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Re:SimCity, but with Permits by IgorPartola on Tuesday October 20, 2026 @05:42PM (#50173095)
So you are trying to DIY a government but with no prior experience? Sounds like a nightmare.
Re:SimCity, but with Permits by palata on Tuesday October 20, 2026 @06:15PM (#50173440)
Well, everybody says that all governments in the world are absolutely incompetent, so it couldn't possibly be worse... or could it?
Re:SimCity, but with Permits by contravariant on Tuesday October 20, 2026 @06:22PM (#50173497)
Somehow the anarchists never seem to expect people to use their newfound freedom to erect a new government in place of the old.
Re:SimCity, but with Permits by Telaneo on Tuesday October 20, 2026 @07:36PM (#50174187)
Wherever there is no government, more government appears to fill the vacuum,

Heck, even roving bandits in the absence of any government proper are a government of a sort. Just a really bad one.

Re:SimCity, but with Permits by mrandish on Tuesday October 20, 2026 @07:48PM (#50174272)
> roving bandits in the absence of any government proper are a government of a sort.

Very experienced players eventually come to realize most governments eventually devolve to not be much different than non-roving, entrenched bandits. :-)

Re:SimCity, but with Permits by kraken_cult on Tuesday October 20, 2026 @10:23PM (#50175300)
And even more elite players eventually come to realize that above the non-roving, entrenched bandits, there are roving bandits forming their own government. :-)
Re:SimCity, but with Permits by datadrivenangel on Tuesday October 20, 2026 @10:53PM (#50175511)
Now you see the system inherent in the violence!
Re:SimCity, but with Permits by DonHopkins on Tuesday October 20, 2026 @11:20PM (#50175666)
Trump may think he's the king, but he's still got shit all over him.
Re:SimCity, but with Permits by pstuart on Wednesday October 21, 2026 @12:07AM (#50175973)
Exactly. Government is just another word for "who has the power to control things around us".
Re:SimCity, but with Permits by spaceribs on Tuesday October 20, 2026 @08:10PM (#50174440)
Somehow the fascists never seem to expect that an authoritarian would use their newfound power to hurt their in-group.
Re:SimCity, but with Permits by xp84 on Tuesday October 20, 2026 @08:25PM (#50174542)
Who needs fascists when our existing politicians in Western democracies are already hurting us?
Re:SimCity, but with Permits by spaceribs on Tuesday October 20, 2026 @08:31PM (#50174580)
Who said they weren't?!
Re:SimCity, but with Permits by mattmein on Tuesday October 20, 2026 @09:10PM (#50174851)
Reminded me of this comedy skit: https://www.youtube.com/watch?v=fibDNwF8bjs
Re:SimCity, but with Permits by protocolture on Tuesday October 20, 2026 @09:59PM (#50175142)
>Somehow the anarchists never seem to expect people to use their newfound freedom to erect a new government in place of the old.

Theres so much anarchist writing on this exact topic lmao. It's even the core theme of Le Guin's Dispossessed, with the anarchists replacing a state with an internalised social hierarchy, even while worrying that certain elements of their organisation layer are going to become the government, they rebuild the government.

No anarchist I have ever met has ever thought that one day they turn the government off and thats the end of the job.

Re:SimCity, but with Permits by lesostep on Wednesday October 21, 2026 @04:45AM (#50177750)
The same way democracy doesn't expect that people that are free to choose who governs them would choose communists.

Both democracy and anarchy are a belief system based on the assumption that their ideal state is good enough to be self-replicating.

Re:SimCity, but with Permits by vrganj on Wednesday October 21, 2026 @09:22AM (#50180516)
> The same way democracy doesn't expect that people that are free to choose who governs them would choose communists.

May I introduce you to the concept of Democratic Socialism?

Re:SimCity, but with Permits by lesostep on Thursday October 22, 2026 @03:53AM (#50192476)
I'm familiar, thank you
Re:SimCity, but with Permits by wallst07 on Wednesday October 21, 2026 @06:41AM (#50178702)
How's that different than Unions or COOPs? They also suffer from power struggle.

This is not a reflection on any type of wording of group activities, rather human nature.

Re:SimCity, but with Permits by throwaway173738 on Tuesday October 20, 2026 @07:45PM (#50174251)
That’s basically what a Homeowner’s Association is. They can levy fees, prosecute violations of bylaws, and generally do whatever the bylaws say. They have very little oversight.
Re:SimCity, but with Permits by mcv on Tuesday October 20, 2026 @08:59PM (#50174792)
Doesn't the oversight come from the members?

I often read stories on the internet of how dysfunctional American HOAs are, and nobody ever explains why it's like that. HOAs in most other countries seem to work fine. But it sounds like they have too much power and not enough safeguards for democracy (like a quorum).

Re:SimCity, but with Permits by SoftTalker on Tuesday October 20, 2026 @09:19PM (#50174907)
Most American HOAs work fine too. You only hear about the problems.
Re:SimCity, but with Permits by crooked-v on Tuesday October 20, 2026 @10:12PM (#50175233)
It's racism and tax avoidance.

Like, there's other contributing causes, but those are the root origins of it all. The US suburban HOA structure started from a mix of communities trying to keep minorities out, and from suburban towns trying to push off infrastructure costs by legally forcing HOAs to provide their own services instead of covering it with taxes.

Combine dysfunctional structural origins and you get a dysfunctional culture around the subject.

US condo HOAs tend to be fairly culturally distinct from the other HOAs since they exist for fundamental and obvious pragmatic reasons (somebody's got to keep the roof repaired), though they also tend to have the same disease of excessive cost-cutting that's like a microcosm of US politics in general (see the Surfside condo collapse for an example).

Re:SimCity, but with Permits by wallst07 on Wednesday October 21, 2026 @06:39AM (#50178689)
HOAs are fine, what you hear is the small minority that make big news.

There are close to half a million of them, if only 1% had some news event yearly, you'd think they all were bad, they're not.

Re:SimCity, but with Permits by wallst07 on Wednesday October 21, 2026 @06:38AM (#50178677)
No, it's not. The HOA has bylaws and must follow them. They have members that are voted in.

You can list it's the actual negatives, but its not a whatsapp group with no laws.

Re:SimCity, but with Permits by psunavy03 on Tuesday October 20, 2026 @06:30PM (#50173589)
This is literally what American HOAs are becoming.
Re:SimCity, but with Permits by solyin on Tuesday October 20, 2026 @07:12PM (#50173968)
Fun fact! What would be an illegal bribe to a city employee (eg planning/permitting department) isn't illegal if it's an HOA instead.

No wonder they're popping up everywhere!

Re:SimCity, but with Permits by tshaddox on Tuesday October 20, 2026 @07:20PM (#50174036)
Commercial bribery is a thing. Many places have laws against bribing an employee of a private organization to violate their duties.
Re:SimCity, but with Permits by xp84 on Tuesday October 20, 2026 @08:34PM (#50174601)
They're not popping up anywhere. They're only ever installed in a brand-new development. (Okay, I'm sure somewhere at least one, probably very small, neighborhood has voluntarily formed one for some specific reason, but in general.)

They are in all new developments in most states because the suburb model is financially unsustainable (see https://www.youtube.com/watch?v=7IsMeKl-Sv0 for the argument why), so, if you want to build a nice new development, the town/city is going to say "Who's gonna maintain that little park? Who's gonna cut the grass in the green spaces? Who's gonna sweep the streets?" etc. Not to mention, every amenity outside individual homes (clubhouse, pool, playground) etc. needs to be maintained. Cities can't afford to take them on as public parks, and the individual neighborhoods whose home prices paid for their construction don't really want them to be public either.

And the developer needs to have an entity with which all these responsibilities will vest when they're done building, so, HOA needs to exist.

The alternative is either no shared amenities of any kind, or trying to get the whole city to approve paying for the perpetual maintenance of a new public park when building a new housing tract. Good luck getting that passed, since most existing residents (besides the ones in the next tract over) would say "F that, I'd never go there, why should my taxes pay for it?"

Re:SimCity, but with Permits by pvab3 on Tuesday October 20, 2026 @10:34PM (#50175366)
there's nothing inherently unsustainable about suburbs, they just aren't currently paying enough in property taxes for infrastructure
Re:SimCity, but with Permits by hexo on Tuesday October 20, 2026 @09:00PM (#50174801)
Cities definitely can afford to maintain all that stuff.
Re:SimCity, but with Permits by whattheheckheck on Tuesday October 20, 2026 @10:01PM (#50175156)
Suburbs take too much and yield too little tax dollars
Re:SimCity, but with Permits by hunterpayne on Tuesday October 20, 2026 @10:42PM (#50175424)
Then why do they have the nice schools? Somehow, suburbs both have the best amenities and the lowest taxes but they are unsustainable? That link is a word salad BTW. In reality, since suburbs have low crime, the policing is cheap. And policing is by far the biggest expense in most cities. Most incorporated suburbs have balanced budgets. Mine does. It also has the best schools in the county. But somehow the large city next door, with billions in debt and all the jobs (and thus the payroll taxes) has terrible services and terrible schools. I think you just don't like suburbs and will twist your logic into knots to claim a rational reason for it. Truth is, you just don't like suburbs. Most people do, get over it.
Re:SimCity, but with Permits by com2kid on Tuesday October 20, 2026 @11:33PM (#50175756)
Wait a few decades until your infrastructure needs replacing.

Old water pipes have been the financial downfall of many suburbs.

Odds are you don't have a lot of heavy fright coming through, so your roads don't need constant replacing. You likely don't have bridges that carry heavy freight, those are a maintenance nightmare.

But once all the buried pipes need replacing, suddenly all the roads need tearing up, and that is expensive.

Re:SimCity, but with Permits by Eisenstein on Wednesday October 21, 2026 @01:03AM (#50176292)
> Somehow, suburbs both have the best amenities and the lowest taxes but they are unsustainable?

The best amenities? What does that mean, specifically?

> In reality, since suburbs have low crime, the policing is cheap.

Are you sure?

"The average spending on police for jurisdictions with more than one million people was 10 percent in 2017. The average for jurisdictions with fewer than 50,000 people was 13 percent."

- https://www.urban.org/policy-centers/cross-center-initiative...

> But somehow the large city next door, with billions in debt and all the jobs (and thus the payroll taxes) has terrible services and terrible schools.

Not sure what that has to do with the sustainability of suburbs.

> I think you just don't like suburbs and will twist your logic into knots to claim a rational reason for it. Truth is, you just don't like suburbs. Most people do, get over it.

That has nothing to do with whether what they are arguing is correct or not.

Re:SimCity, but with Permits by xp84 on Wednesday October 21, 2026 @01:14PM (#50184376)
The video clearly laid out the arguments, not sure why you either couldn't follow it or refute it.

Is your suburb growing at present? If so, and if your taxes are as low as the typical place, your town is enjoying the fun part of the cycle. Same as Bernie Madoff's customers were happy with their returns for years. When they stop building, it's a matter of time before the city will have to choose between skimping on all the things that make it nice and neglecting roads and pipes, OR, raising taxes.

> the large city next door, with billions in debt and all the jobs (and thus the payroll taxes) has terrible services and terrible schools

That's because most of those cities are run by idiots, elected by the people who vote for all the goodies, borrow whatever it takes, but also don't raise taxes. Almost no cities levy payroll taxes (meaning, taxes non-residents such as commuters from your suburb have to pay) though.

PS: I live in the suburbs, and would never go back to the city. I like it here. That doesn't change the plain fact that under most circumstances, suburbs aren't financially sustainable in the long term.

Re:SimCity, but with Permits by johncalvinyoung on Tuesday October 20, 2026 @07:01PM (#50173866)
Precisely. But it's very hard to discover what the HOA is like before moving, unlike, say, a town. In some cases you literally would have to pay money to get a copy of the regulations. The neighborhood I live in now has a couple minor nuisances that a HOA would probably fix, but I'm happier living there than in a microprincipality run on nosiness and passive aggression.
Re:SimCity, but with Permits by mbesto on Tuesday October 20, 2026 @06:25PM (#50173526)
Huh? I'm not trying to do anything per se. But the 40 people in the community are trying to create a safe and clean neighborhood environment.
Re:SimCity, but with Permits by kridsdale1 on Tuesday October 20, 2026 @06:41PM (#50173677)
That literally sounds like a DIY Government.
Re:SimCity, but with Permits by MisterTea on Tuesday October 20, 2026 @06:46PM (#50173728)
Sounds like organizing a community vs establishing an entity and enforcing its rules.
Re:SimCity, but with Permits by mbesto on Tuesday October 20, 2026 @07:04PM (#50173894)
Are HOAs considered a DIY government?
Re:SimCity, but with Permits by Telaneo on Tuesday October 20, 2026 @07:41PM (#50174224)
I'd say so. It sure looks, walks and smells like a government. They're often responsible for things that ought to be the local council's job, and have a tendency to enact rules which will lead to consequences if not followed (just being able to be fined by one, even if the rules are reasonable, sure does make one feel like a government). It's all on a smaller scale than the government-government, but that doesn't really make it a non-government to me.
Re:SimCity, but with Permits by NuclearPM on Tuesday October 20, 2026 @08:02PM (#50174370)
Yes of course they are.
Re:SimCity, but with Permits by jeremyjh on Tuesday October 20, 2026 @08:36PM (#50174618)
No. They are built by a conglomerate of local real estate developers according to blueprints shared through their PE parent companies. Corporatocracy.
Re:SimCity, but with Permits by astura on Tuesday October 20, 2026 @09:23PM (#50174927)
Yes.