Sure, because that adds a ton of new complexity!
Going from 2 to 3+ in a digital format does not add complexity.
But the baseline of "okay, compressed audio isn't very demanding, throw 3x as much bandwidth and processing at it" does not add meaningful complexity.
The overall point remains: multichannel open container formats exist, and open audio codecs exist. An open standard for 5.1 surround sound, for example, seems like a relatively straightforward combination of the two. I'm not saying you can do it overnight, but compared to other open-source efforts, it's tiny.
Hmm, it's not:
In terms of petroleum infrastructure, it's like slightly adjusting the ratios at the refinery.
What adds complexity is determining how many channels to use and what to put through them.
That is the important part now.