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Re:Facebook account now required to login to Oculus devices by AlexandrB on Tuesday August 18, 2020 @02:46PM (#24202587)
Exhibit n + 1 on why when you're acquired you're not in a position to promise anything to anyone despite any assurances from the acquirer. Or, from the consumer's side, why those promises should carry no weight.
Re:Facebook account now required to login to Oculus devices by duxup on Tuesday August 18, 2020 @02:50PM (#24202634)
We see this time and again but ... you SOLD, you're not the captain anymore.

If the new captain doesn't make the promise, you can't give it much weight, and if it is Facebook, probably no weight even if they did :(

Re:Facebook account now required to login to Oculus devices by vsareto on Tuesday August 18, 2020 @03:03PM (#24202835)
Facebook made that promise by approving it on an ongoing basis. They just changed their mind.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:17PM (#24203052)
Facebook deals in contracts, not promises and even if it was contractually agreed upon, what would you do about it? Sue? At a guess you'd count the money one more time, shrug and maybe send a short apologetic note about how terrible you feel about it. And then count the money again.
Re:Facebook account now required to login to Oculus devices by sharkweek on Tuesday August 18, 2020 @03:29PM (#24203210)
My moral compass would get real wobbly if I had (insert some unfathomable number here) in my bank account following an acquisition.

Probably not a great thing to confess to but I doubt I’d find myself caring what my acquirer was doing with their new real estate.

Re:Facebook account now required to login to Oculus devices by ashtonkem on Tuesday August 18, 2020 @07:28PM (#24205543)
Those who say they can’t be bought are either saints (rare), or have never had a reasonable chance of being offered their price.

Most humans will get very morally flexible once offered enough resources; this is precisely why we have contracts and courts, to create structural systems more capable of upholding agreements than individual humans can do alone.

Re:Facebook account now required to login to Oculus devices by shallowthought on Wednesday August 19, 2020 @02:55AM (#24207876)
Or have never been in a situation where their mother, father, or themself has a serious medical condition requiring over $1,000,000 and many years of fighting to treat it. "I can't be bought" is a failure of imagination.
Re:Facebook account now required to login to Oculus devices by ido on Wednesday August 19, 2020 @07:52AM (#24209456)
This is either never or very rarely the case in the developed world outside the US.
Re:Facebook account now required to login to Oculus devices by sidhanthp on Wednesday August 19, 2020 @10:45AM (#24210895)
This is very rarely the case outside the US.
Re:Facebook account now required to login to Oculus devices by ido on Wednesday August 19, 2020 @11:23AM (#24211307)
I put the "developed world" declaimer as I figured in some poor countries you wouldn't be able to get good treatment without paying for it but I imagine even then you will not pay as much as in the US.

In Western Europe such things are generally free.

Re:Facebook account now required to login to Oculus devices by bzbarsky on Wednesday August 19, 2020 @02:54PM (#24214546)
Generally free or not available at all to that specific patient, no? At least from the publicly funded system; some Western European countries also allow private practice of medicine where the availability criteria are different.
Re:Facebook account now required to login to Oculus devices by ido on Wednesday August 19, 2020 @03:11PM (#24214796)
If it's a treatment that is required for the patient to survive it will generally be available & free. E.g. getting cancer treatments here will be free & almost certainly expensive in the US (even with insurance they will find something the insurance doesn't cover, and/or will charge you for stuff like ambulance rides).

There may be some rare exceptions where you'd be able to pay a lot of money in the US for some experimental treatment not yet available in the public EU system but this is the exception not the rule. What you possibly won't get for free are non-critical treatments.

I will give one declaimer though that I live in Germany & the healthcare system is not in the same quality/extensiveness throughout the EU (the German system is among the best).

Re:Facebook account now required to login to Oculus devices by kukx on Wednesday August 19, 2020 @12:48PM (#24212550)
It is a failure of imagination to think that everything can be bought. Many things do not have a monetary equivalent.
Re:Facebook account now required to login to Oculus devices by cossray on Thursday August 20, 2020 @07:27AM (#24222114)
Some things cannot be bought. Many things have a monetary equivalent, though.
Re:Facebook account now required to login to Oculus devices by chrisco255 on Tuesday August 18, 2020 @11:57PM (#24207018)
It's also why we have immutable smart contracts on the blockchain. Can't be evil > don't be evil
Re:Facebook account now required to login to Oculus devices by ineedasername on Wednesday August 19, 2020 @12:50AM (#24207221)
Immutability doesn't actually solve much in the way of real-world problems. Most contract lawsuits don't concern accusations of secretly forging altered contracts, or any disparity between copies: they concern interpretations. And if you've ever read a typical boilerplate contract for most any serious transaction, you'll see they cover "if-then" situations about as much as can be reasonably be done.

Explain the mechanism by which a smart contract in this instance would both have made it impossible for Facebook to make this move and, if they did anyway, avoided the necessity of Palmer to sue them over it.

Re:Facebook account now required to login to Oculus devices by arethuza on Wednesday August 19, 2020 @04:53AM (#24208464)
Serious question - how do blockchain contracts enforce real world constraints?

Say I sell you some rope and as part of our contract I say that it shouldn't be used to execute people and you go and use it to hang someone.

How would you even go about expressing that in the world of a blockchain?

How does the blockchain world get to know that you have broken your side of the contract.

How does a blockchain contract enforce penalties for breaking a contract?

Re:Facebook account now required to login to Oculus devices by ashtonkem on Wednesday August 19, 2020 @10:18AM (#24210594)
This is known as the “oracle problem”; actually getting the correct real world inputs into an immutable smart contract is a serious hurdle to adoption.

If you pay attention to most smart contract pitches, they polite side step this issue.

Re:Facebook account now required to login to Oculus devices by jxf on Wednesday August 19, 2020 @01:18AM (#24207384)
Blockchain contracts definitely do not somehow preclude "evil", for almost any reasonable definition of evil. They preclude forgery and very specific categories of fraud — but beyond that the sky is the limit.
Re:Facebook account now required to login to Oculus devices by dteiml on Wednesday August 19, 2020 @04:07AM (#24208234)
The problem with block chain is it requires the whole stack be on chain (at least if it is to be referenced in a contract). If that's the case, then you can definitely do this. E.g. a smart contract that represents the login functionality and you can hard-code it has to be some other immutable contract, and can't be changed to FB login.

On second thought, the whole issue is weird because blockchain doesn't have a login concept.

Re:Facebook account now required to login to Oculus devices by chrisco255 on Wednesday August 19, 2020 @01:28AM (#24207426)
It's auditable, open source, and immutable. It's neutral. Neither good nor evil. It's your responsibility or the community's responsibility to audit the code and assess the risks.
Re:Facebook account now required to login to Oculus devices by obmelvin on Wednesday August 19, 2020 @02:16AM (#24207685)
That's great at and all, but I honestly don't understand how that would help in this situation. Unless you write something absurd like "Mark Zuckerberg's stock will be transferred to Palmer Luckey if this promise is broken", which just about no one in Mark's position would agree to, how are you going to actually prevent something like this from happening?

edit: and as ComputerGuru stated - such a clause can just as easily be put into a traditional contract

Re:Facebook account now required to login to Oculus devices by ComputerGuru on Wednesday August 19, 2020 @02:12AM (#24207658)
So is a contract written in legalese English.
Re:Facebook account now required to login to Oculus devices by darkwater on Wednesday August 19, 2020 @03:10AM (#24207945)
Will a blockchain contract block FB from committing the code in the Occulus software that requires to login in Facebook?

I guess it won't, so...

Re:Facebook account now required to login to Oculus devices by ashtonkem on Wednesday August 19, 2020 @10:20AM (#24210619)
And this is why blockchains will never replace courts.
Re:Facebook account now required to login to Oculus devices by dboreham on Wednesday August 19, 2020 @11:40AM (#24211568)
Humans are still humans.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:32PM (#24203247)
As would most people, so I wouldn't lose sleep over it. The big mistake is to try to pull the wool over the users' eyes knowing full well he would lose control over that and so was in absolutely no position to promise anything.
Re:Facebook account now required to login to Oculus devices by SirYandi on Tuesday August 18, 2020 @04:10PM (#24203738)
If you take GP at face value he didn't intentionally pull the wool over people's eyes. He was just rather naive.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @05:32PM (#24204599)
GP has since started a defense contractor. I highly doubt this is a naive person.
Re:Facebook account now required to login to Oculus devices by staunch on Tuesday August 18, 2020 @06:25PM (#24205065)
That's a non sequitur and your viewpoint is vindictive, uncharitable, and unreasonable.

Palmer Luckey was in his very early 20s and had never been involved in an acquisition before. He acknowledged his mistake and his explanation makes complete sense. Even much more experienced people are prone to making this kind of mistake in the honeymoon period of an acquisition.

Re:Facebook account now required to login to Oculus devices by EricE on Wednesday August 19, 2020 @03:47PM (#24215339)
No kidding. I'm shocked that all these perfect and wildly successful people even have time to post on hacker news :p
Re:Facebook account now required to login to Oculus devices by akhosravian on Tuesday August 18, 2020 @08:25PM (#24205906)
Can you explain the leap from someone starting a defense contractor to them not being naive a few years earlier in their life about corporate acquisitions?
Re:Facebook account now required to login to Oculus devices by nitrogen on Tuesday August 18, 2020 @11:55PM (#24207006)
Without commenting on this situation, if you're worried about selling something to a large entity who might later change their mind about how they use your thing, you don't usually start selling to militaries.
Re:Facebook account now required to login to Oculus devices by Mandatum on Tuesday August 18, 2020 @11:56PM (#24207010)
Sorry, who's GP?
Re:Facebook account now required to login to Oculus devices by ameen on Wednesday August 19, 2020 @02:12AM (#24207659)
Grandparent - In this context, that’s Palmer Luckey.
Re:Facebook account now required to login to Oculus devices by kbenson on Tuesday August 18, 2020 @07:26PM (#24205532)
It's probably real easy to tell yourself you'll donate a couple million to charities that try to help with actual horrific things and that's way more important than some people having to use a different account/login system for their new luxury game system.

Who knows, maybe some (small amount) of people in similar positions actually follow through afterwards and do that.

Re:Facebook account now required to login to Oculus devices by bigiain on Tuesday August 18, 2020 @09:14PM (#24206190)
There's (at least) two reasons why they call it "fuck you money"...
Re:Facebook account now required to login to Oculus devices by Guthur on Wednesday August 19, 2020 @01:17AM (#24207377)
There is nothing immoral about a lawful business transaction to purchase a VR company. If this device required some signing of an EULA that has given away all your consumer rights then the onus is on you, no one forced you to buy it and many organisations and individuals have been warning about these business practices unheeded.

As an anecdotal example, many companies are now using instagram for image hosting that pester/ requires me to sign up. I say no thank you and move on, I'm not adversely affected but maybe that company loses some business.

Re:Facebook account now required to login to Oculus devices by mola on Wednesday August 19, 2020 @06:22AM (#24208886)
You bought a thing with a certain agreement then the agreement is changed under you . Will they reimburse the buyers? If not, then this is nuts and immoral.

If they do reimburse you, then it's just scary. The fact an unscrupulous entity like Facebook have such a strong hold in people life and business, opinions and privacy is a recipe for an Orwellian future (present?)

Virtual reality is the next frontier of cyberspace, a much more engulfing and immersive (if successful), I don't want Facebook to have so much power.

Re:Facebook account now required to login to Oculus devices by tekknik on Wednesday August 19, 2020 @07:44AM (#24209382)
Did they change the EULA? Do we have the info to make that claim?

Even more interesting is I can remember having many a conversation about which headset to buy, always stating avoid oculus because facebook and yet the person buys oculus anyway only to later complain profusely about having a VR headset from facebook. In recent years this seems to be a problem, likely with current generations. Capitalism fails when you don’t exercise your freedom to make smart purchase decisions. If you don’t want facebook to have so much power stop buying them, stop using them, get your friends and family off and make them actually work for their customers.

Re:Facebook account now required to login to Oculus devices by raxxorrax on Wednesday August 19, 2020 @02:55AM (#24207871)
I bought a Rift and I knew the risks. I wanted to try it and in case I don't like it, at least I didn't spend too much money compared to competitors. I hate their app, you cannot even uninstall it by conventional means (you have to do it withing the app).

Headsets are not cheap, but I am not really crying for not attaching it to my PC ever again. I just wonder who would want to develop against that environment. Not that there was that much available as it is.

Re:Facebook account now required to login to Oculus devices by vsareto on Tuesday August 18, 2020 @03:27PM (#24203190)
I'm absolving Palmer of making a promise he couldn't keep because of Facebook. Palmer is correct here and shouldn't be getting the blowback that he is.

Obviously Facebook can do what they want within the terms.

Re:Facebook account now required to login to Oculus devices by NikolaNovak on Tuesday August 18, 2020 @03:51PM (#24203507)
I don't know Palmer and until 5 minutes didn't know his name. I don't dislike him, I'm sure he's a nice guy and great person, and I think the product and achievement is impressive. But:

I respect him for eating humble pie now.

I absolutely do not respect yet alone absolve him of not doing so originally. Why would one? There's nothing NEW that came to the table: Facebook can do what they want now, and crucially that was the case at the time of those promises.

Founders literally sign away their right to make these promises. Whether they're made out of ego, faith, hope, naivette, inocence, or just riding that payday high and feeling king of the world - acquired founders need to stop making them and we need to stop believing them; and holding accountable / not absolving is a step in that direction. They're not evil people, they don't need to be doxxed or torched... but it's a certain level of wrong to make promises you absolutely positively cannot deliver upon, and good will does not make such ignorance OK :-/

Sorry if that came harsh; I feel bad for Palmer... but hey, should we not feel worse for those who believed him and acted upon that belief??

Re:Facebook account now required to login to Oculus devices by lisper on Tuesday August 18, 2020 @04:11PM (#24203749)
> Founders literally sign away their right to make these promises.

Well, they don't have to. He could have insisted on writing this condition into the acquisition contract. But he obviously didn't. The most charitable reading of this is that he was just naive and didn't know that this was an option or that it would be necessary in order to enforce such a promise, but that seems unlikely. Acquiring this knowledge is no harder than posing the question to his M&A attorney. Hence...

> I absolutely do not t respect yet alone absolve him of not doing so originally. Why would one?

I think you made the right call here.

Re:Facebook account now required to login to Oculus devices by pbhjpbhj on Wednesday August 19, 2020 @11:38AM (#24211535)
I wonder if it's possible to make such a contract that works? If it curtails Facebook, and they breach the contract, then what? They pay the seller some more money?

If you reverted ownership there's no way that FB are going to sign that contract (a small risk you could inadvertently lose the asset and the cost price, eg through an unforeseen loophole that favours the seller - lawyers should veto such things, surely).

Also, are you going to make it a perpetual term applied to all future owners? If not then FB can probably make an entity to sell it to. Or use a third-party login that itself requires Facebook login and workaround your selling constraints.

I like the idea of it: just practically I can't see how it would be workable to technically constrain a company in a contract of sale of that company.

Are there examples of where this has been done successfully?

Re:Facebook account now required to login to Oculus devices by dragonwriter on Wednesday August 19, 2020 @11:52AM (#24211742)
> I wonder if it's possible to make such a contract that works?

Yes. In short, you expressly identify in the contract that the provision is for the benefit of Oculus Rift users, and then they gain the power to enforce it as “intended third-party beneficiaries”.

https://en.m.wikipedia.org/wiki/Third-party_beneficiary

Re:Facebook account now required to login to Oculus devices by pbhjpbhj on Wednesday August 19, 2020 @12:10PM (#24212020)
Thank you. Any examples of this in the field of computing, where users were made party to the contract of sale of a company in order to protect some aspect of their usage?

The examples I can find [there] don't seem to bear much similarity to this situation at all.

Re:Facebook account now required to login to Oculus devices by lisper on Wednesday August 19, 2020 @11:48AM (#24211675)
IANAL but my guess is that you could structure it in such a way that every user affected by the breach had standing to sue for some specified amount of damages so that collectively it would have been worth some lawyer's time to take the case on contingency.

It's entirely possible that FB would have balked, but that in itself would have been a useful data point that indicated that they had every intention of bundling the two products together.

In any case, the topic at hand is not so much whether such a deal could have been structured to work, but whether there are any circumstances short of willful ignorance where the founder could have made the promise he did in good faith. I don't see any.

Re:Facebook account now required to login to Oculus devices by pbhjpbhj on Thursday August 20, 2020 @01:23PM (#24225831)
Naivety seems to account for making such a promise, the idea that others have similarly honourable intentions to oneself can persist and cause such errors of judgement.
Re:Facebook account now required to login to Oculus devices by sitkack on Tuesday August 18, 2020 @05:36PM (#24204636)
Harshing on Palmer might feel like the right thing for folks, but they should be harshing on Facebook right now. Palmer has little to no agency and by focusing on the scapegoat, we ignore the avenues for change that are available right now.

Ultimately, energy spent on Palmer distracts from getting Facebook to modify its behavior.

Re:Facebook account now required to login to Oculus devices by chrisandchips on Tuesday August 18, 2020 @08:08PM (#24205801)
I agree. Ultimately it was Facebooks decision to enact this policy. Why do people gravitate towards blaming him ? Is it just because they feel he’s lied to them and should be held accountable even though he may have only been naive ?

Its funny how in situations like this one, where one person facilitates another’s wrongdoing, they (Palmer) are put under the spotlight more so than the bad actor (Facebook)

Re:Facebook account now required to login to Oculus devices by pseudalopex on Tuesday August 18, 2020 @08:31PM (#24205939)
They got him to admit he was wrong. That's more satisfaction than they'll get from Facebook.
Re:Facebook account now required to login to Oculus devices by michaelt on Wednesday August 19, 2020 @04:53AM (#24208468)
Well, to a cynical person facebook is a user privacy wood chipper.

You don't throw something into a wood chipper then get mad at the wood chipper for chopping it up - that's just what it does.

(Of course it's easy for me to say, I haven't spent $$$ on Oculus products)

Re:Facebook account now required to login to Oculus devices by NikolaNovak on Wednesday August 19, 2020 @09:29AM (#24210133)
>> Why do people gravitate towards blaming him ?

It is entirely possible that some consumers, if not some developers / investors / etc, made choices and decisions based on those unequivocal claims.

Re:Facebook account now required to login to Oculus devices by squarefoot on Tuesday August 18, 2020 @09:15PM (#24206195)
> Ultimately, energy spent on Palmer distracts from getting Facebook to modify its behavior.

This a thousand times. I wonder however what people like me can do from the outside, save for keep refusing to open a Facebook account.

Re:Facebook account now required to login to Oculus devices by teddyh on Wednesday August 19, 2020 @03:14AM (#24207966)
> they should be harshing on Facebook right now.

“Do not anthropomorphize the lawnmower”.

https://www.youtube.com/watch?v=-zRN7XLCRhc#t=38m34s

Re:Facebook account now required to login to Oculus devices by NikolaNovak on Wednesday August 19, 2020 @09:22AM (#24210083)
That's to a certain degree fair; to a certain degree missing the point:

1. It's NOT binary; I generally try not to partake of "You're either with us or against us". We can hold multiple parties accountable, we can be objective about facts, and we can learn multiple lessons.

2. I'm not actually certain there's behaviour for Facebook to modify. They're a corporation with a wildly successful massive SSO program. They've acquired another smaller corporation. Integrating into the mothership SSO feels the right sensible choice from many perspectives. As an annoying privacy conscious geek, sure, I don't love Facebook integration. But this is a reasonable perspective from point of the corporation.

3. Which brings me back to - I still think the truest lesson learned is for all of us naive enough that for whatever unicorn reason, this wouldn't happen. At that includes shareholders, consumers, and the wild-eyed founders making promises :)

As I said, I don't know him, don't intend to bug him, doesn't bother me much, don't intend to "Harsh" on him. But he did have agency, and he did make some claims, and we should all learn some lessons on how to exercise agency and how to make/believe promises.

Re:Facebook account now required to login to Oculus devices by usrusr on Tuesday August 18, 2020 @06:32PM (#24205128)
You are missing an important they in the list of why these empty promises are made: keeping up the value of the property. There's an implicit, and often also an explicit (e.g. in the form of the founder becoming an employee) agreement that the seller won't talk down the value of what they just sold. Claiming that all will be well, despite Facebook, was very much in the interest of Facebook. Including the fact that the promise was made by someone who'd most likely be gone before the promise stopped being true.
Re:Facebook account now required to login to Oculus devices by Carmack77 on Tuesday August 18, 2020 @10:45PM (#24206662)
Re:Facebook account now required to login to Oculus devices by smoe on Wednesday August 19, 2020 @08:51AM (#24209842)
> acquired founders need to stop making them and we need to stop believing them

Not just acquired founders. In my opinion we should stop so readily believing in promises by founders, start ups, corporations, celebrities, politicians, etc. unless there is a strong track record keeping them and/or other reasons to believe the promise can and will be kept.

Getting people to (pre-/re-)purchase something should require to build up trust, not just grand visions and good marketing.

Re:Facebook account now required to login to Oculus devices by tekknik on Wednesday August 19, 2020 @07:46AM (#24209409)
What are some examples of evil people that

> need to be doxxed or torched...

?

Re:Facebook account now required to login to Oculus devices by taneq on Tuesday August 18, 2020 @06:24PM (#24205059)
I completely agree with your assessment, except... Palmer was a kid and they just made him a multimillionaire. There’s no way he was in a headspace to rationally evaluate anything, let alone evaluate the long term weaseliness of a large corporation.
Re:Facebook account now required to login to Oculus devices by bigiain on Tuesday August 18, 2020 @09:18PM (#24206206)
Zuck is still a kid. The corporate weaseliness starts at the top.
Re:Facebook account now required to login to Oculus devices by taneq on Tuesday August 18, 2020 @11:22PM (#24206843)
Yeah but he has entire teams of full-grown weasels with decades of weaselly experience each.
Re:Facebook account now required to login to Oculus devices by NikolaNovak on Wednesday August 19, 2020 @09:25AM (#24210100)
1. I feel that was addressed in my post as one of the potential reasons he made the claims

2. Read Ender's game or Dune or live through a civil war as a child or... whatever it takes to agree that a 22 year old can and should be regarded as a responsible, accountable human being. Otherwise really who can?

Re:Facebook account now required to login to Oculus devices by sukilot on Wednesday August 19, 2020 @12:23AM (#24207127)
Multimillionaires don't deserve our pity for their lies. They can comfort themselves on their piles of money (whatever is remaining after the amount spent promoting the corruption of the USA government as Mr Luckey did).
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:30PM (#24203230)
He knew it was a promise he could not keep because he was giving up control. You simply can not make promises like that it is beyond stupid to make promises about how a company will be run in the future when you are no longer at the helm.

He should have known he couldn't promise that. He could not have known Facebook would do what they did but he should have been at least smart enough to know the limits of his own influence.

Re:Facebook account now required to login to Oculus devices by asddubs on Tuesday August 18, 2020 @03:47PM (#24203442)
it really seems a little willfully naive. if it's not in a contract, obviously any promise facebook makes is going to be on an "isn't inconvenient to do" basis
Re:Facebook account now required to login to Oculus devices by beezischillin on Tuesday August 18, 2020 @05:06PM (#24204354)
He was 22 years old when Facebook bought Oculus. I assume he expected to stay a part of it and maybe things were different if he did. It's his fault, of course, but I think he was just naive.
Re:Facebook account now required to login to Oculus devices by Mindwipe on Tuesday August 18, 2020 @06:39PM (#24205184)
> I assume he expected to stay a part of it and maybe things were different if he did. It's his fault, of course, but I think he was just naive.

You can be naive, but naive doesn't mean you go online and argue that people who know better are wrong, which is what he did.

Re:Facebook account now required to login to Oculus devices by CarbyAu on Tuesday August 18, 2020 @08:13PM (#24205826)
The definition of naivety means he didn't know any better. He simply backed up what he believed, which I would expect.

Now he knows better. He has changed his mind. Which is what any rational person should do when presented with new information.

On the one hand I won't vilify him.

On the other hand he merely met the base requirements for "rational thinking" - so I am not about to give him any accolades.

Re:Facebook account now required to login to Oculus devices by imheretolearn on Tuesday August 18, 2020 @08:20PM (#24205874)
> You can be naive, but naive doesn't mean you go online and argue that people who know better are wrong, which is what he did.

Isn't this exactly what being naive means?

Re:Facebook account now required to login to Oculus devices by croon on Wednesday August 19, 2020 @04:24AM (#24208315)
No, naive is closer to absentmindedness or just not having been exposed to something.

Palmer was suffering from confident ignorance.

Re:Facebook account now required to login to Oculus devices by geofft on Tuesday August 18, 2020 @11:52PM (#24206984)
> Palmer is correct here and shouldn't be getting the blowback that he is.

This sentence seems self-contradictory. Once again, here's what Palmer said:

> I really believed it would continue to be the case for a variety of reasons. In hindsight, the downvotes from people with more real-world experience than me were definitely justified.

It sounds like he's agreeing that he should be getting the blowback, right? He made a promise he couldn't keep, people told him he wouldn't be able to keep it, he ignored them. He should have known better.

Re:Facebook account now required to login to Oculus devices by flavmartins on Tuesday August 18, 2020 @05:10PM (#24204383)
Is he the one to blame? No.

Does he deserve the blowback? Probably not.

Was it an extremely naive promise to make given historical experience and the company that acquired you? Absolutely.

Re:Facebook account now required to login to Oculus devices by throwaway_98554 on Tuesday August 18, 2020 @03:38PM (#24203329)
Unless he put the promise in the sell contract, in which case he can sue Facebook and stop them from doing this nasty move, he should be getting all the blowback he's getting and more.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:54PM (#24203544)
Even if it is in the contract the court would not necessarily side with you unless you can show that you were somehow wronged because of this. "They made me look bad" may not be sufficient.
Re:Facebook account now required to login to Oculus devices by vijayr02 on Tuesday August 18, 2020 @04:04PM (#24203672)
IANAL but I don't think that's the test. If a person commits to not doing something as part of a valid contract that's all that matters.

The point you make may be relevant for deciding damages, but even here there is a concept of Liquidated Damages [0] which is essentially the damages amount set at day 1 so the question of ascertaining the extent of wrong does not arise.

[0] https://en.wikipedia.org/wiki/Liquidated_damages

Re:Facebook account now required to login to Oculus devices by rlpb on Tuesday August 18, 2020 @08:18PM (#24205863)
> IANAL but I don't think that's the test. If a person commits to not doing something as part of a valid contract that's all that matters.

A contract is a matter for civil law. Breaking a term of a contract doesn't automatically mean that a court will consider a remedy.

See https://en.wikipedia.org/wiki/Standing_(law)#Standing_requir...: in the US, "the plaintiff must have suffered or imminently will suffer injury".

Re:Facebook account now required to login to Oculus devices by mcherm on Wednesday August 19, 2020 @11:33AM (#24211466)
As this very thread has made clear, Palmer Luckey's reputation has been damaged by Facebook's choice to renege on their statements regarding requiring a Facebook login. That's an injury. If it had been part of the contract he would absolutely be in a position to enforce it in court. It was NOT in the contract.
Re:Facebook account now required to login to Oculus devices by rlpb on Wednesday August 19, 2020 @01:06PM (#24212792)
The great-great-grandparent post from this one (by jacquesm) already raised your point and doubted that it is enough. I'm not claiming an opinion on whether this claimed reputational damage qualifies as an injury.

I'm just saying that an injury is required in principle (with an appropriate citation), because the great-grandparent (by vijayr02) didn't think that was the case.

Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @05:35PM (#24204626)
If he got it just verbally then I can't see him having a case, they can claim they didn't say it and that will be hard to prove, it might still work but that's very thin ice.

If he got it written into the contract then it is clear that he does not intend to pursue it.

If it was written into the contract and he pursues it then he will need to show that he has suffered because the contract was not executed and I fail to see how he could make that case and do so with enough teeth that it would matter to FB enough to reverse course.

Re:Facebook account now required to login to Oculus devices by Gene_Parmesan on Tuesday August 18, 2020 @07:04PM (#24205378)
As someone who used to practice law, any discussion about contractual obligations is nothing more than speculation until you have read the specific contract in question.
Re:Facebook account now required to login to Oculus devices by slavik81 on Tuesday August 18, 2020 @10:56PM (#24206717)
The "Common Law" section of your link explains why liquidated damages are often not enforceable.
Re:Facebook account now required to login to Oculus devices by vijayr02 on Wednesday August 19, 2020 @05:18AM (#24208588)
IANAL so would definitely appreciate someone with more background correcting me - my understanding from lawyers is that the test is of disproportionality and penalty.

The example of UK bank overdraft charges in the Wikipedia article for instance can be seen as small powerless individuals vs large corporate.

In the Oculus case, a good lawyer should have been able to set out in the contract why this specific point is important to the seller (Palmer) and why significant damages are in order (damages credibility on future projects, which clearly could be multi-billion in scope).

Re:Facebook account now required to login to Oculus devices by randomsearch on Wednesday August 19, 2020 @03:59AM (#24208191)
If I make a lot of money in a way that has negative consequences for other people, then it’s human nature to find ways to discount the negative impact. You delude yourself to feel better so you can take the money and run. Not sure I’d be any different, although I like to think I would be.
Re:Facebook account now required to login to Oculus devices by NeutronStar on Tuesday August 18, 2020 @06:03PM (#24204885)
Palmer made the promise knowing full well he would pull a "See, not in my hands, I can't do anything". It's all just a PR move.
Re:Facebook account now required to login to Oculus devices by AaronFriel on Tuesday August 18, 2020 @06:49PM (#24205274)
Promissory estoppel is a real thing and companies can be legally liable for promises that another party relies upon.
Re:Facebook account now required to login to Oculus devices by jmcqk6 on Wednesday August 19, 2020 @09:04AM (#24209936)
>Facebook deals in contracts, not promises and even if it was contractually agreed upon, what would you do about it? Sue?

Why shouldn't we expect more from companies? Promises should mean something. But really this is just another example of facebook undermining the basic fabric of society for its own gain.

Re:Facebook account now required to login to Oculus devices by de_watcher on Wednesday August 19, 2020 @01:49AM (#24207534)
"ongoing basis" - that's an oxymoron lmao. If your base is going somewhere then it's not really a base.
Re:Facebook account now required to login to Oculus devices by rdiddly on Tuesday August 18, 2020 @08:24PM (#24205904)
It was true until it wasn't.
Re:Facebook account now required to login to Oculus devices by ehsankia on Tuesday August 18, 2020 @03:14PM (#24203005)
Was it just a verbal agreement or written in the contract though.
Re:Facebook account now required to login to Oculus devices by nolok on Tuesday August 18, 2020 @05:38PM (#24204655)
The one time facebook did that in a written way was with whatsapp and it made them lose in europe (germany specifically I think) where they had to cancel their plan to share data between the two entities.
Re:Facebook account now required to login to Oculus devices by gabaix on Tuesday August 18, 2020 @07:10PM (#24205425)
Facebook executives openly lied to the European Commission, to get approval for the acquisition. 3 years later they were fined $120M, a slap on the wrist [1].

No wonder they keep making empty promises.

[1] https://ec.europa.eu/commission/presscorner/detail/en/IP_17_...

Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:32PM (#24203252)
Immaterial.
Re:Facebook account now required to login to Oculus devices by Ajedi32 on Tuesday August 18, 2020 @03:20PM (#24203095)
If that promise wasn't in the actual contract then it wasn't "Facebook" who made it, it was someone at Facebook. Individual employees aren't typically in a position to be making those types of promises anymore than the company being acquired is.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:24PM (#24203149)
So, let's assume it was in the actual contract. What is he going to do about it? Sue? Annul the deal?

No? Than it doesn't matter. The whole idea that because something is written into a contract that that automatically means that that his how things will be in the indefinite future is an illusion, and I've seen plenty of people burned that way. A contract only matters if (1) you are prepared to sue over it and (2) you will know what kind of remedy you want if you win the suit.

In this case the state of (1) is 'no' and the state of (2) doesn't matter because of (1).

Re:Facebook account now required to login to Oculus devices by Ajedi32 on Tuesday August 18, 2020 @05:21PM (#24204489)
"In this case" there is no provision in the contract which says Facebook needs to keep Oculus accounts separate, so there's nothing to sue over. If that provision were in the contract, then yes I'd expect a lawsuit. Or at least some form of arbitration or settlement. Ideally the contract itself would specify what happens if that condition is violated.
Re:Facebook account now required to login to Oculus devices by csomar on Tuesday August 18, 2020 @06:35PM (#24205149)
I don't think that is legally feasible but I don't have enough experience in this. He sold the company, aka shares. The contract should determine how the sale happen but afterward, it's afterward.

A contract needs to be legal, and legal means what the law allows in the context. Does the law allow putting such provisions? I've been burnt by this in a rental agreement. Think about it this way: if we have a contract between both of us, where you agree that I'm going to kill you, I'm still going to jail. Having a contract doesn't make killing legal. This also applies to the rest of contracts. The provisions need to respect the law.

But the guy didn't have a contract, sold a patent-heavy company for $3bn (probably an army of lawyers involved) that netted him around $700mn. I'd just call this saving face.

Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @06:40PM (#24205193)
At best an attempt at saving face.
Re:Facebook account now required to login to Oculus devices by goodluckchuck on Tuesday August 18, 2020 @04:38PM (#24204061)
Why the focus on what he would do? The promises were made to Oculus's current and potential customers. That's who would sue and it's fairly clear that they would want money... e.g. to go buy a HTC Vive.
Re:Facebook account now required to login to Oculus devices by IncRnd on Tuesday August 18, 2020 @04:24PM (#24203894)
I've upvoted you, since you are correct. I was absolutely amazed that you had been downvoted.
Re:Facebook account now required to login to Oculus devices by MattGaiser on Tuesday August 18, 2020 @02:52PM (#24202660)
I suspect they do a lot to make you think you are the captain though to help get you to sell.
Re:Facebook account now required to login to Oculus devices by bob33212 on Tuesday August 18, 2020 @03:57PM (#24203583)
They usually follow through for some amount of time. This is because it takes time to figure out how they are going to absorb you. If they changed everything on day 1 it would be a cluster fuck. A simple example would be if Orcl bought a company that was 100% on SAP for financials. If all your SAP people walk out the door the first week how are you going to file the next quarter financials. So they claim that nothing is going to change and that the SAP people have nothing to worry about.
Re:Facebook account now required to login to Oculus devices by mobilemidget on Tuesday August 18, 2020 @02:58PM (#24202752)
And I bet some nice fat clause in the contract that prevents him from creating a new (and even better) VR headset?
Re:Facebook account now required to login to Oculus devices by Insanity on Tuesday August 18, 2020 @03:57PM (#24203580)
Probably for some time
Re:Facebook account now required to login to Oculus devices by esotericimpl on Tuesday August 18, 2020 @02:55PM (#24202722)
Yes
Re:Facebook account now required to login to Oculus devices by dqpb on Tuesday August 18, 2020 @06:08PM (#24204928)
One could theoretically put it in a contract, but I doubt anyone would risk the sale over this kind of detail.
Re:Facebook account now required to login to Oculus devices by fizzled on Tuesday August 18, 2020 @09:29PM (#24206279)
Money talks.
Re:Facebook account now required to login to Oculus devices by sneak on Tuesday August 18, 2020 @02:54PM (#24202709)
I mean, this is really a condemnation of any data privacy practices whatsoever claimed by any company, as they may at any point in the future sell the entire company and databases with it.

The only privacy claims one may wish to take seriously are those that occur simultaneously with promises never to sell the company.

I used to use a location tracking app called Moves, which was a neat 24/7 location tracking lifelogging tool. Facebook, the very last people I would like to have that data, bought them, and presumably integrated it into my shadow profile.

Special thanks go to to the founders of Moves: Zsolt Szász, Jukka Partanen, Juho Pennanen, Aapo Kyrölä, and Aleksi Aaltonen. Hope you got paid selling private data that belongs to the users that entrusted it to you.

Re:Facebook account now required to login to Oculus devices by ragnese on Tuesday August 18, 2020 @05:50PM (#24204772)
And, in my opinion, that is exactly the position you SHOULD take. Stop giving up your data to any company. Even if your favorite company is nice now, they'll get hacked, they'll get sold, the CEO will get replaced, etc. There is no cloud, just someone else's computer.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:26PM (#24203185)
> I mean, this is really a condemnation of any data privacy practices whatsoever claimed by any company, as they may at any point in the future sell the entire company and databases with it.

Yes! That's why you should be very very careful who you give your data because you are exactly one acquisition away from the same effect as a breach. Fortunately the GDPR affords some protection here, if the data was collected for one purpose it can not suddenly be used for another.

As for never selling the company: there is one other option: you could give users the option to destroy their data just prior to the transfer. Of course no acquirer would be interested but that is another way of dealing with it.

Re:Facebook account now required to login to Oculus devices by sn on Tuesday August 18, 2020 @08:59PM (#24206104)
I put in our privacy policy that customers will be notified if majority ownership changes, but had not considered advance notification of the ownership change.

Such a clause might work as long as it's part of the sale contract to adjust the sale price if any customers take that option.

Re:Facebook account now required to login to Oculus devices by hapless on Tuesday August 18, 2020 @03:38PM (#24203342)
Good luck enforcing GDPR against any of the malign actors you should most wish to enforce GDPR against
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @03:53PM (#24203530)
Facebook and everything associated with it is doing everything they can to be and remain GDPR compliant.

Facebook has already been fined under the GDPR so it looks like that enforcement is working.

Re:Facebook account now required to login to Oculus devices by wizzwizz4 on Tuesday August 18, 2020 @04:06PM (#24203703)
… What? No, they aren't. https://ruben.verborgh.org/facebook/ Clearly less than "everything they can".
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @05:31PM (#24204592)
Did he complain to the local DPA?

If not that's an excellent example and it may lead to FB being held to account.

DPA's typically do not go on fishing expeditions, you have to alert them.

Re:Facebook account now required to login to Oculus devices by d3nj4l on Tuesday August 18, 2020 @10:38PM (#24206624)
I Googled around, and I cannot find any significant fines Facebook has faced for violating GDPR. The enforcement tracker you yourself linked (https://www.enforcementtracker.com/) only has one irrelevant entry for Facebook, and this feed (http://newsbreaks.infotoday.com/NewsBreaks/GDPR-2020-Where-C...) which was last updated just this August says litigation is pending.

If you have any sources for this fine, please post them.

Re:Facebook account now required to login to Oculus devices by d3nj4l on Tuesday August 18, 2020 @10:47PM (#24206669)
I split my comment into two parts, since this one is more my personal opinion, and I don't want it to colour an otherwise straightforward request for sources.

From noyb's fight against Facebook (https://noyb.eu/en/open-letter), to me it is very clear that Facebook does not intend to comply with GDPR. They are actively trying to find loopholes, and according to noyd, also working with the Irish DPO to find and exploit loopholes. It is also worth noting that the total fines Google has faced from GDPR enforcement come to just under EUR 58 Mn (http://newsbreaks.infotoday.com/NewsBreaks/GDPR-2020-Where-C...). 58 Mn is chump change compared to Google's total revenue, and unless the threat of the full 4% turnover fine becomes credible, I doubt it will lead to any better action.

Re:Facebook account now required to login to Oculus devices by MereInterest on Tuesday August 18, 2020 @04:58PM (#24204266)
Wait, wait, wait a minute. In the same comment, you are claiming that Facebook is GDPR compliant, and that Facebook was fined for violating the GDPR. It sure seems like there is a major contradiction between those two.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @05:26PM (#24204545)
Errm. No. In the same comment I am claiming that Facebook has already received a warning fine and that thus they stand to lose a lot if they are found to be in violation. I am not saying they are GDPR compliant because I can not know that with 100% certainty, but I'm sure they are doing what they can to not cross that line knowingly.

Facebook, Google, Apple & Microsoft are arguably the companies that stand the most to lose from GDPR enforcement, you can bet that they are well aware of this.

Re:Facebook account now required to login to Oculus devices by smolder on Wednesday August 19, 2020 @09:38AM (#24210216)
They're trying to stay fine free while also violating the spirit of GDPR as much as possible, since their business hinges on irresponsible and invasive data gathering.
Re:Facebook account now required to login to Oculus devices by Nextgrid on Tuesday August 18, 2020 @04:32PM (#24204003)
Facebook is not GDPR compliant at all. The only reason they appear to be is that there is no enforcement of this regulation so nobody is actually looking at what they're doing.
Re:Facebook account now required to login to Oculus devices by jacquesm on Tuesday August 18, 2020 @05:29PM (#24204576)
There is plenty of enforcement of this regulation:

https://www.enforcementtracker.com/

Facebook has already been fined, and if they cross the line again they will be fined again, and quite possibly much higher.

If you know for a fact that Facebook is in some way or other currently not GDPR compliant then I would invite you to contact your local DPA.

Re:Facebook account now required to login to Oculus devices by d3nj4l on Tuesday August 18, 2020 @10:35PM (#24206606)
There's no mention of any enforcement against Facebook on that website, except for one by the German DPC of EUR 51,000 for failing to notify them about their DPO.
Re:Facebook account now required to login to Oculus devices by a1369209993 on Tuesday August 18, 2020 @08:21PM (#24205882)
> any data privacy practices whatsoever

Nitpick: Rather, it's a condemnation of any data privacy claims; a data privacy practice is a technical measure that (by design if not in reality) makes it literally impossible for the attacker to collect private information in the first place. Nothing else actually provides security in practice.

Re:Facebook account now required to login to Oculus devices by entropicdrifter on Tuesday August 18, 2020 @04:01PM (#24203640)
The only truly private data practice is not keeping any.

The only winning move is not to play

Re:Facebook account now required to login to Oculus devices by sixdimensional on Wednesday August 19, 2020 @10:27AM (#24210690)
I want to agree with you, really.. but the realistic person in me says that it is likely that if you don’t keep the data, someone else will find a way, because getting the data seems to be irresistible as a form of control and advantage.

So maybe not playing doesn’t really work.

I was thinking, in regards to some grandparent way up there, the same statement “don’t play” might have been true for Oculus in general.

What I mean to say is, don’t sell the company, ever. Then you can “control the outcome”.

Ah, but there lies another fallacy. You really can’t control the outcome even if you try to. Even if you don’t play, likely someone who wants to do the same thing as you, and exploit it, will find a way. Or maybe on their own, Oculus would have never found the right supporter who would honor privacy. Even if they had.. the below could happen.

For example, if Facebook hadn’t bought Oculus, maybe they would have bought the Vive product line from HTC (a bit far fetched) and compete against Oculus.. and then done the same privacy intruding measures.

So even if Oculus had held out and didn’t “play”, they might have been crushed anyway or the privacy problem could have just happened somewhere else.

I’m not saying we should give up trying to protect privacy and “play” the game... but that somehow in the competitive environment we are in, those playing the game are winning more over those who wish not to.

Re:Facebook account now required to login to Oculus devices by entropicdrifter on Wednesday August 19, 2020 @03:39PM (#24215229)
I agree that this is a major issue and the macroeconomic forces at play here are forcing many peoples' hands.

That said, maybe you should google the phrase "The only winning move is not to play". It's a movie quote ;-)

Re:Facebook account now required to login to Oculus devices by sixdimensional on Thursday August 20, 2020 @12:37AM (#24219937)
How could I have forgotten. An excellent reference, well done :)

Shall we play a game?

Re:Facebook account now required to login to Oculus devices by dec0dedab0de on Tuesday August 18, 2020 @04:28PM (#24203964)
I mean, this is really a condemnation of any data privacy practices whatsoever claimed by any company, as they may at any point in the future sell the entire company and databases with it.

unless they have clear penalties for themselves in their EULA, and no clause that says they can change anything they want at any time. So yeah I guess you're right.

Re:Facebook account now required to login to Oculus devices by zimpenfish on Tuesday August 18, 2020 @04:21PM (#24203859)
> I used to use a location tracking app called Moves

Same. Nothing since has managed the same usefulness (although I suspect this is because iOS has somewhat neutered tracking apps - e.g. both OwnTracks and Gyroscope have significant issues tracking my phone.)

Re:Facebook account now required to login to Oculus devices by novok on Tuesday August 18, 2020 @06:00PM (#24204854)
Have you tried arc?
Re:Facebook account now required to login to Oculus devices by zimpenfish on Wednesday August 19, 2020 @08:34AM (#24209735)
No but I will now, thanks!

[edit, 23 minutes later]: Initial impressions were good but it's "detected" 4 segments of car movement when my phone hasn't moved a single inch. Same kind of issues that Gyroscope has, alas.

Re:Facebook account now required to login to Oculus devices by donkey-hotei on Tuesday August 18, 2020 @07:32PM (#24205574)
just a nit: Facebook does not collect "shadow profiles".
Re:Facebook account now required to login to Oculus devices by commoner on Tuesday August 18, 2020 @10:10PM (#24206480)
Facebook does collect shadow profiles, despite its denials.

https://theconversation.com/shadow-profiles-facebook-knows-a...

https://www.zdnet.com/article/anger-mounts-after-facebooks-s...

https://www.theverge.com/2018/4/11/17225482/facebook-shadow-...

https://www.cnet.com/news/shadow-profiles-facebook-has-infor...

https://techcrunch.com/2018/04/11/facebook-shadow-profiles-h...

The House Committee interview in the last link (TechCrunch) shows that Zuckerberg does not like to use the "shadow profiles" term, but it's what others use to refer to Facebook's tracking of non-users.

Re:Facebook account now required to login to Oculus devices by donkey-hotei on Wednesday August 19, 2020 @01:28AM (#24207427)
I work there. If "shadow profile" means a profile that's created from PII for a specific person that doesn't have an account on the site, fb doesn't create shadow profiles.
Re:Facebook account now required to login to Oculus devices by na85 on Wednesday August 19, 2020 @01:58AM (#24207575)
>I work there

An adage about difficulty trying to convince someone whose salary depends on their not being convinced comes to mind...

Re:Facebook account now required to login to Oculus devices by M277 on Thursday August 20, 2020 @04:06PM (#24228202)
Then how did FB display a lot of info about me, and recommended me all my contact list as friend recommendations when I created an account after not having one for 10+ years?

It's OK to wish to defend your company, but please do not lie; nobody forced you to comment here.

Re:Facebook account now required to login to Oculus devices by raxxorrax on Wednesday August 19, 2020 @07:54AM (#24209476)
That you are that specific about P2 very clearly tells me that Facebook actually does create shadow profiles. I believe you that P2 isn't the basis of such profiles.
Re:Facebook account now required to login to Oculus devices by smolder on Wednesday August 19, 2020 @09:42AM (#24210256)
It's PII, personally identifiable information, not "P2".
Re:Facebook account now required to login to Oculus devices by ISL on Tuesday August 18, 2020 @04:12PM (#24203762)
One can demand such promises from the acquirer in the form of a contract that states, in effect, this:

a) If acquirer does X, the seller, Y, has the option to repurchase the company for $1. b) Any future acquirer must agree to the same contract. If it does not, Y must be extended the option to repurchase the company for $1 before the sale.

I don't think anything less could constitute a true promise that the acquirer would avoid X.

Re:Facebook account now required to login to Oculus devices by monadic2 on Tuesday August 18, 2020 @04:15PM (#24203795)
Contracts are only binding up to a certain amount of capital. You can only make the violator bleed so much.... i don't see contracts as threats to any of these large corporations.
Re:Facebook account now required to login to Oculus devices by IncRnd on Tuesday August 18, 2020 @04:27PM (#24203945)
That's trivial to get around. X can dump liabilities into the company, and Y would never reacquire it.
Re:Facebook account now required to login to Oculus devices by colechristensen on Tuesday August 18, 2020 @04:41PM (#24204084)
And that is trivial to get around, instead of a $1 clawback for the company, a $1 clawback for all acquired IP, trademarks, etc including any related developed under the same or derivative marks and companies.
Re:Facebook account now required to login to Oculus devices by IncRnd on Wednesday August 19, 2020 @01:00AM (#24207268)
That's closer to what I've done, but in practice that also lowers the value of the company. There is a sweet spot you have to hit of giving up control. Just because you ask for something doesn't mean you will get it. In fact, you normally don't have the advantage in these types of sales, so you don't get to specify these things.
Re:Facebook account now required to login to Oculus devices by thomasahle on Wednesday August 19, 2020 @02:23AM (#24207724)
> In fact, you normally don't have the advantage in these types of sales, so you don't get to specify these things.

You could always so no and just continue running your company?

Even if you really do want to get out, you can probably get in some conditions if you are willing to reduce the price.

That's what I would assume at least

Re:Facebook account now required to login to Oculus devices by IncRnd on Wednesday August 19, 2020 @12:10PM (#24212015)
The issue is that the transaction and the outlooks are asymmetric. The purchaser is often playing a longer game than the seller, so the seller doesn't often have the luxury you mention - given the constraints of the types of companies involved in such transactions.

Consider the board on which you have posted - Often, the purchaser is acting over a greater time frame, and the seller has an immediate need. Competitors are at your heels, and you can't realistically enforce patents against the purchaser or competitors, while retaining the market agility that is required.

Re:Facebook account now required to login to Oculus devices by glenneroo on Wednesday August 19, 2020 @05:20AM (#24208593)
In theory, yes, but good luck finding a human on this planet who will turn down $2 Billion.
Re:Facebook account now required to login to Oculus devices by konjin on Wednesday August 19, 2020 @03:54AM (#24208165)
I remember the original reddit posts before their crowd funding on how they were going to be open hardware.

Then open firmware.

Then support Linux.

Then ...

Re:Facebook account now required to login to Oculus devices by vmception on Tuesday August 18, 2020 @02:54PM (#24202689)
The same thing applies to the gullible idealists that believe in B-Corporations
Re:Facebook account now required to login to Oculus devices by the_other on Tuesday August 18, 2020 @02:56PM (#24202735)
Can you unpack that a bit?
Re:Facebook account now required to login to Oculus devices by triceratops on Tuesday August 18, 2020 @03:38PM (#24203338)
If you stop smoking you'll feel better but it's not going to do anything to reduce smoking in the world overall. The only thing that can reduce smoking is the law: taxes, restrictions on where smoking is permitted, and so on.

You should still stop smoking (for your own good) but that alone won't change the world.

Re:Facebook account now required to login to Oculus devices by wolco on Tuesday August 18, 2020 @04:23PM (#24203877)
It does reduce smoking by one smoker.
Re:Facebook account now required to login to Oculus devices by triceratops on Tuesday August 18, 2020 @04:31PM (#24203995)
A statistically insignificant reduction to the world population of smokers. Without laws to prevent tobacco marketing to minors, the cigarette industry could add 100x as many customers in a day.
Re:Facebook account now required to login to Oculus devices by wolco on Tuesday August 18, 2020 @05:42PM (#24204696)
Anything you do is statistically insignificant when compared to the world's population.

But if one person in an average household quits that is a 25% reduction.

In the end that person and those around benefit.

Re:Facebook account now required to login to Oculus devices by dwighttk on Tuesday August 18, 2020 @11:10PM (#24206788)
There are 4 smokers in an average household?!
Re:Facebook account now required to login to Oculus devices by triceratops on Tuesday August 18, 2020 @06:18PM (#24205010)
You're restating a point I already made: https://news.ycombinator.com/item?id=24203338

You should still stop smoking (for your own good)

Re:Facebook account now required to login to Oculus devices by ISL on Tuesday August 18, 2020 @05:30PM (#24204581)
Not for that smoker. They'll (statistically) live longer.
Re:Facebook account now required to login to Oculus devices by triceratops on Tuesday August 18, 2020 @06:18PM (#24205006)
You're restating a point I already made: https://news.ycombinator.com/item?id=24203338

You should still stop smoking (for your own good)

Re:Facebook account now required to login to Oculus devices by dylan604 on Tuesday August 18, 2020 @06:53PM (#24205295)
so does someone dying from lung cancer caused by a lifetime of smoking. tears in the rain
Re:Facebook account now required to login to Oculus devices by sam1r on Tuesday August 18, 2020 @06:00PM (#24204861)
That makes sense but the same argument could apply to voting....
Re:Facebook account now required to login to Oculus devices by danenania on Tuesday August 18, 2020 @07:01PM (#24205358)
It does. If you really want something to change in the government, voting is pretty close to the bottom of the list of things you can do that might make a difference, statistically speaking. You still might as well vote, of course, but the chances of your one vote making an impact are extremely low.

That said, influencing the votes of other people can make a huge difference.

Re:Facebook account now required to login to Oculus devices by vbsteven on Wednesday August 19, 2020 @04:24AM (#24208317)
This has been my theory on why in some countries the extreme-right is doing very well (Belgium for example, with Vlaams Belang and NVA). These parties seem to understand that one vote doesn't change much in the grand scheme of things and that the key is to be able to convince a mass amount of voters at the same time. Hence why they are playing the modern media game and spending massive amounts of money into social media campaigns to reach a maximum amount of people. While other parties are not doing that (because they don't realize the game that is being played?) and it shows in election results.
Re:Facebook account now required to login to Oculus devices by mlang23 on Wednesday August 19, 2020 @08:47AM (#24209816)
"influencing the votes of other people" should probably be illegal, given the discussion about alledged mass manipulations on U.S. elections.
Re:Facebook account now required to login to Oculus devices by powersnail on Tuesday August 18, 2020 @10:18PM (#24206525)
I consider that to be part of the point of voting. If everyone's opinion on societal matter produces a statistically significant effect, there will be endless turmoil.
Re:Facebook account now required to login to Oculus devices by triceratops on Tuesday August 18, 2020 @06:24PM (#24205057)
That is true. And yet there aren't many good alternatives to voting if we want a free society.

This is one of the reasons why you have to lower the cost of voting as much as possible - in terms of time, money, and hassle - if you want broader participation.

Re:Facebook account now required to login to Oculus devices by mlang23 on Wednesday August 19, 2020 @08:51AM (#24209841)
I personally think politicians first and foremost need to try and restore trust in them by the people. I think the biggest reason for people to not vote these days is that they have already heard and seen confirmation for far too many lies. I used to go to every single election. Not anymore. It feels like a waste of my time. Not because the process is so complicated. No. It is a waste because we get lied to constantly anyway.
Re:Facebook account now required to login to Oculus devices by Dirlewanger on Wednesday August 19, 2020 @11:16AM (#24211210)
Don't underestimate the network effect that one person may have by quitting. By sharing their story with others on how they quit, it may inspire others to quit, and so on.
Re:Facebook account now required to login to Oculus devices by Nextgrid on Tuesday August 18, 2020 @04:30PM (#24203980)
I'm pretty sure there is at least one MLM aka pyramid scheme that is bragging about being a B-Corp which they use to try and ensnare new victims. That's all you need to know to understand that the "B" in B-Corp stands for bullshit and steer well clear of any that explicitly brag about that status (if your business truly acts in a manner that makes the world better you wouldn't need to buy a bullshit certification to prove it).
Re:Facebook account now required to login to Oculus devices by DominikD on Tuesday August 18, 2020 @03:58PM (#24203600)
I assumed that the B in b-corp stands for bullshit, but I checked. And the explanation is bullshit (label given to some companies which claim to care about stuff that matters), so unfortunately I was right and so was vmception: you can't believe in stuff because it's certified.
Re:Facebook account now required to login to Oculus devices by tinodotim on Tuesday August 18, 2020 @03:08PM (#24202913)
+1 - what's wrong with b-corps and what's better?
Re:Facebook account now required to login to Oculus devices by jjj1232 on Tuesday August 18, 2020 @03:33PM (#24203269)
Winner’s Take All by Anand Giridharadas has a few chapters dedicated to B-corps. The issue isn’t that the b-corps themselves are bad, but that relying on a few good companies to fix the problems in the world isn’t going to work, because the bad actors will always more than make up for it.

Taking climate change as an example: 100 b-corps going carbon-neutral aren't going to offset the damage Exxon causes to the environment.

You can say we just need to wait until consumers change their behavior and let the market sort it out, but isn’t that exactly what we’ve been trying and failing to do? At this rate it’s all but certain that climate change won’t be solved via market solutions.

What’s better is forcing the bad actors to stop doing bad. Fighting to pass a carbon tax regulation or a green new deal is what we need, and bandaids like b-corps are often a distraction that tricks people into thinking we can consume our way out of the problem.

Re:Facebook account now required to login to Oculus devices by brewdad on Wednesday August 19, 2020 @11:46AM (#24211653)
Sure but during the decades it will take to make generational change, why not support a B-Corp over one that hasn't made similar promises?

You are talking as if this is an either/or proposition. No, B-Corps won't solve our problems but if it moves the needle even a little, that's still a good thing, right?

Re:Facebook account now required to login to Oculus devices by jjj1232 on Wednesday August 19, 2020 @05:29PM (#24216820)
I disagree that gaining support for and enacting a carbon tax would take decades. It won’t be easy, and maybe isn’t probable, but a mass movement could make it happen.

To your other point about private solutions being good because they move the needle a little:

In my personal life I shop sustainably (but I’m not perfect or obsessive about it). I do think it’s a little better as a consumer to make ethical choices than not to.

But: the rhetoric around climate change as something individual choices will fix is extremely dangerous. If you ask your average person about what we can do to fix climate change, I’d guess most would go straight to market solutions. Why is that? Could it be because that’s what the entire marketing and media establishment wants us to focus on, because a collective solution will cost them a shit-ton of money?

Yes in a different world it’s not either or and we’d have individual and collective solutions working together to save the planet. In this world, however, the powerful have a vested interest in market-based solutions being the only options on the table.

Basically, yes I agree that ethical companies are better than unethical companies. But on a macro level, propaganda around ethical consumption is so dangerous imo that I’m not interested in contributing to it just to move the needle an imperceptible amount.

Re:Facebook account now required to login to Oculus devices by smolder on Wednesday August 19, 2020 @09:27AM (#24210112)
Fighting to pass a carbon tax or green new deal is even less impactful than supporting b corps since those things will never get support from the corrupt political class rolling in what are essentially oil dollars.
Re:Facebook account now required to login to Oculus devices by jjj1232 on Wednesday August 19, 2020 @11:35AM (#24211500)
That might be true! But there are many people working to unbalance that power dynamic as well.

It’s definitely not a guarantee, but mass movements can force change. Look at Bernie, he came pretty damn close to the nomination even with the entire upper class and media throwing their weight behind his opponents.

Re:Facebook account now required to login to Oculus devices by saxonww on Tuesday August 18, 2020 @03:23PM (#24203128)
B Corporations do not have a legal status like a Benefit Corporation (or C or S corp), it's just a certification you buy.
Re:Facebook account now required to login to Oculus devices by vmception on Tuesday August 18, 2020 @05:22PM (#24204506)
which changes nothing either way if they were a Benefit Corporation.
Re:Facebook account now required to login to Oculus devices by vmception on Tuesday August 18, 2020 @05:13PM (#24204415)
Basically people use B-Corps and similar concepts to make other people that are uncomfortable and skeptical of general capitalism feel comfortable by pretending there are safeguards built into the corporate structure preventing whatever they are uncomfortable with.

Charters can easily change, anything can be reincorporated at whim anywhere.

Also its typically just Shariah-Compliant investing rebranded for an Islamaphobic audience. S&P has a shariah index right across the border in Toronto Stock Exchanfe since forever while similar enterprisers push B-Corps and Public Benefit Corporations domestically as if they’ve “figured out” the code to sustainable for profit ventures through charter. Shariah in this context is very compatible with what these kind of investors and consumers are looking for, but they don't know it as they probably conflate it with human rights abuses.

People are just gullible, hope I unpacked that enough.

Re:Facebook account now required to login to Oculus devices by usrusr on Tuesday August 18, 2020 @06:51PM (#24205284)
I see exactly one merit in B-corporations: the status makes it legal for management to to decide in favor of conscience over greed. It doesn't force them to decide conscience over greed, they can be just as profit-oriented as a regular corporation, but they can. At least management won't be sued by shareholders for rejecting a an unethical but legal profit opportunity. It's not the big difference some may expect, but it can be an important difference nonetheless (just like it can be no difference at all)
Re:Facebook account now required to login to Oculus devices by Grimm1 on Tuesday August 18, 2020 @07:06PM (#24205401)
It hasn't not been legal for a while.

https://www.lawschool.cornell.edu/academics/clarke_business_...

"Third, corporate directors are not required to maximize shareholder value. As the U.S. Supreme Court recently stated, "modern corporate law does not require for-profit corporations to pursue profit at the expense of everything else, and many do not do so." ( BURWELL v. HOBBY LOBBY STORES, INC. ) In nearly all legal jurisdictions, disinterested and informed directors have the discretion to act in what they believe to be the interest of the business corporate entity, even if this differs from maximizing profits for present shareholders. Usually maximizing shareholder value is not a legal obligation, but the product of the pressure that activist shareholders, stock-based compensation schemes and financial markets impose on corporate directors. The Shareholder Value Myth , Eur. Fin. Rev. Lynn Stout (April 30, 2013) The Ideology of Shareholder Value Maxim (Watch), Evonomics"

Re:Facebook account now required to login to Oculus devices by chipotle_coyote on Wednesday August 19, 2020 @01:03AM (#24207292)
AFAIK, modern corporate law never required that, and the Supreme Court was affirming the existing state of things. The "Shareholder Theory" stems from an essay Milton Friedman published in 1970 asserting that corporations have no responsibility to do anything other than maximize shareholder value, but this was never enshrined in law or financial regulation -- it was just something a lot of corporations followed. It seems in the intervening decades it's become such an accepted "truth" that people assume that it's a legal requirement.
Re:Facebook account now required to login to Oculus devices by Grimm1 on Wednesday August 19, 2020 @01:22AM (#24207407)
Yup and it was then largely popularized by Jack Welch former CEO of GE who is/was responsible for a lot of modern execs views on the matter.
Re:Facebook account now required to login to Oculus devices by triceratops on Wednesday August 19, 2020 @02:35PM (#24214244)
There has never been a legal requirement for corporations to maximize profit. This is one of the greatest misconceptions propagated in the past 40 years.

A company's management has to act in the interest of shareholders, but that can be very loosely defined. A company that says "When making business decisions, we prefer protecting the environment over short-term profits, because our shareholders are humans living on Earth and without a good environment, our business would fail in the long-term" is not doing anything illegal. But if other companies don't follow suit, the eco-conscious company is in danger of being outcompeted.

Re:Facebook account now required to login to Oculus devices by dragonwriter on Tuesday August 18, 2020 @06:17PM (#24205005)
> Exhibit n + 1 on why when you're acquired you're not in a position to promise anything to anyone despite any assurances from the acquirer.

You are in a position to promise something where you have contractually retained control, or at least contractually secured an enforceable promise from the purchaser.

Otherwise, you are in the same position as Joe on the street.

Re:Facebook account now required to login to Oculus devices by slim on Tuesday August 18, 2020 @03:35PM (#24203294)
unless you flex your cryptoanarchist power and enshrine strong encryption into your architecture. what WhatsApp did. make it costly for the new owner to change their minds.
Re:Facebook account now required to login to Oculus devices by wizzwizz4 on Tuesday August 18, 2020 @04:01PM (#24203632)
They still managed, though. Facebook has the technical ability to just walk around all of your encryption.
Re:Facebook account now required to login to Oculus devices by slim on Tuesday August 18, 2020 @04:15PM (#24203801)
not past conversations thanks to forward secrecy
Re:Facebook account now required to login to Oculus devices by wizzwizz4 on Tuesday August 18, 2020 @04:22PM (#24203868)
Except they control the app that shows you those conversations. Unless you deleted them, they have the technical ability to see them.
Re:Facebook account now required to login to Oculus devices by Polylactic_acid on Tuesday August 18, 2020 @09:45PM (#24206374)
Exactly. Literally nothing stops them from pushing an update that uses your device to decrypt your history and send it back to facebook.
Re:Facebook account now required to login to Oculus devices by monadic2 on Wednesday August 19, 2020 @03:20AM (#24207995)
Surely you can't be using WhatsApp as an example of strong encryption.... that app is hardly auditable.
Re:Facebook account now required to login to Oculus devices by fastball on Tuesday August 18, 2020 @07:07PM (#24205408)
We were in talks with a potential acquirer of our company recently and this was an explicit reason we gave to them why we ended up not taking the deal – we knew that whatever promises they made to uphold our current priorities, there is a very real chance they wouldn't stick. And we weren't happy doing that to our customers in our current stage (all early adopters).
Re:Facebook account now required to login to Oculus devices by harrisonjackson on Tuesday August 18, 2020 @11:33PM (#24206887)
He had as much authority as anyone else to make the promise. Consumers shouldn't have believed it from anyone.
Re:Facebook account now required to login to Oculus devices by chrisandchips on Tuesday August 18, 2020 @08:03PM (#24205770)
This is why I was quite sad when IBM announced that RedHat would be continuing with “business as usual” ...
Re:Facebook account now required to login to Oculus devices by Mandatum on Wednesday August 19, 2020 @12:00AM (#24207029)
It's also why all of the smart cookies have already left; anyone still there is waiting for a payday or waiting for a VP title. IBM don't pay quality. They pay market share.

It took 2.5 years for IBM to begin the process of gutting the consultancy they bought, for RedHat I think it'll probably take twice as long.

Re:Facebook account now required to login to Oculus devices by nabla9 on Wednesday August 19, 2020 @07:18AM (#24209201)
It's possible to get assurances but you must write them down in the form of legal agreements.

Getting "company assurance at the highest level" is just as good as is the word of the person at the highest level. There are people for whom their word is their bond, but it's not very common.

Re:Facebook account now required to login to Oculus devices by godelmachine on Wednesday August 19, 2020 @03:48AM (#24208135)
Just curious to understand what does Exhibit n + 1 mean? Would you kindly explain?
Re:Facebook account now required to login to Oculus devices by trosi on Wednesday August 19, 2020 @03:54AM (#24208169)
He probably means that something with similar implications has happened a lot of times already and we should have already learned the lesson
Re:Facebook account now required to login to Oculus devices by rhn_mk1 on Wednesday August 19, 2020 @06:17AM (#24208866)
"exhibit" is "example". "n" examples occured before, the "1" is this new one. Hence we have "n + 1" examples already, and the newest one can be called "exhibit n + 1".
Re:Facebook account now required to login to Oculus devices by ccktlmazeltov on Tuesday August 18, 2020 @05:02PM (#24204294)
is it such a big deal to create a fb account though? Can't you just use a fake name if you don't care about having a fb account?
Re:Facebook account now required to login to Oculus devices by hansvm on Tuesday August 18, 2020 @06:59PM (#24205340)
Last I tried (1-3yrs ago? don't quite remember), no. They needed a phone number, so I added a VOIP phone number and was informed that I needed a phone number tied to a real phone. I went out and bought a cheap phone so I could make the bloody account, and while I could make and receive calls just fine Facebook still treated it as if it weren't a "real" phone. Long story short, I never made that account, I briefly enjoyed the perks of a burner phone, and I turned the phone into a small web server.
Re:Facebook account now required to login to Oculus devices by danlugo92 on Wednesday August 19, 2020 @12:56PM (#24212659)
You can get IDless SIM cards overseas still. E.g. Colombia.

They probably don't have the infra set up (yet) to detect they are such SIM cards.

Re:Facebook account now required to login to Oculus devices by KuiN on Tuesday August 18, 2020 @06:02PM (#24204875)
Given how pervasive Facebook tracking is, I'd bet on your pseudonymous account being linked to your shadow profile very quickly. There is no anonymity when Facebook is involved.

I'd also strongly object to moving the needle even the tiniest amount on Facebook's metrics. They wouldn't force users to do this unless it benefitted them; that's plenty enough reason for a lot of people.

Re:Facebook account now required to login to Oculus devices by raxxorrax on Wednesday August 19, 2020 @01:01AM (#24207278)
Especially considering that VR devices film your whole room constantly, I think I will never connect my Rift again.
Re:Facebook account now required to login to Oculus devices by ForHackernews on Tuesday August 18, 2020 @05:26PM (#24204537)
In short, no. Facebook has gotten very good at catching and deleting "fake" accounts. Back in the day, I worked on an application that used Facebook's Graph API and I needed to create some bogus accounts for testing, but they were consistently blocked within days.

Using some combination of behaviour analysis, flagging new and/or cookie-less browsers, and (I suspect) human review FB have gone to great lengths to try and assure their customers that all humans have one and only one account under their true legal name and biographical details.

Re:Facebook account now required to login to Oculus devices by smolder on Wednesday August 19, 2020 @12:40PM (#24212434)
That might be what they tell investors but I disagree that they've gotten good at policing accounts. I moderate a large Facebook group and we get flooded with join requests from obviously fake users all the time. Most of them have a handful of southeast Asia friends, some random highly geographically distributed friends in the English speaking world, and stock or stolen photos. The real giveaway is the programmatic nonsense responses they give to the membership questions. I've been reporting these accounts to Facebook a long time and they persist, often with join dates making them multiple years old.
Re:Facebook account now required to login to Oculus devices by Marsymars on Tuesday August 18, 2020 @10:30PM (#24206591)
> Using some combination of behaviour analysis, flagging new and/or cookie-less browsers, and (I suspect) human review FB have gone to great lengths to try and assure their customers that all humans have one and only one account under their true legal name and biographical details.

They're not very good at that. A pretty big chunk of people I have as friends have fake names, some of them even after me reporting their names for being fake.

Re:Facebook account now required to login to Oculus devices by ogurechny on Wednesday August 19, 2020 @03:28AM (#24208022)
Real names don't matter to social networks. You are you because your behavior is your behavior no matter what the attached label is, and no one bothers to change that for a “fake” account. However, real names are great at keeping the naive crowds deluded about social networks being tools for “personal” communications with “real” “friends”.

> me reporting their names for being fake

So how does it feel to be in a punitive squad? Do they at least pay you well for all the atrocities?

Re:Facebook account now required to login to Oculus devices by dasKrokodil on Wednesday August 19, 2020 @03:35AM (#24208064)
Why did you report them?
Re:Facebook account now required to login to Oculus devices by Marsymars on Wednesday August 19, 2020 @12:21PM (#24212168)
It's somewhat annoying when people on FB are unrecognizable due to name/profile picture changes. I don't especially like FB in general, and would consider it a positive if FB enforcing their T&C caused people to leave the platform. (Or if it forced a change in the T&C.) The people I've reported are aware of my feelings.
Re:Facebook account now required to login to Oculus devices by TT3351 on Tuesday August 18, 2020 @05:25PM (#24204520)
fwiw, facebook has gotten upset with me when i've tried this exact thing, usually demanding a phone number or email, and refusing contact info i've already provided for other sock accounts. sometimes they'll lock my socks for not acting "human" (never posting anything, no profile picture, etc). just gives me an excuse to care less about facebook in all honesty