News for hackers. Stuff that matters.
Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @12:32PM (#33023050)
I actually got Cyberpunk 2077 specifically on Stadia so I could play the meta-game of "Can I win Cyberpunk before the unaccountable mega-corpo revokes my access to Cyberpunk?"

I will be losing that game.

Re:Google is shutting down Stadia by MichaelCollins on Thursday September 29, 2022 @01:19PM (#33024005)
Now that is an immersive gaming experience!
Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:09PM (#33023802)
I'm still amazed that I not only completed Cyberpunk but was able to do so quickly enough that I was able to get a refund from Steam support! Initially they denied it, but after showing the tweet from CDPR saying refunds were allowed they were happy to refund me
Re:Google is shutting down Stadia by JoeOfTexas on Thursday September 29, 2022 @01:10PM (#33023848)
You beat Cyberpunk in 2 hours?!
Re:Google is shutting down Stadia by yreg on Thursday September 29, 2022 @01:18PM (#33023980)
I guess they refer to CDPR comitting to refunding everyone who's not happy with the game.[1]

Interesting that Steam had no issue fulfilling that promise since they loose out on it as well. Also sounds like a bit shit thing to do after completing the entire game.

[1] https://twitter.com/CyberpunkGame/status/1340013516628103170

Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:57PM (#33024668)
Yeah I got the "bad" ending for not spending enough time with Keanu Reeves

The game was so unbelievably broken I just wanted to see out the end and be done with it

Re:Google is shutting down Stadia by justsomehnguy on Thursday September 29, 2022 @02:17PM (#33024941)
> Steam had no issue fulfilling that promise since they loose out on it as well

That would undermine them as a platform and that would make them loose more than a revenue from one title.

Re:Google is shutting down Stadia by yreg on Thursday September 29, 2022 @04:57PM (#33027123)
App Store doesn't let developers refund their customers and it does just fine.

Granted, they are the de-facto monopoly, but this specific policy is seldom criticised.

Re:Google is shutting down Stadia by masklinn on Thursday September 29, 2022 @05:41PM (#33027635)
It’s also a very different populations with different expectations.
Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:26PM (#33024163)
37.5 hours according to my Steam review https://steamcommunity.com/profiles/76561197998185123/recomm...

I can't link to it since it's an internal page. But I have a record of my purchase and refund from Steam support here, too https://i.imgur.com/TvIuFEi.png

Re:Google is shutting down Stadia by __david__ on Thursday September 29, 2022 @01:48PM (#33024506)
Sounds like you just mainlined it? I just finished up the last Gig (minor sidequest) and I have 110 hours in it…
Re:Google is shutting down Stadia by ok_dad on Thursday September 29, 2022 @01:15PM (#33023937)
They offered refunds for it well after two hours because it was a disaster
Re:Google is shutting down Stadia by bitL on Thursday September 29, 2022 @01:30PM (#33024226)
Cyberpunk was pretty rad, but after trying all endings I learned about the secret one for which I didn't qualify due to different choices in some early dialogue with Johnny far before ending, which soured the overall experience for me...
Re:Google is shutting down Stadia by thrwyoilarticle on Thursday September 29, 2022 @03:02PM (#33025511)
I actually really dislike this sentiment. Gamers being upset they can't access secret content on a first, blind playthrough means that developers are incentivised not to include secret content.

It seems inconsistent to complain about needing outside knowledge to find something when the only reason you know about it is from outside knowledge. There can be joy in going in fully-blind and there can be joy in following a guide like a list of chores but the no-man's land in-between leads only to disappointment and spoilers.

(this is also why I don't watch movie trailers or read book blurbs)

Re:Google is shutting down Stadia by mattnewton on Thursday September 29, 2022 @03:24PM (#33025797)
To be fair, the way the secret content is "discoverable" involves a very specific sequence of choices in a single conversation that you cannot go back and re-make without undoing a lot of game progression. Old games didn't have the same kind of progression, and new games are generally more forgiving about post-game exploration of all the content in the game. The game also has misleading affordances that give the impression that your relationship with this character is built up over several conversations, when actually only this one specific sequence in one conversation is known to work.

So, I don't think it's bad because the content is hard to discover without outside knowledge, it's bad because it's both hard to discover and impossible to fix once you have progressed past that point. It's not like being able to just rewatch part of a film or re read a book chapter to get a reference. You basically have to reload an old save, go through a decision sequence, and then replay the entire last third of the game until you have access to a final playable level, and the way it's implemented feels like it was very much slapped in to take the place of a johnny-friendship-meter mechanic that appears mostly broken outside that one conversation.

Re:Google is shutting down Stadia by hprotagonist on Thursday September 29, 2022 @05:36PM (#33027555)
The King’s Quest design aesthetic.

it sucked then, too.

Re:Google is shutting down Stadia by Dylan16807 on Friday September 30, 2022 @12:41AM (#33031039)
But King's Quest is a lot faster to go through on a new run.
Re:Google is shutting down Stadia by hprotagonist on Friday September 30, 2022 @12:35PM (#33037048)
that’s a depressing thought.
Re:Google is shutting down Stadia by bitL on Thursday September 29, 2022 @03:46PM (#33026074)
I finished all main/side missions and gigs, let Johnny take over whenever he wanted and then went through all reachable ending combinations (8 different endings, even if slightly) and then I learned there is a secret ending considered the best of them all which was denied to me due to some obscure choice early. So no wonder it left a sour taste.
Re:Google is shutting down Stadia by Matthias247 on Thursday September 29, 2022 @03:28PM (#33025848)
This seems common to a lot of games, and aims for increasing the replay value. I personally also don't like it, because I am absolutely not motivated to play through tens to hundreds of hours again and also don't have time for it. But it's still ok for me - I'll just watch whatever 30 minutes of end scene I missed on youtube if I'm interested in that.
Re:Google is shutting down Stadia by staticman2 on Thursday September 29, 2022 @07:27PM (#33028758)
I had the same issue except it was pretty trivial to mod the game on PC so I could do that secret ending.
Re:Google is shutting down Stadia by bitL on Friday September 30, 2022 @07:13AM (#33033413)
Thanks for the tip, I'll look if there is a mod doing it that has not been patched yet...
Re:Google is shutting down Stadia by ethbr0 on Thursday September 29, 2022 @12:46PM (#33023347)
I am impressed by the depth of your gaming!
Re:Google is shutting down Stadia by unity1001 on Thursday September 29, 2022 @01:07PM (#33023780)
He makes up his own achievements. Tough, real-world achievements...
Re:Google is shutting down Stadia by antisthenes on Thursday September 29, 2022 @01:31PM (#33024235)
Seems like you ended up playing a more realistic version of Cyberpunk 2022 instead.
Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @03:18PM (#33025699)
After the Bio-Crash of 2020 me and my chooms had to make our own fun.
Re:Google is shutting down Stadia by p_j_w on Thursday September 29, 2022 @01:09PM (#33023824)
You're getting a refund, at least?
Re:Google is shutting down Stadia by colinmhayes on Thursday September 29, 2022 @12:41PM (#33023248)
you still got a few months
Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @01:20PM (#33024030)
I considered that, but then I remembered finishing the game would, unfortunately, require me to play more Cyberpunk 2077.
Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @02:56PM (#33025429)
(I just realized this could be a meta-joke on the plot of the game and, if so, I salute you good commenter. ;) )
Re:Google is shutting down Stadia by MrWiffles on Thursday September 29, 2022 @12:50PM (#33023424)
But can s/he get ALL the endings in time? I dunno... ;-)
Re:Google is shutting down Stadia by xxs on Thursday September 29, 2022 @01:00PM (#33023628)
Likely... there is only one ending that cannot easily be achieved. The rest are trivial and require very little prep.
Re:Google is shutting down Stadia by MrWiffles on Thursday September 29, 2022 @01:18PM (#33023984)
True; I was forgetting that you can save before triggering the endings. You don't have to replay from square one all the way through. Still, the harder ending (I think they called it the "fear the reaper" one?) was the best I think. The saddest is the one on the space station, that one was oh my god, gut-wrenching! But I also liked the one with the Nomads :)
Re:Google is shutting down Stadia by xxs on Thursday September 29, 2022 @03:36PM (#33025949)
>"fear the reaper" was the best I think.

indeed, also the hardest by far - all enemies are max level.

Re:Google is shutting down Stadia by 0x457 on Thursday September 29, 2022 @01:23PM (#33024093)
The hidden ending that actually leads to the same ending, just via a different path?
Re:Google is shutting down Stadia by xxs on Thursday September 29, 2022 @03:35PM (#33025937)
the hidden is called 'the star'. No spoilers, etc.
Re:Google is shutting down Stadia by 0x457 on Thursday September 29, 2022 @08:05PM (#33029061)
That's not the hidden one that one is given to you on a plate.

The hidden one is different: that's the one where you have to wait for a dialog option to appear and has a prerequisite that is a little harder to get then the prerequisite for "the star".

Re:Google is shutting down Stadia by xxs on Sunday October 02, 2022 @09:23AM (#33055676)
True that - it's the Sun, Sun being a star, I got them mixed.
Re:Google is shutting down Stadia by preisschild on Friday September 30, 2022 @03:11AM (#33031916)
Never tried Stadio, but do you have access to the game files? Can you make a backup of your savegame?
Re:Google is shutting down Stadia by radiKal07 on Friday September 30, 2022 @03:46AM (#33032141)
It might be possible with Google Takeout
Re:Google is shutting down Stadia by bspammer on Friday September 30, 2022 @03:56AM (#33032201)
I did this yesterday and yeah the data export through Takeout includes all savegames.
Re:Google is shutting down Stadia by puyoxyz on Friday September 30, 2022 @04:26AM (#33032404)
They have been confirmed to work on the PC versions on at least Celeste and Cyberpunk (and those are the only ones I’ve heard tried so, 100% success rate for now)
Re:Google is shutting down Stadia by ineedasername on Friday September 30, 2022 @02:14AM (#33031571)
The meta game!
Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:06PM (#33023763)
One of those rare instances where I think NFTs and having digital copies available for all to download might make infinitely more sense than buying into centralized gaming platforms with their own licenses.
Re:Google is shutting down Stadia by ranger207 on Thursday September 29, 2022 @01:11PM (#33023854)
To get the inevitable question out of the way immediately: how do NFTs help? They're just receipts of purchase, not the purchase itself. If you're saying that someone else would honor the receipt of a different store... why?
Re:Google is shutting down Stadia by literalAardvark on Thursday September 29, 2022 @02:21PM (#33024995)
I guess in the same way you can currently link Steam to GeForce Now and be allowed to play your game.

But steezier!

Re:Google is shutting down Stadia by jayd16 on Thursday September 29, 2022 @01:32PM (#33024257)
Nah, NFTs don't quite fit the bill. They can act as receipts but they're not good for hosting the product.

I think the spirit of your desire is valid though. What I want to see is the invention of some kind of digital legal-trust structure.

In theory, SAAS providers could produce some kind of "serverless" way to run their SAAS. Trusted cloud providers could host the SAAS past the lifetime of the original company. Users would need to pay for the hosting but the service can live longer than the company given there was a desire.

Legally things could be structured such that this works for closed source SAAS such that it remains closed source. It hits the niche for when just open sourcing the product on the way out isn't feasible.

Re:Google is shutting down Stadia by yreg on Thursday September 29, 2022 @01:35PM (#33024310)
If the receipt part is solved then torrent is enough for hosting installation files, no?
Re:Google is shutting down Stadia by jayd16 on Thursday September 29, 2022 @01:47PM (#33024503)
If you can torrent, then why bother with the receipt?
Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:49PM (#33024542)
Because developers will want to make the game content only accessible to buyers who have the receipt
Re:Google is shutting down Stadia by jayd16 on Thursday September 29, 2022 @01:54PM (#33024611)
If the devs have servers to validate authorization anyway, then NFTs are unnecessary. Were also discussing the case where the devs go under and no longer provide such a service.

Asking clients to check their own NFTs is very weak DRM.

So what is the actual proposed flow?

Re:Google is shutting down Stadia by benlivengood on Thursday September 29, 2022 @01:30PM (#33024232)
The easy solution is Good Old Games. Download the installers and archive them wherever you want. NFTs are a red herring for this use case.
Re:Google is shutting down Stadia by zepppotemkin on Thursday September 29, 2022 @01:36PM (#33024325)
Or just offer steam keys
Re:Google is shutting down Stadia by meroes on Thursday September 29, 2022 @01:50PM (#33024548)
Even Steam revokes paid for content, which I think is the issue being discussed.

https://steamcommunity.com/sharedfiles/filedetails/?id=11481...

Re:Google is shutting down Stadia by vultour on Thursday September 29, 2022 @02:24PM (#33025038)
Not sure how this link proves the point you're trying to make. I can in fact still download all the games that no longer have a page on the Steam store.
Re:Google is shutting down Stadia by bombcar on Thursday September 29, 2022 @07:20PM (#33028694)
There’s at least one game steam pulled from purchase history because it was completely unusable when the servers and auth servers shut down.
Re:Google is shutting down Stadia by meroes on Thursday October 06, 2022 @01:47PM (#33111495)
Sorry for the late reply. Dungeon Siege 1 had an expansion pack called Legends of Arranna which was sold as a bundle at first on Steam. Sometimes later LoR was removed from everyone's library leaving only the base game. You can download/pirate LoR and apply a steam fix, but as far as I'm aware, you either have to pay or pirate for LoR. The link is "grey" legally AFAICT (pirated but nigh-abandoned)
Re:Google is shutting down Stadia by miniBill on Thursday September 29, 2022 @01:15PM (#33023938)
NFTs would not help. Like. At all. Otoh digital copies for download would
Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:16PM (#33023958)
NFTs would replace DRM, so it would, in order to actually play the game.
Re:Google is shutting down Stadia by jabroni_salad on Thursday September 29, 2022 @01:22PM (#33024057)
Alright so the stadia games are computed in a remote datacenter, right?

Let's assume that what you proposed is good and useful and I have an NFT in my wallet that entitles me access to a game in stadia's platform

How does the NFT help me now that the compute resource has been unplugged? I have the entitlement but not the delivery.

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:25PM (#33024132)
It wouldn’t work for a native streaming service like Stadia, but I could definitely see it working for Single Player games where all the content is stored in the executable, where there isn’t reliance on centralized servers for content. Maybe download the game from IPFS or Arweave, or as another have said, developers making it available on torrents

For multiplayer games, you’d need servers for match making and such, so it’s probably not possible right now.

Re:Google is shutting down Stadia by billllll on Thursday September 29, 2022 @01:48PM (#33024505)
Unless you're putting the entire executable on the Blockchain (gigs and gigs of data), then you still need servers to host the game. I don't see how hosting the entire game is feasible, since games can be hundreds of gigs. Day one patches would also be infeasible if you store the whole game on the Blockchain.

Note that most NFTs are links to a central server hosted on a Blockchain, not the actual image itself.

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:53PM (#33024594)
Developers can still make the executables available on other centralized servers, decentralized solutions like BitTorrent, etc.

The NFT wallet check could happen internally within the game, perhaps some kind of WebView allowing access to browser wallet extensions.

Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @01:19PM (#33024001)
How does one replace DRM with NFTs if the game is locally loaded?
Re:Google is shutting down Stadia by ElevenLathe on Thursday September 29, 2022 @01:46PM (#33024487)
It couldn't replace the DRM, just the license check. Some DRM spyware from the publisher will still have to check if you can prove ownership via the blockchain instead of checking a CD key against the publisher's license server. If you can't, it will refuse to launch the game. Someone will crack the game and provide a DRM-free experience that is better.
Re:Google is shutting down Stadia by Gigachad on Thursday September 29, 2022 @06:17PM (#33028072)
I struggle to see how the NFT provides any value in this setup.
Re:Google is shutting down Stadia by ElevenLathe on Thursday September 29, 2022 @08:45PM (#33029370)
It doesn't, except that I guess the publisher doesn't have to run a license server. IMO this would be better achieved by simply not having a license check, at least on some terminal version after which no updates will go out.
Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:21PM (#33024054)
Have an interface that interacts with MetaMask or WalletConnect within the game.
Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @01:38PM (#33024372)
What I mean is: the point of DRM is to regulate play of the game whether a person has rights to run the software to play it.

How do NFTs help if I have the binaries on my machine and can just patch the check for NFTs to always return "Yes this user is authorized?"

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:43PM (#33024437)
You can patch the check with binaries? Wouldn’t you need to modify the source and build?

I’m not familiar enough with tampering, cracking software like that so I can’t really say.

Re:Google is shutting down Stadia by shadowgovt on Thursday September 29, 2022 @01:54PM (#33024616)
No problem. So in general: yes, it's not always trivial to crack a locally-hosted binary but it's generally possible. It can often be done by actually modifying the binary itself (it's just machine code; if, for example, the entire check is evaluated by one "Call out to the server to find out if we're authorized" function that returns a boolean, you can just replace the first few bytes in its machine code with "LDA $FF # true ; RETURN" and the function will think you're always registered. If it's more complicated, you could maybe run a proxy server locally that pretends to be the check server and always returns "authorized" for the query.

Assuming everyone's playing by the rules, I can see how an NFT could be used to indicate when someone has an ownership license to play a game (but not the mechanics of how that right would be enforced were someone to patch their local copy to just ignore the rights check). If the game is cloud-hosted, this is easier to enforce.

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @02:05PM (#33024776)
Ooh very interesting, thanks for explaining!

From reading others replies too, it does looks like client-only mechanism on its own is weak compared to having checks on both the client and server..

Re:Google is shutting down Stadia by Sohcahtoa82 on Thursday September 29, 2022 @03:58PM (#33026256)
Patching out these checks has existed for literally decades.

Even in the 90's (And possibly 80's and before), this was common. Games distributed on floppies would have a check that involved asking you what the 13th word of page 4 of the manual was, or would have some sort of decoder wheel. And it wasn't hard to find cracked versions that had those checks patched out.

When games started coming on CDs, there were copy protection tricks that could detect if the game was running from an ISO image (via Daemon Tools or something) or even a copied disc, and those were all patched out.

GameCopyWorld was a very popular website in the early '00s. It served up these cracked versions of games. How it still exists is beyond me, tbh.

Re:Google is shutting down Stadia by dangerlibrary on Thursday September 29, 2022 @01:11PM (#33023863)
Oh you sweet, summer child. That is not how gaming NFTs are going to work. They are not going to be consumer-friendly transferable assets.

They are going to be vendor-locked, and they will only get invested in if they increase the bottom line of the walled garden that produces them.

Re:Google is shutting down Stadia by thrwyoilarticle on Thursday September 29, 2022 @03:05PM (#33025534)
This is correct. Reason: it's already technically possible to transfer games between platforms, the reason it's not done is financial, legal and political.

NFTs create a new method for the technical axis but do nothing to change the others.

Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:10PM (#33023840)
How would NFT's help?

If the company refuses to refund you, your digital "receipt" is worthless

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:15PM (#33023948)
If the game is able to connect to your wallet and confirm internally that you own the game’s token, it could unlock the game without having to rely on a server.
Re:Google is shutting down Stadia by yreg on Thursday September 29, 2022 @01:23PM (#33024097)
Sounds interesting, but isn't there an issue that 10 friends could hold a key to the same wallet and all play all the same games, even simultaneously while purchasing just one copy?
Re:Google is shutting down Stadia by ethbr0 on Thursday September 29, 2022 @01:27PM (#33024177)
I'm guessing implementing this would require some sort of known-file-type attestation distributed app.

I.e. I prove I have a token + link that token to a hash of my current system(s)

It's actually one of the better uses for blockchain I've heard so far, given the data sizes are minimal...

Re:Google is shutting down Stadia by staticman2 on Thursday September 29, 2022 @08:20PM (#33029164)
Who is going to maintain this distributed app, and what incentive do they have not to change the code so every game is reported as owned by everyone?
Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:23PM (#33024089)
Then can you just duplicate the wallet and you've "pirated" the game

Ah but we'll put it on the blockchain!

...Which is quite literally re-inventing a worse version of systems like Steam

Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:29PM (#33024203)
Sure I guess, if you want to share private keys with friends.
Re:Google is shutting down Stadia by IntelMiner on Thursday September 29, 2022 @01:30PM (#33024220)
Why not just make a separate wallet per-game? You've then effectively duplicated serial keys :)
Re:Google is shutting down Stadia by colinmhayes on Thursday September 29, 2022 @01:17PM (#33023966)
Who's running the server that actually runs the game?
Re:Google is shutting down Stadia by kinakomochidayo on Thursday September 29, 2022 @01:19PM (#33024003)
The idea would work for single player games, where all the content is in the executable, but yeah, multiplayer is another story.
Re:Google is shutting down Stadia by yyyk on Thursday September 29, 2022 @08:55PM (#33029463)
It won't necessarily work for single-player games, since it's trivial to build a game so that it requires a connection to an external server (put in some API with game logic there. Make sure logic isn't easily reversed engineered). Of course, a game company could always make a game which was built to run locally. It's all the company's choice regardless of NFTs, which are as useless as always.