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Re:The most downvoted comment in Reddit's history by bunderbunder on Monday November 13, 2017 @10:27AM (#15687088)
I'm continually fascinated by the gaming community's relationship with EA.

It's like, "Fool me once, shame on me. Fool me 37 times. . . ahh, what the hey, let's throw another 60 quid in this hole. I'm sure this time it'll be different."

Re:The most downvoted comment in Reddit's history by simias on Monday November 13, 2017 @12:07PM (#15687937)
I can't think of any way out honestly. You can say anything you want about EA but I'm sure they act very rationally. If despite the heavy backlash over the years they keep doing what they're doing then it must be working for them.

That's the problem with these lootboxes, given how fast they spread to every AAA games these days (including single player games where they hardly make sense in the first place) it's obvious that the maths work out for them. The amount of principled gamers ending up not buying the game is probably more than compensated by the dividends of microtransactions. There are not enough gamers who care enough about the issue to stop buying the game. The marketing and network effect is simply too strong. A mob downvoting a comment on reddit won't change anything, it's nothing but slacktivism. Might as well sign an e-petition at this point.

It's not the first time it's like this. "We don't want always online DRM! We won't buy your game!", "We want to be able to host our own dedicated servers for multiplayer! We won't buy your game!". And now it's the new normal, hardly anybody expects these things from new releases or even mentions them. Lootboxes and microtransactions are headed down the same path IMO.

Here's my prediction: five years from now every big release will contain microtransactions one way or an other and nobody will find it surprising or inappropriate.

Re:The most downvoted comment in Reddit's history by kibwen on Monday November 13, 2017 @12:47PM (#15688312)
Call of Duty: Modern Warfare 2 was released on Nov 10, 2009. Here's a famous image from Nov 12, 2009: https://i.kinja-img.com/gawker-media/image/upload/s--uJYUJ7W...

As for your prediction, I think you're sadly spot-on. There will always be enough whales to make it worthwhile to pander to them, and milking them will be essential for any company that cares more about making money than about making a good game.

Re:The most downvoted comment in Reddit's history by kozikow on Monday November 13, 2017 @05:20PM (#15690836)
Probably ended up on EA PM's presentation justifying current practices.

Hate all you want, "pay to win" model works for extracting as much value as you can from each user. Same concept as Tesla artificially reducing mile range. I heard from someone working in a game studio about a "whale" user spending $1M dollars on microtransactions for a mobile game.

Re:The most downvoted comment in Reddit's history by bduerst on Monday November 13, 2017 @12:50PM (#15688333)
I think that prediction is a coin toss at this time. There's a chance it would play out as you say, but I think there's also a chance that as these games become more predatory, a new category of gambling rating will be defined. Sure the payout isn't cash, but it's still throwing money at a chance of gaining something of value.
Re:The most downvoted comment in Reddit's history by JBlue42 on Monday November 13, 2017 @04:26PM (#15690407)
Not to mention that the money made doesn't exactly make up for some of the workers' lives ruined by that company. Already had posts on here recently describing the white collar sweatshop that games labor is.
Re:The most downvoted comment in Reddit's history by rorykoehler on Tuesday November 14, 2017 @06:59AM (#15694304)
Micro transactions have ruined gaming for a casual gamer like me. Everything is such an obvious funnel to making a payment now. There’s no fun in it.
Re:The most downvoted comment in Reddit's history by fleitz on Monday November 13, 2017 @12:20PM (#15688068)
How annoying UX affects the bottom line was one of the most important lessons I learned working on apps.

Take for example removing the Cancel button from the sign up screen, 5-10% bump in sign ups, etc. (Eventually Apple made us 'fix' this)

Generally, the only time a minorly annoying UX affects you negatively is when the platform penalizes it, like the notifications prompt on iOS, if they don't agree the first time you ask, you have to make the user to into settings to enable it. So generally you put your own prompt in before the system prompt, else users might deny the request.

Re:The most downvoted comment in Reddit's history by deadmetheny on Monday November 13, 2017 @12:36PM (#15688208)
I hope you're proud of yourself for actively making software user hostile.
Re:The most downvoted comment in Reddit's history by fleitz on Monday November 13, 2017 @02:02PM (#15689100)
The users speak with their actions... If they do the thing you want them to do more with a 'bad' UX than with a good one logic dictates they prefer the bad one.

It would be morally presumptuous on my part to say that what I find to be annoying is not what they prefer.

It's like clickbait listicles, they get written because they work.

Re:The most downvoted comment in Reddit's history by pwinnski on Monday November 13, 2017 @02:56PM (#15689638)
This is utter tosh. If they do the thing you want them to do, than logic dictates nothing about their preferences at all.

If changing the UX results in a significant change in behavior, that actually suggests--I mean, "logic dictates" you've taken away an option that a significant number of people preferred so much they used it when it was available.

Think about it this way: Given the choice of watching channel A or channel B or turning off the TV, I choose turning off the TV. If you take away that choice, I'll choose the lesser of the two remaining evils. That does not mean I prefer not having the choice to turn off the TV.

Post-facto rationalization is just that. Users are not expressing a preference for dark patterns.

Re:The most downvoted comment in Reddit's history by fleitz on Monday November 13, 2017 @07:36PM (#15691595)
People don't have the option to not click on listicles? They don't have the option to use another app? They don't have the option to close the app?
Re:The most downvoted comment in Reddit's history by razakel on Monday November 13, 2017 @08:52PM (#15691967)
They have the option, but you're using psychology to trick them into thinking they don't.

You're using a medical science to manipulate people so you can make money. You're disgusting.

Re:The most downvoted comment in Reddit's history by deadmetheny on Monday November 13, 2017 @04:33PM (#15690462)
I'm going to give you the choice of being stabbed or punched. It would be morally presumptuous on my part to assume you don't actually enjoy the choice you have made, given you took that choice logically.
Re:The most downvoted comment in Reddit's history by fleitz on Monday November 13, 2017 @07:37PM (#15691602)
I'd take being punched, easy choice.

Removing a cancel button or publishing a listicle is hardly a false dichotomy, you can close the app, you can not click on it.

Users love anti-patterns which is why they frequent businesses that engage in them, rather than choose another business that doesn't. I had your inclinations too when I started making them, I protested that this would lead to various bad outcomes which didn't happen. None, zero, nada. Sign ups went up, traffic went up, etc.

Re:The most downvoted comment in Reddit's history by sizzle on Tuesday November 14, 2017 @03:00AM (#15693476)
"Users love anti-patterns which is why they frequent businesses that engage in them, rather than choose another business that doesn't. "

Dude have you ever considered the plethora of other reasons users may choose a platform/service with 'dark pattern' over others, such as that platform/service being more feature rich or having a greater utility to that user? You are deluding yourself thinking your anti-patterns make a difference in the end. Sure signups may go up, but user engagement will surely drop off if the experience is crap or hostile after onboarding. Your sign up flow is just one small portion of a user's journey in your platform/app.

Re:The most downvoted comment in Reddit's history by razakel on Monday November 13, 2017 @08:55PM (#15691977)
People don't necessarily do things because they like them or want to. Addiction is a thing.
Re:The most downvoted comment in Reddit's history by deadmetheny on Tuesday November 14, 2017 @09:46AM (#15695402)
I cannot wait until the tech bubble bursts and people like you are living on the streets.
Re:The most downvoted comment in Reddit's history by bunderbunder on Monday November 13, 2017 @12:17PM (#15688035)
So there's a market for these kinds of games. I don't like microtransactions and what they do for gameplay, either. But I don't see the point in getting worked up about it like this. It's so much easier to just not buy those games, and spend my money on the kinds of games I do enjoy, instead.

It leaves me thinking that maybe melodramatic wailing on Reddit is secretly a big part of the fun.

Re:The most downvoted comment in Reddit's history by dvlsg on Monday November 13, 2017 @12:31PM (#15688162)
That's part of the problem, though. For a lot of these games, the player does enjoy them - just not the loot boxes and how they have affected how quickly "free" players can unlock things.
Re:The most downvoted comment in Reddit's history by bunderbunder on Monday November 13, 2017 @01:45PM (#15688887)
I guess I still don't see the problem, then.

Is the problem that EA has some sort of moral obligation to introduce only the kinds of game mechanics that a specific set of people enjoys, and anyone who responds to (and, apparently, is willing to pay a whole lot of money for) different game mechanics can go jump in a lake?

Re:The most downvoted comment in Reddit's history by razakel on Monday November 13, 2017 @08:57PM (#15691989)
Getting your credit card out is only a "game mechanic" in dodgy casinos. There's a reason gambling is regulated.
Re:The most downvoted comment in Reddit's history by bunderbunder on Monday November 13, 2017 @10:43PM (#15692454)
Yup. And I wouldn't be surprised to find out that members gambling and video game industries even exchange notes on how to attract and coax money out of whales.

Gambling isn't really my cup of tea, either. But I suppose I also shouldn't be surprised if I were to go to one and discover that some portion of the people there are loudly complaining about what a rip off everything is, but not actually leaving the casino to go find something else to do.

Re:The most downvoted comment in Reddit's history by CydeWeys on Monday November 13, 2017 @10:50AM (#15687280)
Exactly the same with me. I never buy games at launch and I tend to stay away from F2P games entirely. There's way too many games coming out compared to the free time I have available to play them, so I've accepted that I'm never going to play the vast majority of releases. Others need to come to that same realization -- it's perfectly fine to skip a game if the company's practices suck.

As for what I have been playing, I'm really putting a lot of time into Factorio at the moment. It's an indie game that costs $20 for the entire experience and is an amazing value (I'm at hour 70 with no sign of slowing down yet).

Re:The most downvoted comment in Reddit's history by Balgair on Monday November 13, 2017 @12:03PM (#15687905)
On Factorio and those kinda game:

To me, Factorio is very basically just simplified Eagle with monsters (Eagle is PCB designer software). You have underground belts (vias), smelters (ICs), inserters (Caps, resistors, 2 lead parts). Then you throw some monsters in there to give some random fuzz on the designs and make things a bit more 'spicy'.

Mincraft is much the same, it's a very basic Solidworks. You can extrude and loft with the voxels, put in some basic digital electronics (redstone), some basic fluids (water/lava), and make simple machines (look at mob-grinders). Throw in some randomness with the creepers and other mobs to make things spicy.

Kerbal is also the same. It's a basic flight simulator. You can mess with staging, centers of mass, and centers of thrust. You can do simple ballistic and orbital mechanics. Then you throw in the wonkiness of the physics simulator and the fan-named 'Kraken' and you have the randomness of monsters (I think they could have done better in this regard)

A lot of these 'indie' sleeper hits seems to be like that: Take some industrial design software, make it so basic a 7 year old can use it, throw in monsters to mess up the designs and to shoot/stab.

Other software that could be used for this process is Z-max (optics design software), some kinda Wall-Street software that's not just excel, maybe some urban planning but better/more random than SimCity/CitiesSkylines, other stuff.

Any ideas?

EDIT: Here is a wiki page of possible avenues: https://en.wikipedia.org/wiki/Category:Computer-aided_engine...

Re:The most downvoted comment in Reddit's history by CydeWeys on Monday November 13, 2017 @12:54PM (#15688371)
So I've played all the ones that you've mentioned and loved them (especially Kerbal Space Program), but I'd like to point out that they're fun to play because they're games, whereas similar industrial software applications are not games. This is a very meaningful distinction because the addition of game mechanics makes them fun to play around with.

I also don't think the connections are quite so close as you make them out to be. Factorio is at its heart a survival game -- you can't just dismiss the enemies as added "spice", as they are an integral part of the challenge. The advanced factory automation becomes necessary to build up your tech level high enough to take on the higher level monsters that come at you later in the game.

Re:The most downvoted comment in Reddit's history by Balgair on Monday November 13, 2017 @01:01PM (#15688436)
I mean, I really like messing about with SW in my free time; the X-Wing is coming along, but I don't really have the ram.

I get that they are games at the end of the day, but many of the elements/mechanics seem to be from 'real' software (in this category of game). It's not a criticism, it's just an observation.

For more on how to go into video game theory, PennyArcade's XtraCredits series is pretty binge-able: https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg

Re:The most downvoted comment in Reddit's history by DonHopkins on Tuesday November 14, 2017 @08:23AM (#15694728)
I beg your pardon. Photoshop has always been the best computer game ever!
Re:The most downvoted comment in Reddit's history by rkuykendall-com on Monday November 13, 2017 @12:06PM (#15687933)
Re:The most downvoted comment in Reddit's history by AcerbicZero on Monday November 13, 2017 @12:20PM (#15688069)
Railroad Tycoon 2 had a better market simulation component than Offworld Trading Company, which in my opinion never really came to completion. OTC just doesn't have any depth to the gameplay, or for that matter the game mechanics.

https://en.wikipedia.org/wiki/Railroad_Tycoon_II

Re:The most downvoted comment in Reddit's history by tareqak on Monday November 13, 2017 @01:00PM (#15688429)
How is OpenTTD in comparison? http://www.openttd.org/en/
Re:The most downvoted comment in Reddit's history by stuxnet79 on Monday November 13, 2017 @04:19PM (#15690354)
Do you have any other examples of games which simulate markets well?

I haven't played a game in the longest, mostly because I find it hard to justify the time ... I've been reading lots about economics and finance and if I can get some "experience" to solidify the concepts while still having fun at the same time then what the hell, I wanna do it!!

Re:The most downvoted comment in Reddit's history by FiatLuxDave on Tuesday November 14, 2017 @01:56PM (#15698033)
M.U.L.E. is a old-school classic in this regard.
Re:The most downvoted comment in Reddit's history by stuxnet79 on Thursday November 16, 2017 @01:08PM (#15714958)
Looks cool but a bit too old for me :/
Re:The most downvoted comment in Reddit's history by bduerst on Monday November 13, 2017 @12:54PM (#15688372)
I've played that - Offworld Trader Co is seriously a day trader simulation, but with commodities on Mars.
Re:The most downvoted comment in Reddit's history by DonHopkins on Tuesday November 14, 2017 @08:22AM (#15694721)
Astroneer is like Minecraft without the 90 degree angles.

https://astroneer.space/

Re:The most downvoted comment in Reddit's history by aerique on Monday November 13, 2017 @02:48PM (#15689575)
The EVE-Online marketplace should satisfy the "kinda Wall-Street software" requirement.

(No I'm not making the spreadsheets in space joke.)

Re:The most downvoted comment in Reddit's history by sogen on Monday November 13, 2017 @12:14PM (#15688012)
True! The exploding bridge with dynamite about 10 years ago, and Workd of Goo: blob-bridges and structures, more recently.

Edit: Pipe Dreams(?) about 20 years ago, and more recently Where’s my water.

Re:The most downvoted comment in Reddit's history by H1Supreme on Monday November 13, 2017 @12:19PM (#15688060)
You just gave me an idea.
Re:The most downvoted comment in Reddit's history by Balgair on Monday November 13, 2017 @01:23PM (#15688659)
Awesome! Glad to have helped.
Re:The most downvoted comment in Reddit's history by SuddsMcDuff on Monday November 13, 2017 @11:38AM (#15687707)
410 hours deep in Factorio here - with no end in sight. I slowed down for a while but then discovered the Warehousing and Loader mods which allowed me to build entirely new types of factories. I haven't been this addicted to a game since Transport Tycoon Deluxe.
Re:The most downvoted comment in Reddit's history by platetone on Monday November 13, 2017 @10:53AM (#15687311)
I don't really play games at all, but I've had Factorio bookmarked for a while, thinking I wanted to try it. Think you've just convinced me.
Re:The most downvoted comment in Reddit's history by greysonp on Monday November 13, 2017 @11:08AM (#15687451)
Just one word of advice: be careful :) It's highly addictive.
Re:The most downvoted comment in Reddit's history by rhcom2 on Monday November 13, 2017 @11:18AM (#15687537)
It also gave me a good case of insectophobia from the enemies you face.
Re:The most downvoted comment in Reddit's history by sitkack on Monday November 13, 2017 @11:25AM (#15687602)
But is it Skinner Box addictive?
Re:The most downvoted comment in Reddit's history by mcphage on Monday November 13, 2017 @12:33PM (#15688177)
No, more like ‘nerd sniping’ addictive.
Re:The most downvoted comment in Reddit's history by DonHopkins on Tuesday November 14, 2017 @08:32AM (#15694784)
"This game is like crack for programmers." -kentonv

https://news.ycombinator.com/item?id=11269098

Re:The most downvoted comment in Reddit's history by mcphage on Tuesday November 14, 2017 @10:49AM (#15696020)
It totally is. I had to remove it from my computer after too many 2am nights.
Re:The most downvoted comment in Reddit's history by falcolas on Monday November 13, 2017 @10:56AM (#15687338)
Well worth it. Active developers, huge modding community, and gameplay that appeals to engineering minds.
Re:The most downvoted comment in Reddit's history by nulagrithom on Monday November 13, 2017 @11:26AM (#15687607)
I wish I could make people play Factorio as some kind of training.

My son (9), who showed me the game, spent the longest time building parts manually. I kept showing him how to automate, but it didn't really "click" until I was pumping out solid lines of green potions in front of him, then he understood the magic of automation.

It felt oddly similar to interactions with various business departments.

"Look, we're never gonna leave the planet -- I mean, make a profit unless we automate. Otherwise the aliens -- 'er, our competitors are going to rip us to shreds."

Re:The most downvoted comment in Reddit's history by smallnamespace on Monday November 13, 2017 @11:47AM (#15687784)
I mean, expecting a 9-year-old to grasp a production process completely, then conceive of automating it seems a bit optimistic.
Re:The most downvoted comment in Reddit's history by falcolas on Monday November 13, 2017 @01:06PM (#15688492)
It's not that hard - 9 year olds aren't stupid. You just have to show them the change in pain a couple of times for them to "grok" it.

The pain, in Factorio terms, is having to sit there not doing anything. Boring. Once you set up an assembler to do it for you, suddenly you can fill that time with whatever you want to. The simple problem/solution/reward loop Factorio presents around automation works remarkably well.

Optimization, however, is harder to teach.

Re:The most downvoted comment in Reddit's history by tareqak on Monday November 13, 2017 @01:06PM (#15688489)
It's probably more along the lines of incentives, trade-offs, and pragmatism. If you can survive and have fun while making everything manually, why bother to automate? If suddenly, the proverbial bear is gaining on you such that you realize that the status quo won't cut it down the line, then the cost of automation becomes worth it.

If anything, it probably means that the nine year old is faster at making a known factory manually than the parent.

Re:The most downvoted comment in Reddit's history by CydeWeys on Monday November 13, 2017 @02:52PM (#15689614)
And in this case, the "bear" is biter evolution. The biters (enemies in the game) get stronger over time. At the beginning they're trivial to kill with your basic weapons or turrets, but as they get stronger you'll need walls, AP ammunition, and then finally laser turrets (in increasing numbers) to fend them off. If you aren't automating construction of this stuff then you'll fall behind and get killed.

I discovered this in my first play-through because I was prioritizing high tech research over military research, and thus didn't get laser turrets until well after I needed them to take on the stronger biters. I had to roll back an hour and change my research priorities to get them in time to prevent getting stomped.

Re:The most downvoted comment in Reddit's history by tarboreus on Monday November 13, 2017 @12:43PM (#15688273)
Disagree.
Re:The most downvoted comment in Reddit's history by PeachPlum on Monday November 13, 2017 @11:51AM (#15687821)
There are great YouTube series if you want see before you buy.

Katherine of Sky is particularly good

https://www.youtube.com/watch?v=mxlpQMJt8XA&list=PL4o6UvJIdP...

There is also a demo version of you want to actually try it

Re:The most downvoted comment in Reddit's history by edem on Monday November 13, 2017 @11:47AM (#15687783)
I have the same feelings to Dwarf Fortress.
Re:The most downvoted comment in Reddit's history by DonHopkins on Tuesday November 14, 2017 @08:20AM (#15694710)
What blows my mind about Factorio, besides the excellent game design and execution, is how fucking rock solid and silky smooth it runs, in spite of its extreme complexity and vast number of moving parts.

I've logged many many hours of game play, and leave it running for days at a time, and it's never crashed, stuttered or even bogged down on me once! (Maybe I'm just not making big enough factories, though.)

Re:The most downvoted comment in Reddit's history by kibwen on Monday November 13, 2017 @12:57PM (#15688398)
While we're on topic of Factorio (and similar games like SpaceChem), here's a new indie game that should appeal to HN users about digital logic and CPU design: http://pleasingfungus.com/Silicon%20Zeroes/ (not my project, I ain't no shill, though I have met the dev on IRC).
Re:The most downvoted comment in Reddit's history by odonnellryan on Monday November 13, 2017 @11:37AM (#15687700)
I had to stop playing Factorio after about 2 hours. I'd probably end up spending months on it ... ... such an addicting game!

Absolutely fun, though.

Re:The most downvoted comment in Reddit's history by bjt2n3904 on Monday November 13, 2017 @10:46AM (#15687251)
Gamers aren't known for their resolve. I remember when Modern Warfare 2 came out (eight years ago) without the option to run private servers, which resulted in this rather famous image:

http://i.imgur.com/MLZ0bMu.png

That being said, 40 hours doesn't seem like an awful amount of time to sink into a game to unlock a character. Heck, I'm ashamed to talk about how many hours I've put into CS:GO, and it's only triple digits.

Re:The most downvoted comment in Reddit's history by bbatha on Monday November 13, 2017 @12:07PM (#15687941)
> That being said, 40 hours doesn't seem like an awful amount of time to sink into a game to unlock a character. Heck, I'm ashamed to talk about how many hours I've put into CS:GO, and it's only triple digits.

Its not the 40 hours. Its the fact that its 40 hours or $10 In previous iterations of the series these types of characters were only available for free, and to every player with in a couple of hours.

Re:The most downvoted comment in Reddit's history by bjt2n3904 on Monday November 13, 2017 @01:55PM (#15689010)
> Its not the 40 hours.

Perhaps, but the ridiculous and disproportionate controversy over Cuphead makes me think otherwise.

There's a fine line between "achievements" and "play to win", and I'm sure this is testing this boundary. I just think the response is ridiculous. We're talking about entertainment, not health care.

Re:The most downvoted comment in Reddit's history by PeachPlum on Monday November 13, 2017 @11:53AM (#15687840)
There's not really a thing as "gamers"

I don't think my 48 y.o. self who's been playing PC games since before VGA would share many opinions or habits as an 18 y.o. Call of Duty player.

Re:The most downvoted comment in Reddit's history by ant6n on Monday November 13, 2017 @12:35PM (#15688199)
> which resulted in this rather famous image

What am I looking at?

Re:The most downvoted comment in Reddit's history by sydd on Monday November 13, 2017 @12:37PM (#15688218)
60% of the "boycott Modern Warfare 2" Steam group plays Modern Warfare 2 when the screenshot was taken.
Re:The most downvoted comment in Reddit's history by avar on Monday November 13, 2017 @10:42AM (#15687215)
Everything is like this, just earlier today there was a "Air Travelers Resisting the ‘Incredible Shrinking Airline Seat’" thread[1] here where if the comments are to be believed a huge number of people simply don't travel anymore because the seats are so horrible. Surely nobody would want to fly anymore!

Meanwhile the airline industry has been growing consistently for decades.

Similarly, surely nobody would ever pay $80 for some in-game feature in an EA game. If you aren't selling EA stock now in anticipation of their inevitable demise you're a fool!

Stated preferences are very different from revealed preferences.

1. https://news.ycombinator.com/item?id=15684552

Re:The most downvoted comment in Reddit's history by speby on Monday November 13, 2017 @04:14PM (#15690310)
> Stated preferences are very different from revealed preferences.

Maybe better worded as "Stated preferences are very often different from actual behavior."

On the other hand, it is worth noting that I am sure _at least some people_ probably really would boycott the game. Or in the case of the shrinking seat, surely _some people_ will stop flying. But this is just an example of some segment of potential customers opting to forego a good or service while simultatneously a new customer segment actually doesn't mind it (or they'll say they mind it but then like paying $100 for a roundtrip air ticket instead of $129 more than they like a slightly bigger seat).

"It's all relative" is probably applicable here. Bottom line: Just because thousands of people don't like the $80 in-game feature, enough other people, including some that don't like $80 in-game features, continue to play and/or buy the game anyways.

Re:The most downvoted comment in Reddit's history by avar on Tuesday November 14, 2017 @04:52AM (#15693828)
Yes, of course some people will hate it so much that they'll boycott the service, whether it's games with DLC or airlines.

But my point is that a much larger segment of the population just likes to complain, and if you listen to what they're saying you'll get an inaccurate picture of reality.

For example, people who complain about the state of seats on airplanes while choosing not to book "economy plus" or "economy comfort" or whatever it's called, which often isn't more expensive than the equivalent of one sit-down meal and a beer at a cheap restaurant.

But those people won't say "listen, all other things being equal I'd prefer a bit more room, but honestly I'd rather save $40 to put up with a bit of discomfort to eat at a better restaurant once I land".

Even though that's the description that best matches reality given the data at hand. Instead they'll go on some tirade about how really they fly so much less than they used to, meanwhile air travel is increasing all over the world and we'd have to assume market researchers for all these airlines are idiots because there's some huge market segment for the taking if they'd only increase leg room a bit.

Which they'll try, but they'll quickly find out that while people complain they're really not prepared to pay an extra $40 for it. So here we are.

Re:The most downvoted comment in Reddit's history by Nursie on Monday November 13, 2017 @11:38AM (#15687704)
In the case of the seat, the revealed preference is "I still need to get from A to B, so you can abuse me all you like".

Like airline food, there's no effective way to reveal that you might prefer to pay a little more for something a little better, and your choice is usually limited to paying a lot more.

Re:The most downvoted comment in Reddit's history by hyperpape on Monday November 13, 2017 @12:39PM (#15688233)
There are a number of airlines that have made their name on being more pleasant than others. Virgin was one. Largely the financial results seem to have borne out the status quo.
Re:The most downvoted comment in Reddit's history by Nursie on Monday November 13, 2017 @12:51PM (#15688342)
I suppose so. It's difficult to see this stuff on any comparison website, and most airlines try to sell themselves on comfort. So you end up relying on experience or word of mouth.

FWIW I try to stick to airlines I know I'll have at least a half-decent experience with. So far that's Singapore, British, Virgin, QANTAS and a few others.

Re:The most downvoted comment in Reddit's history by Retric on Monday November 13, 2017 @10:54AM (#15687326)
These things are relative. I 'don't fly' specifically because airlines are so terrible.

But, that just means I will drive instead of take short flights, and avoid vacations that require flying. There are not a lot of options to get to say Hawaii in some reasonable time frame for work.

Re:The most downvoted comment in Reddit's history by falcolas on Monday November 13, 2017 @10:54AM (#15687323)
It's understandable, at least to me. EA makes good games in franchises people want to play. The problem comes in how the games are changed (often forcefully) to include additional monetization opportunities.

People want to play good games, and by all accounts, Battlefront is a good game; it has solid core mechanics and lots of Star Wars fanservice. EA just mucked it up with the shoehorning of the gambling, pardon, loot crates into the progression system.

So, what's a player to do? If they boycott the game, they are depriving only themselves of an experience they would probably enjoy for 40-60 hours. Add to that the fact that EA is looking at the huge profits they get out of lootboxes from a few "whales", and the loss of even half of their playerbase would barely touch their bottom line.

Voting with your wallet only works when someone else isn't voting with their orders of magnitude deeper wallet (for example, one player put $15,000 into Mass Effect 3 multiplayer cards). And in the end, how can you really fault those big spenders? They're just out to have fun too, and $15,000 could easily qualify as someone's 10% entertainment budget?

Re:The most downvoted comment in Reddit's history by scotty79 on Monday November 13, 2017 @12:05PM (#15687924)
15k is more than my whole entertainment budget of the last decade including all the hardware and electricity and transportation.
Re:The most downvoted comment in Reddit's history by hawski on Monday November 13, 2017 @01:01PM (#15688438)
Many of those "whales" have certainly a gambling problem. Of course there may be a few rich enough people, but they also probably have some problems. It's sad that their weakness is exploited this way.
Re:The most downvoted comment in Reddit's history by falcolas on Monday November 13, 2017 @01:13PM (#15688564)
Well, when you consider that gambling (or opening loot boxes) hits some very primitive reward centers of our brain... is it any surprise?

Video games are simply abstracted skinner boxes to begin with; loot boxes with their carefully tuned Vegas-esque lights, sounds, and reward percentages just amp up the "push a button, maybe get a reward" to the Nth degree.

And yeah, it is sad. It's probably even worse than sad.

Re:The most downvoted comment in Reddit's history by razakel on Monday November 13, 2017 @09:12PM (#15692072)
>Video games are simply abstracted skinner boxes to begin with; loot boxes with their carefully tuned Vegas-esque lights, sounds, and reward percentages just amp up the "push a button, maybe get a reward" to the Nth degree.

My dad, who was a gamer in his youth, always described gaming as getting addicted to "flashing light boxes".

It was only once I was old enough to go to a bookie's and watch someone feed £20 after £20 into a fruit machine that I saw what he meant.

Re:The most downvoted comment in Reddit's history by arkh on Monday November 13, 2017 @10:38AM (#15687182)
The gaming community get new fools to pay for this kind of things every day.

Fool me once shame on me. Fool my neighbor's teenager then.

Re:The most downvoted comment in Reddit's history by jasode on Monday November 13, 2017 @11:13AM (#15687498)
The "new fools" theory sounds plausible but then I see that EA releases new games far faster than the replacement birthrate for gullible teens. E.g. I count 13 games from 2016: https://en.wikipedia.org/wiki/List_of_Electronic_Arts_games

Therefore, there has to be a significant quantity of repeat buyers who were already burned by EA. (E.g. EA can't wait ~20 years to fool the Millenials after milking the GenX buyers.)

Re:The most downvoted comment in Reddit's history by kbenson on Monday November 13, 2017 @11:20AM (#15687555)
> I count 13 games from 2016

Well, there are a lot of market segments to exploit, and some might not overlap that much. Also, there's 6 games listed for 2017, but each is targeted at multiple platforms so shows up 2-6 times. Finally, with the sports titles, in some cases if you want to play with a roster of real players you don't have a choice but to go with EA.

Re:The most downvoted comment in Reddit's history by choward on Monday November 13, 2017 @10:50AM (#15687281)
It annoys me when people complain about something and then keep doing it (like buying EA games). The solution is really simple: stop buying/playing their games. It's not like they are a monopoly you are forced to give money to.
Re:The most downvoted comment in Reddit's history by mysterydip on Monday November 13, 2017 @11:20AM (#15687559)
There’s a ton of indie games out there willing to give players what the AAA’s aren’t, but the discoverability problem is such that most can’t be bothered to sift through the pile to find the gems, so they just go with whatever games everyone else is playing, which is usually whatever has the biggest advertising budget. It’s a frustrating problem.
Re:The most downvoted comment in Reddit's history by icebraining on Monday November 13, 2017 @11:43AM (#15687757)
It's not just the discovery problem; for a multiplayer game like Battlefront, there's value in the concentration of players. You want to have full servers, friends that also play it, etc.

As a W:ET fan that still occasionally fires up the game, I can tell you that it's no fun seeing a desolate server list, filled only with bots.

Re:The most downvoted comment in Reddit's history by danso on Monday November 13, 2017 @11:57AM (#15687871)
For better or worse, EA owns a lot of the big studios and brands. They have an exclusive agreement with Disney on producing the realistic Star Wars games, so it's not as if diehard SW fans have a choice.

Though looking at their Wikipedia page [0], I think I overestimated how much of gaming they own. Personally, I don't play any of their franchises (some of that due to being a Mac user, and how few of EA's games are ported over to Mac). As a PS4 owner, Sony and Sony's affiliates (such as Naughty Dog), and the other big publishers (Activision, Take Two) give me enough choice to not have to play any of EA's games apparently.

[0] https://en.wikipedia.org/wiki/Electronic_Arts

Re:The most downvoted comment in Reddit's history by kendallpark on Monday November 13, 2017 @12:23PM (#15688092)
There are some examples of parent publishers with less-than-exemplary reputations simply letting successful child studios/publishers do their thing. Activision, for example, owns Blizzard, but plays fairly hands-off with managing them. My understanding is that Ubisoft (based in France) gives a similar amount of independence to its subsidiary Montreal studio.

On the flipside, I'm not sure about how EA manages all its subsidiaries. There was a apparently a lot of political pressure on Bioware to adopt EA's Frostbite engine leading to all sorts of headache in the development of Mass Effect Andromeda. And after all that dust settled, now there is no more Mass Effect for the time being.

You can read more here: https://kotaku.com/the-story-behind-mass-effect-andromedas-t...

Re:The most downvoted comment in Reddit's history by JustSomeNobody on Monday November 13, 2017 @12:36PM (#15688211)
> ... so it's not as if diehard SW fans have a choice.

Why not boycott? I mean it would suck for the diehards for sure, but how long would they realistically have to wait? If EA misses 1 quarter's revenue goal, they'll be singing another tune.

Re:The most downvoted comment in Reddit's history by danso on Monday November 13, 2017 @01:12PM (#15688560)
I mean they don't have a choice in publisher unless they want to wait 2-3 years for a new deal by Disney to be signed. People do have a choice to wait to buy the game, of course -- I bought the first BattleFront when it went for sale for ~$10, which is about what it's worth. The risk of that is that multiplayer games have a certain shelf life -- generally you want to buy it when there's peak population, or at least when all of your friends are playing it. Waiting for a discount/out of protest results in greater risk of playing with a fractured player base.
Re:The most downvoted comment in Reddit's history by minimaxir on Monday November 13, 2017 @11:55AM (#15687847)
For non-multiplayer games from EA, the games community is learning a bit, which is part of the reason why Mirror’s Edge: Catalyst and Mass Effect: Andromeda sold poorly (neither were bad games, just average)

The risk-adverse solution publishers are now finding is to just double-down on multiplayer and/or microtransactions.

Re:The most downvoted comment in Reddit's history by darklajid on Monday November 13, 2017 @11:03AM (#15687402)
I just bought a AAA title - Destiny 2. Humble Bundle seemed like a decent store, right? I made so many purchases with them in the past. 60 dollars later I had a key that Blizzard wouldn't accept. My Battle.Net account (years old, ooooold) was created in Germany. I lived in different countries since then and currently live in SG, the key that I purchased was locked to the US/Asia Pacific region.

Now .. I certainly can change my account's region, right? I'm in good standing with Blizzard, I just moved.

Well.. Prepare to hand over a government issued ID including your address or - if that ID doesn't include an address - said ID and a utility bill.

For an effing game. For a gaming network that knows me by a handle#randomNumber and an email address.

Oh - you can create a brand spanking new account from here. No ID required of course and now I have an account in the EU (my .. 'real' aka 'old' Blizzard account) and an account here (for Destiny 2, because eff you Blizzard: You don't need my ID). It makes no sense.

My point being: EA is bad, EA is crap, but even companies like Blizzard - often considered good and exemplary - are insane sometimes.

We tend to forget that EA produced great games and focus on the negative parts. For others (Valve, Blizzard) we tend to focus on the positive parts. I think it's rather easy to overreact in one way or another.

Re:The most downvoted comment in Reddit's history by EpicEng on Monday November 13, 2017 @11:20AM (#15687556)
Except blizzard has a huge pobpem with stolen accounts. This is one way in which they fight that. Yes it's annoying, but people sink thousands of hours into their games and are generally ok with the inconvenience if it means their account is more secure.

For someone like you it may not make sense, but you're not the user they instituted these policies for.

And blizzard gets crap _constantly_ from their user base, you just don't see it because you're not on those forums.

Re:The most downvoted comment in Reddit's history by darklajid on Monday November 13, 2017 @12:57PM (#15688397)
I am on those forums.

How does this protect me (or more likely: them)? I disable 2FA (..), give you my credentials or you brute force them: You own my account. How's that related with "I moved"?

And why would you ever. ever. ever give a random company your government ID? Facebook to unblock your account? Hell no! Google Plus for the same reason? Certainly not and never. Blizzard because you changed the place you live outside of their digital universe? Of course not!

They can ask me questions about games I played, purchase dates of the games I own, can send me verification mails, can use the 2FA they support, can look at my login history (hey, how funny: I logged into my Blizzard account from a SG IP, even before I made the purchase).

No, they should NEVER ask for my address or my government ID. The former would be okay if they want to send me swag and should still be optional.

Blizzard's insane here, defending them is kinda weird. Would you send your ID to Google, Facebook or .... EA? If you nod reading all of this, fine. We're just not able to agree here. If you shake your head but think that it's different for the people that allow you to explode sheep by repeatedly clicking them..: Can you make sure that you're not biased?

Re:The most downvoted comment in Reddit's history by EpicEng on Monday November 13, 2017 @01:47PM (#15688904)
Your government issued ID is no secret and it doesn't contain any information I couldn't easily get elsewhere if I really wanted to. You hand it over to people all of the time for trivial things.

If your account is locked due to suspicious activity (as it was in your case) then Blizzard's only options are to A) just allow it (your account is gone) or B) make you verify that you are who you say you are. I don't think B is unreasonable.

And you didn't just 'move'; you moved _countries_. I didn't get locked out when I moved from CA to TX, but moving countries isn't all that common and they only have so much contextual information with which to make a decision.

>I am on those forums

Then you should already know Blizzard takes grief for this and many other things all of the time.

https://www.google.com/search?q=why+does+blizzard+wnat+my+id...

Re:The most downvoted comment in Reddit's history by kbenson on Monday November 13, 2017 @11:17AM (#15687529)
> For others (Valve, Blizzard) we tend to focus on the positive parts.

Well, people have been focusing on the poor policies of blizzard, especially with respect to battle.net, for decades now.[1]

1: https://en.wikipedia.org/wiki/Bnetd

Re:The most downvoted comment in Reddit's history by berbec on Monday November 13, 2017 @11:34AM (#15687675)
I remember shortly after WoW was released, there was this huge hubub over Cosmos and other add-ons, which led to one of the funniest WoW posts ever.[1]

1: http://www.lordaeron.org/WoB/

Re:The most downvoted comment in Reddit's history by Nuzzerino on Monday November 13, 2017 @12:20PM (#15688071)
Speak for yourself.

I had my EA account stolen once. You know what they did? Nothing. I was able to trace the culprit's real name, his e-mail address, country of origin, and ISP via an IP address (which was not provided by EA, by the way ;-)). I did not even get a response from EA's customer service, except some drone sending me a password reset, which I did not need by then.

At least Blizzard puts some effort into it. And I can, without much trouble, get a human on the phone if I call Blizzard's customer service department.

Re:The most downvoted comment in Reddit's history by darklajid on Monday November 13, 2017 @01:04PM (#15688467)
No, they don't put any effort into this.

I can hand you my (EU) account data and you can steal my games. Play Overwatch for free, in my name. Play the SC2 extensions I bought. YAY!

Now, I as the rightful owner of that account cannot add a purchase to that account, because "regions". I cannot switch regions, because that requires that I hand in the most personal information I have (address, ID) unless we're talking nudes. It feels like nudes.

You can steal my account and use it for a lot of nonsense and enjoy the paid content. You cannot move my account into a different region. Cool. Neither can I...

It's not clever, it's not "putting effort into it", it is blatantly speaking just stupid.

Re:The most downvoted comment in Reddit's history by GFischer on Monday November 13, 2017 @03:52PM (#15690131)
I had my Blizzard/Battle.net account broken into - there was nothing to steal at the moment (I had played some multiplayer something a decade ago with one of the free multiplayer-only installations).

When I wanted to create a Hearthstone account, I found that out. The Blizzard CS reps were pretty decent, and they eventually fixed the issue (I still ended up creating a brand new account with better security since I was paying money this time).

Re:The most downvoted comment in Reddit's history by sebtoast on Monday November 13, 2017 @12:34PM (#15688193)
I had the opposite happen to me with my EA account.

It was stolen and I was getting emails in Russian (I think) but I didn't care (mostly because of things they do like this post) until last year when I wanted to play BF2:BC so I contacted EA's customer service thinking there's no way I could get the account back, especially after 4-5 years. They asked a couple of questions and got my account back in about 15 minutes.

Re:The most downvoted comment in Reddit's history by Nuzzerino on Monday November 13, 2017 @12:50PM (#15688339)
I was able to get it back without their help. But I couldn't change the security question back to my own.
Re:The most downvoted comment in Reddit's history by PeanutNore on Monday November 13, 2017 @12:28PM (#15688139)
I had my EA account stolen last year, and getting it back was really straightforward and pretty frictionless. You just need to pick up the phone and call them (or you can also put your phone number in a form and they will call you, so there's no waiting on hold).
Re:The most downvoted comment in Reddit's history by Nuzzerino on Monday November 13, 2017 @12:51PM (#15688341)
Tried the form, did not receive a call. I was able to get my account back without their help. But I couldn't change the security question back to my own.
Re:The most downvoted comment in Reddit's history by darklajid on Monday November 13, 2017 @01:16PM (#15688587)
For all the people that defend this crazy practice: What is a government ID going to solve here?

A new account can be created without an ID (obviously...). They never saw mine. They probably never saw my name (right, anyone can figure out my name. And I am not 100% sure that I never paid by CC instead of Paypal or prepaid or whatnot).

What is this ID going to solve? They don't know how I look like. They _might_ no my Real ID™ (remember that joke, from Blizzard as well?) aka name. If my name is common and I provide a government ID, can I steal all the accounts with the same name that .. never showed a government ID in the first place?

That approach seems so deeply flawed that I don't even understand how someone signed it off in the first place. I certainly couldn't defend this idea - it would need a lot of drinks to be creative (aka stupid) enough to come up with reasons why this might Totally Work™.

Re:The most downvoted comment in Reddit's history by bharris62 on Monday November 13, 2017 @11:18AM (#15687536)
I think I would rather this happen, than have someone in another country steal my account and easily be able to transfer regions.

with the current system, if someone steals my account, its basically useless.

Re:The most downvoted comment in Reddit's history by darklajid on Monday November 13, 2017 @01:00PM (#15688426)
If they steal your account they can play all games, under your name. Most of their games (all?) allow you to set the region in which you play independent of the account region.

Say, my account is in DE/EU, but I could play SC2 in the US/ The 'region' dropdown is literally above the play button.

If I steal your account, I can play the games you own. I can play as you in your region (using your progress) or play as you in other regions (progress is usually not taken over).

It is FAR from useless.

I mean.. The person that stole your account just cannot throw money at Blizzard to buy a game (in his region) and register it to your account (if different region). That's verrrryyyyy helpful indeed.

Re:The most downvoted comment in Reddit's history by frik on Monday November 13, 2017 @02:01PM (#15689092)
I recently attended a marketing conf, and Electric Arts employees were so pround of ripping of so called whales and their gamification and gambling features in their new Triple-A games. They guys I spoke with had no clue about games, they were not gamers. They said it's all about statistics, KPIs and marketing.

Remembering the 1980s and 1990s era of awesome Electronic Arts games (their games were really arts), it's so tragic.

Re:The most downvoted comment in Reddit's history by davidkuhta on Monday November 13, 2017 @12:27PM (#15688129)
I held hope based on the studio acquisitions that would allow them work independently and simply pocket the profits. Shuttering Visceral was the nail in the coffin for me.
Re:The most downvoted comment in Reddit's history by JabavuAdams on Monday November 13, 2017 @11:50AM (#15687811)
$80 or whatever it was was well worth the entertainment I received from Battlefront. Meh, a lot of gamers are loud cheapskates.
Re:The most downvoted comment in Reddit's history by Asdfbla on Monday November 13, 2017 @12:30PM (#15688153)
A sufficient number of people seem to enjoy the games in the end. I guess mission successful for EA?
Re:The most downvoted comment in Reddit's history by fudgepack99 on Monday November 13, 2017 @12:23PM (#15688091)
There is no market in a post internet age.

The average person is not technologically informed enough to even be a market participant and that is why gaming is such a disaster.

The human mind did not evolve to make rational decisions regarding technology and hence the free market is a myth for those who don't grasp evolution did not make our minds to live in a high tech capitalist society.

Re:The most downvoted comment in Reddit's history by campuscodi on Monday November 13, 2017 @10:59AM (#15687368)
And that's why I stopped playing any EA games this summer.