Unfortunately I have the impression that the final part was rushed, as the story feels incomplete at best. I wish Arkane could dedicate 6 more months to this game.
> https://en.wikipedia.org/wiki/Harvey_Smith_(game_designer)
Bioshock has never been in the same category for me, because it is very focused on run and gun combat, for this reason I’ve never felt it worked as an “immersive sim”. The levels aren’t nearly as open plan either. It’s still great in its own right of course.
One of the few modern games that actually got me tense and scared. It is a really good game.
I mean there's deathloop ... not saying it's anywhere near as good.
It does seem like immersive sim is gone, but it feels like it's influence lives on in BG3 and Elden Ring. The best games these days try hard to hide the rails.
https://store.steampowered.com/app/3131640/Deus_Ex_Remastere...
What has been shown so far looks worse than many of the free modded versions out there, and with AI lowering the bar for modifying games every week… As an experiment I asked Claude to take the source code from the browser port of the game that appeared on GitHub recently, add coop multiplayer and as much of the graphical enhancements from the remaster video.
It took about 4 prompts, and I have builds playable on Linux, MacOS and Windows, with coop. Gets well over 300fps on my Mac Mini as uses metal on an a Mac.
But probably the worst trend with modern remakes is taking the original games off of online stores or "upgrading" them to the remake thus making the original unavailable. Combined with the "demakes" trend above and it seems like we're actively destroying many historical games with these "remakes".
[1] https://www.digitalfoundry.net/articles/digitalfoundry-2021-...
New renderers, new engines, The Purist Mod, GMDX, The Nameless Mod...