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Re:EA Open Sources Command and Conquer: Red Alert by t-writescode on Thursday February 27, 2025 @01:57PM (#43197283)
Honestly, I wouldn't be too sad about them remaking RA2 and giving us easy-to-use online play. I wonder if that's why there's a delay - there's likely a *lot* of love for RA2
Re:EA Open Sources Command and Conquer: Red Alert by BuildTheRobots on Thursday February 27, 2025 @04:40PM (#43198802)
Have a look at Mental Omega, a quite over the top RA2 Yuri's Revenge mod that makes it easy to play on modern windows, play online and also adds a tonne of extra content should you want it.

https://mentalomega.com/

Re:EA Open Sources Command and Conquer: Red Alert by Already__Taken on Thursday February 27, 2025 @05:34PM (#43199303)
There's a patched dll around that replaces IPX for TCP.

Turn off ipv6, the lobbies work but not the game when you try to start.

Re:EA Open Sources Command and Conquer: Red Alert by clemiclemen on Friday February 28, 2025 @03:33AM (#43203198)
I don't if the remake will come at some point but in the mean time, you can enjoy this online port by fans: https://game.chronodivide.com/

You can play Red Alert 2 in the browser, with other players online.

Re:EA Open Sources Command and Conquer: Red Alert by cjrp on Friday February 28, 2025 @12:02PM (#43207835)
Thanks, I just lost my afternoon to this!