News for hackers. Stuff that matters.
Re:Valve open source the Steam Machine e-ink screen so you c... by RataNova on Friday July 03, 2026 @10:27AM (#48775479)
I wish more hardware companies treated these kinds of optional add-ons as something the community can run with instead of either productizing them badly or locking them away completely...
Re:Valve open source the Steam Machine e-ink screen so you c... by jagged-chisel on Friday July 03, 2026 @01:02PM (#48777248)
If we can’t extract all the value, no one can.
Re:Valve open source the Steam Machine e-ink screen so you c... by halJordan on Friday July 03, 2026 @06:22PM (#48780713)
But unironically lol. Eventually there will be a snap back. But probably not our generation
Re:Valve open source the Steam Machine e-ink screen so you c... by daveguy on Friday July 03, 2026 @08:32PM (#48781579)
I think that depends on what generation you're in. Because that generation is definitely here now and pissed off at the manipulative enshittification.
Re:Valve open source the Steam Machine e-ink screen so you c... by Peaches4Rent on Saturday July 04, 2026 @06:01AM (#48784214)
Yep. And I will mentor them
Re:Valve open source the Steam Machine e-ink screen so you c... by iwontberude on Friday July 03, 2026 @03:00PM (#48778657)
The goons that run public company boards would never allow for such gratuity.
Re:Valve open source the Steam Machine e-ink screen so you c... by oliver66677 on Friday July 03, 2026 @03:05PM (#48778725)
they don't expect steam machine to sell so they don't care..
Re:Valve open source the Steam Machine e-ink screen so you c... by Rohansi on Friday July 03, 2026 @04:27PM (#48779583)
They did when it was announced. And it still will, just not as much as they would have wanted to.
Re:Valve open source the Steam Machine e-ink screen so you c... by ZiiS on Friday July 03, 2026 @06:26PM (#48780746)
Whilst the price is disappointing ; it is also sold-out.
Re:Valve open source the Steam Machine e-ink screen so you c... by WhyNotHugo on Sunday July 05, 2026 @09:19AM (#48794101)
Indeed, it's also great economics for them. Remember the old rule: commoditise your compliment. If you make these kind of accessories highly affordable and people can even refine on them, your product suddenly increases in value.
Re:Valve open source the Steam Machine e-ink screen so you c... by dgellow on Friday July 03, 2026 @09:29AM (#48774794)
In case you're wondering and don't want to click around, the display is a standard Adafruit 5.83'' eInk panel: https://www.adafruit.com/product/6397
Re:Valve open source the Steam Machine e-ink screen so you c... by whatisthiseven on Friday July 03, 2026 @11:02AM (#48775912)
Anyone know what the refresh rate for these displays are, at least with the stock firmware? Reading the datasheets didn't help, though maybe I didn't know what to look for.
Re:Valve open source the Steam Machine e-ink screen so you c... by embedding-shape on Friday July 03, 2026 @11:22AM (#48776124)
Data sheet seems to say (Page 8 -https://cdn-shop.adafruit.com/product-files/6397/P6397+C2226...):

> Image update time - 25 ºC - - 4 - sec

I'm guessing you could probably push that somewhat by going beyond the specifications, would wager a guess how far though.

Re:Valve open source the Steam Machine e-ink screen so you c... by Rebelgecko on Friday July 03, 2026 @11:57AM (#48776547)
Partial refresh on these can often be surprisingly fast, even when full refresh takes seconds
Re:Valve open source the Steam Machine e-ink screen so you c... by claudex on Friday July 03, 2026 @11:29AM (#48776187)
The datasheet says 4 seconds for the image update time. However, I didn't found the time for partial refresh.
Re:Valve open source the Steam Machine e-ink screen so you c... by gunalx on Friday July 03, 2026 @11:18AM (#48776082)
Probable seconds per frame at least.
Re:Valve open source the Steam Machine e-ink screen so you c... by Neywiny on Friday July 03, 2026 @11:12AM (#48776026)
Assume slow
Re:Valve open source the Steam Machine e-ink screen so you c... by mrheosuper on Friday July 03, 2026 @12:44PM (#48777056)
The refresh rate of eink is kind of...muddy. It depends on temperature and target contrast. With the right waveform and voltage, you can push it pretty far(like 30hz+).

The thing is, Eink's waveform is kind of secret afaik, everyone has different tuning.

Re:Valve open source the Steam Machine e-ink screen so you c... by fc417fc802 on Friday July 03, 2026 @01:37PM (#48777620)
As I understand it going faster typically skips steps that are necessary for maintenance of the panel. Fine for a while but if you don't periodically run a "proper" cycle the panel could eventually be permanently damaged.
Re:Valve open source the Steam Machine e-ink screen so you c... by birdsongs on Friday July 03, 2026 @02:10PM (#48778020)
That's exactly it. I was a firmware engineer at reMarkable making the latest tablets.

We had some secret eink sauce (propriety waveforms) to get the high refresh rates and colour contrast without a full flashing screen reset, but even then you need to run longer maintenance refreshes occasionally.

Pixels are just vertical columns of viscous fluid with charged ink particles. A waveform is just voltage changes over time to these columns to shift the particles up and down. More black to the top = darker shade of grey. Colour (in the gallery display, at least) is the same, just with each CMY particle group having different charges and responses to different waveforms.

Every once in awhile this vertical column gets messy with loose particles distributed through it (ghosting, muddy contrast) so performing a hard rail-to-rail voltage reset forces all the particles up and then down, and gives you a clean slate.

Re:Valve open source the Steam Machine e-ink screen so you c... by 20k on Friday July 03, 2026 @02:17PM (#48778092)
Out of interest, what (vaguely) is the amount of time you need between maintenance refreshes?
Re:Valve open source the Steam Machine e-ink screen so you c... by birdsongs on Friday July 03, 2026 @02:26PM (#48778199)
It really depends on the state of the screen. It's easier with reading PDFs, for instance, when you can get away with a full refresh on page turns.

Versus someone drawing on the screen with a lot of zooming and panning. People with the tablet would notice that when they stop a series of these actions that were back to back, the screen will "clean" itself after about 5 seconds of idleness.

Re:Valve open source the Steam Machine e-ink screen so you c... by mrheosuper on Friday July 03, 2026 @05:13PM (#48780027)
Interesting. Thanks for sharing.

I have a question, hope it's not too sensitive, how do you guy protect your secret waveform ? One with enough tool and determination can just measure voltage at pixel and reverse the whole thing, the chinese can do that in less than a week i bet.

Re:Valve open source the Steam Machine e-ink screen so you c... by fc417fc802 on Friday July 03, 2026 @05:36PM (#48780292)
I always wondered about this as well. Linux regularly gains reverse engineered drivers and it seems like the same would apply. I guess this is probably how the hobbyist projects that drive the panels faster came about? I assume it's the same as the NDAs surrounding SoCs where the entire exercise seemingly only exists to spite the general public while serving no practical purpose. (Well I suppose pandering to nontechnical management's insecurities is a sort of practical purpose but anyway.)

But I was too lazy and/or uninterested to attempt low level tinkering with e-paper myself and these days you can finally purchase some reasonably(ish) fast panels off the shelf.

Re:Valve open source the Steam Machine e-ink screen so you c... by mrheosuper on Friday July 03, 2026 @06:28PM (#48780770)
1 approach i can think of is having the waveform flashed in factory. On supported controller, you can reflash the stock Waveform with yours.

But still, that does not prevent one from measuring the voltage directly at pixel.

Re:Valve open source the Steam Machine e-ink screen so you c... by prashnts on Friday July 03, 2026 @06:17PM (#48780673)
Few years ago I did an educational project to extract waveforms from logic capture - it was doable [1]. But this approach may have limits on newer faster FPGA based controllers.

[1]: https://github.com/prashnts/betty-epd/blob/master/notebooks/...

Re:Valve open source the Steam Machine e-ink screen so you c... by gamblor956 on Friday July 03, 2026 @04:17PM (#48779469)
It's not that those steps are necessary to prevent damage, it's that those steps were traditionally necessary to maintain calibration of the individual cell states. Also...the first several generations used really slow graphics processors based on the premise that use cases didn't require fast refreshing.

eInk mostly fixed the calibration issue years ago before the first eink monitors came out, and most eink products these days use beefier graphics processors.

Re:Valve open source the Steam Machine e-ink screen so you c... by fc417fc802 on Friday July 03, 2026 @05:33PM (#48780262)
> It's not that those steps are necessary to prevent damage,

It is my understanding (but I'm not even remotely an expert) that e-paper panels can suffer from permanent display burn due to the charged ink particles sticking to the glass. The stock waveforms take this into account and prevent it from happening. However I'm not entirely clear on the low level details or if this only applies to some subset of panels or etc.

Re:Valve open source the Steam Machine e-ink screen so you c... by gamblor956 on Sunday July 05, 2026 @03:17AM (#48791977)
Yeah that was an issue with the 1st Gen of panels but that was solved over a decade ago.
Re:Valve open source the Steam Machine e-ink screen so you c... by mrheosuper on Friday July 03, 2026 @05:18PM (#48780097)
Yeah, those panels are quite delicate, so they need a "maintainence" waveform(full refresh/flashing) for every now and then, to wiggle those stuck droplets.

Also when pushing for high refresh rate, you may need to use higher voltage, to make the droplets rise/fall faster. But sometime, those droplets are driven too hard and kind of stuck forever, so yeah, that's a trade off.

Re:Valve open source the Steam Machine e-ink screen so you c... by ErroneousBosh on Friday July 03, 2026 @06:42PM (#48780888)
> Fine for a while but if you don't periodically run a "proper" cycle the panel could eventually be permanently damaged.

Sounds like a battery, or maybe even a dishwasher.

Re:Valve open source the Steam Machine e-ink screen so you c... by 9029 on Saturday July 04, 2026 @04:15AM (#48783658)
Related: "How I made a 60fps Eink Monitor" https://www.youtube.com/watch?v=nHbA2-_qzH4
Re:Valve open source the Steam Machine e-ink screen so you c... by darksim905 on Friday July 03, 2026 @01:02PM (#48777243)
so probably waveshare or some other ODM? got it.
Re:Valve open source the Steam Machine e-ink screen so you c... by Lord_Zero on Friday July 03, 2026 @03:00PM (#48778661)
The real magic is the esp32, it talks to the steam box with Bluetooth. A Linux app sends metrics to the esp32 and it refreshes the display.
Re:Valve open source the Steam Machine e-ink screen so you c... by preisschild on Friday July 03, 2026 @04:37PM (#48779666)
Why would you use esp32/bluetooth though and not just SPI/i2c directly?
Re:Valve open source the Steam Machine e-ink screen so you c... by patja on Friday July 03, 2026 @09:05PM (#48781728)
It seems like one of the design goals was separation/independence. It also doesn't need a battery if it is meant to be tightly coupled with the Steam Machine. Which is nice for opening it up to many alternate uses.
Re:Valve open source the Steam Machine e-ink screen so you c... by AceJohnny2 on Friday July 03, 2026 @03:23PM (#48778918)
I wonder how they achieve the lighting effect from the banner picture? It doesn't look like the Adafruit panel has backlighting built-in, and there isn't anything added in the project.
Re:Valve open source the Steam Machine e-ink screen so you c... by ZiiS on Friday July 03, 2026 @06:33PM (#48780808)
They are very reflective; a light from near the camera could look like that, but could be seen as a misleading choice.
Re:Valve open source the Steam Machine e-ink screen so you c... by petee on Friday July 03, 2026 @07:16PM (#48781125)
I see some kind of illumination from below/behind the display. Being from Gamers Nexus, I'd be shocked if it was manipulated. Maybe just a really steep sidelite
Re:Valve open source the Steam Machine e-ink screen so you c... by ismaVQ on Friday July 03, 2026 @11:12AM (#48776012)
Hold on , i gotta recharge my front plate
Re:Valve open source the Steam Machine e-ink screen so you c... by orbital-decay on Friday July 03, 2026 @11:34AM (#48776254)
Is it even useful as a faceplate? An active display would be way more accurate at displaying hardware stats when the machine loses power (it'll shut down).
Re:Valve open source the Steam Machine e-ink screen so you c... by cubefox on Friday July 03, 2026 @11:59AM (#48776573)
That's an interesting case of a display being off actually indicating something ("loss of power") which can't be replicated with a bistable screen.

On the other hand, you probably don't want that glow of an active screen all the time. Status LEDs are annoying enough.

Re:Valve open source the Steam Machine e-ink screen so you c... by jdiff on Friday July 03, 2026 @12:28PM (#48776865)
This screen is entirely independent, with its own power source, so unlike most bistable screens this one could also report when its connection with the Machine is lost, and in a different way than simply turning off.
Re:Valve open source the Steam Machine e-ink screen so you c... by cubefox on Friday July 03, 2026 @12:34PM (#48776926)
It's own power source... Let me guess, solar cells? Batteries? A separate power plug?
Re:Valve open source the Steam Machine e-ink screen so you c... by jdiff on Friday July 03, 2026 @12:37PM (#48776966)
Just a lithium battery.
Re:Valve open source the Steam Machine e-ink screen so you c... by cubefox on Friday July 03, 2026 @01:57PM (#48777867)
Now I wonder how it gets recharged.
Re:Valve open source the Steam Machine e-ink screen so you c... by jdiff on Friday July 03, 2026 @04:23PM (#48779541)
Feather has a charging circuit on board, and its usb port has a channel carved out for it and is close to the edge
Re:Valve open source the Steam Machine e-ink screen so you c... by toast0 on Friday July 03, 2026 @02:31PM (#48778275)
> That's an interesting case of a display being off actually indicating something ("loss of power") which can't be replicated with a bistable screen.

My kindles usually show a dead battery graphic when I get back to them after a long time away... With enough power storage and the right trigger, this could be done.

Re:Valve open source the Steam Machine e-ink screen so you c... by cubefox on Friday July 03, 2026 @05:26PM (#48780204)
Yeah with a battery you can change the screen to "dead battery" when the battery is almost dead.
Re:Valve open source the Steam Machine e-ink screen so you c... by anticorporate on Friday July 03, 2026 @09:46AM (#48774988)
I'd love to see an easy guide to doing this with the Framework Desktop form factor. I didn't buy any of the silly little squares for the front of mine since I figured I could 3D print some later, but six months in still haven't gotten around to it.
Re:Valve open source the Steam Machine e-ink screen so you c... by phren0logy on Friday July 03, 2026 @10:29AM (#48775508)
Same, but the front is important for airflow in the Framework Desktop, so I don't think covering it with an e-ink screen would work. But maybe with some space between the screen and the fan intake?
Re:Valve open source the Steam Machine e-ink screen so you c... by anticorporate on Friday July 03, 2026 @03:22PM (#48778914)
Yeah, it might need some kind of a riser to prevent airflow restriction. Of course, I suppose it depends on how many squares you cover.

The other idea I keep noodling about is creating modular gears and perhaps using a servo for a really cool dial indicator instead, but alas, it hasn't made it further than my ideas bin.

Re:Valve open source the Steam Machine e-ink screen so you c... by RataNova on Friday July 03, 2026 @10:29AM (#48775511)
A little e-ink status tile for temps, build status, now playing, or just a static label would be much more interesting than most decorative inserts
Re:Valve open source the Steam Machine e-ink screen so you c... by foax on Friday July 03, 2026 @09:48AM (#48775015)
This is so cool! Coincidentally, I'm currently building something in a similar vein that pushes system metrics out to an Android app so an old phone or tablet can be used as a case screen. The app has widget plugins that expose a repo of metrics received and a GL surface, that can then be used to display fancy visualisations.

Check it out here: https://github.com/xfoa/humours. It's not finished yet, but the basic functionality works. It just has one widget at the moment that draws a spinning cube with temps, etc.

Re:Valve open source the Steam Machine e-ink screen so you c... by RataNova on Friday July 03, 2026 @10:31AM (#48775539)
The main thing I'd worry about is long-term reliability
Re:Valve open source the Steam Machine e-ink screen so you c... by romaniv on Friday July 03, 2026 @10:12AM (#48775303)
"Valve will not be making and providing their own e-ink display for the Steam Machine"

Too bad. The picture in the articles looks awesome. Like a device from some alternate reality. Neither retro nor the standard flat-panel LCD.

I don't want to mod a pre-build $1,049 device. I want it to be good our of the box and I'd rather pay more to get more. (If it was a $3K top-of-midrange machine, I would buy it in a second.)

Re:Valve open source the Steam Machine e-ink screen so you c... by jdiff on Friday July 03, 2026 @10:29AM (#48775513)
You're not modding a pre-built $1049 device. The faceplates are removable and swappable with no disassembly needed, and this fancy one connects via bluetooth and is powered via a battery. Entirely non-invasive.
Re:Valve open source the Steam Machine e-ink screen so you c... by rbanffy on Friday July 03, 2026 @10:28AM (#48775501)
Is the Steam Machine a decently priced desktop compared to the "generic" ones?
Re:Valve open source the Steam Machine e-ink screen so you c... by oAlbe on Friday July 03, 2026 @11:01AM (#48775898)
Gamers Nexus did a very in depth review of the Steam Machine [1], which includes a comparison to a build yourself similar machine.

The result is that for about 70 dollars less you can put together a somewhat more powerful PC than the Steam Machine, but not for that form factor, it would still be bigger.

IMO, the Steam Machine is not a bad purchase if you are in the market for that type of product.

[1] https://m.youtube.com/watch?v=66QzlDewigE

Re:Valve open source the Steam Machine e-ink screen so you c... by delecti on Friday July 03, 2026 @11:31AM (#48776220)
You can't build a machine which is as powerful, small, quiet, and cheap, nor can you take for granted that a machine you build can have a controller that can wake it from sleep, or which has HDMI-CEC (both are possible, but take extra work or hardware). You can rather easily build a machine with multiple of those attributes, but you'll have to pick ones to sacrifice in the name of the others.
Re:Valve open source the Steam Machine e-ink screen so you c... by tl on Friday July 03, 2026 @12:15PM (#48776731)
I like the SteamDeck I have, but it doesn't do HDMI-CEC or controller wake from sleep today. Valve needs to prove the Steam Machine doesn't fail here.
Re:Valve open source the Steam Machine e-ink screen so you c... by delecti on Friday July 03, 2026 @12:41PM (#48777026)
The Steam Deck itself doesn't have an HDMI port, but the official dock does, and that does support HDMI-CEC (support was added to SteamOS a couple years ago). The Steam Deck also does support controller wake from sleep (added in the past year or so); I've actually seen people complaining about their Steam Decks waking up when they didn't realize that feature existed.

And all of the reviews I've seen about the Steam Machine talk about how well both of those features work.

Re:Valve open source the Steam Machine e-ink screen so you c... by tl on Friday July 03, 2026 @01:17PM (#48777401)
It does not. Source: have a dock. Latest firmware installed from deck. And because the current Steam controller is a recent release, I had to try a whole mess of third party controllers before settling on PS5 controllers because everything else I tried had Bluetooth pairing issues / disconnects as you approached four controllers.

SteamDeck as a handheld is great plus or minus a few nits baked onto the power / battery life choices Valve made. SteamDeck -> TV and SteamDeck -> USB-C KVM are both workable, with caveats. I had hoped we would see the bug fixes you describe before the Steam Machine release. Alas, no.

Re:Valve open source the Steam Machine e-ink screen so you c... by delecti on Friday July 03, 2026 @02:04PM (#48777951)
CEC support was added in to the Dock in May 2024 https://store.steampowered.com/news/app/1675200?emclan=10358...

Bluetooth wake made available for LCD Decks in September 2025 (it was already available in OLED models) https://store.steampowered.com/news/app/1675200/view/4983336...

I will say that the Deck has less than stellar bluetooth reception in my experience too. I settled on an 8bitdo controller because my XBox Elite couldn't stay connected from across the room. The Steam Machine has a dedicated antenna for Steam Controllers though.

Re:Valve open source the Steam Machine e-ink screen so you c... by esseph on Friday July 03, 2026 @05:54PM (#48780484)
It's a Bluetooth problem in general.

If you have 2 or more controllers, you're often better off going with wifi dongles.

Re:Valve open source the Steam Machine e-ink screen so you c... by esseph on Friday July 03, 2026 @01:56PM (#48777860)
You are confidently incorrect.

SteamDeck supports HDMI-CEC as of 3.7 ~2 years ago, using the original dock or select third party docks.

---

How to Enable CEC:

Press the STEAM button and go to Settings.

Navigate to the Display tab.

On the right side of the screen, find and toggle on Enable HDMI CEC Support.

Ensure Wake TV when device resumes from sleep is also enabled.

Re:Valve open source the Steam Machine e-ink screen so you c... by esseph on Friday July 03, 2026 @01:54PM (#48777834)
The only thing you might lose by building your own and running SteamOS is HDMI-CEC.

The steam controller would work just fine.

Valve supports SteamOS on other hardware.

Re:Valve open source the Steam Machine e-ink screen so you c... by rbanffy on Saturday July 04, 2026 @08:56AM (#48785096)
I was thinking of getting prebuilt machines from the usual suspects, Dell, HP, Lenovo, ASUs, and so on.
Re:Valve open source the Steam Machine e-ink screen so you c... by delecti on Saturday July 04, 2026 @11:02AM (#48785904)
Those will be cheaper and/or more powerful. If that's all you care about, then the Steam Machine probably isn't worth the price or wait.

But they'll also be bigger, louder, probably not support HDMI-CEC, may or may not support waking via bluetooth, and it's a gamble whether they'll support Linux as well. Both are totally valid options, it just comes down to which tradeoffs you prefer.

Re:Valve open source the Steam Machine e-ink screen so you c... by rbanffy on Saturday July 04, 2026 @01:21PM (#48787080)
The "boring" business boxes from the usual suspects are usually well supported by Linux, even if HDMI-CEC and BBT wake might not be priorities for the manufacturers. The hardware is so unimaginative it's almost an Intel or AMD reference design.
Re:Valve open source the Steam Machine e-ink screen so you c... by weberer on Friday July 03, 2026 @11:53AM (#48776485)
Compared to buying from parts? No.

Compared to an average prebuilt? You can probably find large tower PCs at a lower price, but they'll likely have a low quality motherboard or power supply.

Compared to an average prebuilt that ships with Linux? Absolutely

Re:Valve open source the Steam Machine e-ink screen so you c... by rbanffy on Saturday July 04, 2026 @08:46AM (#48785028)
I was thinking about the usual Dell and Lenovo boxes.
Re:Valve open source the Steam Machine e-ink screen so you c... by haunter on Friday July 03, 2026 @11:08AM (#48775973)
Wildly depends where you live.

For the same price I can get a prebuilt desktop PC with double the performance (Ryzen 7 5700 + RTX 5060 Ti)

Even if you go mini ITX you can get a better PC with 50% more performance (Ryzen 7 5600x + RTX 5060) https://pcpartpicker.com/forums/topic/498435-diy-45l-steam-m...

Re:Valve open source the Steam Machine e-ink screen so you c... by artisinal on Friday July 03, 2026 @10:32AM (#48775545)
For a small gaming box it is a good price.

If you don’t care that much about size, HDMI-CEC or SteamOS there are faster alternatives for the price.

Re:Valve open source the Steam Machine e-ink screen so you c... by voidUpdate on Friday July 03, 2026 @10:35AM (#48775585)
Especially since, afaik, you plug it in and it just works. No messing around with installing operating systems, setting up users (aside from signing into steam) or anything. It's essentially a console that plays PC games, but it's also a PC for the purposes of upgradability and ability to do other, non-console stuff with it
Re:Valve open source the Steam Machine e-ink screen so you c... by weberer on Friday July 03, 2026 @11:54AM (#48776510)
>No messing around with installing operating systems

This is the real killer feature. So many people that I talk to know they want Linux, but are deathly afraid of installing it themselves.

Re:Valve open source the Steam Machine e-ink screen so you c... by hamdingers on Friday July 03, 2026 @02:00PM (#48777900)
If you do care about SteamOS, any machine with a reasonably recent AMD GPU will run SteamOS or a similar distro just fine.
Re:Valve open source the Steam Machine e-ink screen so you c... by westurner on Friday July 03, 2026 @10:27AM (#48775482)
Looks like Waveshare has a E6 full color ePaper/eInk/EPD display in 3.6" and 7.3" but not yet in 5.83":

"5.83inch E-Paper Display (G), E-ink Display, 648 × 480, Red/Yellow/Black/White, SPI Interface" https://www.waveshare.com/5.83inch-e-paper-g.htm?sku=32584

Re:Valve open source the Steam Machine e-ink screen so you c... by p2edwards on Friday July 03, 2026 @12:47PM (#48777085)
Full color, except for certain shades of blue
Re:Valve open source the Steam Machine e-ink screen so you c... by lelandfe on Friday July 03, 2026 @01:53PM (#48777816)
Supports full color (images of the German flag)
Re:Valve open source the Steam Machine e-ink screen so you c... by Fokamul on Friday July 03, 2026 @10:49AM (#48775744)
Clickbait, I want to make an actual eInk display myself. Not just buy one from Adafruit.
Re:Valve open source the Steam Machine e-ink screen so you c... by ray_v on Friday July 03, 2026 @09:27AM (#48774777)
It would have justified the price had they included this in the base model - this is the next best thing I suppose. Valve is really coming out as the good guy here in the video game industry and we should really support and applaud all that they're doing to hold the line for consumers and fans.
Re:Valve open source the Steam Machine e-ink screen so you c... by voidUpdate on Friday July 03, 2026 @09:53AM (#48775081)
Given computer part prices recently because of new datacenters, I think the price is already justified, as they don't want to sell it at a loss
Re:Valve open source the Steam Machine e-ink screen so you c... by stavros on Friday July 03, 2026 @09:35AM (#48774860)
Yes but saying "it would have justified the price if they had included extra expensive things" is the same as saying "it should be cheaper". Sure, but stuff costs.
Re:Valve open source the Steam Machine e-ink screen so you c... by tra3 on Friday July 03, 2026 @12:52PM (#48777134)
I would love to see an analysis of how valve's openness and goodwill affects their bottom line. Intuitively it should be a net positive for them, but there gotta be upfront costs, otherwise everyone would be doing it too.
Re:Valve open source the Steam Machine e-ink screen so you c... by BunsanSpace on Friday July 03, 2026 @01:43PM (#48777687)
1. Valve is a private company with a money printer (steam) 2. the point of these initiatives is to build an ecosystem with steam at the centre.

A better way to look at this is valve is trying to hedge it's self against microsoft. By creating an ecosystem of devices and software that's full open so they're not reliant on Microsoft. The goal of Valve hardware ISN'T to make money. It's to encourage others to build devices free of Microsoft that Steam can be installed on.

They have nothing to gain by being closed, and everything to gain by being open.

Re:Valve open source the Steam Machine e-ink screen so you c... by moffkalast on Friday July 03, 2026 @12:59PM (#48777210)
They have an infinite money glitch in Steam, it hardly matters for them even if it makes a loss as long as it propagates the ecosystem.
Re:Valve open source the Steam Machine e-ink screen so you c... by dismalaf on Friday July 03, 2026 @12:58PM (#48777203)
Valve is one of the most efficient (revenue/staff) corporations there is. Far more so than most tech companies even. If that's how you measure goodwill then it seems like it works.
Re:Valve open source the Steam Machine e-ink screen so you c... by flaunf221 on Friday July 03, 2026 @04:35PM (#48779649)
> Valve is one of the most efficient (revenue/staff) corporations there is

Efficiency is not a word I would use when speaking about rent-seeking. Landlord that 20 years ago bought some land that later became valuable and who is today renting it out is infinitely efficient as they are doing jack. And amount of respect they get is about equal to their economic output.

Re:Valve open source the Steam Machine e-ink screen so you c... by dismalaf on Friday July 03, 2026 @04:42PM (#48779735)
True but in the physical world a landlord has a monopoly over the parcel of land. Valve has a ton of competitors that seemingly get no traction and Steam is beloved.
Re:Valve open source the Steam Machine e-ink screen so you c... by flaunf221 on Friday July 03, 2026 @04:53PM (#48779827)
No landlord owns entire planet. You never need to agree. If you want to open your store (=sell your game) you can always just rent or buy some other place that this landlord doesn't own. Like for example 150 kilometres away from here where you may get 2 visitors per day, sometimes there will even be humans.

Same with Steam. You are absolutely free to sell your game not on Steam. Except that unless you're a super massive giant selling highly anticipated game you might get no sales. But the choice to eat or starve is always up to you.

Re:Valve open source the Steam Machine e-ink screen so you c... by 3eb7988a1663 on Friday July 03, 2026 @01:01PM (#48777228)
They have a money printer that gives them nearly unlimited flexibility. Being a private company means Gabe can do long-term investments without concern.

Steam has been an incredibly good steward of its position, but I fear for the day when capitalism finally sinks its claws into the platform.

Re:Valve open source the Steam Machine e-ink screen so you c... by dismalaf on Friday July 03, 2026 @01:37PM (#48777622)
> capitalism finally sinks its claws

Capitalism has nothing to do with short term greed.

Some CEOs are just too arrogant and think that optimizing for the short term won't hurt goodwill. That's their own failure. Capitalism says nothing about how a business should be run. It's merely defining the idea that humans who own things (capital) allocate their resources and keep the result.

Re:Valve open source the Steam Machine e-ink screen so you c... by jdiff on Friday July 03, 2026 @08:17PM (#48781517)
I think they know it'll hurt goodwill. I think they don't think they have to care what other people think about them. I think they think they're too big to fail.
Re:Valve open source the Steam Machine e-ink screen so you c... by kQq9oHeAz6wLLS on Friday July 03, 2026 @01:04PM (#48777267)
Capitalism doesn't break things, it builds them. You're thinking of greed, which exists in all economic types.
Re:Valve open source the Steam Machine e-ink screen so you c... by Root_Denied on Friday July 03, 2026 @01:34PM (#48777584)
Unregulated capitalism breaks things for sure. That regulation can stem from government intervention or private ownership (or both).

Regulation can also break things if done incorrectly/poorly/inefficiently/corruptly.

Re:Valve open source the Steam Machine e-ink screen so you c... by deadbabe on Friday July 03, 2026 @12:53PM (#48777147)
e-ink is becoming the new hotness lately. There may soon be a time when you will look at every poster or menu on a wall and wonder if it is paper or an actual e-ink screen that will soon change to some other image. Airports, highway signs, etc.
Re:Valve open source the Steam Machine e-ink screen so you c... by iso1631 on Friday July 03, 2026 @01:53PM (#48777819)
And of course it will be used for advertising, creating massive externalities for barely any income for the land owner, but they won't care because its others that pay
Re:Valve open source the Steam Machine e-ink screen so you c... by shomp on Friday July 03, 2026 @02:18PM (#48778103)
Care to fix this ungrammatical headline? :)
Re:Valve open source the Steam Machine e-ink screen so you c... by toast0 on Friday July 03, 2026 @02:28PM (#48778223)
I think this site is from the UK where companies are plural (they are made of people after all). Is there some other grammatical issue you have... it is kind of meandering, but that's taste more than grammar.

What would you suggest instead?

Re:Valve open source the Steam Machine e-ink screen so you c... by shomp on Saturday July 04, 2026 @07:07AM (#48784510)
To me it reads like a demand: "Valve, open source the Steam Machine e-ink screen"

If we are talking past tense, "Valve have open-sourced.."

And if we are talking American "English," then "Valve has open-sourced..."

Re:Valve open source the Steam Machine e-ink screen so you c... by dang on Friday July 03, 2026 @02:58PM (#48778633)
It's grammatical. I put a hyphen in 'open-source' in case that helps.
Re:Valve open source the Steam Machine e-ink screen so you c... by shomp on Saturday July 04, 2026 @07:08AM (#48784513)
That does help but on the 4th of July I would prefer the American ;)
Re:Valve open source the Steam Machine e-ink screen so you c... by gilrain on Friday July 03, 2026 @02:25PM (#48778187)
It’s a cultural difference you’re unaware of, not an error.
Re:Valve open source the Steam Machine e-ink screen so you c... by dv35z on Friday July 03, 2026 @03:26PM (#48778942)
Anyone aware of an A5 sized (~10 inch diagonal) eInk screen that can use HDMI or USB-C as an input?
Re:Valve open source the Steam Machine e-ink screen so you c... by Palomides on Friday July 03, 2026 @04:03PM (#48779297)
Re:Valve open source the Steam Machine e-ink screen so you c... by neves on Friday July 03, 2026 @03:54PM (#48779221)
Whyv does a game console need a slow e-ink display?
Re:Valve open source the Steam Machine e-ink screen so you c... by doawoo on Friday July 03, 2026 @03:57PM (#48779248)
It's not for gaming, it's for making the faceplate digitally customizable. I love it!
Re:Valve open source the Steam Machine e-ink screen so you c... by preisschild on Friday July 03, 2026 @04:40PM (#48779708)
Status Monitor

I remember a few years ago when many custom PC cases had 5.25"-bay displays to control their fans / show temperatures. Some rackmount server appliances also make use of them

Re:Valve open source the Steam Machine e-ink screen so you c... by arendtio on Saturday July 04, 2026 @07:42PM (#48790078)
It's like asking why a car needs a red color ;-)
Re:Valve open source the Steam Machine e-ink screen so you c... by julionc on Friday July 03, 2026 @05:51PM (#48780447)
Valve mi familia
Re:Valve open source the Steam Machine e-ink screen so you c... by rldjbpin on Saturday July 04, 2026 @06:51AM (#48784430)
the part selection is appropriate for the current steam machine pricing, but i wonder if having this resource can help someone salvage eink displays from old kindles to achieve the same result.