtime by mhh__ on Wednesday November 11, 2026 @05:57AM (#50451954)
Polars.NET is actually not bad already.

The data ecosystem is not good though e.g. try doing a ridge regression in dotnet

Re:What's new in the .NET 11 runtime by pletnes on Wednesday November 11, 2026 @01:07PM (#50456469)
That’s always been my impression. Working with azure and mssql etc - great. Slightly off the enterprise app path - immediately dragons and lack of drivers, convenience and gpu, etc etc.
Re:What's new in the .NET 11 runtime by Scharkenberg on Tuesday November 10, 2026 @02:36PM (#50445185)
Ugh, I agree, Python tooling makes me want to pull my hair out every now and then. And then I weep for IronPython... it could have been a great blend, if it hadn't been abandoned. Though I can imagine that trying to "marry" Python to .NET became more and more of an uphill battle over the years. I think the last maintenance release was about two years ago.
Re:What's new in the .NET 11 runtime by delta_p_delta_x on Tuesday November 10, 2026 @01:04PM (#50443862)
[delayed]
Re:What's new in the .NET 11 runtime by GaProgMan on Tuesday November 10, 2026 @12:06PM (#50443131)
> .NET 11 is a Standard Term Support (STS) release with two years of support under the .NET support policy. STS and Long Term Support (LTS) releases have the same quality and servicing policies; the difference is the length of support. .NET 10 remains a supported LTS option. Stay current with servicing updates whichever release you choose.

They burried the lede on this one.

- .NET 10 is end of life'd on Nov 14th, 2028 - .NET 11 is end of life'd on Nov 9th, 2028

Which means anyone who upgrades to 11 has fewer days of support. But the idea is that you'll upgrade to 12 as soon as it's RTM'd.

The problem with that is I have clients who refuse to budge from 2.1 (or even upgrade to the 2.1 re-release: 2.3).

Re:What's new in the .NET 11 runtime by voidmain0001 on Tuesday November 10, 2026 @12:11PM (#50443203)
Nothing new to comment on here. MS has been open about its long term and short term releases based on even and odd numbers. Unsurprisingly, there's a web page that explains it https://dotnet.microsoft.com/en-us/platform/support/policy
Re:What's new in the .NET 11 runtime by kbolino on Tuesday November 10, 2026 @12:24PM (#50443356)
This whole thread is a bit of a tangent, but I'm not sure the STS/LTS distinction makes much sense for the end user. STS gets a relatively generous 2 years of support while LTS gets a relatively anemic 3 years of support. Plus, with yearly releases, every LTS expires at the exact same time as its successor STS. Are STS releases generally less stable or more experimental than LTS releases? Otherwise, this feels like a valueless distinction.
Re:What's new in the .NET 11 runtime by whaleofatw2022 on Tuesday November 10, 2026 @12:34PM (#50443463)
Yes, STS releases tend to be more experimental and the LTS shores up the gaps.
Re:What's new in the .NET 11 runtime by jongalloway2 on Tuesday November 10, 2026 @06:54PM (#50448000)
That may have been true in the past, but that is not the stated policy: "The quality of all releases is the same. The only difference is the length of support."

https://dotnet.microsoft.com/en-us/platform/support/policy/d...

Re:What's new in the .NET 11 runtime by ThunderSizzle on Wednesday November 11, 2026 @12:32AM (#50450036)
Well, yes, that's the official narrative, but if you seen .net 5, .net 7, and .net 9, and .net 11 and compare them to the LTS that came after them, it's easy to see that pattern.

.net 5 brought records,and then .net 6 brought record structs.

.net 9 previewed the field keyword, and .net 10 released it.

.net 5 brought primary constructors for records, then .net 8 expanded that to classes.

There's a few opposite examples too, but it's a trend I felt over the past decade.

My only wish is they just jumped C# and .NET versions to the year number, since they are incrementing annually anyway, and aren't do semver anymore.

Re:What's new in the .NET 11 runtime by hvb2 on Tuesday November 10, 2026 @04:16PM (#50446405)
Supporting anything for 8 years is a huge commitment. That means 8 concurrent versions needing at least some work all the time.

I think Microsoft regretted those long (10 years) support guarantees they had for .net framework. In the end, it probably slows you down in terms of innovating

Re:What's new in the .NET 11 runtime by kbolino on Tuesday November 10, 2026 @05:34PM (#50447263)
Given .NET's annual release cadence, 7-8 years of LTS would mean 5 concurrent versions: 1 STS release and 4 LTS releases. This is still a lot of old versions to keep updating, of course.

Anyway, the critique was less about the exact length of LTS, and more about the lack of significant difference between LTS and STS, i.e. why should I choose LTS in the first place. With STS, you have 2 years of support, and 1 year to upgrade. With LTS, you have 3 years of support, and 1 year to upgrade.

Re:What's new in the .NET 11 runtime by pixl97 on Tuesday November 10, 2026 @12:11PM (#50443206)
>They burried the lede on this one.

Not really for any groups that commonly use .Net. Even numbers are LTS and odd numbers are not, or at least it's been this way for a while.

>I have clients who refuse to budge from 2.1

Give me their names, sounds like it would be easy to penetrate them again and again and again with AI.

Re:What's new in the .NET 11 runtime by WorldMaker on Tuesday November 10, 2026 @12:21PM (#50443327)
Plus the even/odd LTS/short-term cycle matches Node.js and some others as a release pattern.
Re:What's new in the .NET 11 runtime by foepys on Tuesday November 10, 2026 @12:46PM (#50443611)
[delayed]
Re:What's new in the .NET 11 runtime by xnorswap on Tuesday November 10, 2026 @03:44PM (#50446073)
If you mean ASP.NET Core 2.1 or ASP.NET Core 2.3, then they are actually .NET Framework despite the name, and are not the same lineage as .NET 10 and .NET 11.

It's still in support, and led to one of the most confusing release announcements in history: https://devblogs.microsoft.com/dotnet/servicing-release-advi...

ASP.NET Core 2.3 does go end of life in April however: https://devblogs.microsoft.com/dotnet/aspnet-core-2-3-end-of...

Re:What's new in the .NET 11 runtime by sire-vc on Tuesday November 10, 2026 @08:19PM (#50448669)
It's not that complicated. ASP.net Core 2.2 and earlier was targeted at .NET Standard, so could run in any CLR (CoreCLR or Framework or even Mono, though I don't know how supported mono was). Asp.Net Core is actually just a csharp library like everything else.
Re:What's new in the .NET 11 runtime by xnorswap on Wednesday November 11, 2026 @01:35AM (#50450343)
ASP.NET Core 2.2 could not run on .NET Framework, which is why 2.3 was a re-release of 2.1.
Re:What's new in the .NET 11 runtime by jdw64 on Tuesday November 10, 2026 @12:10PM (#50443188)
C# is a really great language, and I hope I can keep using it. I like Microsoft’s ecosystem, but personally, I’d like to see its cross-platform support strengthened a bit more.
Re:What's new in the .NET 11 runtime by Rohansi on Tuesday November 10, 2026 @01:40PM (#50444366)
What's missing from cross-platform support? You can basically run it everywhere already?
Re:What's new in the .NET 11 runtime by jdw64 on Tuesday November 10, 2026 @02:39PM (#50445226)
MAUI is still not great, is it? I remember Linux wasn't supported either. I tried MAUI on macOS, but honestly it's hard to consider that supported. Many people use WinForms and WPF, but these don't support cross-platform, and honestly WinUI 3 is also lacking. On the server side, TypeScript is actually better (both are Microsoft languages).

In fact, desktop apps are mostly used for factories or Windows-only programs, which is a bit disappointing. It's a very good language for making games and the most widely used language for factory programming, but whether to build a product with it is a bit ambiguous. I'd use it when making a program for a specific customer, but for a product I'd probably use TypeScript.

Re:What's new in the .NET 11 runtime by Rohansi on Tuesday November 10, 2026 @04:47PM (#50446762)
If you're limiting yourself to Microsoft's options then I'm going to have to say that's a you problem. Avalonia is pretty great. What do you use when you're building apps in other languages?

> On the server side, TypeScript is actually better

I like TypeScript but I'd never pick it over C# on the server side unless I had to do React SSR for some reason.

Re:What's new in the .NET 11 runtime by jdw64 on Tuesday November 10, 2026 @05:58PM (#50447499)
The issue is that it's not a hobby, but a delivery. For delivery, you have to check commercial compatibility and long-term maintainability, so I'm not sure. Actually, I don't particularly like the XAML model itself, but the problem is the LTS policy and long-term viability. In delivery, technology choice is important. Because what can be maintained later is what matters. I have learned TypeScript, but I don't think you're wrong. It's sufficiently understandable for personal development and hobbies, but from a delivery perspective, it could be considered a risky choice.
Re:What's new in the .NET 11 runtime by wallstop on Tuesday November 10, 2026 @07:57PM (#50448482)
You lost me a bit - everything you mention is client side, not server side.
Re:What's new in the .NET 11 runtime by Rohansi on Tuesday November 10, 2026 @08:51PM (#50448894)
Avalonia has enterprise support available if you need it. It also supports mobile (native AOT, not WASM).

I do agree that it's hard to beat web tech though. Great support across all platforms. Just don't forget to optimize.

Re:What's new in the .NET 11 runtime by sander1095 on Wednesday November 11, 2026 @08:18AM (#50453070)
React SSR is now also supported by the community! https://github.com/davidwhitney/JsxCore
Re:What's new in the .NET 11 runtime by cxr on Wednesday November 11, 2026 @06:08AM (#50452014)
[delayed]
Re:What's new in the .NET 11 runtime by 1a527dd5 on Tuesday November 10, 2026 @12:10PM (#50443195)
https://learn.microsoft.com/en-us/dotnet/core/compatibility/...

Be aware

    (decimal)0.1
    // .NET 10: 0.1
    // .NET 11: 0.1000000000000000055511151231
Re:What's new in the .NET 11 runtime by xnorswap on Tuesday November 10, 2026 @12:23PM (#50443350)
Thanks for that heads up, also:

    (decimal)0.1f
    0.100000001490116119384765625
Re:What's new in the .NET 11 runtime by rednb on Tuesday November 10, 2026 @02:22PM (#50444966)
Wow, what a vicious footgun. I do a lot of work related to pricing, invoicing, exchange rates etc... where decimals do matter, so this kind of stresses me out. Thanks for the heads up.
Re:What's new in the .NET 11 runtime by bazoom42 on Tuesday November 10, 2026 @02:41PM (#50445268)
You shouldn’t cast from double to decimal anyway. Just use decimal throughout.
Re:What's new in the .NET 11 runtime by snkline on Tuesday November 10, 2026 @02:55PM (#50445457)
Yeah, while I do agree this change in behavior could be a major footgun for a few people, the vast majority of use cases for decimal should be unaffected. Decimal is usually used for business applications to the exclusion of double/float, not alongside them (the only doubles I've seen in my company's applications are just storing Lat/Long values for addresses, everything else uses decimal values).

Hell, on the rare occasion I've needed to use a decimal literal in code, I just use a decimal literal: don't do (decimal)0.1, just use 0.1m.

Re:What's new in the .NET 11 runtime by FearNotDaniel on Tuesday November 10, 2026 @03:01PM (#50445521)
Exactly. If you want an actual decimal literal you should always write it as 1.2345m rather than converting it with the (decimal) prefix. The compiler refuses to accept a plain 1.2345 assigned to a decimal type so it’s not such a footgun as it may appear to some; though it might offer a better DX if the type of the literal was inferred from the thing you are trying to assign it to, that would no doubt have unintended consequences.
Re:What's new in the .NET 11 runtime by rednb on Wednesday November 11, 2026 @01:11AM (#50450216)
Fair enough, this is mostly what i do but since the runtime has been forgiving, i'll need to triple check that. I label all pure money fields as decimal, but am less confident for the ProductQuantity kind of fields. I typically use int for whole numbers but wouldn't be surprised if i used float occasionnally for quantities accepting decimals.
Re:What's new in the .NET 11 runtime by bazoom42 on Wednesday November 11, 2026 @03:44AM (#50451060)
In cases where you have to convert from float/double to decimal you should use an explicit rounding method, not just a raw cast.
Re:What's new in the .NET 11 runtime by mycall on Wednesday November 11, 2026 @12:57PM (#50456350)
> don't cast from double to decimal

I hope this is a compiler warning at the least.

Re:What's new in the .NET 11 runtime by tomalbrc on Wednesday November 11, 2026 @01:51PM (#50456995)
It is an error if you dont explicitly cast: https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...
Re:What's new in the .NET 11 runtime by bazoom42 on Thursday November 12, 2026 @05:14AM (#50465262)
A cast is the programmer saying “i know more than the compiler”. If you dont, dont use cast.
Re:What's new in the .NET 11 runtime by Dylan16807 on Wednesday November 11, 2026 @10:31PM (#50462723)
The code (decimal)0.1 shouldn't involve a double in the first place.
Re:What's new in the .NET 11 runtime by bazoom42 on Thursday November 12, 2026 @05:11AM (#50465241)
The literal 0.1 is a double. If you want a decimal literal use the “m” postfix like 0.1m.
Re:What's new in the .NET 11 runtime by Dylan16807 on Thursday November 12, 2026 @01:13PM (#50471603)
> The literal 0.1 is a double.

I know. It shouldn't be.

Re:What's new in the .NET 11 runtime by kevin_thibedeau on Tuesday November 10, 2026 @07:32PM (#50448299)
0.1 is not representable in binary floating point. The old behavior was adding magic that shouldn't be there.
Re:What's new in the .NET 11 runtime by DANmode on Wednesday November 11, 2026 @12:28AM (#50450015)
Did they deprecate it, then?
Re:What's new in the .NET 11 runtime by ExoticPearTree on Wednesday November 11, 2026 @03:49AM (#50451088)
> Wow, what a vicious footgun.

We do too at $dayjob, but use cents for everything and at the end of the calculation we divide by 100 to get the dollar amount.

Exchange rates are 4 decimals, so you would still not get bit by this.

Re:What's new in the .NET 11 runtime by rednb on Thursday November 12, 2026 @04:04AM (#50464762)
Thanks for sharing, this is an interesting approach. Unfortunately, too late for us to transition to this across the board, but I'll definitely keep it in mind moving forward.
Re:What's new in the .NET 11 runtime by electroglyph on Wednesday November 11, 2026 @06:05PM (#50460208)
found this one out the hard way, lol. my C# interface for a vector db stumbled into this right off due to how my tests were written
Re:What's new in the .NET 11 runtime by mgdev on Tuesday November 10, 2026 @12:18PM (#50443292)
I feel like they've done a lot to resolve a lot of the confusing versioning and runtime compatibility problems that drove away non-Windows developers from using .NET.

However they still suffer from an incredible branding problem.

It's really too bad because as a runtime it's fairly incredible, and F# in particular is fun to work with. They also have good cross-platform support and tooling, which they didn't have a number of years ago.

Combine that with the fact that nobody really writes code anyway thanks to AI, and this could be a slam dunk runtime for an AI-native development environment.

But it will never happen.

Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @12:29PM (#50443408)

    > ...this could be a slam dunk runtime for an AI-native development environment.
I wrote this in my other comment, but I really think that C# is an underappreciated language and tooling stack for AI.

    - Roslyn analyzers
    - Simple, stable tool chain
    - Language has largely been stable and backwards compatible for the two and half decades of its existence
    - Now have a very, very good type system that promotes good practices
    - Very good corpus of docs
Something else I stumbled upon recently is hooking CSharpRepl directly into DI and handing that to an agent: https://fuqua.io/blog/2026/06/injecting-a-csharp-repl-into-a...

It's actually crazy what the agent can do with that.

Re:What's new in the .NET 11 runtime by ozim on Tuesday November 10, 2026 @01:40PM (#50444372)
I am actually quite convinced that having solid framework as a base will be a huge win for building business line applications with use of LLM agents.
Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @12:23PM (#50443345)
In my experience, C# and .NET are both "underappreciated" in a large part based on the legacy.

Some folks out there still think .NET is Windows only. Some folks out there haven't looked at C# since the .NET Framework days. Some folks out there are still salty about some of Microsoft's decision around OSS (debugger, hot reload fiasco, etc.)

But day to day working with C# and .NET for backends? It's really fantastic. AI seems to like it a lot and a lot of tools for agents to go HAM. Roslyn analyzer, source generators, tons of really good docs from Microsoft, generally low variance and high consistency (e.g. Drizzle vs Prisma vs TypeORM vs Kysely vs ... in Node land).

My previous team switched from TS to C# and F#[0] and it was a blessing; a lot of the platform ops have been simplified. It's just one very solid tool chain and packages are generally stable. First party packages get consistent security updates.

C# feels like a really solid choice in the age of AI coding because of it's general stability, strong static analyzer, insistence on types, and really good tooling.

[0] https://engineering.usemotion.com/moving-off-of-typescript-e...

Re:What's new in the .NET 11 runtime by jodrellblank on Tuesday November 10, 2026 @01:23PM (#50444138)
How does AI do with F#?
Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @01:37PM (#50444333)
Motion shifted to C# around August of last year. Part of the reason, I suspect, is that the CTO (Hi Chander!) is an OCAML fanboy and F# was the most practical platform alternative.

We shifted all new product backend build to C# (because at this time last year, we were still "AI assisted" and deemed F# too foreign for most devs to read well), but all internal tooling was built on F#.

By maybe May of this year? We had multiple F# backend codebases, fully AI generated. Only one person on the entire team had worked with F# by hand. Several things work in F#'s favor even though it has a lot less representation in training: 1) the people that write F# really love F# so the code out in the wild is going to be better quality (hunch), 2) F# is a bit more terse/dense than C# and less noise in context, 3) F# benefits from the same tooling stack, 4) F# type system is still a bit more expressive than C#.

I know C# deeply so I know what good looks like and I know how to get agents to write good C#. F# I'm less familiar with, but we had great success with it.

Re:What's new in the .NET 11 runtime by YuechenLi on Tuesday November 10, 2026 @01:50PM (#50444496)
AIs write pretty good F#, but there simply isn't very much of a reason to use F# over C# since Microsoft basically uses F# as an experimental test bed to test .NET features before bringing them into C#. Plus, annoyingly, F# doesn't interop well with existing C# projects which there is even less of a reason for existing .NET shops to adopt F#.
Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @02:04PM (#50444699)
I also agree with this. When we were internally finalizing on C#/F#, I showed the CTO that most of what he liked about F# was already possible in C# (though requiring third party libs like OneOf or Dunet) with the benefit that C# syntax is more familiar for most folks. With 15, I think they are even closer now.
Re:What's new in the .NET 11 runtime by rspeele on Tuesday November 10, 2026 @11:30PM (#50449757)
One of my favorite things about F# is what some would consider a deficiency: that within a project, files must be ordered and you may only refer to a symbol defined earlier, with the sole exception of types which are explicitly declared together in a single statement (`type X = ... and Y = ...`).

This in contrast to C# where, within one .csproj, there is no "order" and all classes and methods are able to mutually reference one another.

The F# way creates an annoying housekeeping step of maintaining file order, and would be a nightmare to do with manually edited .fsproj files (I have only ever written F# with an IDE), but IMO, it is worth it. On the reading side, it makes it easier to understand how a project you've never read before is structured, since you know the order of the F# source files also must be the bottom-to-top layering of the code. On the writing side, it sometimes causes one to rethink the architecture and simplify it to minimize the number of mutual declarations.

Re:What's new in the .NET 11 runtime by rienbdj on Wednesday November 11, 2026 @04:28AM (#50451312)
The advantage of F# over C# is defaults and baggage. The FP story in F# is great. In C# it’s possible.
Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @10:57AM (#50454907)
That's a good way to put it. C# can be made closer to F#, but it has to be done so explicitly.
Re:What's new in the .NET 11 runtime by humlex on Wednesday November 11, 2026 @05:43AM (#50451873)
That might be true. But I still think code and ideas are more clearly expressed in a higher level language like F# still. Even though C# has adopted a lot of features from F# over the years, F# is still a lot cleaner to read and write with its excellent type inference and super minimalist syntax.
Re:What's new in the .NET 11 runtime by rednb on Tuesday November 10, 2026 @02:16PM (#50444888)
Built the massive enterprise backend of a super app fully in F#. From my experience, AI was able to write idiomatic F# code since Opus 4.8 (all models started doing very decent things around that period).
Re:What's new in the .NET 11 runtime by humlex on Wednesday November 11, 2026 @05:40AM (#50451856)
I've used F# on several projects, and right now we're building all our infra with it. AI does very well it these days.

AI isnt quite as creative and clever coders as humans though, but thats true for any language you direct it at, but its a bit more obvious for higher level languages like F#.

Re:What's new in the .NET 11 runtime by trashface on Wednesday November 11, 2026 @08:31AM (#50453194)
Seems very good at it; for a while in my F# project I didn't know how to tell claude code on the web how to install it, but claude still made code that worked fine - its COT said, paraphrasing: "no F# compiler here so I will check this code by inspection". Later I learned how to make F# available there - in claude.md tell it to install the ubuntu dotnet runtime via apt, which includes F#. May not be needed anymore though.
Re:What's new in the .NET 11 runtime by bjoli on Wednesday November 11, 2026 @09:44AM (#50454074)
when I realised I didn't have time to actually finish my own programming language (there was a big change needed in the type checker and it would have taken months with how much I can use a computer atm), I let claude something like 98% of the work, and it worked very well. The code comments are awful, but the code is ok. recently i have just let it have a go, and the code has grown more than I care for, but generally it has been doing well: https://github.com/bjoli/Bjolang
Re:What's new in the .NET 11 runtime by doublepg23 on Tuesday November 10, 2026 @01:27PM (#50444208)
It's certainly not a big topic of discussion online but it's powered all of the healthcare infra my career has been around. There's a lot of "dark matter" code written in C#.
Re:What's new in the .NET 11 runtime by stevefan1999 on Tuesday November 10, 2026 @01:43PM (#50444409)
The fact that when most devs look at C#, they can only see the silhouette of Microsoft is kind of making me mad sometimes, but I think it is understandable.

The corporate history of C# is undeniably strong, and even till this day in modern C#, they still have a lot of legacy components in it, like AppDomain, APM and MarshalByRefObject.

It is also unfortunately that C# has largely lost in the AI race, that it failed to gain tractions from AI developers despite heavy investments from Microsoft. Early AI stuff like Semantic Kernel actually included C# as its primary languages besides from Python. Nowadays it is not mentioned so much and the default is just Python but perhaps it really isn't a fair comparison due to the gravity of Python in AI as a whole.

The fact that even within Microsoft, Rust wins over C# for agentic development, is a clear indication that C# has lost a meaningful place in software development as its former parent started to berate it as well.

Sure, maybe Bing and a large part of Azure still relies it, probably because of ASP.NET Core and Orleans, but outside of the two Microsoft greenhouses, it is a free for all battle royale where C# don't even have a chance of being picked at due to being too weak.

The last few thing C# is good at is just Unity I'm afraid, and that is also dying too as Unity is also not doing so well lately.

Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @01:51PM (#50444518)
Rust and C# serve different purposes. For things like CLI tooling and the Copilot SDK (supports Go, Python, JS/TS, Java, .NET), Rust makes total sense.

For web API backends and MCP servers, I firmly believe C# is the better choice.

For AI use cases (as in make calls to LLMs), there's not much difference, IMO from Python and C# and TypeScript. At the end of the day, those are all just REST API calls and SDKs are mostly wrappers around it.

For LoB apps where the AI/LLM is just one small leg of the actual flow, C# is still a winner, IMO, because of how good the overall stack is (e.g. EF Core). Orleans (actor model framework) is also super interesting and I'm exploring some memory/communication system based around it.

Re:What's new in the .NET 11 runtime by moron4hire on Tuesday November 10, 2026 @08:20PM (#50448683)
Semantic Kernel isn't getting updates because they've replaced it with Agent Framework.
Re:What's new in the .NET 11 runtime by mattferderer on Wednesday November 11, 2026 @09:46AM (#50454091)
TypeScript was "ported" to Go because it matched the closest & allowed easy line for line swapping. C#, F# or Rust would have required a re-write with architecture changes instead.

https://devblogs.microsoft.com/typescript/typescript-native-...

Re:What's new in the .NET 11 runtime by rebeccapowell on Thursday November 12, 2026 @02:23AM (#50464073)
Interesting. One of the Restate team reached out to me because I write a lot about durable execution and I’m part of the Temporal Constellation program.

I was curious about their approach to durable execution, so I told them to come back to me when they had a .NET SDK.

The fact that they don’t is either due to the fact that they have a historic prejudice against Microsoft and by extension dotnet, or they can’t be bothered and see no point in it.

Either way the types of companies that are going to have a strong interest in resilient distributed applications, are corporations, and dotnet is still highly prevalent in those types of organizations.

So refusing to support dotnet as a SDK option in Restate is beyond short sighted. It’s leaving money in the table. I can’t take them seriously if that’s the case.

I think the fact that most coding agent images don’t include dotnet support by default. Just look at codex-universal. Swift gets included but not dotnet. Yes it’s not hard to install dotnet yourself and setup the environment, but there isn’t a real valid reason to exclude it since they’ve covered nearly every other popular language.

https://github.com/openai/codex-universal

Re:What's new in the .NET 11 runtime by stevefan1999 on Thursday November 12, 2026 @03:58AM (#50464727)
> historic prejudice against Microsoft and by extension dotnet

This. A lot of segregation is very much due to this.

> I think the fact that most coding agent images don’t include dotnet support by default

And it gets worse that that:

https://github.com/openai/codex-universal/issues/13

https://github.com/openai/codex/issues/1276

https://github.com/openai/codex-universal/pull/120

And you see that the community members are doing the work for them, yet they would still refuse using the stiffiest corpo lingo in the most passive aggressive way

"Sorry, we're not accepting PRs in this repo. If you'd like to see a change to the codex universal docker image, please file a feature request in the main codex issue tracker."

Okay, so what the fuck is this:

https://github.com/openai/codex-universal/pull/131

https://github.com/openai/codex-universal/pull/90

I know, but the fact that it is not included by default, then someone made a PR to hopefully get it in, but got refused, tell him to turn around to another issue, and then idling that issue for a long time now, it really pisses me off because there is no communication whatsoever, just like how I have this recent situation with LayerStack has fucked up their control panel, and stripped some features, not ever telling me, just avoided me. This is the part that pisses me off.

"come on, it is just a matter of adding the fucking dotnet SDK by yourself". You know, the problem is not that simple anymore, there is a little hidden agenda which turned into a stance problem, or, oh, well, I hate to say it, "technological politics".

Yeah, I know, "tech is just a tool", then where are all the criticisms when the punks are boasting how "Rust or Golang is so fast, Python and Node is dead" blah blah blah.

Anyway, if you are just trying to hide the vendetta against dotnet, then just say it. Say it out loud and stop fucking around. Make an assertion and stand on your fucking ground.

Re:What's new in the .NET 11 runtime by psd1 on Thursday November 12, 2026 @05:26AM (#50465342)
Top rant, i enjoyed it

I might point out that passive-aggressive weasels hiding behind stiff corporate speak are visually undifferentiatiable from people doing the best they can in a project with multiple competing goals in a world where they could lose their jobs for a careless public comment. Not everybody is free.

> I have to go on a furious exchange in the tickets to them

...furious?

Did you have to?

Did you _have_ to?

Re:What's new in the .NET 11 runtime by raincole on Tuesday November 10, 2026 @01:44PM (#50444416)
Being a Microsoft product is such a heavy baggage. Last time I checked the official debugger was still not open sourced and that alone was enough to make many people think twice.
Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @02:38PM (#50445212)

    > Being a Microsoft product is such a heavy baggage
Which I always found ironic because TypeScript (from the same guy that created C# even!), VS Code are both Microsoft. Microsoft also makes big contributions and investments in Postgres and Python as well.
Re:What's new in the .NET 11 runtime by bbkane on Tuesday November 10, 2026 @04:41PM (#50446702)
TypeScript has fewer competitors for the frontend than C# does for the backend
Re:What's new in the .NET 11 runtime by raincole on Tuesday November 10, 2026 @04:45PM (#50446731)
https://gist.github.com/matthiasak/c3c9c40d0f98ca91def1

JavaScript is one of the most common compile targets. "Who's the better JavaScript" was the most contested field a decade ago. These are not just toy languages - Facebook has Flow and Google has Dart. Both companies are far more web-adjacent than Microsoft. Yet Typescript won.

Re:What's new in the .NET 11 runtime by MiroslavPokorny on Tuesday November 10, 2026 @08:11PM (#50448602)
Did anyone ever explain why C# was not considered in the first place ?
Re:What's new in the .NET 11 runtime by angrysaki on Tuesday November 10, 2026 @08:24PM (#50448707)
Yes, it's because the structure of the existing codebase for the typescript compiler matched go better. (There's a blogpost about it somewhere)

edit: I think it was considered, but go was a better fit

Re:What's new in the .NET 11 runtime by MiroslavPokorny on Tuesday November 10, 2026 @10:10PM (#50449347)
What does "structure" even mean ? How or why are models so much easier in Go compared to other languages ?
Re:What's new in the .NET 11 runtime by afavour on Tuesday November 10, 2026 @11:38PM (#50449805)
Re:What's new in the .NET 11 runtime by mrsmrtss on Wednesday November 11, 2026 @01:57AM (#50450456)
Go models aren't easier, but the existing TypeScript codebase leaned heavily toward structural types, which made it a better match for Go and at least initially made porting easier for them.
Re:What's new in the .NET 11 runtime by littlecranky67 on Wednesday November 11, 2026 @02:18AM (#50450580)
Yes, Anders Hejlsberg did various times in podcasts when they announced the move go. It has nothing to do with C# not being capable enough, but rather that a line-by-line port from Typescript to Go would be easier. I think IIRC several time that had LLMs be more advanced as they are today, that choice would have been a different one.
Re:What's new in the .NET 11 runtime by bartread on Wednesday November 11, 2026 @12:28AM (#50450014)
It is weird now that you mention it. I worked in C# and .NET for a long time. In theory for 20 years. In practice I wasn't writing much C# after 2019 even though the team I led still used it.

I guess I... just got bored of it, and fed up of Microsoft. I came to hate Windows and having to work on Windows so much that it sort of tainted C# for me. I'm not saying I'd never use it again but, whilst it will run cross-platform nowadays, so will loads of other languages and frameworks, so it's never at the top of the list when it comes to choosing something for a new project.

As for TypeScript? Absolutely loathe it. I'll use it professionally when I have to, but I'd never use it for one of my own projects. It's just so ugly I don't even like looking at it. I get why people like it but, for me, it's not enough. If I'm staring at something all day then, I'm sorry, it can't be ugly.

But, strangely, I still use and enjoy VS Code from Microsoft, and have no plans to switch to anything else.

(I also still have an Office subscription - or whatever it is Microsoft are calling that suite nowadays, I don't care - because I still use both Excel and Word fairly frequently. I could probably get by without, but I actually quite like Office - even on the Mac.)

Re:What's new in the .NET 11 runtime by Turskarama on Wednesday November 11, 2026 @12:37AM (#50450052)
Ironic that you quit using it because of Windows right around the time you no longer needed to be on Windows to use it.
Re:What's new in the .NET 11 runtime by bartread on Wednesday November 11, 2026 @07:29AM (#50452645)
I needed to be on Windows for work though and, sadly, often still do, so the association is strong.

The thing is, now most things I do target some flavour of Linux - and although I could write C# and target Linux with absolutely no problem - there are a lot of other options that C# has to complete with. Granted those options would also, at least in theory, have been viable options on Windows but it definitely would have felt a bit like paddling against the flow to host Ruby on Rails or Python or whatever on Windows.

And if I want to target command line or desktop with something cross-platform I'm going to compile to a native binary that requires minimal dependencies, so Rust feels like a more natural fit than C#, especially with Microsoft's desktop UI story being such a dog's breakfast (and even more-so when you account for cross-platform).

Again, in a commercial environment, I could imagine using Electron for that sort of thing because that's what most companies do (but because everything I do nowadays is backend, web, or systems integration, I haven't written a desktop app in a commercial context in 13 years, and I haven't written a command line app in that context since just before the pandemic). However, for my own projects I want to hew as closely as possible to my own principles and ideals and, for them, it'll be a cold day in hell before I ship a desktop or command line app that needs some giant runtime like Electron as a dependency.

Again, the point is that C#, whilst in many ways a great language, doesn't come out as the frontrunner.

Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @07:01AM (#50452416)

    > As for TypeScript? Absolutely loathe it.
I just write my TS like I write my C#. They are similar enough, IMO. I ended up writing this as a precursor to our team's move from TS to C#: https://typescript-is-like-csharp.chrlschn.dev/

The main things I don't like about TS are the volatile tooling, bad habits from other devs (not declaring types), compromised ORMs, require lots of package hunting, and module system.

Language is fine, tho.

Re:What's new in the .NET 11 runtime by ExoticPearTree on Wednesday November 11, 2026 @03:35AM (#50451017)
Speaking of PostgreSQL and Microsoft, I was at at a presentation earlier this year and they are developing an underlying storage engine for it based on Azure Blob storage to get “instant” WAL replay across many replicas at once.

It was pretty impressive work to scale PostgreSQL.

Re:What's new in the .NET 11 runtime by dalyons on Wednesday November 11, 2026 @10:57AM (#50454900)
Sounds very similar to what Amazon has had with aurora postgres for many years now. Very effective but not novel from ms.
Re:What's new in the .NET 11 runtime by YuechenLi on Tuesday November 10, 2026 @03:07PM (#50445601)
The decision to use Go for TS7 compiler is even more baffling considering Go's low level memory management functionalities is nowhere near the level of C#'s Span<T> etc, especially since TS and C# are invented by the same person.

I got so worked up by it I built my own TyepScript compiler with my clankers in C# to prove that it can be done, my revival of the Common Language Runtime concept, project Copeland:

https://github.com/yuechen-li-dev/copeland

Currently, Copeland compiles a dialect of TypeScript to JavaScript, C#, WASM via Blazor WebAssembly, and NativeAOT, runs in csproj, and uses xUnit.NET for testing framework.

(The other reason is that Microsoft still refuses to do the obvious thing in .NET 11 and take the best part of Rust and let enums be `match`ed, despite the fact that both TypeScript and C# have weak enums historically, so I added payload enums to my TypeScript dialect because Microsoft won't.)

Re:What's new in the .NET 11 runtime by metek on Wednesday November 11, 2026 @04:55AM (#50451544)
https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...

Pattern matching is in C# unless I misunderstood you.

Re:What's new in the .NET 11 runtime by YuechenLi on Wednesday November 11, 2026 @09:14AM (#50453682)
You are right about the pattern matching, so it's on me that I didn't write clearly enough, what I meant is that I wish C# had Rust's compiler enforced exhaustive pattern matching over enums and the ability to carry data payloads:

https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html

Instead of .NET 11's more awkward (imo) `union` form.

https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...

Re:What's new in the .NET 11 runtime by sysmax on Tuesday November 10, 2026 @11:14PM (#50449683)
There's an open-source debugger by Samsung, compatible with GDB/MI and the DAP protocols: https://github.com/Samsung/netcoredbg
Re:What's new in the .NET 11 runtime by to11mtm on Wednesday November 11, 2026 @12:35AM (#50450047)
Well, there's a lot of sides of it.

On the historical (And semi-current-ish) downside we had/have;

- lots of 'flash in the pan' stuff between 2008-2012ish (Silverlight comes to mind here)

- Anemic Entity Framework in pre-core, and the weird stuff EF Core had going on early in it's life.

- That constant worry as to whether you need to add .ConfigureAwait(false) to every async call in a library you want to open source.

- The thing where trying to do 'traits' in NetCore (Now that you can mostly mimic the behavior) has had some side-effects on performance, mostly resolved but still something you have to consider as far as impact. (To be clear tho, thank god, needed that...)

- WTF was that UWP workflow?

- Why can't we get a proper designer? I don't think it would be that hard especially given I can do nice things around workflow designers today. Speaking of workflows...

- The complete (what I probably guess was MS groups eating their own tail) thing where Workflow Foundation was almost truly productive, SSMS had a thing based on it that was surprisingly productive, and it has been murdered instead of getting the TLC it needed to really disrupt. This one is extra loud because it is so similar to the 'low code' platforms so many orgs have sank money into.

- Less impactful as far as people eating the lunch microsoft left on the table, but WCF.

The upshot is;

- If you're willing to do some looking there are great options out there. lazy example, linq2db is basically a DSL that is close enough to EFCore as far as 'how you compose' that you can teach it to a group of WITCH devs in 30 minutes or less.

- It really is easy to do all sorts of stuff. It's just productive.

Re:What's new in the .NET 11 runtime by cm2187 on Wednesday November 11, 2026 @04:09AM (#50451197)
Also they dropped any pretence of doing any long term support, which is going to create all sort of interesting CVE over the long run given that it is mostly used now for backend.

And I am still not over the many breaking changes when they dumped full framework. Have to support a large code base, I think only now with AI will it be economical to redevelop it for .net core.

Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @08:38AM (#50453271)
I've narrowly focused on .NET and C# for HTTP backends. In that capacity, it's been very stable and gotten better with each release.

EF Core now is very, very good with only one minor gap with respect to migration merging (long migration history causes build times to explode).

Re:What's new in the .NET 11 runtime by UltraSane on Wednesday November 11, 2026 @10:15AM (#50454424)
Every company I've ever worked for used C# to write business apps. The software that handles a huge fraction of all closed captioning of telephone calls is C#.
Re:What's new in the .NET 11 runtime by sfn42 on Tuesday November 10, 2026 @02:22PM (#50444971)
I think C# would be a great choice for both CLI apps and server less functions.

Other than that I totally agree with everything you said.

Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @02:31PM (#50445102)

    > I think C# would be a great choice for both CLI apps and server less functions.
Really? I feel those are the two areas where it falls short. CLI apps and serverless both value cold starts and C# is not great at it because of the JIT overhead. The immaturity of NativeAOT ecosystem on C# was cited by Anders as one of the reasons the TS team chose to rewrite in Go.
Re:What's new in the .NET 11 runtime by raincole on Tuesday November 10, 2026 @03:43PM (#50446056)
I think by CLI apps they mean something more like Claude Code than ripgrep.
Re:What's new in the .NET 11 runtime by qingcharles on Tuesday November 10, 2026 @06:33PM (#50447831)
I write all my CLI apps in C#, but I hear you on the startup time. I guess it depends what you are working on whether that little hiccup is a problem. I've never once noticed it with anything I've written.
Re:What's new in the .NET 11 runtime by macintux on Tuesday November 10, 2026 @11:07PM (#50449645)
I’d be curious whether a CLI app written in C# would compare to one in Python for startup time. Python isn’t exactly a speed demon, but I use it constantly.

I may have to play with F# for that.

Re:What's new in the .NET 11 runtime by iceboundrock on Wednesday November 11, 2026 @01:43AM (#50450371)
.NET has a pretty good AOT compiler since .NET 8

https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...

Re:What's new in the .NET 11 runtime by smoe on Tuesday November 10, 2026 @02:28PM (#50445062)
I recently started a new project on .NET, mainly for its batteries included approach, seemingly a bit more serious ecosystem and the tooling AI agents can leverage during development and ops. Really happy so far, but too early and too small to have meaningful conclusions yet.

I'm especially interested in exploring F# as a concise, non ambiguous way to communicate definitions between humans and agents, somewhere between writing code like the olden days of yesteryear and describing things in English prose.

Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @02:35PM (#50445178)
If you're going heavy into AI coding with C# (like approaching 100% AI code), give my 5 part writeup a read. Battle tested configuration with a fast moving team that was pretty much 100% AI code with good code quality. The configuration for `csharprepl` in particular is a special kind of unlock; having the agent be able to reach into the running DI container, wrap/replace functions while app is running just unlocks a lot of capabilities for the agent. It's the difference between an ultrasound and reaching in and manipulating the organ.
Re:What's new in the .NET 11 runtime by smoe on Tuesday November 10, 2026 @02:49PM (#50445386)
Oh, thank you, this looks really helpful at this stage!

Yes, the plan is essentially 100% AI code with a small team of programmers and domain experts from other technical backgrounds. But still depends on a few things on the business end before I can really kick it off. More of an exploration until then.

Re:What's new in the .NET 11 runtime by angrysaki on Tuesday November 10, 2026 @08:28PM (#50448733)
I'm just starting to get a handle on how to use agents, can you give a short description of how you get your agents to use csharprepl
Re:What's new in the .NET 11 runtime by CharlieDigital on Tuesday November 10, 2026 @08:55PM (#50448915)
I have more detail written up here: https://chrlschn.dev/blog/2026/08/the-unexpected-ai-stack-cs...

But the gist of it is that I wire it up through Aspire (don't need to, but makes it nice) to set the environment variable on my main app host.

I have a small set of utility functions to access the DI container with common patterns like creating a scope for scoped services: https://github.com/zeeq-ai/zeeq-app/blob/main/src/backend/Ze... (optional, but useful)

And a skill: https://github.com/zeeq-ai/zeeq-app/blob/main/.agents/skills...

I recommend you "train" the skill like I do in my the blog post. Basically ask the agent to get an instance of an object from DI like a repository class or your DbContext and have it perform some operations. Have it wrap a function and add logging. Have it replace a function. Then once it learns how to do this, have it write the skill bespoke to your project.

Re:What's new in the .NET 11 runtime by angrysaki on Wednesday November 11, 2026 @04:46AM (#50451476)
That looks really awesome, thanks!
Re:What's new in the .NET 11 runtime by EMM_386 on Tuesday November 10, 2026 @03:18PM (#50445743)
I've been writing C# for literally 25 years.

I still choose .NET as the go-to whenever I can. On Windows or Linux.

I think the baggage view was valid for a while - but now we have a new generation of developers who only know about .Net Core and may not associate the Framework years in quite the same way.

Re:What's new in the .NET 11 runtime by qingcharles on Tuesday November 10, 2026 @06:31PM (#50447807)
I've been writing .NET code for 25 years too. I've tried a lot of other languages and platforms. Every time I've come back to .NET. All my web apps run on bare metal Kestrel under Linux which has come such a long way. I write all my Windows desktop apps in .NET too. Very clean code, easy to read, easy to write.
Re:What's new in the .NET 11 runtime by rsalus on Tuesday November 10, 2026 @11:46PM (#50449843)
the APIs/primitives are so good too
Re:What's new in the .NET 11 runtime by jiggawatts on Tuesday November 10, 2026 @03:50PM (#50446142)
It’s also awesome for SREs / SysOps / Whatever We Call Ourselves Today:

Opinionated in a good way, which means almost all C# apps have the same parameterisation with environment variables, command line, and config files. It’s all very systematic, consistent, but flexible and pluggable.

“Node has that too!” you’re about to say. Lol, no. It has bits and pieces the devs have to wire themselves, which means a fleet of vaguely related apps made by independent teams will have wildly different config styles. Good luck consistently making all of them pull API client certs from KMS or Key Vault, or whatever!

OpenTelemetry is now baked in to the core components and rapidly spreading through other libraries.

Excellent “pervasive” system APIs for spans, traces, metrics, and logs means that the sources are omnipresent and very rich, going back decades. Even very old third party libraries are often a breeze to instrument.

Debug snapshots from production crashes on App Service feels like cheating.

Built in container build outputs with no extra tooling.

Sane defaults for its package manager means far fewer nasty security surprises.

Far more first-party “coverage” of essential capabilities in the optional Microsoft packages so you don’t have to resort to NPM where your security-critical code is written by Sergei and support is “LOL Wut!?”

A GC that automatically responds to container limits instead of the host limits.

It uses thread pools for async tasks in most configurations so whole categories of production-time issues that occur with single threaded runtimes just doesn’t happen.

Etc, etc…

Re:What's new in the .NET 11 runtime by christophilus on Tuesday November 10, 2026 @04:51PM (#50446809)
I love C# and F#, but every .NET shop I worked for was full of MS cool aid drinkers and enterprisey nonsense. I don’t miss the culture at all. The languages are excellent, though.
Re:What's new in the .NET 11 runtime by mohamedkoubaa on Tuesday November 10, 2026 @05:00PM (#50446901)
Exactly this. The workaround is to explicitly hire developers from other languages whose idiomatic use matches your style.
Re:What's new in the .NET 11 runtime by qingcharles on Tuesday November 10, 2026 @06:29PM (#50447789)
This. It's so nice to work on C# stuff on your own without any of that baggage.
Re:What's new in the .NET 11 runtime by zidad on Wednesday November 11, 2026 @02:47AM (#50450770)
In my experience this is changing a lot and very quickly
Re:What's new in the .NET 11 runtime by simonask on Wednesday November 11, 2026 @05:06AM (#50451615)
Going to r/csharp over on Reddit is such a weird experience coming from any other background, save perhaps Java. A lot of people just yolo'ing with MockFactoryAbstractFactoryFactory abominations and injecting dependencies into your dependencies so you can inject your dependencies.

A lot of people also seem to have bought into the "Clean Code" dogma popular in the 00s, completely still living in a world where RAM is cheap and JITs are magical.

Add to this the absolutely miserable state of Microsoft's official .NET documentation, and it's a bizarre experience. Everything is "documented" - with things like "Foo(): Constructs a new instance of the Foo class", in case you were wondering what a constructor is...

Context: I'm coming from a background of C++ and Rust. Especially the latter leaves .NET's documentation in the dust, but that doesn't mean the CLR isn't a piece of extremely solid engineering. I'm continually impressed by the .NET JIT and GC, for example, and when you dive into the poorly documented details of the standard library (it's open source these days), you'll see that the quality is very high almost every time.

So yeah, I agree that .NET and C# has everything it needs to be really great in the right hands, but many hands aren't super right.

Re:What's new in the .NET 11 runtime by Squarex on Wednesday November 11, 2026 @06:01AM (#50451977)
Agree, in Java world, most people have migrated from those design patterns, while the dotnet world still seems to be occupied with them.
Re:What's new in the .NET 11 runtime by poloniculmov on Wednesday November 11, 2026 @08:33AM (#50453213)
Is there any book that you'd recommend for modern, sane C# development? I've inherited a .net project and coming from Rails, a lot of things seem plain weird.
Re:What's new in the .NET 11 runtime by simonask on Wednesday November 11, 2026 @08:57AM (#50453494)
I don't know man... Rails seems fairly unhinged to me as well, but it's been a few years since I touched it.

My recommendation is always to understand the technology in depth, then make decisions based on what makes engineering sense. Understand the tools first. For me, that's a hands-on process, but others learn better from books. A lot of programming books seem a bit ideological from a methodological point of view, often written by people who thought they found the magic bullet (see the "Clean Code" fiasco) with perhaps limited time in the trenches.

Re:What's new in the .NET 11 runtime by fhn on Tuesday November 10, 2026 @09:17PM (#50449050)
some folks here sound a little desperate
Re:What's new in the .NET 11 runtime by keithnz on Tuesday November 10, 2026 @11:54PM (#50449874)
I pretty much exclusively use .NET with AI for backend stuff and run it all in linux containers. It's really good. I generally try to stick to stock standard .NET with only a few popular packages where it makes sense. You don't actually need too many extra things as there's quite a lot built in. Even for CLI its ok, though it won't be the smallest binary.
Re:What's new in the .NET 11 runtime by DANmode on Wednesday November 11, 2026 @12:15AM (#50449978)
> Some folks out there still think .NET is Windows only.

Wait until you meet devs who don’t understand that other OS are a thing!

Re:What's new in the .NET 11 runtime by mook on Wednesday November 11, 2026 @01:31AM (#50450324)
I know this is not really the case for many others, but for me it's because there's a lot of set up; that's usually done by IDEs, but I'm unlikely to get an IDE before I've kicked the tires a bit. Go is run "go mod init", or hand write one, or even skip that step to write a single file thing. JavaScript is similar, you can start with one file, or start with a relatively simple package.json. Python / ruby / Perl / PHP is just the one file.

As far as I know, C# and friends still require setting up a project file, and there isn't a tutorial that has one you can easily copy.

Maybe this is why I also can't get into Android development.

(It also doesn't help that my Linux distro doesn't ship the toolchain because it can't be bootstrapped from text files, as far as I understand it)

Re:What's new in the .NET 11 runtime by eeeficus on Wednesday November 11, 2026 @01:41AM (#50450365)
This used to be true but is very much false now! The CLI can create any new project, even complicated ones. You can create your own project templates if you want. You can even start a solution and project files in an editor. It’s all just xml!
Re:What's new in the .NET 11 runtime by iCarrot on Wednesday November 11, 2026 @01:46AM (#50450390)
Does `dotnet new <template>` not count?

You could also `dotnet run script.cs` to run a single file without setting up project.

Re:What's new in the .NET 11 runtime by rebeccapowell on Thursday November 12, 2026 @02:02AM (#50463966)
`dotnet run script.cs` is (in most cases) now a really nice replacement for powershell.
Re:What's new in the .NET 11 runtime by EMM_386 on Wednesday November 11, 2026 @02:27AM (#50450647)
This should do it:

dotnet new console

dotnet run

Re:What's new in the .NET 11 runtime by vortegne on Wednesday November 11, 2026 @02:49AM (#50450778)
You are exactly proving the parent comment right!
Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @10:56AM (#50454890)
A lot of this changed with .NET Core and later numbered .NET releases (currently 11 as you see from this thread :)

    dotnet new webapi
    dotnet new console
    dotnet new <template_or_sdk_here>
    dotnet run
    dotnet test
The tool chain has matured significantly and stabilized and it's quite easy to use. IMO, much easier than building backends with TS (the madness that is tsconfig.json) and getting configuration correct with TS tool chain (some easier than others).
Re:What's new in the .NET 11 runtime by rjbwork on Wednesday November 11, 2026 @01:55AM (#50450439)
Yeah. I fell in love with it about 15 years ago during undergrad at an internship. Built a few of my senior projects in it, and have made a career out of being good at it. It's been such a pleasure to see it turn into a general purpose non-MS locked language that i can run anywhere and do anything with, and it only gets better every year.

Thanks for the links. Your agent repl thing looks cool as hell.

Re:What's new in the .NET 11 runtime by chrysoprace on Wednesday November 11, 2026 @02:32AM (#50450692)
I generally agree but so far every place I've been that had a sizable .NET codebase were stuck on Framework and so in reality it was very much Windows-only.

Modern .NET is great though.

Re:What's new in the .NET 11 runtime by ptx on Wednesday November 11, 2026 @02:48AM (#50450774)
> Some folks out there are still salty about some of Microsoft's decision around OSS (debugger, hot reload fiasco, etc.)

Have these decisions changed? Is everything now open source?

Re:What's new in the .NET 11 runtime by moomin on Wednesday November 11, 2026 @05:54AM (#50451937)
No, although LLMs have reduced the amount of time you use those tools.
Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @06:35AM (#50452205)
Wiring CSharpRepl to the running app and handing that to an agent is :chefs_kiss:
Re:What's new in the .NET 11 runtime by theanonymousone on Wednesday November 11, 2026 @05:11AM (#50451658)
It's kind of bewildering for me that, despite all similarities between C# and TS (including their actual design architect), only one has received so much negativity.

Maybe MS can work out a longish-term roadmap, where in a certain future version C# and TS gradually "morph" into being the same thing (e.g. Typescript 10 == C# 20 or so)

Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @09:52AM (#50454180)
I would love a "T#" which is a trimmed down, modern C# that converges with TS.

I suppose it would look a bit like F# (LMAO)

Re:What's new in the .NET 11 runtime by wccrawford on Wednesday November 11, 2026 @06:07AM (#50452005)
I wrote C# non-professionally long ago and loved it.

I recently tried to come back and the problem isn't the language. It's getting into it. Try to click "new project" and you're met with dozens of templates, and a lot of them sound identical to the untrained observer. Which web project should you start with? Which GUI project?

I pushed through it and made the wrong choice a few times for each of those. Apparently there are stable old one, and rapidly changing and underdeveloped new ones, and no way to tell them apart other than knowing the magic incantation.

Microsoft would do themselves a major favor if they cleaned that up and made things clearer, including definite guidance on why you should pick one template over another.

Instead, they treat them all as if they're perfect and newcomers have to just guess.

And no, web research doesn't help. There are tons of people who love each of them, and only a few people willing to write well-reasoned articles based on their experience, helping someone pick the best ones to start with.

Re:What's new in the .NET 11 runtime by victorbuilds on Wednesday November 11, 2026 @06:07AM (#50452007)
Same experience here. My side project's backend is .NET 10 on Linux, in Docker on a single Hetzner box. It polls the now-playing line of ~58k internet radio stations every 20-60s and serves it as an API (tuneping.com). It's one process for all the background work (sync, polling, matching, webhooks), one for the API, and one Postgres. The thing I'd point at is the "low variance" you mention: hosted services, config and logging all work the same way, so there's very little glue code I had to invent.
Re:What's new in the .NET 11 runtime by yurish on Wednesday November 11, 2026 @06:54AM (#50452339)
The thing I do not like about modern .NET is that Microsoft completely switched to AI-generated garbage as their documentation. This may be ok if you only interact with it though agents but painful to read otherwise.
Re:What's new in the .NET 11 runtime by jojogeo on Wednesday November 11, 2026 @09:39AM (#50454003)
I'm curious why you would consider C# not right for a CLI? There are some jagged edges with xplat support (e.g. System.Environment.SetEnvironmentVariable had/has issues on Linux, haven't checked recently), but IMHO its pretty solid for composing CLIs.
Re:What's new in the .NET 11 runtime by CharlieDigital on Wednesday November 11, 2026 @09:48AM (#50454119)
It's "OK", but the benefits of Rust or Go are undeniable here: faster startup, smaller package, likely lower memory footprint by default.

You can get C# to match Rust or Go, but those would require going off the beaten path and you might as well use Rust or Go.

I think C# CLI for internal tooling that is only used by an existing C# codebase makes perfect sense. As a standalone tool that's being shipped for multiple platforms, it would be better to use Rust or Go since those will give smaller native binaries and default better performance profiles in speed and memory usage.

I think backend web APIs are where .NET shines.

Re:What's new in the .NET 11 runtime by jojogeo on Thursday November 12, 2026 @04:47AM (#50465081)
Ahh nice, food for thought thank you!
Re:What's new in the .NET 11 runtime by tester756 on Tuesday November 10, 2026 @01:05PM (#50443874)
C# is really good language with world class tooling

but job offers are kind of boring :/

Re:What's new in the .NET 11 runtime by SirMaster on Tuesday November 10, 2026 @01:34PM (#50444285)
Must depend where you live. In the Midwest, like Wisconsin, there are plenty of jobs for .NET
Re:What's new in the .NET 11 runtime by niggler3 on Tuesday November 10, 2026 @01:35PM (#50444296)
Their may indeed be plenty of .NET jobs, but theyre likely very boring and ripe for automation.
Re:What's new in the .NET 11 runtime by tester756 on Tuesday November 10, 2026 @06:03PM (#50447565)
I'm not worried about automation, just I'd want to do some cool stuff in C#

like databases, OSes, compilers, web browsers, etc.

Re:What's new in the .NET 11 runtime by int122 on Tuesday November 10, 2026 @03:25PM (#50445810)
I moved from PHP to C# jobs because thought it will be more fun.

Have to agree, PHP codebases also were nice organized, bigger repos, mostly web apps / company backoffice apps and so on. Personally, products were more interesting.

With today dotnet state, it really suits well for API development / microservices / integrations / we had many workers - jobs running, queue subscribers, K8S, good test coverage, open telemetry.

Even migrating from .NET Framework wasn't so big pain.

Job postings sucks nowadays for all stacks.

Re:What's new in the .NET 11 runtime by jotato on Tuesday November 10, 2026 @01:06PM (#50443892)
What IDE are people using for C# these days? Back in the day (circa 2008) Visual Studio was your only real option.

But I'm on linux now. If I wanted to pick up back up then what should I be using?

Re:What's new in the .NET 11 runtime by codeulike on Tuesday November 10, 2026 @01:13PM (#50443981)
Surely VS Code?
Re:What's new in the .NET 11 runtime by asteiger on Tuesday November 10, 2026 @01:17PM (#50444037)
JetBrains Rider is top-tier.
Re:What's new in the .NET 11 runtime by drmathias on Tuesday November 10, 2026 @01:20PM (#50444085)
VSCode is mostly good enough and if you don't mind forking out for a license, Jetbrains Rider is better overall
Re:What's new in the .NET 11 runtime by rafaelmn on Tuesday November 10, 2026 @01:35PM (#50444295)
Claude and codex ? Half joking, but can't remember last time I bothered booting up Rider - probably over 6 months - will unsubscribe next year. VSCode is good enough for exploring changes, Llama are driving the CLI tooling anyway.
Re:What's new in the .NET 11 runtime by pletnes on Tuesday November 10, 2026 @01:40PM (#50444367)
I’d go with Rider myself. Vscode?
Re:What's new in the .NET 11 runtime by FearNotDaniel on Tuesday November 10, 2026 @02:54PM (#50445439)
I switched to Mac and tried Rider for a while but ended up very happy doing everything in VS Code. I guess in the pre Agent days I would have put more effort into learning Rider but in modern times I just don’t need so many fancy tools for manual refactoring etc. But if you’re still very hands on, it’s an excellent - and possibly superior - Visual Studio replacement.
Re:What's new in the .NET 11 runtime by Kuinox on Tuesday November 10, 2026 @03:09PM (#50445624)
Rider if you want a regular IDE. VS Code if reading code from an AI is enough.
Re:What's new in the .NET 11 runtime by int122 on Tuesday November 10, 2026 @03:09PM (#50445627)
Visual Studio / Rider / VS Code, depends how much RAM and CPU device has.

I prefer VS but for the performance, I use VS Code. Unable to work in Rider on 32 GB RAM.

Re:What's new in the .NET 11 runtime by ChrisRR on Wednesday November 11, 2026 @04:31AM (#50451342)
As a C dev, the thought that just running an IDE needs 32GB of RAM is insane to me
Re:What's new in the .NET 11 runtime by fragmede on Wednesday November 11, 2026 @04:36AM (#50451385)
There was a DJGPP rememberance post a few days ago. Machines had 4-16 Megabytes of RAM back then. Times change.
Re:What's new in the .NET 11 runtime by raincole on Tuesday November 10, 2026 @03:50PM (#50446147)
I've been using Rider for about a decade, but honestly these days I just use Zed. I'm surprised how fast roslyn-language-server is now.
Re:What's new in the .NET 11 runtime by peder on Tuesday November 10, 2026 @05:11PM (#50447009)
IDE? In the AI era?
Re:What's new in the .NET 11 runtime by keithnz on Wednesday November 11, 2026 @12:09AM (#50449947)
I used to use Rider, but its slow and clunky with too many bugs now. It's big advantages were all its code fixes, refactoring etc. These days with AI on linux I just make the AI environment the IDE and use vim as an editor when I need it. Haven't opened Rider for 8/9 months now and stopped my renewal for it. .NET is super easy to use from a command line, so you can do whatever custom set up you like. If you really want an IDE, you could go with Rider, I believe they have a free version now for non commercial work, but I feel like the days of IDEs are kind of numbered.
Re:What's new in the .NET 11 runtime by load-bearing on Wednesday November 11, 2026 @02:27AM (#50450650)
Same experience. Used Rider exclusively for maybe 8 years, all of them on linux, but clanker advancements in the past six months finally allowed me not to open it at all recently. I believe I even removed it from disk.

Good IDE but they ignored bugs and serious performance problems for too long. The main project I'm working on isn't even that big, maybe 1M SLoC in total, most of them C#, and Rider really struggles with it even on good hardware.

This forced some architectural changes to satisfy the machine (breaking out libraries where they weren't necessary, running code analyzers only in CI, not during development, etc).

So I don't miss the experience.

MS finally have a language server (still in preview, but it works fine) which can be attached to helix in a couple of lines, and that + good knowledge of Unix command line tools is more than enough now.

Re:What's new in the .NET 11 runtime by Stolpe on Wednesday November 11, 2026 @12:58AM (#50450148)
GitHub Copilot CLI ¯ \ _ ( ツ ) _ / ¯ Then I use a draft PR to review the code
Re:What's new in the .NET 11 runtime by jve on Wednesday November 11, 2026 @01:53AM (#50450427)
I'm using VSCode with remote development on Linux server to develop for Dynamics 365 Dataverse/Sales.. let that sink in :)
Re:What's new in the .NET 11 runtime by bob1029 on Wednesday November 11, 2026 @02:28AM (#50450659)
Visual studio still feels like the only real option to me. I would consider switching to windows if it meant I could use it.

There is a gigantic difference between "technically possible", "practical" and "enjoyable". I had some junior engineers hounding my ass about using ORMs and the liability of manual schema management until they saw how sqlproj and sql compare work in VS proper. You can certainly string this along with 3rd party and custom using other IDEs, but then you don't have as much time and energy to focus on the actual problem. Maintaining a stack just to maintain your stack is pretty crazy to me. I'll happily pay the idiot tax at Home Depot for the Milwaukee option so I can place an invariant on this part of the problem space. I never want to be in a position where I can blame my tools for a bad work product.

Re:What's new in the .NET 11 runtime by KellyCriterion on Wednesday November 11, 2026 @04:51AM (#50451517)
VS.NET 2022
Re:What's new in the .NET 11 runtime by gabeh on Tuesday November 10, 2026 @01:37PM (#50444325)
My first job out of college was at Microsoft, probably at the height of its powers. I was a developer on the .NET team and helped bring SQLCLR to life, the regrettable decision to let you run .NET code inside SQL Server. That job opened a lot of interesting doors for me. The weather sucked though.
Re:What's new in the .NET 11 runtime by zerr on Tuesday November 10, 2026 @02:20PM (#50444932)
No mention of Avalonia. I remember it was chosen as a back-end for MAUI awhile ago.
Re:What's new in the .NET 11 runtime by feoren on Tuesday November 10, 2026 @02:32PM (#50445121)
They have a section for breaking changes in .NET 11, containing a few dozen items. It starts with "If you're migrating an app to .NET 11", as if you'd ever have a choice. Microsoft forces you to upgrade every 2 years, and they ship breaking changes. It is completely unacceptable that these two coexist, and I'm confused why more people aren't angry about it.

Either you should not be forced to upgrade, or backward compatibility should be guaranteed -- not both. But Microsoft is happy to say "hey, we're going to completely abandon support for every version of .NET every 2 years, and if you can't keep up to date then everything that goes wrong is all your fault." Meanwhile, they have no problem breaking your code.

This essentially kills the possibility of just writing a bunch of small, useful libraries, and having them be useful forever. It is the antithesis of a healthy software ecosystem. Are you really expecting that every single open source library that is referenced by a reference of your references is going to be maintained in the face of breaking changes every 2 years? If not, then upgrading your version of .NET is just a gamble that things won't randomly break. But you must upgrade, or you're a bad developer who's leaving your apps vulnerable and every automated security checking system in the world will yell at you about how awful you are. You must upgrade everything you have ever written every two years, and hope that every library you've ever depended on does the same, or you are putting yourself at risk of some breaking change sneaking its way in, or leaving yourself vulnerable to a critical security issue that Microsoft refuses to back-apply.

I cannot understand why I'm the only one shouting from the rooftops about this. It's completely unacceptable to me.

Re:What's new in the .NET 11 runtime by raincole on Tuesday November 10, 2026 @02:50PM (#50445390)
Plenty of systems still use .NET 8/9 today. It's very likely that there are some websites that we use daily running on .NET 8 with ASP. Microsoft never barged in our server room and forced us to upgrade .NET, but YMMV.
Re:What's new in the .NET 11 runtime by zarlo on Tuesday November 10, 2026 @05:07PM (#50446953)
Godot still defaults to .net 8
Re:What's new in the .NET 11 runtime by hateful on Wednesday November 11, 2026 @01:35PM (#50456832)
I think a lot of this stems from the fact that we live in a "why we can't have nice things" world. As long as there are bad actors, there will need to be security updates. So if you don't update, and Microsoft no longer provides security updates for that version, you're in quite the bind.
Re:What's new in the .NET 11 runtime by alkonaut on Tuesday November 10, 2026 @06:23PM (#50447741)
If I wrote a useful library a few years back and it targeted net472 and net6.0 then… it just keeps targeting those? I can still use it from a net48 and net10.0 app just fine?
Re:What's new in the .NET 11 runtime by metaltyphoon on Tuesday November 10, 2026 @07:38PM (#50448350)
Yes you can, so I don't know what OP is complaining about.
Re:What's new in the .NET 11 runtime by nikbackm on Wednesday November 11, 2026 @03:34AM (#50451014)
The library might behave differently when run under a newer NET version due to breaking changes in NET.

https://learn.microsoft.com/en-us/dotnet/core/compatibility/...

Re:What's new in the .NET 11 runtime by feoren on Wednesday November 11, 2026 @05:45AM (#50451890)
No, you cannot use it "just fine". There could be any number of breaking changes to your library between .NET 6 and .NET 10, and you're not guaranteed that a build will catch them. Have you painstakingly reviewed every line of code against every breaking change that Microsoft introduces with every new runtime?
Re:What's new in the .NET 11 runtime by ablob on Tuesday November 10, 2026 @03:18PM (#50445739)
I wonder what this means for custom async implementations in the long run. I was considering using my own AsyncBuilder to bring over a rudimentary "computation expression" capability. But that might be out of question now.
Re:What's new in the .NET 11 runtime by Rapzid on Tuesday November 10, 2026 @06:14PM (#50447657)
DotNet finally has an official version manager! Check out dotnetup: https://learn.microsoft.com/en-us/dotnet/core/tools/dotnetup...
Re:What's new in the .NET 11 runtime by mwpmaybe on Thursday November 12, 2026 @10:33AM (#50469080)
Oh sweet, no more dotnet-install.sh!
Re:What's new in the .NET 11 runtime by tomhow on Tuesday November 10, 2026 @11:04PM (#50449630)