With the exception of DnD, everything else Hasbro-owned has failed to capture such an audience I think.
Their toys are generally priced ~$25 or less. Higher-end variants of their toys are not by Hasbro, but rather by other companies. Want a high-end nerf gun? You're going to Dart Zone, not Hasbro.
On Amazon their toys are competing on the same footing with the cheaper (often better) knock-off brands.
Their board games are dated and haven't really evolved. Monopoly is $15 while Catan is $100, /r/HotWheels collectors want old cars not the cheap new ones, etc.
By comparison, brands like Lego have evolved, are insanely expensive (>$100) and I constantly see adults with disposable income purchasing them en-mass while they're not really affordable as kids toys anymore.
I thought that Lego prices had remained pretty steady over time.
https://realityprose.com/what-happened-with-lego/
OK, that study was published 10 years ago, but I haven't noticed any huge price hikes in the last decade for comparable sets. Yes, there are some bigger sets now than there used to be, but the small sets haven't gone away and are still there too, at what seem like reasonable (to me) prices. And while sets based on licensing deals (e.g. Marvel/Disney) are a bit more pricey than their own in-house ranges (City, Creator, Friends, Ninjago, etc...), again it doesn't seem like a huge gap?
Lego was pretty famous for doing branded partnerships and still struggling [1]. This lead them to come up with more of their own IP like Bionicle and Ninjago.
Isn't Pulse/HasLab that? For example they have a $300 Ghost Trap and P.K.E. Meter.
[1] https://hasbropulse.com/collections/haslab/products/ghostbus...
I can't come up with something I would buy from Hasbro in that range and having something to do with it though.
And there is Lego master tv show which also makes a lot of sense.
They have expanded their product range upwards, but they still have tons of inexpensive, non-3rd-party-brand Lego sets.
I am not sure Chris Cocks will preserve wotc.
First an interesting fact: one of the people pushing Alta Fox to meddle with Hasbro is a guy that was MTG player in the 90s.
Now about Chris Cocks: after he became CEO of WotC, the company did grow but making lots of short term focused things, like ditching the Pro scene, spamming Commander and Modern products (and I am a heavy Commander player...) spamming foils and other collectible crap, and reducing good promotional prizes.
Also they ditched some good products to offer complete crap after he became CEO, for example the holiday boxes were wildly useful and today they are crazy expensive because how useful and cool they are, if you find them. But lots and lots of stores has the Chris era gift products stuck on shelves collecting dust.
Then after he became Hasbro CEO things got somehow worse, like the OGL stupidity, 35th anniversary product that is ludicrously expensive, selling pre-sale products on Amazon official WotC store so cheap it undercut stores so badly they lost money.
My group also all had the same visceral reaction to the OGL kerfuffle early this year and moved to Pathfinder 2e. I had a lot of fun with 5e, but it had already grown stale for me before all of the madness and short sighted decisions anyway.
So much potential, such a large world, and nothing. Blizzard spun up large business around basically 1% of what they're sitting on top off. Toys can be their sideshow. Alas..
It's hard to describe the effect. Essentially this is what happened with LOTR.
Also take for instance the recent D&D movie which was just ok/slightly good. The movie cheapens the D&D IP, while something like Baldurs Gate builds on it.
Maybe from a business perspective it's the most profitable move but for the original subject the IP was centered around, whether it was books, games loses the charm if the movie sucks and Hollywood churns out shit movies for a quick buck really fast.
It's not always bad though. While Marvel did well, DC did not.
It's weirdly irrational but that's just how people behave.
I think the other D&D game that came out recently (Dark Alliance) is probably a better example of devaluing the brand.
Only the D&D universe allows for games like the BG series or Torment. It's all about the lore.
Let's make no mistake, D&D is all about the lore. The RPG mechanics are pretty generic. You have thousands of cookie cutter rpgs out there (especially jrpgs) with complex and interesting game play mechanics that are largely forgettable. D&D is still relevant not because of the game play mechanics, but because of the lore. And this lore was not really used very well in Honor among thieves.
Maybe you're right though. The D&D universe is specifically designed to support complex narratives and generic ones as well. Though for honor among thieves with the D&D name featured so prominently in the title I'm sure most people unfamiliar with D&D walked away thinking that D&D was some generic fantasy universe. D&D Lore is better, deeper and more complex than GOT or LOTR by a huge margin. It's barely comparable it's like comparing GOT with the Harry Potter universe.
I think the thing I enjoyed the most about Honor Among Thieves was how the different characters were manifestations of player archetypes. You have the master planner, the strong and silent, the high-level lawful good guest player who the DM sets up an extra-hard challenge for, and so on.
Season 8 of Game of Thrones.
The spin off was alright but I didn't really care enough to keep it up, and I get a lot of people didn't. LOTR comes to mind too, ditto for a lot of the "slop" that Disney has been pushing for Star Wars.
There is a lot more stuff out there, and most of it isn't great, so Ima tune it out until the test of time determines if it's worth it.
They should make WotC’s management in charge of the overall company. I had a chance to work with them extensively on MTG internet properties and they are a cut above most management teams.
Chris is an interesting mix and as long as he makes long-term choices instead of them plethora of short term profit driven choices he’s been criticized for he is capable and thoughtful. I don’t think we’ve seen what he can do as he has always been beholden to the parent corporation’s culture.
Imagine if they made good games, they could have locked down the most lucrative market for a company of its size and type.
Also people are having less kids these days -- for better or worse (I think worse) -- so people have less need for toys. Also kids love just paying video games on tablets and PCs, so also less need for physical toys.
For some reason, call it mid-pandemic boredom, my wife and I saw Hasbro's GI Joe film "Snake Eyes" in theaters. That was pretty awful.
According to most people, the one from 2023 is the good one.
The next two were a bit less inspiring.
My four year old son found a "search and find" D&D book for kids at the store, and it is now one of his favorite books. He loves the kid friendly D&D products, and will presumably continue to be a fan.
Unlike other huge IP franchises that are spear headed by a single set of characters or story, D&D has an enormous world with no single focus that makes it easily adaptable to various media and spin offs.
My son is now enthralled with the various dragons, monsters, and the idea of heroes looking for treasure. I hope they continue to make toys, games, minis and media for all age groups!
Maybe they thought it would have sold like a Divinity 3 and as such gave Larian a better deal on the IP licensing than they think they could have got if they'd known in advance how well it would sell.
I would buy the heck out of another DnD game like BG. Shame anyone would look at that and say meh, more battlefield.
* hasbro board games * enjoyable board games
In fact, I would say that hasbro, and especially monopoly, are responsible for a huge chunk of people thinking all board games are terrible. When I was younger, I never understood why they didn't use their large corporate resources to either purchase or create some better games.. But nowadays I realise they are more like a toy and branding company - it's just not how they work.
Hasbro stuff is just garbage quality. I'm sure there is a problem with my adult taste expecting more, but the plastic they use is horrible at touch.
That's about it, I just don't buy garbage stuff.
We live in a parallel toy world where every toy I had was substantially better quality then my children. Really annoying. I often have to buy model stuff to give them decent toys (and those break!).
There was a big investor push recently (led by Alta Fox) to get Hasbro to spin WotC out into an independent company [0], which failed. The big concern being that forcing growth on those properties (Magic: the Gathering and Dungeons & Dragons) to continue to support failed strategies with legacy properties could risk ruining those properties through mismanagement for short-term gains.
I really don't know where Hasbro goes from here. I don't think the toy market will ever recover, and the board game world has completely passed by properties like Monopoly. Chris Cocks, the CEO is the former head of WotC, so I'm hoping there is some level of understanding of stewardship of the WotC properties, but I'm really not confident. Even the recent D&D movie was disappointing from a business perspective (although surprisingly wonderful for fans). They also have a huge success in Baldur's Gate 3, although it is also disappointing from a monetization perspective. Even those recent lukewarm wins are within the WotC umbrella.
[0] - https://www.wargamer.com/dnd/hasbro-wins-wizards-of-the-coas...