The kid is doing game design with hand drawn sketches and game mechanic, as now he has his own team of software engineers and artists to make his vision a reality.
Having recently sat with a bunch of non-coders who decided to play with Claude Code—they learned more in an afternoon than they had in a lifetime, just because it was fun for it to get them to a thing they wanted. Versus months of drudgery and study as the price of entry (and an end result that would probably be janky compared to the consumer products on offer to them).
You and I know different children. Mine give me the opposite impression. The questions have no end.
> You prompt a LLM and it just happens.
The bar for enlightenment is now further away as people are taught to expressively stop chasing it.
I asked that question today. After years of working in Unity, I finally downloaded Unreal and spun up a quick game literally so I could poke around how it was implemented, and have been asking questions nonstop about what, how, and why things were implemented with a hands-on experiment.
Lots of people won't ask that question, but also lots of people most certainly will.