Re:Fable 5.2 one-shotted my nephew's dream game
by anonymous908213 on Monday November 09, 2026 @08:10PM
(#50434775)
And yet the child is not being taught any of those things, but is instead being given instant gratification slop before they're old enough to know better or develop. LLMs are useful tutors (significantly worse than expert private tutors but probably better than one public tutor per 30 or 40 students), but 99% of people aren't using them that way. If the OP article had been about teaching his nephew how to leverage LLMs to learn the skills he needed to make his own game, that would be a very different story.
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Re:Fable 5.2 one-shotted my nephew's dream game
by tintor on Monday November 09, 2026 @08:15PM
(#50434811)
Are you sure?
The kid is doing game design with hand drawn sketches and game mechanic, as now he has his own team of software engineers and artists to make his vision a reality.
Re:Fable 5.2 one-shotted my nephew's dream game
by ericd on Monday November 09, 2026 @08:33PM
(#50434946)
[delayed]
Re:Fable 5.2 one-shotted my nephew's dream game
by danielmarkbruce on Monday November 09, 2026 @08:18PM
(#50434832)
I was a kid, and I have 2 of them. My experience has been kids curiosity works top down, not bottom up. As such, instant gratification turns into curiosity or wanting a slight variation or whatever, and bit by bit they learn.
Re:Fable 5.2 one-shotted my nephew's dream game
by dolebirchwood on Monday November 09, 2026 @08:23PM
(#50434883)
Let the kids get burned out on vibecoded slop vidya. Maybe they'll get bored enough to start playing outside again.