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Re:Developers Are in Open Revolt over Apple's New App Store ... by menacingly on Monday February 12, 2024 @11:53AM (#39347148)
This is a complicated issue. On the one hand, I tend to have a generally unfavorable view of apple. I don't like closed systems, oversimplified to the point of missing critical settings UX, etc.

That said, I really don't understand the issue with their cut, or insisting on handling payments. In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

If the arguments were "these restrictions are so burdensome I can't be in the app store!", that's a different conversation. But they tend to be "I can access such an irresistible amount of customers via apple, I just wish I could take those benefits à la carte.

It sucks, but you're living in an ecosystem they made appear out of thin air, clearly benefiting enough to experience what you're complaining about, and wishing the deal were more beneficial to you _after the work has been done_.

Also, I do wonder if EU flies a little close to the sun with this stuff. You can't legislate that someone lose more money than they gain with access to your market. I'm not sure we're there on this one, but the patience can't be infinite.

Re:Developers Are in Open Revolt over Apple's New App Store ... by e63f67dd-065b on Monday February 12, 2024 @12:02PM (#39347281)
> That said, I really don't understand the issue with their cut, or insisting on handling payments. In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

This is not true at all. Netflix customers are Netflix customers, not Apple; the same goes for Amazon Kindle, Spotify, etc. Netflix literally cannot include a link to netflix.com in their app, otherwise Apple would pull the app from the store.

The smaller the app, the more those users are Apple's customers. But obviously we don't want a world where we penalise small developers more than large ones, so that's not a solution either.

Re:Developers Are in Open Revolt over Apple's New App Store ... by graeme on Monday February 12, 2024 @12:19PM (#39347542)
If you’re a Netflix customer you just log into the app. There’s no issue.

The debate is around people who are Apple customers but not Netflix customers, and who download the Netflix app through the App Store.

Re:Developers Are in Open Revolt over Apple's New App Store ... by callalex on Monday February 12, 2024 @12:27PM (#39347641)
I don’t understand why I become the exclusive property of a specific corporation through the simple act of using a phone (which is something I am required to do in the modern day).
Re:Developers Are in Open Revolt over Apple's New App Store ... by turtlebits on Monday February 12, 2024 @04:13PM (#39350592)
You buy a device knowing it's ecosystem is controlled by the manufacturer.

When I buy a PS5, I understand that Sony 100% controls what games are offered on it.

Re:Developers Are in Open Revolt over Apple's New App Store ... by withinboredom on Monday February 12, 2024 @04:40PM (#39350901)
My phone. Is uh, my phone. I’m not my phone’s property. What crack are you smoking?

For a PS5, it’s quite a bit different. We all can agree that piracy got out of control back in the 90’s/00’s. This is the price we pay to have games. Our phones never had this problem.

Re:Developers Are in Open Revolt over Apple's New App Store ... by lxgr on Monday February 12, 2024 @06:38PM (#39352155)
I don’t think it’s that different really. Preventing piracy can be done using DRM, which can live side by side with unsigned code on the same device (as evidenced by eg Android running Widevine L1).

Somebody noted well in another thread that the main difference is that game consoles are often sold at or below cost, so a "software monopoly" on a given console platform can be seen as a way of "paying back the advance" on the console to the manufacturer/platform.

I don't think anybody would seriously argue that iPhones are a loss leader.

Re:Developers Are in Open Revolt over Apple's New App Store ... by MilaM on Tuesday February 13, 2024 @05:36AM (#39356384)
A Playstation is used for gaming. No one needs it to function in society. Smartphones are personal computers, sometimes the only such device people own. I have to use them to commmunicate with relatives and friends, manage my finances, use public transport, access health and government services.
Re:Developers Are in Open Revolt over Apple's New App Store ... by CharlieDigital on Monday February 12, 2024 @02:14PM (#39348965)

    > through the simple act of using a phone 
Not just using it, but having paid for it.
Re:Developers Are in Open Revolt over Apple's New App Store ... by homarp on Monday February 12, 2024 @03:37PM (#39350140)
and decided of paying Apple (for whatever reasons) and not any of the Android phones.
Re:Developers Are in Open Revolt over Apple's New App Store ... by nozzlegear on Monday February 12, 2024 @02:24PM (#39349112)
But you’re not required to go on the App Store and discover apps like Netflix. Presumably you do that because the corporation built a nice App Store ecosystem where you want to do such a thing.
Re:Developers Are in Open Revolt over Apple's New App Store ... by threeseed on Monday February 12, 2024 @02:16PM (#39349001)
Because you aren't their property. You just invented that straw man.

And the simple act of using a phone is you making a conscious decision to agree to accept the terms and conditions that come with buying any product. You are in no way forced to and by supporting alternatives you help to change the market for everyone.

Re:Developers Are in Open Revolt over Apple's New App Store ... by withinboredom on Monday February 12, 2024 @04:41PM (#39350917)
Where can I read the terms and conditions for my shoes? My pants? What about my vase I bought? Objects don’t come with terms and conditions.
Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @07:42PM (#39352768)
Your shoes and pants don't depend on Apple infrastructure and engineering resources to function. Your vase doesn't run software.

These phones are not inanimate objects; they are computers that run software that is distributed under terms and conditions, and depend on central services the access to which is governed by terms and conditions.

I understand the position that this is a Bad Thing. I'm typing this from a Linux machine for that reason. But the analogy here is problematic.

Re:Developers Are in Open Revolt over Apple's New App Store ... by withinboredom on Monday February 12, 2024 @08:07PM (#39353007)
An iPhone doesn’t depend on Apple to function. It is only that way because Apple programmed it from the factory like that. There are zero laws that prevent me from taking it apart, running it over, tossing it off a bridge (well, maybe that last one because littering is usually illegal). There’s not even any laws preventing me from flashing the device with whatever code I want.

If you want to complain that a phone needs Apple infrastructure to function, you should check out the phones from the 80’s and 90’s. They were a lot bulkier but a phone doesn’t inherently need software and internet to function.

These are computers, with modems, that happen to fit in the palm of your hand. They aren’t specialized, by any stretch of an imagination. The iPad even has the exact same CPUs that are literally used in computers.

So, saying these things are somehow special is a little bit silly. The only thing special is the locked down code that came preinstalled that I sometimes regret agreeing to using. If I could go back in time, I’d disagree and then sue Apple for selling me a device I couldn’t use and make them allow me to install Linux.

Sadly, I need a phone more than I have money to waste.

Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @09:52PM (#39353738)
> An iPhone doesn’t depend on Apple to function. It is only that way because Apple programmed it from the factory like that.

An iPhone doesn’t depend on Apple the same way a PlayStation 5 doesn’t depend on Sony. Most people buy the iPhone not just for the electronic components but for the entire ecosystem of apps and experiences, which are built on a foundation of Apple core APIs.

Even when Sony did support running Linux on the PS3, doing so was mutually exclusive with accessing Sony’s platform and playing games.

> They aren’t specialized, by any stretch of an imagination.

Specialization and vertical integration is what Apple is famous for. If these were not specialized, we should see similar devices on the market to satisfy all manner of customers similar to what we see with general purpose hardware. The reason general purpose hardware hasn’t produced a myriad of clones reminiscent of the early PC era is exactly because of how specialized and difficult these devices are to make.

> If I could go back in time, I’d disagree and then sue Apple for selling me a device I couldn’t use and make them allow me to install Linux.

I’m not asking this to be snarky; I’m genuinely curious: why do you want an iPhone then? Why not an Android phone that is far more permissive, or a PinePhone that is philosophically aligned with what it sounds like you want?

I guess I just don’t understand the mindset. I run Linux on hardware that is meant to run whatever I want. I run games on my Xbox, and don’t lose sleep over it. I use an iPhone because I need my communication device to “just work”, and no other general purpose hardware I’ve ever owned has achieved this.

Do I wish the iPhone was more flexible? Yeah, I really do. But I also understand why it’s not, and what that lack of flexibility provides me.

Re:Developers Are in Open Revolt over Apple's New App Store ... by withinboredom on Tuesday February 13, 2024 @04:42AM (#39356073)
> An iPhone doesn’t depend on Apple the same way a PlayStation 5 doesn’t depend on Sony.

Your presumption here is that Sony is in the right. Who says they are? The original PS3 allowed installing Linux and they only removed it due to the maintenance burden -- almost nobody was using it except the US government.

Even still, you can upload your own OS to a PS5. There's no magic hardware stopping you. You can even replace parts ... or even just rip it out and make a handheld device like one guy did on youtube.

You can't do that with a modern iPhone. It will brick itself if you replace the screen.

> If these were not specialized, we should see similar devices on the market to satisfy all manner of customers similar to what we see with general purpose hardware

So, you're saying that Samsung doesn't sell cellphones? The hardware is so specialized that Apple is the only one who can make a cellphone? I find that extremely hard to believe that Apple hardware doesn't use electronic circuits, CPU's, and other modern technology. Are you asserting that iPhone's run on magic?

> I’m genuinely curious: why do you want an iPhone then?

I moved out of my home country and my parents have an iPhone. We literally own one just to use FaceTime with them because they don't understand whatsapp and they want to talk to my son.

Beyond that, I make apps, and I need a physical device to test things on.

> But I also understand why it’s not, and what that lack of flexibility provides me.

I don't understand why there is a lack of flexibility. I have a few custom tools I've built, and having to reinstall them every week makes it utterly pointless to use an iPhone. How is that a reasonable lack of flexibility?

Re:Developers Are in Open Revolt over Apple's New App Store ... by hebrox on Monday February 12, 2024 @02:19PM (#39349041)
I think an analogy could be made that you’re walking into a market hall because they promoted it. The stall owners will be paying to be part of that. It’s not that you’re property of the market hall, but you’re on their property and they will want to be paid.
Re:Developers Are in Open Revolt over Apple's New App Store ... by smoldesu on Monday February 12, 2024 @07:01PM (#39352428)
Am I an Apple Customer because I own a Magic Trackpad? Are there fees or conditions that I should be rationally subject to because I made that purchasing decision?

This mentality of corporate fiefdom is new to me. Reminds me of another vertical monopoly over telecommunication products and services that fared poorly under US jurisdiction.

Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @12:39PM (#39347798)
> This is not true at all

I think the trouble is that all of the above are true, but not universally true. The issue can be framed from multiple perspectives depending on which aspect of market dynamics are most impactful to a given app/service/situation.

Some developers build for the Apple ecosystem because the ecosystem is large and enticing and provides better opportunities than the alternatives.

Some developers are big enough that they don’t need the App Store to gain customers.

If a new app gains popularity primarily because of Apple, and eventually gets big enough that its origins are now immaterial to the ongoing success of the company, whose customers are they? There isn’t a clear answer to this question. Arguably both Apple’s and the app maker’s, and there’s an intrinsic codependency that can’t be easily separated.

I agree with your point about small devs. The question is: at what point does it become penalizing? Once the app reaches some threshold?

The hard thing about this conversation is that I can see the merits of Apple’s position while also agreeing that at times, the outcome feels “wrong”, i.e. an existing product with an existing customer base seems like it shouldn’t be so limited.

But is it possible to provide a platform that enables this kind of developer ecosystem and app diversity combined with a consistent user experience without the at-face-value “wrong” outcomes? I don’t know.

This gets even murkier when apps rely heavily on Apple services for data storage, syncing, security, etc. It seems very fair to charge for “we’ve solved a lot of hard problems for you”.

It’s an interesting situation that is often painted in terms that are far too simplistic.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Ajedi32 on Monday February 12, 2024 @02:58PM (#39349599)
> If a new app gains popularity primarily because of Apple, and eventually gets big enough that its origins are now immaterial to the ongoing success of the company, whose customers are they? There isn’t a clear answer to this question. Arguably both Apple’s and the app maker’s, and there’s an intrinsic codependency that can’t be easily separated.

There is a clear answer, as you yourself just said: they're customers of both Apple (by virtue of having bought their hardware) and the app developer (by virtue of having bought their software). Those are distinct, separate relationships the customer has with two different companies. Apple doesn't own those customers now and for all time just because they originally found the service through Apple's app store! That's ridiculous.

Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @03:14PM (#39349827)
I phrased that poorly. My point was that it isn’t clear if there’s a point at which the balance of the relationship shifts such that what was once reasonable (paying fees to Apple for access to their customers, among other things) is no longer reasonable.

In the Netflix scenario, it’s clear that Apple wasn’t the primary source of customer acquisition. The scenario where an unknown app grows and gets big based on Apple’s network effect highlights the complexity of the situation.

> Apple doesn't own those customers now and for all time just because they originally found the service through Apple's app store!

I’m not saying that Apple owns those customers. The pertinent question is what is or is not reasonable for them to charge and/or what restrictions are reasonable. The benefits of publishing in the App Store extend beyond just customer reach, and also involve Apple making good on the promises they've made to their customers (With few exceptions, I personally won't spend money on apps that use their own subscription mechanism, because I have no interest in cancellation hell). In addition to this, the vig covers access to platform capabilities and services that are arguably just as important as access to customers.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Ajedi32 on Monday February 12, 2024 @03:43PM (#39350223)
I don't think we need to decide precisely what dollar amount is reasonable for Apple to charge for the use of their app store; that's something Apple and the app developers can negotiate between themselves. The problem is that Apple is currently allowed to use their software in a way that effectively does give them ownership of your customers, and they're able to use that ownership as leverage in any negotiations. Apple can say "pay up, otherwise our customers won't be allowed to access your service anymore, even if they want to, and regardless of what app store they use to purchase your services". If Apple couldn't do that then the negotiations would be more fair.
Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @04:48PM (#39350996)
To be clear, I'm not a fan of Apple's vice grip here. But I also don't think I agree with this:

> in a way that effectively does give them ownership of your customers

Netflix and its users may find it annoying that anything related to subscriptions has to be danced around (I certainly do), but I don't think it's quite right to classify Apple's rules around directing users to subscription management features on the Netflix side as "ownership" of those customers.

The restriction feels onerous, yes, but is something other than ownership. They are wielding the value of their marketplace as leverage, and it's this power that is (rightfully) under scrutiny.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Ajedi32 on Monday February 12, 2024 @05:11PM (#39351236)
They're not just wielding the value of their marketplace though. If that was all it was, then Netflix could threaten to distribute their application to Apple customers through a different marketplace as part of their negotiations. But users aren't allowed to install applications without going through Apple's marketplace. Apple does, in some limited sense, "own" those customers. That's the issue.

The DMA tried to fix this, but failed because Apple just shifted to charging per install even for applications that don't use Apple's marketplace. And if you don't want to play by those rules, Apple won't sign your app and iPhones will refuse to allow your customers to install it. There's no alternative, other than to abandon your iPhone-using customers entirely.

Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Monday February 12, 2024 @07:28PM (#39352624)
I'm trying to understand your point. Netflix already distributes its app via the App Store and pays no fees for users who subscribe directly with Netflix. I was a Netflix customer before I was an Apple customer, and have never touched Netflix billing from my Apple device. Netflix pays no money to Apple for my subscription.

They pay money for customers who originate from the Apple in-app sales funnel. Netflix could choose to continue requiring all subscriptions to be handled externally, but I understand why they don't.

> There's no alternative, other than to abandon your iPhone-using customers entirely.

As far as I can tell, there is absolutely an alternative (to paying 30% of subscription fees), and it's what these companies are already doing. It's just an alternative that many people dislike, which is why the DMA exists. At issue is also a question of whether the DMA actually makes sense, which was the central point of my pondering in the GP comment.

I think we might be arguing orthogonal points.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Ajedi32 on Monday February 12, 2024 @11:54PM (#39354577)
> I think we might be arguing orthogonal points.

Correct. You seem entirely concerned with the specifics of what rules Apple chooses to enforce and whether those rules allow developers alternatives to paying 30% of their revenue to Apple.

But I'm not talking about an alternative to paying the fee, I'm talking about an alternative to having to follow Apple's arbitrary rules period. What if I decide I don't like the terms Apple is offering, and that I just want to sell a piece of software directly to an iOS user and cut Apple completely out of the process? Right now, I can't; Apple will simply refuse to sign the application and iOS devices will refuse to allow my customers to install it on their devices, and there's no alternative to that. I either comply with all of Apple's demands (however reasonable or unreasonable they might be), or I can't sell working software to my customers.

Re:Developers Are in Open Revolt over Apple's New App Store ... by haswell on Wednesday February 14, 2024 @02:58PM (#39374439)
My original intent was just to explore the complexity of the situation.

People clearly want to cut them out of the process, but this requires justification just as much as Apple's current stance. The question is: why should they be forced to do what you want, vs. you being forced to comply with what they want?

I'm sympathetic to issues related to their dominant market position and recognize that there are multiple ways to run a platform. I'm also not saying that I prefer Apple's policies. But ultimately the products that Apple produces are a result of the way they run their business, and at issue is whether or not they should be allowed to execute on their business model, and if not, the basis for why they shouldn't.

> I'm talking about an alternative to having to follow Apple's arbitrary rules

While I certainly understand why people don't like these rules, they are not arbitrary. There is every indication that the rules are carefully calculated to benefit Apple, and in many cases, their customers. After spending some time in the Android ecosystem, I personally prefer the high bar required for apps to get published. I prefer the unified subscription experience mediated by Apple that allows me to see and manage what I'm paying for in one place. As a developer, I also understand why other developers find these rules frustrating. The bubble we're in is uniquely positioned to feel both sides of the issue.

eBay and Amazon also impose rules on sales, and they take large cuts of seller profits in exchange for the privilege of selling in their marketplaces. The same goes for your local shopping mall, and even some towns/municipalities etc. Your local shopping mall has rules and regulations about the kinds of stores that can sell their goods and services, and charges money for the privilege of selling what they do allow. You might dislike a limitation that prevents you from opening <disallowed shop>, but that doesn't make the rule arbitrary.

> I either comply with all of Apple's demands (however reasonable or unreasonable they might be), or I can't sell working software to my customers.

This could be said of almost every market and community in existence. And the trouble is that this is both a bug and a feature, depending on your perspective. The distinction between "reasonable" and "unreasonable" currently seems to be based on personal preference, the nature of an app, or the stage of a company.

Bringing this full circle, my early point was that what seems completely reasonable for a developer launching a brand new app targeting Apple's highly lucrative customer base may not seem reasonable at all when bigger players with existing customers (like Netflix, Spotify, etc) get involved. And it's the simultaneous reasonableness/unreasonableness that makes this a far more complicated issue than many people are willing to acknowledge.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Ajedi32 on Friday February 16, 2024 @12:16PM (#39399942)
> People clearly want to cut them out of the process, but this requires justification just as much as Apple's current stance.

Why should I need to justify my right to sell software to my customers without interference from an unrelated third party? Just because Apple has the technical ability to hold my customers hostage, that doesn't mean they have a right to.

> why should they be forced to do what you want, vs. you being forced to comply with what they want

Neither of these need to happen. Apple should not be forced to do anything other than to stop blocking their competitors from the market. And Apple's competitors should not be forced to comply with what Apple wants either unless Apple can entice them by offering something valuable in exchange, beyond a mob-style protection racket. (Nice application you have there. It would be a shame if someone were to block your customers from running it.)

> I personally prefer the high bar required for apps to get published.

Then buy your apps exclusively from Apple's app store. Nobody's forcing you to leave Apple's walled garden, Apple's just not allowed to be the only game in town anymore.

> eBay and Amazon also impose rules on sales

I can sell my product without going through eBay and Amazon. I can't sell my iOS app if Apple installs code on my customer's devices that blocks it from running.

>> I either comply with all of Apple's demands (however reasonable or unreasonable they might be), or I can't sell working software to my customers.

> This could be said of almost every market and community in existence.

What? No. What other market exists where one single company is able to act as a governing body, dictating the rules which their competitors must follow in order to be allowed to exist?

> The distinction between "reasonable" and "unreasonable" currently seems to be based on personal preference, the nature of an app, or the stage of a company.

Right, which is why different companies should be allowed to decide for themselves whether they consider Apple's terms reasonable, rather than Apple being able to essentially hold them at gunpoint and make any demands they want.

Re:Developers Are in Open Revolt over Apple's New App Store ... by sleepybrett on Monday February 12, 2024 @02:04PM (#39348858)
It is absolutely true. Apple doesn't take a cut from any of your examples EXCEPT if they make that payment through the app on their phone. If they redirect you to a website to subscribe, apple sees nothing. If your customers use the rails that apple has greased up FOR YOU then they take a cut.
Re:Developers Are in Open Revolt over Apple's New App Store ... by e63f67dd-065b on Monday February 12, 2024 @03:53PM (#39350343)
I would agree with you if the app could redirect you to a website to subscribe, but that's explicitly against the rules and not currently possible. This wouldn't be an issue at all if a redirect is allowed, or even a sentence saying "please subscribe on our website". Both are currently banned and this banned is strictly enforced.
Re:Developers Are in Open Revolt over Apple's New App Store ... by lxgr on Monday February 12, 2024 @07:19PM (#39352546)
> If they redirect you to a website to subscribe, apple sees nothing.

In fact, they see 27% [1], and that's very new – it used to be impossible before.

[1] https://developer.apple.com/support/storekit-external-entitl...

Re:Developers Are in Open Revolt over Apple's New App Store ... by the_solenoid on Monday February 12, 2024 @12:34PM (#39347717)
I like your takes on this.

To me, theres two issues:

1) this push is all driven by big businesses looking to just get free money for nothing, which is why I worry that the EU is so taken up with it.

2) taxes, is you want to line apples 30% up with those, are just part of business. No, you cant write off the 30%, but if you want to keep adding 250million new phones to your potential customer base every year.... wtf, pay up and be happy? To be fair, taxes arent the same - taxes take money out of an economic system usually based on economic activity to make currency actually worth something. But they kind of are the same in that they keep the infrastructure that lets you reach customers going.

I guess we can move to the windows model and place the burden on the customers, pay your $99/yr for updates or whatever, but then youd have ... like no one buy the phone.

Apples stance is - if you generate economic activity on the phone, you should have to pay to upkeep the roads that keep the phone working. I am sure Apple and MS would love to do this with desktop, but the ship sailed on that ages ago, and probably wouldnt have ever worked.

Re:Developers Are in Open Revolt over Apple's New App Store ... by lozenge on Monday February 12, 2024 @02:20PM (#39349055)
The difference is taxes are set and disbursed democratically. Apple taxes are whatever they want them to be and are disbursed according to their board.

Heck they could introduce a tax on Amazon deliveries when Amazon is installed through the Apple App Store and nobody would be able to do anything about it. Except the EU that is.

Re:Developers Are in Open Revolt over Apple's New App Store ... by gretch on Monday February 12, 2024 @04:39PM (#39350891)
> nobody would be able to do anything about it

Just don’t use an iPhone. And Amazon - just don’t put an app on the iOS store.

I mean it really is that simple. If customers actually cared about any of this stuff they would just switch. If there was enough demand another competitor would emerge (windows phone, black berry, foss)

Re:Developers Are in Open Revolt over Apple's New App Store ... by lxgr on Monday February 12, 2024 @07:31PM (#39352656)
If "just don't buy at the monopoly" would work, we wouldn't need antitrust regulation.
Re:Developers Are in Open Revolt over Apple's New App Store ... by gretch on Tuesday February 13, 2024 @01:28AM (#39355112)
So your thesis is that it doesn't work.

We are all enslaved to keep buying iPhones and have no free choice?

Or is it that even if no one bought an iPhone, Apple as a company would be able to keep it's market position?

This is why Apple keeps winning in the court cases, because the argument as you just presented it lacks any kind of rigor.

Re:Developers Are in Open Revolt over Apple's New App Store ... by seec on Thursday February 15, 2024 @02:39PM (#39387472)
There is only one other choice and for the first 5 years of the iPhone this choice was less competitive. Stop pretending things like that happen in a second and stop pretending every user can make the effort to switch after investing so much (money, time) on a particular platform. You also need to understand that for many, changing phones (or even tech in general) is something that happens only when it truly becomes necessary and this is every 3 to 5 years at best. You can't pretend that telling people to go buy a new hundreds of euros device just to fix an issue created by a corporation greediness is a realistic solution. It's not even something that someone who isn't into tech could realistically foresee before making their purchasing decision, pretending otherwise is bonkers.

You are just as disingenuous as Apple is and it is sad that you are defending the greed of a trillion dollar corp.

That being said, considering their behavior I'm pretty sure Apple has lost the good will of quite a few people, that are indirectly influential on the purchase of many tech devices of their social circle.

I am personally an Apple customer since the first iPod (was a teenager back then) and lots of Mac's plus many iPhones including the first but now I am pretty sure that my next smartphone will definitely not be an iPhone. Not that hard decision considering the insane pricing on Apple Silicon Macs (RAM/SSD) I had already started using my Mac less and my PC a lot more. And I make sure to avoid recommending anything Apple to anyone and actively discourage any purchase from them. I'm pretty sure I am not the only one doing that and I am pretty sure that Apple will feel this after a while...

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @12:58PM (#39348077)
> I am sure Apple and MS would love to do this with desktop, but the ship sailed on that ages ago, and probably wouldnt have ever worked.

Charging third party app developers never worked on the desktop, but Microsoft had a lot of success with building the key features of popular third party Windows applications into their own products, thus taking away the third party developers' markets. Which is worse for the third party developer than just having to pay a fee or a percentage.

Re:Developers Are in Open Revolt over Apple's New App Store ... by dudeinhawaii on Monday February 12, 2024 @03:27PM (#39350013)
You've posted this same strawman like 5 times in the comment threads. How about sticking to the thread you were on and debating the push-back others have made? Is this a new astroturfing strategy?

If both Apple and other companies have engaged in taking away a 3P developer market by building their product features into their own, then what is the point of your whataboutism? You're trying to imply that paying a fee is better than having your product copied -- when in fact the comparison is 'pay a fee AND risk product copy/delisting' vs 'no fee, no delisting, risk product copying'. Stop trying to obfuscate.

Re:Developers Are in Open Revolt over Apple's New App Store ... by cedilla on Monday February 12, 2024 @02:12PM (#39348936)
> 1) this push is all driven by big businesses looking to just get free money for nothing, which is why I worry that the EU is so taken up with it.

Do you just assume that? Because in the article, two decidedly small businesses are mentioned as leading the charge: Tuta and Proton. Not exactly friends of big business either.

Re:Developers Are in Open Revolt over Apple's New App Store ... by oatmeal1 on Monday February 12, 2024 @12:05PM (#39347345)
> These are apple's customers they have given you access to.

What would happen if this had been the standard applied to Windows?

> If the arguments were "these restrictions are so burdensome I can't be in the app store!", that's a different conversation. But they tend to be "I can access such an irresistible amount of customers via apple, I just wish I could take those benefits à la carte.

For some developers, they are. The ones that are complaining about it are the ones still trying to be in the app store despite the burden.

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @01:01PM (#39348114)
> What would happen if this had been the standard applied to Windows?

Microsoft had no problem taking features from popular third party Windows applications and building them into their own products, basically stealing the third party developers' markets. That looks worse to me than what Apple is doing.

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:08PM (#39348893)
Plese stop repeating this FUD in every reply on this thread, you already posted the exact same comment here[1] and here[2] as well, and I already explained you why it's false.

[1] https://news.ycombinator.com/item?id=39348035

[2] https://news.ycombinator.com/item?id=39348077

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @02:21PM (#39349064)
> I explained you why it's false.

No, you explained that Apple has done the same thing. That doesn't mean MS didn't do what I said or that it didn't have a huge impact on third party Windows devs.

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:45PM (#39349413)
> or that it didn't have a huge impact on third party Windows devs.

Was the impact on Windows devs worse than Apple's impact over iOS devs?

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @02:13PM (#39348949)
It's not FUD, it's historical fact. MS did exactly what I described, repeatedly. PG even commented about it in one of his essays years ago (his comment was that you could invest a lot in developing a third party Windows application and then find out you were just doing market research for Microsoft).
Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:15PM (#39348981)
Then please post some source for your historical facts.

Plus, Apple did the exact same things.

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @02:23PM (#39349098)
Here's the pg article I referred to:

https://paulgraham.com/road.html

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:30PM (#39349203)
Who went bankrupt in that article?
Re:Developers Are in Open Revolt over Apple's New App Store ... by __loam on Monday February 12, 2024 @02:53PM (#39349524)
This dude was so offended by your comment he replied twice lol.
Re:Developers Are in Open Revolt over Apple's New App Store ... by bjornsing on Monday February 12, 2024 @12:06PM (#39347351)
I very much agree, especially about the last part. These terms may seem like a “slap in the face”, but when you think a bit more about it: The EU themselves are 100% about “protecting consumers”. For example, the EU has made it illegal for my broker to let me buy US ETFs, because the prospectus is not available in Swedish(!). From that standpoint, how can you argue that it’s wrong for Apple to show a warning before letting a consumer send off their credit card details to a third party? And apparently that warning sign will cost most app developers more than the Apple tax (as they lose 50% of potential customers). Seems like a fair tax then.

But I think it’s also fair to note that there are app developers to whom these arguments do not apply. For example I was a Spotify customer long before I installed the Spotify app on my phone, and I don’t mind them having my credit card details.

EDIT: For clarity.

Re:Developers Are in Open Revolt over Apple's New App Store ... by standardUser on Monday February 12, 2024 @12:19PM (#39347537)
> These are apple's customers they have given you access to.

More like Apple's hostages if Apple gets to dictate who does and does not have access to them.

Re:Developers Are in Open Revolt over Apple's New App Store ... by doublepg23 on Monday February 12, 2024 @12:35PM (#39347733)
These users can't buy an Android phone?
Re:Developers Are in Open Revolt over Apple's New App Store ... by standardUser on Monday February 12, 2024 @12:47PM (#39347911)
Why can't other companies emulate iOS?
Re:Developers Are in Open Revolt over Apple's New App Store ... by threeseed on Monday February 12, 2024 @02:24PM (#39349111)
They can: https://emulation.gametechwiki.com/index.php/IOS_emulators

The issue is trying to make a business out of it.

Re:Developers Are in Open Revolt over Apple's New App Store ... by smoldesu on Monday February 12, 2024 @03:36PM (#39350130)
The issue is violating Apple trademarks. Apple vs Corellium ended with Corellium successfully arguing Fair Use on a novel iOS emulator that they sold to researchers. Apple's only protected trademarks were for the wallpaper and icon art.

Conditionally, you are allowed to make a business out of selling iOS emulators.

> As to count one, we agree that Corellium is shielded by the fair use doctrine. First, Corellium’s virtualization software is trans-formative—it furthers scientific progress by allowing security re-search into important operating systems. Second, iOS is functional operating software that falls outside copyright’s core. Third, Co-rellium didn’t overhelp itself to Apple’s software. And fourth, Co-rellium’s product does not substantially harm the market for iOS or iOS derivatives—so Apple’s own incentive to innovate remains strong.

https://law.justia.com/cases/federal/appellate-courts/ca11/2...

Re:Developers Are in Open Revolt over Apple's New App Store ... by menacingly on Monday February 12, 2024 @12:55PM (#39348034)
Why can't they build it?
Re:Developers Are in Open Revolt over Apple's New App Store ... by agos on Monday February 12, 2024 @12:06PM (#39347349)
as an EU developer, I'll offer you two points to help you see why developers are not happy (euphemism).

- I was working on an app for both healthcare professionals (paying customers) and their patients (the app was free for them). At the same time we could not have sign up for the doctors - Apple would like 30% of the subscription fee for the honor of hosting the client and its updates on their servers, but also Apple insisted vehemently that everybody should be able to sign up for the service, even if we insisted that we needed to check on their credentials (i.e. if they had a degree in medicine). We had to explain this multiple times to app review people as they kept on coming back to the same points. On the patient side, we were able to add payments to the doctors as luckily an exception had just been granted for use cases like that - up until then, Apple would have required 30% of the doctor's payment as well. We were still VERY on our toes, because the whole process felt like Apple at any time could change the rules and put us in the situation of paying a lot of money, drastically change our business model, or just shut down/lose tons of customer. While this might be technically legal, is not exactly a great business partnership.

- These rules have giant exceptions for big companies who pay a lot less or are not subject to the same level of scrutiny as smaller app makers. This feels incredibly unfair.

Re:Developers Are in Open Revolt over Apple's New App Store ... by rossjudson on Monday February 12, 2024 @12:12PM (#39347443)
Very interesting example, and solid motivation for a regulatory framework. It makes sense for doctors and patients to be able to communicate through apps, and it makes sense for some aspects (even payments) to be conducted through them.

I really don't know what the right solution is overall, but I am sure that having large numbers of one-off negotiations is not the right way to solve it.

Re:Developers Are in Open Revolt over Apple's New App Store ... by danielvaughn on Monday February 12, 2024 @12:04PM (#39347322)
I see more symmetry in the relationship between Apple and developers. It's true the platform was created out of thin air, but without the apps in the app store, it's fair to say the iPhone would not have been nearly as successful. All the dedication and work that developers put into their platform has resulted in millions of applications available on their store - that's what gives it it's value. Obviously there's no "right" number, but I think 30% is way too steep.
Re:Developers Are in Open Revolt over Apple's New App Store ... by graeme on Monday February 12, 2024 @12:23PM (#39347594)
If this is true, why does Android not set their pricing at 5-10% or less, get more developers and outcompete apple?

Google would then pay apple less in search default fees to boot.

Android has been losing market share to apple globally for nearly a decade, in particular amongst the richest, most valuable customers.

Developers are very valuable to apple but the field isn’t obviously unbalanced. The apple App Store is an incredibly profitable distribution system for developers.

Re:Developers Are in Open Revolt over Apple's New App Store ... by danShumway on Monday February 12, 2024 @12:57PM (#39348056)
> If this is true, why does Android not set their pricing at 5-10% or less, get more developers and outcompete apple?

You have discovered duopolies. It's not like Google isn't being sued for anti-competitive smartphone behavior right now.

Okay to be fair, that's a somewhat dismissive answer, it is slightly more complicated. Google uses Android more as an advertising platform than as a product on its own. Their goals are slightly orthogonal to Apple's and taking full market share or capturing high-paying users (especially users who are advertising-adverse and prefer to pay for apps) is not necessarily the most important thing in the world to Google.

As a point of reference, we're all fighting over the app store, but Google pays Apple more per-year to be the default search provider in Safari than Apple makes from the entire iOS app store in a year. All of the noise Apple has made... over less profit than they make with a single transaction from Google. This should tell you something about where Google's priorities lie and about whether or not the company really cares about seriously competing with iOS. Google is willing to expend enormous resources and to spend enormous amounts of money... about things they care about.

Google gets enough developers to compete with iOS in general, they don't really need to do more. And because of that they'll charge what they can. Sure, maybe Google could do something radical and transform the market, but why would they? It's not what Google is here for, they're here to get your data and then advertise to you and Android is just one mechanism out of many that Google has to do that.

Re:Developers Are in Open Revolt over Apple's New App Store ... by graeme on Wednesday February 14, 2024 @12:59PM (#39372916)
If google expands its market share they don’t have to pay apple as much. The payments are based on safari usage. Google has enormous incentive to expand android share
Re:Developers Are in Open Revolt over Apple's New App Store ... by Justsignedup on Monday February 12, 2024 @12:02PM (#39347285)
The cut is too universal and not neuanced. If it was a 30% cut on profits, that would make sense, and everyone would grin but deal with it.

But if you sell something for a 10% markup, having to give that + 20% to apple is bad. And now people ask "why do I have to pay more for your service on apple vs android". And now you're in a fun PR battle.

In cases of say fortnight, there are real server costs involved. Not to mention dev costs. In cases of say music, there's licensing you pay. If you order food, you are already working in the margins.

This makes competition vs big boys even harder. How can I compete vs netflix if any streaming service I make who doesn't have netflix's negotiation power has to pay 30% of every payment. I can't get close to netflix's price.

The list goes on.

The point is, it isn't just a grin and move on problem :(

Re:Developers Are in Open Revolt over Apple's New App Store ... by joshstrange on Monday February 12, 2024 @12:17PM (#39347505)
I agree with some of what you are saying but:

> In cases of say fortnight, there are real server costs involved.

They are selling digital coins, there is zero cost to "minting" these. It's not up to Apple to make your margins work. F2P works because some people pay and others don't, the ones who pay cover server costs for those who don't. I can promise you Fortnight was bringing in a ton of _profit_ even with Apple's 30% cut. Also "think of the people running digital casinos for kids" (re: lootboxes and the like) isn't a winning argument. In fact I think hosting all that crap is a blacker stain on Apple than taking 30%.

> In cases of say music, there's licensing you pay.

Totally fair, see also: ebooks/audiobooks/tv/movies.

> If you order food, you are already working in the margins.

Apple doesn't take a 30% cut here.

> How can I compete vs netflix if any streaming service I make who doesn't have netflix's negotiation power has to pay 30% of every payment. I can't get close to netflix's price.

Valid when it comes to Google who seem to have struck a number of deals with places like Spotify (see EPIC vs Google suit, and why Google lost) and while there were some backroom deals with Apple I believe it was only for the 15% which Apple eventually rolled out for all subscriptions in the second year.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Someone on Monday February 12, 2024 @12:23PM (#39347604)
> And now people ask "why do I have to pay more for your service on apple vs android". And now you're in a fun PR battle.

Why do you pay more for coffee on a square in Paris than in an alleyway a few hundred meters from there? Because it’s a place people want to be.

> This makes competition vs big boys even harder. How can I compete vs netflix if any streaming service I make who doesn't have netflix's negotiation power has to pay 30% of every payment. I can't get close to netflix's price.

It would be of little help because you need scale to compete with Netflix, but if anything, I would think the DMA helps with that. https://digital-markets-act.ec.europa.eu/legislation_en, article 6.12:

“12. The gatekeeper shall apply fair, reasonable, and non-discriminatory general conditions of access for business users to its software application stores, online search engines and online social networking services listed in the designation decision pursuant to Article 3(9).”

I think that means they could still give quantity discounts, but at least, you’d know you would get the same discounts Netflix gets, _if_ you manage to grow to their size. That’s not a promise you had before.

Re:Developers Are in Open Revolt over Apple's New App Store ... by maratc on Monday February 12, 2024 @12:16PM (#39347499)
> In cases of say fortnight, there are real server costs involved. Not to mention dev costs.

In Fortnite, anyone can develop their own maps ("islands") and sell them, while Epic will pay them 40% of the revenue. Now could you please explain how the platform charging 60% platform fee are the good guys in their fight against the greedy platform charging 30% platform fee?

Re:Developers Are in Open Revolt over Apple's New App Store ... by j-j-j-j on Monday February 12, 2024 @12:01PM (#39347270)
Agreed. Apple has a full right to collect as much money as it can from users of the platform they've built and maintain.

I wish the cut was more like 50%, to benefit my stocks, while I'm using exclusively FOSS and pay nothing.

These devices are so shiny and great status symbol. I recommend everyone should be in Apple ecosystem and develop applications for it.

Re:Developers Are in Open Revolt over Apple's New App Store ... by agos on Monday February 12, 2024 @12:09PM (#39347392)
I legit can't tell if this is satire - hats off if this was your intent
Re:Developers Are in Open Revolt over Apple's New App Store ... by beacon294 on Monday February 12, 2024 @12:10PM (#39347413)
An open iPhone compatible is probably the answer here.
Re:Developers Are in Open Revolt over Apple's New App Store ... by standardUser on Monday February 12, 2024 @12:21PM (#39347562)
Why would anyone downvote this? Would love an explanation. Why not let Apple keep building their wall higher and higher but also let other's emulate and create interoperable alternatives. The best of all worlds.
Re:Developers Are in Open Revolt over Apple's New App Store ... by gradschool on Monday February 12, 2024 @01:44PM (#39348648)
Another explanation is that it's too radical of an idea even for HN. I see no reason a judge in a hypothetical anti-trust case against Apple couldn't give it a choice between ceasing operations and open sourcing its whole technology stack.
Re:Developers Are in Open Revolt over Apple's New App Store ... by nprateem on Monday February 12, 2024 @12:53PM (#39348010)
Because it's divorced from reality. In no world will volunteers maintain parity with a trillion dollar hardware and software company covered by a multitude of patents.
Re:Developers Are in Open Revolt over Apple's New App Store ... by beacon294 on Monday February 12, 2024 @04:01PM (#39350447)
Is this a joke? I was obviously calling back both to PC compatibles and UNIX compatibles. Both open systems have completely dominated the closed systems. It is obvious that Apple is doing everything to prevent this.
Re:Developers Are in Open Revolt over Apple's New App Store ... by nprateem on Tuesday February 13, 2024 @04:57AM (#39356151)
Yeah and look at the raging success of Linux on the desktop.
Re:Developers Are in Open Revolt over Apple's New App Store ... by standardUser on Tuesday February 13, 2024 @09:36AM (#39357969)
Enduring success at the very least.
Re:Developers Are in Open Revolt over Apple's New App Store ... by bradgessler on Monday February 12, 2024 @12:03PM (#39347308)
“The Cut” is analogous to a cable package with 500 channels when all you want to do is watch 3 or 4 channels.

I’d like to see Apple unbundle their take such that the maximum cut is 30% for devs who use all of the iCloud, dev, payment, and store for their apps. It’s debatable, but I think this is reasonable for this type of dev.

The problem is when I have an existing SaaS business with all that infrastructure already built—I don’t need all of Apple’s infra, so why should I have to pay for it? I’d have no problem paying Apple a % for listing and distributing through their App Store and processing payments.

Unfortunately Apple is being very short sighted about this and consequently are being forced to unbundle by the EU and it’s likely other countries will follow. That puts us in a situation where regulators are making these decisions instead of Apple, which is why I think we’re going to be in for some very janky user experiences that Apple will try to pin on regulators.

Re:Developers Are in Open Revolt over Apple's New App Store ... by danShumway on Monday February 12, 2024 @12:43PM (#39347852)
> In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

This is just such a radically different way thinking about platforms than the way that I think about them. It's like saying that I owe Facebook for the privilege of talking to my college friends because "they're not my friends, they're Facebook's users and I've been given access to them."

It's hard for me to debate something like this because it's just so fundamentally incompatible with my basic axioms about how interactions work online. The idea that platforms own their users is just not how I see the world.

> It sucks, but you're living in an ecosystem they made appear out of thin air, clearly benefiting enough to experience what you're complaining about, and wishing the deal were more beneficial to you _after the work has been done_.

If every single developer jumped ship off of iOS, iOS would stop existing. We only have to look at Windows Phone to understand what the difference is between a platform with developer support and a platform without developer support.

The reality is that Apple and developers have a mutually beneficial relationship and they are more like partners than customers. If Netflix, Disney+, Facebook, etc all stopped working on iOS, iOS users would jump to Android. Heck, look at the most recent Vision Pro launch, in which I saw users complaining that Apple even gave iPad developers the choice at all of whether or not their apps would be supported on the new device. The users want the apps.

So this is something that users care about, and users pay Apple handsomely for the privilege of accessing developers on iOS. That doesn't mean developers should pay literally nothing, but this is a relationship. The argument that developers are just customers always strikes me as vaguely Comcast-y -- saying that Net Neutrality is unfair and that websites are leeches if they don't pay for network access. No, your customers are there because of us. Customers are paying for access to a service that allows them to access the stuff that they actually care about -- apps, movies, books, the ability to talk to their friends, the ability to transact online, the ability to browse websites. And this gets back to the disagreement on axioms above, but to treat those customers primarily as if they're just resources to be locked down and resold for even more profit -- I just don't think it's a healthy place for a platform to be in.

> It sucks, but you're living in an ecosystem they made appear out of thin air

Funnily enough, iOS launched without an app store entirely on the promise of using web apps for all of its functionality. We weren't using the term PWA back then, but it's notable how different iOS's approach to application development is today than what it was when iOS launched. And notable for Apple's continued direction as the company appears to be actively reducing PWA functionality in Europe in response to increased browser access.

What we have on the web is effectively what Apple hates -- a completely Open, device-agnostic ecosystem of apps that is much more difficult for any one company to lock down or extract rent from. But Apple didn't always hate that principle, when iOS originally launched they were all for it; and in fact Apple looked at the web as a key strategy in differentiating their devices -- by offering developers a way to target their devices without development kits, exhaustive agreements, or commissions.

Over time that became less valuable to Apple, and it became increasingly important for Apple to distinguish between web capabilities and native capabilities.

Is that change fair, are they entitled to do it? I don't know, but it's not the direction I want the computing industry to go. How we deal with Apple's increasingly hostile approach to Open Standards, user freedoms, and market competition is an open question, but it seems clear to me that we should be trying to deal with it at the point where Apple is threatening to go backwards on web standards in response to regulation that opens them up to browser and ecosystem competition.

Re:Developers Are in Open Revolt over Apple's New App Store ... by menacingly on Monday February 12, 2024 @01:07PM (#39348170)
(I honestly wish I could so clearly order my thoughts in writing like you have done here)

That it is mutually beneficial is sort of my point. If every developer jumped ship, iOS would be in trouble. But they won't. They absolutely will not. It's a humorous hypothetical. So I'm not the only one viewing the platform users as an asset. So is everyone clamoring to reach them.

It's not being an evil monopoly merely to have built the most desirable thing. Android exists today. It doesn't have anywhere near the access to the people who spend money. Apple spent decades cultivating that access, and they're in an extremely strong position because of it.

I hate the app store, it's a lazy mess. I hate Apple's deliberate crippling of the open web to stifle competition. That's probably far more fruitful ground for legislative action. But setting a price for what you can choose to either buy or not buy from them seems wildly within the bounds of what they're allowed to do.

Re:Developers Are in Open Revolt over Apple's New App Store ... by lozenge on Monday February 12, 2024 @02:27PM (#39349161)
>It's not being an evil monopoly merely to have built the most desirable thing.

Yes it is. Look at Visa and MasterCard. Even if there was no anti competitive practices (which I don't know), we wouldn't want them to take 6% of every retail transaction. So the EU set a limit, I think 0.5%.

Otherwise, the rentier corporations would extract a lot of wealth from the economy, instead of the productive class (like manufacturing, services, farming, etc).

Re:Developers Are in Open Revolt over Apple's New App Store ... by danShumway on Monday February 12, 2024 @09:54PM (#39353747)
Thanks, I'm never sure how to respond to things like that, but it is a very kind thing for you to say.

----

> That's probably far more fruitful ground for legislative action. But setting a price for what you can choose to either buy or not buy from them seems wildly within the bounds of what they're allowed to do.

I am open to other strategies (not that I control what the EU does, but you know what I mean), and I understand the perspective of how legislating prices kind of misses the point because it does nothing about user autonomy. If the EU was stepping in and saying "we'll keep everything the same but we'll lock how much money you can charge" I would agree with you that the legislation is arguably unproductive. Apple could charge 90%, 1%, and my opinions would be the same -- the 30% just ranks very low on my list of concerns about iOS. So sure, somewhat agreed on that point.

What I want is the original iPhone back where I can write web apps. I don't want to trade a corporate dictator for a government dictator, I want to not have a dictator.

That being said, it does kind of seem like that's what the EU is targeting? Correct me if I'm wrong (I might be), but the extent to which the EU does any price control here it seems likely only to only be a restriction that Apple can't make the prices of sideloading so egregious that it's unrealistic for anyone to do it. Apple's position seems to be that their entire app store is only worth a 3% commission, and the hosting and payment processing and curation and customer acquisition and user metrics are all bundled in that 3%, but the platform API is 27% of app store costs. I don't think people are necessarily wrong to call out Apple over that?

But whatever, we'll ignore that, that's still talking about price. Arguably the more important EU legislation that Apple is flaunting is 3rd-party browser access -- Apple is now being stuck in a position where Safari will actually have competition, and (conversations about Google dominance aside), that has the potential to completely change mobile development. Or it would, if Apple's position didn't seem to be that they'll just add large compatibility requirements in front of every browser that basically disqualify any indie-web browser from launching, and that in response to other browsers having the ability to improve PWA support that they'll just disable PWAs entirely from the OS for everyone.

With good 3rd-party browser support for PWAs and required user options on both iOS and (importantly) Android for browser selection, the entire sideloading conversation might eventually become almost moot -- and I really mean that, I am convinced that one of the reasons why Android PWAs are kind of awful (aside from Google in general being terrible) is because without actual cross-platform support there's not much incentive for anyone to make them better or demand that they improve.

But this seems again like exactly what the EU is targeting, so I'm not sure it's fair to say that the EU is just deciding what prices Apple can charge.

----

> But they won't. They absolutely will not. It's a humorous hypothetical.

Not to go out of order, but this is an important question when talking about sideloading: why won't developers do that? I agree, it's an absurd idea. But is it absurd because iOS is so attractive, or is it more stuff like "if 50% of people with a mobile phone can't watch my movies or talk to their friends or transfer money on my service, I am going to have 0% of the market?" I buy your explanation for apps like Fortnite, I totally agree that Epic sees iOS users as an asset. Fortnite doesn't need to be on iOS. But I buy that argument a lot less for any social media site or commerce platform or ridesharing app or anything that involves communication between users.

I've also seen some of those sites try to go the PWA option, and typically "why don't you have a mobile app" ends up being one of their more common support questions, even in cases where I personally feel like current web support seems like it should be good enough for users.

I don't think that the reason that (for example) Uber has an app for iOS is because Apple created an attractive market, I think it's because Uber needs their customers to be able to order taxis from a phone and very few people would use their service on iOS or on Android if they only supported one platform. If Microsoft forced Windows Phone to 20% market-share, even if nobody on the entire platform was ever willing to pay money for an app, I bet Uber would be on the Windows Phone app store.

In one sense, yes Apple created a platform and for some apps that's entirely where the story ends (games, buy-once utilities, etc). But in another sense for a lot of other apps Apple constructed a platform around people who already existed and who are already connected to the market and need to be serviced in order to stay market-viable regardless of what platform they're on. The actual harm here is not really that Apple takes 30% of the profits, it's that Apple (and Google) can both single-handedly decide that certain services won't exist on mobile platforms at all, because those businesses need to work for everyone regardless of what phone they've purchased.

----

> It's not being an evil monopoly merely to have built the most desirable thing

Totally agreed, BUT Apple doesn't have to be evil to be a monopoly. Apple can legitimately and earnestly work itself into a position that is bad for the market. There's a very common idea that bad outcomes are the result of bad people or bad decisions or bad intentions, but that's not always the case. Sometimes companies like Apple or Cloudflare or Google offer great products that people love and then suddenly most of the Internet is behind a Captcha and Apple is deciding to ban entire genres of applications off of the iPhone and self-hosting email is impossible. Even benevolent dictators are still dictators.

So I'm not saying that Apple is evil, I'm saying they are a corporation that controls a substantial portion of the smartphone market, their only competitor is not particularly interested in competing with them, and they are increasingly coming up with new ways to lock users into that ecosystem and to restrict Open standards that they can't control. And again, I don't necessarily know the right way to deal with that; sometimes EU legislation goes way too far. Personally, I've been of the opinion that we wouldn't need to have as many conversations about government overreach or about the implications of some giant piece of legislation that set a standard for entire digital markets if we instead broke up Google, Microsoft, and Apple. We might not need to set rules about what Google can do to Chrome if Google doesn't own Chrome.

If you're making the argument that the EU should handle this differently, I think that's a completely reasonable argument to make. But I don't think that Apple deserves its position regardless of whether or not Apple is evil, because I don't think anybody deserves that position even if they're benevolent: not Apple, not the companies that launch apps on iOS, not Tim Sweeney, not the government.

I'm not looking at regulation like it's some kind of punishment, it's just about making the best market possible for innovation, and sometimes that means taking steps that aren't beneficial to the current dominant players. If I have multiple houseplants in a single pot, they grow better if I keep any one of them from taking over the others. That doesn't mean the housplants have done anything wrong, but I'm still going to cut them back if any one of them gets out of control.

Re:Developers Are in Open Revolt over Apple's New App Store ... by curt15 on Monday February 12, 2024 @12:44PM (#39347856)
>In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

Unless I am misreading somehow, this is an unusual position. Software developers don't sell their software to Apple. They sell to the end users. Unless an intermediary rebrands the software and takes ownership of customer acquisition and support, software users are the customers of the software developers.

Re:Developers Are in Open Revolt over Apple's New App Store ... by pflats on Monday February 12, 2024 @01:39PM (#39348582)
Suppose an author uploads their book to ExamplePrint Inc, a one stop shop that prints made-to-order books for customers.

The reader goes to ExamplePrint and buys the book.

ExamplePrint prints a softcover copy of the book on the spot and ships it out to the reader.

The user pays ExamplePrint, who pays the author some fraction of the user's money.

The reader is a customer of ExamplePrint and reading the author's book.

This is the analogy Apple would like to use for their app store. Apple's print time is almost instantaneous and the marginal costs are closer to zero.

Re:Developers Are in Open Revolt over Apple's New App Store ... by MilaM on Monday February 12, 2024 @02:20PM (#39349059)
Nice analogy. The problem is, that ExamplePrint is the only shop the author can use to reach his customers. There is also PrintExample (Android), but it's customer base has zero overlap with ExamplePrint. Therefore the author has no choice but to use ExamplePrint's service.
Re:Developers Are in Open Revolt over Apple's New App Store ... by gls2ro on Tuesday February 13, 2024 @12:03AM (#39354608)
Your example is actually showing why it is the customer of ExamplePrint that choose to read that book and not the customer of that book that choose to print it at ExamplePrint.

Because if it is the customer of the book that wants to print it they are always welcome to go to PrintExample. But the situation is actually reverse: the customer entered ExamplePrint because they choose ExamplePrint first and then saw the book there. They might not read that book if they would not have been a customer of ExamplePrint => do they are in fact a customer of ExamplePrint that choose to read something they found there.

Re:Developers Are in Open Revolt over Apple's New App Store ... by MilaM on Tuesday February 13, 2024 @05:25AM (#39356315)
I don't agree. Without the authors, the printer has no business. No one is going to want to be customer of ExamplePrint to buy books with empty pages. The problem is, that because of size and technological obstacles, ExamplePrint can dictate the conditions for the authors. The relationship is very asymetrical. The only way out is to have laws that make this limited marketplace fair for all three sides. Hence the EUs attempt at regulating the so called getekeepers.
Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @12:55PM (#39348035)
> software users are the customers of the software developers

Yes, but the users are also customers of the owner of the software platform that the developers are developing for. And the owner of the platform gets to set the platform's rules. Microsoft's standard practice for many years was to watch for which third party Windows applications were becoming popular, and build those features into one of their own products, thus cutting the market out from under the third party developer. I'm actually surprised that Apple hasn't done more of that.

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:18PM (#39349022)
Except Apple did exactly what you just said Microsoft did to third party devs, and then also banned their apps off the appstore to boot because they do what their OS now does out of the box, like the famous keyboard for the Apple Watch.[1]

At least Microsoft can't ever ban you from selling Windows apps since you're not forced to use their store to sell to Windows users. Apple's grip of the iOS AppStore can be a poison pill for many devs who's livelyhood depends on Apple's automatic ML ban hammer and arbitrary rules which can change as they see fit with no warning.

https://www.verdict.co.uk/apple-watch-keyboard-app-store/?cf...

Re:Developers Are in Open Revolt over Apple's New App Store ... by riversflow on Monday February 12, 2024 @04:31PM (#39350805)
> At least Microsoft can't ever ban you from selling Windows apps since you're not forced to use their store to sell to Windows users

Ha. Oh no, virtually complete piracy protection, whatever will developers do.

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @02:20PM (#39349056)
> At least Microsoft can't ever ban you from selling Windows apps

True; but that also means third parties can lose even more when MS pulls the rug out from under them. The developer of the third party keyboard app you refer to said, according to the article you referenced, that they lost a year of revenue. Some third party Windows devs were forced into bankruptcy.

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:23PM (#39349095)
So according to you, Apple's copying an app then banning that developer's app off the Appstore is better than Microsoft's copying an app's features while still allowing it to be sold, because in Apple's documented case one developer lost "only" a year of revenue, while in your imaginary Microsoft example, a company we don't know of went bankrupt?

You're just a gift that keeps on giving. How do you come up with this reasoning?

Re:Developers Are in Open Revolt over Apple's New App Store ... by pdonis on Monday February 12, 2024 @02:32PM (#39349217)
> copying an app then banning that developer's app off the Appstore is better than copying an app's features while allowing it to be sold?

I said no such thing. I said, by implication, that losing a year's revenue, but still having a functioning company, is better than being forced into bankruptcy.

Also, that in no way means that causing a third party app developer to lose a year's revenue is not a bad thing to do. Of course it is.

However, in both cases, the root cause is that the owner of the platform wants to run their platform in a way that third party devs don't like. And ultimately, unless the users of the platform care enough to force the platform owner to change, third party devs are simply going to be out of luck. It sucks, but that's the fact. Third party Windows apps today are for things that MS doesn't care enough about to implement themselves, because Windows users don't care that third party devs get a raw deal. Third party iOS apps are going to end up the same way, unless iOS users start to care about the sucky position third party devs are in. Which, as far as I can tell, they don't.

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @02:33PM (#39349234)
Who was force into bankruptcy? You're just making stuff up at this point for a strawman argument.

Apple's walled garden can more easily force you into bankruptcy though since you have no alternative way to distribute iOS apps to customers, therefore your revenue stream can be cut off without warning. Just because that one dev in that example didn't go bankrupt, doesn't prove your argument.

Meanwhile, Microsoft can't stop you from distributing apps on Windows, even though you're clawing to some made up strawman that they can make you bankrupt. You can still sell your apps just fine on your own website and people can easily pay you, download it and install it without Microsoft's permission since you can do whatever you want with that os, just like on MacOS.

I have no idea how you can argue the latter app distribution model is worse than the walled garden one, just through two anecdotal examples.

Re:Developers Are in Open Revolt over Apple's New App Store ... by seec on Thursday February 15, 2024 @02:16PM (#39387109)
This guy is unreal. Apple "fan users" in general are something else, it's like their logic (or lack thereof) got stuck at the elementary level or something.

To be clear I have been an Apple customer since way before the iPhone, but I really feel bad about the new breed of Apple fanatics. To be honest, I have the feeling that some cognitive limitation is part of the reason for being such a loyal customer.

Re:Developers Are in Open Revolt over Apple's New App Store ... by ametrau on Monday February 12, 2024 @12:53PM (#39348008)
30% is just too much and they don’t give anything near enough value for devs or App Store consumers.
Re:Developers Are in Open Revolt over Apple's New App Store ... by menacingly on Monday February 12, 2024 @12:56PM (#39348046)
Traditionally, when faced with something that isn't a good deal, you don't buy it.
Re:Developers Are in Open Revolt over Apple's New App Store ... by LtWorf on Monday February 12, 2024 @03:28PM (#39350035)
But they kick developers that show the users how much apple is taking. How can people judge if it's a good deal or not if they don't even know what the deal is?
Re:Developers Are in Open Revolt over Apple's New App Store ... by ametrau on Tuesday February 13, 2024 @01:34PM (#39361022)
The point is not that they can do it it’s whether it’s reasonable. Obviously.
Re:Developers Are in Open Revolt over Apple's New App Store ... by Scarblac on Monday February 12, 2024 @12:55PM (#39348030)
> You can't legislate that someone lose more money than they gain with access to your market.

What? Of course they can. That someone will then just leave the market, or maybe change their product more. But there is absolutely no reason why they can't.

Re:Developers Are in Open Revolt over Apple's New App Store ... by menacingly on Monday February 12, 2024 @01:15PM (#39348268)
Yeah, I meant that to be the implication of the sentence, at some point folks take their ball and go home, and we have to see weeks of trending hashtags about the injustice done to Europe
Re:Developers Are in Open Revolt over Apple's New App Store ... by brightball on Monday February 12, 2024 @12:58PM (#39348073)
Jason Fried (Basecamp) really explained this in great detail recently.

https://twitter.com/jasonfried/status/1743421673871929723

Re:Developers Are in Open Revolt over Apple's New App Store ... by burnerthrow008 on Monday February 12, 2024 @03:25PM (#39349984)
The main thrust of his argument seems to be that developers should be able to engage in price discrimination. That's cool and all, but it seems anti-competitive to me as a customer. I don't want to pay more just because I don't have time to write each developer and beg for a discount. Remember, Amazon famously had to back down from advertising different prices to Americans in urban and rural areas due to customer backlash.

While I partially sympathize with the ostensible desire to be able to offer great customer service under the guise of refunds for unexpected downtime in SaaS apps, it's hard to see how this won't be abused by developers: Won't every app just offer App Store refunds to convert customers to 3rd party payment?

I suspect that's the actual reason these things are wanted. I completely understand that many people think 30% is too high (and maybe it is!), but it's hard to see how 0% isn't too low.

What would be his reaction if Apple enabled all these customer service options he supposedly wants, but at a cost to the developer? For example, a code for first-responders to download the app for free, but the developer still pays 20% of the store price. Or a customer refund, where Apple keeps 20% instead of 30%. After all, it's not about the money, but actually about offering great customer service. So he'd go for that, right?

Re:Developers Are in Open Revolt over Apple's New App Store ... by brightball on Monday February 12, 2024 @05:04PM (#39351171)
The thing is, why should you have to pay extra to offer better customer service?

With a product like Hey, you're signing up for their email service. You might use that service on your desktop, web browser, Android phone or iPhone. It's more than a little nuts on Apple's part to try to force a product like that through the iPhone system, especially because if I start using an email account I'm going to continue using it whether I have an iPhone or not.

Should Microsoft get a cut if I connect to my email account through a desktop app?

The mobile app is merely 1 of many interfaces to the service. In Jason's case, he's arguing that they are setup to run a business to offer service to their customers...all of their customers. Apple forcing him to fracture his users into iPhone vs everybody else is just bad business before you factor in any cut at all.

Re:Developers Are in Open Revolt over Apple's New App Store ... by summerlight on Monday February 12, 2024 @01:00PM (#39348094)
> That said, I really don't understand the issue with their cut, or insisting on handling payments. In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

This looks like a very interesting argument. When you retain full control on access to a specifically defined set of customers (or relevant market), we call it monopoly. You should never have such a single powerful entity in a properly regulated, successful free market.

Re:Developers Are in Open Revolt over Apple's New App Store ... by 015a on Monday February 12, 2024 @01:13PM (#39348257)
I think there's a lot of nuance in this situation.

First: the most vocal developers really do not care about Apple's "ecosystem invented out of thin air". They just need to be where their customers are, wherever their customers are. The Spotify's, the Google's, the Netflix's, etc. The users who leverage the iPhone to access their Spotify subscription are Spotify customers, not only Apple customers. My relationship with Spotify pre-dates my relationship with Apple. I signed up for Paramount Plus due to a Superbowl Ad, not due to some contorted funnel which Apple, believing themselves to be the center of the universe, have inserted themselves into.

If I could download these applications directly from the suppliers: I would. And, in fact, I do so, on Windows, on Linux, and even on Apple's own MacOS.

The cognitive dissonance I can't reconcile among advocates for Apple's side is: simultaneously saying "Apple built this ecosystem, they deserve to tax it however they will" and "If you don't like it just go to Android". Ignoring the obvious problem that a duopoly is only marginally better than a monopoly: one of these has to be a weird argument, right? Either the ecosystems are not so-fungible as to be interchangeable for the purposes of marketplace competition; or, what Apple created isn't unique, it is fungible, and they shouldn't get as much credit as they have.

I trend toward the latter; I don't believe what Apple has created is all that special. I think their App Review does vanishingly little to improve the functional security of their end-users. Their software technology is almost universally crappy, especially when speaking on anything developers have to interface with. The next few years will prove even their hardware to be un-special, if it isn't already. They've built what they've built on the shoulders of giants. AT&T built a nationwide fiber network "out of thin air". Verizon built a nationwide 5G UWB network "out of thin air". TSMC builds state-of-the-art chips "out of thin air". The open source community built FreeBSD "out of thin air". Slack and Spotify built their application experiences "out of thin air". If even one of these entities didn't exist, or made the decision to stop dealing with Apple's unique ecosystem, Apple would face an existential risk. If Slack wasn't on the iPhone: I wouldn't buy an iPhone. If iPhones did not work with Verizon: I would not buy an iPhone. The list goes on.

Just think on that for a second: should AT&T have the right to say "our fiber backbone won't carry traffic generated by iPhone endpoint devices"? "Ultimately Apple is gaining unfairly access to our customers". "They represent a security threat to our customers". That would be insane! If its even possible, it would literally overnight destroy Apple as a company. So then it becomes, where do you draw the line? Why is it "obviously not ok" for AT&T to do that to Apple, but "eh its complicated" for Apple to do that to Epic Games?

Your argument is that this is an Ayn Randian situation where Apple put in the work to win over these customers, and now devs want a free lunch. I get that. My argument is: Apple would not exist today without the giants shoulders they stand on, Spotify (as an example) is a material reason why they're so successful, to whatever degree, and their insolence in admitting this isn't just morally wrong; its psychotically egotistical. This is, generally, the argument against all Ayn Randian philosophy; its not new ground, this is why Ayn Rand isn't really respected as an philosopher, and why her arguments also don't work in Apple's case.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Nevermark on Monday February 12, 2024 @06:21PM (#39351961)
There is this incoherence regarding some appeals to Ayn Rand.

She would have supported Apple charging whatever it wanted for its proprietary “steel”.

She would not have supported Apple limiting what others could do with it, such as stopping others from competing with its other products and services, or requiring cuts of downstream revenues only tangentially or unrelated to the use of its particular steel.

That would have been the “takers” in Apple, riding on the back and warping a previously moral business.

Re:Developers Are in Open Revolt over Apple's New App Store ... by jebronie on Monday February 12, 2024 @01:57PM (#39348787)
It is actually the ISPs who give Apple access to their customers. ISPs should charge Apple a 30% fee on every transaction their customer makes on the app store.
Re:Developers Are in Open Revolt over Apple's New App Store ... by math_dandy on Monday February 12, 2024 @02:03PM (#39348837)
> That said, I really don't understand the issue with their cut, or insisting on handling payments. In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

Windows users aren’t viewed as Microsoft’s customers from the point of view of third party software. Same with MacOS. Apple has pushed this paradigm in iOS because it’s ludicrously profitable.

Controlling the evolution of a ubiquitous computing platform gives a company a huge amount of power. Add to that the power to control any commercial transaction performed on that platform is simply too much concentration of power.

Re:Developers Are in Open Revolt over Apple's New App Store ... by sib on Monday February 12, 2024 @02:32PM (#39349219)
"Windows" didn't sell them a computer. Microsoft sold an OS to - for example - Dell, who then sold a computer to the user. So they are Dell's customers. And Dell, for sure, earned a lot of money selling placement on the Home Screen (or pre-installation) to 3P app developers. (Of course, there are also computers such as the Microsoft Surface, but these represent a tiny fraction of the universe of Windows computers ever sold...)

Whereas Apple sold the user a phone, so the users are clearly Apple's customers. There is an argument that they are also the 3P app developer's customers, but there should be no debate about the fact that they are Apple's customers, using a platform developed by Apple. If 3P app developers want to access Apple's customers on a platform developed by Apple, then they should expect to play by Apple's rules...

(And no, I never worked for Apple. In fact, I have worked both for Google and for multiple 3P app developers who were subject to the so-called Apple Tax.)

Re:Developers Are in Open Revolt over Apple's New App Store ... by jimkoen on Monday February 12, 2024 @02:41PM (#39349353)
> If 3P app developers want to access Apple's customers on a platform developed by Apple, then they should expect to play by Apple's rules...

That whole argument is based on the implicit assumption that Apple's products would still be as attractive to consumers as they are right now, even if they didn't allow 3rd party developers access to their platform. Which is a completely insane take, like literally pathologically insane, you-should-get-professional-help take for me to swallow.

Re:Developers Are in Open Revolt over Apple's New App Store ... by 015a on Monday February 12, 2024 @02:52PM (#39349508)
Absolutely true. I know of one younger guy who used to have an iPhone, but switched to Android after the Fortnite debacle. This happens. Having fewer experiences on your mobile platform will never gain you more customers. Fortnite isn't big enough to move significant numbers alone, but if you include other third party developers Apple loves egotistically slighting, Spotify, Netflix, Microsoft, etc: Apple would not exist if they collectively decided to abandon Apple's platforms. They have given FAR, FAR MORE to Apple than Apple has given to them; its so lopsided anyone who thinks otherwise isn't thinking straight.

These devs aren't doing this, by and large, today, because its not in their business interest to do so. But: capitalism is an efficiency maximizer. Software has lower margins today than it ever has, and they're only getting lower. The market simply cannot support 30% taxes forever; it'll happen one-by-one, its already happening one-by-one. Apple's choice is: Get ahead of it, find a better more efficient path for developers to distribute on their platforms; or watch their platforms become boring places where no one can possibly leverage their extremely bad and proprietary technology to make money, and "apps" only make sense for gigacorporations to distribute as a value-add for their web apps.

Re:Developers Are in Open Revolt over Apple's New App Store ... by yungporko on Tuesday February 13, 2024 @03:37AM (#39355752)
i'm aware that i'm a very small minority here, but i would actually love that. it'd be the closest thing i can get to a "dumbphone" that still allows me to track health/fitness stuff with my apple watch. i'd actually pay extra for it.
Re:Developers Are in Open Revolt over Apple's New App Store ... by 015a on Monday February 12, 2024 @02:44PM (#39349400)
1. Microsoft does sell users a computer. Sometimes. Surface devices represent about 10% of all desktop computers.

2. Apple also sells Macs, where developers can access "Apple's customers" unencumbered, without needing to play by Apple's rules (developers may also opt-in to a lower-form of "playing by Apple's rules" by submitting their apps to Apple for notarization, or naturally, they may also opt-in to the Full Rules by distributing through the App Store. This is a fantastic, multi-tiered system that works, obviously, well enough for everyone.)

Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Monday February 12, 2024 @03:34PM (#39350108)
>Surface devices represent about 10% of all desktop computers.

Really, Surface has THAT MUCH?! I honestly doubt it. I think I've only seen 4-6 surface devices in the wild in my life(in Europe). Maybe in the US they have 10% market share.

Re:Developers Are in Open Revolt over Apple's New App Store ... by pjmlp on Tuesday February 13, 2024 @07:48AM (#39357118)
It does, quite common in Germany, also Surface main target are business users.
Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Tuesday February 13, 2024 @09:13AM (#39357760)
But some business users in rich countries buying Surface devices can't possibly make 10% global PC market share.
Re:Developers Are in Open Revolt over Apple's New App Store ... by pjmlp on Tuesday February 13, 2024 @09:57AM (#39358167)
Why not? It does wonders for fruity devices.
Re:Developers Are in Open Revolt over Apple's New App Store ... by FirmwareBurner on Tuesday February 13, 2024 @10:51AM (#39358740)
A lot more regular people worldwide buy iPhones, not just business users in a few countries.
Re:Developers Are in Open Revolt over Apple's New App Store ... by pjmlp on Tuesday February 13, 2024 @10:59AM (#39358866)
I was talking about laptops and desktops, you know, what matters when the subject is Surface.

Successful enough that made Apple start shipping keyboards with the iPad to compete in that segment, as laptop wannabe.

Re:Developers Are in Open Revolt over Apple's New App Store ... by sib on Tuesday February 13, 2024 @11:49AM (#39359646)
According to Gartner, Surface has never been more than 2.1% of the global market.
Re:Developers Are in Open Revolt over Apple's New App Store ... by sib on Tuesday February 13, 2024 @11:47AM (#39359605)
As I said in my original note: "(Of course, there are also computers such as the Microsoft Surface, but these represent a tiny fraction of the universe of Windows computers ever sold...)"

According to Gartner, "Surface has never had more than 2.1% of the PC market."

At 2.1%, they're basically a non-player in the market.

Re:Developers Are in Open Revolt over Apple's New App Store ... by buildfocus on Monday February 12, 2024 @03:47PM (#39350269)
> Dell, for sure, earned a lot of money selling placement on the Home Screen (or pre-installation) to 3P app developers.

Selling default placement & promotion is a very different beast from "Dell only allows Dell-approved software on Dell computers". We can all agree the latter would have been terrible in many ways.

> If 3P app developers want to access Apple's customers on a platform developed by Apple, then they should expect to play by Apple's rules...

Strongly disagree. Customers and developers should be free to transact using their own devices as they please, without Apple involved. Apple is very welcome to offer services for money - access to the app store, support services, and promotion etc all make perfect sense.

The end result of everybody on the path from the user to the developer adding rules & taking a cut is a world that blocks digital innovation entirely and completely hamstrings the software industry.

Re:Developers Are in Open Revolt over Apple's New App Store ... by Terretta on Monday February 12, 2024 @04:27PM (#39350756)
Better comparison is Steam, on an ostensibly open Windows, and costing the same for a developer to access as Apple (in fact arguably costs more).

This would suggest the "Apple tax" on devs is less than the Steam tax on devs, despite Gog or whatever existing.

Re:Developers Are in Open Revolt over Apple's New App Store ... by MilaM on Tuesday February 13, 2024 @05:28AM (#39356337)
Not quite, in my opinion. It would only be a good comparision if Microsoft actively hindered competitors to launch a similar product like Steam on Windows, and if the only way to install and play games was through Steam.
Re:Developers Are in Open Revolt over Apple's New App Store ... by pjmlp on Tuesday February 13, 2024 @07:50AM (#39357126)
Because developers selling through Steam want the services Steam provides, they could just as well put a binary with an installer on their Website to download, use the Microsoft Store, Game Pass or whatever else, they fell like, e.g. shipping floppies.
Re:Developers Are in Open Revolt over Apple's New App Store ... by pimterry on Monday February 12, 2024 @02:29PM (#39349178)
> In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

This is problematic argument, that imo we should not accept in _any_ commercial context.

* Are people browsing the web on an iPhone Apple's customers, and therefore 30% of web sales should be collected too?

* If you use Comcast to access the internet, are you Comcast's customer? They're giving the retailer access to your traffic, so they should take a cut of every online purchase?

* Should your headphones take a cut of all music streaming revenue, and refuse to play non-compliant music?

* Should your TV take a cut from every video stream provider they allow to show video to their customers?

There is significant value to society in general-purpose devices & services, where the user pays for something concrete, and can then use it with any 3rd party provider in any way they like.

That principle has been a key driver of digital innovation for decades, and allowing it to disappear would be a Very Bad Thing.

Re:Developers Are in Open Revolt over Apple's New App Store ... by c0balt on Monday February 12, 2024 @03:29PM (#39350038)
> * Should your headphones take a cut of all music streaming revenue, and refuse to play non-compliant music?

The RIIA Speakers, they only work with certified music software and automatically redirect a proportional a cut of your subscription payment to labels. /s

Re:Developers Are in Open Revolt over Apple's New App Store ... by jimkoen on Monday February 12, 2024 @02:39PM (#39349317)
> These are apple's customers they have given you access to.

Insane take imo. I'm baffled how people can write this out with a straight face.

Just one counter example to the relationship you described: In Europe, if my app does not deliver as advertised, it is the customer that can sue me. Directly. They don't sue Apple because my app is in their app store, they obviously sue me, because I am the service provider.

> Also, I do wonder if EU flies a little close to the sun with this stuff. You can't legislate that someone lose more money than they gain with access to your market.

Watch us and learn.

Apart from that, I think this is blowing things out of proportion: Apple hasn't offered any calculation at how they arrive at the 0.50c installation fee, but I'm sure were going to get some insight once the first lawsuits at the CJEU roll in.

Re:Developers Are in Open Revolt over Apple's New App Store ... by riversflow on Monday February 12, 2024 @04:27PM (#39350749)
>I'm baffled how people can write this out with a straight face.

I would 100% buy an iPhone with no appstore, it would still be better as a smartphone than my Samsung with F-Droid and Google Play Store.

Re:Developers Are in Open Revolt over Apple's New App Store ... by seec on Thursday February 15, 2024 @01:59PM (#39386853)
Why do you have a Samsung then ?

You contrarians are so fucking idiotic it's insane.

Re:Developers Are in Open Revolt over Apple's New App Store ... by realusername on Monday February 12, 2024 @02:46PM (#39349428)
> In the vast majority of cases, these are not your customers. These are apple's customers they have given you access to.

I have the exact opposite point of view, they are my customers and Apple is simply a middleware which is blocking access to them.

They only get their cut through very questionable and borderline illegal practices as seen in the EU.

Maybe if they had to actually justify their cut in a real market, they would improve the sad state of their dev tools, that could start to somehow justify the cuts.

Notice that they forbid any display of the Apple tax anywhere, that could be a marketing issue if Apple customers start to understand what's going on.

Re:Developers Are in Open Revolt over Apple's New App Store ... by __loam on Monday February 12, 2024 @02:48PM (#39349453)
It's completely ridiculous that this is where the conversation surrounding who can install software on hardware you own is.
Re:Developers Are in Open Revolt over Apple's New App Store ... by LtWorf on Monday February 12, 2024 @03:23PM (#39349965)
> Also, I do wonder if EU flies a little close to the sun with this stuff. You can't legislate that someone lose more money than they gain with access to your market.

This makes no sense. If you were right there would be no android phones sold in europe because the conditions are so bad for the manufacturer. That, however, doesn't seem to match with reality at all.

Re:Developers Are in Open Revolt over Apple's New App Store ... by surgical_fire on Monday February 12, 2024 @03:27PM (#39350011)
> These are apple's customers they have given you access to.

Absolutely not.

Let me give you a hypothetical example - I pay for Jetbrain Ultimate. I use it in the MacBook for work. If OSX was as closed as iOS, I would magically turn into Apple's customer?

They are just the OS I am using (not even my own choice).

Re:Developers Are in Open Revolt over Apple's New App Store ... by dwallin on Monday February 12, 2024 @03:43PM (#39350221)
> You can't legislate that someone lose more money than they gain with access to your market.

Apple would offer an app store in some form even if they were statutorily prevented from making any revenue from it because if they turned off the ability to install apps people would abandon iPhones in droves.

Re:Developers Are in Open Revolt over Apple's New App Store ... by lxgr on Monday February 12, 2024 @07:29PM (#39352637)
> "I can access such an irresistible amount of customers via apple, I just wish I could take those benefits à la carte.

Yes, that's called "unbundling", and it's the bread and butter of antitrust regulation: https://www.ftc.gov/advice-guidance/competition-guidance/gui...

It's not an exact match to Apple's situation, though; that's why there was a need for the DMA in the first place.

> [...] I do wonder if EU flies a little close to the sun with this stuff. You can't legislate that someone lose more money than they gain with access to your market. I'm not sure we're there on this one, but the patience can't be infinite.

What is Apple going to do? Stop selling iPhones in the EU, the third largest economy in the world? That would only make sense if iPhones and iPads indeed were loss leaders for the App Store.

Apple is a corporation, and corporations don't throw irrational tantrums. They do sometimes try to hold their customers hostage, but that type of behavior has a mixed track record at best.