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Re:Scrollbar Blindness by supernova87a on Thursday August 27, 2020 @10:00AM (#24293774)
I have to pile onto the criticism of the hidden scroll bars, and other similar features (like the hidden buttons of PDF viewers now, such as in Chrome). Discoverability is a problem.

For anyone (cough, elderly parents) who aren't adept at discovering hidden features, these things can be utterly mind-boggling and frustrating. Even I was stumped for a good minute the first time trying to print/save/download a PDF when that "feature" came out.

I don't really need the small sliver of menu space in PDF view to be reclaimed -- and for what, a "clean" look? Those are real and important functions I desire. What I actually need is for news and blog sites to stop covering 1/4 of their vertical window space with hovering frames, ads, and banners asking me to subscribe. Which, by the way, subsequently don't properly calculate into that now hidden scroll bar's movement and cause you to overshoot the displayable area when paging down. End rant.

Re:Scrollbar Blindness by reaperducer on Thursday August 27, 2020 @11:50AM (#24294855)
For anyone (cough, elderly parents) who aren't adept at discovering hidden features

You don't even have to be elderly.

The 20-somethings in the office (pre-pandemic) had no idea that on an inconsistent smattering of Apple apps, if you pull down, a hidden search bar magically appears.

How did that conversation go?

Dev: Where do you want the search bar to go?

Designer: Put it somewhere that no one will ever see it, or ever think to look for it.

Who thought that was a good idea?

I think people in the SV/HN bubble play the "what about the elderly?" card too often, because we're afraid to admit that we, too, don't know how stuff works anymore.

Re:Scrollbar Blindness by frereubu on Thursday August 27, 2020 @12:05PM (#24295029)
I couldn't agree more. I once had a really interesting conversation with an accessibility person who said in passing "accessibility is for everyone". He didn't make a big point of it, but it really stuck with me, and I'm always reminded of it when I see things like this. I've been working in the digital world since the late 90s, keep everything up to date, have a recent iPhone etc. etc. etc. and I'm stil occasionally stumped by things like how to turn on repeat in Apple Music on my phone.
Re:Scrollbar Blindness by andi999 on Thursday August 27, 2020 @12:47PM (#24295568)
Got a new android phone (i think it was huawei), couldnt answer calls. I was thinking I as always has to press or slide the green phone icon, but actually had to move the center grey icon on the green phone icon.
Re:Scrollbar Blindness by Macuyiko on Thursday August 27, 2020 @05:58PM (#24299151)
I was planning to reply to your parent comment that discoverability has always been an issue for me when I work with Apple devices. Whenever I use my wife's iPhone or Mac for a couple of minutes, I get frustrated because everything is all over the place, none of the apps work well together, and everything is hidden.

Back on Android, (or Windows, or Linux), it makes sense, whereas she loses her way. Just to point out, a part of discoverability I guess is familiarity with the underlying principles the UI follows as well.

To add two more points to this. I think there's one thing platforms in general got very right: simple touch controls. My one year old is discovering that sliding fingers across a screen, touching and pinching (the three basics) does stuff. Hidden menus, press-and-hold, and so on is secondary. Second, icons are something which is wrong. You need to guess their initial meaning, and translate badly in conversations, like recently with my mom: "press the rectangle with four arrows pointing out of it" (fullscreen or whatever it was).

Re:Scrollbar Blindness by breatheoften on Friday August 28, 2020 @02:25AM (#24301920)
I hate icons without text!

"Here's an image, guess what is supposed to happen when you click it, also i will give you no info on hover over -- you must push me and then try to guess what i did!" (btw if there's a bug or a configuration state in the app that you or i am unaware of -- you might've pushed me at the wrong time and i might've let you do that)

Re:Scrollbar Blindness by andi999 on Friday August 28, 2020 @04:34AM (#24302630)
Exactly. Why should e.g. a floppy disk symbol signify anything to anybody born after 2000.
Re:Scrollbar Blindness by nl on Friday August 28, 2020 @09:08AM (#24304373)
This is a bad example. The floppy disk icon means "save" and has now for very nearly as long as floppy disk were in common use. It's the same as a "tape" icon means something to do with video even though video cassettes were only a common thing for 10 years.

The Apple II was the first computer that was widespread enough for people to have seen that had a floppy disk. It came out in 1977. Apple dropped the floppy disk in 1998 (21 years later), so it's been 22 years since it was standard in Macs.

Even allowing for some switching time, it has meant "save" for longer than it was a common physical object.

Re:Scrollbar Blindness by DJBunnies on Friday August 28, 2020 @08:38AM (#24304120)
What would you replace it with?
Re:Scrollbar Blindness by andi999 on Friday August 28, 2020 @08:58AM (#24304301)
Awesome question. Replacing it would be worse of course (because then not even the old timers understand it). One thing i liked about google docs?? Was automatic save, maybe this is the trend. If you take a 5mb picture on your smartphone there is no question do you want to save it. Space is cheap.

But if i really have to come up with something, I'd say green arrow pointing up. Meaning 'upload to your (own private) cloud'

Re:Scrollbar Blindness by breatheoften on Saturday August 29, 2020 @12:47AM (#24313632)
I don't care what the icon is -- just ensure it has a label that says "Save" or something similar ...
Re:Scrollbar Blindness by contextfree on Thursday August 27, 2020 @09:14PM (#24300440)
I appreciated the Windows Phone 7/8 and early Win10 approach to compact icons which was/is: Just have a button next to the icons that expands them to show labels when you press it. Unfortunately later redesigns to Win10 apps seemed to drift away from these patterns towards just having unlabeled icons everywhere.
Re:Scrollbar Blindness by phil294 on Friday August 28, 2020 @05:13AM (#24302889)
Sounds interesting, do you happen to have an image of this available? I was not able to find any more information about it
Re:Scrollbar Blindness by contextfree on Friday August 28, 2020 @11:52PM (#24313302)
Here's a tour of the application bar control (which follows this pattern) from the Windows Phone 8 days: https://www.c-sharpcorner.com/UploadFile/1e050f/application-...

Windows 10 introduced the navigation bar, which is essentially a vertical version of the Windows Phone application bar, just using a "three lines" icon as the "show labels" button instead of an ellipsis. https://docs.microsoft.com/en-us/windows/uwp/design/controls... The start menu and inbox mail app use this control, for example.

Re:Scrollbar Blindness by abdullahkhalids on Friday August 28, 2020 @12:13PM (#24306636)
> Just to point out, a part of discoverability I guess is familiarity with the underlying principles the UI follows as well.

This is one reason why UI patents are not a good idea. When different platforms are forced to adopt differing UI patterns because they can't do what their competitors are doing, you get the current mess.

Re:Scrollbar Blindness by toastal on Thursday August 27, 2020 @02:55PM (#24297232)
Speaking of Android, I used my phone as a hotspot for over a year. When I dropped my phone and the screen broke, while I waited for a replacement screen to DIY, I was able to use ADB to navigate to the assistive tools that would screen read. With that I was able to toggle on and off some settings relade to keeping the hotspot on and churning.

Accessibility can help normal people in extraordinary situations too.

Re:Scrollbar Blindness by pvorb on Thursday August 27, 2020 @04:34PM (#24298334)
Oh yeah, this took me several missed calls until I figured it out. I wonder how that UI element emerged.
Re:Scrollbar Blindness by saurik on Friday August 28, 2020 @05:55AM (#24303130)
I had actually thought Apple might have removed the Repeat functionality when I upgraded iOS a few years ago; when someone else showed me how to do it--which involved scrolling the entire app to find some new hidden features--it felt more like a prank than real software :/.
Re:Scrollbar Blindness by teddyh on Friday August 28, 2020 @04:38AM (#24302655)
Accessibility makes things easier not only for those who need it, but, somewhat surprisingly, also for quite a lot of people who wouldn’t normally think of themselves as even needing or wanting any help. This is usually referred to as the Curb Cut Effect, and has been extensively discussed.
Re:Scrollbar Blindness by specialist on Friday August 28, 2020 @11:51AM (#24306332)
This is a very Donald Norman idea.

With examples given like curb cuts for wheelchairs helping everyone, and OXO brand kitchen utensils meant for impaired hands just being better for everyone.

Better is better.

Re:Scrollbar Blindness by DonaldPShimoda on Thursday August 27, 2020 @12:39PM (#24295456)
Pretty sure the Apple search bars used to be discoverable. When you first opened an app (like Messages), the search bar would be visible by default and you had to scroll down to hide it.

Over time, they started hiding it by default and require you to scroll up to access it.

I think that, at a general level, this principle of development is reasonable: things that used to require being extremely explicit can become more implicit over time as users become adapted to it. Computers used to feature tons of skeuomorphic design to make it obvious what everything was (so you could think about your computer with the same lens as you thought about your desk, for instance), and now we've mostly done away with that because the vast majority of users don't need it.

Where Apple fails in this regard is two things, I think:

1. They assume prior familiarity among groups who won't have it.

2. They do not leave any affordances to even suggest the presence of something hidden for those who won't know it (or have forgotten).

For the scroll bar issue, I think they could introduce an affordance in the form of, say, a couple small horizontal bars at the top of the page that kind of indicate "you can pull down on this". While early versions of this same design were pretty large and could be considered intrusive, I think users are familiar enough with the "tactile" touchscreen elements that we could develop a smaller version to use for these things.

---

Your point in general still stands, though. Apple has become more and more egregious about this over time. Things used to be very discoverable, and now there's tons of hidden functionality in most of their apps (both mobile and desktop). I think they've succumbed to more feature creep over the past couple of decades than they want to admit.

Re:Scrollbar Blindness by TeMPOraL on Thursday August 27, 2020 @04:22PM (#24298204)
> so you could think about your computer with the same lens as you thought about your desk, for instance

I honestly never bought that, because I've never seen it in practice. Personal observation / anecdote time:

(I'll hesitantly be generalizing from myself & people I knew as a kid/teenager to entirety of my generation of non-English-speaking countries, but I feel it's justified.)

As a kid first discovering computers, I never got the connection between various skeuomorphic terms and their meatspace counterparts. Half of the time, I wouldn't even know what the word referred to outside computers! E.g. I was a proficient Windows user before I figured out that "desktop" is the top of your desk (or, in Polish, "pulpit" is something a very old school desk would have). I didn't know until many years later that "icons" are religious pictures. Or take window - the only connection between GUI windows (one or more rectangular frames in which an application is contained) and real windows (a rectangular frame you can see some part of the outside through, and that parents regularly ask you to clean) is the "rectangular frame" part. Might as well have called it a "frame"[0].

Point being: myself, and my family and friends, and (almost) everyone I came to physically know in my country - we've learned all these terms, in Polish and English, without understanding the skeuomorphism. We grokked the concepts through interaction and explanation of what happens on a computer ("programs draw stuff in 'windows', 'windows' can be resized, closed, etc..."). The terms could've been entirely invented words (like "foobar") for all they were worth - hell, they often enough were, from the POV of someone who sees an English word without knowing English.

--

[0] - And in fact it's how Lisp world referred to it before computers were available to general population. Emacs still retaining the nomenclature, which leads to no end of confusion for 21st century users.

Re:Scrollbar Blindness by fludlight on Friday August 28, 2020 @12:34AM (#24301384)
Emacs user for 20+ years here. I have written a nontrivial amount of elisp. I like emacs; and, yet, I still sometimes get confused by the difference between a window, a frame, and a buffer. Sometimes I encounter a phrase like “frame buffer” and just ignore it to avoid going down that rabbit hole again.
Re:Scrollbar Blindness by DonaldPShimoda on Monday August 31, 2020 @12:49PM (#24333275)
Ah, I see. That's a fair point! I hadn't considered the difficulty of language choice when it comes to non-US computer users. Thank you for sharing your experience!

But I should clarify that I wasn't even thinking about terminology when I mentioned skeuomorphic design. I meant things like how the "trash" on the desktop looked like a physical trash can, how the "save" button looked like a floppy disk, how the calendar app was meant to look like a physical calendar, etc. The system was designed (visually, I should say) to remind people of their physical offices so they could more easily interact with a computer when they had no prior context for it.

But over time, we have moved away from these physical allusions because people have simply become familiar with computers.

Re:Scrollbar Blindness by saagarjha on Thursday August 27, 2020 @12:50PM (#24295604)
Back when search bars were table view headers, you had to do non-trivial work to hide them by default (which Apple did anyways, because Apple). With iOS 11 search controllers can integrate directly into the navigation bar, and in that case the search bar will be collapsed by default.
Re:Scrollbar Blindness by marv3lls on Thursday August 27, 2020 @03:33PM (#24297684)
Integrate directly? Like is there a magnifying glass icon or ANYTHING to make it discoverable? Or do I just have to guess I should scroll up in i.e. Settings? cough Thanks, Apple.
Re:Scrollbar Blindness by saagarjha on Thursday August 27, 2020 @04:09PM (#24298083)
Settings uses this API, so whatever it's doing.
Re:Scrollbar Blindness by dmkolobov on Thursday August 27, 2020 @07:30PM (#24299853)
I’m 28, and I don’t know how to use most apps and websites anymore, and I’m a web developer. My intro to computers was when I was 6 years old, and I was trying to install games on Windows 95 in a language I didn’t understand(English). The consistency of the layouts was the only thing that made that work. So many of my childhood experiences with computers relied on consistent spatial representations. Kids seem to do just fine learning all these unique UI’s, but I can’t help but feel like there’s a loss of “general computing capability”, for lack of a better term?
Re:Scrollbar Blindness by Aeolun on Thursday August 27, 2020 @08:11PM (#24300119)
A while ago I had a discussion about our UI with our designer, and when I mentioned that nothing seems to work as you’d expect, he said he wants people to learn a unique way of dealing with our interface.

It boggles my mind how that is something you could actively want.

Re:Scrollbar Blindness by sadok on Thursday August 27, 2020 @08:25PM (#24300222)
As a designer, I'm ashamed of reading this. This is the opposite of what designers are supposed to do. UI is not art, you can't just do whatever you want. You need to abide by user patterns and conventions, because our job is to get people from A to B in the most efficient way possible. Period. Your designer is just bad.
Re:Scrollbar Blindness by squiggleblaz on Friday August 28, 2020 @04:47AM (#24302722)
But "designers" are surely understood to be engineers. This problem exists because the company creates positions for designers. If positions were created for usability engineers, we'd get a completely different outcome. (I wish repeating this over and over on social media would cause it to happen.)
Re:Scrollbar Blindness by faichai on Friday August 28, 2020 @06:31AM (#24303314)
Designers != Artists Designers are supposed to create things that humans can relate to and use, the end-user should always be in mind. They do not just churn out art for its own sake and damn the beholder. So I don’t see the distinction here.
Re:Scrollbar Blindness by squiggleblaz on Friday August 28, 2020 @07:17AM (#24303558)
> They do not just churn out art for its own sake and damn the beholder.

But that's the point of this article. As a matter of empirical fact, they do. Visual appearance/attractiveness has dominated over usability since smart phones became our ordinary means of interaction.

(NB. artists never "churn out art for its own sake". They usually want to do something with that art. But to the extent that we allow usability to compete with visual appearance, it can be called "churning out art for its own sake".)

Re:Scrollbar Blindness by Aeolun on Friday August 28, 2020 @06:31AM (#24303315)
Unfortunately, our UX engineers are on the front-end team. And anyone working with React is just a code monkey, so if they suggest anything related to their area of expertise they cannot possibly be right.
Re:Scrollbar Blindness by strogonoff on Friday August 28, 2020 @05:05AM (#24302848)
Requiring users to learn the idiomatic way your software behaves in order to be productive may be warranted if your functionality is complex, heavily used and more or less unlike any existing software.

Or, your software is niche and its alternatives have such terrible UI that trying to do what the user expects is adding 3x clicks and actively hurting their productivity.

There can be legitimate cases for learning curve, especially if unlearning is involved. If so, the fact that your designer wants the user to learn is a very welcome position. If they make learning effortless and intuitive, you may end up with a solid piece of software.

Re:Scrollbar Blindness by dhosek on Thursday August 27, 2020 @10:17PM (#24300766)
I worked as a developer for a design agency in the year 2000. This was a frustratingly common perspective from the designers.
Re:Scrollbar Blindness by rtx on Friday August 28, 2020 @01:05AM (#24301523)
Maybe for lock-in!
Re:Scrollbar Blindness by totetsu on Thursday August 27, 2020 @08:08PM (#24300095)
I know what you mean. I had so many experiences as a young person figuring out my own and others computer problems but just sort of knowing where to click, and how many times, or how many seconds to hold the button.. resetting the screen resolution with just the keyboard when you couldn't see anything, getting out of crashed full screen windows with "alt+space down M move the mouse"..
Re:Scrollbar Blindness by kalleboo on Friday August 28, 2020 @02:20AM (#24301879)
> The consistency of the layouts was the only thing that made that work

This is something that we have lost completely with the web. Just having OK/Cancel buttons in the same place in the same order in evert dialog box was very important to developers at the time. Now it's all over the place

Re:Scrollbar Blindness by abdullahkhalids on Friday August 28, 2020 @12:17PM (#24306685)
I remember helping a friend fix his Windows 98 setup. He had accidentally choosen and confirmed a resolution that his monitor would not accept. I told him the exact set of Tab and Down and Enter presses to get to the correct element in UI.

Actually, it didn't work because I told him to Shift-Tab to go from the starting Tab to the ending Tab in one go, except he had an extra Tab on his computer (I think due to a graphics card) at the end. If I had told him to Tab 5 times instead, it would have worked.

Re:Scrollbar Blindness by specialist on Friday August 28, 2020 @11:54AM (#24306379)
Just a theory:

Learning something new requires more effort, because you have to unlearn other things. But it's not even clear what needs to be unlearned. So we founder.

Internally, we feel like we stopped learning. But I'm certain that if you were airdropped into a new domain, you'd be a voracious learner.

Re:Scrollbar Blindness by dmkolobov on Friday August 28, 2020 @12:52PM (#24307089)
It's not learning new things that's necessarily bothersome to me. The problem is that it often feels arbitrary, and I can be sure that I'll have to re-learn all of that again in six months.

As @strogonoff pointed out elsewhere, there exist domains and niches where a complex and different UI is warranted. Scientific and creative software, for instance, falls into this category. Most software I use does not. I just want to change my account settings, or search for something without feeling lost. Personally, I'd like to see innovation in UX beyond hiding stuff, moving it around, or making it look a certain way. Whenever I see that some app I use has "revolutionized" their UI, the changes usually make me think of this:

http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesi...

Re:Scrollbar Blindness by specialist on Friday September 04, 2020 @09:34AM (#24374775)
Very belated followup. Apologies.

That's a pretty good rant. Very Donald Norman. Know that I mostly hate rants about UI, ergonomics, design.

The follow up is pretty good too.

I've long had some notions about incorporating haptic and tactile stuff (I'm not saying "feedback") into the communication channels. Alas, I've never had the gumption to execute.

One very old notion was adding physical feedback into the mouse. A clicker/knocker, so the mouse would feel like it was passing over a bump. And one of those whirly things to make the mouse buzz.

Someone's actually done the physical part. But I don't think anyone has integrated it into the UI/UX.

Certainly nothing as sophisticated as Apple's trackpad.

Any way. Thanks for sharing.

Re:Scrollbar Blindness by munchbunny on Thursday August 27, 2020 @01:02PM (#24295746)
I openly admit it these days. If I had a VCR today I'd be the one struggling to figure out how to record something with it, even though as a kid I loved that stuff. And I'm only in my 30's. It's not really about whether I'm able to figure it out (if 8 year old me could figure it out, 30+ year old should be able to as well), it's about whether I have the patience for a badly designed UI.

One of the common responses I see when I complain about a bad UI is someone saying "no it's easy you just do ____". It's frustrating because that's not the point - the point is that I had to do research to find the answer!

There are cases, especially with specialized tools for complex tasks, where you are expected to spend time learning how to use the tool effectively. Photoshop is a great example. Vim is a great example. Figuring out stupid stuff like whether that grayish light blue vs dark gray fill on the checkbox means "enabled" or "disabled" is not an example.

Re:Scrollbar Blindness by Viliam1234 on Thursday August 27, 2020 @03:32PM (#24297671)
I am sometimes amazed how complicated UI can someone create with e.g. four arrows and two extra buttons.

Like, I would naively assume that the arrows would move your selection up, down, left, right, and one of the extra buttons would be "select/confirm" and the other would be "escape". But no, that would be too easy. Depending on exact position in the menu, sometimes the right arrow, sometimes the first extra button, and sometimes the second extra button selects the highlighted thing. Sometimes up and down arrows increase the selected thing (e.g. volume, brightness) and you need to press one of the extra buttons to stop doing it. Sometimes one of those extra buttons acts as a hotkey that will switch you to a completely different menu, so it will take five minutes to navigate back.

Then sometimes a confirmation windows opens, with two buttons "yes" and "no", one of them is pink and another is light blue, if you press any of the four arrows, the colors switch, and you are free to make your guess whether pressing the extra button will confirm the pink option, confirm the light blue option, take you to a completely different place, or turn off the menu.

Re:Scrollbar Blindness by projektfu on Thursday August 27, 2020 @03:51PM (#24297870)
Monitor buttons are particularly awesome. Often you can't even see what you're pressing because it's behind the bezel or just an unmarked capsense location, and then whether it's up, down, increase, decrease, forward, back, reset, etc. is all different for each page of settings.

Bonus points: turn the monitor to portrait mode and do it sideways.

Re:Scrollbar Blindness by majewsky on Friday August 28, 2020 @10:04AM (#24304957)
Both monitors on my desk have a single button on the back side of the bottom right corner. The button can be pressed or pushed in each of the four cardinal directions (left, up, right, bottom). It's actually really nice. Since it's only one physical button, there's never any guessing which button you're on. And once you know the menu structure, common tasks can be done completely blind. (For example, I know that switching between input sources is press-left-press. I can do that without even looking at the screen.)
Re:Scrollbar Blindness by projektfu on Saturday August 29, 2020 @09:15AM (#24315852)
What model?
Re:Scrollbar Blindness by majewsky on Tuesday September 01, 2020 @05:34AM (#24339961)
Samsung U28E590D and Philips BDM4065UC.
Re:Scrollbar Blindness by bmitc on Thursday August 27, 2020 @05:02PM (#24298629)
> If I had a VCR today I'd be the one struggling to figure out how to record something with it

That's a little hard to believe. Nothing is hidden on a VCR. There's input connections, a tape, and a big record button. At most there is an additional source button to choose the input source. It's all there, in the open, and not hidden.

Today's interface design is really all over the place. There's just too much stuff hidden and inconsistent. The source of this is our ever increasing reliance on software. If one thinks of writing software as both storing knowledge and communicating with people, it makes sense why software experiences are so bad. Communication and knowledge transfer are in general difficult processes, and now we've automated them at scale but hurried and botched them. Something even more is lost in translation. When we use a software-based product, we're experiencing all the stored miscommunication embedded in the device.

Re:Scrollbar Blindness by munchbunny on Thursday August 27, 2020 @06:35PM (#24299457)
Nothing is hidden on a VCR. There's input connections, a tape, and a big record button. At most there is an additional source button to choose the input source. It's all there, in the open, and not hidden.

Some VCR’s had a timed recording setting. More commonly, and you see this on cars before they got touchscreens, there were settings and options that you had to navigate to by hitting a specific sequence of buttons to get to the appropriate menu.

The core loop was generally fine. It was when you needed anything else that suddenly you needed the manual.

Re:Scrollbar Blindness by underwater on Thursday August 27, 2020 @11:17PM (#24301048)
My new air conditioner control panel suffers from this. It has up/down/left/right buttons where it switches between horizontal navigation plus select/deselect or vertical navigation plus select/deselect randomly. Programming a day takes around 30 key presses. And there is no bulk update functionality.
Re:Scrollbar Blindness by esrauch on Thursday August 27, 2020 @06:11PM (#24299256)
I recall VCRs having a lot of nonobvious digital controls that involved primitive onscreen HUD that involved arbitrary buttons to navigate. Everyone understood play/stop/record, what was confusing was setting the on-screen time using those same buttons.
Re:Scrollbar Blindness by Nition on Thursday August 27, 2020 @08:38PM (#24300286)
There was often an additional on-screen interface on VCRs for setting up timed recordings, usually with giant white text on a blue background.
Re:Scrollbar Blindness by antod on Thursday August 27, 2020 @11:30PM (#24301103)
That was only on the last generation or so of VCRs. For the first decade or two, programming them was like setting an old digital watch with 2 or 3 buttons and making different digits on the clock flash.
Re:Scrollbar Blindness by Nition on Friday August 28, 2020 @05:01AM (#24302835)
I disagree with "last generation or so", our one from the mid-to-late 80s had it as an option (you could set a single recording in the way you describe, but needed the TV display for multiple recordings). Apparently the Akai VS-2 was the first with an on-screen display on the TV, in 1983.[1]

[1] https://news.google.com/newspapers?nid=1301&dat=19830424&id=...

Re:Scrollbar Blindness by bregma on Friday August 28, 2020 @07:53AM (#24303777)
> Nothing is hidden on a VCR.

12:00

12:00

12:00

12:00

Re:Scrollbar Blindness by nl on Friday August 28, 2020 @09:12AM (#24304410)
So true.

The other hidden complexity was reception and tuning - so many people had problems getting the antenna pass-through working, and then getting the VCR picture to display on a TV channel (no switchable inputs in those days).

Re:Scrollbar Blindness by CarbyAu on Thursday August 27, 2020 @06:28PM (#24299403)
Maybe it is that same "Older so I lack patience for poor design" but nowadays when I play a game I often - not always - have a web page on my other monitor so I can look up how to do XYZ unnecessarily complicated stupid shit. Crafting recipes are the biggest failures.

Warframe is the THE game I can think of doing this most. Even when I learned how it all worked, I needed a bunch of reference tables/posts so I could grind with maximal efficiency!

Nowadays, if a game has "crafting" I am 90% inclined to skip it.

Re:Scrollbar Blindness by noodlenotes on Thursday August 27, 2020 @01:56PM (#24296497)
Being tech savvy can be a burden when it comes to discovering new features because you're afraid of making a "stupid" mistake. Accidentally posting to Facebook is something the tech illiterate do, not us, so why would we click a random icon when we're not sure if it will do something embarrassing?

I know my willingness to explore UIs went down a lot when

1) All the buttons became icons instead of text that clearly explained what was going to happen and

2) My phone became the place where all of my social media accounts were always logged in and all my internet activity was centralized. It became easy to accidentally share between different worlds.

Re:Scrollbar Blindness by temporallobe on Thursday August 27, 2020 @03:23PM (#24297582)
> It became easy to accidentally share between different worlds.

This has burned me more times than I’d like to admit. I have a macbook for work and activated iMessages for my personal account. One day I accidentally posted something in a chat room meant for someone I was chatting with in iMessages. It was kind of personal but thankfully vague enough that I could brush it off. I also was on some screensharing sessions when I switched to iMessages which briefly showed personal conversations. After a few times of that happening I disabled my iMessages account for on that machine and made it a personal rule to never mix business and personal activity on any company-issued device, which has served me well over the years.

Re:Scrollbar Blindness by SilasX on Thursday August 27, 2020 @03:47PM (#24297821)
Yes! I've lost count of how many times I've e.g. opened Google Calendar from my current Gmail window and have it pull up the calendar on a different account with no warning that it's doing that. (If I'm not logged in on the other, it asks me to log in with no option to go to the original.)

Somehow they made it impossible to specify or indicate the account in the URL to squash any uncertainty, you just have to hope the cookies are right.

Re:Scrollbar Blindness by apetresc on Friday August 28, 2020 @02:47PM (#24308569)
It's actually worse than that - the account is indicated in the URL, but it's expressed as an offset into a list of accounts in the order you signed into them!

So a ".../mail/u/0/" means the first Google account you're logged into, ".../mail/u/1/" means the second, etc. But if you did it in a different order on a different machine (or even browser), it'll redirect to a completely different one.

I would love to have been a fly on the wall in the meeting where it was decided that was a good idea.

Re:Scrollbar Blindness by SilasX on Friday August 28, 2020 @04:39PM (#24309686)
Interesting! I'd love to ask them what they think the U in URL stands for...
Re:Scrollbar Blindness by armandososa on Thursday August 27, 2020 @06:01PM (#24299178)
I am a UI spelunker. I right-click, option-click, dobule-clicke, force-press every little interface element and I am so happy when the software delights me with a surprising feature.

I type the konami code as soon as I discover a web app supports keyboard input. I have no problem pulling-to-reveal and shaking to undo. In fact, it makes me feel awesome to know all this little secrets and have people all like: Wait! how did you do that?

But when I design software I don't do it for people like me. I want my users to feel awesome and delighted without being UI spelunkers. Good design doesn't make you think.

Re:Scrollbar Blindness by myself248 on Thursday August 27, 2020 @03:20PM (#24297549)
Or, swipe-sideways on SMS and that's how you can see timestamps!

It all sucks. I'm convinced that devs are trying to frustrate me, and it's working.

Don't get me started on the icons-without-text design shit.

Re:Scrollbar Blindness by epistasis on Thursday August 27, 2020 @04:25PM (#24298234)
This idea of "reducing clutter" is just ridiculous... we should be focused on accessible information density, not low-information displays.
Re:Scrollbar Blindness by strbean on Thursday August 27, 2020 @04:40PM (#24298383)
Excessive information can be overwhelming. I fully hate these design decisions, but I can see where the original drive to reduce clutter came from. This seems like "way too much of a good thing" rather than an outright bad thing.
Re:Scrollbar Blindness by SilasX on Thursday August 27, 2020 @03:43PM (#24297778)
Oh wow! Thanks! I never knew that. I thought that info just wasn't accessible. It should be always visible ... at least, for the most recent message, since you'll want to know how old it is.

Side note, I've always suspected it's an issue of too many cooks in the kitchen. They spend tons on UX but end up with something barely usable.

Re:Scrollbar Blindness by marshray on Thursday August 27, 2020 @07:09PM (#24299699)
> swipe-sideways on SMS

WHAT?!

Re:Scrollbar Blindness by strogonoff on Friday August 28, 2020 @05:10AM (#24302865)
Once you discover once that swiping sideways on a message reveals metadata, you notice that this is transferrable to most messengers on iOS (all I use). The first time I discovered that was by accident while playing with the device. I notice that I pretty much never use this feature.
Re:Scrollbar Blindness by myself248 on Sunday August 30, 2020 @01:14PM (#24324207)
Point is, you shouldn't have to "discover" anything about an interface. If it's hidden from the user, it's an easter-egg that should be nothing more than amusing, but useful functionality should never be deliberately kept from the user.

I use it all the time. I work off-shift so most of the messages I receive were sent quite a while ago, and pending when I wake up and grab my device. Knowing when they were sent is a very important bit of context.

Re:Scrollbar Blindness by strogonoff on Sunday August 30, 2020 @03:13PM (#24325126)
If you spell everything out all the time, you will have laughable information density and hurt your user’s productivity. I would strongly object to that.

It seems natural to spend a little time exploring the interface of an extremely complicated instrument that is an integral part of your daily life, reading Tips, etc. That also means if this device is not exactly that heavily used (say you have assistants for that), you are spared of wasting your cognition cycles on simply being aware about all the features it has in store.

FWIW search field in Apple’s own apps like Settings mentioned upthread is revealed to me every time I scroll from the bottom back up to the top of the list due to inertia, I don’t know if they changed it recently or not. (Other apps often make a mess of the same UI pattern. In WhatsApp it is much more difficult to discover, requiring to really pull down and wait to see Archived Chats, and meanwhile Search field is just there wasting screen space despite being used once every few months.)

That said, I don’t have a strong opinion about message timestamps in particular—I believe there are ways of showing them smartly if you haven’t used your phone for a while and missed a bunch of messages without overloading the UI for people like me who couldn’t really care less about that (RIP my IRL social life as of late). Perhaps Messages could use more attention from a good product designer.

Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @12:06PM (#24295043)
Even worse than undiscoverable features are land mine features, where some subtle gesture triggers a wild and unwanted mode change. Extra credit if the mode change is hard to get out of.
Re:Scrollbar Blindness by Klathmon on Thursday August 27, 2020 @12:30PM (#24295333)
There's a windows feature like this which I hate with a passion. If you grab a window and shake it side to side, it minimizes all open windows...

So sometimes I'll grab a window to move to my left monitor, decide instead I want it on the right one, and suddenly everything is gone and I now need to go open every single window one at a time. It even took me months to understand that the shaking was what caused it. I would just sometimes be working and suddenly everything is gone and I had no idea why.

Re:Scrollbar Blindness by eatingCake on Thursday August 27, 2020 @12:43PM (#24295512)
That thing is the worst!

  HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\Advanced
set DisallowShaking dword to 1
Re:Scrollbar Blindness by ianlevesque on Thursday August 27, 2020 @02:30PM (#24296917)
This thread has come full circle. An undiscoverable registry key to disable an undesirable feature.
Re:Scrollbar Blindness by voldacar on Thursday August 27, 2020 @02:47PM (#24297134)
Honest question: where do you discover registry stuff like this?
Re:Scrollbar Blindness by coldpie on Thursday August 27, 2020 @03:30PM (#24297663)
Google "Windows disable shaking".
Re:Scrollbar Blindness by SilasX on Thursday August 27, 2020 @03:49PM (#24297855)
lol, the pinnacle of feature discoverability...
Re:Scrollbar Blindness by CarbyAu on Thursday August 27, 2020 @06:43PM (#24299501)
Oh yeah. Google to:

- discover which registry key

- discover how to craft shit in a game

- to find where my Android setting is and what the searchterm/keyword for it is.

Without google/duckduckgo 80% of the options in my world would be undiscoverable or take waaaay too much time to figure out.

Re:Scrollbar Blindness by majewsky on Friday August 28, 2020 @10:12AM (#24305051)
> discover how to craft shit in a game

If you're refering to Minecraft, one of the reasons why Minecraft blew up that much was that it was around at the exact right time in history: when online gaming had become viable and let's-plays were just becoming a thing. Minecraft, as originally intended, is a communal experience where you learn from the friends you're playing with and from sources on the internet. If I had to describe Minecraft in one sentence, it would be "let me show you that cool thing I saw Pewdiepie do last week". The idea has become commonplace in video gaming at this point, but back then it was fairly new.

(That said, opaque game experiences have been successful before, like the original Legend of Zelda. I guess the schoolyard served a similar purpose back then.)

Re:Scrollbar Blindness by MetallicCloud on Thursday August 27, 2020 @12:35PM (#24295410)
I also very much hate this feature, and trigger it often. However if you shake the window you have again, all the minimised windows should be restored.
Re:Scrollbar Blindness by bobbob1921 on Thursday August 27, 2020 @12:44PM (#24295526)
Agreed (re shake again to reverse), but not always - ie if you let off the mouse click , there is no option to shake again to undo the initial shake. Bottom line , I disableded this “feature”. I do think this is one of the best examples of the issues called out by this article/thread. (Or maybe how google docs has a button covering the scroll bar slider once you scroll to the very bottom of a docs file)
Re:Scrollbar Blindness by mdoms on Thursday August 27, 2020 @02:34PM (#24296964)
This isn't correct. Shaking the window again will restore the minimised windows, whether it's from the original mouse-down or a future mouse-down.

But I agree that it's a bad feature, and IMO it's a rare miss from the Windows UI team who if nothing else have developed excellent window management.

Re:Scrollbar Blindness by squiggleblaz on Friday August 28, 2020 @05:36AM (#24303022)
This isn't correct. There is something that happens which makes it forget which windows were open. I am not sure what it is. But is definitely the case that sometimes, I can shake again to put everything back the way I always wanted it, and sometimes I cannot.
Re:Scrollbar Blindness by Geezus_42 on Thursday August 27, 2020 @12:46PM (#24295551)
You can also disable it but if you want to keep snappy windows you have to do it through a regedit since the two features are not independent for some imo stupid reason.
Re:Scrollbar Blindness by endless1234 on Friday August 28, 2020 @06:32AM (#24303318)
The most amazing thing about this feature is that no matter how much I try, I never seem to be able to re-shake the window in the proper way (which would bring all windows back up again). But nice that it's at least possible to disable it via a registry hack.
Re:Scrollbar Blindness by appleflaxen on Thursday August 27, 2020 @01:26PM (#24296082)
OMG. you just solved a problem I've had for years and couldn't figure out wtf was happening, or even how to google for it. THANK YOU!
Re:Scrollbar Blindness by Anthony-G on Thursday August 27, 2020 @04:42PM (#24298408)
Upvoted because I never knew about this. As a user who prefers keyboard short-cuts, I usually press Windows key with D (alternatively, right-click on the task-bar and choose Show Desktop) if I want to minimise all windows.

Anyhow, I just tried shaking a window from my work laptop and discovered that this behaviour activates on the second change of the direction in rapid succession.

While I was experimenting, I also discovered that shaking the window again restores the other windows so you don't have to restore them individually if/when this happens accidentally.

Re:Scrollbar Blindness by acqq on Thursday August 27, 2020 @03:18PM (#24297529)
The one I'm unlucky to hit is the "icon resizing" that happens when a moving action on the thumbpad is performed in combination with the pressed ctrl key, which sometimes is not actually pressed but the OS believes it is (some "zombie" state). Happened to me on different notebooks and even on the desktop.

I don't think anybody needs that "quick" way to do that, and that nobody needs to change the icon sizes often. I have no idea if that misfeature could be blocked.

Re:Scrollbar Blindness by Negitivefrags on Friday August 28, 2020 @05:18AM (#24302914)
A lot of people don’t know that to undo text operations on IOS you shake the whole phone.

It’s insanity.

Re:Scrollbar Blindness by seemack on Thursday August 27, 2020 @01:41PM (#24296290)
I've been back on my windows machine recently for a new side project and, ironically, I've really enjoyed this feature.

It's akin to shaking my head before focusing on a specific task. I shake the task window and the other applications that I still want open but won't be using for a bit all hide away.

Re:Scrollbar Blindness by userbinator on Thursday August 27, 2020 @10:06PM (#24300713)
There's another "feature" which I rarely hit, and I don't even know how I did, what it's called or for, but when it happens, a draggable divider shows up in the middle of the screen, all my windows get "crushed" on the left side, and the right side is a dark blue/purple blank. I can drag the divider to restore the desktop, but it seriously angers me since none of my windows' original positions nor sizes get restored. Unfortunately, I have no idea how to disable it either. I believe it appeared starting with Win8, as I never saw it in earlier versions.
Re:Scrollbar Blindness by Tossrock on Thursday August 27, 2020 @01:26PM (#24296086)
That sounds awful - glad I've never encountered it. FYI, you can use a lot of the built-in window management functions via keyboard shortcuts - Windows key + Shift + [Left|Right] arrow key moves a window between monitors.
Re:Scrollbar Blindness by olyjohn on Thursday August 27, 2020 @01:27PM (#24296102)
That fucks with me all the time. I hate it so much... But I figured out how to deal with it.

Shake the window again, and they will all come back.

Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @01:02PM (#24295747)
Horrific.
Re:Scrollbar Blindness by narag on Thursday August 27, 2020 @12:16PM (#24295173)
Windows keys started the nightmare for me decades ago. So nice hitting one of those while gaming full-screen!

This conversation happened a thousand times: "but you can hit them again and restore what you were doing"... no, I can't, specially if I have pressed a dozen keys since.

I used to buy IBM keyboards from more civilized times, but my dealer disappeared, maybe he was arrested?

Re:Scrollbar Blindness by Yizahi on Thursday August 27, 2020 @12:35PM (#24295405)
My rather new HP laptop has scroll lock hidden on the unlabeled combination fn+C which is obviously right next to the daily used ctrl+C. It is trigger, and it doesn't LED or any OS indication that it's on or off. Good luck understanding why arrow keys are broken in Excel :)
Re:Scrollbar Blindness by makecheck on Thursday August 27, 2020 @12:24PM (#24295261)
My favorite is when I use control-L to clear the screen on a terminal and hit Windows-L by accident to lock the entire laptop.
Re:Scrollbar Blindness by chrisco255 on Thursday August 27, 2020 @12:33PM (#24295378)
Get you a gaming keyboard with a Windows key lock.
Re:Scrollbar Blindness by jasomill on Thursday August 27, 2020 @02:17PM (#24296751)
Better yet, use any keyboard you like, and remap (left) Windows to a different key code, ideally corresponding to some key that's not present on your current keyboard layout and that, unlike the Windows key, is fully remappable by AutoHotkey, in-game options, etc., using something like

https://github.com/randyrants/sharpkeys

Re:Scrollbar Blindness by narag on Thursday August 27, 2020 @07:06PM (#24299673)
I don't play much lately, but I do have a Keyz Iridium. It was the cheapest mechanic keyboard I found, at least what feels more similar to mechanic. Don't get me wrong, the trippy colours are nice too. And... it has a combo to disable Windows keys!!

Thank you very much :)

Re:Scrollbar Blindness by ChuckNorris89 on Thursday August 27, 2020 @04:08PM (#24298065)
Doesn't windows 10 have a gaming mode that disables that key in full screen?
Re:Scrollbar Blindness by suresk on Thursday August 27, 2020 @12:58PM (#24295692)
The one that always got me was the feature on OS X where if you move your mouse to another screen and move down, it moves the dock to that screen. It is possible to do without meaning to and it is fairly loose with how it determines that you've done that, and so the first year or so I had 2 monitors, I'd do it once or twice per month without realizing how it happened.
Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @01:02PM (#24295733)
Ugh, that kind of thing is the worst!
Re:Scrollbar Blindness by marssaxman on Thursday August 27, 2020 @02:02PM (#24296593)
Oh god. My phone has one of those - there's some sort of swipe gesture which puts it into a split-screen mode, which I have only ever invoked accidentally, and I have no idea how to get rid of it - none of my various guesses at possible anti-swipe actions have worked. When I pull my phone out of my pocket to discover that it has gotten into this state, I just reboot.
Re:Scrollbar Blindness by brazzy on Thursday August 27, 2020 @05:15PM (#24298761)
> Oh god. My phone has one of those - there's some sort of swipe gesture which puts it into a split-screen mode, which I have only ever invoked accidentally

Somehow my 1 year old son can invoke it repeatably every time he gets his grubby little hands on my phone...

Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @03:06PM (#24297370)
iPad multitasking modes are like that. Easy to trigger, impossible to get away from without a Google search.
Re:Scrollbar Blindness by robocat on Thursday August 27, 2020 @03:40PM (#24297756)
You can disable it on the iPad from:

Settings | Home Screen & Dock | Multitasking | Allow Multiple Apps

No idea if the same setting exists on iPhone or if it disabled split screen through.

The whole feature is so badly designed on iPad. I was forever detaching a Safari page and ending up with two Safari apps. So tapping the Safari icon wouldn't take me back, it only takes you to the detached page, and you think you have "lost" all the other pages. You need to close the detached page (none of that would be obvious to a novice). Also getting a page to detach into a popup by mistake, and then not being able to get rid of it (I still don't know the correct swiping motions!)

Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @06:44PM (#24299507)
It's one of the most baffling UI's I've seen. Like it's actively designed to thwart you.
Re:Scrollbar Blindness by snypox on Thursday August 27, 2020 @04:54PM (#24298554)
Usually, I don’t even know how did I trigger it. It takes me a few seconds to get out of it..
Re:Scrollbar Blindness by lordnacho on Thursday August 27, 2020 @04:56PM (#24298570)
Plus that one time when you need two apps next to each other, once a year, you forget WTF the gesture was. It certainly isn't something logical.
Re:Scrollbar Blindness by climb_stealth on Thursday August 27, 2020 @07:16PM (#24299754)
Try dragging the divider all the way to the top or bottom. This seems to work on my Android phone.
Re:Scrollbar Blindness by CarbyAu on Thursday August 27, 2020 @06:38PM (#24299474)
On older Android a press and hold on an SMS conversation brought up the context menu options, of which there was only one: SPAM - block this number.

So if you accidentally hold the press for a fraction too long you block that number.

And then you wonder why your friend(s) don't love you anymore...

To unblock it, you have to go to the Contacts and dig through options there, the SMS app showed nothing of help. It wasn't obvious that you had it blocked!

Re:Scrollbar Blindness by NegativeLatency on Thursday August 27, 2020 @12:32PM (#24295365)
EX mode in vim
Re:Scrollbar Blindness by 0xcde4c3db on Friday August 28, 2020 @12:10AM (#24301281)
Let's look at a typical novice's session with the mighty ed:

golem$ ed

?

help

?

?

?

quit

?

exit

?

bye

?

hello?

?

eat flaming death

?

^C

?

^C

?

^D

?

---

Note the consistent user interface and error reportage. Ed is generous enough to flag errors, yet prudent enough not to overwhelm the novice with verbosity. [1]

[1] https://www.gnu.org/fun/jokes/ed-msg.html

Re:Scrollbar Blindness by rapind on Thursday August 27, 2020 @02:35PM (#24296986)
I do think age can play a role, or rather experience. As you live through more UI churn the less your willing to invest time into each new UI generation or fad.

If an application isn't either essential to me or incredibly obvious to use, I am unlikely to learn it's fancy new UI. Why bother?

This extends to APIs and DSLs too since there are often so short lived.

Re:Scrollbar Blindness by notacoward on Friday August 28, 2020 @08:25AM (#24304020)
It might be not so much age as experience. With experience comes expectations of what a control should look like and how it should behave.

* It's the experienced users who were were less likely to recognize the "burger menu" or the three dots (does that have a catchy name) as something potentially useful. They didn't look like "real" controls. It was the less experienced users who just naturally tried clicking on anything near the top that looked interesting, or waving the cursor around looking for hovertext on active components.

* Confronted with a landing page that seems to have nothing more than some splashy graphics and a few words - notably no scrollbars - experienced users are likely to wonder if the page is broken for them (because that was a very common experience at the height of the browser wars and still persists). Less experienced users who grew up with smartphones are more likely to start swiping right away.

A user who was older but not experienced with computers would align more closely with the young 'uns on most of this. When everything's completely new you just start experimenting. It's when you think you know things work but they don't work that way any more that things start to get frustrating.

Re:Scrollbar Blindness by majewsky on Friday August 28, 2020 @10:08AM (#24304993)
> As you live through more UI churn the less your willing to invest time into each new UI generation or fad.

Hell yes. In most instances, I'm way beyond this point at only 30 years old. Come to think of it, it actually makes me wonder how I will feel about UIs at 50 or 60 years old.

Re:Scrollbar Blindness by danso on Thursday August 27, 2020 @01:21PM (#24296018)
My suspicion is that Apple’s design mentality is to strive toward the minimalist ideal of an interface in which everything necessary fits on one (phone) screen, and users are acclimated to ask Siri for anything/everything else, e.g. “Siri show me a print/download dialog”
Re:Scrollbar Blindness by baggy_trough on Thursday August 27, 2020 @01:31PM (#24296165)
Using Siri is like working in boxing gloves that randomly smash you in the face. It's trained me to avoid it at all costs.
Re:Scrollbar Blindness by squiggleblaz on Friday August 28, 2020 @05:28AM (#24302976)
I use Google Assistant for the only thing it's good for: setting a timer. Even then, for some reason, half the time I say "ten minute timer", it hears only "ten minutes" and for some reason thinks I want it to search youtube for a video of a ten minute countdown. I mean, that's completely insane.

Dear Google developers: if you decide to randomly delete a somewhat irrelevant word from a search query and you're left with "ten minute", it's far more likely that a person wants a ten minute timer than that they want to search your database of videos for ten minutes. Also, why do you search youtube instead of the web? Are you doing this specifically to irritate the hell out of me?

Re:Scrollbar Blindness by danso on Friday August 28, 2020 @01:08PM (#24307311)
Yep, setting times is easily 95% of my requests to Alexa. The other 5% is either asking about the weather, or joke questions like: "how many fathoms is it to proxima centauri"
Re:Scrollbar Blindness by wnevets on Thursday August 27, 2020 @03:12PM (#24297442)
>I think people in the SV/HN bubble play the "what about the elderly?" card too often, because we're afraid to admit that we, too, don't know how stuff works anymore.

Perhaps but even when I don't know how an app works I can usually figure it out, either by trying different things or just googling. Older generations tend to be afraid of "breaking" the device and avoid doing anything they dont already know.

Re:Scrollbar Blindness by stan_rogers on Friday August 28, 2020 @01:19AM (#24301596)
No, they're not "afraid of 'breaking' the device", they simply don't have time for that shit. And there is absolutely no excuse for that shit. If you're writing the latest descendant of Myst, sure, go for it. If it's not an adventure game, there should be no essence of adventure game in the ingredients list. At all. Ever.
Re:Scrollbar Blindness by wnevets on Friday August 28, 2020 @12:06PM (#24306557)
>No, they're not "afraid of 'breaking' the device", they simply don't have time for that shit.

When the older folks in my life tell me exactly that I take their word for it. They usually they no issue being brutally honest about other aspects of life.

Re:Scrollbar Blindness by nikanj on Friday August 28, 2020 @04:55AM (#24302780)
> Who thought that was a good idea?

A designer. Probably the same person who wanted to turn links from blue-and-underlined to same uniform gray with zero indication

Re:Scrollbar Blindness by burntoutfire on Friday August 28, 2020 @05:58AM (#24303149)
> I think people in the SV/HN bubble play the "what about the elderly?" card too often, because we're afraid to admit that we, too, don't know how stuff works anymore.

I suspect I don't know some crucial (in Apple designers' mind) swipes on my iOS devices, because they're just hard to discover.

Re:Scrollbar Blindness by SebastianKra on Thursday August 27, 2020 @01:17PM (#24295970)
This has been changed in most iOS 14 Apps. (I checked Mail, Notes, Files and Reminders. The Settings-App still hides it)

It's a leftover from when iPhone screens where much smaller: https://postimg.cc/WFdqPwfd

Re:Scrollbar Blindness by kbenson on Thursday August 27, 2020 @04:07PM (#24298057)
There's a language to UIs that evolves over time. The menu hamburger, the on/off circle with a line. Take those back a decade or more and you would have the same problems, but eventually they percolate through people's experiences and expectations and you can rely on people knowing what they are now, for the most part (it helps that the on/off icon is used for physical devices too).

Pull down for search is something that it maybe Apple is trying to cement (and only for mobile, I guess?), but hasn't crossed (and maybe won't) to Android devices. Apple is known for doing stuff like this and pushing changes, sometimes it takes, sometimes it doesn't (e.g. no floppy in laptops, no CD-ROM in laptops, no Mic jack, etc)

Re:Scrollbar Blindness by jchw on Thursday August 27, 2020 @05:11PM (#24298706)
The reason why they pull the "what about the elderly?" card is simple. Most of us can figure it out, even if it's stupid. My parents however have a much, much harder time trying to figure out how to do something that is counter-intuitive. It's more about problem solving and experience with existing user interfaces than anything else. Designers nowadays definitely design things in a manner that suggests they assume some pre-existing knowledge of UI patterns.
Re:Scrollbar Blindness by mark-r on Thursday August 27, 2020 @06:32PM (#24299442)
I'm embarrassed to admit how long it took me to realize what the hamburger button did. Designers just started assuming everybody knew.
Re:Scrollbar Blindness by mulmen on Friday August 28, 2020 @01:33AM (#24301657)
We have an internal app at work that only has a hamburger button. It makes me sad every time I click on it.
Re:Scrollbar Blindness by squiggleblaz on Friday August 28, 2020 @05:29AM (#24302987)
You mean the entire user interface is blank, except for three lines? And then you get to decide what you're going to do in the app?
Re:Scrollbar Blindness by foxtrottbravo on Thursday August 27, 2020 @03:02PM (#24297317)
Heck,

I'm know my tech and I can't figure out how to reliably get Safari on IOS to display the bar at the bottom.

Makes me crazy

Re:Scrollbar Blindness by snypox on Thursday August 27, 2020 @04:51PM (#24298505)
Scroll down.
Re:Scrollbar Blindness by CarbyAu on Thursday August 27, 2020 @06:34PM (#24299452)
Not parent; your comment made me think, is that?:

- swipe down from anywhere in the vague middle of the page?

- swipe down on the right hand edge where an "invisble until you need it" scrollbar might be lurking?

- swipe down at the "not quite the top/bottom edge of the screen" because you don't want the OS swipe, you want the app swipe.

Aarrrgh! I don't even have an iPhone and the options drive me crazy.

Re:Scrollbar Blindness by HenryBemis on Thursday August 27, 2020 @04:07PM (#24298051)
+1 on that. I had to use a Win10 machine with Chrome. And stupid Chrome has default to open PDF files, while my machine downloads the PDF.

On Chrome I could't get the button to appear so I can save the PDF on my drive. Completely frustrating.

Re:Scrollbar Blindness by dehrmann on Thursday August 27, 2020 @12:45PM (#24295535)
I haven't used Snapchat, but I've heard it has a lot of features like that. I wonder if it's a UX trend that's creeping into places it doesn't belong.
Re:Scrollbar Blindness by WorldMaker on Thursday August 27, 2020 @12:56PM (#24295657)
I have this complaint about iOS all the time that often the "clean look" in iOS leads to grids that exactly match the available viewport and without scrollbars you have no idea if there is more to scroll without idly swiping things around.

I notice that becomes something of a tic of iOS users, if you watch others, in that just about every new screen or panel there's often at least a squiggle of pushing the screen or panel around just to figure out the boundaries.

One of the things I thought was brilliant about early Windows 8-era "metro" design: it was the only era Windows briefly experimented with going scrollbar free (it went back to scrollbar "light" soon after) and when they did so they absolutely made sure that the application grids never lined up with viewport. If there was something to scroll, it would stick out a bit, always that little hint that there was something more further down or right.

It got some flak, especially from macOS design fans, for not being "clean enough", but you'd have apps with no visible scrollbar and you knew whether or not there was anything to scroll just looking at them. You didn't have to squiggle your finger around (or fiddle with the scroll wheel) to check.

Re:Scrollbar Blindness by TazeTSchnitzel on Thursday August 27, 2020 @03:00PM (#24297293)
Oh so I'm not alone (iOS user here). There have been parts of UIs I have totally failed to notice because I didn't realise you could scroll, because it didn't look like anything was beyond the screen.
Re:Scrollbar Blindness by sizzle on Thursday August 27, 2020 @02:20PM (#24296786)
Reminded me of this great piece by Don Norman on Apple's undoing of design as of recent:

https://www.fastcompany.com/3053406/how-apple-is-giving-desi...

"Once upon a time, Apple was known for designing easy-to-use, easy-to-understand products. It was a champion of the graphical user interface, where it is always possible to discover what actions are possible, clearly see how to select that action, receive unambiguous feedback as to the results of that action, and have the power to reverse that action–to undo it–if the result is not what was intended.

No more. Now, although the products are indeed even more beautiful than before, that beauty has come at a great price. Gone are the fundamental principles of good design: discoverability, feedback, recovery, and so on. Instead, Apple has, in striving for beauty, created fonts that are so small or thin, coupled with low contrast, that they are difficult or impossible for many people with normal vision to read. We have obscure gestures that are beyond even the developer’s ability to remember. We have great features that most people don’t realize exist.

The products, especially those built on iOS, Apple’s operating system for mobile devices, no longer follow the well-known, well-established principles of design that Apple developed several decades ago. These principles, based on experimental science as well as common sense, opened up the power of computing to several generations, establishing Apple’s well-deserved reputation for understandability and ease of use. Alas, Apple has abandoned many of these principles. True, Apple’s design guidelines for developers for both iOS and the Mac OS X still pay token homage to the principles, but, inside Apple, many of the principles are no longer practiced at all. Apple has lost its way, driven by concern for style and appearance at the expense of understandability and usage."

Re:Scrollbar Blindness by Xenoamorphous on Thursday August 27, 2020 @06:50PM (#24299542)
When my girlfriend got an iMac I spent a minute or two trying to find the power button. I think it’s a good example of form over function. You can’t even turn the damn thing on.
Re:Scrollbar Blindness by dahauns on Friday August 28, 2020 @10:10AM (#24305022)
The part about recovery and the lack of a universal undo/back function and instead offloading it to the developer, resulting in an inconsistent mess really drives the point home.

What's most telling is how even Apple often does an astonishingly bad job at it - it really sets the precedent regarding diminished importance.

As an exercise: Browse the App Store for a while and count the number of different ways it implements "go back one step".

Re:Scrollbar Blindness by iforgotpassword on Thursday August 27, 2020 @01:46PM (#24296360)
It's funny how when the world ran at 640x480 we had scroll bars, separators and buttons with 3D effects, but nowadays with higher resolutions and bigger screens designers strive for the ultimate clean design. Hidden elements that appear when certain gestures are performed, flat buttons that are indistinguishable from labels/text with a colored background, borders and separators get removed or turned into barely visible thin lines.
Re:Scrollbar Blindness by dehrmann on Thursday August 27, 2020 @12:41PM (#24295492)
One time, I thought I was going crazy because I could see a file with ls, but it wasn't in my Finder window. The problem was the hidden scrollbars, and the file was outside the window.

I changed the setting to Mac OS always shows scroll bars, but I have no idea how someone thought hiding them was a good idea.

Re:Scrollbar Blindness by II2II on Thursday August 27, 2020 @12:30PM (#24295335)
The first thing I thought of while reading your comment were graphical adventure games, where you pretty much had to click on everything to see what did something.

The fundamental difference with modern user interfaces is that you now have to tap, drag your finger across the screen in different directions, drag both fingers across the screen in different directions, pinch, unpinch, and whatever other gestures seem to be relevant to the situation. For good measure, try gestures that don't seem to be relevant either because the software may surprise you!

Now I know that a lot of these user interface decisions do offer value, but they are only valuable if you know that they exist.

Re:Scrollbar Blindness by scaryclam on Thursday August 27, 2020 @10:54AM (#24294271)
Here's a link for something I use on such news and blog sites: https://alisdair.mcdiarmid.org/kill-sticky-headers/

I works a surprising amount of the time!

Re:Scrollbar Blindness by jemorya on Thursday August 27, 2020 @11:03AM (#24294369)
I use this every single day on my locked-down work laptop. It fixes so many sites! I recommend it as often as I can, and I'm surprised that its use is not more widespread.
Re:Scrollbar Blindness by jonpurdy on Thursday August 27, 2020 @03:14PM (#24297479)
Very happy to have seen this! I like that Alisdair uses a sticky header on the page to verify that it works.
Re:Scrollbar Blindness by laksdjfkasljdf on Thursday August 27, 2020 @01:56PM (#24296489)
So, in the end, we wish gopher would have won the hypertext formats war(just made that up)?

I can't live without firefox's reader mode, which is pretty much Gopher-for-html.

Re:Scrollbar Blindness by dahauns on Thursday August 27, 2020 @12:35PM (#24295418)
Very nice!

And for Nuke Overdrive mode, add a check for position: sticky, i.e.

  (function () {
    var elpos,i, elements = document.querySelectorAll('body *');
    for (i = 0; i < elements.length; i++) {
      elpos = getComputedStyle(elements[i]).position;
      if (elpos === 'fixed' || elpos === 'sticky') {
        elements[i].parentNode.removeChild(elements[i]);
      }
    }
  }
  )();
Re:Scrollbar Blindness by hombre_fatal on Thursday August 27, 2020 @06:30PM (#24299427)
Here's that code written by someone who has used Javascript in the last 10 years:

    (function () {
        for (const node of document.querySelectorAll('body *')) {
            if (['fixed', 'sticky'].includes(getComputedStyle(node).position)) {
                node.style.display = 'none'
                // node.remove()
            }
        }
    })()
I found tree mutation too aggressive in the first site I tested it on (the site's JS code expected the navbar to exist, so it just blew up with runtime errors). Simply changing the display property is sufficient.
Re:Scrollbar Blindness by dahauns on Friday August 28, 2020 @09:36AM (#24304643)
Ah, thanks, looks much better! Yeah, I just took the original and quick'n'dirty-added the second condition, all the while thinking "hmm..." - and quickly losing interest again. :)

Regarding tree mutation - I have to admit, it gives me some petty satisfaction looking at the errors thinking "Where is your sticky NOW!"

Re:Scrollbar Blindness by BruiseLee on Thursday August 27, 2020 @12:04PM (#24295022)
Wow, thanks! I've been using "nuke anything" extension to manually remove this crap, but this solution looks much more convenient.
Re:Scrollbar Blindness by dnr on Thursday August 27, 2020 @03:36PM (#24297712)
I use this probably a hundred times a day :( It makes me so sad.

I've considered writing an extension to kill them all by default, but I'm afraid I'll break some site in a way that really confuses me and end up wasting more time figuring out what happened than I save with the extension.

Re:Scrollbar Blindness by Voliokis on Thursday August 27, 2020 @12:22PM (#24295234)
This is great, but to use it I need to sticky the bookmarks bar to the top of my screen when vertical space is already precious. Does anybody know something else that does the same thing without this issue?
Re:Scrollbar Blindness by DreadY2K on Friday August 28, 2020 @12:39AM (#24301409)
Firefox has a bookmarks sidebar that pops up if you press Ctrl+B (or buried inside the hamburger menu, but Ctrl+B is the easiest way to access it). You can put the bookmark in there, and then only open the bookmarks menu when you want to access it.
Re:Scrollbar Blindness by JadeNB on Friday August 28, 2020 @10:21AM (#24305180)
At least in Safari, your favourite bookmarks are accessible by ⌘⌥#. I've got Kill Sticky Headers on ⌘⌥1, so it takes no screen space but is just a keypress (or three) away at any time.
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @12:28PM (#24295312)
> For anyone (cough, elderly parents) who aren't adept at discovering hidden features.

I'm in my mid-30's and I find Apple awful at discoverability.

Take using Apple Pay. I don't use it often, but covid has had me wanting to. I can't ever seem to remember what sort of hand waving I need to do to get it open. I seem to occasionally bring it up when I don't want to. (It's triple press the home button when the display is off, long press is Siri.)

Re:Scrollbar Blindness by ziml77 on Thursday August 27, 2020 @02:58PM (#24297272)
30 here. On my iPad, if I bring up an app in the floating view, I often have to rediscover how to dismiss it. I just tried to do it now and this is how it went:

My first instinct was to flick it up from the bottom, but that brings up the recents switcher. Next instinct was to try flicking it off to the right, but it just moves a bit and springs back. While trying more times to fight the spring I noticed a short bar at the top and realized it was probably a drag handle. Grabbed that and tried to flick it downwards. No luck, but it moved in a way that made it seem like dragging down more would do it, but nope of course that wasn't it either. How about a flick to the right? Nope. Dragging it to the right? Agh! It's trying to dock into split screen mode! I dragged it around some more hoping for different behavior before dropping it back into place and again trying a flick to the right using the handle at the top. And that FINALLY did it. Apparently I didn't put enough enthusiasm into the first flick I tried... What a pain in the ass.

I don't like how sensitive to speed some of the actions are. I have similar issues with bringing up the dock. I usually end up going to the home screen instead.

Re:Scrollbar Blindness by occamschainsaw on Friday August 28, 2020 @08:45AM (#24304183)
I struggled with this too. You can use the mnemonic that it behaves like an iPhone(the new ones without the home button) on top of your iPad apps. The gestures are the same then. Swiping from the bottom of the floating window behaves the same as it does in an iPhone screen. Not very intuitive but I guess it’s the same framework.
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @05:39PM (#24299005)
I wish I knew how that floating window thing worked, cause like you I can manage to open it when I don't want it and can't get it to go away.

I keep meaning to look for a good iPad tutorial, to see how to do all this stuff.

Re:Scrollbar Blindness by masswerk on Thursday August 27, 2020 @08:19PM (#24300170)
Remember the days of Scott Forestall, when iOS was famous for being intuitively and effectively used by three year olds?

(Admittedly, there were less features, then…)

Re:Scrollbar Blindness by asciimov on Friday August 28, 2020 @12:27AM (#24301356)
I miss those days. Though they went too far with the skeuomorphic design, it is a far cry better than what we have today.
Re:Scrollbar Blindness by dehrmann on Thursday August 27, 2020 @12:50PM (#24295606)
Good games are pretty good at discoverability like this. I remember playing GTA IV or V and if I hadn't been using some skill, it surfaces tips. Apple has to be slightly more careful because it can't just spam you with "Double-tap to Apple Pay," but recognizing that you just used Apple Pay, but you unlocked you phone and did it from Wallet might mean there's a new skill they can show you.
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @05:45PM (#24299047)
I was thinking about this as I recently started playing "Ultimate NES Remix" They are quick mini-games made from old nes games. These quick little mini-games really make good tutorials on how to actually play the real game they are taken.
Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @04:42PM (#24298405)
You don't need to "open" it.

You set the phone next to the terminal and the card comes up when radio contact is made.

Re:Scrollbar Blindness by recursive on Thursday August 27, 2020 @05:13PM (#24298730)
So you have to sit there and type your credit card into your phone at the checkout? You can't enter it in advance?
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @05:42PM (#24299021)
No, gotta put your credit card info into the wallet app before use as it needs to verify it's your account. Also, Apple Pay doesn't accept all cards. My main card isn't accepted, which is sad.
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @05:40PM (#24299010)
Huh... I'll try that next time. I had no idea it would do that. Again, this is a discoverability problem.
Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @06:01PM (#24299179)
Way before I ever tried, I had seen videos of RFID "contact less" demos where you tap the device to the machine. Like at a gas pump. The icon usually gives you a clue to tap as well, but I suppose you have to imagine it is even a theoretical possibility.

I don't think there is way to make it discoverable without a big sign saying tap here ↓. Not from the phone anyway. Just something children will see and in the future never think twice about.

Re:Scrollbar Blindness by syspec on Thursday August 27, 2020 @12:30PM (#24295347)
Double press
Re:Scrollbar Blindness by asciimov on Thursday August 27, 2020 @05:46PM (#24299055)
I could have sworn it would only do it for triple press, but no, it seems to work now with only two. Thanks for the info.
Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @06:03PM (#24299196)
Configurable in settings.
Re:Scrollbar Blindness by soco on Thursday August 27, 2020 @10:49AM (#24294214)
Especially with the usual screen ratios nowadays, their huge width goes unused 99% of the time anyway. So there's an only 1% incentive from usability side to remove the right vertical scrollbar... As a matter of fact, I actually use in my Firefox vertical tabs stacked left, to spare me some vertical space on the laptop screen.
Re:Scrollbar Blindness by reaperducer on Thursday August 27, 2020 @12:02PM (#24295005)
Especially with the usual screen ratios nowadays

My computer is an 11-inch MacBook Air.

That means that even if I run Safari full-screen, which is inconvenient, I have only 680 vertical pixels for content.

It's amazing how many web sites I run into that throw up fixed-position pop-ups that are bigger than that, and I can't close them or scroll to see their content because the designers or middle managers decided that every person on the planet is rocking a 27-inch 5K display.

Usually I just close the window and never visit the site again. If it's important, I break out the dev tools and start invoking display:none until I hit the right element.

Re:Scrollbar Blindness by SCNP on Thursday August 27, 2020 @02:28PM (#24296888)
If I might ask, what are you using for vertical tabs? I haven't found a good add-on that shows the tabs on the side and also hides the tabs on the top.
Re:Scrollbar Blindness by avhon1 on Thursday August 27, 2020 @03:10PM (#24297418)
Firefox Quantum made it so that extensions can't hide the tabs on top. It can only be done manually, by making and editing a userChrome.css file.

https://superuser.com/questions/1268732/how-to-hide-tab-bar-...

Re:Scrollbar Blindness by SCNP on Thursday August 27, 2020 @04:51PM (#24298506)
Awesome! Thanks!
Re:Scrollbar Blindness by The_rationalist on Thursday August 27, 2020 @11:01AM (#24294336)
It's not just about 1% of screenspace, it's about visual pollution that is distracting, it increase cognitive noise and cognitive noise is cancer
Re:Scrollbar Blindness by bobbyT314 on Thursday August 27, 2020 @11:36AM (#24294706)
Giving the user clear feedback about where they are in a page and how to modify their location should not "increase cognitive noise". It should in fact offload cognitive load from the user onto the interface leaving more room, so to speak, for the user to use for themselves.
Re:Scrollbar Blindness by breakfastduck on Thursday August 27, 2020 @03:51PM (#24297867)
It’s so strange to me to read these kind of comments, and to even see this article.

I detest scroll bars. When I work on my windows machine I cannot stand seeing them plastered all over the screen.

It’s actually quite fascinating to read all these comments - it’s so weird to see people complaining about how they don’t know when a scroll is available. Just scroll and see!

No negative feelings toward people who prefer them - it’s actually quite interesting to see the comments, I assumed everyone agreed they were better hidden until today! (Which, as a Mac user, is obviously part of the problem being expressed!)

Re:Scrollbar Blindness by iforgotpassword on Thursday August 27, 2020 @05:06PM (#24298657)
> how they don’t know when a scroll is available. Just scroll and see!

Why should I try scrolling everywhere all the time instead of having the UI indicate to me that there is more content? Especially if it isn't clear by having a word or sentence cut of. Maybe the scroll area ends with a paragraph and it's not clear there is more. Why put aesthetics over usability?

Some other comments here claim iPhone users develop some kind of swipe tic where they instinctively try to scroll around on every screen that opens. Would be a pretty sad testimony to this UI concept.

Re:Scrollbar Blindness by breakfastduck on Thursday August 27, 2020 @07:08PM (#24299684)
Why should you?

Because some things are scrollable and it’s usually fairly obvious if there’s going to be more content.

If it’s not clear to you, I totally get why you think that.

But I don’t suffer the same issue.

Why should I have to have scrolbars plastered all over the show to tell me that something is scrollable when I can check it myself in less than a second?

I understand why people disagree - why is it so hard for you to understand that I disagree?

Generally it feels like the pro scroll bar opinion is actually quite aggressive, needlessly so.

Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @06:07PM (#24299220)
Yep. "Why get my bearings at a glance when I could miss things and/or wonder and poll the machine about it instead?" :D

There are subtler themes for scrollbars as well so that they don't have to stand out.

Re:Scrollbar Blindness by site-packages1 on Thursday August 27, 2020 @11:03AM (#24294363)
I've been super annoyed by trying to grab the scroll thing on the bar in a super long pdf. It keeps disappearing and on long PDFs where I want to scroll to, say, the middle, it disappears before I can precisely grab it. It's maddening sometimes.
Re:Scrollbar Blindness by namank on Thursday August 27, 2020 @11:22AM (#24294556)
I resort to the down key to make the scrollbar appear without losing my position in the doc. In fact, in Preview, my default workflow is to click on the main content panel as soon as the doc open; else the down key might take me to the next page, which defeats the purpose.
Re:Scrollbar Blindness by armandhammer on Friday August 28, 2020 @05:30AM (#24302994)
Why don't you just turn the scrollbars on permanently in System Preferences? It's under General > Show scroll bars always.
Re:Scrollbar Blindness by CobrastanJorji on Thursday August 27, 2020 @03:00PM (#24297289)
Discoverability is also a fascinating challenge for those home voice-control devices. What exactly can an Alexa do? Did it get any new features recently? Who could say? You could may be get an email telling you about its cool new ability to rename timers or something, but other than explicitly reading about the new features in a manual or newsletter, how would you possibly think to ask?

I feel the same way about other "unspecified functionality" services, like fancy hotels with "personal butlers." What does the butler do? "Whatever you need" is not an answer. I don't have familiarity with butlers, I don't know what is and is not a reasonable request.

Re:Scrollbar Blindness by ManskY on Thursday August 27, 2020 @11:06AM (#24294393)
There has always been a struggle with UX design, people want simplicity but at the same time they want clarity and complexity of ideas. People want great knowledge, but they don't want to read about the nuances that makes it a great knowledge.

There are valid reasons for both sides of the equation, it is just difficult to find the balance to satisfied the myriad of different perspectives.

Re:Scrollbar Blindness by sitkack on Thursday August 27, 2020 @11:21AM (#24294547)
Please don't blame people for wanting when it is "the design" department that forces these changes on people.

How about people (designers) start thinking about their users and some some strict adherence to someone else's opinion about Material Design. I hope we see Material Design like we see touch screens in vehicles. An embarrassing mistake at best and potentially fatal at worst.

Design should always serve the user. If it doesn't, it needs to go away.

Re:Scrollbar Blindness by Kalium on Thursday August 27, 2020 @12:07PM (#24295056)
I think we may be seeing an organizational issue at work. The job of a design department is to produce design. If there isn't enough new stuff to design, they will redesign old stuff. This serves to advance the critical goal to the design department of justifying their continued existence.

The number of designers who will march up to their VP and boldly declare that all the company's apps are just fine and don't need any kind of redesigning is small.

You get a similar thing any time a development team runs out of feature work or actual stress points in an application they maintain. They wind up reworking the thing mainly to have something to do to justify the continued paychecks until the business thinks of an actual reason.

Re:Scrollbar Blindness by shaan7 on Thursday August 27, 2020 @12:38PM (#24295451)
Combine that with the needs of designers to "make the experience unique" to a level where consistency goes out of the window. Every commercial software these days has its own idea of design and it gets irritatingly hard to learn a new set of usage pattern for each.

Granted, the developer side of the story might happen as well but I'm guessing not that much (all the dev teams I've worked in saw an overloaded pipeline of work so it is very hard for me to imagine otherwise)

Re:Scrollbar Blindness by Kalium on Thursday August 27, 2020 @02:56PM (#24297256)
I've seen devs do it while also ignoring an overloaded pipeline of work. Sometimes you manage to get the worst of both worlds.
Re:Scrollbar Blindness by saagarjha on Thursday August 27, 2020 @12:52PM (#24295631)
What's wrong with Material Design? By default, I think it shows scrollbars…
Re:Scrollbar Blindness by reaperducer on Thursday August 27, 2020 @11:53AM (#24294898)
it is just difficult to find the balance to satisfied the myriad of different perspectives.

We used to achieve this balance with a manual.

A printed manual. Not a URL printed in 3 point Helvetica in light gray on a white background on a tiny leaflet in amongst a dozen similar-looking regulatory leaflets that will all go into the recycling bin when the new shiny shows up.

Re:Scrollbar Blindness by toast0 on Thursday August 27, 2020 @03:13PM (#24297462)
You can't write a printed manual about how to use the product unless you're pretty sure that's how it works.

Although, you probably still need to print a leaflet with updates between when you sent the manual out and when you finalized the software.

Re:Scrollbar Blindness by the_af on Thursday August 27, 2020 @11:31AM (#24294655)
It seems to me these UX changes are almost never driven by what actual users want or need.
Re:Scrollbar Blindness by pacifika on Thursday August 27, 2020 @11:36AM (#24294697)
Removing elements from a design to achieve clarity is a workaround for being unable to clarify the design itself.
Re:Scrollbar Blindness by lordnacho on Thursday August 27, 2020 @04:52PM (#24298523)
So just a couple of days ago I decided to revamp my VPS VM host. I ended up putting Ubuntu on a VM.

So I connect to it via RDP for the first time, and it is using XFCE. I'm not a big user of the desktop, I have no idea what the choices are or what features are offered in Gnome or KDE, or whatever. I just sometimes need a GUI to do some random things.

I open a window, and decide I need to resize it.

There's no cursor change when you move the mouse over the edge, or the corner. It just doesn't let you resize the window. There's no three-lines things in the corner either, you just can't grab the corner to resize it.

I ended up having to google that you need to ALT+RMouse to do this.

I don't know why that would be the default. It seems crazy.

Re:Scrollbar Blindness by boogies on Thursday August 27, 2020 @04:59PM (#24298601)
This is how my WM (dwm) works (except I patched it to use Super instead of Alt), and it’s a better way of resizing (not requiring such finicky mouse placement). But that is really weird to hear XFCE doesn’t allow both methods like JWM (and I would have assumed, any WM not aimed at relatively extreme minimalists and power users), I wonder if it’s a bug.
Re:Scrollbar Blindness by tta_8363075 on Friday August 28, 2020 @09:40AM (#24304677)
> But that is really weird to hear XFCE doesn’t allow both methods

Don't blame Xfce for that but Ubuntu. For some reason they decided to make the resize area 1 pixel wide. It's specific to recent versions of Ubuntu. It worked fine on LTS 16 (or was it 14?) and on Debian.

Re:Scrollbar Blindness by CarbyAu on Thursday August 27, 2020 @06:57PM (#24299599)
Simple Windows Prank:

- select non-maxmised open window

- keyboard shortcut Alt+Space. Then M. to move.

- use arrow keys to move windows offscreen, say to the right. Don't touch the mouse!

- Hit Enter key to confirm position.

From now on. Anything but "full maximise from the taskbar" makes the window "disappear" without a trace. "Restore" from the taskbar doesn't help.

And assuming you even know exactly happened, you still have to guess which direction they took the window and how far...

How is it there is no "Position Reset to 0,0" option?

Re:Scrollbar Blindness by saratogacx on Friday August 28, 2020 @01:01AM (#24301508)
There are several ways to fix this without needing to be aware of the window's off screen position.

  - From the keyboard WIN+{Left|Right} resizes and pins the window to the side of the screen
  - From the keyboard WIN+Up to maximize the window (or right click on the task bar and select maximize.  Now, drag the title bar from the top and the window will unpin from the screen and move with the mouse
  - Right click on the task bar and choose any of the windows arrangement options (Stack, tile, cascade)
Re:Scrollbar Blindness by derefr on Thursday August 27, 2020 @11:51AM (#24294870)
Scroll bars weren't really "hidden", though; they were obviated.

At least on macOS, all the mouse-like input peripherals that Apple will sell you (both the Magic Mouse and Magic Trackpad), and all the inputs for their laptops, have two-finger "natural" scrolling.

Apple seems to expect/assume that you've scrolled a touchscreen at some point in your life (in fact, many people have scrolled more touchscreens than desktop computers at this point—including many old people!) and has built the OS around the idea that, just like on a touchscreen, scrolling is a gesture that you can attempt to apply anywhere, whether there's an affordance for it built into the app or not—i.e. that scrollability is a universal, system-level operation, not something up to the application. Every application in macOS/iOS is inherently built in terms of having some kind of "viewport" with a "document" loaded into it; and scrolling moves the "document" around within the "viewport." Even if that's a pointless thing to do, it still attempts to perform the operation.

(Though in terms of feedback, iOS has a more coherent responsivity to "attempted" scrolling than macOS does. You can "tug" at the top and bottom edges of the screen in pretty much any iOS app and get some extra out-of-document blank space, with a snapback when you let go. Whereas, in macOS apps, this only happens for "content" regions; whereas for "chrome" regions—e.g. the top-level icon listing in System Preferences—the region will only have snapback if the window is small enough for the region to be scrollable. If the window is large enough that everything is presented, your scroll gestures just go unacknowledged, as if the window wasn't a "document" in a "viewport" at all. Interestingly, you also can't resize such all-chrome windows; you only ever get a scrollbar on them if running on a computer with a too-low display resolution.)

What is missing, though, is a visual indication of whether scrolling will do anything, before you try it. Scrollbars used to help with this, yes. But the fix isn't simply reintroducing them. The world scrollbars were built for no longer exists: both web apps and modern native apps now do progressive loading/"infinite scroll", where the view-controller isn't necessarily aware of whether more content will be discovered when it tries to demand another chunk of data from its backend. Even when you force-enable the scrollbar, the size and relative position of the "scroll-thumb" now communicates no information about your "actual" scroll position in many apps.

As well, there are now real infinte-canvas apps (like Maps) where a scroll "position" wouldn't even be a coherent concept, because the document under the viewport is a self-connected torus. Universal gesture scrolling adapts well to this concept; scrollbars don't.

IMHO, I'd like to see a slight fade-to-black or 3D "bend away from camera" applied to the inner edges of the scrollable viewport, whenever the document in the viewport is not sitting flush with that edge of the viewport. This would provide a visual affordance of "scrollability" without providing any often-misleading information of relative scroll-position. Infinite-scroll documents would just always be "faded out" on all edges. Seems obvious?

> I don't really need the small sliver of menu space in PDF view to be reclaimed -- and for what, a "clean" look?

Nah, it's for shitty low-end laptops that still to this day have 1366x768 displays. Stick a title/tab bar, tool bar, and maybe an always-on bookmarks bar on top of the window, and an always-on start menu at the bottom, and you'll find that the PDF only gets about 400px of viewport real-estate. And now you want the PDF's own controls to steal more of that? There's a reason that Chrome first made the status bar into an overlay, and then merged the title bar with the status bar — it's trying to reclaim vertical space for exactly these constrained scenarios.

Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @12:09PM (#24295087)
> it's for shitty low-end laptops that still to this day have 1366x768 displays.

We had scrollbars on 640x480 both ways and liked it. Even SGIs with 1280x1024 monitors had scrollbars, and it wasn't a burden that some folks today seem to think it was.

Re:Scrollbar Blindness by derefr on Thursday August 27, 2020 @12:54PM (#24295650)
The UIs of the OSes designed in the 640x480 era used 8pt system fonts, and were very careful about "spending" vertical space. The UIs of the OSes of today are not optimized for the same scenarios.

Here's what Windows XP (not even really from the 640x480 era!) looks like on a modern display: https://ibb.co/W5mVgHT

You could fit a lot of Windows XP, and XP-era apps, on a 1366x768 display. You can't fit much of a modern OS+apps on one.

(That's honestly for the best; text and icons in modern OSes are both a lot more legible due to the increased fidelity and breathing room they have. But display resolutions have to keep up; and, at least for low-end PCs, they aren't.)

Re:Scrollbar Blindness by seba_dos1 on Thursday August 27, 2020 @01:15PM (#24295939)
What you're showing here is lack of high DPI scaling and it's a completely different issue irrelevant to the GP's point - it's caused by increased pixel density, not screen space (unless your example comes from some 40" monitor or so). To make an honest comparison you would have to set the output resolution to a lower value.

When done right, increasing screen density doesn't really affect available space, just makes everything sharper (unless you manually reconfigure it to get more space, like I do on my hidpi laptop).

Re:Scrollbar Blindness by derefr on Thursday August 27, 2020 @01:27PM (#24296097)
Okay, maybe running XP natively on a 4K display was a bit silly. But here's XP in 1080p: https://ibb.co/BB5rsHg

UI elements are still far smaller than comparable ones in Windows 10 or macOS, when those are running at 1080p unscaled. On XP, IE and Explorer both manage to fit four toolbars (rather, a title bar + three toolbars) in 105px of vertical space. On my own macOS Catalina install, Chrome manages to fit only two toolbars in 86 device-independent pixels of vertical space.

Likewise, just consider the fact that people weren't generally looking at PDFs back in the XP era, but rather plaintext, which—as rendered on this image—was exactly 8px tall. A lot of 8px-tall text fits on a 1080p display, no matter how many toolbars you have; and a lot of 8px-tall text will even fit on a 640x480 display, if you make efficient use of the vertical space. But because PDFs use vector fonts, not bitmap fonts, they will look unreadably muddy if you attempt to scale one down such that the text only uses 8px of vertical height. You need more vertical space to look at PDFs.

So, in combination, when you throw a Windows 10, running Google Chrome, displaying a PDF, on a 768p display, it's just an ugly constrained problem.

Re:Scrollbar Blindness by mixmastamyk on Thursday August 27, 2020 @03:53PM (#24297898)
As mentioned the dpi reasons you described are somewhat unrelated. But there is one factor, the move from 4:3 to 16:9 ratio monitors, which is less efficient in terms of usable area.

Given that most scrollbars are vertical however, it isn't a big deal. I've gotten more vertical space from putting my taskbar on the left (when 16:9 became ubiquitous) than anything other change.

Re:Scrollbar Blindness by robertoandred on Thursday August 27, 2020 @04:41PM (#24298397)
Any operating system would look like that on such a large resolution.
Re:Scrollbar Blindness by Tempest1981 on Thursday August 27, 2020 @12:22PM (#24295228)
Speaking of title bars, the trend to move content into the title bar is terrible for usability. There is nowhere left to click to move a window. Not to mention each app choosing a different color/style for this region. Do designers assume everyone runs 1 full screen window at a time?
Re:Scrollbar Blindness by Sindisil on Thursday August 27, 2020 @12:33PM (#24295390)
Yes. Yes they do.

And because their designs make windowed use problematic (both because of the title bar issues, and because space is used poorly in the name of "clean design"), they encourage even full screen use.

Add to that the fact that more than a few applications default to full screen at first run, and ...

This is why we can't have nice things.

Re:Scrollbar Blindness by noisem4ker on Thursday August 27, 2020 @09:08PM (#24300417)
Let's talk about the new Slack. The crowded title bar (with the hamburger icon, the search box, and now even the profile icon) means you can only grab it for dragging in two specific zones. Even worse, the window cannot be dragged at all when search is active, as the title bar gets completely overshadowed by the search popup. Absolute trash of an UI.

IntelliJ IDEA also fell victim to this trend of abusing the title bar, but they are be reverting the change and providing a setting after listening to the inevitable criticism: https://youtrack.jetbrains.com/issue/IDEA-219212

Re:Scrollbar Blindness by frereubu on Thursday August 27, 2020 @12:09PM (#24295082)
I think you're comparing apples and pears when you talk about Maps. There's a clear use case for scrollbars on vertical documents (i.e. most of them), and even when viewing something in an infinite scroll, so you know where you are when scrolling back up. (Although don't get me started on the UX of infinite scrolling!)

Edit: Thinking further about this, the affordance for maps is a change in the cursor to a grabbing hand. You have to learn that, but there's a clear visual difference in the cursor to show that something differnt happens there.

Re:Scrollbar Blindness by thirdtry on Thursday August 27, 2020 @01:04PM (#24295780)
I got bit by infinite scrolling yesterday. I liked an article, clicked in the URL, copied and pasted it into a group chat with my team... and then noticed it was the wrong URL. The fine website had "helpfully" autoscrolled a smidge into the next article, so it updated the URL box to the next article. Lesson learned-- read before pasting...
Re:Scrollbar Blindness by derefr on Thursday August 27, 2020 @01:13PM (#24295900)
You might resent the autoscroll on the website, but did you consider that the group chat program also has an infinite scroll, for chat history? Imagine what a hypothetical scrollbar for the group-chat program would look like if it had one, and if that scrollbar actually represented your relative position in a complete timeline going back to when the chat-group was created. :)
Re:Scrollbar Blindness by pseudalopex on Thursday August 27, 2020 @03:08PM (#24297393)
Consider that an actual timeline is a better interface for chat history than an infinitely scrolling log.
Re:Scrollbar Blindness by zbentley on Saturday August 29, 2020 @12:43PM (#24317357)
Genuinely curious: what is the difference? Pagination?

What are some examples of the two approaches?

Re:Scrollbar Blindness by sergeykish on Thursday August 27, 2020 @04:24PM (#24298220)
I have such display. It is quite spacious once you remove all decorations [1], that is no window decorations (xmonad), hide URL bar and browser tabs [2], no page scrollbars [3]. I encourage everyone to try at least browser addons.

[1] http://sergeykish.com/side-by-side-no-decorations.png

[2] https://chrome.google.com/webstore/detail/convert-to-popup/i...

[3] https://github.com/sergeykish/hide-scrollbars # chromium, firefox has another rule:

    html {
      scrollbar-width: none
    }
Re:Scrollbar Blindness by notacoward on Friday August 28, 2020 @11:30AM (#24306025)
> shitty low-end laptops that still to this day have 1366x768 displays

So users should purchase new equipment to suit designers? Or maybe - crazy idea, I know - designers should design for the equipment people actually have and not whine or look down their noses because not everyone makes designer salaries.

Re:Scrollbar Blindness by derefr on Friday August 28, 2020 @11:44AM (#24306209)
> purchase new equipment

I'm not talking about shitty old laptops. I'm talking about shitty new laptops. There are laptops you can go into an electronics store and buy right now that have 1366x768 displays. And that's ridiculous.

Yes, these laptops are cheaper. But putting a 1080p panel in these laptops wouldn't be that much more expensive. Maybe an extra $0.50 on BOM, compared to the current design. Or, in fact, it might have exactly the same upstream cost. Why, then, use the shittier panel?

The 1366x768 display is purely there for market segmentation. It's an artificial constraint hardware makers impose on their low-spec devices, in order to make them unattractive to people with higher budgets.

A lot of these low-spec devices would be just fine for the small amounts of work many people have to do on computers, and so these people would buy them if they only needed "a little bit of" computer, even if they could afford something more expensive. (Just like you buy a $50 blender, not a $500 blender, if you're only making piña coladas.)

But the people who would consider these low-spec devices (despite having the budget for higher-spec devices as well), are pushed away from the low end, by these artificially-imposed pain points.

And that means that the people who do only have the budget for a low-spec laptop, are getting an artificially-imposed screwing, getting a shittier laptop than their money would buy them in an efficient market, purely because the supplier went to extra design effort to make their low-end products actively repel middle-end customers.

And taken in that lens, the fact that modern OSes don't work well on 1366x768 displays is actually kind of the point. It's not something the OS manufacturer can fix on their end. Because this would be a vicious cycle: if the OS began to work just fine on a 1366x768 display, then the laptop mfgrs would design their next series of low-end laptops to have even smaller displays, in order to re-introduce the market-segmenting "cramped feeling."

Re:Scrollbar Blindness by notacoward on Friday August 28, 2020 @11:28AM (#24306001)
> where the view-controller isn't necessarily aware

That's a really poor excuse. If that "awareness" is missing then the code is structured wrong, probably because somebody cargo-culted a design pattern without ever once thinking of the user.

Re:Scrollbar Blindness by derefr on Friday August 28, 2020 @11:50AM (#24306313)
No? Infinite scroll is usually just a direct translation of SQL cursor semantics into the frontend. And an SQL cursor (or its equivalent for a disstributed store) is an optimal choice for a situation where:

1. there's a potentially-huge result set;

2. almost nobody ever wants to see the whole result set, but rather almost always just wants to see the first N chunks, and then drops off;

3. the results are sourced from a data lake, or from eventually-consistent geographic shards, or any other process where you need to actively gather results together with a map-reduce.

When these three factors apply, it becomes very expensive to know exactly how many results you will have, because that changes your partial streaming map-reduce workload into a complete map-reduce workload, over potentially billions of records, just to validate their inclusion and then count them.

Think "Twitter timeline." If every client displaying a Twitter timeline needed to know in advance how many tweets they could ever see, total, if they "scrolled all the way back" — then Twitter's servers would fall over from the load of calculating that number.

Another example is Google Search, which, while not "infinite scroll" on the client, is still a "map-reduced stream" on the backend. Google has put some extra effort into heuristic scheduling logic for its Search map-reduce: it grabs an initial 20-page-or-so chunk of the stream and caches it on a sticky-session node for you. This means that, if your search-result set is less than 20 pages, you get to know the actual result-set size. If it's more than 20 pages, though, Google Search reverts to exactly the same "you'll only know when you're at the end when you get there" semantics of SQL cursors. You see the first 20 pages, with a "next" arrow to go beyond them; and then it just starts counting up, and up, and up...

Re:Scrollbar Blindness by notacoward on Saturday August 29, 2020 @12:01PM (#24317021)
That excuse doesn't work at all, and you even provided the counterexample yourself. If you know the data fits on one screen, which you know very quickly, skip the scrollbar. If you don't know, add one. All you need from API is an indication of whether you're already at the end, which you probably already have so you can know whether you can/should call again. You might not know the precise number of results to size the "thumb" on the scrollbar, but that's OK. Just guess and nobody will be bothered too much. But if you don't know whether you have even one more result then your system is broken.

I'm glad I work in infra, not apps. Infra developers certainly make their own share of dumb decisions, but they're not that lazy and sloppy and user-blaming.

Re:Scrollbar Blindness by derefr on Sunday August 30, 2020 @12:07PM (#24323713)
I’m not in infra or apps; I’m a database engineer. I write ETL pipelines.

If you know you have one more result, that is necessarily because your data pipeline actually has that result available for it to count; i.e. the result record/tuple has been loaded into the database’s memory, and the database has determined that that record/tuple is valid and fresh. (And at that point, rather than counting, the DB may as well send you that record itself. Just counting it has already required almost all of the same work!)

Remember that MVCC exists. You can’t know how much of something you have as of a given instant without doing version deduplication/application of tombstone records. This is the reason that COUNT() in Postgres takes minutes/hours on large (>1bn records) partitioned tables: you have to actually visit records, to see whether they’re still part of the current MVCC transaction-version, and therefore whether they should be contributors to the current count.

That applies whether or not you’re “counting” or actually streaming results. Given the architecture of both traditional data-warehouses — and of the map-reduce systems like Hadoop that are used to do reporting on data-lake data — you can’t know whether anything that’s in the rest of the data set is going to actually exist when you get to it. Your data warehouse might have a 100GB heap of data in a table, but everything after the first 1GB of it is dead tuples, such that after you’ve streamed the first 1GB of results, the rest of the streaming consists of the data warehouse sitting there silently for a minute or two (as it checks the liveness of those tuples) before saying “okay, nothing more, we’re done.”

And because of this, it’s not about precision. You can’t even guess. You can’t know whether you have one more result, or a billion more. Until you actually check them.

Yes, OLAP systems are different. OLAP systems operate in terms of infrequent batch inserts, giving the system time to build indices, generate counts, etc. in-between, that will all stay valid up until the time of the next batch insert. An index is, in a sense, a pre-baked answer of the “set of live tuple-versions” that a data-warehouse is holding. Count the table? Just return the size of the index. If you’ve only ever built OLAP-oriented systems, maybe it feels like these are the “simple, obvious” solutions to this problem.

But none of the things we’re talking about — global-web search engines, social-network timelines, marketplace listings — are OLAP systems. They’re OLTP. They constantly get new results in, and people expect to be able to see freshly-inserted data in the results as soon as they insert it. Data comes in at too high a rate to generate “dataset snapshots” ala ElasticSearch. The pipeline has to deal with data as it comes, doing as little to it as possible so that it can ingest it all at the ridiculous rates required, by pushing all the work of validating tuple liveness/freshness off to query-time.

And given that, OLAP properties don’t attain in such systems. It’s basically the CAP theorem at work: Consistency (and cross-shard index-building) both require time for the system to investigate itself; and you can’t get Availability (and/or cross-shard freshness) unless you run the system too fast to allow for that time.

Re:Scrollbar Blindness by notacoward on Tuesday September 01, 2020 @03:56PM (#24346289)
> I write ETL pipelines.

"Apps" to folks in storage (like myself), networking, OS, etc.

Re:Scrollbar Blindness by jiveturkey on Thursday August 27, 2020 @05:06PM (#24298663)
> Even I was stumped

Even you? Wow!

But srsly, that's not a snide comment but rather a hint that your personal sensibility may not reflect broad sensibilities. And of course, there may not even be a single broad sensibility -- look at the political parties in the US, both the major divisions and the subdivisions within each. Sometimes, the maker of something has to make a design choice consistent with their [market success proven] direction.

> I don't really need the small sliver of menu space in PDF view to be reclaimed.

When I'm on my laptop, I do. Every inch of vertical space is precious. On my display monitor, not so much, but having the buttons reveal rather than permanent doesn't detract in the slightest.

Re:Scrollbar Blindness by silverwings on Thursday August 27, 2020 @02:03PM (#24296602)
> For anyone (cough, elderly parents) For a long time, I have belived that these were problems that the elderly somehow could not figure out. I blamed it on them for a long time.

Then I opened Adobe After Effects for the first time and it suddenly made sense to me, the UI I found intuitive was just years of practice. How is an x in a corner a close button? What's so intuitive about swiping up to see a menu?

Re:Scrollbar Blindness by rriepe on Thursday August 27, 2020 @01:39PM (#24296262)
> for what, a "clean" look?

It's to stop the offset shift. Pages with scrollbars and pages without have different document widths but the same viewport width.

When you click between the two, the page "shifts" half a scrollbar width if it's centered.

To fix this, Apple made the scrollbar an overlay. That stops the shifting. But then everything on any page with a scrollbar looks off-center.

To fix that, Apple made it disappear when it's not being used.

Re:Scrollbar Blindness by swiley on Thursday August 27, 2020 @07:15PM (#24299749)
GUIs used to be discoverable and intuitive. Now they make bash and git look user friendly.
Re:Scrollbar Blindness by tuatoru on Thursday August 27, 2020 @07:35PM (#24299891)
This somehow seems like a variation on Zawinski's Law. "Every UI evolves into something that makes its users confused, hesitant and angry", perhaps.