Microsoft has historically been one of the leaders on the wrong side of this one, but they have also demonstrated how effective it is to call out badly behaved software and make it annoy the users with UAC. When Vista came out, so many applications needed elevated privileges to run because they were badly designed to write user data in system locations, but now their application was more annoying to use and came with a scary dialog about it making changes to your computer that other better-designed software didn't get.
More often than not if a program didn't actually intend to change system settings it was just a matter of badly chosen default paths which are pretty trivial to fix, but so many vendors just would not do it despite years of complaints from NT admins wanting to not have to spend hours with Process Explorer figuring out specific permissions to grant limited users enough access. Once their failures were put front and center, calling their application out as the one getting things wrong every time the user ran it, they suddenly had motivation to fix it.
I suspect that Microsoft has the same history: the entire Windows platform was built with single-user PCs in mind, mostly only dealing with trusted input. The users were also expected to be tech-illiterate for the most part and unable to troubleshoot deep technical issues.
More recently I'm still working on video transmission, but on the production side this time. I also originally adopted the mentality that I should crash early if some unexpected situation was encountered, but I ended up walking that back a lot, because having a critical piece of live media production reboot mid FIFA worldcup final is generally Not Great. Degraded functionality is usually preferable. I still crash early in dev builds, but the production code just logs an error and continues if at all possible.
That said, I definitely agree with you for something like password handling. In this case, I do think it's warranted to crash the program without survivors if something is amiss.
Story time?
It's not great, but these days a trickster with AI will find some way to start broadcasting porn to a billion people because of the flaw, so may end up being the better option.
It's hard to define what's security oriented and what is not. For example, is this HN web app security oriented? Not in the way of sshd but it must keep our accounts data separated and it must not let people exfiltrate data from the db, where for example it is storing the emails of some of us.
Different situations, different requirements, different options, different trade-offs.
Consider also the use cases in https://github.com/rust-lang/rust/issues/43596 , despite Rust defaulting to panicking. Also, despite Rust not having exceptions, some configurations allow for "catching" panics, meaning that some Rust programs have to be "unwind-safe", similar to C++ exception safety.
Objective-C ahem nil messaging...
Sadly, we will never learn this because failing fast runs counter to intuition, and a class of person will never override it.
They will look at problems caused by failing late and they'll see proof that failing fast is bad.
100%
Is there a test or check I can use to determine that software is 'good'?
Oh there isn't? Good/bad is subjective? We need to scape goating hacks as bad software, as if anyone is capable of perfect code. Perfect code would require knowing the system inside and out, the stack up and down - no one knows all that, no one is perfect. Sufficiently advanced AI though can rip through all of that, find the weakest spot and zero day it, bringing the entire house of cards down.
Software you thought was good can still be hacked. There is no way to create provably unhackable software.
Which means all software is packed with vulnerabilities just waiting to be discovered, no matter how good you think it is.
If /etc/shadow was a JSON (or XML, even, although that would make me feel gross), this bug would have been much easier to see, because a field that reads '"hash": ""' sticks out a lot* more than a custom microformat that you don't understand.
With data structures, there's never "plain text" - it's all structured. The question is whether you want to use existing formats and tools, or create a new one for every tool and literally make footguns like this.
NO_PROXY=1 curl -qs --data @./my\ message.txt -- \
"https://user:[email protected]/user/${userid}/my%20message.txt"
I count ten distinct separators and nine ways of escaping/tagging. We have seriously overused strings and we're now paying the price.E.g. in Pascal you can can define a record and then defined file of record to have typed I/O. I.e. it comes with built-in serialization format supported by compiler. Not a good one - but perhaps a step in a good direction.
OTOH C people starving for serialization often believe that `struct` byte layout made by a specific version of a compiler is a serialization format - a view not endorsed by the standard.
Some badly designed password hashing algorithms (cough bcrypt cough) have maximum password lengths, ignoring everything after X characters. So it could happen that I set my password to a 100-character string, it gets saved "==DANGEROUS_CRYPT_ERROR_length==", and then anybody can log in to my account by entering an unrelated long string.
If a function promises a string result, it should only provide a string if the function succeeded. The null was much better than magic strings.
https://pubs.opengroup.org/onlinepubs/009604599/functions/cr...
>Upon successful completion, crypt() shall return a pointer to the encoded string. The first two characters of the returned value shall be those of the salt argument. Otherwise, it shall return a null pointer and set errno to indicate the error.
returning a sentinel value of NULL and setting errno is pretty standard C, and shouldn't cause an error.
OP's sshhole link specifically notes that it _should_ return NULL, but some MUSL devs decided they wanted it to return trash instead, and the trash they returned instead of NULL caused this.
All because some devs were too lazy to check the result and another dev decided to be clever and "fix" NULL errors from crypt by sending back 'unmatchable' trash banking on devs not checking NULL.
No error handling scheme can fix that problem. For instance, if a Rust API says I should return a Result<String, ENOSYS>, I can always write code like `if(ENOSYS) { return Ok("*") } instead of returning Err(ENOSYS).
Then my code would be compatible with MUSL.
if(ENOSYS) {
return "*";
}
after seeing that other implementations use different sentries like "*0" and that the spec says they MUST return NULL. That must have felt bad too.The only reason this library did the insane thing of returning "*" is because it was extremely easy to cause crashes or false-positives (NULL == NULL) by returning NULL+errno. The reason that was easy is because C lacks a means of making error handling mandatory (exceptions, tuple returns, tagged unions, whatever).
If you return a tagged union, users might mis-handle it, it's true (https://blog.cloudflare.com/18-november-2025-outage/). But they have to handle it, which is a requirement that C APIs are incapable of providing.
Also, in things like rust you can just do result.unwrap() if you want. In general, language constructs don't really save you from bad programmers.
In practice, that's less of a risk than:
char* x = function_that_might_return_null_and_error();
dangerous_function();
if (x == NULL) {...}
Or code for which pointer identity is relevant (e.g. accessing slices/subparts of a data structure): char* x = returns_null_or_a_slice_pointer(data_structure);
char* y = other_function_that_returns_null_or_a_slice_pointer(data_structure);
if (x == y) { puts("you're fucked now!"); } x : Result<string, err> = function...
dangerous_function();
switch(x) {
Ok() ...
Error() ...
}
There's no difference between result and null other than readability (there's a mechanical transformation between the two, where you use unwrap() in rust on an unchecked null dereference, and you read errno in C instead of looking inside the Err() result variant).To be clear, I strongly prefer Result<> because of the readability, but any dumb thing you can write with NULL + errno can be written with Result (and vice versa).
But it crashes at runtime, so such a bug can exist for years with nobody noticing.
The existence of such bugs is what motivated the musl developers to return "*" instead of NULL.
So if you're strictly adhering to the spec in this case then unfortunately NULL is not an acceptable way to signal a generic error condition. Hence all the seemingly bizarre special values. (In a strange turn of events all those experts doing things that looked weird turned out to know what they were doing. Go figure.)
But all those sentinels were added for the reason that, when your code is a public API intended to be widely used by who-knows-who, it needs to be really difficult to misuse it. NULL-plus-errno is easy to misuse. Yes, it's a dangerous mistake and your own fault if you do it. But people have been making that mistake for years and don't show any signs of stopping.
The root cause here is that C is fundamentally a rotten choice for public APIs of any kind. I griped more here: https://news.ycombinator.com/item?id=50381800
Here's how to explain it in order to blame openssh:
openssh processes passwords and doesn't want to reveal through timing whether a user has a valid password (or exists at all). So far so good.
What they do if they hit a user with no valid password (i.e. "*") is that they look for another user with a valid password, to use the seed from. A bit weird already, but OK from a perspective of avoiding implementation specifics on seeds and hash algorithms. They know at this point that the result must be to deny access even if the hashed value matches, because that has is for another user.
So they put the password received over ssh into crypt() with this other user's hashed value to get a seed. And then accept it if it matches, apparently?
Homework: what happens if the password actually matches another user? Can I log in as root if openssh randomly picks my user for the fake salt, and I type my own password correctly?
I wonder if somebody else would have thought the exact same thing in a different (non-/etc/*) context, and then you get the same effect in a more obscure manner.
That's a meaningless statement. There isn't a singular "the" issue like you said. Any one of several different technical decisions would have completely prevented the issue. Including, to my point, /etc/shadow being a JSON file where an account being locked is an `"active": false` field instead of an asterisk with no intrinsic meaning.
I can't even get an obvious UX improvement through PAM because they like it broken.
The elegance of the unix-y approach is actually that it's all bits. You can just join things together and shove the bits through, that's a wild simplification compared with having vendor-specific kinds of plugs.
But we could have that kind of compatibility while also benefiting from structure. The OS could probe either side of the pipe to see if they support negotiation. If not, send the bits through in the same old unixy way. If so, use the newest schema for structured data that is supported by both sides.
I have a bunch of management scripts, etc, that need to run on everything from a potato to a T-1000, and that's the only language that's always available. (OpenBSD sh, FreeBSD sh, busybox, bash, dash, zsh all can cope with it).
I'd love something that's at least JSON-typed (or equivalent), but that can be bootstrapped up on least-common-denominator posix.
Has anyone built something similar? (Yes, I'm being picky -- bun / ts is already a pretty low bar for cross platform support, but these scripts do stuff like install node, so I'm not totally crazy for asking.)
Honestly I've been shaking my fist at these since the XOn/XOff days
A function is expected to produce a result - so the question is "what was the result?". !0 (something) is the logical expected default return.
I've never found it to be contradictory.
"False pretends to have an error" is where it gets weird. It's not that they got booleans backwards, it's that they're stretching a tenuous analogy a bit too far.
Correct
> so 0 (false) is the logical expected default return.
Nope
We came to expect zero because we got accustomed to it. And it is a "good enough solution" in memory constrained systems.
And note some programs attribute >0 and <0 to different types of errors
For historical reasons, we could’ve ended up JSON as “hash”: “*” just the same. The /etc/shadow format lets you skip values completely, like “::”, so your argument doesn’t hold.
For instance, what if your error handling code throws?
One spectacular example of panic saving the day was the Apollo 11 1202 error. It was basically a watchdog timer that fired if the landing computer was starved of CPU time. A misconfiguration caused the first moon landing to hit CPU overload. When that happened, the computer displayed 1202 and rebooted, then ran things in priority order. Apollo 11 landed in the middle of a tight 'panic, reboot, adjust thrusters' loop. Thanks to core memory, most of the heap survived the reboot, so the reboot step was fast enough for it to mostly land without human interaction. The pilot had to make ~1 adjustment to get it to actually hit the landing site, but the panic-ridden computer handled the rest of the descent.
https://dpma.de/english/our_office/publications/ingeniouswom...
Panic is fine, but fundamentally a whole-program crash is undesirable in a really wide range of use-cases. I don't want other SSH connections to crash (or the server to stop accepting valid logins until someone restarts sshd) if one person tries to log in with a credential that triggers a panicking bug in crypt(). Same for crashes in request handlers and so on.
The language/runtime itself doesn't (and probably cannot, at least if it's a general purpose language) distinguish between local and global error conditions, so panics (just like "throws" in Java or process boundaries in Erlang) end up being either unnecessarily damaging, or languages like Go end up normalizing panic "localization"/handling in dangerous ways.
The better solution is required error handling. If user code must engage with the possibility of an error state in order to access a result, that's a huge step forward. They can do the error handling wrong, but if you make most people have to do it at all most of the problems will go away.
"I forgot to check for an error" should not be implicated in bugs in 2026; we have had a large menu of possible alternatives (checked exceptions, unchecked exceptions, tagged unions, etc.) for decades. But we're still over here writing C (and Go), languages pathologically incapable of providing this ability.
This is also why you can upgrade SSH over SSH without having the connection drop mid-stream.
It has to: if it did 100% of the post-accept(2) work in a subprocess it would be pretty easy to remotely forkbomb/PID-exhaust a system by spamming invalid logins.
> You cannot avoid "I forgot to check for an error"
Yes you can. Checked exceptions and tagged unions both force calling code to be written with error-awareness.
In SSH's case, "I forgot to check" might lead to crashes (which might knock over sshd so new connections are impossible), or it might lead to false-positives via comparing NULL == NULL.
I'd much rather that boneheaded API users have to write code like
resultstruct x = authenticate_user(user)
if x.haserror {
rv = { .user = user, .result = "successfully authenticated" }
} else {
rv = { .user = user, .result = x.result }
}
return rv
At least that way some keystrokes are required to do the stupid thing. People still will (https://www.schneier.com/blog/archives/2008/05/random_number...), but the harder we can make it, the better.As for DRAM: if by “exception loading page” you mean an OOM, then have malloc use the same error reporting system. If you instead mean “some other failure faulting/fetching a page from main memory”, well … crash? I don’t know of any platform that has semantics for handling that condition. Hardened spacecraft OSes, maybe?
This contains a false snuck premise - that one and only one thing was the footgun. This is categorically not true. An obtuse, poorly-understood, purpose-built text-based DSL is absolutely a footgun and if it was replaced with a JSON and inactive accounts had been indicated by `"active": false` instead of a freaking asterisk then this would absolutely would not have happened.
> For historical reasons, we could’ve ended up JSON as “hash”: “” just the same.
That's dishonest, because it intentionally conceals the fact that that's a vanishingly* unlikely scenario.
People have brains that, factually, are far more likely to see a single context-less character "" and not realize the implications of it than to see `"hash": ""` and think "oh, that's normal".
This is just straight-up psychologically true.
> The /etc/shadow format lets you skip values completely, like “::”
Totally irrelevant.
> so your argument doesn’t hold.
False `::` is both (1) still harder to understand than `"active": false` and (2) even though the syntax existed it wasn't used here because everyone thought they understood the system.
Don't make excuses for this insane text syntax. It is, factually, harder to understand than a decently-written JSON format.
That's what I was thinking of. I assume something similar exists in other languages.
So yeah, I guess it either needs to happen at runtime, or we just do signaling and user data on separate file descriptors.
Or, for backwards compatibility, start non-hash strings with a character which can't appear in a hash, such as '@'. Your examples would then become '@no_password' and '@error_while_hashing'.
In a sense, they should've changed the parsing logic to return a struct with a field 'password_hash: Option<String>', and defined the grammar of the field to be: "a hash string, or '*' for no login". The bug is, in part, caused by the haphazard way they don't change any formal grammar or contract and just relied on the fact that '' happens to* never be a valid hash.
It's the difference between "happens to work" and "defined to work by construction". The former approach breaks once a hash function is invented where '*' is a legal hash (such as this new musl crypt() hash function where all strings longer than 256 bytes hash to '*'). The latter keeps working regardless because the asterisk is treated as "no password" already at the parser stage.
So, any field de-reference in Java can produce a null pointer exception. Try testing all paths in something like:
try { foo.sideEffect1().sideEffect2()...sideEffectN(); } catch { bar.sideEffect1().sideEffect2()...sideEffectM(); } finally { quuz.sideEffect1().sideEffect2()...sideEffectP(); }
There are M * N * P paths. The only way to write testable code with exceptions is to panic on uncaught exception, and to never catch unexpected exceptions. Even then, you're relying on nothing unexpectedly throwing the exception type you caught.
I'd argue Result<T> >> NULL >> sentries >> exceptions for this reason. Sentries are terrible, but at least they're not computationally hard to use correctly.
And I'm not a fan of breaking control flow, but I still find it preferable to nulls. A null may travel far from the place where it was generated before blowing up, making troubleshooting harder, or it might come from a function you called for its side effect but forgot to check the return value. I gotta say I'm also a careful enthusiast of checked exceptions, it's great knowing which ways a function can fail.
But I think the consensus is growing that Result<T> (plus warnings for unused return values) is simply the superior choice.
int foo f() __attribute__((warn_unused_result))
As long as an error condition on the return value causes a crash on use, then it's mostly the same as result. (The main remaining difference being that you do an implicit `.unwrap()` in C, and in things like rust that's an explicit code smell.)Which is why the pattern of double-checked locking doesn't work.
this.dangerous = new Lol();
and then have Lol()'s constructor sleep for 10 sec then set done = true at the end of the contstructor. In another thread: while(!this.dangerous) { }
assert(this.done) // will throw.
I guess you could use double-checked locking as a class author by having every public method on your class do a if (!this.done) { throw; }, and make sure there are no public fields.That's pretty lame though.
Yes, broad exception catch clauses are simply incorrect code.
Panic is maybe an overreaction, "scratch everything and orderly abort" is sufficient.
That can only happen if you leak the reference (given we are talking about java language level semantics and not byte code), which I give you is unfortunately not that hard to do.
As for exceptions, I think they would pair beautifully with software transactional memory, which would work well with effects. In that case (and no side effects) it would not matter what code path we took, we could just go back to a known safe point.
Because ergonomy-wise I still think exceptions win (even though I do like Maybe types, and Rust's ? macro is plenty good): - they let one focus on the actual happy path code - no error is ever swallowed, unless explicitly written so (looking at you go with useless if errs that fail to properly handle the error), they are always handled somewhere - they automatically "unwrap" the Ok result, and automatically bubble up the Err side. - bubbling up is especially useful because most errors can't be handled at their source (e.g. IO error is meaningless, how you handle it depends on what you want to do in the first place, which is done several layers higher) - they automatically attach a stackframe/source, while with result types you may get a list of Ok Ok Ok Err and have no idea how that Err got there.
Software transactional memory doesn't really work with exceptions, since it precludes the use of catch + finally. It looks more like a top-level panic handler (where the throwing code cannot permute the heap, which is cool). To get exceptions, you'd need nested software transactional memory, which gets into obscure transaction processing theory. There's also the problem that your transaction could side-effect the outside world, then throw and be aborted, so you need to rework how I/O works if you walk down that path.
Exceptions are basically write-only, so I agree that their ergonomics for that use case are pretty good. Panic is better though, since it's really no error handling. Panic is easier to test, and easier to read / understand.
Nothing in your post actually supports the idea that exceptions are "computationally hard". The CFG error edges exist however the errors are spelled
Doesn't this address the issue? https://openjdk.org/jeps/539