expected_positive = [
'abc',
'def',
...]
for text in expected_positive:
self.assertTrue(matcher(text), f"Failed: {text}")
Before I added the assertion error message, `f"Failed: {text}"`, it was quite difficult to tell WHICH example failed.But thanks for bringing it up, it seems it also has "subtest" support, which might be easier than interpolating the error message in some cases:
https://docs.python.org/3/library/unittest.html#distinguishi...
Unless you need the library style in order to drive it, switch to pytest. Seriously.
- assert rewriting is stellar, so much more comfortable than having to find the right assert* method, and tell people they're using the wrong one in reviews
- runner is a lot more practical and flexible: marks, -k, --lf, --sw, ...
- extensions further add flexibility e.g. timeouts, maxfail, xdist (though it has a few drawbacks)
- no need for classes (you can have them, mind, but if functions are sufficient, you can use functions)
- fixtures > setup/teardown
- parameterized tests
for example,
expected_results = {...}
actual_obj = some_intance.method_call(...)
for key, val in expected_results.items():
assert getattr(actual_obj, key) == val, f"Mismatch for {key} attribute"
You could shift this off to a parametrized test, but that means you're making N more calls to the method being tested, which can have its own issues with cost of test setup and teardown. With this method, you see which key breaks, and re-run after fixing.also,
>your example stops on the first one that fails, and does not evaluate the others after that.
I would argue this is desirable behavior. there are soft checks, ie, https://pypi.org/project/pytest-check/, that basically replace assertions as raised exceptions and do your approach. But I do want my tests to raise errors at the point of failure when a change occurs. If there's alot of changes occurring, that raises larger questions of "why" and "is the way we're executing this change a good one"?
I don't think this is a big problem; trying to focus on multiple examples at once is difficult.
It might be a problem if tests are slow and you are forced to work on all of them at once.
But in that case I'd try to make the tests faster (getting rid of network requests, disk/DB access by faking them away or hoisting to the caller).
I usually even comment out all the failing tests but the first one, after translating a bunch of specifications into tests, so I see the "green" when an example starts working.
Maybe it would be easier to grok multiple regex examples than algorithmic ones, but at least for myself, I am skeptical, and I prefer taking them one at a time.
Of course, ymmv depending on how good your initial intuition is, and how tricky the problem is.
With pytest you can use the -x flag to stop after the first test failure.
Even better you can use that in combination with -lf to only run the last failed test.
> Even better you can use that in combination with -lf to only run the last failed test.
Fwiw `--sw` is much better for that specific use-case.
`--lf` is more useful to run the entire test suite, then re-run just the failed tests (of the entire suite). IIRC it can have some odd interactions with `-x` or `--maxfail`, because the strange things happen to the cached "selected set".
Though it may also be because I use xdist a fair bit, and the interaction of xdist with early interruptions (x, maxfail, ...) seems less than perfect.
Another option is to use a custom mark on the test you want to run, and then do something like "pytest -v -m onlyrunthis"
Are you working by yourself? Nobody else will ever see this code? Do whatever your timings tell you is best.
Are you working in a team or is this an open source project? In that case I think we need to do the thing that allows for the most variation. People that like having an overview of all the failures at once can only do so if you don't fail on the first error. If you do they have no workaround. If you show all of them though then your workaround is to simply only look at the first failure, ignoring the others.
Personally I do a hybrid approach. I want my test suite to continue through all tests and tell me everything that is wrong. If I change a small thing over here I definitely want to see whether I broke 3 or 4 unit tests around there or if I broke 37 test all around.
For fixing them I will go one by one after having done a quick survey of the types of failures. I. e. I might expect some of those failures due to the nature of my change. IDEs are really great here at least in my world. They allow me to very quickly run either a single test, a certain subset or the entire suite. After the one test I concentrated is green running all tests in that particular file again is just a click away. Now I am in overview mode again. I want to know what overall effect this one change had. Everything green again? Different subset broken? No change?
Since you already have the object right there, why not do the latter approach?
All the other points you make as negatives are all positives for me. Biggest thing is, if you're making this change that alters things so drastically, is that really a good approach.
Also, fixtures aren't magic. If you can't scope the fixture to module or session, that means by default it runs in function scope, which would be the same thing as having expensive setup/teardown. And untangling fixtures can be a bgger PITA than untangling unexpected circular imports
When you get many tests each emitting multiple failures because one basic thing broke, the output gets hard to sort through. It's easier when the failures are all eager.
They're used for code like this:
assert_eq(list.len(), 1)
expect_eq(list[0].username, "jdoe")
expect_eq(list[0].uid, 1000)
The idea being that if multiple properties are incorrect, then all of them will be printed out to the test log.If the list is empty, then the log will contain one error about the length being zero. If the list has one item but it has the wrong properties, the log will contain two errors.
See that's so completely unclear I utterly missed that there were two different calls there. Doesn't exactly help that the functions are the exact same length, and significantly overlap in naming.
That said, NUnit has much better syntax for this, where you put parallel/multiple assertions like this in an explicit block together: https://docs.nunit.org/articles/nunit/writing-tests/assertio...
Much less boilerplate duplication in the actual test framework, too.
It is.
> and you were reading code in context rather than on HN you'd have noticed.
(X) doubt
I envy you for never having seen tests atrocious enough where this is not only possible, but the common case.
Depending on language, framework and obviously usage, assertions might not be as informative as providing the basic functionality of failing the test - and that's it.
Now imagine this barebones use of assertions in tests which are entirely too long, not isolating the test cases properly, or even completely irrelevant to what's (supposedly) being tested!
If that's not enough, imagine this nightmare failing not after it has been written, but, let's say 18 months later, while being part of a massive test suite running for a while. All you have is a the name of the test that failed, you look into it to find a 630 lines long test "case" with 22 nondescript assertions along the way. You might know which line failed the test, but not always. And of course debugging the test function line by line doesn't work because the test depends on intricate timing for some reason. The person who wrote this might not be around and now this is your dragon to slay.
I think I should stop here before triggering myself any further. Therapy is expensive.
As for multiple asserts, that is really meaningless. The test case should test one thing. If it requires several asserts that's okay. But having a very long test function with a lot of assertions, is strongly indicating that you're testing more than one thing, and when the test fails it will be harder to know what actually happened.
The test failures I see that are actually hard to debug are ones where the failures are difficult to reproduce due to random input, tests running in parallel and sharing the same filesystem etc. I don't think I've ever not known what assert was failing (although I guess in theory you could make that happen by catching AssertionError).
There's nothing wrong with integration tests, but they're not unit tests. It's fine to have both, but the requirements for a good unit test and those for a good integration test diverge. The title of this post, at least, was specific to unit tests.
The longer I program the more I am convinced that the larger your unit the better. The unit tests is a statement that you will never refactor across this line, and that eliminates a lot of flexibility that I want.
It turns out that debugging failed integration tests is easy,the bug is in the last thing you changed. Sure the test covers hundreds of lines, but you only changed one.
I certainly don't see it as that. I see it as "this is the smallest thing I _can_ test usefully". Mind you, those do tend to correlate, but they're not the same thing.
Then you're testing useless things.
Usefulness is when different parts of a program work together as a coherent whole. Testing DB access layer and service layer separately (as units are often defined) has no meaning (but is often enforced).
Queue in memes about "unit tests with 100% code coverage, no integration tests" https://mobile.twitter.com/thepracticaldev/status/6876720861...
> Then you're testing useless things.
We'll have to agree to disagree then.
> Testing DB access layer and service layer separately (as units are often defined)
Not at all. For me, a unit is a small part of a layer; one method. Testing the various parts in one system/layer is another type of test. Testing that different systems work together is yet another.
I tend to think in terms of the following
- Unit test = my code works
- Functional test = my design works
- Integration test = my code is using your 3rd party stuff correctly (databases, etc)
- Factory Acceptance Test = my system works
- Site Acceptance Test = your code sucks, this totally isn't what I asked for!?!
The "my code works" part is the smallest piece possible. Think "the sorting function" of a library that can return it's results sorted in a specific order.
If those fail, it means that neither your design nor your code works.
The absolute vast majority of unit tests are meaningless because you just repeat them again in the higher level tests.
Why would they? Do these edge cases not appear when the caller is invoked? Do you not test these edge cases and the behavior when the caller is invoked?
As an example: you tested that your db layer doesn't fail when getting certain data and returns response X (or throws exception Y). But your service layer has no idea what to do with this, and so simply fails or falls back to some generic handler.
Does this represent how the app should behave? No. You have to write a functional or an integration test for that exact same data to test that the response is correct. So why write the same thing twice (or more)?
You can see this with Twitter: the backend always returns a proper error description for any situation (e.g. "File too large", or "Video aspect ratio is incorrect"). However, all you see is "Something went wrong, try again later".
> It's much simpler to thoroughly test each unit. Then test how they work together.
Me, telling you: test how they work together, unit tests are usually useless
You: no, this increases the number of tests. Instead, you have to... write at least double the amount of tests: first for the units, and then test the exact same scenarios for the combination of units.
----
Edit: what I'm writing is especially true for typical microservices. It's harder for monoliths, GUI apps etc. But even there: if you write a test for a unit, but then need to write the exact same test for the exact same scenarios to test a combination of units, then those unit tests are useless.
Unit two - calls unit one - test that, if unit one returns an error, it is treated appropriately. One test, covers all error conditions because they're all returned the same way from Unit one.
Unit three - same idea as unit one
If you were to test the behavior of unit one _through_ units 2 and 3, you'd need 2*N tests. If you were to test the behavior of unit one separately, you'd need N+2 tests.
You're missing the point that you don't need to test "the exact same scenarios for the combination of units", because the partitions of <inputs to outputs> is not the same as the partitions for <outputs>. And for each unit, you only need to test how it handles the partitions of <outputs> for the items, it calls; not that of <inputs to outputs>.
There are only two possible responses to that:
1. No, there are not 2*N tests because unit 3 does not cover, or need, all of the behavior and cases that flow through those units. Then unit testing unneeded behaviors is unnecessary.
2. Unit 3 actually goes through all those 2*N cases. So, by not testing them at the unit 3 level you have no idea that the system behaves as needed. Literally this https://twitter.com/ThePracticalDev/status/68767208615275315...
> You're missing the point that you don't need to test "the exact same scenarios for the combination of units", because the partitions of <inputs to outputs>
This makes no sense at all. Yes, you've tested those "inputs/outputs" in isolation. Now, what tests the flow of data? That unit 1 outputs data required by unit 2? That unit 3 outputs data that is correctly propagated by unit 2 back to unit 1?
Once you start testing the actual flow... all your unit tests are immediately entirely unnecessary because you need to test all the same cases, and edge cases to ensure that everything fits together correctly.
So, where I would write a single functional test (and/or, hopefully, an integration test) that shows me how my system actually behaves, you will have multiple tests for each unit, and on top of that you will still need a functional test, at least, for the same scenarios.
You don't, but it's clear that I am unable to explain why to you. I apologize for not being better able to express what I mean.
If you don't, then you you have no idea if your units fit together properly :)
I've been bitten by this when developing microservices. And as I said in an edit above, it becomes less clear what to test in more monolithic apps and in GUIs, but in general the idea still holds.
Imagine a typical simple microservice. It will have many units working together:
- the controller that accepts an HTTP request
- the service layer that orchestrates data retrieved from various sources
- the wrappers for various external services that let you get data with a single method call
- a db wrapper that also lets you get necessary data with one method call
So you write extensive unit tests for your DB wrapper. You think of and test every single edge case you can think of: invalid calls, incomplete data etc.
Then you write extensive unit tests for your service layer. You think of and test every single edge case you can think of: invalid calls, external services returning invalid data etc.
Then you write extensive unit tests for your controller. Repeat above.
So now you have three layers of extensive tests, and that's just unit tests.
You'll find that most (if not all) of those are unnecessary for one simple reason: you never tested how they actually behave. That is, when the microservice is actually invoked with an actual HTTP request.
And this is where it turns out that:
- those edge cases you so thoroughly tested for the DB layer? Unnecessary because invalid and incomplete data is actually handled at the controller layer, or service layer
- or that errors raised or returned by service wrappers, or the db layer either don't get propagated up, or are handled by a generic catch all so that the call returns a nonsensical stuff like `HTTP 200: {error: "Server error"}`
- or that those edge cases actually exist, but since you tested them in isolation, and you didn't test the whole flow, the service just fails with a HTTP 500 error on invalid invocation
Or, instead, you can just write a single suite of functional tests that test all of that for the actual controller<->service<->wrappers flow covering the exact same scenarios.
After much googling and buying or ancient text books I hit a dead end. At this point I think "unit" is just noise that confuses people into making distinctions that don't exist.
Which is obviously not what people really mean these days, but the phrase stuck. The early Xp'ers even found it an issue back then.
For a while people tried to push the term "micro tests", but that didn't really take off.
I agree with Gerard Mezaros and Martin Fowler and typically follow their (very mainstream) definitions on this stuff. Integration and functional testing have their own ambiguities too, it's definitely a frustrating situation to not have solidly defined foundational terms.
The Web API has a well-defined and documented interface. Is it a “unit”?
Think in terms of business rules, not the code structure: What's one thing your API does?
This is roughly my definition of unit test: "tests run in a single process"
That’s not true.
A correct change might expose an existing bug which hadn’t been tested or expose flaky behavior which existed but hadn’t been exercised. In both cases the solution is not to revert the correct change, but to fix the buggy behavior.
REQUIRES(v1::foo(0) == v2::foo(0));
REQUIRES(v1::foo(1) == v2::foo(1));
And the second assert fails the error message will tell me exactly that, the line, and the value of both function calls if they are printable. What more do you want to know "what actually happened"?This should not ever be possible in any semi-sane test environment.
One could in theory write a single test function with thousands of asserts for all kinds of conditions and it still should be 100% obvious which one failed when something fails. Not that I'd suggest going to that extreme either, but it illustrates that it'll work fine.
Yeah, and if you write one assertion at a time, it will be harder to write the tests. Decreasing #assertions/test decreases the speed of test debugging while increasing the time spent writing non-production code. It's a tradeoff. Declaring that the optimal number of assertions per test is 1 completely ignores the reality of this tradeoff.
As for me, I tend to write reasonable tests and cover several cases that guard the intended behavior of each function (if someone decides the function should behave differently in the future, a test should fail). One emerging pattern is that sometimes during testing I realize I need to refactor something, which might have been lost on me if I skimmed on tests. It's both a sanity check and a guardrail for future readers.
Patterns are context specific advice about a solution and its trade-offs, not hard rules for every situation.
Notice how pattern books will often state the relevant Context, the Problem itself, the Forces influencing it, and a Solution.
(This formulaic approach is also why pattern books tend to be a dry read).
You're falling prey to slippery slope fallacy, which at best is specious reasoning.
The rationale is easy to understand. Running 100 assertions in a single test renders tests unusable. Running 10 assertions suffers from the same problem. Test sets are user-friendly if they dump a single specific error message for a single specific failed assertion, thus allowing developers to quickly pinpoint root causes by simply glancing through the test logs.
Arguing whether two or three or five assertions should be banned misses the whole point and completely ignores the root cause that led to this guideline.
As if this actually happens in practice, regardless of multiple or single asserts. Anything that isn't non-trivial will at most tell you what doesn't work, but it won't tell you why it doesn't work. Maybe allowing an educated guess when multiple tests fail to function.
You want test sets to be user friendly? Start at taking down all this dogmatism and listening to the people as to why they dislike writing tests. We're pushing 'guidelines' (really more like rules) while individuals think to themselves 'F this, Jake's going to complain about something trivial again, and we know these tests do jack-all because our code is a mess and doing anything beyond this simple algorithm is a hell in a handbasket".
These discussions are beyond useless when all people do is talk while doing zero to actually tackle the issues of the majority not willing to write tests. "Laziness" is a cop-out.
If that's the case, the test framework itself is severely flawed and needs fixing even more than the tests do.
There's no excuse to have an assert function that doesn't print out the location of the failure.
Granted, this is not the way to do things. But it happens anyway.
The comment thread is about “Assertion Roulette” — having so many assertions you don’t know which went off. Which really seems like a test framework issue more than a test issue.
Couldn't not read that in Peter Sellers' voice https://m.youtube.com/watch?v=2yfXgu37iyI&t=2m36s
> ... to find a 630 lines long test "case" with 22 nondescript assertions along the way.
This is where tech team managers are abrogating their responsibility and job.
It's the job of the organization to set policy standards to outlaw things like this.
It's the job of the developer to cut as many corners of those policies as possible to ship code ASAP.
And it's the job of a tech team manager to set up a detailed but efficient process (code review sign offs!) that paper over the gap between the two in a sane way.
... none of which helps immediately with a legacy codebase that's @$&@'d, though.
I can't tell if this is supposed to be humor, or if you actually believe it. It's certainly not my job as a developer to ship worse code so that I can release it ASAP. Rather, it's my job to push back against ASAP where it conflicts with writing better code.
And furthermore, you are not the developer most non-tech companies want.
Those sorts of companies want to lock the door to the development section, occasionally slide policy from memos under the door, and get software projects delivered on time, without wasting any more thought on how the sausage gets made.
Well, avoiding ecosystems where people act dumb is a sure way to improve one's life. For a start, you won't need to do stupid things in reaction of your tools.
Yes, it's not always possible. But the practices you create for surviving it are part of the dumb ecosystem survival kit, not part of any best practices BOK.
In Go, in general, tests fail and continue, rather than causing the test to stop early, so you can tell which of those 22 checks failed. Other languages may have the option to do something similar.
it('fails', async () => {
expect(await somePromise()).toBe(undefined)
expect(await someOtherPromise()).toBeDefined()
})
No chance figuring out where it failed, it's likely just gonna run into a test suite timeout with no line reference or anything.So essentially you could write
Assert(()=>width>0 && x + width < screenWidth)
And you would get: Assertion failed:
x is 1500
width is 60
screenWidth is 1920
It used Expression<T> to do the magic. Amazing debug messages. No moralizing required.This was a huge boon for us as it was a legacy codebase and we ran tens of thousands of automated tests and it was really difficult to figure out why they failed.
It's incredibly useful once you know how, and encourages you to stop using reflection, passing magic strings as arguments, or having to use nameof().
"GetProductPage().GetProductPrice().Should().Be().LessThan(...)"
If you just want the assignments then it's simpler:
Add to the Evaluate method a test for MemberExpression and then:
The variable name is:
((MemberExpression)expr).Member.Name
The value is:
Expression.Lambda(expr).Compile().DynamicInvoke()
I like to use Jest’s toMatchObject to combine multiple assertions in a single assertion. If the assertion fails, the full object on both sides is shown in logs. You can easily debug tests that way.
The only way to make it even possible is to do some eval magic or to use a pre-processor like babel or a typescript compiler plugin.
But if you find something, Lemme know.
You can inspect the source, but functions don’t run in isolation so you cannot extract the source and run it somewhere else.
Simple example:
var x = 0;
var y = function() { x++; };
You can’t reliably execute function y with just y’s function body.Maybe if you replace the function with another by injecting code into a copy of the source, but I’m not sure if that’s even possible.
expect(width).toBeGreaterThan(0); expect(x+width).toBeLessThan(screenWidth);
When an assertion fails it will tell you: "Expected: X; Received: Y"For example:
public void CheckIsTrue(bool value, [CallerArgumentExpression("value")] string? expression = null)
{
if (!value)
{
Debug.WriteLine($"Failed: '{expression}'");
}
}
So if you call like this: CheckIsTrue(foo != bar && baz == true), when the value is false it prints "Failed: 'foo != bar && baz == true'".[1] https://learn.microsoft.com/en-us/dotnet/csharp/language-ref... [2] https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...
test <@ width > 0 && x + width < screenWidth @>
And part of the output is: width > 0 && x + width < screenWidth
500 > 0 && x + width < screenWidth
true && x + width < screenWidth
true && 1500 + 500 < 1920
true && 2000 < 1920
true && false
false
[0]: https://github.com/SwensenSoftware/unquoteMany times I searched for 'how do I do something with xUnit' and found a github issue with people struggling with the same thing, and the author flat out refusing to incorporate the feature as it was against his principles.
Other times I found that I needed to do was override some core xUnit class so it would do the thing I wanted it to do - sounds complex, all right lets see the docs. Oh there are none, 'just read the source' according to the author.
Another thing that bit us in the ass is they refused to support .NET Standard, a common subset of .NET Framework and Core, making migration hell.
"We can't land this tiny fix because we have a release planned within three months" sort of thing.
One of the key differences, is there are no test cases generated, nUnit tests just wont run, while xUnit will throw.
Since it's completely legal and sensible for a certain kind of test to have no entries in an xml, we needed to hack around this quirk. When I (and countless others) have mentioned this on the xunit github, the author berated us that how dare we request this.
So nUnit might be buggy, but xUnit is fundamentally unfixable.
The problem is, since it's a legacy codebase, there's many fields which are only tested incidentally by this behaviour, by tests that actually aren't intending to test that functionality.
Then, I packaged it into a Google Test matcher, and from now on, the problem you describe is gone. I write:
EXPECT_THAT(someObject, IsEqAsJSON(someBlobFromADifferentFile));
and if it fails, I get output like this: Expected someObject to be structurally equivalent to someBlobFromADifferentFile; it is not;
- #/object/key - missing in expected, found in actual
- #/object/key2 - expected string, actual is integer
- #/object/key3/array1 - array lengths differ; expected: 3, actual: 42
- #/object/key4/array1/0/key3 - expected "foo" [string], actual "bar" [string]
Etc.It was a rather simple exercise, and the payoff is immense. I think it's really important for programmers to learn to help themselves. If there's something that annoys you repeatedly, you owe it to yourself and others to fix it.
It's a cultural problem. _I_ can do that, but my colleagues will just continue to write minimum effort tests against huge json files or database dumps where you have no idea why something failed and why there are a bunch of assertions against undocumented magic numbers in the first place. It's like you're fighting against a hurricane with a leaf blower. A single person can only do so much. I end up looking bad in the daily standup because I take longer to work on my tickets but the code quality doesn't even improve in a measurable way.
Assuming that’s not the case and you’re interested in the state of two object graphs then you just compare those, not the json string they deserialize to.
https://github.com/skyscreamer/JSONassert seems decent.
but it can be done from scratch in a few hours (I'd recommend this if you have 'standardized' fields which you may want to ignore):
1) Move to a matcher library for assertions (Hamcrest is decent), and abstract `toJSON` into the a matcher, rather on the input.
This would change the assertion from:
`assertEquals(toJson(someObject), giantJsonBlobFromADifferentFile)`
to:
`assertThat(someObject, jsonEqual(giantJsonBlobFromADifferentFile))`
The difference here is subtle: it allows `jsonEqual` to control the formatting of the test failure output, so on a failure you can:
* convert both of the strings back to JSON
* perform a diff, and provide the diff in the test output.
Decent blog post on the topic: https://veskoiliev.com/use-custom-hamcrest-matchers-to-level...
I'd actually rather people just assert on the fields they need, but it's a larger team than I can push that on.
Hamcrest is a drop-in replacement for `assertEquals`, and provides obvious benefits. Politically, it's easy to convince developers onboard once you show them:
* You just need to change the syntax of an assertion - no thought required
* You (Macha) will take responsibility for improving the formatting of the output, and developers have someone to reach out to to improve their assertions.
From this: you'll get a very small subset of missionaries who will understand the direction that you're pushing the test code in, and will support your efforts (by writing their own matchers and evangelising).
The larger subset of the developer population won't particularly care, but will see the improved output from what you're proposing, and will realise that it's a single line of code to change to reap the benefits.
EDIT: I've added a lint rule into a codebase to guide developers away from `assertEquals()`. Obviously this could backfire, and don't burn your political capital on this issue.
There are a set of unit testing frameworks that do everything they can to hide test output (junit), or vomit multiple screens of binary control code emoji soup to stdout (ginkgo), or just hide the actual stdout behind an authwall in a uuid named s3 object (code build).
Sadly, the people with the strongest opinions about using a "proper" unit test framework with lots of third party tooling integrations flock to such systems, then stack them.
I once saw a dozen-person team's productivity drop to zero for a quarter because junit broke backwards compatibility.
Instead of porting ~ 100,000 legacy (spaghetti) tests, I suggested forking + recompiling the old version for the new jdk. This was apparently heresey.
Basically it's nearly impossible to fully parse it correctly.
If you have to pick one or the other, then you're breaking the common flow (human debugging code before pushing) so that management can have better reports.
The right solution would be to add a environment variable or CLI parameter that told tap to produce machine readable output, preferably with a separate tool that could convert the machine readable junk to whatever TAP currently writes to stdout/stderr.
But unlike TAP, it's fairly Perl-specific as opposed to just being an output format. I imagine you could adapt the ideas in it to Node but it'd be more complex than simply implement TAP in JS.
And yes, I think the idea of having different output formats makes sense. With Test2, the test _harness_ produces TAP from the underlying machine-readable format, rather than having the test code itself directly product TAP. The harness is a separate program that executes the tests.
Nothing should have to be parsed. Write test results to sqlite, done. You can generate reports directly off those test databases using anything of your choice.
your-program test-re.sqlite output.htmlhttps://web.archive.org/web/20110114031716/https://browserto...
- Make it possible to disable timeouts. Otherwise, people will need a different runner for integration, long running (e.g., find slow leaks), and benchmark tests. At that point, your runner is automatically just tech debt.
- It is probably possible to nest before and afters, and to have more than one nesting per process, either from multiple suites, or due to class inheritance, etc. Now, you have a tree of hooks. Document whether it is walked in breadth first or depth first order, then never change the decision (or disallow having trees of hooks, either by detecting them at runtime, or by picking a hook registration mechanism that makes them inexpressible).
On the one hand, running tests in any order should produce the same result, and would in any decent test suite.
On the other hand, if the order is random or nondeterministic, it's really annoying when 2% of PRs randomly fail CI, not because of any change in the code, but because CI happened to run unrelated tests in an unexpected order.
Therefore the tool should run the tests in random order, to flush out the non-decent tests. IMHO.
I sometimes run into issues not so much due to order dependencies specifically, but due to tests running in parallel sometimes causing failures due to races. It's almost always been way more work to convert a fully serial test suite into a parallel one than it is to just write it that way from the start, so I think there's some merit in having test frameworks default to non-deterministic ordering (or parallel execution if that's feasible) with the ability to disable that and run things serially. I'm not dogmatic enough to think that fully parallel/random order tests are the right choice for every possible use case, but I think there's value in having people first run into the ordering/race issues they're introducing before deciding to run things fully serially so that they hopefully will consider the potential future work needed if they ever decide to reverse that decision.
The solution is to use random ordering and print the ordering seed with each run so it can be repeated when it triggers an error. Immediately halt all new work until randomly run tests don't have problems.
This isn't as bad as it sounds, generally it's a few classes of things that cause the interference which each will fix many tests. It's unlikely that the code actually has a 2%+ density of global-variable use, for example.
This way the framework can kill the test if it doesn't see one of these messages in a short amount of time.
This fixed our timeout issues. We had tests that took too long, specially in debug builds and we'd end up having to set too large a timeout. Now though, we can keep the timeout for the heartbeat really short and our timeout issues have mostly gone away.
The problems isn’t with breaking rules. The problem is with promising yourself or others that you will fix it “later” and then breaking that promise.
I was a TL on a project and I had two "eng" on the project that would make test with a single method and then 120 lines of Tasmanian Devil test cases. One of those people liked to write 600 line cron jobs to do critical business functions.
This scarred me.
I was a long-time maintainer of Debian's cron, a fork of Vixie cron (all cron implementations I'm aware of are forks of Vixie cron, or its successor, ISC cron).
There are a ton of reasons why I wouldn't do this, the primary one being is that cron really just executes jobs, period. It doesn't serialize them, it doesn't check for load, logging is really rudimentary, etc.
A few years ago somebody noticed that the cron daemon could be DoS'ed by a user submitting a huge crontab. I implemented a 1000-line limit to crontabs thinking "nobody would ever have 1000-line crontabs". I was wrong, quickly received bug reports.
I then increased it to 10K lines, but as far as I recall, users were hitting even that limit. Crazy.
There indeed exist a few non-Vixie-cron-derivative implementations but as far as I'm aware, all major Linux and BSD distributions use a Vixie cron derivative.
Edit: I see now where I caused confusion. In my original post, I should have said all default cron implementations.
It used to be the major distribution. Funny how times change.
The test runner in VS2019 does this, too and it's incredibly frustrating. I get to see debug output about DLLs loading and unloading (almost never useful), but not the test's stdout and stderr (always useful). Brilliant. At least their command line tool does it right.
Assertions throw an exception and the test runner catches them along with any exceptions thrown by the code in test, marks the test as a failure, and reports the given error message and a full stack trace.
Aside from that, you could do things like
int failures = 0;
failures += someAssertion ? 0 : 1;
failures += anotherAssertion ? 0 : 1;
failures += yetAnotherAssertion ? 0 : 1;
assertZero(failures);
With the appropriate logging of each assertion in there.Consider the situation of "I've got an object and I want to make sure it comes out in JSON correctly"
The "one assertion" way of doing it is to assertEqual the entire json blob to some predefined string. The test fails, you know it broke, but you don't know where.
The multiple assertions approach would tell you where in there it broke and the test fails.
The point is much more one of "test one thing in a test" but testing one thing can have multiple assertions or components to it.
You don't need to have testFirstNameCorrect() and testLastNameCorrect() and so on. You can do testJSONCorrect() and test one thing that has multiple parts to verify its correctness. This becomes easier when you've got the frameworks that support it such as the assertAll("message", () -> assertSomething, () -> assertSomethingElse(), ...)
Secretly, they would have the reader write 32 functions to separately test every bit of a uint32 calculation, only refraining from that advice due to the nagging suspicion that it might be loudly ridiculed.
That doesn't mean you have to duplicate code, you can deal with it in other ways. In Junit I like to use @TestFctory [1] where I'll write most of the test in the Factory and then each assertion will be a Test the factory creates, and since they're lambdas they have access to the TestFactoy closure.
[1] https://junit.org/junit5/docs/current/user-guide/#writing-te...
How is that even possible in the first place?
The entire job of an assertion is to wave a flag saying "here! condition failed!". In programming languages and test frameworks I worked with, this typically includes providing at minimum the expression put in the assertion, verbatim, and precise coordinates of the assertion - i.e. name of the source file + line number.
I've never seen a case where it would be hard to tell which assertion failed. On the contrary, the most common problem I see is knowing which assertion failed, but not how the code got there, because someone helpfully stuffed it into a helper function that gets called by other helper functions in the test suite, and the testing framework doesn't report the call stack. But it's not that big of a deal anyway; the main problem I have with it is that I can't gleam the exact source of failure from CI logs, and have to run the thing myself.