I also tried to buy the game as the kid, parental control blabla, I got a request that the kid wants the game, and when I went to pay for it as myself, on behalf of the kid, it wouldn't let me change the country from United States, so I couldn't enter a valid billing address...
All this took hours, while the kid impatiently nags "can we play, can we play, can we play"...!! And then it's the /insane/ launch times to start playing... At the very least, once you're in the game (java edition) it all works very well with LAN multiplayer.
As a fellow minecraft Dad (who hasn't yet purchased Dungeons...looks cool but Create mod is the current addiction), pro tip - don't give a small child a gift you haven't confirmed is ready to go yet.
There are times when it's good to teach a kid patience, how to assemble and adjust the derailleur on a bicycle, or how to install software updates, or how to configure port forwarding for a server, or how to safely charge and maintain lipo batteries, or whatever...but the start of limited screen time on the weekend, or Christmas morning unwrapping presents, or their birthday party with everyone watching....that is not the time. It's definitely not the time to find out that the new gadget is dead-on-arrival and teach them about the RMA process.
Kids don't care if the shrink wrap is not intact or if it doesn't have that "new car" plasticizer smell, they just want to play with it. And if you can keep them from getting addicted to peeling off the clear membrane from a glossy new gadget, later they'll be more open to the possibility of more frugal used goods.
I wish this was true for me. My experience was after Microsoft extorted my phone number out of me (for 'verification' of my 10 year old account that I converted) that it now demands a text message 2FA authentication any time I haven't played for awhile. Which since my kids are usually the ones playing means they're usually blocked from starting up again unless I'm home. Which means they kind of just don't play it anymore.
I never wanted a Microsoft account in the first place and I want one even less now.
Having gotten flagged that way, there’s no way to buy it anymore; other payment methods also fail due to the flag.
Support took weeks and multiple escalations to figure it out, by which point I had migrated the family server to minetest (which has so many qol improvements that the kids were thrilled to change).
I've always assumed this is just a dark pattern. There's no excuse.
Same reason one's YouTube login is their Google login is their Blogger login.
(... the one thing that came out of G+ that has stuck around is infrastructure improvements. A lot of the stuff the G+ team wrote to support Google+ behind-the-scenes is still used at Google for other projects now).
I have a paid yt account fine, but watching trivial videos is not in the same class with accessing my gmail, or managing my gmail, or even managing my own videos if I were a youtuber. I'm fine with being one identity (well no I'm not but pretend I am) but those are not all the same activity or class of activity.
I mean, they did get my money so I guess why should they care, but I have no idea how people without an actual computer science degree and mumble years of experience un-fucking broken computer horse-shit manage to get through the process.
[EDIT] Oh, advice to any parents considering embarking on this: just lie about your kid's age. Don't try to use their child accounts. It makes the whole thing a much bigger pain in the ass.
And while I'm at it, may as well ask: anyone got a good list of allowlist addresses for Minecraft? I lock down my kids' laptops (you know, like a responsible parent is supposed to) but modern Minecraft is so full of friggin' spyware that it can't even launch without connecting to a bunch of never-seen-before IP addresses every time it starts, which means I have to go put in a pin multiple times to allow those new addresses every single time.
At this point it's just really a pain to make a server and have some of my sons friends join it. The parents need an MS account, then need to associate with the kid, they need to approve things that seems like you want to show their kids a gory horror film. It's like MS is the parent, or MS thinks I'm a bad parent. Come on, I'm the parent, I'm perfectly capable of guiding my kid online.
I don't do it anymore.
I'm going with "because of Microsoft's purposeful design".
Don't say bad things about her. It's not her fault she was owned by, and lobotomized by, a heartless corporation.
Not the first rodeo; the MSN Messenger + Skype merge was concentrated janksimus maximus that played no small part in me ultimately dropping Skype all together. (I still use my Microsoft account, originally my Hotmail account, though.)
> There's a temporary problem > There's a temporary problem with the service. Please try again. If you continue to get this message, try again later.
page. My account wasn't created in Microsoft BUT I also no longer have the migrate button on the Mojang side and I'm prompted to buy it again.
For a company that large, it really does login you to many websites if you authenticated at your own third party app of questionable origin. Not every site, but I think office and azure are covered (with corporate accounts at least, which are treated differently I belive).
That said, I really, really dislike using such large auth providers because there are repercussion for anonymity and behavior spying. Microsoft doesn't need to know which services I use. I don't use my private MS account for anything, especially not for Windows.
I wouldn't want to save user info for my webservices anymore, but if I have to I would recommend specialized auth providers like auth0. Don't give that to big tech too.
Sounds like a feature, from Microsoft’s point of view. Hanlon’s Razor¹ is a good rule of thumb but Microsoft is no stranger to dark patterns².
No it never is when you are dealing with corporations. Even for individuals it only makes sense for people you have a pre-existing relationship with.
If the cashier at the supermarket rings up something wrong, do they have something against you specifically?
More importantly, do you never make a mistake when interacting with a stranger? If we meet and you make an error during our interaction should I assume you did it on purpose to screw me over?
The typical straw man argument creates the illusion of having refuted or defeated an opponent's proposition through the covert replacement of it with a different proposition (i.e., "stand up a straw man") and the subsequent refutation of that false argument ("knock down a straw man") instead of the opponent's proposition.
If you believe my comment was unconnected, consider you might not have understood what I meant (then ask for clarification) or that I might not have understood your original point (then clarify it).
Don’t start by assuming malice from the other person, or a productive discussion becomes impossible.
Did a fresh install on Windows 10 this weekend since, you know, I had to upgrade to Win 10 since Microsoft dropped support for Win 8 earlier this year and hadn't installed MC on it yet. I spent probably about 10 minutes trying to find the download page through the site before finally clicking log in to find it.
Then I ran the installer and after the installation finished I logged in but gave me an error something about that I wasn't logged into Windows Store or something. I've never run or logged into Windows Store and intend to never do that. I don't even think I have it installed right now. I tried finding a workaround for another 10 minutes before copying over an old installer from 2017 I had saved somewhere and that installer just worked flawlessly. I've now made a backup of that installer for long term use and just plan on using that one from now on...
I think it would be prudent to download and archive older versions of the game, especially ones that let you run it offline, for long term use before they take those down, as well as older installers and install them in a container/image/VM as a backup. Just be careful running old versions of the server with vulnerabilities like log4j etc. Of course you can also run cracked versions but there's no real need when you already have access to these if you don't care about having the latest updates to MC and you already own those older versions if you had the Mojang account.
>so many of you are already enjoying benefits
Not enjoying it at all. I just want to use the Mojang account. Haven't used a single 'feature' of the Microsoft account that wasn't on the Mojang account.
Beware when migrating, Microsoft will lock you out of your migrated account on first or second use and the only way to get it to unlock it is to receive an SMS... except it rejects a large proportion of SMS numbers. When I first migrated it worked the first day and the next time I logged in they locked me out of the account for no reason (I also only logged in from the same computer both times from the same IP address so not like there was any suspicious activity...). This has also been reported by many users. I spent about half a day trying to find an SMS service that I could use to unlock the account and none of them worked. As a security engineer, I find this to be a poor design pattern -- don't require or assume the user has access to SMS, or even a cell phone, or even any phone (even though I did, wanted to avoid using my personal SIM for it), although allowing the option of 2FA through a phone is still a good practice. Also allow users to use older insecure options if they really want to as long as the risks are made really clear (but don't make it the default either).
edit: Looked at the original email when buying it from Mojang a decade ago and amazingly the links to download the launcher still work:
https://s3.amazonaws.com/MinecraftDownload/launcher/Minecraft.exe (Windows)
https://s3.amazonaws.com/MinecraftDownload/launcher/Minecraft.zip (Mac OS X)
https://s3.amazonaws.com/MinecraftDownload/launcher/minecraft.jar (Linux)
I've already migrated my account, but forgot about having done it. If you try to remigrate, it will tell you that you already have an account associated with the Microsoft account, and it will encourage you to buy it again?
When you're logged in, the Get Minecraft button... also encourages you to buy the game again, instead of taking you to the download page.
How do you screw this stuff up?
How do you screw up account migration?
Look at these other comments here. This is a technical audience. Those poor parents who aren't technical are going to end up rebuying these stupid copies for their kids because of Microsoft's incompetence.