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Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jmuguy on Thursday June 22, 2023 @07:50AM (#36430694)
I feel like you could hop in a time machine and read something similar about the first iPhone, comparing it to the existing smartphones at the time. "No physical keyboard? Wow, ok Apple!".

Its definitely possible that the Vision Pro will be a dud, but it seems odd to assume that Apple hasn't verified basic things about the product like "is watching a movie a good experience".

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by thunky on Thursday June 22, 2023 @07:58AM (#36430775)
Every criticism of the Apple Vision is met with this same empty defense of "remember the iphone", instead of an actual response to the criticism.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by synetic on Thursday June 22, 2023 @08:10AM (#36430912)
When the iPhone came out the criticism was cost and lack of keyboard. When the iPad came out the criticism was the name and it’s just a giant iPhone. When Airpods came out the criticism was that it looks ugly and who would wear them in public. Similar with the watch.

It’s easy to criticize. My complaint about the criticism of the Apple Vision is that it largely boils down to: It’s different and doesn’t solve existing problems and I can’t imagine people using it.

Great products sometimes don’t solve existing problems. They sometimes create a need. I’m very excited about the possibility of the Apple Vision. If it’s as good as Apple touts, and this remains to be seen, then I think it will usher in a new era.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by smoldesu on Thursday June 22, 2023 @10:04AM (#36432365)
> Great products sometimes don’t solve existing problems. They sometimes create a need.

Oh god, you're giving me flashbacks to the "courage" keynote...

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by synetic on Thursday June 22, 2023 @10:57AM (#36433132)
I gather you disagree with the statement. You don’t there are any examples of a great product that ended up creating a new demand/desire?

It’s interesting that now very few phones have a headphone jack. The vast majority of the headphones sold are wireless.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by smoldesu on Thursday June 22, 2023 @02:04PM (#36436234)
No, I largely agree with you actually. I just disagree with the way vendors harness those needs: in the headphone jack example, Apple gave themselves exclusive rights to convenience functions WRT wireless headphones. In the iPhone's case, they invented a new class of software that (somehow) deserved an unprecedented service fee to sustain.

So, I agree. It's very courageous, not for Apple but for the user who so absent-mindedly gives up on platforms they control.

Who can blame them, though? Most people's idea of "open computing" these days boils down to their web browser and Xbox. Maybe people are ready to jump from frying pan to fire.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by generalizations on Thursday June 22, 2023 @08:09AM (#36430899)
Because with the iPhone, a lot of people think that Apple earned the benefit of the doubt - if Apple thinks they can pull this off, then liklier than not, considering what they've done in the past, they probably can.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jonplackett on Thursday June 22, 2023 @09:24AM (#36431790)
Ditto Apple Watch and iPad.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by itsoktocry on Thursday June 22, 2023 @09:30AM (#36431875)
>Ditto Apple Watch and iPad.

Maybe the iPad, but large phones became popular and the whole tablet hype sort of disappeared.

The Apple Watch? The only people I know who own one are people so deep in the Apple ecosystem they need it all. Seemingly good product (everything Apples makes is), but not a game changer.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by macintux on Thursday June 22, 2023 @10:02AM (#36432325)
There appear to be no hard numbers, but with well over 100 million sold by 2020, they’re not exactly a niche product.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by itsoktocry on Friday June 23, 2023 @10:16AM (#36447113)
I didn't say niche. I said not "game changing".

The fact that Apple fans want every Apple device does't make the devices amazing. My opinion, of course.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by scarface_74 on Thursday June 22, 2023 @10:10AM (#36432438)
The best estimates I could find were around 35 million a year. At a conservative $400 APU that’s a $14 billion dollar a year business and no one doubts its profitable.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by itsoktocry on Thursday June 22, 2023 @09:26AM (#36431820)
>if Apple thinks they can pull this off, then liklier than not, considering what they've done in the past, they probably can.

Or you can consider an even longer past; has any company in history ever been able to consistently "hit-it-out-of-the-park" with products? Or is there an element of luck here that distributes these things.

In other words, does one game-changing innovation make it more likely or less likely to produce a second?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by brookst on Thursday June 22, 2023 @09:37AM (#36431973)
You think iPhone is the only product category that Apple succeeded in with paradigms different than what went before?
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ztrww on Thursday June 22, 2023 @09:41AM (#36432014)
More or less. I mean there is the giant iPhone(iPad) and some accessories for the iPhone (watch, airpods).
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by brookst on Thursday June 22, 2023 @10:00AM (#36432293)
Ah, yeah, those accessories that would be Fortune 500 companies on their own. Those surely don’t count as whole products that (re)invented categories.

I guess if we declare everything Apple’s ever done to be just pretty versions of ENIAC, they really haven’t had any successful products at all?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by itsoktocry on Friday June 23, 2023 @10:20AM (#36447165)
>Those surely don’t count as whole products that (re)invented categories.

What other product categories have Apple "re-invented" or invented. The mobile phone. The tablet. What else?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by brookst on Saturday June 24, 2023 @10:57AM (#36459213)
Headphones? Smart watches? MP3 players?

They didn’t invent any of those, and they didn’t invent the innovations that made their products successful. But the user experience of all of them was so much better than existing products that they went from nothing to dominating the category in just a few years.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by fkyoureadthedoc on Thursday June 22, 2023 @10:11AM (#36432448)
Then we can consider it a forgone conclusion that headgear iPhone (Vision) will be a runaway success as just another variant of Apple Thing With Screen (iPhone).
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrtranscendence on Thursday June 22, 2023 @10:20AM (#36432584)
Are you aware how successful those products have been? They don't match iPhone revenue by any means, but they move a ton of units and are the market leaders for their categories.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by itsoktocry on Friday June 23, 2023 @10:18AM (#36447142)
>You think iPhone is the only product category that Apple succeeded in with paradigms different than what went before?

Apple has had financial success with many products, yes. Is that what we're talking about? No.

Do you really think MacBooks and AirPods are revolutionary products like the iPhone?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by zarzavat on Thursday June 22, 2023 @09:34AM (#36431934)
Primitive smartphones existed before the iPhone and were popular, e.g. the blackberry. There was a time when every self-respecting businessperson owned a blackberry. Apple just took an existing popular product category and executed well.

VR glasses have not yet gained mainstream acceptance among the general population in the way that phones had achieved before the iPhone. Practically nobody is saying that the Vision is a bad product, all of the skepticism is whether it’s a good product category.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by 16bitvoid on Thursday June 22, 2023 @09:45AM (#36432074)
> VR glasses have not yet gained mainstream acceptance among the general population in the way that phones had achieved before the iPhone.

The same could be said about the iPad and Apple Watch, no? Tablets and smart watches weren't popular before their introduction. With that said, I don't think the skepticism is unwarranted. Just because Apple has been successful in introducing new product categories in the past doesn't inherently mean that they will be this time.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by sixstringtheory on Thursday June 22, 2023 @01:06PM (#36435366)
There were tablets long before the iPad, which was supposed to eventually replace desktops/laptops, although sadly that still hasn’t happened and doesn’t even seem to be on the horizon.

As for the watch, watches are a very popular accessory generally, and there have been plenty of entrants before the apple watch, all the way from the casio calculator, to fitbits and pebbles to android wear.

If you were already into watches, and were already in the apple ecosystem, which I have to imagine was a large set of people, the apple watch was basically an insta-buy, not only because of its integration but also it’s customizability.

I don’t see those same variables present for VR as were for the watch, but I do see similarities between AVP and iPad in how it’s billed as a pro device, and I imagine it will suffer a similar fate of falling short of expectations.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by iso1631 on Thursday June 22, 2023 @09:52AM (#36432176)
I suspect the reason the iphone was so popular was execs who weren't allowed to install games (angry birds etc) on their corporate blackberrys due to them being locked down by Corporate IT then got an iphone, then felt they didn't want to carry the blackberry as well, so laid it down to their corporate IT to "make email work on here"

Certainly how it worked at my company.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by greiskul on Thursday June 22, 2023 @09:40AM (#36432006)
iPhones and iPods gave Steve Jobs the benefit of the doubt. And I doubt that he was involved in the Vision Pro.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by lijok on Thursday June 22, 2023 @08:27AM (#36431089)
Because it's much cheaper to criticize than to rebut that criticism. And when the criticism is consistently along the lines of "vision pro [bad | expensive | weird | just like other bad thing]", people will naturally search for rebutals that are just as cheap to provide as the criticism.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by thunky on Thursday June 22, 2023 @09:05AM (#36431533)
I don't think it's a cheap criticism to say that it's a negative to have a computer strapped to your face for long periods of time (which is one of the points the article makes).

If Apple Vision was the form factor of a pair of sunglasses (more like what xreal is doing) then I wouldn't be so critical.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ghaff on Thursday June 22, 2023 @09:22AM (#36431773)
>If Apple Vision was the form factor of a pair of sunglasses (more like what xreal is doing) then I wouldn't be so critical.

I have no idea when/if the technology will get there but a HUD in a fairly ordinary-looking pair of glasses you could wear on the street seems potentially interesting. I'll keep an open mind about the Vision Pro but the use cases I've seen don't seem super-compelling to me--at least at this point.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @11:13AM (#36433384)
We literally already tried this. Google glass existed, and was super hyped up, and nobody liked it.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ghaff on Thursday June 22, 2023 @11:36AM (#36433795)
Google Glass really didn't work very well and didn't really have a decent software story. I'm not inclined to write off AR for all time just because Google Glass failed.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by MikeTheRocker on Thursday June 22, 2023 @12:25PM (#36434590)
Google Glass was also only very primitive AR in that there was no scene understanding capabilities. There was no ability for the system to convincingly augment the real world (for example, using plane detection to anchor digital entities to real world geometry). It was purely a small, low resolution, monocular, semi-transparent display providing essentially smart watch level functionality in a face-worn form factor. It was a cool but unsuccessful idea that was ahead of its time.

TL;DR: I agree; don't use Glass as a reason to write off AR glasses altogether.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by crooked-v on Thursday June 22, 2023 @11:08AM (#36433298)
My interpretation is that what they really want are Apple Glasses, but decided that AR tech just isn't good enough now, if ever (with the 'how you do put black pixels on a transparent lens' problem), and so decided to instead go the route of a technically-VR device fundamentally designed to be used as an AR device.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by Topfi on Thursday June 22, 2023 @08:10AM (#36430905)
Part of that is, in my eyes, that it is an apt comparison. Some of the things that ended up making a touch only interface work well on the iPhone (I used Windows Mobile 6.0 with only a touchscreen at the time, so I am speaking from experience) were, at least partly, things public analysts, even those steeped in the field, could not really predict by what had been showcased during the announcement.

Predictive text being utilized to change the virtual size of touch targets on the keyboard, yet keeping the design static to improve accuracy, was something even those with years working with and on touch only smartphone interfaces did not figure out in its entirety until after the phone was in their hands.

The iPhone is a good parallel because just like with it, this is trying to further an existing class of devices and history has shown that, for as many things as I can criticize about them, Apple is very good at adding these unnoticeable optimizations and hidden tricks that make experiences work much more flawlessly.

Adding to that, though, I will admit that the first iPhone was severely flawed in other ways, like lack of MMS and 3G. These however were not issues with the UX (compared to Windows Mobile which supported these but had UX issues out of every orifice), but rather conscious feature restrictions, on which Apple ended up back paddling.

In fact, that is my main concern with the AVP, Apple intentionally restricting it in ways that will make the hardware less appealing and impactful. The AVP, in my eyes, should in the long term replace both Macs and iOS devices (at least iPads), but to do that, should enable the creation of software on device. I hope that, just like with 3G and MMS, Apple will see the light between V1 and V2 regarding local macOS app support (or at least Xcode).

If that happens, I will buy one at their asking price. As it stands, I will wait for reviews and only buy one if it means a distinct improvement to my workflow, even though I'll need to take my MacBook with me. Apple should, just like with Xcode on the iPad, stop being afraid of letting new classes of compute device replace the old. To bring this back to the original iPhone, imagine if Jobs had announced that it is not an iPod on top of being a browsing device and phone, because they feared cannibalizing iPod sales. Would have been shortsighted, to say the least.

Lastly, I will freely admit that past performance should not be used to predict future successes. It is possible that Apples methods may have changed since then, and they have not put as much consideration into solving the UX issues plaguing current pass-through AR devices, in which case justifying the price will be (even more of) a challenge. I doubt it though and, even if, more recent history (Apple Watch) has taught them a thing or two about pivoting a seeming failure into an impressive success.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ghaff on Thursday June 22, 2023 @08:17AM (#36430971)
I had a Treo when the iPhone was first announced and I wasn't in a big hurry to make the switch. It wasn't until the 3GS that, like a lot of people, I jumped on board. (I don't specifically remember but I assume app availability also improved over those first few years.)
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by Karunamon on Thursday June 22, 2023 @08:08AM (#36430884)
Every criticism of the Apple Vision is, at this point in time, pure speculation. As such, they are both inherently low-value as well as uninformed. The time for this type of talk will be when people actually get their hands on the device.

Seriously, the headline here is why something "may" be lousy for watching movies.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by criddell on Thursday June 22, 2023 @09:25AM (#36431805)
Is the screen in the back of the headrest lousy for watching movies? Some may think so yet millions of people do that every day.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @11:19AM (#36433491)
The visual quality may be lousy, but it's relatively comfortable. It really doesn't matter how good the screens in it are, or how much dumb "tech" it is full of, if it's just generally not comfortable to wear.

Being 500 grams with most of that in the front (for that stupid glass and "face" thing), it's not going to be a good time. Without a back to front strap, it's not going to be comfortable, and the "solution" for the weight of just clinching it tighter against your face is the WORST solution (believe me I've tried) and only results in more discomfort.

I don't know how lightweight you have to get before something is comfortable to wear on your face for extended periods, but it is probably closer to 250 grams than 500

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by criddell on Thursday June 22, 2023 @03:51PM (#36437796)
Welders wear face shields that are more than 500 g for very long periods. I have no doubt that Apple will be able to figure something out.

At this point though, all of this is speculation. I expect v1 to suck, v2 to be a little bit better, and v3 to be the one that gets it right. I'm guessing that's about 5 years out.

The launch unit probably should be a heavy mess and if it isn't, maybe they weren't ambitious enough.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @05:46PM (#36439521)
Welder's face shields do not have the "gasket" pressing against your face, they are closer to a hat, with the way they distribute the load onto your head and how they otherwise do not touch you.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by criddell on Thursday June 22, 2023 @09:17PM (#36441558)
There are all kinds of different shield setups.

For example, the one I link to below is a two piece setup where goggles clamp to your face and then a wide shield hangs from the goggles:

https://www.lincolnelectric.com/en-us/equipment/welding-gear...

There are all kinds of attachments you can get that can bring the mass into that 500g neighborhood. The ones from the previous generation were easily 500g.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by eddieroger on Thursday June 22, 2023 @09:32AM (#36431895)
At the time, "good" smartphones all had keyboards, and ones without tended to not be great. No one had held an iPhone that didn't also work for Apple, so it was a lot of armchair analysts declaring it dead on arrival. They were wrong.

So far, the author, and nearly everyone else, has yet to wear this new device, let alone on an airplane. All the analysis on previous headsets is great but moot, since the reality of Apple's version isn't tested yet. And, based on how wrong all those iPhone analyses were, it's a fair benefit of the doubt to think maybe Apple will do right by this headset as well.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ztrww on Thursday June 22, 2023 @09:37AM (#36431984)
> . And, based on how wrong all those iPhone analyses were, it's a fair benefit of the doubt to think maybe Apple will do right by this headset as well.

why? It’s not like companies which previously released successful products don’t fail all the time. Also the iPhone even back then had some clear use cases (web/media/maps and later camera) it’s just that all other people mostly sucked at these things. Nobody has quite figured out what can you do with a VR headset besides gaming.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by eddieroger on Thursday June 22, 2023 @09:45AM (#36432082)
Because their hit ratio is still positive? I mean, the iPod Hifi was a dud, so I know Apple isn't perfect.

But even taking your point about no one has figured it out yet, why go to a place of "it's gonna suck" before actually trying the thing? The specifics aren't known yet by anyone not under NDA, so why speculate something will be bad, as the author did?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by ztrww on Thursday June 22, 2023 @09:49AM (#36432143)
> of "it's gonna suck"

I didn’t say that. IMHO it’s as silly as those saying that it can’t fail and it will revolutionize the world because it’s Apple.

> The specifics aren't known

apps and real world use cases will probably matter much more than the specs. I highly doubt gen 1 will be that successful or that Apple expects it to be though. It seems much more like a developer preview than the end product.

> Because their hit ratio is still positive?

Corporations are made up from people and many of those who developed their most successful products initially are no longer there

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrtranscendence on Thursday June 22, 2023 @10:18AM (#36432541)
> Corporations are made up from people and many of those who developed their most successful products initially are no longer there

True, but it's not as if this is a completely new company with new employees. Much of the leadership remains, many of the rank and file as well, and probably many internal processes/guidelines. I'm comfortable claiming that Apple's past successes are relevant when considering whether the AVP will be successful as well.

Which isn't to say it will be successful. The price alone will ensure it remains niche. But apart from cost I fully expect it to be a better headset in many ways than others that came before it.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by tnel77 on Thursday June 22, 2023 @09:36AM (#36431955)
I feel like their response was a decent rebuttal. Give the product a chance in the wild before assuming it’s a steaming pile of garbage.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by khazhoux on Thursday June 22, 2023 @09:39AM (#36431998)
I see it opposite. Most of the Vision criticisms can be summarized as “This won’t meet my pre-defined notions of what a user experience should be.” Instead of trying to at least imagine what a different UX might be.

Smartphones are great examples of how user behavior can change. No keyboard turned out to be fine, and people wound up plenty happy to watch videos on tiny screens.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by brookst on Thursday June 22, 2023 @09:41AM (#36432025)
It’s a valid meta-criticism. The product isn’t out yet, and the criticisms all boil down to “I imagine their approach doesn’t solve the problems I imagine people have”.

So we can argue hypothetical rebuttals to these hypotheticals, but we can also note that this pattern has repeated over and over. Apple has failed before, but “it doesn’t have a physical keyboard” and “what improvement can they bring to the commodity mp3 player” and “what’s wrong with command lines” and “who wants a small iPhone on their wrist” and “wires make earbuds socially acceptable” are valid things to remind this year’s doomsayers of.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by as_bntd on Thursday June 22, 2023 @10:08AM (#36432409)
why would wires make earbuds socially acceptable?
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by massysett on Thursday June 22, 2023 @10:22AM (#36432614)
This was a retort people used against AirPods. They look like funny Q-tips sticking out of the user's ears. But really they don't look much different from earbuds, which people wear all the time, so shouldn't AirPods be fine? The response was that the wires on the earbuds make them socially acceptable.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by as_bntd on Thursday June 22, 2023 @09:59PM (#36441915)
I really struggle to see how the earbuds being wired changes their social acceptability in comparison to wireless ones. I don't understand the retort.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by brookst on Saturday June 24, 2023 @10:54AM (#36459186)
It never made any sense. But people who saw AirPods as doomed to fail insisted that they looked dorky and embarrassing because… they didn’t have wires.

It doesn’t make sense in hindsight, like the “iPhone will fail because it doesn’t have a physical keyboard” doesn’t make sense. But that’s the pattern here. Vision may fail, but if so, it will not be just because it’s different than current paradigms.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by dgreensp on Thursday June 22, 2023 @10:58AM (#36433138)
I agree, especially the criticisms like “we don’t know if it will do very good eye-tracking” when this thing is loaded with cameras and custom silicon specifically for things like eye-tracking, and from all descriptions they engineered the crap out of problems like that. And it has a crazy high pixel density—are we really going bet on “jaggies” meaning people won’t watch videos on it?
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by seanmcdirmid on Thursday June 22, 2023 @10:07AM (#36432402)
Or “remember the iPod” or “remember the iPad” or…

All of Apple’s product launches get criticism leveled at them, and if they are successful, people forgot about the criticism. If the product is unsuccessful (Mac cube), people forget about the product.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jerf on Thursday June 22, 2023 @10:40AM (#36432851)
The iPhone is not the relevant comparison point to me. Pretty much as soon as the slab-of-glass smartphone design was technically feasible, slab-of-glass phones took over the market. The iPhone was a very good pass at it, but it was going to happen anyhow. Such predecessors as there were were not that old. It was not an idea that had decades of failure behind it.

The iPad is the more interesting one to me because tablets had been a Next Big Thing for a long time, to the point that the common wisdom was that they weren't going to happen. Phones become slabs-of-glass because of the constraint of fitting into a pocket. Tablets couldn't compete with laptops in the absence of that constraint. The iPhone was the birth of a new industray; the iPad breathed life into an already dead industry.

This seems a much closer comparison to VR. Even before the current push represented by the Oculus and similar gen products, VR headsets had been a Next Big Thing for decades now. I'd still characterize the field as basically dead, at least at an Apple scale. If it hasn't outright plateaued, its first derivative is certainly only marginally positive. If the Apple Vision product succeeds it'll be another breathing life into a dead industry play.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by detourdog on Thursday June 22, 2023 @10:52AM (#36433051)
I think it's closer to the mouse. When I was in seventh grade our computer room had an Apple II and a TRS-80. Apple had made floppy drives standard. The try-80 had a tape recorder and magic incantation for storing and retrieving programs.

One day reading the latest computer magazines was Steve Jobs talking about a computer so easy to use a 2 year old could use it. I could not begin to comprehend what he was talking about. He was talking about the Lisa. I don't know how long it took me to find out what in the world was going on.

It maybe like 2 mouses in that it has eye tracking and hand tracking. Which might make 2x as good as a mouse.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by dgreensp on Thursday June 22, 2023 @11:18AM (#36433471)
I get what you’re saying, but I think people underestimate the novelty of Apple’s design decisions on things like the iPhone, declaring them obvious in hindsight. When the iPhone was announced, the phone team at Google working on the unreleased Android platform apparently went “shit, back to the drawing board.” Getting rid of the physical keyboard (for everyone) was controversial. “Pinching” to zoom into a web page, putting a desktop-quality browser on a phone, putting accelerated 3D graphics on a phone… there are too many things that were new with the iPhone to remember them all now, especially when Android went and did all the same things. It’s true that Apple capitalized on it being possible to put all that hardware in your pocket. They tend to be the ones to actually try it and figure out the UX paradigms. Make it not suffer from prominent lag, make the touchscreen good, the display quality good, the multitasking appropriate for the device’s capabilities, despite the research and cost of parts, and then figure out what the user experience is that takes advantage of the tech being able to keep up with the human, is simple to operate, and is going to make people want to spend a thousand dollars on it.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jerf on Thursday June 22, 2023 @02:06PM (#36436274)
"I get what you’re saying, but I think people underestimate the novelty of Apple’s design decisions on things like the iPhone, declaring them obvious in hindsight."

I'm not saying the iPhone was obvious. I'm saying it wasn't coming after years of failure in the product space. They did a good job and leaped very quickly to a good solution. Absent Apple, the rest of the market would have gotten there, though. They weren't swimming upstream, they just got where the stream was going faster than anyone else by quite a lot.

iPad was swimming upstream. So is a VR headset.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by dan-robertson on Thursday June 22, 2023 @04:42PM (#36438657)
I think the issue with the OP is that it does not strike me as very well considered in a way that’s similar to ‘old iPhone criticism’. It seems anchored to past decisions[1] for other devices and the reasons they were made, and seems overconfident for an opinion on a device which the author does not have detailed specifications for.

I think two things could have made the article more useful:

1. A better structured article. This was a mix of random details and jargon with speculation about the new device that didn’t feel well tied together.

2. I would expect the view of a sceptical expert to be more cautious and considered; to say what things might be difficulties, why they were difficulties for things in the past, how Apple seems to be planning to deal with them, where that approach might fail or succeed, and then some estimate of whether it seems easy for them to solve the problem. That is, it should be more clear what the assumptions are that are being relied on for the estimation.

To take a stereotypical iPhone criticism for example, it would be bad to merely say that the lack of keyboard or badness of touchscreens makes it impossible and better to say that good touchscreens and some kind of solution to keyboard problems would be needed, and you don’t think improved sensor resolution would work and the problem seemed hard because X or Y. Like, I’m not saying that the author needs to be right but I think they could do a better job of having convincing reasons that they have tried to thought of the ways they might be wrong.

[1] There was some discussion of a device the author worked on in the ‘90s(!) but I didn’t see discussion of more recent work. Capabilities of much of the tech going into this Apple thing will be quite different.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by _1 on Thursday June 22, 2023 @07:59AM (#36430784)
You don't need a time machine .. it's on the internet.

> Third, users will detest the touch screen interface due to its lack of tactile feedback. Using a thumb keyboard, as on the very popular Treo phone, allows the user to feel the keys and know subconsciously that he’s about to press this one and not the one next to it. A touch screen doesn’t allow that, so the user will have to be looking at the keyboard at all times while using it.

http://suckbusters2.blogspot.com/2007/06/apple-iphone-debut-...

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @08:04AM (#36430840)
What was pretty much what happened until smartphones got some better predictive typing software. That made the keyboard much more usable.

His mistake wasn't in assessing the issues, just that he could not see that there's software solutions to fix those.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by Steltek on Thursday June 22, 2023 @11:04AM (#36433231)
The criticism still holds (witness car tactile-vs-touch UX discussions) but a touch keyboard is not worse enough to outweigh the advantages of overall more screen space.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @11:33AM (#36433739)
And more importantly, the apple reality distortion field is enough to compensate for small issues like "it has no copy and paste" and "it's missing a keyboard", especially when it had plenty of upsides, like an OS that didn't make you feel like it was written by the lowest bidder, a nice screen (compared to contemporary smartphones) so you wouldn't hate watching videos on it, and iTunes integration, which was leagues better than the niche integrations smartphones had at the time.

The complaints were valid, but they weren't nearly enough to make the device bad.

Now, how many people can spend $3500 on a headset where the main use cases are "watch a movie", when those same people probably also have a really nice TV? Everyone keeps talking about how it's "very interesting" but how many of you have actually tried to watch a movie in a VR headset? It's not comfortable, not just from screen specs, since those don't really matter. The weight and face gasket suck to have on. You can't engineer that away.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jonplackett on Thursday June 22, 2023 @09:25AM (#36431811)
This is not inaccurate. I still hate typing on my phone compared to something with a real keyboard. It’s that the benefits of a touch interface massively outweigh the negatives.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrtranscendence on Thursday June 22, 2023 @10:40AM (#36432849)
I don't hate it, but I'll never be anywhere near as fast as on a real keyboard. It's a shame there aren't new paradigms for input. I loved the Nintype keyboard, which combined swiping with tapping for impressive speeds (though still less than a real keyboard), but that's abandonware at this point.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jonplackett on Thursday June 22, 2023 @07:42PM (#36440785)
LLM babysitting typing would defo be new and potentially amazing.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by scarface_74 on Thursday June 22, 2023 @10:18AM (#36432538)
Let’s go even further back

https://512pixels.net/2009/01/early-macintosh-reviews-show-d...

> Apple makes the arrogant assumption of thinking that it knows what you want and need. It, unfortunately, leaves the “why” out of the equation — as in “why would I want this?” The Macintosh uses an experimental pointing device called a ‘mouse’. There is no evidence that people want to use these things. I dont want one of these new fangled devices.

John C. Dvorak

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by losvedir on Thursday June 22, 2023 @11:38AM (#36433837)
I suspect eye tracking with small relaxed hand gestures will be like this. It will be as far beyond clicking with a mouse, as the mouse was beyond text and keyboard only.

I've been idly imagining how my work experience would be different if I had eye tracking and hand gesture recognition these last few days, and I keep noticing times when I wish I had it.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @07:59AM (#36430791)
The critics were right on the first iPhone though, I remember it being a flop in my country just because of the lack of MMS support. It's the 3GS that really made the brand. Tech features do matter sometimes.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by andsoitis on Thursday June 22, 2023 @09:20AM (#36431738)
> The critics were right on the first iPhone though, I remember it being a flop in my country just because of the lack of MMS support.

which country?

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @09:42AM (#36432041)
France. Probably like in most of Europe, MMS was the primary means of communication for everybody to share pictures and (very bad quality) short videos along with MSN messenger. The first iPhone had neither.

Phones that didn't have any of that usually were from the older generation like the 3310. That lack of messaging options combined with the very high price at launch made it a non-starter.

All of that got fixed on the 3G.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by scarface_74 on Thursday June 22, 2023 @10:21AM (#36432602)
Well considering that the first iPhone only sold 10 million (the number that SJ said was his goal at introduction) and that it didn’t go on sale in France until 5 months after it was introduced in the US, that’s not really much evidence toward anything.

https://www.thestreet.com/technology/iphone-to-debut-in-fran...

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @10:26AM (#36432655)
Maybe it's also the lack of unit availability but the fact that you could not communicate with friends made it a non-starter.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrtranscendence on Thursday June 22, 2023 @11:04AM (#36433225)
In the US the initial iPhone was a bit of a sensation. Demand outstripped supply at first, and people waited outside stores for hours to snag one. It sold less than future models would, because it seemed fairly expensive and the value proposition wasn't yet 100% clear to many. But basically everyone knew about the iPhone and had an opinion one way or the other, generally positive.

Even now the iPhone isn't as popular in mainland Europe as it is in the UK, Ireland, and the US.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @11:18AM (#36433475)
Yeah that's a very big contrast to what happened on my side, I remember only one guy I know getting it and he did not use it for long because he couldn't discuss with his friends which were either using mms or msn messenger.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jonplackett on Thursday June 22, 2023 @09:27AM (#36431844)
The 3G (without S) was still an amazing phone.

Usually Apple’s 2nd version of anything is the best.

V1 is always missing something important that they couldn’t quite get ready in time.

That is my only hesitation with the Vision Pro! It’s a lot to shell out if next years will have some new and amazing thing

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by realusername on Thursday June 22, 2023 @09:44AM (#36432068)
I admit that I did not remember the difference between the 3G and the 3GS when I wrote the comment.

That's the same for every company I think, you always miss stuff when designing the V1

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by Schroedingers2c on Thursday June 22, 2023 @07:54AM (#36430745)
With their cash-pile they could have even rented a private plane just to test the Vision Pro on a plane and make sure it's a good experience.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by catach on Thursday June 22, 2023 @08:01AM (#36430813)
Apple already rents or probably owns private jets for their executives.

https://qz.com/work/1167463/apple-is-forcing-ceo-tim-cook-to...

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by user3939382 on Thursday June 22, 2023 @07:53AM (#36430730)
I still want a physical keyboard :(
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by michaelmcdonald on Thursday June 22, 2023 @08:02AM (#36430823)
I'm as big of an Apple fanboy as they come; however I clearly remember "Antenna Gate" and how simply holding the iPhone 4 caused signal attenuation of a rather severe degree.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by sebzim4500 on Thursday June 22, 2023 @10:05AM (#36432384)
Wasn't the iPhone 4 wildly successful though? It's when I got my first smartphone, so maybe my memory is biased.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by kemayo on Thursday June 22, 2023 @11:15AM (#36433424)
Insofar as the fix to the Antennagate issue was to use a case (to avoid bridging the two antennas connected to the rim of the phone with your sadly-conductive skin), it didn't really affect the vast majority of people who bought the phone and immediately put it into a case to protect their expensive device.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by scarface_74 on Thursday June 22, 2023 @10:22AM (#36432618)
The iPhone 4 was successful and even despite the fake controversy, the GSM version sold for three years without any changes.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @11:36AM (#36433792)
What fake controversy? There was a real design flaw that apple responded to by insulting the intelligence of their users.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by scarface_74 on Thursday June 22, 2023 @11:57AM (#36434176)
The same design flaw that contemporary phones had?
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by mrguyorama on Thursday June 22, 2023 @05:45PM (#36439500)
Contemporary phones did not have that design flaw. The antenna on the iPhones was exposed externally and could be shorted out, making it non-functional. Name a contemporary smart phone that also allowed you to short it's antenna by holding it
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by gorjusborg on Thursday June 22, 2023 @09:46AM (#36432097)
Your feeling represents one extreme, which is that hindsight proved Apple was right and critics were wrong, and that history will repeat.

The other extreme is expecting history to repeat by demonstrating that people have consistently over estimated the probability of success in the VR space.

I don't know which is right, but my gut says that VR is not something that will go mainstream in its current form (HMD). It's too 'bluetooth earpiece', and doesn't match the prestige image that is particularly strong in people that favor Apple products. Notice that I am not criticizing anything technical with AVR, which I think is a peripheral issue.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by haswell on Thursday June 22, 2023 @10:08AM (#36432410)
There is a large spectrum of possibility between those two extremes.

While I agree that blindly expecting history to repeat is problematic, it’s worth considering that this seems to be Apple’s strong suit, and while there are plenty of questions about how the market will react to this product, the early demos seem to confirm that Apple has indeed accomplished something that the other headsets have not. I think this is why some people are so bullish about this tech - and not for no reason.

> It's too 'bluetooth earpiece', and doesn't match the prestige image that is particularly strong in people that favor Apple products

Apple took something that was decidedly uncool (Bluetooth earpieces) and turned it into a status symbol (AirPods) despite these earpieces looking pretty goofy when they first landed.

And again, I think the optimism comes from their demonstrated ability to achieve this kind of shift in perception/public consciousness.

The reality distortion field in the form of top tier marketing from Apple has the best hope of making progress in this area compared to those that have come before.

Could this all still be an enormous flop? Maybe. It could also be a Newton, and a decade later we’ll get the product Apple really wanted to ship: the iPhone (compact glasses).

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by bee_rider on Thursday June 22, 2023 @09:53AM (#36432196)
How many legit hardware companies have tried a headset lately? Sony, and theirs is apparently really ergonomic, just tied to gaming. Other than that, not many.

The trend I see is software companies like Facebook, Valve, and Microsoft over-estimating their odds of success at making hardware devices.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by xenospn on Thursday June 22, 2023 @09:58AM (#36432264)
If the experience is profoundly "life-changing" (obviously an exaggeration), all of the other objections will fade away. I think they've created a device capable of at least one, if not multiple, "killer apps" that are not possible using todays hardware.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by macintux on Thursday June 22, 2023 @09:53AM (#36432195)
I was reminded of the “display expert” who wrote a long piece explaining that Apple had to be lying about the original iPad’s battery life.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by snowwrestler on Thursday June 22, 2023 @10:52AM (#36433046)
Ok but the iPhone also launched with Edge connectivity, no copy/paste, web apps only (no App Store), barely made it a day on a charge, etc.

We think the iPhone is great today almost entirely because of Apple’s iteration since launch. The initial model had promise but also major shortcomings that were obvious at the time.

So “remember the iPhone” is probably not as strong a reassurance as it might seem on the surface. In general, Apple “version 1” products are often flawed.

But Apple generally does not launch a product unless it intends to iterate on it for a long time (one of their not-so-secret keys to success).