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Re:Fable 5.2 one-shotted my nephew's dream game by itsmonktastic on Monday November 09, 2026 @07:49PM (#50434631)
I want to ask this as politely as possible, because you set out to do something nice for your nephew and he had a good birthday.

The first thing I felt when I saw this post was concern on the impact of this type of thing on the mental development of children. For example developing specific skills like drawing, and general emotional skills like concentration and learning to be happy with their own skill level.

I respect it was a light post where your aim was probably to highlight something fun, but I couldn't see any note of what you thought about it.

What do you think about that? What do his parents think?

Re:Fable 5.2 one-shotted my nephew's dream game by hoppp on Monday November 09, 2026 @08:03PM (#50434725)
I don't think this effects the kids more than playing any other video game.
Re:Fable 5.2 one-shotted my nephew's dream game by doctorpangloss on Monday November 09, 2026 @08:04PM (#50434735)
the crazier possibility is that little kids' drawing skills - whatever pedagogical value that has, i agree that it has some - may stop improving, but there might be way more videogames authored by them that turn out to be really good.
Re:Fable 5.2 one-shotted my nephew's dream game by toddmorey on Monday November 09, 2026 @08:04PM (#50434739)
I mean… it was a birthday present. Everything in moderation, and there are a lot of ways to involve the kids in the process more.

I definitely have some concerns about AI, but I would much rather my kid is actively involved in the game design process than playing the “buy more gems to level up!” casinos in the App Store wastelands.

Re:Fable 5.2 one-shotted my nephew's dream game by timschmidt on Monday November 09, 2026 @08:05PM (#50434746)
I'm not OP, but it seems to me that LLMs offer extraordinary access to new skills and information to the uninitiated. Someone who has a positive experience creating a game like this is only a question away from learning details of how it was implemented, the language used, the architectural choices and rationale, etc. The LLM is a competent tutor in all. What I would have given as a child for such access... I had to make due with the help docs, and an occasional book from the library.
Re:Fable 5.2 one-shotted my nephew's dream game by anonymous908213 on Monday November 09, 2026 @08:10PM (#50434775)
And yet the child is not being taught any of those things, but is instead being given instant gratification slop before they're old enough to know better or develop. LLMs are useful tutors (significantly worse than expert private tutors but probably better than one public tutor per 30 or 40 students), but 99% of people aren't using them that way. If the OP article had been about teaching his nephew how to leverage LLMs to learn the skills he needed to make his own game, that would be a very different story.
Re:Fable 5.2 one-shotted my nephew's dream game by tintor on Monday November 09, 2026 @08:15PM (#50434811)
Are you sure?

The kid is doing game design with hand drawn sketches and game mechanic, as now he has his own team of software engineers and artists to make his vision a reality.

Re:Fable 5.2 one-shotted my nephew's dream game by ericd on Monday November 09, 2026 @08:33PM (#50434946)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game by danielmarkbruce on Monday November 09, 2026 @08:18PM (#50434832)
I was a kid, and I have 2 of them. My experience has been kids curiosity works top down, not bottom up. As such, instant gratification turns into curiosity or wanting a slight variation or whatever, and bit by bit they learn.
Re:Fable 5.2 one-shotted my nephew's dream game by dolebirchwood on Monday November 09, 2026 @08:23PM (#50434883)
Let the kids get burned out on vibecoded slop vidya. Maybe they'll get bored enough to start playing outside again.
Re:Fable 5.2 one-shotted my nephew's dream game by dang on Monday November 09, 2026 @09:48PM (#50435472)
Can you please stop posting curmudgeonly comments and shallow dismissals? All of this is against HN's guidelines, and you've unfortunately been doing it repeatedly.

https://news.ycombinator.com/newsguidelines.html

Re:Fable 5.2 one-shotted my nephew's dream game by rubikscube09 on Monday November 09, 2026 @08:12PM (#50434788)
why should they learn it? for what purpose? We used to learn these things so that we could use that knowledge to create more. now there's no reason to learn it, other than pure curiosity.
Re:Fable 5.2 one-shotted my nephew's dream game by alwa on Monday November 09, 2026 @08:23PM (#50434877)
Why should you learn anything? Because it helps you ask better questions, and gives you more and different experience to draw connections between things and situations and ideas.

Having recently sat with a bunch of non-coders who decided to play with Claude Code—they learned more in an afternoon than they had in a lifetime, just because it was fun for it to get them to a thing they wanted. Versus months of drudgery and study as the price of entry (and an end result that would probably be janky compared to the consumer products on offer to them).

Re:Fable 5.2 one-shotted my nephew's dream game by fapjacks on Monday November 09, 2026 @08:40PM (#50435013)
I mean. Nerds have always existed and will always exist. But, the last couple of decades, it's just been fashionable to "be nerdy". They're faking it. So you're right: Most people won't. But there are reasons why people think people should or would, even if those reasons are wrong. I'm very cynical in my advanced age about peoples' willingness to learn things. All those "go into STEM" efforts aimed at little kids are just fluff. Most people don't enjoy learning. They hate it. Most people just want to watch TV in bed. AI is am amazing teacher, but most people don't want to learn. They're averse to it in their bones. It's like that t-shirt with the picture of french fries on it that says "not everyone can be an astronaut": Yeah well not everyone can be a nerd.
Re:Fable 5.2 one-shotted my nephew's dream game by ThrowawayR2 on Monday November 09, 2026 @08:21PM (#50434863)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game by timschmidt on Monday November 09, 2026 @08:32PM (#50434944)
> That question will never be asked and we all know it.

You and I know different children. Mine give me the opposite impression. The questions have no end.

Re:Fable 5.2 one-shotted my nephew's dream game by fapjacks on Monday November 09, 2026 @08:43PM (#50435032)
Literally every child asks questions nonstop. In the vast majority of cases, that doesn't stick into adulthood.
Re:Fable 5.2 one-shotted my nephew's dream game by timschmidt on Monday November 09, 2026 @08:50PM (#50435075)
I'm kind of hopeful that the "always helpful and courteous" personality of LLMs unless pushed intentionally will lead to more positive experiences around inquisitiveness in the youth. And more ability to retain it into adulthood. Even though I'm unsure about the second-order effects on human-human interaction.
Re:Fable 5.2 one-shotted my nephew's dream game by coveredlightbul on Monday November 09, 2026 @08:57PM (#50435108)
Worse. IF they DO ask the question, the answer is now

> You prompt a LLM and it just happens.

The bar for enlightenment is now further away as people are taught to expressively stop chasing it.

Re:Fable 5.2 one-shotted my nephew's dream game by esquivias on Monday November 09, 2026 @09:20PM (#50435292)
When I was a kid I did not understand what Game Genie "cheat codes" were doing, but it did not stop my curiosity and ultimate understanding of what was happening behind the scenes. This feels like the next iteration and I know _some_ kids will ask questions.
Re:Fable 5.2 one-shotted my nephew's dream game by drusepth on Monday November 09, 2026 @09:33PM (#50435380)
> That question will never be asked and we all know it.

I asked that question today. After years of working in Unity, I finally downloaded Unreal and spun up a quick game literally so I could poke around how it was implemented, and have been asking questions nonstop about what, how, and why things were implemented with a hands-on experiment.

Lots of people won't ask that question, but also lots of people most certainly will.

Re:Fable 5.2 one-shotted my nephew's dream game by dansquizsoft on Tuesday November 10, 2026 @10:34AM (#50441830)
What a cynical take on humanity
Re:Fable 5.2 one-shotted my nephew's dream game by spike021 on Monday November 09, 2026 @08:15PM (#50434812)
I first learned to program in middle school with Logo, and the extent of that was "telling the commander" (or whatever the term was) what to do in almost plain english.

That's one of the things that got me into learning to write code in the first place.

As long as the child in question gets to explore their creativity like this and it instills that sense of learning and diving deep then I'm not sure there's a problem here.

Re:Fable 5.2 one-shotted my nephew's dream game by weird-eye-issue on Monday November 09, 2026 @08:19PM (#50434844)
When I was a kid I got into programming to make games and websites partly because of the challenge of it. It was quite difficult to do and whenever you made something work it felt very rewarding.

Well now why would anybody bother writing that code by hand? Perception will/has shifted very quickly to coding being something that is simply done by AI with human oversight.

If I was a kid now maybe I would be using AI to create games or something but I think I would probably just get bored quickly and never bother to learn coding.

Re:Fable 5.2 one-shotted my nephew's dream game by fn-mote on Monday November 09, 2026 @08:59PM (#50435125)
Sure, but I have gone from enthusiastically recommending a career in programming to being very cautiously optimistic that the strong kids will still find a place.

Not learning to code might be ok; maybe they can learn to fix John Deere tractors instead.

Re:Fable 5.2 one-shotted my nephew's dream game by weird-eye-issue on Monday November 09, 2026 @10:03PM (#50435568)
> very cautiously optimistic that the strong kids will still find a place.

Well yeah I mean that's always going to hold true if we are just talking about things in general

> maybe they can learn to fix John Deere tractors instead.

Yes these roles will probably shift to hardware more and more. But it's very different, much harder/impossible to teach yourself to the same level as you can with coding. The knowledge I gained staying up until 2am writing Flash games transferred directly to my career in software engineering

Re:Fable 5.2 one-shotted my nephew's dream game by raincole on Monday November 09, 2026 @08:18PM (#50434835)
When you buy your kid a cake for his birthday, do you think that it's hurting the development of his potential baking skill, because now he knows cakes are something that he can just hire someone to make with money?
Re:Fable 5.2 one-shotted my nephew's dream game by BrenBarn on Tuesday November 10, 2026 @05:24AM (#50438309)
Well, yes, at least to some extent. A lot of people are in that situation. They order DoorDash ten times a week and I think their lives are less rich because of it.
Re:Fable 5.2 one-shotted my nephew's dream game by dansquizsoft on Tuesday November 10, 2026 @10:36AM (#50441861)
> I think their lives are less rich because of it.

Well the cost does add up...

Re:Fable 5.2 one-shotted my nephew's dream game by lexandstuff on Monday November 09, 2026 @08:26PM (#50434905)
Yes, these are great questions, and I appreciate your politeness.

Basically, I think it's okay to have a bit of fun playing AI-generated video games at your techie uncle's house, and their parents agree. And for what it's worth, Aiden drew every character and boss himself - the game was built from his drawings.

My nephews are otherwise very active, learning music, martial arts, and other sports. But when they visit, I let them play games in between other activities. My parents refused to let me play any video games at home, and I still think that was really lame. Video games are another art form to be appreciated - they just need to be enjoyed in moderation.

Generally, though, I worry about the future and the potential for cognitive decline that comes from having AI agents do everything. I don't have a good answer here, except that I suspect we'll have to intersperse AI use with periods of deliberate daily cognitive struggle to avoid decline.

Re:Fable 5.2 one-shotted my nephew's dream game by echelon on Monday November 09, 2026 @08:56PM (#50435103)
I cannot believe in 2026 we're having conversations about the appropriateness of kids using AI.

Jesus Christ, let the kids play with technology. No parent or relative needs to apologize for kids having fun with AI.

My kids will be fine tuning models.

Re:Fable 5.2 one-shotted my nephew's dream game by brink on Monday November 09, 2026 @09:09PM (#50435209)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game by timschmidt on Monday November 09, 2026 @09:26PM (#50435333)
Where I'm from, hunter's training and kids with guns are a relatively common thing. Kids driving tractors and other heavy equipment too. The training part is important.
Re:Fable 5.2 one-shotted my nephew's dream game by brink on Monday November 09, 2026 @09:48PM (#50435469)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game by echelon on Monday November 09, 2026 @09:40PM (#50435421)
I grew up in the south. Of course.

There are lots of "dangerous" things. Kitchen knives at Target, cars and roads and highways, subway stations, mountains, strong tides, fire. I think we're perfectly capable of surviving in this landscape.

We evolved to explore this landscape. Stop living in Disneyland plastic bubbles. Step outside into the dangerous world. Dream about the impossible.

Re:Fable 5.2 one-shotted my nephew's dream game by jazzyjackson on Monday November 09, 2026 @09:09PM (#50435212)
Somebody never read Amusing Ourselves to Death
Re:Fable 5.2 one-shotted my nephew's dream game by irjustin on Monday November 09, 2026 @09:12PM (#50435231)
Just like many forms of content there's an appropriate age. The problem with AI, with regards to kids, is it's as wide as the internet.

There's lots of great parts. Then there's lots of parts that shouldn't be introduced until later and parts that arguably not introduced at all. I've met kids who have unfettered internet access at age 10, and the results aren't great.

Introducing AI should be done in a controlled way - similar to the internet.

Re:Fable 5.2 one-shotted my nephew's dream game by rico735 on Tuesday November 10, 2026 @09:32AM (#50440954)
Desolation.
Re:Fable 5.2 one-shotted my nephew's dream game by ericd on Monday November 09, 2026 @08:30PM (#50434933)
Counterpoint, I think it’ll get them more into building, because they don’t have that big frustrating period where their output is nowhere near as interesting as the giant smorgasbord of interesting stuff being pushed on them constantly. I’d much rather they spend their time making stuff with AI than passively consume the garbage streaming on the Disney Channel and Nickelodeon 24/7, which was the status quo with my generation.
Re:Fable 5.2 one-shotted my nephew's dream game by Calazon on Tuesday November 10, 2026 @05:33AM (#50438386)
I feel this as an adult. As I've gotten more into making things with AI for fun, it's displaced some of the other more passive activities I was spending time on, especially things like watching videos and scrolling social media.
Re:Fable 5.2 one-shotted my nephew's dream game by swatcoder on Monday November 09, 2026 @08:33PM (#50434947)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game by noosphr on Monday November 09, 2026 @08:58PM (#50435115)
>The first thing I felt when I saw this post was concern on the impact of this type of thing on the mental development of children.

What impact did being able to take a picture have on the mental development of children?

Recording a moment went from something you needed a court painter and two weeks to do, to something that everyone could do with the click of a button.

A century later kids are still happy to draw things.

Re:Fable 5.2 one-shotted my nephew's dream game by Razengan on Monday November 09, 2026 @09:12PM (#50435234)
> concern on the impact of this type of thing on the mental development of children.

Do we, or our children, ever learn to farm, mine, chop wood, lay bricks, make operating systems, or program in assembly language?

Does that affect or limit your or your children's ability to eat food, sit on chairs, sleep in beds, or use computers and phones?

Re:Fable 5.2 one-shotted my nephew's dream game by floren on Monday November 09, 2026 @10:38PM (#50435770)
> Do we, or our children, ever learn to farm, mine, chop wood, lay bricks, make operating systems, or program in assembly language?

Speak for your own childhood buddy

Re:Fable 5.2 one-shotted my nephew's dream game by Razengan on Tuesday November 10, 2026 @12:32AM (#50436466)
Guy that dumb argument applies to everyone: "Oh no we'll be stoopid if we don't do everything manually" like bruh when was the last time you sowed a frickin seed
Re:Fable 5.2 one-shotted my nephew's dream game by flufluflufluffy on Monday November 09, 2026 @09:18PM (#50435280)
Yeah I for one make my children design and code every video game they play by hand. And before you ask, yes, in assembly.