load-bearing
load-bearing on Hacker News
Do you honestly consider this normal? In the 00s I've used to run Windows XP (which was derided as an absolute pig -- what the hell did we know) + Delphi with a GUI designer in it much more advanced than anything we have now + 1-2 PDFs + a web browser with maybe 5-10 tabs + often a chat client in the background (usually QIP -- it supported not just one protocol like Slack, but about a dozen of them, and could send and show multimedia messages in addition to text).
Sometimes also a music player. All of this relatively comfortably fit in 128 MiB of RAM; it was really comfortable once I moved to 512 a few years later, and I thought that should be enough for the decades ahead.
But then we got electron and turning the web into an operating system on top of an operating system.
Now having a document processor barely fit within 8 GiB is considered acceptable...
I'm fairly sure VS low performance and responsiveness is caused by their use of WPF for the UI. Never seen a single responsive application written in that toolkit, it's even worse than electron. Not surprised it hasn't taken off outside of enterprises.
I do not know how it is with Glimmer, but other Facebook models (Muse and whatever is currently hiding under "Crouton") sure love ignoring direct instructions to do or not do something important (like not using particular broken/inefficient tools). Doesn't matter if it's repeated ten times in screaming caps, they'll still ignore it at least sometimes.
No other model I've used does this.
She disappears without a fight from a single lam placed at the entrance, but you have to know to put it there before entering the cutscene.
Sure, I've done at least a dozen of less-violent runs (being addicted to this game and a couple of others), but you still can't get though it without ever killing anyone, at least not without hacks exploiting NPC pathfinding bugs, and the game still treats characters like Anna as dead even if you work around it.
100% of regular NPCs can be spared IIRC.
Postal 2 can be played through without ever hitting anyone, which I've done for fun. Although it's the exact opposite of what you're supposed to do there, which is the joke.
Haven't been able to repeat that in Deus Ex, you can't play through the campaign as a total pacifist, and Carter explains as much right at the beginning.
Until you get a better response, here's my experience: my 7700 gets stable 60 fps in gta5 at 1080p on medium-low. Haven't tried anything more modern, I'm addicted to ancient stuff.
I spent hundreds of hours in the game, if not thousands, over the decades. Your best pick would probably be gmdx as it fixes many bugs and annoyances of the original, improves graphics a lot, while staying very close to it.
Revision is popular and cute, but changes too much. Level design on some levels is so different that you can't recognize them, I still get lost despite playing though it at least ten times, as original levels are burned in my memory.
Although this can be changed in settings, I'd still avoid Revision unless you want to have another go at it after finishing the original.
Nah, dragon sword is the best once you push manual combat to the maximum level. Takes out pretty much everyone in one hit. I played through the game dozens of times and it's my standard pick for 99% of playthrough. Just need a little extra for the bots.