Unfortunately I have the impression that the final part was rushed, as the story feels incomplete at best. I wish Arkane could dedicate 6 more months to this game.
> https://en.wikipedia.org/wiki/Harvey_Smith_(game_designer)
Bioshock has never been in the same category for me, because it is very focused on run and gun combat, for this reason I’ve never felt it worked as an “immersive sim”. The levels aren’t nearly as open plan either. It’s still great in its own right of course.
One of the few modern games that actually got me tense and scared. It is a really good game.
I mean there's deathloop ... not saying it's anywhere near as good.
It does seem like immersive sim is gone, but it feels like it's influence lives on in BG3 and Elden Ring. The best games these days try hard to hide the rails.