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Re:Google wants to take on Dolby with new open media formats by crazygringo on Thursday September 22, 2022 @12:56PM (#32941580)
This is amazing. It's truly bizarre that 5.1 surround sound, or HDR, or spatial audio, would be proprietary paid formats -- I mean, what if someone told you there was a license for stereo audio?

And sure it's in Google's self-interest so that they can bring these technologies to YouTube without paying anyone else. But it benefits everybody, so this is really fantastic news for everyone if it's something that takes off.

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @01:16PM (#32941859)
They’re paying to use Dolby’s encoding schemes. It’s not the idea of “stereo audio” that’s patent encumbered, it’s some of the encoding schemes that can output stereo audio (much less so these days, patents are expiring and all of MP3’s have). Same with surround audio and spatial audio and HDR: Dolby has an encoding scheme that works well and gets the desired result, is high quality, usually higher quality than the alternatives, and they market it well.

I’ll welcome anyone that wants to enter the space that thinks they can do better, but Dolby is good at what they do, and Google often has massive commitment issues for new projects (although notably, not usually when it comes to codecs). I suspect what will happen is YouTube will develop their own HDR and audio codecs, and it’ll just be used on YouTube and almost nowhere else. That’ll be enough to drive client support, but it’ll be one more HDR format in addition to HDR10+ and Dolby Vision, and it’ll be one more set of audio codecs in addition to like the half dozen to a dozen they already decode, and ultimately this will be to increase the quality of YouTube while minimizing their licensing costs. That’s fine.

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @02:23PM (#32942713)
Youtube already has it's own HDR video codec with VP9. Also, HDR10+ and Dolby Vision aren't HDR formats, they're formats for storing dynamic metadata that can help TVs better display HDR video. The article seems to misinterpret what their purpose is. HDR video can be presented just fine without HDR10+ or Dolby Vision.
Re:Google wants to take on Dolby with new open media formats by pa7ch on Thursday September 22, 2022 @03:55PM (#32943863)
So if VP9 and AV1 already store HDR data, How is Dolby Vision used? Its HDR metadata shipped alongside video formats that don't already encode this data?

Like if I stream netflix to a TV supporting Dolby Vision what format is the video being streamed in and is the TV manufacturer just paying Dolby for the right to correctly decode this HDR info then?

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @05:05PM (#32944629)
Dolby Vision supplements the HDR data already present in a video. For example, when you buy a Blu-ray disc that supports Dolby Vision, the disc contains several m2ts files containing HEVC encoded videos. Present within the HEVC stream is also the metadata, which supplies metadata for each frame. To see what this data is, I used[1], and then got the info for frame 1000 and saved it as a json in this [2] pastebin. As you can see, it contains info regarding the minimum and maximum PQ encoded values, the coefficients of the ycc to rgb matrix, among other things. This allows TVs to better display the HDR data, as currently, video data encoded using rec. 2020 color primaries with max light level of 10000 nits is far outside what current TVs are capable of displaying, so metadata showing max pq of a frame or scene allows these devices to make better decisions.

[1] https://forum.doom9.org/showthread.php?t=183479 [2] https://pastebin.com/m5NfUTbc

Re:Google wants to take on Dolby with new open media formats by izacus on Thursday September 22, 2022 @04:32PM (#32944253)
Dolby Vision is a format of that metadata - it's hiding either at the beginning or as part of a frames in proprietary metadata extensions. When the video is being played, this metadata is extracted by video decoder (or demuxer) and then sent together with video frames to the display where the display then applies the (color, etc.) metadata to correctly show the frames based on its capabilities.

Since the format of this metadata is proprietary, the demuxers, decoders and displays need to understand it and properly apply it when rendering. That's the part that needs to be implemented and paid for.

But that's really not all of the technology - Dolby Vision isn't just the metadata format, it's also definition of how the videos are mastered and under which limitations (e.g. DV allows video to be stored in 12-bit per pixel format, allows mastering with up to 10.000 nits of brightness for white pixels and defines wider color range so better, brighter colors can be displayed by a panel capable of doing that).

https://www.elecard.com/page/article_hdr is actually a pretty good article that overviews this topic (although you do need a basic understading how digital video encoding works).

Re:Google wants to take on Dolby with new open media formats by account42 on Friday September 23, 2022 @04:50AM (#32949465)
That we restrict who can properly decode data is even more absurd than other software patents.
Re:Google wants to take on Dolby with new open media formats by CharlesW on Thursday September 22, 2022 @03:50PM (#32943794)
> HDR video can be presented just fine without HDR10+ or Dolby Vision.

To see HDR content at its full dynamic range, you'll need an HDR-capable device or display. Viewers watching on non-HDR devices/displays will see an SDR¹ video derived from the HDR source.

¹ "Standard dynamic range" or "smooshed dynamic range"

Re:Google wants to take on Dolby with new open media formats by jmole on Thursday September 22, 2022 @05:07PM (#32944645)
> To see HDR content at its full dynamic range, you'll need an HDR-capable device or display.

Not exactly - you need an HDR Mastering display to see HDR content at full dynamic range. There are essentially no high volume consumer-level devices, with the exception of maybe Apple's XDR lineup (MBP, iPad, iPhone, Pro Display) with the capability of displaying non-windowed HDR content at full brightness.

Everything else relies on tone mapping, even the latest 2022 OLED & QDOLED TVs.

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @05:12PM (#32944691)
Even HDR mastering monitors can only reach 2000 to 4000 nits [1], whereas PQ gamma goes up to 10000 nits. This is why most hdr streams contain metadata containing mastering display peak luminance.

[1] https://www.usa.canon.com/shop/p/dp-v3120

Re:Google wants to take on Dolby with new open media formats by CharlesW on Thursday September 22, 2022 @05:32PM (#32944892)
Good info, thanks! Can you elaborate on why you qualified this with "non-windowed"?
Re:Google wants to take on Dolby with new open media formats by trissylegs on Thursday September 22, 2022 @10:50PM (#32947450)
Linus Tech tips talked about it. HDR on YouTube is a nightmare. There's no way to know if it'll come out in the right colours or get crushed into an ugly mess.
Re:Google wants to take on Dolby with new open media formats by mlindner on Thursday September 22, 2022 @11:04PM (#32947534)
That’s kind of false.

The entire points of Dolby Vision is that it should give you the same image no matter what display you display it on, if the device is capable of displaying it. It’s an absolute format of light and color values, rather than a format based on RGB values.

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @02:27PM (#32942755)
Thanks!
Re:Google wants to take on Dolby with new open media formats by PaulDavisThe1st on Thursday September 22, 2022 @03:38PM (#32943672)
> I’ll welcome anyone that wants to enter the space that thinks they can do better,

"Do better" is tricky to define. By some metrics, Ambisonics, a decades-old, license free technology, "does better" than Atmos does. But by others, it does worse. Which metrics are important?

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @04:20PM (#32944113)
Content is King here. Do you have source material and do you have playback devices or software out in the world?

Google has both with YouTube, Chromecasts and Android phones and TVs. They’re one of the few power players that can unilaterally change up their codec and metadata suite, but only as far as YouTube goes.

So “do better” means getting enough content behind a tech stack and still delivering a satisfying experience to the customer. If they can meet or exceed what Dolby delivers, I think that would be great! Even if they only match Dolby, that’s still pretty good.

Re:Google wants to take on Dolby with new open media formats by PaulDavisThe1st on Friday September 23, 2022 @12:08AM (#32947935)
Ambisonics hardware was on sale in the late 1970s and early 80s, but few people at that time had multi-speaker setups, which meant that the companies making it went defunct.

Libre and gratis ambisonics encoding and decoding software has existed for more than a decade. It is the domain of enthusiasts rather than regular consumers.

Re:Google wants to take on Dolby with new open media formats by SllX on Friday September 23, 2022 @12:32AM (#32948085)
Makes sense, and this is actually the first I've heard of ambisonics. From your description, it doesn't sound like the kind of thing there will ever be tons of content for, so not tons of demand either. But a small demo-scene-like thing can be neat too.
Re:Google wants to take on Dolby with new open media formats by justinclift on Thursday September 22, 2022 @11:32PM (#32947701)
That's a good point.

If support for playing Ambisonics was added to (say) vlc, and easy-to-use conversion tools from Atmos to Ambisonics also existed, that'd probably go a long way to increasing it's adoption.

Re:Google wants to take on Dolby with new open media formats by dTal on Thursday September 22, 2022 @06:05PM (#32945232)
I think the most important figure of merit is sadly how much money it will make the people in charge of implementing it in consumer devices.
Re:Google wants to take on Dolby with new open media formats by kasabali on Thursday September 22, 2022 @01:57PM (#32942399)
> I suspect what will happen is YouTube will develop their own HDR and audio codecs

It is stated in the article they're backing HDR10+.

Not sure about the audio.

Re:Google wants to take on Dolby with new open media formats by m0RRSIYB0Zq8MgL on Thursday September 22, 2022 @03:16PM (#32943407)
For audio they are working on something new called Immersive Audio Container

https://aomediacodec.github.io/iac/

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @02:08PM (#32942544)
Yeah there’s some supposition in the article so I’m not clear if it’s HDR10+ or an extension of it, just that Google wants to do something to break Dolby’s bank and they’ve got a heist crew with something to prove (i.e. Netflix, Samsung, Meta, et al.) and a placeholder name for the audio stuff (“Immersive Audio Container”). The distinction hardly matters since it’ll just be one more format (or set of formats) for manufacturers to support.
Re:Google wants to take on Dolby with new open media formats by Melatonic on Thursday September 22, 2022 @03:56PM (#32943871)
This could put pressure on Dolby to release their older stuff for free (no licensing) which would be a huge win for everyone. But I agree about Google - the whole point of Dolby is to have a high quality standard that is the industry choice for consistency. That does cost money (mainly in licensing their stuff or chips that use their encoder) but the way I see they have to make profit somehow. Is it overpriced? Probably.

Is older standard dolby digital (and dolby digital plus) 5.1 surround sound still pretty damn good? Yep - and it should be free. They have 20 years of newer, superior stuff to make money from!

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @04:18PM (#32944088)
AC-3’s (Dolby Digital) patents all expired in 2017. I’m not sure about E-AC-3 (Dolby Digital Plus), but my understanding is producers just move onto new sound technology. It’s not that DD and DD+ don’t both sound great, it’s that people move with advances in sound production to stay on or near the state of the art. If you want to write an AC-3 encoder/decoder, go for it, but that’s not much help for folks that want to use AC-4, TrueHD and Atmos.
Re:Google wants to take on Dolby with new open media formats by Melatonic on Friday September 23, 2022 @12:29PM (#32954046)
Well the reason I mention those two older formats is that those are the encoders you need to use a TON of older but still very useable hifi equipment. As far as I know if you want to get good quality sound to anything that uses TOSLINK (very common connector not just on older equipment) or the single orange digital audio cable (that looks like an orange RCA port) too. I specifically bought an older Roku 4K model that has the dolby digital plus encoder chip built in (and a TOSLINK output) so that I can keep using my still very nice sounding Yamaha receiver from the early 2000's. They only had the TOSLINK and DD chip for a brief period in the Roku 4K (current one does not have it and the oldest ones do not either). Basically what this means is that Netflix can have the latest and greatest audio on their stream (whatever is the best of the best in 5.1 currently) and this little chip will nicely re-encode it on the fly down to the best quality format my receiver can handle. If you do HDMI passthrough to Toslink or similar it will not work as theres no chip to re-encode.

Even a ton of modern motherboards have TOSLINK and lots of new equipment as well so its a worthwhile way to get a baseline quality 5.1 audio that still holds up very, very well for home systems today. DD+ with a good receiver and large speakers will blow away most of the cheaper Atmos systems.

You could also theoretically do this with most computers or a laptop with the right hardware and a little software digital encoder but the issue is that most of the time the way they have instituted DRM means that the browser is not going to even have access to 5.1 in the first place or your device (like any Nvidia graphics card for example - even if the HDMI output can include high quality audio) is going to just get 2.1 audio.

Re:Google wants to take on Dolby with new open media formats by daveslash on Thursday September 22, 2022 @05:41PM (#32944983)
Speaking of Stereo Audio vs Encoding Schemes, there was a great article posted here a while back about diving into audio formats on 35mm movie film [0]. There's a photo showing the analog stereo wave-form alongside two digital tracks: Dolby and Sony [1]. So the audio is physically printed onto the film in 3 different formats (1 analog, 2 digital) and it's up to the projector to decide which one is needs/has-the-hardware-for.

[0] https://news.ycombinator.com/item?id=30919904

Re:Google wants to take on Dolby with new open media formats by m1nes on Friday September 23, 2022 @03:03AM (#32948877)
To complement what you say, you also have to consider that there are an absolute myriad of processes, people and companies within the audiovisual industry where the Dolby workflow is almost inseparable from what they do and what they work with. People and companies that have made investments, sometimes of many zeros and many hours, to be able to work this way.

Dolby is more than a standard or spitting six channels of raw audio out of speakers. That's just the end product, because it's not just standard itself.

It is, for example, the hardware that is in cinemas and home theaters (encoders, decoders, Dolby RMU...), the certification processes that Dolby does in cinemas and recording and mixing studios, the mixing technicians who work with all that and send the final mixes with the netflix/hbo/whatever specifications, vendors, integration partners, speaker manufacturers...

There are also plugins that work in DAWs like Pro Tools, the ecosystem (Dolby Atmos Renderer, Dolby Atmos Production Suite), just to scratch the surface.

One thing is to publish a standard and another the ecosystem around that standard. It is interesting that there are new standards, but given Google's history with its long term attention span I have my doubts that this will materialize into anything more than an internal asset for google.

Re:Google wants to take on Dolby with new open media formats by klabb3 on Thursday September 22, 2022 @03:18PM (#32943425)
> and ultimately this will be to increase the quality of YouTube while minimizing their licensing costs.

Yes, I can also imagine they have specific requirements on the file format like quickly skipping to timestamps, highly variable bitrate, handling text and graphics well etc. I imagine their requirements to be so general that it'll benefit anyone, especially those that do streaming.

In either case "just one more standard" (or relevant xkcd) is an unavoidable obstacle for every new standard, and does not mean the project will fail. I have lots of critique against Google but this is one thing they are positioned to do well, and have a decent track record. And given how the competition operates, is frankly refreshing.

Re:Google wants to take on Dolby with new open media formats by SllX on Thursday September 22, 2022 @04:32PM (#32944261)
Agreed.
Re:Google wants to take on Dolby with new open media formats by __david__ on Thursday September 22, 2022 @03:54PM (#32943848)
I was involved with digital cinema in the mid 2000s and attended standards meetings. Dolby was constantly trying to push their proprietary format for 5.1 audio into the standard but luckily everyone else at the table pushed back, correctly pointing out that just raw PCM 5.1 audio was perfectly adequate (and didn't require a bunch of licensing fees!). Dolby had to actually innovate (with Atmos) to get anyone to actually listen to them.

Though I'm quite disappointed with ATSC 3.0 which appears to have given in to them and used their proprietary audio codec which no one supports yet. I'm extremely skeptical that it provides a tangible benefit over more widely supported formats. Yay, regulatory capture.

Re:Google wants to take on Dolby with new open media formats by ryandamm on Thursday September 22, 2022 @07:08PM (#32945812)
For the pedantic record, "regulatory capture" typically refers to a situation where an entity responsible for regulating another entity is controlled or influenced by the body it is meant to regulate. Like if the SEC was influenced by Goldman Sachs, or something, or the FDA was influenced by the pharmaceutical companies it was meant to regulate.

Standards bodies are comprised of its member companies, who negotiate (oftentimes quite hard!) with one another over what IP ends up in the standards. They're non-governmental trade organizations (though I suppose with ISO it gets semi-governmental).

Disclosure: I work at Dolby but do not have anything to do with standards. I dabbled in standards bodies at a previous startup but am really not qualified to weigh in on any of this, besides the stray pedantry around language.

Re:Google wants to take on Dolby with new open media formats by phh on Thursday September 22, 2022 @05:34PM (#32944909)
Well French dvb standard is requiring e-ac3, so not all standardizers got the memo... (And it's being used mostly in stereo)

Fwiw, Dolby does bring something compared to PCM, which is metadata to dynamically change dynamic range on the final device, allowing higher ranges with perfect home cinema and smaller range when in a noisy environment

Re:Google wants to take on Dolby with new open media formats by splitstud on Thursday September 22, 2022 @04:25PM (#32944181)
I suppose one man's regulatory capture is balanced by another man's monopolistic behemoth pushing out a competitor that doesn't have an alternate revenue stream.
Re:Google wants to take on Dolby with new open media formats by JohnFen on Thursday September 22, 2022 @03:53PM (#32943825)
> what if someone told you there was a license for stereo audio

Interestingly enough, stereo was under patent in the 1930s -- so you did need a license then.

Re:Google wants to take on Dolby with new open media formats by pdntspa on Thursday September 22, 2022 @05:39PM (#32944962)
Thank god. Do you know how much of a pain in the ass it is to cleanly sample most modern movies because of this proprietary codec bullshit?

The best results come from ripping voiceovers out of the center channel... but busting through encryption and figuring out the right proprietary codec to open the audio is a pain.

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @05:47PM (#32945039)
I've found that the easiest way to extract audio data from a Blu-ray movie is to rip the file using MakeMKV and then use FFMPEG to convert the audio data to my codec of choice be it wav, aac, opus, etc. FFMPEG takes care of identifying the right codec to decode.
Re:Google wants to take on Dolby with new open media formats by pdntspa on Thursday September 22, 2022 @05:53PM (#32945111)
Does it work with the proprietary stream formats like DTS? I believe I am using some plugin for Audacity for that, but I hate doing the actual sampling in Audacity so it then gets loaded into another editor.
Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @05:59PM (#32945166)
Yes, it works with DTS. Here is the full list of supported codecs: https://www.ffmpeg.org/ffmpeg-all.html#Audio-Codecs
Re:Google wants to take on Dolby with new open media formats by 52-6F-62 on Thursday September 22, 2022 @01:07PM (#32941718)
There _was_ a license for stereo audio. See: Blumlein and EMI, Fantasound, etc
Re:Google wants to take on Dolby with new open media formats by crazygringo on Thursday September 22, 2022 @01:21PM (#32941916)
It made a lot more sense back in the analog days, when figuring out how to encode and decode stereo audio on an LP was non-trivial.

But things like 5.1 audio or HDR or spatial audio aren't that much more than adding a bunch of extra channels/bits to a stream, defining relative power levels, and the signal strength follows a curve, and oh there's some positional metadata.

The heavy lifting is done by compression algorithms which deserve to be patented because they do genuinely non-obvious stuff. Just like the way Dolby got digital audio onto a filmstrip was similarly clever.

But stuff like 5.1 surround sound... it's just channels, man. In the digital world, it seems like it should be awfully easy to design an open standard.

Re:Google wants to take on Dolby with new open media formats by mschuster91 on Thursday September 22, 2022 @06:49PM (#32945625)
> The heavy lifting is done by compression algorithms which deserve to be patented because they do genuinely non-obvious stuff. Just like the way Dolby got digital audio onto a filmstrip was similarly clever.

Or... we could have governments begin funding universities like they did in the past, and the research would be available for all?

Seriously, we have to re-think patents. The amount of money all that rent-seeking crap is costing societies each year is absurd, and not just in payments to trolls, but also stifled progress - think of stuff like e-Ink that's barely affordable.

Re:Google wants to take on Dolby with new open media formats by robinsoh on Thursday September 22, 2022 @08:27PM (#32946428)
> Seriously, we have to re-think patents. The amount of money all that rent-seeking crap is costing societies each year is absurd, and not just in payments to trolls, but also stifled progress - think of stuff like e-Ink that's barely affordable.

You think patents is why e-Ink is 'barely affordable'? Could you elaborate on what data you used to form that conclusion? A simple question, lets say price of a panel versus cost of the raw materials to make it? What margin do you think they're making? Do you know?

Re:Google wants to take on Dolby with new open media formats by justinclift on Thursday September 22, 2022 @11:42PM (#32947764)
Previous discussion of the E-ink patent situation:

https://news.ycombinator.com/item?id=26143779

Re:Google wants to take on Dolby with new open media formats by robinsoh on Thursday September 22, 2022 @11:44PM (#32947781)
That looks like a non-answer to me. That post doesn't give any verifiable facts. Repeating it just shows a lack of desire for accurate information.
Re:Google wants to take on Dolby with new open media formats by mschuster91 on Friday September 23, 2022 @03:21AM (#32948949)
AFAIK, that was the situation at least in 2016, per media articles back at the time [1]:

> And E Ink, the company, has such a patent moat that it has acted as a monopoly, which Behzadi says has kept prices perhaps too high. But E Ink lost a big patent fight in 2015, and the market could expand soon.

The fact that almost everyone wants e-Ink technology, but e-Ink prices still are still really high [2][3] leads me to believe that either there are still patents at play that prevent competition from rising up, or that the competition hasn't managed to catch up for some other reason. It might also be the case that all of this is simply due to the aftershock of COVID supply chain disruptions, in any case I haven't found a better explanation yet.

[1] https://www.wired.com/2016/05/get-ready-world-covered-electr...

[2] https://www.digikey.de/de/products/detail/e-ink-corporation/...

[3] https://goodereader.com/blog/e-paper/e-ink-has-gallery-plus-...

Re:Google wants to take on Dolby with new open media formats by robinsoh on Friday September 23, 2022 @05:46AM (#32949803)
> The fact that almost everyone wants e-Ink technology, but e-Ink prices still are still really high [2][3] leads me to believe that either there are still patents at play that prevent competition from rising up, or that the competition hasn't managed to catch up for some other reason.

I disagree. It leads me to believe the underlying technology, electrophoretics isn't capable of achieving the volume scaling and update speeds that would make it achieve mass market pricing. Also the links you provided, do not substantiate the main thesis that's being asserted, ie "there are still patents at play that prevent competition from rising up". Further, the quotation you provided was from Behzadi who was a kickstarter guy who failed to deliver the product he promised and then proceeded to blame everyone else except himself.

There's a simple question you can ask to prove this to yourself. Ask everyone who is making this claim, which specific patent is blocking them and how exactly it blocks their idea. You'll instantly realize the people making these claims are not actual display engineers with knowledge of electrophoretics. Typcially, at best, they're bullshitters trying to sound clever or at worst like Behzadi, scammers who are trying to hide having overpromised and then misspent other people's money.

Re:Google wants to take on Dolby with new open media formats by PaulDavisThe1st on Thursday September 22, 2022 @03:39PM (#32943682)
Ambisonics has existed since the 1970s. It is license-free, and doesn't define a speaker layout (which is one of the reasons why it is not widely used).
Re:Google wants to take on Dolby with new open media formats by layer8 on Thursday September 22, 2022 @02:28PM (#32942768)
It’s not just channels. If you want just channels, you can use 5.1 PCM no problem.
Re:Google wants to take on Dolby with new open media formats by 52-6F-62 on Thursday September 22, 2022 @01:28PM (#32942021)
"Seems like", and the reality are often different. That's some of the ingenious nature of these inventions—they seem like they should be obvious and easy. And yet they aren't. Not at first. It took a heavy amount of investment, organization, and talent to get to the point of stereophonic sound alone.
Re:Google wants to take on Dolby with new open media formats by Dylan16807 on Thursday September 22, 2022 @01:45PM (#32942258)
> It took a heavy amount of investment, organization, and talent to get to the point of stereophonic sound alone.

Sure, because that adds a ton of new complexity!

Going from 2 to 3+ in a digital format does not add complexity.

Re:Google wants to take on Dolby with new open media formats by bradstewart on Thursday September 22, 2022 @02:26PM (#32942744)
Is certainly can add complexity when you consider bandwidth and/or processing constraints.
Re:Google wants to take on Dolby with new open media formats by Dylan16807 on Thursday September 22, 2022 @02:58PM (#32943159)
If you figure out a particularly clever way to save on those, sure.

But the baseline of "okay, compressed audio isn't very demanding, throw 3x as much bandwidth and processing at it" does not add meaningful complexity.

Re:Google wants to take on Dolby with new open media formats by crazygringo on Thursday September 22, 2022 @03:13PM (#32943371)
Yup. Joint encoding [1] is really the main thing, but that's something that codecs already do, ever since MP3 with stereo music.

The overall point remains: multichannel open container formats exist, and open audio codecs exist. An open standard for 5.1 surround sound, for example, seems like a relatively straightforward combination of the two. I'm not saying you can do it overnight, but compared to other open-source efforts, it's tiny.

[1] https://en.wikipedia.org/wiki/Joint_encoding

Re:Google wants to take on Dolby with new open media formats by KerrAvon on Thursday September 22, 2022 @06:13PM (#32945311)
Multichannel joint encoding doesn't sound trivial to me.

Hmm, it's not:

https://patents.google.com/patent/JPH1051313A/en

Re:Google wants to take on Dolby with new open media formats by justinclift on Thursday September 22, 2022 @11:39PM (#32947750)
Ugh. That just looks like someone's attempt to optimise some aspect, rather than anything fundamentally needed for the concept to work.
Re:Google wants to take on Dolby with new open media formats by KerrAvon on Thursday September 22, 2022 @06:18PM (#32945365)
That's like saying "we should all drive hydrogen cars because you can just replace all the existing petroleum infrastructure with hydrogen infrastructure." Yes, but you have to execute on that. Any practical use of digital multichannel audio must consider bandwidth and decoding power as constraints.
Re:Google wants to take on Dolby with new open media formats by Dylan16807 on Thursday September 22, 2022 @09:14PM (#32946795)
When we're looking at video content, the audio processing for stereo is a tiny fraction of the bandwidth and power. Tripling that effort barely makes a difference.

In terms of petroleum infrastructure, it's like slightly adjusting the ratios at the refinery.

Re:Google wants to take on Dolby with new open media formats by worik on Thursday September 22, 2022 @05:42PM (#32944991)
> Going from 2 to 3+ in a digital format does not add complexity.

What adds complexity is determining how many channels to use and what to put through them.

That is the important part now.

Re:Google wants to take on Dolby with new open media formats by 52-6F-62 on Friday September 23, 2022 @09:51AM (#32951952)
Have you worked on multi channel encoding/decoding or mixed a multi-channel project?
Re:Google wants to take on Dolby with new open media formats by brokenmachine on Monday September 26, 2022 @12:32AM (#32979455)
What's wrong with 5.1 FLAC?
Re:Google wants to take on Dolby with new open media formats by deltarholamda on Thursday September 22, 2022 @01:26PM (#32941976)
Imagine my shock when I found out I have been paying royalties to Doug Stereo for decades.

Stupid Doug.

Re:Google wants to take on Dolby with new open media formats by worik on Thursday September 22, 2022 @05:43PM (#32945005)
Cleaver Doug!

Stupid deltarholamda!

Na. Just kidding I'm sure deltarholamda is fucking smart!

Re:Google wants to take on Dolby with new open media formats by m463 on Thursday September 22, 2022 @09:10PM (#32946771)
You might want to read the book "Schiit happened" about the Schiit Audio startup

We don't see a lot of real innovation from small companies because of proprietary audio and video formats.

in schiit's case they do most things via rca audio or usb/pcm + a dac

in other cases, there are lots of wired headphones/iem via a 1/4" or 3.5mm audio jack, but basically none via lightning.

Re:Google wants to take on Dolby with new open media formats by Bombthecat on Thursday September 22, 2022 @01:01PM (#32941654)
Dolby vision is patented. There is already a free version,hdr+ , which samsung supports.

But no one is using it.

Re:Google wants to take on Dolby with new open media formats by izacus on Thursday September 22, 2022 @01:04PM (#32941681)
And you can read in this article why - Dolby aggressively made deals with streaming services to push their technology to profit from royalties on end-user devices.
Re:Google wants to take on Dolby with new open media formats by BonoboIO on Thursday September 22, 2022 @01:43PM (#32942229)
What is exactly patented in Dolby Vision? There has to be some innovation to be patentable. HDR10 and HDR10+ exist.
Re:Google wants to take on Dolby with new open media formats by jiggawatts on Thursday September 22, 2022 @04:39PM (#32944327)
Dolby Vision is poorly documented but I did find a long PDF explaining how it works.

It does provide significant value worthy of patent protection.

The main thing they did was develop a nonlinear color space designed so that each “bit” of information provides equal value. This way no bits are wasted, making compression more efficient and have fewer artefacts.

The color space is also set up so that the “lightness” channel is accurate and brightness can be rescaled without introducing color shifts.

They also came up with a way of encoding the HDR brightness range efficiently so that about 12 bits worth of data fits into 10 bits.

The format also allows a mode where there is an 8-bit SDR base stream with a 2-bit HDR extension stream. This allows the same file to be decoded as either HDR or SDR by devices with minimal overhead.

Last but not least they work with device manufacturers to make optimal mapping tables that squeeze the enormous HDR range into whatever the device can physically show. This is hard because it has to be done in real time to compensate for maximum brightness limits for different sized patches and to compensate for brightness falloff due to overheating. Early model HDR TVs had to have FPGAs in them to do this fast enough!

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @05:54PM (#32945115)
While Dolby did design the perceptual quantizer gamme (PQ) [1] that almost every HDR device today uses, they waived patenting it [2] when it was standardized in SMPTE 2084 [3]. Everything that is proprietary about Dolby Vision (everything except PQ gamma) is relatively mundane and just dynamic metadata.

[1] https://en.wikipedia.org/wiki/Perceptual_quantizer

[2] https://f.hubspotusercontent00.net/hubfs/5253154/Dolby%20208...

[3] https://ieeexplore.ieee.org/document/7291452

Re:Google wants to take on Dolby with new open media formats by jiggawatts on Thursday September 22, 2022 @07:46PM (#32946107)
People assume that some RGB matrix transform and a nonlinear PQ gamma is all Dolby Vision is.

In practice it's an entire ecosystem of certifications, professional calibration of panels, efficient encoding formats, etc...

To reproduce the end effect of Dolby Vision you'd have to have a team of people liaising with television manufacturers, and makers of production software like DaVinci Resolve.

It's not a trivial task that can be done through open source. It's real work that costs money.

We can all hope and wish for open standards, but it's a bit like trying to come up with an open architecture for a railway bridge. It'll still take real work to customise it to any particular valley, the local geography, and the specific requirements. Dolby Vision is similar. The mapping from the full signal range to each specific panel is a complicated thing that requires quite a bit of work to determine.

Re:Google wants to take on Dolby with new open media formats by suzumer on Thursday September 22, 2022 @08:27PM (#32946427)
You obviously know more about this than I do, but when I watch a a well encoded Blu-ray that doesn't use Dolby Vision like Planet Earth 2, and I compare that to a dolby vision encoded disc, I fail to see a noticeable difference. And when I rip the RPU of a disc that uses dolby vision and look at some of the data [1], I again don't see enough to warrant this being a proprietary system, especially when we have HDR10+. So Dolby may have teams of calibrators and created certifications, at the end of the day I fail to see why this warrants being proprietary. Please let me know what Dolby Vision does better than HDR10+ or regular HDR, because at the end of the day I'm just a hobbyist and want to learn more about this space.

[1] https://pastebin.com/m5NfUTbc

Re:Google wants to take on Dolby with new open media formats by jiggawatts on Friday September 23, 2022 @08:18AM (#32950907)
Roughly speaking, the differences are:

Dolby Vision is effectively 12 bit while using only 10 bits for encoding the actual signal. HDR10 is effectively... 10 bit. To achieve the same 12-bits of dynamic range they'd have to come up with a HDR12 format or something.

You can think of 8-bit SDR brightness as something like 0 nits to 255 nits of brightness. This is technically wrong because it's a nonlinear curve, but ignore that for a minute. Increasing this to 10 bits like with HDR10 gives you 0..1,023 nits with the same "steps". Going further to 12 bits lets you take this to 4,096 nits while continuing to preserve the same level of gradation.

The hiccup with this is that some displays have 600 nits of peak brightness and some have 2,500 nits. There are rare displays that can go to 4,000, and prototype displays that go to 10K nits.

HDR10 only goes to 1,000 nits.

Dolby Vision goes to 4,000 nits.

Does this matter now on some cheap LCD TV that only goes to 600 nits? Probably not.

Does it matter on an OLED panel that only goes to 1,000 nits? Maybe, because Dolby Vision has more true-to-life mapping from the maximum range to the display panel range.

Will it matter more with next-generation panels capable of 3,000+ nits? Almost certainly.

Then again, HDR10+ has dynamic metadata, which compensates a lot for its lower bit depth. Additionally, most smart televisions smooth the "steps" in smooth areas, largely eliminating the artefacts caused by HDR10.

At the end of the day, they're both significantly better than SDR, but Dolby Vision is a touch better, especially on high-end panels.

Re:Google wants to take on Dolby with new open media formats by suzumer on Friday September 23, 2022 @11:35AM (#32953330)
Based on my own research, I don't believe this information is correct. HDR10 video is encoded according to Rec 2100 [1], which states that the video is 10 bits and goes up to 10,000 nits. I know this to be true as I have written my own programs to encode HDR10 video. You are correct however that most HDR10 content is only encoded with a mastering luminance of 1000 nits [2]. According to this [3] forum post, all DV content (besides profile 9) is encoded using 10-bit HEVC stream. When people talk about 12-bit Dolby Vision, they are referring to Profile 7, which contains a full enhancement layer stored at a 1/4th the resolution, which contains the residual between the source and the Base Layer, allowing a player to decode the data to 12 bits. It appears [4], however, that most DV content only uses the minimal enhancement layer, which is only the dynamic metadata.

[1] - https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2100-2-...

[2] - https://www.rtings.com/tv/learn/hdr10-vs-dolby-vision

[3] - https://avdisco.com/t/demystifying-dolby-vision-profile-leve...

[4] - https://forum.blu-ray.com/showpost.php?p=16546620&postcount=...

Re:Google wants to take on Dolby with new open media formats by jiggawatts on Friday September 23, 2022 @08:21PM (#32958632)
I was oversimplifying on purpose. The standards are complex and have multiple modes. These interact in weird and wonderful ways with hardware capabilities.
Re:Google wants to take on Dolby with new open media formats by mvanbaak on Friday September 23, 2022 @04:46AM (#32949446)
This all depends on the system used to watch the content. From setting used on tv and avr and player, to the actual hardware.

When i watch See and compare the DV version vs plain HDR version on my LG C1 the difference is big

Re:Google wants to take on Dolby with new open media formats by brokenmachine on Monday September 26, 2022 @12:40AM (#32979501)
Which particular content have you noticed a big difference on?

I have an (older) LG OLED, and haven't seen anything in DV that I didn't think would be just as good in HDR10, although I haven't compared the same content in both DV and HDR10 directly.

Re:Google wants to take on Dolby with new open media formats by expensive_news on Friday September 23, 2022 @01:02AM (#32948239)
I was under the impression that there were no Dolby Vision reference monitors, and that different players, like Sony and Oppo, output Dolby Vision encoded 4K Blu-rays differently, and thus there is no ’correct’ interpretation of the metadata.

This is opposed to HDR which has reference monitors and should look exactly the same on different, calibrated systems.

Re:Google wants to take on Dolby with new open media formats by zokier on Thursday September 22, 2022 @04:43PM (#32944386)
https://en.wikipedia.org/wiki/BrightSide_Technologies

HDR10 and all the other stuff came along much much later

Re:Google wants to take on Dolby with new open media formats by dopa42365 on Thursday September 22, 2022 @07:38PM (#32946057)
>But no one is using it.

Aren't both formats just some meta data on top of the same video file? Netflix etc. serve both, depending on what your device supports.

Pretty sure that both blurays and "4k TV" channels use HDR10(+) as well.

Not like the viewer has to know or care about it (from what I can tell, they're basically identical anyway).

Re:Google wants to take on Dolby with new open media formats by UltraViolence on Thursday September 22, 2022 @03:17PM (#32943414)
All of this is basically easy to make an alternative implementation of. Just use a slightly different audio codec and rearrange the fields a bit in the format.

Probably most important for good uptake is a fancy name. HDR10+ just doesn't sound snazzy enough.

Re:Google wants to take on Dolby with new open media formats by dylan604 on Thursday September 22, 2022 @05:05PM (#32944620)
Right, HDR11 sounds so much better.

--But it goes to 11.

Re:Google wants to take on Dolby with new open media formats by sosborn on Thursday September 22, 2022 @01:01PM (#32941651)
Re:Google wants to take on Dolby with new open media formats by ksimukka on Friday September 23, 2022 @12:52AM (#32948199)
The audio format (mono, stereo, 2.1,5.1, etc…) isn’t proprietary. The encoding scheme and codecs are i.e Dolby. However, this is a bit more complicated then what maybe is apparent.

The post production sound department for a film will create and mix the sound to a specific format (usually 5.1) and depending on how it will be distributed, Dolby (or other) is used for encoding the distribution.

Dolby has been popular because it solves for cases when someone only has stereo or when a theatre doesn’t have a specific capability (Atmos) by mixing down or up the film’s delivery format.

It is preferred that audio sources are uncompressed PCM in the WAV format. Most audio in a film is actually mono, but is mixed to a surround format with various effects and processing applied to achieve a desired effect.

When the mixing process is complete, it is then rendered to a delivery format which is usually a lossless format and/or a property format.

It is worth mentioning that the sound mix for cinema distribution is not the same for digital distribution.

Re:Google wants to take on Dolby with new open media formats by 2OEH8eoCRo0 on Thursday September 22, 2022 @04:18PM (#32944090)
I believe HDR10+ is open and royalty free. Dolby Vision is not.
Re:Google wants to take on Dolby with new open media formats by vincentriemer on Thursday September 22, 2022 @08:48PM (#32946576)
It may be royalty free but it's not truly open — there's an annual administration fee for hardware implementors to get a license (TVs/SOCs): https://hdr10plus.org/license-program/
Re:Google wants to take on Dolby with new open media formats by Avamander on Friday September 23, 2022 @10:29AM (#32952418)
Is there any content though?
Re:Google wants to take on Dolby with new open media formats by babypuncher on Thursday September 22, 2022 @06:23PM (#32945398)
You don't need a license from Dolby to encode or play 5.1 audio unless you are using a format that Dolby owns (like AC-3, TrueHD, etc). Plenty of free and non-Dolby proprietary audio formats support arbitrary numbers of audio channels.
Re:Google wants to take on Dolby with new open media formats by aesh2Xa1 on Thursday September 22, 2022 @06:25PM (#32945418)
From the fine article:

> Google has a lot of influence on hardware manufacturers

Re:Google wants to take on Dolby with new open media formats by adolph on Thursday September 22, 2022 @06:34PM (#32945494)
It may be in someone’s self interest to make anything that any of us do zero cost, at which point we do not have a business model for living (other than some form of the dole contingent on agreeing to whatever conditions put thereupon). To the extent that Dolby creates value and reasonably licenses their development I think the employees of Dolby have a better claim to a fair living than a pure patent troll or an ad farm.
Re:Google wants to take on Dolby with new open media formats by account42 on Friday September 23, 2022 @06:12AM (#32949951)
> at which point we do not have a business model for living

You know we could make it so that living does not require "business model".

Re:Google wants to take on Dolby with new open media formats by adolph on Friday September 23, 2022 @09:35AM (#32951756)
I also know that we could put pigs on airplanes. Google is still an ad farm that isn't creating new value for anyone other than Google in this case.
Re:Google wants to take on Dolby with new open media formats by EGreg on Thursday September 22, 2022 @03:13PM (#32943374)
Yep. Once again, open standards smashing capitalism's rentseeking proprietary schemes helps a wide array of people around the world including new entrants who would have previously been priced out.
Re:Google wants to take on Dolby with new open media formats by dimitrios1 on Thursday September 22, 2022 @03:42PM (#32943722)
> capitalism's rentseeking proprietary schemes

Correction: greedy assholes rentseeking proprietary schemes. There is nothing in capitalism that says you must obtain your money through unethical means.

Re:Google wants to take on Dolby with new open media formats by EGreg on Thursday September 22, 2022 @05:42PM (#32944987)
It is also true that there is nothing in capitalism that precludes this rentseeking scheme. Everything about it is quintessentially capitalist: a top-down organization employs people (job creation) and pays them money which it gets by restricts other people and organizations from using something (private ownership) unless they pay (rentseeking) and to take down its rivals (competition) to take over an entire industry. The only aspect that’s missing is to abuse publicly available resources (extraction) and dump its waste (pollution).

It is actually fine for trailblazers to charge large amounts for new tech. But open source gift economies can eventually break their stranglehold.

Unless they use the power of government to enforce their rentseeking, which can be especially egregious with “intellectual property”.

(Yes it is possible to be a libertarian who criticizes capitalism as using government force.)

https://twitter.com/mozilla/status/1549775652123033601

Re:Google wants to take on Dolby with new open media formats by js8 on Thursday September 22, 2022 @04:56PM (#32944529)
That's lack of understanding of origins of the term "capitalism". Capitalism is typically characterized by (a) free market for labor and (b) private ownership of means of production. Both of these concepts have been considered unethical. The fact that liberals also consider "rent seeking" unethical doesn't change that.
Re:Google wants to take on Dolby with new open media formats by dimitrios1 on Thursday September 22, 2022 @08:46PM (#32946562)
> Both of these concepts have been considered unethical.

Considered unethical by who? I wouldn't classify me disagreeing with those who consider those two concepts as unethical as a "lack of understanding"

Re:Google wants to take on Dolby with new open media formats by js8 on Friday September 23, 2022 @02:11AM (#32948611)
By many intellectuals and philosophers, like Karl Marx. How do you know you would disagree with their arguments if you didn't even realize such people exist? That's the "lack of understanding" I am talking about.

In fact, there are several different explanations why these are unethical. One (Marx's) comes from labor theory of value (which I don't believe in, I think it is self-contradictory, but even classical liberals did believe in, that's why they hated rent seeking).

Every ethical argument is based on some ethical principles (like axioms). The question is, do you disagree with the argument (the derivation of the conclusion) or with the principles?

I'm tired of this sophistry where people claim "this is not a real capitalism". Why cling to the term then? Capitalism has always been a designation of the actual, real system, not some liberal utopia with no rent seeking. (The actual reason is that you can, somehow hypocritically, acknowledge the flaws of the system, while claiming TINA, anyway.)

Re:Google wants to take on Dolby with new open media formats by dimitrios1 on Friday September 23, 2022 @10:49AM (#32952688)
Knew it was going to be Marx.
Re:Google wants to take on Dolby with new open media formats by dTal on Thursday September 22, 2022 @06:12PM (#32945300)
> There is nothing in capitalism that says you must obtain your money through unethical means.

There is. Ethics constitute a voluntary constraint on behavior. Businesses with no ethics are less constrained, and therefore can outcompete businesses so encumbered.

Re:Google wants to take on Dolby with new open media formats by lowdose on Friday September 23, 2022 @02:51AM (#32948829)
This is unbundling of all royalty taxes, it is the same for fonts. It’s cheaper to purchase a made-to-order font than pay per use.
Re:Google wants to take on Dolby with new open media formats by shmerl on Thursday September 22, 2022 @08:58PM (#32946660)
All of that doesn't seem anywhere recent. Shouldn't all these patents already expire?
Re:Google wants to take on Dolby with new open media formats by rodgerd on Thursday September 22, 2022 @05:41PM (#32944981)
> This is amazing.

Company with online video and advertising monopoly wants to use that monopoly to destroy competitors isn't "amazing", it's "business as usual".