News for hackers. Stuff that matters.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by dnomad on Friday May 25, 2018 @07:22AM (#17152464)
People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services -- this is what actual monopolistic behavior looks like. Apple controls access to a significant share of the mobile application industry and it directly abuses that market power to harm customers by reducing competition and artificially raising prices. Apple is being sued in both US and French courts over it appstore monopoly so let's hope this ridiculous practice is stopped soon.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by tramGG on Friday May 25, 2018 @07:39AM (#17152572)
"Amazon will stop selling Nest smart home devices, escalating its war with Google"

http://www.businessinsider.com/amazon-wont-sell-nest-product...

Sounds like the same behavior. Google has been known to replace whole other start-up services or de-list them.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by ensignavenger on Friday May 25, 2018 @08:49AM (#17153127)
I can buy a Nest Thermostat from any of thousands of websites and it would work just fine in my home. I can't even get a Steam Link app for free from anyone and have it work effortlessly on my iOS device. These two are not the same, no matter which side you are on.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by zwily on Friday May 25, 2018 @10:09AM (#17153832)
There are more non-iOS phones out there than iOS phones. I think this is why Apple isn’t too concerned about “monopoly” talk right now. (No, a “monopoly” on Apple products is not an illegal thing.)
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Steltek on Friday May 25, 2018 @12:19PM (#17155186)
A company doesn't need a majority of the market to be prosecuted for anti-competitive behavior and likewise having a majority of the market does not mean your every move is illegally anti-competitive.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by ethbro on Friday May 25, 2018 @06:52PM (#17158804)
If prosecuted under the Sherman Anti-Trust Act, existence of a monopoly is a precondition. Certainly there are non-Sherman charges that could be brought, but I'm not aware of anything that would be applicable in this instance?

To your first point, assuming Sherman is used, I believe US v Alcoa [1] is still the controlling case law. And you'd have a very hard time convincing a court that "smartphones made by Apple" constitute a product category over which it could have a 75%+ market share.

Or are there other laws under which action could be brought in this situation?

Re:Apple rejects Valve’s Steam Link game streaming app over ... by mromanuk on Friday May 25, 2018 @04:09PM (#17157444)
Yes it is. Pretty much the same case was when Microsoft bundled internet explorer by default in Windows, which was detrimental to Netscape Navigator.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by viraptor on Friday May 25, 2018 @04:33PM (#17157689)
At that time virtually everyone was using windows though. There wasn't a competitor like Android is for iOS.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by tekknik on Sunday May 27, 2018 @02:32PM (#17168327)
That’s just incorrect on the face of it. Linux and Mac have existed for as long as Windows, or longer. It’s pure opinion to say there were no competitors.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by acoard on Monday May 28, 2018 @10:54AM (#17172720)
With monopoly cases, it's all about market share. In the late 90s, Windows had 95%+ of the market[0]. I believe (but may be mistaken) that the legal threshold often used is 75%. Apple isn't there, but Windows certainly was.

[0] https://cdn.arstechnica.net/articles/culture/total-share.med...

Re:Apple rejects Valve’s Steam Link game streaming app over ... by tekknik on Thursday May 31, 2018 @09:35AM (#17196149)
since when does market share determine what competitors there are? competitors are businesses competing against each other for the same market share. so your chart actually proves my statement since both linux and apple existed at this time.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Friday May 25, 2018 @09:49AM (#17153650)
Alright, then how about removing Adblock from their stores?

Android is a little better, but it's by no means totally free.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by 013a on Friday May 25, 2018 @10:11AM (#17153859)
You can install android apps or chrome extensions from any source, not just the Google-managed store.

This sounds minor, but its absolutely a major reason why the stores aren't monopolies. I find it startling how few people on HN remember the fact that stores have a right to decide what they want to sell and not. We don't live in communist Russia. Walmart doesn't have to sell Whole Foods-branded food, H&M doesn't have to sell Mossimo clothes, Amazon doesn't have to sell Nest thermostats, Apple doesn't have to sell Pixel devices in their stores, and Google doesn't have to sell Adblocking software.

In every single one of these cases, its because the companies managing the stores have a business interest against selling the items.

Apple's case is different in a significant way. When they block a product from their store, they establish that none of the users on their systems are able to get the item legally. However, they can still use the argument that iOS is only one platform among any mobile platforms, they don't have a massive marketshare, and they aren't taking any actions in the realm of mobile platform adoption which could be construed as hostile against competition.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by paulmd on Friday May 25, 2018 @12:16PM (#17155161)
Much like obstruction of justice, anticompetitive behavior is an intent that transforms behavior that would otherwise be perfectly legal into something that is not.

It is perfectly legal for Amazon to decide they don't want to carry Apple products in their store. If they decide they don't want to carry Apple products because they're releasing their own lines of phones and tablets, that may not be legal. Intent and context do matter.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by tekknik on Sunday May 27, 2018 @02:35PM (#17168349)
You can also install ios apps by sideloading, it’s existed since at least ios9. Valve could release the binary and allow users to self install with just a drag and drop in itunes.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Friday May 25, 2018 @10:43AM (#17154153)
If you're willing not only to download sideload apps but also to modify your device so you can have root access, then it works. So not really different from Apple.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by 013a on Friday May 25, 2018 @10:52AM (#17154253)
You don't need to get root on an android device to sideload apps, unless the app has specific functionality that requires root. You don't need to break anything about the system or your warranty. Its just a toggle in the settings menu.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Friday May 25, 2018 @12:54PM (#17155558)
Adblock needs root to work as intended though.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lern_too_spel on Friday May 25, 2018 @06:41PM (#17158721)
No, you just implement VpnService.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by tekknik on Sunday May 27, 2018 @02:36PM (#17168359)
you don’t need root to sideload in ios either
Re:Apple rejects Valve’s Steam Link game streaming app over ... by cblades on Friday May 25, 2018 @11:05AM (#17154382)
This is absolutely not the case. I can install any app-store app I'd like, and it can install apps on my phone. I can even download raw apk file and install them myself.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Friday May 25, 2018 @01:12PM (#17155771)
But we're talking about AdBlock specifically, which needs root privileges.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lern_too_spel on Friday May 25, 2018 @06:42PM (#17158730)
You don't need root to install a working ad blocker.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Friday May 25, 2018 @08:41PM (#17159383)
According to the AdBlock Plus page not all features work without root.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lern_too_spel on Saturday May 26, 2018 @12:20AM (#17160192)
Any features that require root would still require root if installed from the Play Store. That is not relevant to the argument that you can always install things blocked from the Play Store by getting them from other sources.

Moreover, the ad blocking features you get without root are a strict superset of the features that are possible at all on iOS.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Saturday May 26, 2018 @06:46AM (#17161338)
It is relevant, because if it were a free platform you'd be able to do this kind of thing without circumventing the system software.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lern_too_spel on Saturday May 26, 2018 @11:37AM (#17162586)
> It is relevant, because if it were a free platform you'd be able to do this kind of thing without circumventing the system software.

You can do it without "circumventing the system software." Unlocking the system partition is a supported operation. Then just install a program that lets you run other programs as uid 0. This is not possible for normal apps to do because running as uid 0 means you are no longer subject to the permissions system.

Also, it's irrelevant because the whole point is that Google can't block the user from running whatever apps they like by blocking the app from the Play Store. Requiring root access is orthogonal to Play Store availability.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Sunday May 27, 2018 @07:21PM (#17169703)
I don't need to use third-party software to enable UAC in Windows or sudo in Linux.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lern_too_spel on Monday May 28, 2018 @12:08AM (#17170532)
Their security model is different. They are multiuser OSes protecting users against each other, while Android started as a single user OS (despite what goes on with uids underneath) protecting users from themselves.

Users running their own apps as uid 0 goes directly against the security model. Nothing stops them from changing or completely discarding the security model on their own devices, but once again, that is completely orthogonal to blocking apps on the Play Store.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by emodendroket on Monday May 28, 2018 @06:43PM (#17175288)
It's not completely orthogonal, though. Both things are, in practice, means by which Google can control what kind of apps most users will be exposed to and will install.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by myaccountforhn on Friday May 25, 2018 @03:25PM (#17157042)
Perhaps I'm not understanding the matter but I don't understand how this is different than what Microsoft faced with IE.

This is seemingly worse since at least you could still install Netscape back then.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by ballenf on Friday May 25, 2018 @10:37AM (#17154101)
But if you've paid for Amazon Prime then Amazon has become a platform similar your iPhone.

Just like you can buy a cheap secondary phone for Steam Link, you can join another company's "free shipping membership program" to buy your Nest (or just pay shipping or get it locally, like you said).

Regardless, I think the distinction is less clear than you make out.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by cblades on Friday May 25, 2018 @11:04AM (#17154369)
Is that a serious suggestion to buy a second phone, or is it supposed to be absurd?

How does having prime lock you into Amazon, at all? You're not disallowed to shop elsewhere after signing up for Prime. You don't even have to sign up for someone else's "free shipping membership program" to buy your Nest.

You're argument doesn't work for me.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by ballenf on Friday May 25, 2018 @12:18PM (#17155179)
Not it wasn't meant to be absurd. I grew up carrying single-function devices, so maybe don't feel that one device should automatically be able to do every thing its electronics could support.

To be clear, I think Apple is shortsighted in this decision and the Steam Link app isn't actually very competitive with native games. But I'm not its target audience either, even though I have a decent library of Steam games (50+).

My guess is that this move is not really about Steam Link but about the next company to come along with something like "play Android games on your iPhone" functionality.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by zimbatm on Friday May 25, 2018 @11:34AM (#17154676)
The argument on both sides is around financial burden:

* Pay more for delivery because not using Amazon Prime

* Pay more to buy an Android phone

When making this argument it's obvious that buying a new phone is much more expensive than Amazon Prime but this raises an interesting question; what is the financial threshold at which point one has to be considered a monopoly?

Re:Apple rejects Valve’s Steam Link game streaming app over ... by _Mazza_ on Friday May 25, 2018 @11:44AM (#17154780)
Most people shop on multiple websites, most people don't carry around two phones.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by shawnz on Friday May 25, 2018 @11:54AM (#17154909)
Most people also don't pay for a subscription service that gives you cheaper prices. If you look specifically at Prime subscribers, I bet you'd find that they make efforts to do all their shopping through Amazon where possible.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by zimbatm on Friday May 25, 2018 @01:10PM (#17155739)
In this context, the Phone is supposed to be on the same network for latency reasons. Having multiple phones at home is not a big issue.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by hbosch on Friday May 25, 2018 @11:08AM (#17154401)
Amazon Prime doesn’t lock people in. That’s like saying a Costco membership stops people from shopping at other stores.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by bhnmmhmd on Friday May 25, 2018 @10:20AM (#17153946)
Given that Apple - as a private company - is the owner of iOS, no one can blame them for what they wish to include/exclude from their ecosystem. A mistake many people make these days is they think just because some services are so prevalent and worldwide, they ought to be under control of the law and government. The same thing happens when people complain about Google/Amazon/Facebook for their policies. They're private companies! If you don't like them, fine, quit using their services, simple as that.

The day we give a person the right to sue a private company over their policies, we will essentially kill the free market.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by trosi on Friday May 25, 2018 @10:34AM (#17154076)
Google was fined for $2 billions in Europe for promoting their own services in search results. You could argue that Google search is theirs and they can do whatever they want with it, but luckily since they are a big player (close to being the only one in search) there are antitrust laws that prevent that.

Apple is in a similar positon. A lot customers depend on iOS devices and I am not sure Apple should be allowed to exclude competitors from the App Store at its discretion.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by braythwayt on Friday May 25, 2018 @10:56AM (#17154290)
In the last century, the deciding factor about a company's freedom to do whatever it wants has always been strongly influenced by national security concerns and by monopolistic concerns.

The degree to which iOS is or isn't a "monopoly" has a lot to do with how much freedom Apple has to make decisions like this.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by cpuguy83 on Friday May 25, 2018 @11:52AM (#17154889)
The same arguments were made back during the Microsoft anti-trust era.

The fact is once a company reaches a certain size different rules do apply. Here Apple is definitely abusing their control over the ecosystem to lock out a competitor. The question is is this control great enough to prevent anyone from truly competing with Apple, which is what anti-trust law is designed to protect against.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by diffeomorphism on Friday May 25, 2018 @11:07AM (#17154394)
Given a company has a dominant market position the point of anti-trust and monopoly is that everybody should blame them if they abuse that position.

> If you don't like them, fine, quit using their services

Which, again, for companies with a dominant market position is an entirely unreasonable proposition. Hence, laws.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by sirtaj on Friday May 25, 2018 @10:25AM (#17153986)
Hopefully we are still free to discuss what effects a company's perfectly legal choices could have on us as a society and as an industry? Or is that also now verboten in the name of fairness to the free market?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by zeveb on Friday May 25, 2018 @10:28AM (#17154020)
> Given that Apple - as a private company - is the owner of iOS, no one can blame them for what they wish to include/exclude from their ecosystem.

Apple may own their property, but iOS-device owners own their devices, and Apple have no right to prevent them from running the software they wish to run on the devices they own.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jakelazaroff on Friday May 25, 2018 @11:04AM (#17154368)
Sure, but the argument there is that Apple should allow iOS to run binaries signed by entities other than themselves (or not signed at all).

The App Store is a service owned, operated and paid for by Apple, so they should certainly get to decide what they allow on it.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by pyrale on Friday May 25, 2018 @11:55AM (#17154917)
Well, they are totally free to exit markets located in jurisdictions they don't intend to abide.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by bhnmmhmd on Friday May 25, 2018 @10:44AM (#17154168)
I refer you to read Apple's Software License Agreements carefully. They're here: https://www.apple.com/legal/sla/

Specifically it states: " The software (including Boot ROM code, embedded software and third party software), documentation, interfaces, content, fonts and any data that came with your iOS Device (“Original iOS Software”), as may be updated or replaced by feature enhancements, software updates or system restore software provided by Apple (“iOS Software Updates”), whether in read only memory, on any other media or in any other form (the Original iOS Software and iOS Software Updates are collectively referred to as the “iOS Software”) are licensed, not sold, to you by Apple Inc. (“Apple”) for use only under the terms of this License. Apple and its licensors retain ownership of the iOS Software itself and reserve all rights not expressly granted to you."

If a person has agreed to these terms, I don't see how they can complain about Apple's policies in the future. The same software that isn't owned by the person, but is Apple's, now refuses to run Steam Link. The person who agreed to such terms had it coming, you can't blame Apple for that.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by kbutler on Friday May 25, 2018 @11:35AM (#17154698)
Would you agree to those terms if you had a realistic alternative?

Is this contract written in a way that provides equitable consideration to the user for the provisions that solely benefit Apple?

Doesn't seem like it.

The ability of Apple to include those take-it-or-leave-it terms suggests a dominant market position (strong market power) held by Apple, regardless of other mobile device platforms.

The license is a "Contract of Adhesion" "where the terms and conditions of the contract are set by one of the parties, and the other party has little or no ability to negotiate more favorable terms and is thus placed in a "take it or leave it" position.

While these types of contracts are not illegal per se, there exists a very real possibility for unconscionability." (Wikipedia)

with unconscionability being "a doctrine in contract law that describes terms that are so extremely unjust, or overwhelmingly one-sided in favor of the party who has the superior bargaining power, that they are contrary to good conscience. Typically, an unconscionable contract is held to be unenforceable because no reasonable or informed person would otherwise agree to it. The perpetrator of the conduct is not allowed to benefit, because the consideration offered is lacking, or is so obviously inadequate, that to enforce the contract would be unfair to the party seeking to escape the contract."

Re:Apple rejects Valve’s Steam Link game streaming app over ... by bhnmmhmd on Friday May 25, 2018 @12:32PM (#17155339)
> Would you agree to those terms if you had a realistic alternative?

What do you mean? If one doesn't want to agree with such terms, there are quite many android alternatives, some of which even better than iPhone/iPad in certain aspects.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by kbutler on Sunday May 27, 2018 @12:32PM (#17167666)
Sometimes you may be required to use iOS by an employer, client, or for a particular app.

Take it or leave it...

Re:Apple rejects Valve’s Steam Link game streaming app over ... by gcthomas on Friday May 25, 2018 @11:01AM (#17154342)
Of course, it all may well depend on whether such terms are reasonable and legal. There are plenty of consumer protection laws that nullify all sorts of 'agreed' terms.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by pookeh on Friday May 25, 2018 @07:55AM (#17152688)
Or even like this

"Yelp And TripAdvisor Team Up To Pile On Google Over Search Monopoly"

https://www.gizmodo.com.au/2018/05/yelp-and-tripadvisor-team...

Re:Apple rejects Valve’s Steam Link game streaming app over ... by int_19h on Friday May 25, 2018 @08:01AM (#17152718)
An example of monopolistic Google behavior was when they refused to make a YouTube app for any Windows platform (Win8, and later Win10) - which is fine - but then they also blocked the app that Microsoft itself has developed. Because they control access to YouTube as a service, they could do that. And because YouTube is the place for videos on the Net, it hurt the platform pretty bad.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by beavis2 on Friday May 25, 2018 @08:12AM (#17152787)
Despite the two companies collaborating on an app based on HTML5, Microsoft's app is still breaking YouTube's terms of use.

"Microsoft has not made the browser upgrades necessary to enable a fully-featured YouTube experience, and has instead re-released a YouTube app that violates our Terms of Service - It has been disabled. We value our broad developer community and therefore ask everyone to adhere to the same guidelines"

https://www.theverge.com/2013/8/15/4624706/google-blocks-win...

My impression was Microsoft being arrogant. Besides, Windows 8/10 users could still access YT via web.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jrs95 on Friday May 25, 2018 @08:33AM (#17152957)
Google intentionally ignores issues Edge/IE users have with their products because they want them to switch to Chrome. This isn’t an issue of Microsoft making “browser upgrades”, it’s an issue of Google developing to and supporting Chrome and ignoring the rest of the web.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by vorpalhex on Friday May 25, 2018 @10:01AM (#17153762)
For some products this makes sense, because Edge has made some questionable choices to either not support some standards, or have their own flavor of them (see WebRTC).

No offense, but I won't support Edge on some stuff I build because very few people use it, and it's too much of a snowflake in some areas.

Note that this doesn't apply to general apps and sites, which should work with Edge more or less out of the box. I'm speaking specifically to cases where the Edge team has decided to ignore a standard and choose their business priorities over consistency.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jenscow on Friday May 25, 2018 @08:52AM (#17153145)
Your gripe with Google can be firmly applied to Microsoft.

However, I believe this instance was more a case of Microsoft scraping/ripping the youtube site, rather than continuing to collaborate with Google.

I'm sure if you or I did something like that, it would be blocked.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by reitanqild on Friday May 25, 2018 @09:33AM (#17153499)
Same behaviour as Microsoft was punished for 15 years or so ago.

I really (at least used to) like Google but as a web developer/user who cares about competition who cares about the web ecosystem I'm starting to hope that relevant EU and US authorities will issue them a non-trivial fine for:

- intentionally working to destroy the third option on mobile phones as described above

- time and time again make their products feel slow in competing browsers

- abuse their position as the worlds most visited (?) website && ad reseller to advertise their own browser in a misleading way

Re:Apple rejects Valve’s Steam Link game streaming app over ... by fron on Friday May 25, 2018 @08:41AM (#17153036)
I don't blame anyone if they don't want to support Edge/IE. Microsoft's browsers are horrible to develop for. Personally I'd be much happier if more of my users would switch to Chrome.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by noxToken on Friday May 25, 2018 @09:14AM (#17153332)
I haven't tried to write extensions for Edge or anything like that, but have you recently developed for Edge or even IE11? I've run into a few minor warts (minor as in a 5-minutes fix) with IE11, but it's been smooth sailing with Edge. Mobile FireFox has comparatively been a nightmare in spite of MDN's wonderful docs.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by jrs95 on Friday May 25, 2018 @09:26AM (#17153452)
Edge extensions use the same new standard as Firefox, it shouldn’t be that bad.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by jenscow on Friday May 25, 2018 @08:56AM (#17153183)
I understand how you feel, but no.

Having been a FF/NS/Mozilla browser user since the 90s, I know it's not nice to be treated like a 2nd class citizen. However, unlike the current Edge/IE users, I made a choice.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by beagle3 on Friday May 25, 2018 @05:03PM (#17157962)
The IE/Edge users also made a choice.

Not voting is a choice. Not educating yourself is a choice.

Choices have consequences.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by nodja on Friday May 25, 2018 @08:35AM (#17152971)
This is a bad example. MS was just using the video stream directly instead of using the youtube player code that takes care of things like annotations, ads, cards, etc.

A better example is the amazon-google kerfuffle over chromecast/amazon devices. Can't recall who "started" it, but the end results is that amazon doesn't sell chromecast/google home, and google blocks youtube from amazon devices. Yes amazon initially did like MS, but eventually had a proper implementation and google still blocked it.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by pjc50 on Friday May 25, 2018 @09:51AM (#17153668)
No, it's a good example; why is the app obliged to show ads any more than browsers aren't?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by brazzledazzle on Friday May 25, 2018 @10:24AM (#17153980)
Because the browsers (users actually) are, but it’s not practical to send a cease and desist for a TOS violation to every user.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by trothamel on Friday May 25, 2018 @02:41PM (#17156712)
No, they're not. User choice over what a browser loads has been part of the web from the very beginning.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by rightos on Friday May 25, 2018 @08:14AM (#17152806)
Didn't that Microsoft app not show YouTube ads? Seems like a pretty different scenario when you're ripping another company off.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by StaticRedux on Friday May 25, 2018 @03:04PM (#17156896)
I may be wrong, but from what I remember, it didn't show add because Google refused to allow access to the official API in order to show ads. It kind of forced Microsoft's hand.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by braythwayt on Friday May 25, 2018 @10:57AM (#17154314)
I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform.

For example, none of the Google apps I have on my iPad support split-screen.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by gramstrong on Friday May 25, 2018 @11:12AM (#17154429)
Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'
Re:Apple rejects Valve’s Steam Link game streaming app over ... by braythwayt on Friday May 25, 2018 @11:22AM (#17154558)
Weird. Then I can only assume that iOS is buggy in some way ;-)
Re:Apple rejects Valve’s Steam Link game streaming app over ... by danso on Friday May 25, 2018 @08:36AM (#17152985)
How is that a monopoly? I guess I may be in the minority but I have never used an app for YouTube on a desktop environment.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by bilbo0s on Friday May 25, 2018 @08:16AM (#17152820)
Touché.

When I calm down and think about it a bit, the original commenter's assertion that apple controls the app market is also flawed. I haven't checked the data lately myself, but I believe that most people use apps on android phones. (It's probably just that not many people on android like to PAY. Which can't really be said to be apple's fault.)

Re:Apple rejects Valve’s Steam Link game streaming app over ... by rijoja on Friday May 25, 2018 @08:23AM (#17152877)
Something tells me the ms app avoided showing ads
Re:Apple rejects Valve’s Steam Link game streaming app over ... by rhodysurf on Friday May 25, 2018 @08:05AM (#17152737)
You could still access YouTube through the web though couldn’t you?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by cup-of-tea on Friday May 25, 2018 @07:58AM (#17152706)
> People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services

Whoa there, consumers are not the only people who matter. Suppliers are often exploited by monopolies. Have you never heard of the Fair Trade movement? Please do not forget about the suppliers of your cheap shit you don't need.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by saint_fiasco on Friday May 25, 2018 @06:50PM (#17158790)
Also don't forget workers. Companies that engage in anti competitive practices in the market for their products often try to become monopsonist in the market for their workers.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Ar-Curunir on Friday May 25, 2018 @09:34AM (#17153507)
Ah yes, let's suck off one corporate giant to demonstrate how bad another one is.

Google regularly breaks their websites on browsers other than Chrome.

Amazon doesn't sell popular devices competing with their Kindle line, and doesn't make it easy to install apps using Google Play Services on their Kindle devices.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jakubp on Friday May 25, 2018 @07:48AM (#17152638)
Is there Amazon Kindle app for iOS? If there is, isn't it the exact same type of app as Steam Link? Access your content library, buy more content.

If Apple lets Amazon do this (presumably because Amazon is too big to ignore) and won't let Steam do it (because Steam isn't big enough), then this feels more like a cartel than monopoly.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by matwood on Friday May 25, 2018 @08:19AM (#17152840)
There is, but the way the Apple app store rules work is that if you are purchasing something for use in the current app, it must go through the IAP API and give Apple their cut. Purchases for things outside the app (like physical items) are fine.

The way this works with Amazon, is in the Amazon store app a user can buy ebooks/audiobooks (along with anything else Amazon sells), and then those books are sent to the Kindle app on iOS. There is no option to buy content directly in the Kindle app.

I also believe the apps cannot directly link to each other as that would circumvent the above.

EDIT

I just checked (it had been awhile) and it looks like you can no longer buy the books within the Amazon store app either, and can only get a sample.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by signal11 on Friday May 25, 2018 @08:45AM (#17153076)
If anyone at Apple is reading this, this creates ridiculously bad UX for iOS users.

Search for a book on Google. Click on an Amazon Kindle Search result. The Amazon iOS App launches and tries to find the book, realizes it's a Kindle result, launches Safari to show the result.

So the was trasitioned from Safari -> Amazon -> Safari pretty much because of petty politics from Apple. And all for what? A happy Kindle user isn't going to suddenly switch over to iBooks and you've just made life much worse for him.

The pettiness in the mobile platform wars is unbelievable.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by Spivak on Friday May 25, 2018 @10:55AM (#17154282)
This policy isn't to drive users to iBooks. It's to drive Amazon to implement Apple's IAP for a sweet 30% cut of all purchases.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by daemin on Friday May 25, 2018 @09:20AM (#17153389)
So basically all that Valve has to do is to redirect everyone that wants to make a purchase through Safari to the Steam web based store. Then it would be doing all of the selling on the web like a normal store, but content consumption could be done anywhere.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by matwood on Friday May 25, 2018 @11:04AM (#17154370)
Except Valve cannot put the link to their website in their iOS app. Users just have to know to go the Valve web store.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by matwood on Friday May 25, 2018 @09:01AM (#17153208)
You're absolutely correct. It's been awhile since I have bought anything not on Amazon's site. At one point I thought I could buy books in their app, but it's possible that was only samples. And yes, it's comical how bad the user experience is.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by jakubp on Friday May 25, 2018 @08:24AM (#17152885)
Ok. What if Amazon customer buys a kindle ebook on Amazon.com and then reads it on iOS Kindle app? I don't imagine Apple gets a cut in that scenario, do they?

A comment here said that Valve was open to disabling buying in the app and they are still banned. Hmm.

I can see how Apple's position to get some cut is reasonable, but we are talking multiplatform here. Was Valve unwilling to give Apple any cut at all? Was Apple insisting on too big a cut? What's going on?

Re:Apple rejects Valve’s Steam Link game streaming app over ... by fma on Friday May 25, 2018 @08:26AM (#17152905)
So that's why I can't buy books on the app... Even though I can find it. Always confused the hell out of me but makes sense now.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by danso on Friday May 25, 2018 @08:38AM (#17153010)
Why is the Amazon Store app not subject to the Apple fee? I’ve always bought stuff via browser and Amazon.com
Re:Apple rejects Valve’s Steam Link game streaming app over ... by signal11 on Friday May 25, 2018 @08:47AM (#17153106)
The Amazon store app doesn't sell anything which might compete with iBooks or the iTunes store, i.e. - no digital books, music or movies.

In my other comment on this thread I've pointed out how this creates hilariously bad UX for iOS users.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by matwood on Friday May 25, 2018 @08:59AM (#17153197)
As I edited above, it looks like Amazon changed this (or maybe it was always like that since I always use the website). According the Apple documentation though, a user should be allowed to bypass IAP for purchases that will be consumed outside the application. See:

https://developer.apple.com/app-store/review/guidelines/#in-...

https://developer.apple.com/app-store/review/guidelines/#phy...

Admittedly it has been a few years since I was deeply in iOS development dealing with this.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by Haydos585x2 on Friday May 25, 2018 @07:55AM (#17152680)
My understanding of Kindle and Audible on iOS is that Amazon does not _sell_ content on the iOS apps. You can only download/access your content. I always found this annoying with Audible and having to use my laptop to purchase and then download in the app. I haven't had an iPhone in a few years but I think the Steam app was similar.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by pragone on Friday May 25, 2018 @08:05AM (#17152740)
I always assumed this was because Amazon didn't want to have to pay the 30% or whatever cost to Apple for in-app purchases.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by canuckintime on Friday May 25, 2018 @08:19AM (#17152838)
Precisely. Amazon's Kindle app actually predated Apple's in-app purchasing mechanics. Apple forced Amazon to remove the already in use in-app Kindle store after Apple started charging 30%
Re:Apple rejects Valve’s Steam Link game streaming app over ... by huseyinkeles on Friday May 25, 2018 @07:54AM (#17152673)
it actually has, but you can not buy new books, only read the ones you've already bought.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by jakelazaroff on Friday May 25, 2018 @09:18AM (#17153362)
Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic.

[1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha...

[2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...

Re:Apple rejects Valve’s Steam Link game streaming app over ... by diffeomorphism on Friday May 25, 2018 @11:13AM (#17154447)
> Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic

Why do you think that? You are only arguing that "monopoly laws" should be called "oligopoly laws". These laws require abuse of a dominant market position, not a majority share.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by netheril96 on Friday May 25, 2018 @12:58PM (#17155604)
I think you have it backwards. "Mono" as a prefix means one, while "oligo" means several. Therefore monopoly is a market with a single dominant player, while "oligopoly" would be a market with few but more than one dominate players.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by lostmsu on Friday May 25, 2018 @10:51AM (#17154237)
IMO, it is time to redefine monopoly. Something, that affects a billion of users should not be let policing things like this.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by simonh on Friday May 25, 2018 @11:23AM (#17154565)
Suppose a majority of those users are perfectly fine with it, and enjoy the benefits of a carefully curated system? The fact that Apples policies are widely known and people still buy iPhones in the millions is pretty good evidence that Apple has a much better grip on what their users prefer than you do.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by cpuguy83 on Friday May 25, 2018 @11:58AM (#17154967)
At the same time (as an example) I have something like 150 movies I've bought on iTunes that I cannot bring to any other platform.

So Apple locks-in users to their platform (as is everyone else) then they are using the control they have over their user base to lock out competition.

This is the very definition of anti-competitive behavior.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by abritinthebay on Friday May 25, 2018 @01:06PM (#17155696)
And there is nothing intrinsically wrong with anti-competitive behavior.

If there was then patents, copyrights, trademarks, and fit of licensing, etc would all be wrong to the same degree.

Until a monopoly (or a collaborative effort by members of an oligopoly - in the case of price fixing) abuses these things we don’t care - and rightly so.

Plus, when it comes to media like movies, you really should complain about the movie studios & their licensing. That’s why Apple locks down videos - they have to or they wouldn’t be able to offer the content. You can see their free & easily shareable approach to music purchasing as a counter example to movies.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by cpuguy83 on Friday May 25, 2018 @01:55PM (#17156259)
Patents, copyrights, trademarks etc all keep competition from from benefiting from your hard work (or stealing it) to give first to market a true advantage. This is not anti-competitive but rather things built into the system to reward investments in innovation.

If Apple had an open platform then they'd be required to compete on quality and services. Instead they lock-in users and lock-out competing services from even being able to exist in their platform. This is anti-competitive.

Note that I say this as a user with a MBP, iPhones, AppleTV, iPad, etc... I admit I would probably be fine switching to Android (for example) if I felt the quality of the platform was better without fear of not having access to other services (but IMO the quality isn't there).

Let's look within the platform itself, though. This is a platform en-composing millions upon millions of users across over a billion active devices (https://www.theverge.com/2016/1/26/10835748/apple-devices-ac...).

Apple leverages its control of the platform to give Apple services an advantage over the competition. If Apple is not careful this will almost certainly end in anti-trust litigation.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by sunshinelackof on Friday May 25, 2018 @01:35PM (#17156071)
> If there was then patents, copyrights, trademarks, and fit of licensing, etc would all be wrong to the same degree.

Patents and copyright exist novel and interesting works and ideas for a limited amount of time. It's an obvious argument that it would be anti-competitive to allow a giant competitor to steal novel ideas from their creators without recourse. It's not obvious to me how protecting serendipity is clearly anti-competitive.

Trademarks are in no way anti-competitive. They exist to support fair business practices, in particular to prevent malicious actors from falsely claiming they represent a business. It would be anti-competitive to allow anyone to steal your trademark and sell products under it.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by simonh on Friday May 25, 2018 @02:38PM (#17156682)
Apple has been very clear that they would prefer to sell open formats, they managed to convince the music labels but not the video industry. So is your position that they should have refused to sell movies with those restrictions? If so, how do you reconcile that with you choosing to buy them?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by cpuguy83 on Friday May 25, 2018 @04:36PM (#17157716)
Oy, it's an example, but I'll bite...

Apple does not make their services available on anything other than Apple devices, nor do they allow other providers on their devices.

Regardless of an open format for the content, I cannot choose to use another service without also completely changing platforms, and if I change platforms I cannot use Apple's service.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by simonh on Saturday May 26, 2018 @10:11AM (#17162104)
On the first point again DRM is foisted on Apple against their preference. We’ve seen what an unholy mess multi-vendor DRM systems look like from the debacle that was “Play For Sure” with every vendor blaming all the others for nothing working properly. Can you really blame Apple for not wanting to wade blindly into a quagmire like that?

Secondly, you can absolutely use other services on Apple devices such as playing music bought from Amazon in the Amazon Music app, or using Pandora or Spotify. I use audible on my iPhone, and there's a perfectly usable kindle app. Apple Music works on Android, and you can transfer music bought in iTunes to any other device. Sure there are some limitations, there's no native iCloud client for Linux and it's support on Windows through iTunes is limited, but eh. There's a limit to what I think it's reasonable to expect them to do to make life more tolerable on other people's stuff.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by kartan on Friday May 25, 2018 @11:17AM (#17154490)
Antitrust laws may affect monopolies and oligopolies. oligopoly: a state of limited competition, in which a market is shared by a small number of producers or sellers.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by dahart on Friday May 25, 2018 @11:49AM (#17154847)
> Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic.

What is monopolistic to you? Does it need to be over 50%? I don't think economists define it that way, they only argue that one company has excessive influence in a market, which means more power than the other companies in that market. That does seem to be true of Apple in the mobile app market.

Your statement reminds me of a reporter who said that Walmart can't possibly be a monopoly because it's revenues are "only" 5% of US consumer spending. It's scares me to death that a single company takes that much of the total, and it's silly to suggest that the largest company in the world by revenue can't possibly be a monopoly.

FWIW, the distribution of phones isn't the same as the distribution of revenue from apps. Apple brings in more app revenue than Google, even though more phones sold run Android.

https://www.statista.com/statistics/259510/revenue-distribut...

Re:Apple rejects Valve’s Steam Link game streaming app over ... by s3r3nity on Friday May 25, 2018 @12:33PM (#17155345)
Economists / anti-trust lawyers (at least in the US) look at a butt-ton of variables, and there is significant literature on the topic (source: I have a graduate degree in Economics - and love to talk about this type of stuff,) but just some of the top variables included:

1) Market definition (to your point - in the tech world, this can get problematic very fast.) 2) Market share 3) Market share rank (i.e. 4% among a million competitors who all have <1% would be pretty significant) 4) Ease of entry into a market (i.e. Google gets a lot of scrutiny in the search market because of the consensus that to build a good search engine competitor, you need a lot of data for machine learning models, which a startup can't just get $ to buy and/or cleverly build with IP.) 5) Ease of customer switching 6) Pricing behavior ...among many others.

Historically, a lot of analysis & literature to demonstrate market dominance has been on elasticity of demand: e.g. if I as dominant company X adjust prices, and customer demand doesn't change (probably because there are no substitutes and/or the switching cost is too high,) then anti-trust regulators would probably be all on my ass. But in the tech world, new models are still being developed I think, as that concept is not 100% applicable.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by abritinthebay on Friday May 25, 2018 @12:59PM (#17155621)
That reporter is right though: Walmart isn’t a monopoly. Not generally.

It can have a local monopoly of course (and often does in many more rural areas) but that’s not the same.

I think I’ve been to a Walmart once in the last 10 years. I’m not even trying to avoid them: there’s no reason or need for me to go there and I have plenty of other (just as cheap) options.

That’s not a monopoly.

They’re a massive business and a dominant national brand but that’s also not a monopoly.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by dahart on Friday May 25, 2018 @01:22PM (#17155908)
In case it wasn't clear, my point was that the percentage is not the indicator of monopoly or non-monopoly. I'm not arguing that you should agree Walmart is a monopoly.

That said, your experience and you having other purchasing options isn't the only criteria, as @s3r3nity pointed out. Being on Hacker News probably means you're not in the lower 50% of the US population socioeconomically.

Being a massive business is precisely one way Walmart might be considered a monopoly. They're not a dominant national brand, they are the single largest global brand on the planet by revenue. The fact that if Walmart closed tomorrow, it would have a significant negative impact on the US economy is alone enough to warrant asking the question. When a company is "too big to fail" that automatically puts it in the potential monopoly category.

Also, there have been anti-trust cases against Walmart, some of which Walmart has settled. So it's really not super clear cut that Walmart isn't a monopoly.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by Maybestring on Friday May 25, 2018 @12:20PM (#17155197)
Is "mobile phone" even a relevant category? What's Apple's share of the high end smart phone market?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Chathamization on Friday May 25, 2018 @08:44AM (#17153069)
> People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services

That's not really true, things like the abundance of counterfeit goods on Amazon (the result of Amazon's policies and its position) are really bad for consumers.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jamesrcole on Friday May 25, 2018 @10:24AM (#17153979)
> this is what actual monopolistic behavior looks like. Apple ... abuses [its] power ... by ... artificially raising prices

That's a strange thing to say in the context of digital games, where one of the biggest issues iOS game developers face is consumers not being willing to spend more than trifling amounts for games.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by jmull on Friday May 25, 2018 @09:52AM (#17153683)
It's pretty weird to excuse Google and Amazon's monopolistic practices because Apple has different monopolistic practices.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Doctor_Fegg on Friday May 25, 2018 @08:09AM (#17152755)
> actual monopolistic behavior

> a significant share

If it's only "a significant share" it's by definition not a monopoly.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by sgift on Friday May 25, 2018 @09:50AM (#17153657)
The legislative term is "dominant market position", but that's too long, so everyone just uses monopoly, because it is far shorter and everyone can understand with a bit of thinking what is meant.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Doctor_Fegg on Friday May 25, 2018 @11:33AM (#17154671)
Sure. Given that 15-16% of smartphones sold worldwide are iPhones, "dominant" is about as much of a stretch as "monopoly".
Re:Apple rejects Valve’s Steam Link game streaming app over ... by vetinari on Friday May 25, 2018 @08:43AM (#17153058)
Actually, it could be a monopoly, see also Herfindahl-Hirschman index and other measures of market concentration.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by Doctor_Fegg on Friday May 25, 2018 @11:34AM (#17154683)
> People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers

Google being the de facto gatekeeper to the web, able to enforce its own whims (such as AMP), "only benefits consumers"? Please.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by pjc50 on Friday May 25, 2018 @09:53AM (#17153690)
> "monopolies" -- which only benefit consumers with low prices and expansive services

I'm suspicious of this given that both are shareholder-owned, eventually the shareholders are going to want a benefit too.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by dahart on Friday May 25, 2018 @12:05PM (#17155037)
> let's hope this ridiculous practice is stopped soon.

I agree that these are monopolies, but it's interesting to me that the behavior in question is viewed as competitive and healthy when a company is small. The primary thing that makes the practice ridiculous is success; becoming so large that what were competitive behaviors become anti-competitive. The same things that people applauded Apple for when it was underdog 20 years ago, are now criticized.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by baxtr on Friday May 25, 2018 @11:47AM (#17154816)
This is like saying BMW, Toyota and the like have a monopoly because you can’t use your own infotainment software.

There are enough alternatives to the iPhone.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by shawnz on Friday May 25, 2018 @11:51AM (#17154864)
> This is like saying BMW, Toyota and the like have a monopoly because you can’t use your own infotainment software.

Maybe if BMW or Toyota were the market leaders in infotainment hardware

Re:Apple rejects Valve’s Steam Link game streaming app over ... by bluthru on Friday May 25, 2018 @08:50AM (#17153138)
Amazon used to not carry Chromecast or Apple TV: https://www.usatoday.com/story/tech/news/2017/12/19/amazon-s...
Re:Apple rejects Valve’s Steam Link game streaming app over ... by trumped on Friday May 25, 2018 @09:17AM (#17153355)
It's a bit ridiculous the amount of resources wasted by everyone having to please all these stores... maybe Europe will force them to come up with a standard so that 1 app will be compatible everywhere (a bit like HTML5) and prevent them from removing any non-malicious apps (which would be clearly defined and easy to understand for any non-attorney)...
Re:Apple rejects Valve’s Steam Link game streaming app over ... by sidlls on Friday May 25, 2018 @11:08AM (#17154407)
I'd question your use of "benefit" and "low prices". Some of their services do not require purchase with currency. That doesn't mean the price for using them is low. It's just different (and often hidden, or outright incalculable).
Re:Apple rejects Valve’s Steam Link game streaming app over ... by s3r3nity on Friday May 25, 2018 @12:22PM (#17155229)
But Apple doesn't have a significant share of the mobile phone industry - Android (Google) does - with I believe Samsung leading the way. So how can it be monopolistic?

The comparisons in other posts is not quite apples - to - apples (no pun intended) because you can't be a monopoly when you're not in a dominant market position.

Lastly, whether or not the examples you mention "benefit" customers today is irrelevant, as you need to consider the possibility that their dominant position would mean that they might not in the future (i.e. customers not acting in their best long-term interest, or companies leveraging their market dominance in the future for non-customer-centric behavior, etc.) Platitudes like "don't be evil" don't persuade me much.

Edit: don't know why folks are down-voting a comment about US anti-trust law.

Re:Apple rejects Valve’s Steam Link game streaming app over ... by dgaaaaaaaaaa on Friday May 25, 2018 @12:29PM (#17155312)
Apple has 60% of market-share in high-end phone market (worldwide, it's higher in US). Oh, it is a major player
Re:Apple rejects Valve’s Steam Link game streaming app over ... by s3r3nity on Friday May 25, 2018 @12:36PM (#17155375)
"High-end phone market" is a specious market definition, though. When you look at "smartphone market share" or even "smartphone OS market share," it's a top player, sure, but not the dominant one (Android is still multiples of iOS.)
Re:Apple rejects Valve’s Steam Link game streaming app over ... by dingaling on Friday May 25, 2018 @01:16PM (#17155829)
But only about 20-25% of the overall market.
Re:Apple rejects Valve’s Steam Link game streaming app over ... by westoque on Friday May 25, 2018 @01:42PM (#17156148)
I completely agree. But on the flipside, having that control gives you a more secure and robust environment (app store) _almost_ free of spam and phising apps (Windows app store anyone?)
Re:Apple rejects Valve’s Steam Link game streaming app over ... by flintchip on Friday May 25, 2018 @07:59AM (#17152709)
Can you explain how Google pulling YouTube from the Firestick was good for consumers?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by amarant on Friday May 25, 2018 @07:52AM (#17152666)
came here to say something similar. How is this not a breach of anti-trust/anti-competition laws?
Re:Apple rejects Valve’s Steam Link game streaming app over ... by mygo on Friday May 25, 2018 @12:29PM (#17155305)
what next? We’ll be suing Apple for holding the monopoly on MacOS?