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Re:What it's like to spend 40-50 hours in VR every week by ekianjo on Monday September 27, 2021 @09:47PM (#28678379)
> The Quest 2 is really cheap

But it requires a FB account right? Or is there a way to use it without one?

Re:What it's like to spend 40-50 hours in VR every week by banana_giraffe on Monday September 27, 2021 @10:08PM (#28678519)
Yep, according to the FAQ [1]:

> Quest 2 requires everyone to use a Facebook account to log in.

> If you are an existing Oculus user and have an Oculus account, you will have the option to log in with your Oculus account and merge your Facebook and Oculus accounts.

I can't speak how enforced these are, but even if it's a soft requirement for now, it's enough for me to avoid it. Pity, since it seems pretty good tech wise.

[1] https://support.oculus.com/fb/

Re:What it's like to spend 40-50 hours in VR every week by vkoskiv on Tuesday September 28, 2021 @03:36AM (#28680250)
> I can't speak how enforced these are, but even if it's a soft requirement for now, it's enough for me to avoid it. Pity, since it seems pretty good tech wise.

Strictly enforced. I borrowed an older oculus headset from a friend to try out a while ago. It wouldn't let me use it without providing Facebook my personal details. I tried making a new anonymous facebook account, which was immediately locked out before I could provide government issued identification. I borrowed my friends' oculus account to briefly give it a go, but quickly returned the hardware because I was just too creeped out by the Facebook association.

It really is a shame that the companies with the biggest R&D budgets are also the ones which are the least aligned with the interests of the user.

Re:What it's like to spend 40-50 hours in VR every week by caslon on Tuesday September 28, 2021 @07:50AM (#28681693)
This is either a lie or a heavy misconception; my Quest 2 (the first Oculus headset to "require" a Facebook account; none of the others do), didn't require a Facebook account, and works even with Oculus accounts made within the month.
Re:What it's like to spend 40-50 hours in VR every week by Ensorceled on Tuesday September 28, 2021 @08:08AM (#28681825)
I have an Oculus Go that I logged into last week that I hadn't used in months. There were a lot of dark patterns trying to get me to use a facebook login but I finally figured out how to use my original Oculus account.

Falling for shitty dark patterns doesn't earn being called a liar; take the victim blaming somewhere else.

Re:What it's like to spend 40-50 hours in VR every week by blensor on Tuesday September 28, 2021 @11:43AM (#28684133)
Carmack just announced that they will unlock the bootloader of the go to allow root access and give the owners full control.

As for the Quest, you can buy a Facebook free version for about twice the price of the standard one

Re:What it's like to spend 40-50 hours in VR every week by krageon on Wednesday September 29, 2021 @08:24AM (#28692699)
It's supposedly 500 dollars more and that's excluding the fact that they will bill that in euros if you live in the EU. That makes it almost three times as expensive.
Re:What it's like to spend 40-50 hours in VR every week by caslon on Tuesday September 28, 2021 @08:48AM (#28682127)
I said a lie or misconception, and I was right.
Re:What it's like to spend 40-50 hours in VR every week by dev_tty01 on Tuesday September 28, 2021 @10:34AM (#28683288)
Yep, that rules that out. It is a competitive space, I'll wait.
Re:What it's like to spend 40-50 hours in VR every week by wintermutestwin on Tuesday September 28, 2021 @03:58PM (#28686805)
>I'll wait.

Same here. Such a shame that this toxic company is stifling VR adoption by wrapping their tentacles around such a prime product.

Re:What it's like to spend 40-50 hours in VR every week by jeofken on Tuesday September 28, 2021 @06:26AM (#28681136)
Deal breaker sadly. I will pay 3x for a hackable/free setup
Re:What it's like to spend 40-50 hours in VR every week by caslon on Monday September 27, 2021 @09:51PM (#28678408)
It requires an Oculus account. There are ways to get a new one even now that don't require you to make a Facebook account. If you check the subreddit you'll probably be able to figure it out in about ten minutes. I make a habit of not mentioning exactly how to do it here because I don't trust employees of companies on HN to avoid fixing any user-beneficial problem involving their work.
Re:What it's like to spend 40-50 hours in VR every week by girvo on Monday September 27, 2021 @11:58PM (#28679172)
Is that still the case as of today? Even the subreddit itself seems convinced its no longer possible to create an Oculus account with a Quest 2 without linking a Facebook account.

https://www.reddit.com/r/oculus/comments/k81bg2/oculus_witho...

Re:What it's like to spend 40-50 hours in VR every week by caslon on Tuesday September 28, 2021 @07:52AM (#28681709)
It still is the case. I was alarmed by how many people were insisting I'm wrong, so I factory reset mine and walked through the process with a new, non-FB Oculus account. Still works.
Re:What it's like to spend 40-50 hours in VR every week by girvo on Wednesday September 29, 2021 @09:03PM (#28702045)
Quest 2? Thats good to know, I'll see if I can find the method you're talking about then.
Re:What it's like to spend 40-50 hours in VR every week by stronglikedan on Monday September 27, 2021 @09:55PM (#28678443)
They say they will eventually force everyone to Facebook. At least, that's what they said when I got mine back in January.
Re:What it's like to spend 40-50 hours in VR every week by caslon on Monday September 27, 2021 @10:07PM (#28678509)
Nope, that's not what they were saying. They did say that they'd eventually cut out the store for people on legacy Oculus accounts, but your headset would still be perfectly usable; you'd still be able to load .apks in like you can now, you'd still be able to use it with a computer, and it would still more or less work just fine, as long as you weren't depending on Oculus functionality beforehand.

It'd be more like a Wii without Nintendo Wi-Fi Connection. It really won't be that different unless you're dependent on their online services.

However, eventually they'll be getting rid of the avenues to make a new account without a Facebook account like they've already slowly been doing. Which is a bad move, but while the avenues are available they might as well be taken.

Re:What it's like to spend 40-50 hours in VR every week by grumbel on Tuesday September 28, 2021 @07:50AM (#28681688)
Quest2 requires a Facebook account, only Quest1/Rift/S still work with an old Oculus account (at least until 2023 when that goes away as well and it's Facebook for everybody).
Re:What it's like to spend 40-50 hours in VR every week by caslon on Tuesday September 28, 2021 @08:06AM (#28681805)
False. I literally factory reset and made a new Oculus account just to verify that the comments so harshly insisting that I was wrong were in fact wrong, and they are. You've gotta jump through a single hoop, but that hoop isn't making a Facebook account.
Re:What it's like to spend 40-50 hours in VR every week by sneak on Tuesday September 28, 2021 @12:48AM (#28679461)
Oculus is owned by Facebook; an Oculus account is still a Facebook (Inc) account.
Re:What it's like to spend 40-50 hours in VR every week by Rebelgecko on Monday September 27, 2021 @10:14PM (#28678552)
Technically FB says they won't require an FB account until 2023. However they make it a pain in the ass to use a Quest without a FB account, and presumably your device will be a paperweight in a year once the FB requirement rolls out
Re:What it's like to spend 40-50 hours in VR every week by grumbel on Tuesday September 28, 2021 @07:36AM (#28681584)
Quest2 requires a FB account today and for everybody, the 'until 2023' is only for old Oculus accounts used on old devices, i.e. Quest1 and Rift/RiftS.
Re:What it's like to spend 40-50 hours in VR every week by caslon on Tuesday September 28, 2021 @07:51AM (#28681703)
Nope! Mine works perfectly fine with Oculus accounts made within the month; I literally just factory reset the thing and made another to verify that the comments saying otherwise were wrong, and yeah, they're wrong.
Re:What it's like to spend 40-50 hours in VR every week by kjaftaedi on Tuesday September 28, 2021 @03:24AM (#28680190)
How do they store your purchases if you refuse to use facebook?
Re:What it's like to spend 40-50 hours in VR every week by Rebelgecko on Tuesday September 28, 2021 @12:57PM (#28684924)
I use an Oculus account instead
Re:What it's like to spend 40-50 hours in VR every week by hellbannedguy on Monday September 27, 2021 @11:08PM (#28678865)
Mark is ruining it for every upcoming nerd.

It's almost like he's working on being disliked?

Maybe it's his a way of get back at the world for being invisible on so many levels, until financial success?

Re:What it's like to spend 40-50 hours in VR every week by nicoffeine on Monday September 27, 2021 @11:34PM (#28679026)
Deep down he knows that all he did was create a cleaner version of MySpace at the perfect moment. He's used that lottery ticket to acquire companies built by people smarter than he is, and he'll keep trying to tie their genuine innovation back to FB to soothe his fragile ego.
Re:What it's like to spend 40-50 hours in VR every week by dougmwne on Tuesday September 28, 2021 @06:02AM (#28681010)
I would have said so too before his investments in VR. Instead of Google's pie in the sky moonshot projects, he picked a tech that was just out of reach and focused an enormous percent of the company on bringing it into the present. He will be hailed as a Jobsian genius if he actually pulls off the next general computing platform, but even if not, certainly caught my attention.
Re:What it's like to spend 40-50 hours in VR every week by ChildOfChaos on Tuesday September 28, 2021 @07:45AM (#28681659)
Yeah and it's a shame, because Myspace was awesome and facebook sucks, it's a bloated mess with so much crap attached to it these days.
Re:What it's like to spend 40-50 hours in VR every week by baby on Monday September 27, 2021 @11:12PM (#28678890)
It’s almost like every device you buy these days have you create an online account to use it.
Re:What it's like to spend 40-50 hours in VR every week by ekianjo on Tuesday September 28, 2021 @06:36AM (#28681182)
Even some hp printers recently
Re:What it's like to spend 40-50 hours in VR every week by ptom on Monday September 27, 2021 @10:57PM (#28678807)
The "business" class Quest does not require the FB account. Same hardware, $800 IIRC.
Re:What it's like to spend 40-50 hours in VR every week by nielsbot on Monday September 27, 2021 @11:01PM (#28678826)
Link?
Re:What it's like to spend 40-50 hours in VR every week by ptom on Monday September 27, 2021 @11:45PM (#28679100)
Oof - $999, worse than I thought:

> Every Oculus Quest for business costs $999.

https://skarredghost.com/2020/05/22/oculus-business-vr-price...

Re:What it's like to spend 40-50 hours in VR every week by taneq on Tuesday September 28, 2021 @03:13AM (#28680130)
So that’s how much all the tracking and other data (biometrics? 3D model of your home?) is worth to them.
Re:What it's like to spend 40-50 hours in VR every week by luc4sdreyer on Tuesday September 28, 2021 @08:08AM (#28681819)
No, that's now much they think businesses or other professional consumers will pay.
Re:What it's like to spend 40-50 hours in VR every week by spurgu on Friday October 01, 2021 @10:36PM (#28725448)
Worth quite a bit to get metrics like heartbeat, what type of stuff you get physically excited about. No wonder they want to connect it to a real user account. Speaking of which, I'll create a fake FB account now and start nurturing it in the case I wanna buy an Oculus later.
Re:What it's like to spend 40-50 hours in VR every week by Someone on Tuesday September 28, 2021 @12:19PM (#28684538)
But, if that article is correct, (“When you buy a headset like Oculus Quest, it is meant for consumer usage, and theoretically speaking, you can’t use for commercial purposes (exhibitions, training applications, VR cinemas, etc…). Yes, I know, we all use it for commercial purposes as well and for sure Oculus won’t enforce the licensing in the short term, but if you want to play exactly by the rules, you should buy a Business Quest for every enterprise application.”), you can use it commercially! That’s a steal!

What’s next? Ballpoints for business use, at double the price of ballpoints for personal use?

Re:What it's like to spend 40-50 hours in VR every week by romanhn on Tuesday September 28, 2021 @01:36AM (#28679667)
On top of the high price, you don't get the Oculus Store either. I think you can theoretically sideload the consumer apps, but it won't be a straightforward process from what I understand.
Re:What it's like to spend 40-50 hours in VR every week by asdff on Monday September 27, 2021 @11:59PM (#28679176)
why not just make a burner fb account for these things
Re:What it's like to spend 40-50 hours in VR every week by kjaftaedi on Tuesday September 28, 2021 @03:26AM (#28680194)
Because they close your account for not being real and you lose your game library?
Re:What it's like to spend 40-50 hours in VR every week by knownjorbist on Tuesday September 28, 2021 @09:27PM (#28689332)
I've been using one for over a year, and I think I've pretty well silo'd it off from my personal stuff(other than using the same home internet connection).
Re:What it's like to spend 40-50 hours in VR every week by krageon on Wednesday September 29, 2021 @08:27AM (#28692723)
It might work for you for now. The more people figure it out, the more likely it is that whatever vulnerability you are using will get patched out. Then you will get banned, because they hate you for doing what you are doing (not providing them with as much personal information as you can).
Re:What it's like to spend 40-50 hours in VR every week by rspoerri on Tuesday September 28, 2021 @11:33AM (#28684022)
Oculus support did help me in that case and apparently disconnected the facebook account so i could still use my quest 2
Re:What it's like to spend 40-50 hours in VR every week by Daniel_sk on Tuesday September 28, 2021 @01:15AM (#28679576)
It’s actually now pretty hard to create fake FB accounts. You will at least need a phone number, but often times they will also ask for ID scan if the detection mechanism will mark your account as fake.
Re:What it's like to spend 40-50 hours in VR every week by nextlevelwizard on Tuesday September 28, 2021 @02:51AM (#28680002)
None of this is true. I have bunch of fake FB accounts created for one reason or another. I haven't checked on all of them, but the one I use for Oculus works fine. It is literally two random names picked from generator and a picture of Kermit the frog.
Re:What it's like to spend 40-50 hours in VR every week by bserge on Tuesday September 28, 2021 @04:25AM (#28680476)
I had a few, too. They're suspended now! I think they started looking at action history - little to no posts/likes/friend requests/logins will probably suspend your account and ask for an ID.

Now, Facebook can go fuck itself, but damn the Quest 2 looks nice. What a shame.

Re:What it's like to spend 40-50 hours in VR every week by dredmorbius on Tuesday September 28, 2021 @03:14AM (#28680135)
When were these created?

New account creation on numerous services (not just FB) has become increasingly limited. Even simple MS Windows registrations.

Re:What it's like to spend 40-50 hours in VR every week by klausjensen on Tuesday September 28, 2021 @02:55AM (#28680034)
My cat's facebook account disliked this post.
Re:What it's like to spend 40-50 hours in VR every week by Apocryphon on Tuesday September 28, 2021 @12:57AM (#28679513)
Yeah, I never understood why people don’t treat Facebook just like email, where you can have a throwaway account unrelated to anything.
Re:What it's like to spend 40-50 hours in VR every week by pjerem on Tuesday September 28, 2021 @01:41AM (#28679698)
I needed a temporary Facebook account recently. I put a fake but plausible name and I did what I had to do. That account was blocked in no less than 20min, asking for my ID and my phone number.

I’m pretty sure that Facebook is unofficially « closed » for new « non verified » accounts.

And that’s not even surprising : literally everybody was on Facebook a decade ago, it’s definitely not the social network of the younger generation, and nobody who had the occasion to register 10 years ago is going to change its mind today. So the vast majority of new registrations must be spam bots.

Re:What it's like to spend 40-50 hours in VR every week by bserge on Tuesday September 28, 2021 @04:22AM (#28680460)
New service: subscription identity - buy a real identity of a real person from some poor country and use it for yourself in the glorious developed world.

Official government issued ID, passport, photos, video verification available for a fee.

Re:What it's like to spend 40-50 hours in VR every week by Apocryphon on Tuesday September 28, 2021 @05:25AM (#28680802)
There are already marketing scams that involve renting out one's Facebook account so that third party entities can make posts with them:

https://www.buzzfeednews.com/article/craigsilverman/facebook...

Come to think of it, that could be a way to get accounts with which to use Oculus with.

Re:What it's like to spend 40-50 hours in VR every week by knownjorbist on Tuesday September 28, 2021 @09:29PM (#28689339)
BrightID validates you as real and unique, but without revealing any actual IRL information to people consuming and using the identity via their apps.

https://www.brightid.org/

Re:What it's like to spend 40-50 hours in VR every week by jlokier on Wednesday September 29, 2021 @08:55AM (#28692949)
Does the uniqueness criterion prevent it from being useful to people who wanr to create multiple, independent accounts as is being discussed in this thread?
Re:What it's like to spend 40-50 hours in VR every week by tommica on Tuesday September 28, 2021 @05:00AM (#28680653)
Also known as identity theft
Re:What it's like to spend 40-50 hours in VR every week by Aerroon on Tuesday September 28, 2021 @05:28AM (#28680817)
If you don't steal someone's identity is it still identity theft? Ie they give use of their identity to you voluntarily for using these services.
Re:What it's like to spend 40-50 hours in VR every week by Sohcahtoa82 on Tuesday September 28, 2021 @12:41PM (#28684753)
If something is given with permission, it's not theft.
Re:What it's like to spend 40-50 hours in VR every week by Ensorceled on Tuesday September 28, 2021 @08:13AM (#28681869)
That's not what is happening in this scenario.
Re:What it's like to spend 40-50 hours in VR every week by Apocryphon on Tuesday September 28, 2021 @04:03AM (#28680364)
I wonder if they restrict Google Voice or other VoIP numbers.
Re:What it's like to spend 40-50 hours in VR every week by knownjorbist on Tuesday September 28, 2021 @09:29PM (#28689341)
They do. Just get a burner pay-as-you-go phone.
Re:What it's like to spend 40-50 hours in VR every week by grumbel on Tuesday September 28, 2021 @08:30AM (#28681990)
Every account on Facebook must be attached to a real person and every person is only allowed a single Facebook account. A throwaway account is an automatic TOS violation and can lead to an account ban. Facebook does actively enforce their TOS, so especially with new accounts it isn't uncommon for the account to get locked and Facebook will force you to verify your ID.

In the case of Quest2 that would mean you lose all the games you bought on the device along with the Facebook account.

Re:What it's like to spend 40-50 hours in VR every week by asdff on Thursday September 30, 2021 @01:37PM (#28708928)
But you are allowed to make a community or corporate account, no? Why not make an account like that and use that to link to your services. It would be within TOS, unless all these organizations and third party accounts polluting my feed are really all violating TOS.
Re:What it's like to spend 40-50 hours in VR every week by burnished on Tuesday September 28, 2021 @01:18AM (#28679587)
I thought they weren't allowing that? Like, you had to appear to be a real person and can't just make and keep a blank profile?
Re:What it's like to spend 40-50 hours in VR every week by grumbel on Tuesday September 28, 2021 @09:39AM (#28682638)
It's a ToS violation, but you can still do it. Facebook will only ask for ID verification after they locked your account, but not while creating it. Locking of accounts is however pretty common.
Re:What it's like to spend 40-50 hours in VR every week by Grustaf on Tuesday September 28, 2021 @07:11AM (#28681409)
Because people are ideologues, especially on HN.
Re:What it's like to spend 40-50 hours in VR every week by magnetowasright on Monday September 27, 2021 @11:13PM (#28678896)
Yes, they require accounts. A while ago, FB were saying the FB account must also be “in good standing” in response to people who had purchased the Quest 2, created the compulsory FB account, and were then banned immediately rendering the device totally useless.

There was a fair amount of bad press about the issue and how there was no way to get unbanned. The bad press forced their hand a bit, but I wonder if it’s an issue again now that it’s not such a hot topic.

https://www.tomshardware.com/news/oculus-quest-2-users-banne...

https://screenrant.com/oculus-quest-worthless-facebook-accou...