drusepth
drusepth on Hacker News
HN is the only place I ever see any paywalled content, I don't think I'd agree it's "almost everything nowadays".
I am actually on a 1400-day streak of solo chess as of today, thank you. :)
That sounds like a wonderful day to me, TBH.
> But this is also how we get people watching social media clips at full volume in the cafe/bus/hiking trail. Which is a great step towards diminishing the life of everyone around you.
There's a very important distinction to be made between not caring what people think about your choices, and making choices that impose upon other people. Setting up a portable desktop at a coffee shop isn't imposing any more than hanging out at the same table with a laptop is. Blasting loud music from it is still a terrible thing to do.
Maybe this will be enough to finally rule against paywalled submissions here on HN.
On the other hand, the laptop struggling to power a good-enough LLM will probably be a great heat source for you in that igloo... for about 45 minutes.
People still occasionally wear Vision Pros in public, so I don't think the normal social etiquette applies here.
That said, truly not caring what strangers at a coffee shop think about you is probably a great step toward a great life.
"You can get the same thing for less money" has never been an effective criticism vs Apple computers. People will pay the extra $800 so they don't have to also buy a 24" monitor, keyboard, and mouse... and they'll all be the same color.
How does the job role break down for these 60k workers? Are they mostly devs? Other roles?
Can't read the article because of the paywall.
I have nearly 600GB of photos in it and regularly do Takeouts every year or so. It takes a while and the format isn't that great (it's a ton of separate zip files), but it does eventually work.
Hasn't Google Spark been doing this for a long while?
Please help, I cannot tell if this is meant to be satirical or not.
I wonder if another approach would be to map the language syntax onto some banned/censored LLM topic(s) such that programs end up as "readable" instructions for topics the LLM refuses to read and/or write, like producing napalm, nukes, bioweapons, etc. Doesn't have to be factually correct instructions, the terminology itself is enough to shortcircuit most LLMs.
(Inspired by recent malware including bioweapon instructions in the source code as a way to shut down LLM-based analysis.)
> Pricing starts at $0.009 per 1K image.
This seems like a very competitive price for image models if it can compete on quality, no?
For example, Krea 3 released yesterday starting at $0.06/image.
Yes (although only -13% white / +7% hispanic over the last 20 years isn't that big of a shift), but the demographic shift could also be explained by legal immigration (especially from Mexico), where Texas is one of the top destinations (alongside Florida and California).
Not sure about on iPhone but Android definitely alerts you if an unknown airtag follows you while moving.
This looks really cool from the demos, but I put in one of my open source repos and it seems to only pull in ~33 commits before it hits what I assume are per-user limits. Looks very cool [0] but can't help but think it'd look way cooler with the other 1000+ commits.
Is there a way to supply some credentials to grab the rest or something?
[0] https://phloem.stemdeck.app/?repo=indentlabs/notebook
> In this case, it was unchecked migrants coming in at high rates with no good plan for integration- like if HR just started hiring a bunch of random people to your team with no onboarding process, and now you're on the hook for the new workload.
Did this actually happen though? Friends/family in e.g. Texas/California are unconvinced, and I don't think I ever saw any real data versus just scaremongering ("they're eating our cats and dogs").
ESPECIALLY when seemingly no one actually knows how passkeys actually work.
I'm not sure time or money inherently equal difficulty. There's plenty of things that take a long time to build and/or are expensive to build, but are still easy to build.
> My hunch is when it comes time to polish and fine tune all the moving parts, this process will remain much faster to do by hand. It will be faster to update a specific field or line of code and test/iterate than to prompt your way through that process (the last 20% of the work takes 80% of the time)
I think you're mostly right here -- however, I think you've framed prompting as an all-or-nothing (or maybe the OP did, as I only skimmed the article too...). LLMs are great for some things (scaffolding, review, refactoring, etc) but way less efficient at others (tweaking and letting the artist eye shine).
I think the crux is this: you shouldn't be asking an LLM to make these tweaks for you; you should be asking an LLM to build the tools that let you make these tweaks by hand faster or more effectively.
For example, we have probably a hundred tools [0] for quickly making all kinds of changes and tweaks in one of our Steam games, that are of course all done by hand. The tools were built by LLMs based on what would speed up our existing by-hand workflows, and once they're built they're just tools that let our people shine.
1. Do a thing by hand
2. Have LLMs build a tool that makes it easier to do that thing by hand
3. ????
4. An artist with a vision can bring that vision to life faster
[0] https://i.imgur.com/b4nSFjV.png
"10% of the way towards AGI over ~5-10 years" (depending on how you measure it) would be a terrifying statement even if the rate of progress weren't also exponentially increasing.
> Durable rents will end up going to those who owns the scarce assets, zuck is building those as we speak.
I'm following but maybe I'm a little dense here: what are the scarce assets that Meta is building in this analogy?
..in two different "password managers", which people regularly open up and look up passwords to manually type in the other device from.
Don't forget to put on your robe and wizard hat
I don't see how this quote is relevant here.
Most software developers (or people in any field, working for anyone) rarely own anything they do at work.
And the entrepreneurs running their own companies (which there's an explosion of atm largely because of AI) do indeed "own" the higher-level products and things they're producing, even if AI writes the code.
What is supposed to have changed?
We have a "vibe coded" game on Steam[0] we're seeing the start of this trend on. There was a noticeable point when people stopped referring to it as "slop" (we put it out originally for very early feedback) and started referring to it as "vibe coded" (it's a way more mature game now). We have players who've played for 300+ hours, and 25% of players played the original demo for longer than 5 hours.
[0] https://store.steampowered.com/app/4489800/Alchemy_Survivors...
I actually think "easily distributable" is the least necessary of the three bullet points here (though arguably Steam does make things easily distributable, just not as easily as, say, web games or mobile games). IMO this is a maybe a really good "pick two" triangle.
Extra steps couched in corporate speak is often the defining line that defines whether something is technically legal or not.