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Re:Ask HN: Are you tired too in this AI era? on Friday October 30, 2026 @05:34AM (#50301585)
Over 40 here, and I’m having the opposite experience. Honestly, I think experience is part of why. Years of projects teach you what to ignore: which generated code actually needs a careful review, which decisions matter, and when to stop. I don’t run many things in parallel. I’d rather do one thing well than babysit five agents.

It also helps that a lot of my AI use is on my own side projects, where I set the pace. That makes it fun instead of draining. Maybe the tiredness has less to do with AI itself and more to do with being pushed to maximize throughput?

$25B penalty that’s like a month of their revenue. This is like me paying a month’s salary as penalty - it’s not pleasant but it would definitely not impact my life style.
Thank you! I will consider a Windows version in the future, I started with a Mac app because it's less crowded and because I love Macs.
Re:Grok 4.5 on Thursday July 09, 2026 @08:06AM (#48844574)
Grok 4.5 is not yet available in the EU in any SpaceXAI products or the API console. EU availability is expected in mid-July.
Re:Accelerating the Next Phase of AI on Tuesday March 31, 2026 @05:20PM (#47593604)
$122B in "committed capital" (read: pinky promises) for a company whose entire thesis is "scaling laws hold forever and nobody figures out efficiency." DeepSeek and Google already proved that's shaky. Twice.

I ship code every day. I use Claude, I use GPT, I run llama locally. The gap between frontier models and what fits on a 4090 shrinks every six months. Building a "super app" in response isn't vision — it's panic. You don't consolidate into an everything-app when you're winning. You do it when your core product is commoditizing and you need to lock people in before they notice.

Also love the electricity comparison. Electricity doesn't hallucinate, doesn't need $300B in cumulative funding to turn on the lights, and never told me a function exists that doesn't.

Hope it works out. Competition is good. But "flywheel" is just VC for "trust me bro."

Thanks. All 73 tests pass across 12 suites.
The inspiration was this post by @RG_Leachman on X: https://x.com/RG_Leachman/status/2035537289812816128

They vibe-coded a piano app for their daughter, and since my daughter is also learning piano I figured I'd give it a shot. The whole thing came together in minutes with Claude Code. My daughter immediately started giving feedback — she's basically the product manager now.

Full story on my blog: https://victorantos.com/posts/hold-my-beer-i-vibe-coded-a-pi...

Show HN: PianoFun – Browser piano learning game with MIDI (vanilla JavaScript)

My daughter is learning piano, and I saw someone on X who vibe-coded a similar app for their kid. So I plugged a USB cable into our 10-year-old Casio AP-450, fired up Claude Code, and had a working falling-note game in minutes.My daughter immediately became the product manager — she requested a beat toggle, caught that long notes disappeared too fast on keypress, and spotted visual overlaps I...

( Read More... | 2 comments | 2 points | on HN )
Re:Karpathy 2025 LLM Year in Review on Friday December 19, 2025 @04:28PM (#46331166)
Notable omission: 2025 is also when the ghosts started haunting the training data. Half of X replies are now LLMs responding to LLMs. The call is coming from inside the dataset.
Re:Ask HN: What Are You Working On? (December 2025) on Monday December 15, 2025 @01:46PM (#46278583)
First time I see such a simple but attractive puzzle. I had to try to reproduce it using my Codorex tool, it's semi-functional needs a few more iterations:

https://codorex.com/shared/zIe6BrLCVfaPt1DuWm1DeyoMIIeTPyed

Congrats on the traction!

Re:Ask HN: What Are You Working On? (December 2025) on Monday December 15, 2025 @10:20AM (#46275617)
Codorex (https://codorex.com) - Kids describe games in plain English, AI generates playable HTML5/Canvas code in seconds.

Built it for my 10yo. Solo dev, .NET + Claude Haiku. Free to try, no signup.

The device (BISC) is a single CMOS chip, thinned down to 50 μm, that slides into the subdural space (between skull and brain).

The specs are pretty wild:

Form Factor: It rests on the brain "like a piece of wet tissue paper."

Resolution: 65,536 electrodes with 1,024 simultaneous recording channels.

Bandwidth: 100 Mbps wireless link (custom ultra-wideband radio).

Power: Fully wireless via an external relay station.

The differentiator here seems to be the non-penetrating approach. Unlike Utah arrays or Neuralink threads that penetrate the cortex, this sits on top, which theoretically minimizes tissue scarring/reaction while maintaining high data throughput (100x current wireless BCIs).

Paper: Stable, chronic in-vivo recordings from a fully wireless subdural-contained 65,536-electrode brain-computer interface device

Actually, here's a relevant example - had Claude generate an interactive solar system with circular orbits and moons: https://codorex.com/shared/yeABdJWvRHAKqHs2kxpRnZNZPWmqWSu9

Interesting that it handles this fine (functional orbital mechanics, animation) but would probably struggle to recreate the exact pixel positions of the Space Jam layout. Confirms the pattern: good at "make something like X" but bad at "recreate X exactly."

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