That is Crash Reporter crashing. The following is the last screenshot I was able to take before the system stopped being able to write files: http://i.imgur.com/IK7j98P.png
Sierra has been an absolute nightmare in every respect that I have been forced to reboot on a weekly basis.
Apple's precipitous and continuing software quality decline is not an exaggeration or an illusion. It is flat reality. Professionals with any awareness should be evaluating their alternatives very seriously.
I've had the following problems:
1) They wrote a driver that blew out my speaker and I had to wait 5 weeks for a replacement. http://appleinsider.com/articles/16/11/30/apple-updates-boot... 2) There is graphical tearing and glitching everywhere. http://www.macrumors.com/2016/12/02/new-macbook-pro-graphics... 3) The OS restarts itself randomly. 4) You cannot plug in an external monitor and use a bluetooth mouse simultaneously.
I love macOS. I make software for macOS. The decline is real and people should start considering alternatives.
yes, I would've liked to stick with Apple & OSX. no, I don't feel I could and still be as productive as I need to be.
This is also just one of a myriad of issues that have plagued the OS. Sierra has introduced me to new and wonderful ways to fail: http://i.imgur.com/HbVLWDq.png
I've had no problems except a couple programs that had broken features for a few weeks.
I've heard a number of people say this, and I'm always puzzled because it is exactly the opposite for me. Running on the same hardware (late 2013 MBPR 15"), Windows 10 font rendering is much more pleasing to my eyes. When I boot into OSX, the text looks terrible to me. (I'm still running El Capitan - has text rendering changed in Sierra?)
One thing I did in Windows that I recommend to everyone: I went through the ClearType tuner and adjusted the settings to my taste. I picked darker and heavier text compared to the defaults. That really punched up the rendering; everything is so crisp and clear, much nicer to my eyes than the blurry text in OSX.
I understand that OSX text rendering may be more typographically accurate, and I have some sympathy for that view. I appreciate good typography, especially after working at Adobe many years ago. (I built the first scalable font system for Windows, Adobe Type Manager.) But OSX text just doesn't look good to me.
And of course I don't disagree with anyone who prefers OSX/macOS text rendering, since this is very much a matter of personal taste.
Windows has had sub-pixel text alignment and LCD-oriented anti-aliasing ("ClearType") for, what, a decade? Text on my 267-DPI Surface Book looks absolutely amazing, and obviously text on a 226-DPI Macbook will look great as well.
For those who are not confused by hardware differences, I suspect the remaining matters are taste and familiarity. Having used Windows for a long time, my preference is for Windows' rendering and I find the rendering on macOS to be odd and uncomfortable. I'm struggling to find the right adjective—perhaps too comical or whimsical? Overall font selections and rendering don't seem as crisp and professional as on Windows.
Windows also supports ligatures and advanced kerning, so text on a web browser with good Windows API support (e.g., Edge or Firefox) looks fantastic. (Chrome was a notable laggard here, refusing to use modern Windows text rendering APIs for a very long time.)
There's an app called MacType which makes the rendering more like Mac on low DPI screens, but I don't think it gets updated very often.
Maybe it's the fact that it has a huge resolution on a 12" screen. Seems very likely that the higher pixel density makes for a crisp and beautiful text.
Again, I am not a pro in this area. I am a programmer. So just speaking intuitively, macOS still wins in my eyes.
However, probably the best test would be to put Windows 10 and macOS side by side on identical 27" full HD monitors?
On other words, given the same physical text size on each monitor, your MacBook is using more than eight times the number of pixels to render each character.
Given a choice between macOS on a 226 PPI monitor and any other OS on a 79 PPI monitor, I would definitely prefer macOS too. :-)
You're right that the best way to compare font rendering is on the same monitor for each OS. I wouldn't use 27" FHD monitors though. Those would have 81 PPI, about the same as the Predator.
In my case I'm comparing OSX and Windows on the same hardware: the MBPR 15" (220 PPI) plus a ViewSonic VX2475SMHL-4K 24" 4K monitor (187 PPI) rotated to portrait mode. I'm a big fan of smaller high-DPI monitors like this. 187 PPI is a reasonably close match to the MBPR's 220 PPI. Both Mac and Windows look nice on each of these displays, I just find I like Windows better of the two.
Here's a spreadsheet I've been maintaining that lists the pixels per inch for a variety of machines and monitors:
https://docs.google.com/spreadsheets/d/1K4bCgr-VjMmeCjHf6Udy...
The reason why you notice the difference is because of the low DPI for the screen size on your Z35. Windows fonts render badly on those screens at small point sizes. If your same screen was, say, 4K and you were running with text scaling, the fonts would look -way- better.
Oh, I'm sure of it. Thing is though, I picked the Z35 and not the Z34 because I also want to game on the machine and going to [almost] 4K was a no-go, even with a GTX 980.
I suppose one day I might just switch to huge dual-monitor setup: one for gaming and one for everything else. Seems like quite a hassle though, having in mind that my Z35 occupies a huge chunk of my otherwise pretty big desk.
You can still play your games at 1080p on a 4K screen - the pixels divide up evenly by 4, so I don't think it would look any worse than playing on a native 1080p panel of the same size.
If you really, really want mac style text rendering on your monitor, check out an app called MacType. The text will look much closer to how Mac renders fonts.
However, for many "professional workflow" means using the MS Office suite and a browser. For that use, Windows 10 is not only adequate but better than MacOS.
OTOH, I don't see many professionals trusting Apple software in the long run (ex. Final Cut).
I always thought it was free too, but learned otherwise recently from a colleague battling with it.
> For that use, Windows 10 is not only adequate but better than MacOS.
"Denny's is as good as any Michelin Star restaurant."
I've eaten €1500 meals at 3 star restaurants like L'Ambroisie and $10 Grand Slam meals at denny's. They fill different roles and both can be enjoyable.
For years there was a restaurant in Palo Alto that was really quite good and which my wife loved to visit. I was never happy because while the food and ambience were good, I always felt the bill was 50% higher than it should have been.
In the case of apps, most of them, for most users, don't justify the time put into them. Since that's true, people aren't idiots and won't take an up front risk on buying an app that doesn't work for them. That's why free download/in app purchase to really use has really taken off.
Oh, and it's well worth it to me to pay for a Mac. The fact that it's true for me doesn't justify your decision to buy a Mac or contradict your decision not to.
...supply and demand. That you were willing to eat there despite the higher prices suggests you found value in the food. You can bitch about higher prices all you want, but you paid them.
Likewise, for a lot of professionals the difference between a $3000 MacBook and a $1500 Windows notebook over the lifespan of 3-4 years is inconsequential. You could easily make up the difference by brewing your own coffee versus getting something at a store.
Yes, well the decision criterion was that it made my wife happy. So I suppose they optimized for that factor :-).
For me it is more important to have a file manager that doesn't lock itself creating .DS_Store files in the middle of an I/O operation (ex. copying a folder from an external drive).
To be fair, Windows has the same issue with Thumbs.db files, but I can't remember the last time it happened to me, in contrast, with macOS it is annoyingly easy to trigger error -36, just connect a clean drive and copy a big folder...
http://www.howtogeek.com/wp-content/uploads/2015/02/ximg_54e...
ETA: All of which is why my first post said "most drives"...
Although it does not install Candy Crush, just a stub to install it, anyway, it is certainly unappealing.
https://upload.wikimedia.org/wikipedia/en/7/7b/Windows_10_bu...
All the pre-installed software is my big pet peeve for Windows 10. I don't want weather, or contacts, or xbox, or 3d builder, or email, or alarms, or skype, or office, or calendar, or groove, or money, or news, etc... I've deleted them and they just come back because of some provisioning setting.
A signature edition makes sure that the only crapware is stuff that Microsoft installed.
Basically the way I look at it in order of annoyance/offensiveness:
- Free, standalone application made by same company (this is a free gift as far as I'm concerned)
- Free, standalone application made by another company (ok, this is starting to approach crapware but as long as it can be uninstalled and doesn't try to sell me anything, I'll deal)
- Link, installer, or preinstalled application that requires later purchase from same company (OK, this is an ad and pretty offensive)
- Link, installer, or preinstalled application requiring later purchase from third party (this is most certainly unwanted crapware that they were paid to include)
It's truly astonishing how bad it is even with big name vendors like Asus.
I guess this may be a case of 'grass being greener' as suggested by someone else in this thread. I just don't seem to remember having any of these issues on my 2010 Macbook Pro running El Capitan. Then again, this is purely anecdotal.
Font rendering on Windows is barely better than Linux.
On HiDPI monitors, though, it turned out to be unnecessary.
[1] http://www.makeuseof.com/tag/make-windows-fonts-look-like-ma...
Windows has long been indifferent to faithfully representing fonts, to accurately representing colors. They've always promoted readability at the cost of mangling fonts, and of performance.
The macOS rendering system has always been set up with high-DPI displays in mind, they were able to work out a lot of rendering problems on things like the iPhone and iPad before committing to the computer version of same.
Windows on a 4K display looks close to but not quite as good as a Mac on a 1440p display, it's just that stark.
This is all personal preference obviously, but having done a lot of design work I'm more easily irritated by little quirks.
I use Windows professionally (for .NET development) and I think Windows 10 is still light-years behind, with an unstable, jarring OS experience full of bugs and niggles and unloved and underdeveloped touch interface. I would love the opportunity to move to macOS and iOS professionally. Fonts and UI rendering look awful on Windows compared to macOS, there is just no comparison.