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Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jerf on Thursday June 22, 2023 @10:40AM (#36432851)
The iPhone is not the relevant comparison point to me. Pretty much as soon as the slab-of-glass smartphone design was technically feasible, slab-of-glass phones took over the market. The iPhone was a very good pass at it, but it was going to happen anyhow. Such predecessors as there were were not that old. It was not an idea that had decades of failure behind it.

The iPad is the more interesting one to me because tablets had been a Next Big Thing for a long time, to the point that the common wisdom was that they weren't going to happen. Phones become slabs-of-glass because of the constraint of fitting into a pocket. Tablets couldn't compete with laptops in the absence of that constraint. The iPhone was the birth of a new industray; the iPad breathed life into an already dead industry.

This seems a much closer comparison to VR. Even before the current push represented by the Oculus and similar gen products, VR headsets had been a Next Big Thing for decades now. I'd still characterize the field as basically dead, at least at an Apple scale. If it hasn't outright plateaued, its first derivative is certainly only marginally positive. If the Apple Vision product succeeds it'll be another breathing life into a dead industry play.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by detourdog on Thursday June 22, 2023 @10:52AM (#36433051)
I think it's closer to the mouse. When I was in seventh grade our computer room had an Apple II and a TRS-80. Apple had made floppy drives standard. The try-80 had a tape recorder and magic incantation for storing and retrieving programs.

One day reading the latest computer magazines was Steve Jobs talking about a computer so easy to use a 2 year old could use it. I could not begin to comprehend what he was talking about. He was talking about the Lisa. I don't know how long it took me to find out what in the world was going on.

It maybe like 2 mouses in that it has eye tracking and hand tracking. Which might make 2x as good as a mouse.

Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by dgreensp on Thursday June 22, 2023 @11:18AM (#36433471)
I get what you’re saying, but I think people underestimate the novelty of Apple’s design decisions on things like the iPhone, declaring them obvious in hindsight. When the iPhone was announced, the phone team at Google working on the unreleased Android platform apparently went “shit, back to the drawing board.” Getting rid of the physical keyboard (for everyone) was controversial. “Pinching” to zoom into a web page, putting a desktop-quality browser on a phone, putting accelerated 3D graphics on a phone… there are too many things that were new with the iPhone to remember them all now, especially when Android went and did all the same things. It’s true that Apple capitalized on it being possible to put all that hardware in your pocket. They tend to be the ones to actually try it and figure out the UX paradigms. Make it not suffer from prominent lag, make the touchscreen good, the display quality good, the multitasking appropriate for the device’s capabilities, despite the research and cost of parts, and then figure out what the user experience is that takes advantage of the tech being able to keep up with the human, is simple to operate, and is going to make people want to spend a thousand dollars on it.
Re:Apple Vision Pro – Why It May Be Lousy for Watching Movie... by jerf on Thursday June 22, 2023 @02:06PM (#36436274)
"I get what you’re saying, but I think people underestimate the novelty of Apple’s design decisions on things like the iPhone, declaring them obvious in hindsight."

I'm not saying the iPhone was obvious. I'm saying it wasn't coming after years of failure in the product space. They did a good job and leaped very quickly to a good solution. Absent Apple, the rest of the market would have gotten there, though. They weren't swimming upstream, they just got where the stream was going faster than anyone else by quite a lot.

iPad was swimming upstream. So is a VR headset.