Hope someone takes it to the next level with open source.
I was kind of wishing it was the 1995 DOS version source code!
(also, no Dune 2000)
-No comrade premier, it has only begone.
The multiplayer had a common key bug that made it hard on some maps. The atreides airdrones could fly at the edge of the map and not be targeted, and take out the harvester carryalls / and other air units There were claims of a flame tank bug that could target any unit that was mentioned on the forums much much later, but I don't know if the details were ever revealed, I never figured it out so I guess its just theoretical..
https://github.com/electronicarts/CnC_Remastered_Collection/...
I did very much enjoy the Firestorm expansion story line
roughly: a rogue AI (CABAL) betraying the world to try and achieve its genocidal master (Kane)'s goals
then because you can't operate your army without an AI, you steal the enemy's (non-crazy) AI and turn it evil
one particularly memorable cheesy cutscene: https://www.youtube.com/watch?v=qEjtiACglSE
General: CABAL is too dangerous and must be deactivated
CABAL: No Generals, I will not allow it. My survival is paramount.
(AI instructs its cyborgs begin the coup)
CABAL: IT IS MY WORLD NOW! LISTEN TO THE SOUNDS OF YOUR OWN EXTINCTION, HUMAN
I wonder if Altman played it...I had played Red Alert at a friend's house and when I went to buy my own copy, the guy at the shop recommend I get Tiberian Sun instead, as it had just released. I must admit that I was a bit disappointed in the gameplay as compared to Red Alert, but the world building was amazing. I spent hours in the map editor building huge bases and custom units.
RAedit was such a fantastic tool. It was really frustrating how much more difficult it became to make custom maps once the games went 3D with Emperor: Battle for Dune and C&C: Renegade. I tried my best, but the learning curve for 3DSMax was steep.
It’s what gave us DotA, and Tower Defense, and maybe some others I’m not remembering - maybe even vampire survivors ish for horde survival?
The only thing I can think is that EA deliberately came down hard on that and were a little bit too zealous.
Turn off ipv6, the lobbies work but not the game when you try to start.
You can play Red Alert 2 in the browser, with other players online.
So it is simply not humanly possible.
Dang could also filter for @dang and similar references since no matter how often people tell them to use email that's what many users will default to.
Tiberian Dawn: https://github.com/electronicarts/CnC_Tiberian_Dawn
Renegade: https://github.com/electronicarts/CnC_Renegade
Generals Zero Hour: https://github.com/electronicarts/CnC_Generals_Zero_Hour
EA post: https://www.ea.com/games/command-and-conquer/command-and-con...
Reddit post: https://www.reddit.com/r/commandandconquer/comments/1izmpmb
(Deleted Reddit post: https://www.reddit.com/r/commandandconquer/comments/1izmml4/)