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Re:Apple Terminates Epic Games' Developer Account by oneplane on Friday August 28, 2020 @05:46PM (#24310381)
Not sure why people are surprised or consider it giant news.

> The court recommended that Epic follow the App Store’s guidelines and policies while the case is in progress – the rules they followed over the past ten years until they created the current situation themselves. Epic refused.

Well duh, this is a show match court fight of Epic Games not liking the rules and not getting the special treatment they want. No matter what opinion one holds on mobile store rules, they are their rules and so far you have the choice of following them (which is also somewhat iffy) or not being on the store.

The whole goal of two post-capitalism enterprises having a fit is for one or more of them to make more money. The whole "it is good for consumers" or "good for developers" is just sprinkles and marketing to appeal to the public. Separate the issues and angles and see it for what it is: just a bunch of legal departments having a fight.

Re:Apple Terminates Epic Games' Developer Account by akira2501 on Friday August 28, 2020 @06:58PM (#24311325)
> No matter what opinion one holds on mobile store rules, they are their rules and so far you have the choice of following them (which is also somewhat iffy) or not being on the store.

A valid opinion is that those rules are illegal under current federal statue. Another one is that although they currently aren't, they should be.

> Separate the issues and angles and see it for what it is: just a bunch of legal departments having a fight.

Yes, but the only reason they get to adjudicate it in tax payer funded courts is precisely _because_ the decision will have a major impact on consumers and developers as as whole.

It's a surprise because typically these departments have a much larger incentive to settle, and not to create new case law. It's giant news because of the potential impact to many individuals and to the industry as a whole.

Re:Apple Terminates Epic Games' Developer Account by risyachka on Friday August 28, 2020 @11:20PM (#24313111)
> A valid opinion is that those rules are illegal under current federal statue. Another one is that although they currently aren't, they should be.

If you think about it it's not really valid.

Retailers take a big cut of the price to sell your product and its legal.

The rules were defined many years ago, and its a free world - don't like it - don't buy it.

Why would it be illegal?

Re:Apple Terminates Epic Games' Developer Account by werecat on Friday August 28, 2020 @11:54PM (#24313316)
The problem is there is no alternative to the App Store on iPhones. Epic Games couldn't open their own Epic Games App Store and sell their games there because Apple has a complete control over how apps can be used and sold on iPhones.
Re:Apple Terminates Epic Games' Developer Account by qeternity on Saturday August 29, 2020 @03:16AM (#24314324)
There doesn’t need to be an alternative App Store in iOS. There just need to be alternatives to iOS.

This whole “Apple have a monopoly inside their own product” is an absurd line of questioning when their product has anything but a monopoly. This argument is akin to saying that Disney has a monopoly on hotdog sales inside Disneyland and should be forced to allow competitors to open hotdog stands inside Disneyland.

Re:Apple Terminates Epic Games' Developer Account by sumedh on Saturday August 29, 2020 @03:35AM (#24314407)
> Apple have a monopoly inside their own product” is an absurd line of questioning

Didn't MS get into trouble for the exact same reasons, they were using their monopoly in the OS market to force Netscape out of business.

Re:Apple Terminates Epic Games' Developer Account by qeternity on Saturday August 29, 2020 @05:33AM (#24314907)
MSFT had a monopoly outside of their own product. This is my point. Windows had essentially 100% market share, whereas iOS has somewhere around 25% market share.
Re:Apple Terminates Epic Games' Developer Account by sumedh on Saturday August 29, 2020 @06:43AM (#24315194)
> whereas iOS has somewhere around 25% market share.

I dont think that is the point, Apple has 100% market share on its devices and its using its dominant position in that market to make that market anticompetitive (as per Epic)

Apple also has secret deals with other big companies where they can negotiate the commission Apple gets, apparently they did not give such treatment to Epic and other devs

Re:Apple Terminates Epic Games' Developer Account by qeternity on Saturday August 29, 2020 @12:10PM (#24317094)
> I dont think that is the point, Apple has 100% market share on its devices and its using its dominant position in that market to make that market anticompetitive (as per Epic)

No, it's exactly the point and was the catalyst for my comment. Apple sells a product. If you don't like it, buy something else. The only time that doesn't hold up is when there are not any practical alternatives (a la Windows) and thus the product (perhaps) satisfies the conditions for a monopoly.

> Apple also has secret deals with other big companies where they can negotiate the commission Apple gets, apparently they did not give such treatment to Epic and other devs

And? They're completely free to do this.

Re:Apple Terminates Epic Games' Developer Account by sumedh on Saturday August 29, 2020 @10:33PM (#24320898)
> No, it's exactly the point

I guess its upto the judge to decide that now whether they are abusing their dominant position or not.

> And? They're completely free to do this.

But then why lie about it, Cook said they have the same rules for everyone but then its revealed that they have secret deals with some others.

Re:Apple Terminates Epic Games' Developer Account by eps on Saturday August 29, 2020 @03:40AM (#24314436)
Microsoft got slapped for the anti-competitive behavior in the userland of their OS and they didn't even prevent installing the alternatives.
Re:Apple Terminates Epic Games' Developer Account by qeternity on Saturday August 29, 2020 @05:34AM (#24314909)
See my above comment:

> MSFT had a monopoly outside of their own product. This is my point. Windows had essentially 100% market share, whereas iOS has somewhere around 25% market share.

Re:Apple Terminates Epic Games' Developer Account by huhtenberg on Saturday August 29, 2020 @05:53AM (#24314986)
This is not a valid analogy.

I am not renting my phone from Apple, I own it. So when I am buying an instance of Disneyland, being able to install my own hotdog stands is a perfectly reasonable expectation.

Re:Apple Terminates Epic Games' Developer Account by risyachka on Saturday August 29, 2020 @02:30AM (#24314113)
True, but it doesn't make a situation unfair. It's just how it is.

The court shouldn't be able to change business models that you don't like.

Re:Apple Terminates Epic Games' Developer Account by alerighi on Saturday August 29, 2020 @01:44PM (#24317920)
You don't see the real problem: the device that you buy (paying a lot of money in case of an iPhone) is not really yours. You can install the apps that Apple approves. To me that is unacceptable and should be made illegal. When the user buys a phone he expect it to be able to use it with all the software that he wants, and not to be limited of what Apple approves. If not let's write it with a big red font on the box and see how many people buy iPhones anymore...

The problem is not the fee that the App Store imposes to you. The problem is that you don't have an alternative, either you accept the fee that Apple imposes to you or iPhone users have no way to use your software (beside jailbreak). And since cutting out iPhone users is unacceptable for all companies you either have to accept the Apple policy or respond to thusands of angry customers that asks why the app is only available for Android or the iPhone version of the app has not all the feature of the Android one (since the final user usually don't know that there are these restriction in place).

On Android if you don't agree with the Google Play policy you can simply let the user download the apk from your website and install it manually on your phone. Granted, you loose the visibility that you have on the Play Store and you have to implement updates and push notifications manually without relying on the Play Service.

Or you can choose of distribuiting your software trough an alternative App Store, that the user can install on its phone like any other application.

Re:Apple Terminates Epic Games' Developer Account by read_if_gay_ on Saturday August 29, 2020 @02:07AM (#24314010)
No. Most retailers get a few percent at best.

https://www.investopedia.com/ask/answers/071615/what-profit-...

Re:Apple Terminates Epic Games' Developer Account by risyachka on Saturday August 29, 2020 @02:34AM (#24314126)
What I meant was when you make a product and want Walmart to sell it on its shelves - it won't be few percents. It will be way more.

Just like selling on Apple marketplace.

Re:Apple Terminates Epic Games' Developer Account by read_if_gay_ on Saturday August 29, 2020 @02:41AM (#24314167)
How will it be way more? Honest question. I can’t imagine that it’ll be close to 30% because there’s actual competition in the retailer space.
Re:Apple Terminates Epic Games' Developer Account by sfkdjf9j3j on Friday August 28, 2020 @08:39PM (#24312143)
If it makes you feel better, the tax payer funded courts are only about 0.05% of the annual budget.
Re:Apple Terminates Epic Games' Developer Account by Aeolun on Friday August 28, 2020 @10:10PM (#24312702)
Guess that explains why everything is so glacially slow. How about deverting a tenth of a percent from the military? :)
Re:Apple Terminates Epic Games' Developer Account by gowld on Friday August 28, 2020 @07:27PM (#24311592)
> Yes, but the only reason they get to adjudicate it in tax payer funded courts is precisely _because_ the decision will have a major impact on consumers and developers as as whole.

That's not right. Civil tort suits are for any citizens to seek justice for themselves.

Re:Apple Terminates Epic Games' Developer Account by Gene_Parmesan on Friday August 28, 2020 @07:39PM (#24311678)
Tort reform is a travesty, for sure, but I'm not sure it's a relevant point to make here.
Re:Apple Terminates Epic Games' Developer Account by weixiyen on Friday August 28, 2020 @09:28PM (#24312455)
> not getting the special treatment they want

They are not asking for special treatment.

They are asking for the courts to curtail Apple's absolute power over how applications can be installed on an operating system designed for general computing.

That would be a game changer for the entire developer ecosystem.

Whether that's good or bad is another debate, but the industry-shifting impact it could have is undeniable.

Re:Apple Terminates Epic Games' Developer Account by mullingitover on Friday August 28, 2020 @11:20PM (#24313110)
> on an operating system designed for general computing

Apple could easily make the case that the platform was never designed for general computing. It was never an open platform, and what Epic is asking is for the government to 'compel speech' from Apple in the form of changes to their product in order to make it one.

Re:Apple Terminates Epic Games' Developer Account by paulnechifor on Sunday August 30, 2020 @03:40AM (#24321975)
What does this have to do with speech? And yes, the courts can compel you to do something you don't like. That's what the law is.

If you steal an candy bar, the government can "compel speech" in the form of forcing you to return the stolen property.

Re:Apple Terminates Epic Games' Developer Account by mullingitover on Sunday August 30, 2020 @09:41PM (#24327694)
> If you steal an candy bar, the government can "compel speech" in the form of forcing you to return the stolen property.

This is a great example of a thing that is not remotely 'compelled speech.' Here's the wiki article on the topic[1]. There's a pretty high bar for the government to create exceptions to the First Amendment.

A better example of compelled speech is the FBI trying to require Apple to write software that would give police a backdoor into any iPhone user's phone[2].

[1] https://en.wikipedia.org/wiki/Compelled_speech#United_States

[2] https://www.eff.org/deeplinks/2016/03/what-we-talk-about-whe...

Re:Apple Terminates Epic Games' Developer Account by bobdole12345 on Friday August 28, 2020 @10:10PM (#24312697)
Yeah, it would be the end of it.

This kind of thing didn't exist before because it was impossible to make people follow the rules, and it's pretty costly to maintain, given that Apple has to vet all the software, host all the content, and do that across hundreds of jurisdictions with various local rules.

Before Apple there was no way any of this could happen, Google followed suit only because it looked so profitable, and they could afford to bite the losses for as long as it took to prop up their smartphone.

So, yeah, it would shake the industry to the core, just not the way most of the people begging for it think it would.

Re:Apple Terminates Epic Games' Developer Account by risyachka on Friday August 28, 2020 @11:14PM (#24313069)
It is not an abuse of power when you created a phone many years ago, and when it was way less popular you told everyone beforehand that it will be impossible on install random software, only though store.

It is called a built-in feature and iPhones were designed with it from the very start.

Re:Apple Terminates Epic Games' Developer Account by kuschku on Monday August 31, 2020 @07:22AM (#24330276)
The first sold version of the iPhone had no app store and only allowed web apps to be used. Without Apple having any say over what you could install or not.

It was also marketed accordingly.

Re:Apple Terminates Epic Games' Developer Account by gameswithgo on Friday August 28, 2020 @05:51PM (#24310460)
people familiar with Tim Sweeny’s life and ideology know that it is an actual important issues to him that platforms be open.

your cynical take is often very true but there are sometimes real human ideals behind things.

Re:Apple Terminates Epic Games' Developer Account by chipotle_coyote on Friday August 28, 2020 @06:16PM (#24310819)
Tim Sweeney may be a wonderful man who loves open platforms, apple pie, and kittens, but:

- Android is clearly more open than iOS, but Epic is also suing Google. So is this really about sideloading? From that suit, it sure doesn't sound like it.

- When you do sideload Fortnite on your Android device, from what I understand, you can't actually sideload Fortnite directly. Instead you have sideload... the Epic Games Store!

It seems awfully clear that Epic's real goal here is to force both Apple and Google to let you install the Epic Games Store from the iOS App Store and the Google Play Store. And while I'm not much of a gamer, the stories I recall about Epic's store in the press... well, we'll just say they didn't have a "so ideals! much open!" vibe to them.

I think there's a lot of valid criticisms to be made about both the "app console" model that Apple is steadfastly pushing and the specific ways in which they're running the App Store, but I am skeptical that Epic is the general this particular battle needs.

Re:Apple Terminates Epic Games' Developer Account by yyyk on Friday August 28, 2020 @06:36PM (#24311064)
The reality of the legal system is that all small companies would just get worn out and forced to settle against Apple, regardless of the justice of their complaint.

No company smaller than Epic could afford to file such a case. I wonder whether any company could become large enough without having some way for people to argue that "it is not the general this particular battle needs".

Re:Apple Terminates Epic Games' Developer Account by chipotle_coyote on Friday August 28, 2020 @07:20PM (#24311535)
Sure, Epic's size is absolutely going to be helpful here. But there are other larger companies that could probably make better cases against Apple if they chose to: Amazon and Microsoft come to mind immediately, with Facebook a possibility given the events of just the last couple of days.

I'm not saying Epic is a bad poster child for this case because Epic is a sleazy company (although from all accounts they kind of are); I'm saying they're a bad poster child because their battle is running up a steeper grade.

Are they arguing that Apple's policies make it impossible for them to split money with authors at the same rate on ebooks? No. How about the policies making it impossible for them to give 100% of event ticket sales to their users and impossible for them to even tell users they'll make less money when people buy tickets on iOS? Nope. Maybe they make it impossible for them to put a client for a streaming game service, period, full-stop, even if Apple got a cut of the money? Negatory.

What does Apple's policies make it impossible for Epic to do, then? Get a higher cut of the revenue from Fortnite's game currency when it's bought on iOS. That's what got their developer account terminated. This is the stand they're taking, the flag they have planted, the hill they are ready to die on: that 70% gross profit on zero marginal cost virtual tchotchkes isn't enough.[1]

Maybe this case will be successful, but my suspicion is that if Apple changes their position, it's going to be either due to regulatory pressure or the ever-increasing weight of the rolling PR disaster they're getting themselves into.

[1] Edited to add: As I wrote, I think it's ultimately about them wanting Apple to be forced to allow the Epic Games Store to be installed on iOS through the Apple App Store, but the case they're bringing is still about Fortnite.

Re:Apple Terminates Epic Games' Developer Account by simplychris on Friday August 28, 2020 @08:00PM (#24311846)
I agree with most of your points. The one question I'd like to return, however, in response to your 70% question is this: does apple deserve 30% of all developer income? That seems steep. I think the 70 % argument is a bit of a red herring. If you think that virtually cost free products should cost less, that's a different argument. But once the price is set, why should get apple nearly a third of it? If anything, lower cuts could result in lower overall prices.
Re:Apple Terminates Epic Games' Developer Account by chipotle_coyote on Friday August 28, 2020 @10:15PM (#24312743)
> Does Apple deserve 30% of all developer income?

That's the (literally) billion dollar question, right? Just with a bunch of other questions embedded in it: even if a 30% cut was okay in 2007, is it still in 2020? Aren't there a whole lot of different kinds of in-app purchases? What about subscriptions? Even if you still buy Apple's argument that the App Store isn't just a payment processor and should get more of a cut because of that, aren't there clear cases of in-app purchases where they literally are just a payment processor? I'm skeptical of the strength of Epic's particular case, but I definitely don't want to come across like I think Apple has been showering themselves in glory here. :)

Re:Apple Terminates Epic Games' Developer Account by risyachka on Friday August 28, 2020 @11:26PM (#24313138)
When have ever you seen a price that is based on what someone deserves? In charity only.

In business it never was a case, and why should it be?

Re:Apple Terminates Epic Games' Developer Account by ericmay on Friday August 28, 2020 @08:53PM (#24312229)
Well, clearly it’s profitable enough because companies bend over backwards to launch on iOS.

And Apple doesn’t “deserve” anything anymore than any company deserve anything. Apple built the iOS and iPhone platform, so they can charge based on that.

> ...lower cuts could result in lower prices

I’m not confident that if Apple stopped taking a cut that companies would lower prices.

Re:Apple Terminates Epic Games' Developer Account by simplychris on Friday August 28, 2020 @09:10PM (#24312350)
Sure, but that's because there's no alternative. If you want users to see your app you have to use the system. That doesn't make it right though.

As for your second point, fair, but at least then we could blame them for being money hungry.

Re:Apple Terminates Epic Games' Developer Account by ericmay on Friday August 28, 2020 @09:23PM (#24312421)
Sure there is. You can play the game on PC, Xbox, Switch, Android, etc.

If you want users to see the app you also have to use the iOS system on iPhone. You have to rely on Apple to build GPUs to process your game effectively. Why is the App Store treated so specially?

Re:Apple Terminates Epic Games' Developer Account by simplychris on Friday August 28, 2020 @09:30PM (#24312467)
Imagine if Microsoft would charge for every application that you buy and install? People would shout and scream about monopoly.

If you want to charge people to use your platform there are other methods, e.g. developer licenses.

Your initial comment doesn't change my point, just moves the goal post. If I want to deliver no IPhones, I'm stuck with the system. And you can make the same argument for the Play Store.

I don't think PC/XBox quite fit in the same ball-park. The engagement model is very different on those compared to mobile devices. Which is why video games still cost 60$ but most people won't pay more than a couple of dollars for an app.

I don't think that's the real disagreement we're having though. I think the misalignment is on whether 30% fees are acceptable or not.

Re:Apple Terminates Epic Games' Developer Account by JiNCMG on Saturday August 29, 2020 @02:45AM (#24314184)
Fees were high before the App Store. Verizon VCast (or what ever they were calling it) was taking 70 to 80%. In all this time the percentage has not changed, While you dismiss the console market Apple pours just as much money into maintaining it's iOS ecosystem as any of the console makers.
Re:Apple Terminates Epic Games' Developer Account by simplychris on Saturday August 29, 2020 @06:56PM (#24320002)
I don't disagree with that. But again, you have to start somewhere.
Re:Apple Terminates Epic Games' Developer Account by pedroma on Friday August 28, 2020 @08:50PM (#24312208)
30% sounds steep, I agree. But it's also industry standard. See: Google Play Store, Microsoft Store, Steam, Samsung Galaxy Store, Amazon App Store, etc.
Re:Apple Terminates Epic Games' Developer Account by barrkel on Friday August 28, 2020 @09:37PM (#24312512)
Doesn't that sound like a market failure? What kind of market supports such a consistent gross margin?
Re:Apple Terminates Epic Games' Developer Account by simplychris on Friday August 28, 2020 @09:09PM (#24312339)
Oh I know, I think it's wrong across the board but you have to start somewhere.
Re:Apple Terminates Epic Games' Developer Account by yyyk on Friday August 28, 2020 @08:05PM (#24311894)
Fair enough. Some companies do have a stronger case. MS and Amazon would however get pilloried here due to... other issues. Not many candidates around (unless some rich entity were to support a company's legal case from the shadows? These things do happen).
Re:Apple Terminates Epic Games' Developer Account by chipotle_coyote on Saturday August 29, 2020 @08:11PM (#24320324)
My suspicion is that Microsoft and Amazon aren't interested in charging in here because they're much more in "frenemy" positions with Apple; Amazon used to be fairly antagonistic toward the Big Fruit, but they've been more amenable to having their various services work together gracefully over the last few years, and Microsoft has ended up being pretty enthusiastic about Office on iOS. So they probably just figure that it's not worth going to war over.
Re:Apple Terminates Epic Games' Developer Account by munificent on Friday August 28, 2020 @07:48PM (#24311754)
It's shame that we all just accept today that a sufficiently large enough corporation is above the law. :(
Re:Apple Terminates Epic Games' Developer Account by outworlder on Friday August 28, 2020 @07:15PM (#24311494)
Or, you know, you could get multiple companies working together. Why does it have to be a single company?
Re:Apple Terminates Epic Games' Developer Account by bscphil on Friday August 28, 2020 @08:07PM (#24311905)
Theoretical objections of the sort "this could have been done some other way" are always rather strange, because they tend to ignore the actual fact that it has not been done some other way.
Re:Apple Terminates Epic Games' Developer Account by yyyk on Friday August 28, 2020 @07:41PM (#24311701)
Yes, that would be possible. However, it is difficult to get multiple parties to cooperate and coordinate on an expensive for a long time. It requires a high degree of trust, or some form of legal instrument. Trust isn't very much around these days, maybe some clever legal instrument could have done it?
Re:Apple Terminates Epic Games' Developer Account by hrktb on Friday August 28, 2020 @07:33PM (#24311635)
Two week’s ago’s The Verge coverture was pretty thorough and interesting.

Also Epic’s filled surprisingly readable lawsuits, covering your points and more.

> from that suit

Google’s lawsuit is a different one, with specific arguments. It includes for instance Google blocking makers from directly pre-installing Fortnite on devices, which would be bypassing the Store altogether.

> Epic Game Store

Not related to the lawsuits, but an issue with straight side-loading was how to auto-update the game itself (not just the content). For that you need a mechanism, I’d expect the Epic Store to be it.

Re:Apple Terminates Epic Games' Developer Account by JiNCMG on Saturday August 29, 2020 @02:48AM (#24314193)
Verge was a fluff piece for Epic. They go on to paint how the monolithic Apple is bad and throwing out Apple's dirty laundry (which is fine) but poor Tim Sweeney is just fighting for justice. Not mentioning his dealings with Silicon Knights, other engine developers and Valve.
Re:Apple Terminates Epic Games' Developer Account by hrktb on Saturday August 29, 2020 @07:01AM (#24315248)
Well, they spent years discussing app store policies, antitrust, ecosystem management, the impact of the biggest players (amazon, facebook etc.) in general.

It seems in brand to care more about the legal argument and its ramifications for Apple than bickering if Epic is being “unsincere”.

Re:Apple Terminates Epic Games' Developer Account by kbenson on Friday August 28, 2020 @07:26PM (#24311583)
> Instead you have sideload... the Epic Games Store!

There are many levels to compete with Apple on, since they have decided to entrench themselves on every level. Epic is not competing with Apple on an Apple basis, where Apple doesn't want to allow a specific type of app (e.g. a browser with a different engine), they are competing with the App Store (which is how Apple ensures their App level advantage, and that you can't ship your own browser engine).

> It seems awfully clear that Epic's real goal here is to force both Apple and Google to let you install the Epic Games Store from the iOS App Store and the Google Play Store.

Whether from those stores or not, they want it to have a level playing field on the device. Apple doesn't allow that through not allowing the store on the device at all. Google restricts it by pushing a lot of the phone functionality through the Play store now.

Amazon has a store for Android too. Interesting how Google split a bunch of essential services away from the OS and into the Play services which are updated and handled through the Play store when that happened.

It makes perfect sense for Epic to go after both Google and Apple. Both restrict alternative marketplaces on their devices through anti-competitive behavior, even if their methods are entirely different.

Re:Apple Terminates Epic Games' Developer Account by dwaite on Friday August 28, 2020 @08:36PM (#24312120)
> which is how Apple ensures their App level advantage, and that you can't ship your own browser engine.

To be clear, you can't ship your own JIT, including a Javascript runtime, because Apple does not give TestFlight or App Store distributed apps the ability to mark memory pages executable.

iOS supports two different app platforms, native apps via the App Store and HTML/Javascript/WebAssembly via Safari. One reason Safari exploits work is that the sandboxing and entitlements for Safari (and the WebKit/JavaScriptCore processes) are different from any other app.

Re:Apple Terminates Epic Games' Developer Account by kbenson on Saturday August 29, 2020 @02:13AM (#24314027)
A JavaScript runtime doesn't require a JIT to work, it just makes it a lot faster. That alone wouldn't keep alternative browsers from being in the store, there are plenty of reasons to want a different browser even if JavaScript runs slower on it.

Last I heard you couldn't ship any interpreted language on iOS, and this was the big reason given why you can't have your own browser (and many other types of apps that could benefit from some scripting interface).

But that's just one example anyway, and somewhat besides the point. I have no problem with Apple running their App Store and restricting what apps are allowed on it. I do have a problem with the App Store being the only trusted source for installing software and managing updates. It's one more link in the chain that makes any real competition on in the iPhone ecosystem beholden entirely to Apple's wishes.

Re:Apple Terminates Epic Games' Developer Account by heavyset_go on Saturday August 29, 2020 @12:08AM (#24313408)
> - Android is clearly more open than iOS, but Epic is also suing Google. So is this really about sideloading? From that suit, it sure doesn't sound like it.

Google is equally as responsible for anticompetitive behavior with their exclusive agreements with OEMs, and the fact that they've limited Android in such a way that third party app stores will never have feature parity with the Play Store.

If you distribute an app outside of the Play Store, there is no way to automatically upgrade it, upgrade or install it in the background or include in a batch of updates.

Re:Apple Terminates Epic Games' Developer Account by MikusR on Saturday August 29, 2020 @12:39AM (#24313585)
At least Samsung Galaxy Store can do those things.
Re:Apple Terminates Epic Games' Developer Account by jasonlotito on Friday August 28, 2020 @06:40PM (#24311114)
> Instead you have sideload... the Epic Games Store!

I remember when Valve did that with HL2 and Steam. The outrage was similar [1]. Look how it turned out for Valve.

[1] https://games.slashdot.org/story/04/10/23/0812224/half-life-...

Re:Apple Terminates Epic Games' Developer Account by filoleg on Friday August 28, 2020 @06:51PM (#24311245)
Valve was introducing a new kind of an experience with their store, because there were no digital stores for games before that (that were actually used; because no doubt someone in the comments will point out to some obscure digital game store that existed at that time, but no one has heard of or used).

Valve was not fighting an existing store using "stores are bad" as an argument, only to introduce another store. Which is exactly what Epic is doing here.

Re:Apple Terminates Epic Games' Developer Account by mdoms on Friday August 28, 2020 @09:07PM (#24312319)
> Valve was not fighting an existing store using "stores are bad" as an argument, only to introduce another store. Which is exactly what Epic is doing here.

No. You are not arguing in good faith.

Re:Apple Terminates Epic Games' Developer Account by ericflo on Friday August 28, 2020 @06:54PM (#24311279)
Epic has been very clear from the beginning that they would like to viably run a store on the major mobile hardware, they are not claiming that stores are bad in general.
Re:Apple Terminates Epic Games' Developer Account by CamperBob2 on Friday August 28, 2020 @08:20PM (#24311993)
Stardock comes to mind as the Obscure Store That We Probably Haven't Heard Of. But unlike Stardock, Steam was also a DRM platform, the first to implement Carmack's observation ("The Internet is the ultimate dongle.")

In retrospect, it seems to have worked out pretty well for the company and its customers. Gabe Newell has proven to be a more benevolent dictator than his counterparts at Apple and Microsoft.

Re:Apple Terminates Epic Games' Developer Account by Dylan16807 on Friday August 28, 2020 @07:31PM (#24311625)
Their argument is closer to "30 percent cuts are bad" and they are not hypocrites there. Probably something about monocultures too.
Re:Apple Terminates Epic Games' Developer Account by didibus on Friday August 28, 2020 @07:21PM (#24311546)
Woa, I never realized that to compete as an app store on Android you could not sell your competing app store on the Android store itself.
Re:Apple Terminates Epic Games' Developer Account by cavanasm on Friday August 28, 2020 @10:27PM (#24312815)
The Android suit has different claims in it than the iOS suit. One of the issues with Android is the allegation that Google killed deals Epic was trying to make with Android hardware manufacturers (by voicing objections to the manufacturers, who rely on Google) to get the Epic Store app preinstalled on some Android devices.
Re:Apple Terminates Epic Games' Developer Account by JiNCMG on Saturday August 29, 2020 @02:34AM (#24314125)
> to force both Apple and Google to let you install the Epic Games Store from the iOS App Store and the Google Play Store That is what he asked for in his email to Apple that is part of the court filings. Epic Game Store on iOS with full OS level access without Apple's approval to anything they release. Also 0% fees to Apple for IAP.
Re:Apple Terminates Epic Games' Developer Account by manigandham on Friday August 28, 2020 @08:49PM (#24312200)
It's the correct goal to aim for here, beyond just the fees. Multiple fully functioning app stores is good for consumers on both platforms.
Re:Apple Terminates Epic Games' Developer Account by chipotle_coyote on Friday August 28, 2020 @10:23PM (#24312789)
Well, I think not having a sole official gatekeeper is good for consumers on both platforms -- I'm mostly agnostic about the mechanism for getting there. I'm not convinced requiring Apple and Google to host other people's app stores in their app stores is actually a good idea, if only because I'm skeptical that a government-imposed regulatory mechanism for that wouldn't have unforeseen and unintended consequences.

Even so, I actually think it would be good for Apple if they stopped insisting on being the exclusive funnel for all iOS applications, too. Yes, it would mean a certain amount of lost services revenue, but in addition to avoiding PR fiascos and regulatory interventions, it takes a certain amount of pressure off their reviewers -- and might let some really interesting niche applications bloom.

Re:Apple Terminates Epic Games' Developer Account by manigandham on Friday August 28, 2020 @11:51PM (#24313295)
That's what WeChat is already. It's an entire ecosystem with its own mini-apps, payments and community. Many users in China only use WeChat as the OS on top of iOS.

Apple is still trying to deal with that and doesn't really have a solution, and it only adds to the numerous inconsistent practices with the App Store.

Re:Apple Terminates Epic Games' Developer Account by m3kw9 on Friday August 28, 2020 @05:59PM (#24310570)
Open and closed is relative, as nothing is completely open unless it’s open source. Epic game store isn’t completely open. He’s just defining his version open to suit his bottom line.
Re:Apple Terminates Epic Games' Developer Account by SXX on Friday August 28, 2020 @06:59PM (#24311338)
That's true, but Epic is more of a friend to open source than Apple: they donated money to both Blender and Godot Engine. Also Epic benefit from game development being more open in general even if their own engine is not open source.

If they gonna win in battle with Apple and will be allowed to have their own store then it's also make it possible to setup more of alternative stores for e.g open source software without waiting for jailbreak.

Re:Apple Terminates Epic Games' Developer Account by alehlopeh on Friday August 28, 2020 @07:57PM (#24311823)
WebKit alone makes Apple more of a friend to open source than Epic.
Re:Apple Terminates Epic Games' Developer Account by underwater on Friday August 28, 2020 @08:26PM (#24312045)
Apple was obligated to open source WebKit. The only other project I can think of where they have been open by choice is Swift.
Re:Apple Terminates Epic Games' Developer Account by om2 on Friday August 28, 2020 @09:09PM (#24312341)
We were obligated to provide source code for the LGPL parts corresponding to official releases. We were not obligated to make it a community open source project with a live repo, or to accept code for ports to non-Apple platforms. We chose to do those things.

(clang and llvm are also open by choice)

Re:Apple Terminates Epic Games' Developer Account by SXX on Friday August 28, 2020 @09:27PM (#24312444)
> clang and llvm are also open by choice

I do like the fact that we now have two competing compilers and llvm brought a lot of innovation, but everyone know that only reason Apple invested in these projects is to avoid GPLv3.

And yeah at the same time Apple's locked platform and Webkit-only policy saves us from Chromium monopoly over the web and helps Firefox live. So yeah world is not just abstract "good and evil" obviously.

Re:Apple Terminates Epic Games' Developer Account by labcomputer on Friday August 28, 2020 @10:36PM (#24312867)
> that only reason Apple invested in these projects is to avoid GPLv3

So if that's the only reason, then why did Apple hire Lattner to work on llvm in 2005 (two years prior to gcc's switch to v3)?

Surely it would have been easier to just fork one of the GPLv2 releases from 2007 or earlier.

Re:Apple Terminates Epic Games' Developer Account by SXX on Saturday August 29, 2020 @01:22AM (#24313813)
Okay it's not the only reason, but certainly one of primary ones. All proprietary software developers had issue with GCC long before switch to GPLv3. GNU declined all attempts to make compiler IR accessible for 3rd-party software which would make proprietary extensions possible. And yeah it's the reason why LLVM take that niche.

Also GPLv3 was officially announced in 2005. It's was just matter of time before all GNU projects switch to new license version. And it was certainly.

https://www.zdnet.com/article/gpl-3-may-tackle-web-loophole/

Oh and there was plans to release GPLv3 even earlier in 2004 and it's was known that it's will include patents grant. This was obviously absolutely unacceptable for Apple:

https://www.zdnet.com/article/look-for-a-new-gpl-in-2005/

Re:Apple Terminates Epic Games' Developer Account by IshKebab on Saturday August 29, 2020 @04:25AM (#24314603)
As I recall, Apple didn't choose to do those things for many years. Originally they did just dump zips of the source code on some FTP site.
Re:Apple Terminates Epic Games' Developer Account by SXX on Saturday August 29, 2020 @11:23AM (#24316695)
I guess person you reply to is actual webkit developer though.
Re:Apple Terminates Epic Games' Developer Account by om2 on Saturday August 29, 2020 @09:48PM (#24320691)
In fact I was one of the main drivers for moving WebKit to a community open source model and away from helicopter drops of tarballs.
Re:Apple Terminates Epic Games' Developer Account by m4rtink on Friday August 28, 2020 @08:55PM (#24312244)
That's true, but still a far cry from Valve which has native Linux support for Steam and is actively involved in many open source projects.
Re:Apple Terminates Epic Games' Developer Account by SXX on Friday August 28, 2020 @09:19PM (#24312398)
Yeah, but Valve also doing all of this not just of goodwill, but as insurance in case Windows become full walled garden. Like it or not, but Epic working more or less the same direction.

Also Valve didnt start to use open source packaging software and haven't even made their own game engine source-available let alone open source. Yes it's nice they improving Linux graphics stack, but they also could do much more.

Like really I dont use Epic Games Store to buy anything neither I support the way they try to capture market share. But any attacks on locked down platforms is a good thing for FOSS.

Re:Apple Terminates Epic Games' Developer Account by m4rtink on Sunday August 30, 2020 @08:40PM (#24327366)
Pretty much the same sentiment in regards to Epic - on PC it's yet another store to install & there have been some weird practices in making games exclusive, etc.

But in their attacks on Walled Garden - 100% behind them for that.

Re:Apple Terminates Epic Games' Developer Account by n42 on Friday August 28, 2020 @05:56PM (#24310519)
interesting, then, that he is solely responsible for introducing marketplace exclusivity deals to PC gaming.
Re:Apple Terminates Epic Games' Developer Account by rsweeney21 on Friday August 28, 2020 @06:02PM (#24310620)
PAYING game developers for exclusivity is much different than CHARGING game developers 30% of their revenue.

Also, the PC is an open platform. Game developers don't have to use Epic's or anyone else' store to distribute games on PC. With iOS you have no choice.

Re:Apple Terminates Epic Games' Developer Account by judge2020 on Friday August 28, 2020 @06:09PM (#24310720)
> PAYING game developers for exclusivity is much different than CHARGING game developers 30% of their revenue.

It definitely is - one store, Epic, offers deals publishers can't refuse to make a game exclusive to their storefront which limits a consumer's ability to use a platform of their choice to purchase a game. The other, steam, puts no limits on where you can distribute your game (unless you use assets from Valve's own games, but I digress) and has done no exclusivity deals that would force a game to only use their store. Publishers are free to use steam if they want to have 30% taken, but otherwise they can completely forego steam in their distribution.

Re:Apple Terminates Epic Games' Developer Account by gsich on Friday August 28, 2020 @06:11PM (#24310739)
Can't refuse? Is this the Godfather now?
Re:Apple Terminates Epic Games' Developer Account by judge2020 on Friday August 28, 2020 @06:13PM (#24310771)
https://screenrant.com/borderlands-3-sales-5-million-unites-...

> a recent financial report suggested that Epic paid over $10 million to get Control as an Epic Game Store exclusive on PC, and it's possible the company has done the same to snag some of the more important releases of the year.

A little hard to turn down 10 million.

Re:Apple Terminates Epic Games' Developer Account by jonas21 on Friday August 28, 2020 @07:04PM (#24311391)
I mean, that's an ordinary business deal. Presumably, the $10m price was chosen because it's at a point where both parties believe they're benefiting from the deal.

The colloquial definition of an "offer you can't refuse" is one that would be a bad deal for you, but that you have to accept anyway because otherwise the counterparty would do something even worse to you.

Re:Apple Terminates Epic Games' Developer Account by judge2020 on Friday August 28, 2020 @08:47PM (#24312192)
Ya, my bad, haven't seen The Godfather and haven't heard that phrase used much.
Re:Apple Terminates Epic Games' Developer Account by edgyquant on Friday August 28, 2020 @09:03PM (#24312298)
That isn't the common use of offer you can't refuse
Re:Apple Terminates Epic Games' Developer Account by damnyou on Friday August 28, 2020 @08:03PM (#24311874)
That's not what a deal that someone "can't refuse" means -- that's just a deal, a mutually beneficial exchange, one of the foundations of society. "Can't refuse" generally means a threat of out-of-band (e.g. physical) harm if the deal isn't accepted.

The Epic Store is free (as in beer) to create an account on, and there's no hardware lock-in -- Steam, the Epic Store, and other platforms like GOG Galaxy/itch.io/whatever Ubisoft has can all be run on the same computer at the same time. The situation is completely different from Apple's app store.

Re:Apple Terminates Epic Games' Developer Account by edgyquant on Friday August 28, 2020 @09:04PM (#24312304)
Offer you can't refuse usually means someone has offered you more than you think you're worth so you'd be crazy to refuse it. At least in the US.
Re:Apple Terminates Epic Games' Developer Account by grayfaced on Saturday August 29, 2020 @12:00AM (#24313352)
Apparently it has two meanings. I've only heard it in terms of implying bodily harm, and I'm also in the US. Probably a phrase to be avoided if you don't mean bodily harm because there's a high risk of misinterpretation.
Re:Apple Terminates Epic Games' Developer Account by damnyou on Saturday August 29, 2020 @11:42AM (#24316850)
Please watch or rewatch The Godfather. It is a very good movie.
Re:Apple Terminates Epic Games' Developer Account by DaiPlusPlus on Friday August 28, 2020 @06:34PM (#24311038)
> A little hard to turn down 10 million.

What if the game would have made $20m if it was non-exclusive?

Exclusivity deals mean both parties - or either party - is making a huge risk or there's information-asymmetry involved.

Re:Apple Terminates Epic Games' Developer Account by ericflo on Friday August 28, 2020 @06:36PM (#24311059)
And yet, today you can buy Control on Steam.
Re:Apple Terminates Epic Games' Developer Account by Cyph0n on Friday August 28, 2020 @06:12PM (#24310759)
Didn’t you know that Epic holds developers hostage until they agree to their terms? I thought this was common knowledge!
Re:Apple Terminates Epic Games' Developer Account by DivisionSol on Friday August 28, 2020 @06:23PM (#24310917)
Just like Apple holds a gun to developer’s heads to develop for the iOS.

Epic is at least bringing the joy of console exclusives to the desktop. Innovative!

Re:Apple Terminates Epic Games' Developer Account by damnyou on Friday August 28, 2020 @08:06PM (#24311900)
Buying a new console costs hundreds of dollars, while creating an Epic Store account costs nothing. It's really not the same situation.
Re:Apple Terminates Epic Games' Developer Account by chc on Friday August 28, 2020 @07:42PM (#24311707)
Apple holds the majority of the US market to developers' heads to develop for iOS.
Re:Apple Terminates Epic Games' Developer Account by ThatPlayer on Friday August 28, 2020 @07:01PM (#24311358)
And that's why it's competition. Steam could offer the same, but they don't. Epic is offering a service that Steam isn't.
Re:Apple Terminates Epic Games' Developer Account by judge2020 on Saturday August 29, 2020 @12:29AM (#24313535)
Re:Apple Terminates Epic Games' Developer Account by n42 on Friday August 28, 2020 @06:06PM (#24310679)
sure, there is a difference for the developer. anyone who is deluding themselves into thinking that Epic is fighting for the consumer here will be sorely disappointed.

Epic recently raised $1.78 billion dollars in capital. how do you think they intend to deliver a return on such a massive investment?

anyone paying attention to their moves sees this as what it is. Epic wants to be the exclusive destination to build, buy and play video games.

they're fighting Apple because they beat them to the punch. this is not some idealistic martyrdom. it's multi-billion dollar company fights multi-trillion dollar company for market share.

Re:Apple Terminates Epic Games' Developer Account by cringepirate on Friday August 28, 2020 @07:08PM (#24311439)
>PAYING game developers for exclusivity is much different than CHARGING game developers 30% of their revenue.

The way you frame it is totally incorrect and completely misrepresents

Steam (who is obviously relevant in the PC space) doesn't "charge" developers 30% of the revenue. Steam is acting as an affiliate. Affiliate agreements work on the fact that one party will get a commission for driving sales of a particular product.

Steam drives sales of a particular product by providing the market place, they provide the payment mechanism, the hosting and update infrastructure and probably a bunch of things I am not aware of.

Also the 30/70% split for an affiliate relationship is standard across many industries. This could be Travel, Gambling, House hold items.

> Also, the PC is an open platform. Game developers don't have to use Epic's or anyone else' store to distribute games on PC. With iOS you have no choice.

You are getting wrong way around. If would be fine if the EPIC store offered the same games as Steam at a lower price (by taking a lower commission). Then that would drive competition and that would benefit the consumer.

However that isn't happening here.

They are artificially dividing an open market by making some PC games exclusive to their store. This stops competition because the two store fronts can't compete because they cannot offer the same games. In the same way that if you wanna play Halo you aren't doing it on a PlayStation.

GoG and Steam will have many of the same games sold on them. I end up buying them on the GoG store, why is that? GoG is guaranteed to be DRM free. That choice cannot exist when some games are exclusive to one store. So GoG competes with the Steam store and offers a better refund policy (you can refund for any reason and at any time) and no DRM.

Now it may benefit developers to be exclusive to the EPIC store but this will ultimately make the PC ecosystem less open for the consumer.

Re:Apple Terminates Epic Games' Developer Account by SXX on Friday August 28, 2020 @09:51PM (#24312590)
You're really missing one part about Valve. Game developers that publish games on Steam are not allowed to set lower prices on other stores; at least on release when bulk of sales happening and most of full price sales occur.

So developer can't sell game on Steam for $60 and at the same time sell it on Epic Games Store for $50 due to lower commission. So Epic don't have any other tools to compete with Steam.

Re:Apple Terminates Epic Games' Developer Account by rikroots on Friday August 28, 2020 @08:37PM (#24312134)
> They are artificially dividing an open market by making some PC games exclusive to their store.

This sounds suspiciously like Amazon's KDP Select[1]:

Q. What does it mean to publish exclusively on Kindle?

A. When you choose to enroll your book in KDP Select, you're committing to make the digital format of that book available exclusively through KDP. During the period of exclusivity, you cannot distribute your book digitally anywhere else, including on your website, blogs, etc.

... I really don't like Amazon when it comes to the demands they make for publishing books through their platform. I am no lawyer, but the whole system reeks of wrongness. I publish a few books on KDP, but none have been enrolled in KDP Select - why should I give up Google Play, iBooks and a whole host of other distribution channels just to please the owners of the biggest distribution platform of them all?

[1] https://kdp.amazon.com/en_US/select

Re:Apple Terminates Epic Games' Developer Account by damnyou on Friday August 28, 2020 @08:08PM (#24311914)
Now consider that Valve games like Half Life: Alyx are platform exclusive to Steam -- presumably because Valve gets ~100% of the money spent on Valve games on Steam. Is that "less open for the consumer" as well?
Re:Apple Terminates Epic Games' Developer Account by cringepirate on Friday August 28, 2020 @09:07PM (#24312320)
Them doing exclusives is on their own IP isn't really the same thing is it? I will give them a pass on it.

People have to remember perfect is the enemy of the good. Considering Steam's position in the market they don't seem to abuse their position. Anecdotally I know people that have developed indie games and they told me they are generally quite happy with Steam.

We are talking about stores acting as if they are publishers (because with a exclusivity deal that is what is really happening). Steam is a open market place for all intents and purposes.

If Epic is successful we will have every store front acting as a publisher. This won't benefit the consumer (publisher tend to interfere with the creative process) and it won't benefit the developers because those low commission rates will suddenly vanish.

I am all for free markets. But this is not what is happening here. EPIC is flush with cash from Fortnight and dominating the game engine market with UE3, UE4 and probably do the same with UE5 (they have over 25% in a very fragmented market) and they are trying to artificially divide what is an open ecosystem.

Re:Apple Terminates Epic Games' Developer Account by damnyou on Friday August 28, 2020 @09:14PM (#24312371)
Most Valve games in the last decade (Portal, DOTA 2) they bought the IP outright for.

In general I think that "they have special rules for their own stuff" weakens the argument.

Re:Apple Terminates Epic Games' Developer Account by cringepirate on Friday August 28, 2020 @09:47PM (#24312570)
No it doesn't weaken the argument. The point is that seems to elude you is that they aren't bribing other devs by offering cash for an exclusivity deal. In the cases you highlight they bought IP outright. Also people seem to forget that Valve released a lot of their games on consoles which aren't open market places.

Anyway this is distraction from the general point I was trying to convey that store specific exclusives doesn't promote competition, it actually retards it.

If Epic had a store and just offered the same games for cheaper. I would be fine with it.

Also everyone keeps pretending that EPIC is this tiny company when nothing could be further from the truth.

Re:Apple Terminates Epic Games' Developer Account by paulryanrogers on Friday August 28, 2020 @07:56PM (#24311813)
Are the exclusives permanent?
Re:Apple Terminates Epic Games' Developer Account by user5994461 on Friday August 28, 2020 @06:06PM (#24310681)
Indeed, it is paying in order to make sure that 100% of developer revenues go through one platform... the platform may or may not take a 30% cut.
Re:Apple Terminates Epic Games' Developer Account by john-shaffer on Friday August 28, 2020 @06:06PM (#24310672)
We've had decades of exclusivity deals for one console or another. Those actually prevented people from playing the games without shelling out for an extra console.

Total War: Troy is exclusive to Epic Games Store for one year before it comes to Steam. If you got the game on its release date, Epic gave it to you for free. To play it, you need one more launcher to go along with Steam, Battle.net, GOG, and various custom launchers. What is the harm being done here?

I like Steam, but I doubt that it will be good in the long term for it to be completely dominant. It needs a solid competitor.

Re:Apple Terminates Epic Games' Developer Account by therouwboat on Friday August 28, 2020 @06:59PM (#24311332)
I dont care about free games, I have more money than free time. All I want is that games work on my platform, which is linux. They killed rocket league, because its not worth it to support platform that is used by 0.3% of the playerbase. Somehow they managed to do it before epic monies, but now its just too expensive or something. So fuck em.
Re:Apple Terminates Epic Games' Developer Account by drkstr on Friday August 28, 2020 @08:31PM (#24312085)
TotalWar franchise works great in native Linux/Steam. I think I even got better performance than when I played the same (Shogun 2) in Windows on the same laptop. Kudos to CreativeAssembly for backporting all the old releases to the platform. One day all my old purchases just showed up under Linux and was installable without any fuss using the steam interface. Oh yeah, Civilization 5/6 showed up as well. You may want to take a look at what's been added recently. You might find something you like!
Re:Apple Terminates Epic Games' Developer Account by nacs on Friday August 28, 2020 @08:35PM (#24312115)
Epic launcher isn't even available on Linux unlike Steam..
Re:Apple Terminates Epic Games' Developer Account by mrgordon on Friday August 28, 2020 @06:47PM (#24311199)
Well not everyone wants to have to have ten game stores with ten custom launchers if they only have ten games installed

Also Epic may control the release in some ways. For example, Civ 6 on Epic is PC only but on Steam it’s PC & Mac. So I bought it on Epic and then realized I can’t play with my friends who are on Macs.

Why would I want an entire new game store, an app that they’ve chosen to make incompatible with one of the two major computing platforms, and yet another thing to keep updated, minimized, and logged into.

I’m all for competition but exclusivity deals are overall negative for the consumer. It’s worth $10 million to get a new game exclusively for Epic to force everyone to use a store they don’t want to install or use because they’ll end up spending $100 million on other games. It’s an effective business tactic but it’s not exactly in my interest.

Re:Apple Terminates Epic Games' Developer Account by kosievdmerwe on Saturday August 29, 2020 @04:13PM (#24319086)
What is your opinion on the fact that game devs aren't allowed to have a cheaper price on Epic due to Epic's much lower cut because Steam doesn't allow the devs to?

Isn't that also a net negative for the consumer? The fact that a game dev cant charge $8.20 on Epic vs $10 on Steam or else Valve will ban their game?

Re:Apple Terminates Epic Games' Developer Account by mrgordon on Sunday August 30, 2020 @11:57AM (#24323657)
I wasn’t aware of a Minimum Advertised Price rule for Steam but such rules are extremely common across industries even if I agree they generally don’t help the consumer.

This is why when you go to buy an Apple laptop or a GoPro or whatever on Amazon that they can’t initially show you a price below the price allowed by the manufacturer. You’ll sometimes need to add the item to your cart to see the “discounted” price which is still allowed under Minimum Advertised Price rules. Cars and many, many other products work this way too.

Once again, not saying I’m necessarily in favor of it but it’s hardly a unique Steam policy. Brands seem to believe protecting their advertised prices helps maintain the value of their brand. For Steam, I guess they wouldn’t want to have a store full of games that cost more. Just like no one wants to pay 30% more to buy a game on iOS instead of PC.

Re:Apple Terminates Epic Games' Developer Account by paulryanrogers on Friday August 28, 2020 @07:40PM (#24311691)
Are any of the exclusives permanent? Because consumers can wait of they really can't stand a second launcher.

I'd say the choice of launchers and stores is fine. Especially with tools like GOG Galaxy which can aggregate them too.

Would consumers prefer paying 30% more for games to stay on the most dominate launcher/store?

Re:Apple Terminates Epic Games' Developer Account by ohyeshedid on Friday August 28, 2020 @10:06PM (#24312669)
Are you sure we'll be paying 30% less, or will they be pocketing 30% more?
Re:Apple Terminates Epic Games' Developer Account by mrgordon on Sunday August 30, 2020 @11:28AM (#24323508)
You’re exactly right. Epic charges the same for games as Steam usually even if their cut is a bit smaller. Plus they still take a cut so the difference would be about 20% instead of 30%. For larger developers Steam only takes 20% so the difference would be around 10%
Re:Apple Terminates Epic Games' Developer Account by labcomputer on Friday August 28, 2020 @10:54PM (#24312966)
Considering the fact that you can easily find iTunes gift cars for 10% off face value (and 15 to 20% around the holidays), I remain skeptical that anyone will be paying 30% less.

Fun fact: Brick and mortar retailers spam the checkout lane with gift cards because they do not pay face value for them.

Re:Apple Terminates Epic Games' Developer Account by damnyou on Friday August 28, 2020 @08:09PM (#24311930)
Epic exclusivity deals are typically for one year.

Steam exclusivity for games like Portal 2 is forever. Of course, Portal 2 was a sequel to a game created by a studio that Valve simply bought outright.

Re:Apple Terminates Epic Games' Developer Account by mrgordon on Sunday August 30, 2020 @11:22AM (#24323464)
No one expects Steam to put their own titles in a rival store. You don’t buy Halo on Mac
Re:Apple Terminates Epic Games' Developer Account by damnyou on Sunday August 30, 2020 @12:28PM (#24323857)
Why should that not be more of an expectation? Sony has started putting out formerly PlayStation-exclusive first-party games on PC. Even Bloodborne may show up on Steam soon if rumors are to be believed.

It would be a good thing if Half-Life Alyx came out on other PC game stores, in exactly the same way that it would be a good thing if a game like Control came out on other PC game stores. Our expectations are socially constructed and we should question them more.

Re:Apple Terminates Epic Games' Developer Account by mrgordon on Saturday September 05, 2020 @11:42AM (#24384367)
Look I think they’d sell more copies and it’d be good for everyone to have the content more widely available but it’s not always feasible to require it. A PlayStation game doesn’t just automatically work on PC and it probably takes numerous hours to get a PC game ready to submit to the Steam store. I’ve certainly wasted many hours localizing text for iOS app submissions and the like.

With so many different stores to download apps, it gets increasingly unlikely anyone is going to take the time to cross list on all of them.

If we wanted to change how this worked, I feel like we’d need to consolidate on fewer marketplaces. For example, apt-get has access to a huge variety of packages so I don’t find myself using the Ubuntu App Store or random third party marketplaces as much as I do with games.

Re:Apple Terminates Epic Games' Developer Account by mrgordon on Sunday August 30, 2020 @11:27AM (#24323502)
Epic charges a fee too so I’m not sure why you think the price of the game is going to change drastically to the end user. Epic doesn’t charge less for Civilization 6 than Steam does, the developer just gets a bit more of the sale.
Re:Apple Terminates Epic Games' Developer Account by MikeKusold on Friday August 28, 2020 @06:25PM (#24310942)
That’s a false equivalency. A more apt comparison would be if you could only buy a game at GameStop for one year, while all the Best But shoppers weren’t able to buy the game from their preferred retail store.
Re:Apple Terminates Epic Games' Developer Account by jasonlotito on Friday August 28, 2020 @06:43PM (#24311160)
This is fairly common in retail. I've never heard a complaint about it before in that regard.
Re:Apple Terminates Epic Games' Developer Account by Macha on Friday August 28, 2020 @07:40PM (#24311680)
You never heard complaints about physical store exclusive DLC? It was a big topic for a year or two before Gamestop decided they weren't getting their ROI and it became less common again.
Re:Apple Terminates Epic Games' Developer Account by chc on Friday August 28, 2020 @07:39PM (#24311672)
This is a preposterous claim that requires a lot of revision to be even close to true. Marketplace owners have been using their own games' exclusivity to push their platforms since Steam's introduction. Even just talking about third-party exclusives (which IMO is an arbitrary distinction — they're just as exclusive and for the same reasons), Valve paid for third-party exclusives early in Steam's history. Once they got rich enough, they started just buying companies outright when they wanted exclusivity on a game somebody was making, which is a much stronger exclusivity deal than the relatively tepid "the game comes out a few months earlier on our store" deals Epic is best known for.
Re:Apple Terminates Epic Games' Developer Account by wilshire_nc on Friday August 28, 2020 @06:19PM (#24310861)
If something is exclusive to a platform that's free to use, who cares? It's not like xbox vs playstation where you have to shell out a few hundred dollars to play an exclusive title.
Re:Apple Terminates Epic Games' Developer Account by mxfh on Friday August 28, 2020 @06:22PM (#24310902)
Sure Origin was a failure, but that much of one? Anyone remembers "only on Origin".
Re:Apple Terminates Epic Games' Developer Account by n42 on Friday August 28, 2020 @06:26PM (#24310948)
those were all EA titles, so EA had their own publisher exclusive marketplace. Tim Sweeney introduced buying out third-party publishers with exclusivity clauses.

edit: there's a good analogy in another thread -- only being able to buy a Nintendo game at GameStop and not Best Buy.

Re:Apple Terminates Epic Games' Developer Account by slavik81 on Friday August 28, 2020 @06:41PM (#24311134)
To be clear, you'd be perfectly happy if Epic bought the developers outright and made the games exclusive to the Epic store? To me, that seems like the same end result for consumers.
Re:Apple Terminates Epic Games' Developer Account by Macha on Friday August 28, 2020 @07:41PM (#24311705)
This is equally unpopular when it's happening to Rocket League.

At the same time, nobody really cared about Nintendo making Bayonetta 2.

I think the problem is with taking away something that was already available or announced to be coming, and people have less problems with funding new things with strings attached.

Re:Apple Terminates Epic Games' Developer Account by n42 on Friday August 28, 2020 @07:52PM (#24311784)
no, I would not, but it is also not what we were discussing.
Re:Apple Terminates Epic Games' Developer Account by hnick on Friday August 28, 2020 @07:52PM (#24311782)
Battle.net is a store with de facto exclusivity too under those standards, and is less of a failure.
Re:Apple Terminates Epic Games' Developer Account by gsich on Friday August 28, 2020 @06:09PM (#24310719)
Which doesn't make the PC a closed platform.
Re:Apple Terminates Epic Games' Developer Account by stock_toaster on Friday August 28, 2020 @06:09PM (#24310724)
> people familiar with Tim Sweeny’s life and ideology know that it is an actual important issues to him that platforms be open.

I get that, but I admit to finding it hard to square with his statements[1] that he is fine with game consoles not being open. Seems a strange dichotomy.

[1]: https://webcache.googleusercontent.com/search?q=cache:oglnAi...

Re:Apple Terminates Epic Games' Developer Account by SXX on Friday August 28, 2020 @06:43PM (#24311158)
I really not going to be surprised that in case Epic manage to win over Apple they'll put pressure on console manufacturers next.
Re:Apple Terminates Epic Games' Developer Account by stock_toaster on Friday August 28, 2020 @06:54PM (#24311272)
I would presume so as well. If Apple loses their case, I imagine we will see big changes in many platforms. I would also posit... much higher prices for hardware[1] to make up for the "income gap" too, presumably.

[1]: hard to image game consoles being sold at a loss if they couldn't make it up in fees on the other side.

Re:Apple Terminates Epic Games' Developer Account by searchableguy on Friday August 28, 2020 @07:09PM (#24311445)
Consoles have been profitable since PS 4 era.

https://techcrunch.com/2018/10/30/sony-posts-2-1b-profit-as-...

Re:Apple Terminates Epic Games' Developer Account by stock_toaster on Sunday August 30, 2020 @12:01AM (#24321265)
hmm. I presumed they were still initially sold at a slight loss until economies of scale made them per-unit profitable in the middle of the sales curve.

If that isn't the case, then it makes Sweeny's statement above seem even stranger.

Re:Apple Terminates Epic Games' Developer Account by searchableguy on Sunday August 30, 2020 @06:26AM (#24322516)
Ps4 was profitable within 6 months but Sony has been selling that for years so it's definitely not middle.

Ps4 pro was profitable from day one.

Re:Apple Terminates Epic Games' Developer Account by danbolt on Friday August 28, 2020 @06:43PM (#24311162)
I feel like his standards for openness are always up to where Epic's business model is a best fit. I've never heard him suggest something like letting me run my own Fortnite server or something of the sort.

That said, you're right that he's consistent with these views, especially how he was against UWP during its heyday. [1]

[1] https://www.gamesindustry.biz/articles/2016-03-04-tim-sweene...

Re:Apple Terminates Epic Games' Developer Account by DevKoala on Friday August 28, 2020 @06:38PM (#24311094)
Then why did he sign with Tencent? There is no open platform competition in China.
Re:Apple Terminates Epic Games' Developer Account by AJ007 on Friday August 28, 2020 @07:49PM (#24311758)
He was very vocal years back when Microsoft was trying to pull off with UWP - https://www.gamesindustry.biz/articles/2016-03-04-tim-sweene... - That is too much to go in to here, but I would recommend reading about it if you are concerned about being able to do things like load the software you want on to Windows.

Tim Sweeney is thinking years ahead of most other people. In the case of Google and Apple, I suspect what he is actually concerned about is these two companies have control over a VR/AR/XR "metaverse" platform. There are hours of audio and transcripts about him talking about this as well.

https://blog.siggraph.org/2019/10/siggraph-spotlight-episode...

https://www.youtube.com/watch?v=h6ClJxjuRvw

Re:Apple Terminates Epic Games' Developer Account by risyachka on Saturday August 29, 2020 @02:36AM (#24314136)
Everyone can have his own point of view on closed platforms. But if I make a closed platform - Tim Sweeny should not force me to open it.
Re:Apple Terminates Epic Games' Developer Account by aftergibson on Friday August 28, 2020 @06:01PM (#24310606)
This openness ideology hardly extends to the under the table exclusivity deals Epic Store has with a number of titles?
Re:Apple Terminates Epic Games' Developer Account by esrauch on Friday August 28, 2020 @06:35PM (#24311054)
That seems meaningfully different. The openness here is you own a piece of hardware, another company wants to sell you software to run on your hardware; can that two-party interaction complete without an adversarial third party being involved?

The answer to that question on iOS is a "strong no", on Android it's a "yes, but". On PC that answer is yes regardless if the actions of Epic Store.

Re:Apple Terminates Epic Games' Developer Account by aftergibson on Saturday August 29, 2020 @02:03AM (#24313994)
Independent of the Epic Vs Apple debate, I’m merely stating that it’s somewhat hypocritical to claim someone is ideologically open while at the same time they take actions to lock down purchases to the Epic platform only.
Re:Apple Terminates Epic Games' Developer Account by esrauch on Saturday August 29, 2020 @10:19PM (#24320834)
I don't really understand the hypocrisy though. It seems consistent to suggest people should be able to run the software they choose on the hardware they own, without also forcing every store to sell every product.

Put another way, in real life any legal product should be feasible to sell/buy as long as there's corresponding supply/demand to make it work. No one should force Target to sell things they don't want to sell, but it shouldn't be allowed for Target to use some leverage to block any other stores from opening in driving distance of your house.

Re:Apple Terminates Epic Games' Developer Account by 1_player on Friday August 28, 2020 @06:49PM (#24311219)
He likes his platforms to be so open he openly said he doesn't care about porting his game store to Linux.
Re:Apple Terminates Epic Games' Developer Account by xyproto on Friday August 28, 2020 @05:58PM (#24310553)
Why does Unreal Engine have its own marketplace? Is it still an open platform?
Re:Apple Terminates Epic Games' Developer Account by gsich on Friday August 28, 2020 @06:12PM (#24310752)
Yes. You can import assets independently of that marketplace.
Re:Apple Terminates Epic Games' Developer Account by ric2b on Saturday August 29, 2020 @03:14AM (#24314320)
I wonder why his company mostly ignores Linux then.
Re:Apple Terminates Epic Games' Developer Account by jmull on Friday August 28, 2020 @06:20PM (#24310869)
It doesn’t look like the unreal marketplace is open. Nor the unreal engine itself.
Re:Apple Terminates Epic Games' Developer Account by outworlder on Friday August 28, 2020 @07:14PM (#24311482)
I agree.

Epic could have taken the matter directly to the courts and taken action (whatever it was) after a verdict. Heck, they could even have tried to make a case to the European Union, which seems to have a knack for pursuing this kind of thing. A ruling over there wouldn't directly impact the rest of the world, but it could get the ball rolling.

Instead, they decided to make a spectacle of this whole issue to try to rally customers to their cause. For that, I have no sympathy. Customers are being used as cannon fodder here. And it's not by Apple.

I agree that the App store cut is too high. But this is not the way to go about things.

Re:Apple Terminates Epic Games' Developer Account by caf on Friday August 28, 2020 @07:27PM (#24311597)
Epic could have taken the matter directly to the courts and taken action (whatever it was) after a verdict.

No, I don't believe they could. The courts in common law jurisdictions generally don't rule on speculative harm, they require an active controversy to rule on.

Re:Apple Terminates Epic Games' Developer Account by himinlomax on Friday August 28, 2020 @07:57PM (#24311826)
The complaint is based on antitrust statutes.
Re:Apple Terminates Epic Games' Developer Account by Me1000 on Friday August 28, 2020 @07:51PM (#24311771)
Without taking this action and being removed from the App Store, Epic would not have had standing[0] to sue Apple. Their lawsuit would have likely just been thrown out.

[0] https://en.wikipedia.org/wiki/Standing_(law)

Re:Apple Terminates Epic Games' Developer Account by Gene_Parmesan on Friday August 28, 2020 @07:45PM (#24311730)
Under American law there has to be an actual harm (meaning alleged harm). Speculative lawsuits where you ask the courts to rule on something ahead of times is not allowed. It's just not how this country views its court system. The courts are for resolving specific conflicts that have occurred -- with factual histories playing key roles in determining which precedents may apply.

The larger topic of which this is a part is something called "standing." Lack of standing is quite a common reason for a court to deny hearing a case. Not only does there have to be a harm, the party suing has to be the party that suffered the harm. So you also cannot sue on behalf of others.

This is the reason for the initial actions Epic took. Tim Sweeney has been chomping at the bit for this sort of suit for years. But they needed a harm to use as the locus for a suit. There has certainly been a big PR campaign surrounding it to try to sway public opinion to Epic's side, but the action itself was necessary.

Re:Apple Terminates Epic Games' Developer Account by nodamage on Friday August 28, 2020 @08:47PM (#24312191)
Epic already had standing based on the $300 million in Fortnite IAP fees Apple has collected, they did not need to do anything else. The rest was for media attention.
Re:Apple Terminates Epic Games' Developer Account by hamandcheese on Friday August 28, 2020 @07:51PM (#24311774)
> Customers are being used as cannon fodder here.

Just because Epic stands to make an extra buck or two doesn't mean that their incentives are not aligned with small developers and consumers in this particular moment.

Re:Apple Terminates Epic Games' Developer Account by ngcc_hk on Friday August 28, 2020 @08:09PM (#24311929)
They are not. You cannot assume App Store service if all the income I meant all go to the developer only. If they fight for a lower cut may be. But 0! No.
Re:Apple Terminates Epic Games' Developer Account by fabioyy on Friday August 28, 2020 @08:37PM (#24312131)
I don't think you understood what apple does. apple is forbidding Epic Games to offer "discount" outside apple platform. the price must be equal on all points of sale.
Re:Apple Terminates Epic Games' Developer Account by treis on Friday August 28, 2020 @07:46PM (#24311743)
>Epic could have taken the matter directly to the courts

Probably not. Part of the reason Apple has prevailed in the past is the lack of direct consumer arm from their actions. By offering the discounted rate it's no longer disputable that Apple's actions harm the consumer.

Re:Apple Terminates Epic Games' Developer Account by jacquesm on Friday August 28, 2020 @05:53PM (#24310475)
> just a bunch of legal departments having a fight.

At the expense of the users, in both the figurative and the literal sense of the word.

Re:Apple Terminates Epic Games' Developer Account by fooey on Friday August 28, 2020 @05:59PM (#24310572)
It's not even legal departments having a fight, it's Tim Sweeney tilting at windmills

I 100% believe that 3rd party app stores is a hill Apple is willing to die on. I would guess they're more likely to get rid of "apps" entirely than open up their ecosystem.

Re:Apple Terminates Epic Games' Developer Account by TotempaaltJ on Friday August 28, 2020 @06:13PM (#24310772)
> would guess they're more likely to get rid of "apps" entirely than open up their ecosystem.

You believe they'd rather give up the iPhone than compromise on a more consumer-friendly ecosystem policy?

Re:Apple Terminates Epic Games' Developer Account by dandellion on Friday August 28, 2020 @06:59PM (#24311331)
Maybe. We're talking about the same company that only allows their software to run on their own hardware. It looks like having full control of the entire user experience is a sacred rule that they must never break.
Re:Apple Terminates Epic Games' Developer Account by wilsonnb3 on Friday August 28, 2020 @09:35PM (#24312497)
They break it sometimes - iCloud and iTunes on Windows, Apple Music on Android.
Re:Apple Terminates Epic Games' Developer Account by DaiPlusPlus on Friday August 28, 2020 @06:49PM (#24311229)
The iPhone had PWAs (under a different name) before it had the App Store though.

I'd wager most App Store apps on the iPhone could be ported-over to PWA and retain 90% of their functionality - and people would still buy the iPhone.

Looking at my Settings > Screen Time history for the past week, these are the apps I use the most (in no particular order) and how I feel they would work as a PWA:

1. Microsoft iOS Remote Desktop Client: this could be a PWA with a WebSocket+<canvas>-based interaction surface.

2. Twitter: there's nothing I use in the iOS native app that can't be done in their web-app.

3. Google Maps: I think I'd be okay if I had to use the built-in Apple Maps instead.

4. Telegram / WhatsApp / Slack etc: Apps like these can't be used offline anyway, so being PWAs web-apps is also fine. As Slack is an Electron App (on Windows at least) then porting it over to a PWA is straightforward.

5. Authy / Google Authenticator / Azure Authenticator: I'll admit this is one that can't be done properly as a PWA right now because there's no way to reliably and securely persist client-side secrets.

6. Star Walk: this is one that can't be PWA: while the 3D world can be rendered in a WebGL <canvas>, it needs a large offline data cache and PWAs can only store 50MB presently (and that's 50MB as text, not binary data).

Most of the other apps I use are Apple's own or built-in to the device (iWork, Notes, Camera, iMessage, Mail, etc).

As for games: I stopped buying and installing iOS games on my phone and iPad a few years ago because there's no way to reliably download and "keep" games and apps you've bought indefinitely (e.g. as IPA files). Once a publisher removes an app or game from the App Store and you've removed it from your phone then you're SOL - you will get a refund if you contact iTunes Customer Support, but I view games as art - and the idea for a games publisher to unilaterally prevent me from accessing content I've paid for is horrible and reeks of Orwell's Memory Hole.

(Besides games-as-art that I've bought... and lost, the only other types of games I see in the stores are crass freemium bollocks - and I won't let myself get hooked on that business model).

(I think the last game I ever got from the App Store was "Rainbrow" ( https://apps.apple.com/us/app/rainbrow/id1312458558 ) - which was an experimental game using the then-new iPhone X's face detection camera where you move a character on-screen using your eyebrows - that was almost 3 years ago).

Re:Apple Terminates Epic Games' Developer Account by speedgoose on Saturday August 29, 2020 @01:37AM (#24313881)
PWA are super broken on iOs because Apple want you to publish a webview in their appstore, so they don't care about maintaining the PWA APIs.
Re:Apple Terminates Epic Games' Developer Account by DaiPlusPlus on Saturday August 29, 2020 @07:24AM (#24315321)
WebView support and PWA support largely both depend on the same set of functionality (disregarding Cordova/PhoneGap).

If Apple decides to arbitrarily disable some functionality in PWAs but not in-app WebViews then they're going to have a hard-time defending that, as all new web-standards specifications are built around privacy in-mind (as that seems to be Apple's overriding reason for not implementing some web-standard specification that benefits PWAs).

Re:Apple Terminates Epic Games' Developer Account by read_if_gay_ on Saturday August 29, 2020 @02:12AM (#24314024)
If there only are PWAs, then there's no store and no 30% cut and so Epic wins I guess? They'd "just" need to port UE4 to WASM
Re:Apple Terminates Epic Games' Developer Account by DaiPlusPlus on Saturday August 29, 2020 @04:19AM (#24314586)
Already done: https://docs.unrealengine.com/en-US/Platforms/HTML5/GettingS...

But PWAs aren't really suitable for Unreal Engine because of Apple's 50MB size-limit.

Re:Apple Terminates Epic Games' Developer Account by sheeshkebab on Friday August 28, 2020 @07:06PM (#24311414)
And honestly, getting rid of apps would do wonders to the openness that all these app developers are complaining about.
Re:Apple Terminates Epic Games' Developer Account by chrisco255 on Friday August 28, 2020 @05:56PM (#24310529)
Ultimately if Apple bends if will be good for the users in the long run. That's what matters.

And if Apple doesn't bend, we need antitrust action against these monopolies anyways.

Re:Apple Terminates Epic Games' Developer Account by laumars on Friday August 28, 2020 @06:19PM (#24310863)
People keep making this argument regarding the App Store but that’s not how monopolies are defined. Apple might have strict control over their walled garden but their walled garden itself isn’t the only walled garden. As such, people can buy different handsets running different operating systems and thus use a different repository on them. The fact that Apple don’t allow other repos on iOS doesn’t make it a monopoly in the legal sense because that would be like walking into a high street supermarket and demanding they stock a competitors own brand. If, however, that happened to be the only (or within a slender margin of that) supermarket chain in the country and they still refused to work with a specific supplier who makes a competing product, then there might be grounds to file for antitrust.
Re:Apple Terminates Epic Games' Developer Account by sjy on Friday August 28, 2020 @06:34PM (#24311042)
But Epic did start an antitrust case, and so far a judge has found that “serious questions do exist” and granted a temporary restraining order. That wouldn’t have happened if Epic was as obviously wrong about the monopoly question as you say. https://cdn.vox-cdn.com/uploads/chorus_asset/file/21814075/c...
Re:Apple Terminates Epic Games' Developer Account by laumars on Friday August 28, 2020 @06:47PM (#24311200)
You’ve cherry picked a sentence there but the full paragraph actually has a less optimistic tone:

> Epic brings ten claims for violations of Sherman Act, the California Cartwright Act, and California Unfair Competition. Based on a review of the current limited record before the Court, the Court cannot conclude that Epic has met the high burden of demonstrating a likelihood of success on the merits, especially in the antitrust context. However, the Court also concludes that serious questions do exist.

So no, a judge hasn’t suggested there is a winnable antitrust case here but he has acknowledged there are serious questions regarding unfair competition.

Re:Apple Terminates Epic Games' Developer Account by sjy on Friday August 28, 2020 @07:06PM (#24311417)
You’re right, the judge has not ruled that Epic is likely to win the lawsuit in the end, given that the case only just started. But you claimed that iOS was clearly not a legal monopoly, when Epic is suing to establish this point and a federal judge has entertained the argument and made orders based on it.
Re:Apple Terminates Epic Games' Developer Account by laumars on Saturday August 29, 2020 @04:02AM (#24314513)
That’s not what the document actually says though. It says Epic games has filed a case with 10 claims, some of which are categorised as antitrust but none of which actually state the term “monopoly” (remember antitrust rules doesn’t just apply to monopolies). And again, it’s worth remembering that document demonstrates that even those antitrust claims weren’t well received by the judge.

Unless you can find another court document that does specifically mention the individual claims and states the word “monopoly”? The only references I can find is tabloid-level journalism covering the story (ie using vague summaries with common language rather than legal jargon accurately). If you can I’ll happily accept that the “monopoly” point is at least currently under legal dispute. But I can’t find any evidence to support that claim.

Re:Apple Terminates Epic Games' Developer Account by sjy on Saturday August 29, 2020 @06:03AM (#24315021)
You can find this in Epic's filing. As you point out, Epic's federal antitrust claims were not as well received as their claims based on California law at the temporary restraining order stage, but they have not been finally resolved. https://cdn2.unrealengine.com/epic-v-apple-8-17-20-768927327...

> Apple conditions app developers’ access to app distribution through the App Store on their agreement to use Apple’s IAP to process all their customers’ in-app purchases of in-app content ... Epic is likely to prove that this conduct is: (a) tying per se; (b) an unreasonable restraint of trade under Section 1 of the Sherman Act under the rule of reason; (c) unlawful maintenance of a monopoly under Section 2; and (d) a denial of access to an essential facility under Section 2.

Re:Apple Terminates Epic Games' Developer Account by sydd on Friday August 28, 2020 @06:42PM (#24311155)
The current situation is called a duopoly. There are 2 walled gardens with approximately 50-50% revenue share in the developed world. One makes it almost impossible to distribute your own app on these, the other makes it just very hard. Both should be broken up, it's a bleak distopia that 2 companies headquartered a few miles from eachother decide who can publish software on mobile devices.
Re:Apple Terminates Epic Games' Developer Account by laumars on Friday August 28, 2020 @06:55PM (#24311297)
Indeed but that wasn’t the point I was making. I was saying those who argue the App Store as a monopoly (ie because it’s the only repository on iOS) miss the point of what a monopoly legally means.

I agree what we have is a duopoly.

Re:Apple Terminates Epic Games' Developer Account by parineum on Friday August 28, 2020 @07:01PM (#24311354)
I don't get this argument. The walled garden is something users opt into because it has benefits.
Re:Apple Terminates Epic Games' Developer Account by hamandcheese on Friday August 28, 2020 @07:56PM (#24311816)
iPhone user here. I did not opt into a walled garden for the benefits. I am in this walled garden because I happened to buy an iPhone 10 yeas ago and now I'm locked in.
Re:Apple Terminates Epic Games' Developer Account by badwolf on Friday August 28, 2020 @08:15PM (#24311961)
you... You don't have to keep buying iphones.
Re:Apple Terminates Epic Games' Developer Account by frosted-flakes on Friday August 28, 2020 @08:55PM (#24312245)
Switching to another platform is hard. That's why it's called a walled garden.
Re:Apple Terminates Epic Games' Developer Account by anonymousab on Friday August 28, 2020 @06:05PM (#24310650)
If Apple bends it will be to settle and cut a special deal with Epic.

They will never let it go far enough to truly threaten their walled garden.

Re:Apple Terminates Epic Games' Developer Account by AnthonyMouse on Friday August 28, 2020 @06:22PM (#24310888)
> If Apple bends it will be to settle and cut a special deal with Epic.

But then who isn't going to want to take their place and get their own "special deal"?

Re:Apple Terminates Epic Games' Developer Account by jonlucc on Friday August 28, 2020 @11:20PM (#24313107)
It's possible Apple would then proactively reach out to the largest developers to make similar deals, but the risk is pretty low to Apple if it takes a company willing to launch a multi-year lawsuit costing millions and millions of dollars; many companies, even large ones, don't have that cheddar.
Re:Apple Terminates Epic Games' Developer Account by TotempaaltJ on Friday August 28, 2020 @06:14PM (#24310786)
I don't know that that's gonna be enough for Sweeney at this point.
Re:Apple Terminates Epic Games' Developer Account by nuker on Saturday August 29, 2020 @12:12AM (#24313434)
> if Apple bends if will be good for the users in the long run.

Im a user, and it will be very bad for my security and privacy of my data.

Re:Apple Terminates Epic Games' Developer Account by shajznnckfke on Friday August 28, 2020 @06:22PM (#24310899)
Currently, Epic’s existing users on iOS are able to make in-app purchases without paying Apple’s 30% fee, which is literally saving them an expense. They are better off than before. Epic being blocked from issuing updates may eventually make them worse off (and it makes prospective new users worse off).
Re:Apple Terminates Epic Games' Developer Account by jacquesm on Friday August 28, 2020 @07:03PM (#24311382)
No, not the users. It's Epic not paying Apple's 30% cut. You have that backwards.
Re:Apple Terminates Epic Games' Developer Account by zucker42 on Friday August 28, 2020 @07:18PM (#24311517)
They specifically lowered the price when buying without Apple payment processing.
Re:Apple Terminates Epic Games' Developer Account by jacquesm on Friday August 28, 2020 @08:55PM (#24312242)
When preparing for a battle like this that's basic optics. Get the users on your side. But don't be fooled for a minute, in the end this is simply Epic not liking to give Apple a cut of what they consider their income. What surprises me is how easily people are fooled about this.
Re:Apple Terminates Epic Games' Developer Account by lnanek2 on Friday August 28, 2020 @07:50PM (#24311768)
That's not true at all. This whole thing started when Epic released a direct pay feature in their iOS app that gave a 30% discount for direct pay straight to the users. You can argue whatever you like about the big corps legal departments, but it's inarguable that users using the direct pay feature are paying less right now.
Re:Apple Terminates Epic Games' Developer Account by troupe on Friday August 28, 2020 @09:10PM (#24312347)
So can they just make anything bought through iOS cost 30% more, but people can buy it from the website (not through iOS) without the Apple markup? I'd think people would quickly learn to buy from the lower cost option.
Re:Apple Terminates Epic Games' Developer Account by read_if_gay_ on Saturday August 29, 2020 @02:29AM (#24314106)
I think Apple requires IAP be the same price as anywhere else.
Re:Apple Terminates Epic Games' Developer Account by jussij on Friday August 28, 2020 @07:38PM (#24311668)
That 30% is a cost to Epic and that cost has to be paid by someone.

Just like any other cost, more often than not these costs are just passed on to the customer.

Re:Apple Terminates Epic Games' Developer Account by oneplane on Friday August 28, 2020 @05:55PM (#24310507)
Perhaps, but that is nothing new, now is it? I'm not sure why this case would be special... it's definitely not the scale, numbers or competition, because those are practically the same on plenty of other (non-IT) inter-corporate schemes. Just because you don't hear about them as much doesn't mean they aren't bigger or less relevant.
Re:Apple Terminates Epic Games' Developer Account by Dylan16807 on Friday August 28, 2020 @07:28PM (#24311601)
> Well duh, this is a show match court fight of Epic Games not liking the rules and not getting the special treatment they want.

I don't think they want special treatment. I think they want the rules to change.

Re:Apple Terminates Epic Games' Developer Account by zerocrates on Friday August 28, 2020 @07:23PM (#24311562)
What I don't get is: they pushed a noncompliant Fortnite update, and Apple took it down. So aren't they, in fact, not currently in violation? Since Fortnite is not on the store?

Is it not a valid response to Apple finding a violation to just say: "OK, then we just won't try to put it back up"?

Re:Apple Terminates Epic Games' Developer Account by carabiner on Friday August 28, 2020 @07:34PM (#24311642)
I'm tired of these comments stating that the headline should not be surprising. Can you just accept that not everyone's life is fixated on the subject at hand, and that this still constitutes "news" for them?
Re:Apple Terminates Epic Games' Developer Account by raindropm on Friday August 28, 2020 @09:26PM (#24312442)
Honestly, this happened in every section of any big/ semi-big news lmfao. You just skip pass them real fast.
Re:Apple Terminates Epic Games' Developer Account by ccktlmazeltov on Friday August 28, 2020 @09:41PM (#24312527)
> not getting the special treatment they want

this is pretty dismissive considering Apple is messing with every developers on their platform and their known not to give special treatment.

Re:Apple Terminates Epic Games' Developer Account by thefreeman on Saturday August 29, 2020 @01:09AM (#24313730)
Not defending apple here at all but they do give special treatment to both Netflix and Amazon.
Re:Apple Terminates Epic Games' Developer Account by docv on Saturday August 29, 2020 @01:40AM (#24313896)
Now that you can play Fortnight on iOS and on the console is it fair that Apple can force Epic to a sell vbucks through its App Store because the game exists on iOS?

I'm stepping out on a limb and saying Apple is going to end up settling with Epic so they don't have to host competing App Stores.

Re:Apple Terminates Epic Games' Developer Account by colinmhayes on Friday August 28, 2020 @05:54PM (#24310493)
> The whole goal of two post-capitalism enterprises having a fit is for one or more of them to make more money. The whole "it is good for consumers" or "good for developers" is just sprinkles and marketing to appeal to the public. Separate the issues and angles and see it for what it is: just a bunch of legal departments having a fight.

I don't think this means I shouldn't vehemently support companies when their policy advances my interests.

Re:Apple Terminates Epic Games' Developer Account by oneplane on Friday August 28, 2020 @05:57PM (#24310543)
But do they? Or is that just a facade to influence public opinion. Don't forget that all large companies like to personify when it suits them, but are just legal entities with the upsides or persons but none of the downsides or actual accountability. That goes for Apple, Google, Epic and all the other big ones all the same. It's also good to remember that it's not "all the people that work at the company", but mostly a bunch of legal people, and a small blip on the calendar of the CEO.
Re:Apple Terminates Epic Games' Developer Account by asdfasgasdgasdg on Friday August 28, 2020 @06:10PM (#24310735)
I know it's very fashionable on Twitter to say the word "post-capitalism," but how is Epic in any way operating in a post-capitalist environment? They face heavy, almost capitalist-ideal levels of competition in every market where they compete.
Re:Apple Terminates Epic Games' Developer Account by smabie on Saturday August 29, 2020 @12:22AM (#24313497)
What is post-capitalism?
[dead]
Re:Apple Terminates Epic Games' Developer Account by user5994461 on Friday August 28, 2020 @06:03PM (#24310634)
Highly unlikely, the iPhone is very common and a major status symbol in China.

People making up the government are not gonna ban their phones (or their son's and daughter's iPhones, considering the 70 year old politicians might not be strong users of smartphone themselves).

Re:Apple Terminates Epic Games' Developer Account by mantap on Friday August 28, 2020 @08:37PM (#24312129)
China is acutely aware that banning the iPhone is likely to send Apple into meltdown and by extension the US stock market and presidency. If they perceive that to be in their political interests then they will do it, otherwise they won't.
Re:Apple Terminates Epic Games' Developer Account by gukov on Friday August 28, 2020 @07:05PM (#24311404)
Sure, they won't ban them for themselves, they'll just ban them for the regular people. Then iPhone will become an even bigger status symbol.
Re:Apple Terminates Epic Games' Developer Account by abc-xyz on Friday August 28, 2020 @06:42PM (#24311151)
They might if Apple is forced to ban WeChat and other Chinese apps from the App Store worldwide (which is why Tencent/CCP is having all these proxy wars targeting Apple, with the sole purpose of making it possible to side-load apps so that Trump’s executive orders will hurt Tencent/Bytedance (and future Chinese companies) a lot less). The timing of 40% Tencent-owned Epic Games’ PR lawsuit is no coincidence.
Re:Apple Terminates Epic Games' Developer Account by phatfish on Friday August 28, 2020 @06:16PM (#24310816)
If only it were really that interesting.
Re:Apple Terminates Epic Games' Developer Account by CraigJPerry on Friday August 28, 2020 @05:52PM (#24310461)
>> The whole goal of two post-capitalism enterprises having a fit is for one or more of them to make more money. The whole "it is good for consumers" or "good for developers" is just sprinkles and marketing to appeal to the public. Separate the issues and angles and see it for what it is: just a bunch of legal departments having a fight.

An upvote didn’t seem like enough, that is a devastatingly accurate appraisal IMO