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Re:It costs $110k to fully gear up in Diablo Immortal by elif on Sunday June 05, 2022 @07:31AM (#31629984)
It's like, gaming used to have some gambling flavor elements to it, but since ~2020 they gave up moderating it and everyone decided to go all-in on gamba. CSGO skin cases were meme-ably game-able, and I'm sure some people lost their livelihood, but it certainly wasn't conditioning EVERY CHILD that played to casually walk that line deeper and deeper... What we have now is sickening.

The stance of NL and belgium of just banning all games that have gambling elements, is truly the only path forward. There will be no self-regulation. The studios have to be stopped from selling to care anymore.

Re:It costs $110k to fully gear up in Diablo Immortal by davidweatherall on Sunday June 05, 2022 @08:27AM (#31630370)
Gambling in the gaming world is even more prominent on Twitch and it's not even pretending to be gaming related anymore.

An incognito screenshot of Twitch I captured just now https://i.imgur.com/fgXDAHB.png - The biggest streamer on the platform is currently streaming real money (crypto) online Slots gambling to 100k+ viewers, and a second streamer in the top 5 category is also streaming Slots.

Supposedly these streamers make millions per month from these gaming sponsorships to pretend to lose their own money in order to convince their already primed audience to become addicts to these same sites.

Children brought up on gaming have been conditioned into becoming the perfect audience for unregulated crypto gambling companies to advertise to and ruin their lives

Re:It costs $110k to fully gear up in Diablo Immortal by weberer on Sunday June 05, 2022 @09:37AM (#31630880)
I remember before 2005 or so, the term "gaming" was exclusively used by casinos. We've come full circle.
Re:It costs $110k to fully gear up in Diablo Immortal by api on Sunday June 05, 2022 @08:37AM (#31630441)
My take on cryptocurrency has become: it’s also all gambling, and for that reason I no longer think there is any chance of it going to zero. Absent regulation there is a simply massive market for gambling. It’s shameless exploitation but people will do it (on both ends).

Most of this stuff is actually worse than casinos. Casinos have a social component, employ people, and are often at least a little regulated so that the odds can’t be absolutely 100% toward the house. Also you win actual money not a virtual game item.

Re:It costs $110k to fully gear up in Diablo Immortal by dylan604 on Sunday June 05, 2022 @10:08AM (#31631124)
>My take on cryptocurrency has become: it’s also all gambling

I have the same feeling towards the stock market. Sure, it can be well researched information on the stock in question, but it's all a bet your interpretation of that stock is right.

Re:It costs $110k to fully gear up in Diablo Immortal by neogodless on Sunday June 05, 2022 @10:29AM (#31631294)
In other investments, you can pick an asset allocation, buy index funds of each asset, dollar cost over time, rebalance, invest over a long time.

Maybe some of that is available now with crypto? Index funds? But with how heavily the bigger cryptocurrencies are price-correlated, I don't think you get good intra-asset diversification benefits.

Personally within my asset allocation, crypto is a tiny fraction of a percent.

Re:It costs $110k to fully gear up in Diablo Immortal by api on Sunday June 05, 2022 @10:35AM (#31631345)
If you are doing much other than value investing long term you are gambling.
Re:It costs $110k to fully gear up in Diablo Immortal by jules on Sunday June 05, 2022 @10:56AM (#31631518)
The stock market can be gambling, but if you put money in an index fund and don't look at it for 30 years, that's psychologically and financially very different from gambling.
Re:It costs $110k to fully gear up in Diablo Immortal by Archelaos on Sunday June 05, 2022 @11:06AM (#31631624)
The difference is that the expectation value is positive.
Re:It costs $110k to fully gear up in Diablo Immortal by dylan604 on Sunday June 05, 2022 @04:03PM (#31634358)
Which one are saying then that the expectation is not positive?
Re:It costs $110k to fully gear up in Diablo Immortal by skohan on Sunday June 05, 2022 @09:12AM (#31630664)
Long term, Casinos absolutely have odds slanted toward the house. With the exception of a very few games, like blackjack, which can be effectively gamed, a gambler will statistically be guaranteed to go broke as the number of games approaches infinity.
Re:It costs $110k to fully gear up in Diablo Immortal by sokoloff on Sunday June 05, 2022 @09:39AM (#31630891)
That’s true of pit and slots games, but there are people who make a living playing poker in casinos. (It’s a player-vs-player hosted game with the casino taking a rake or seat charge rather than a player-vs-house game.)
Re:It costs $110k to fully gear up in Diablo Immortal by paxys on Sunday June 05, 2022 @10:26AM (#31631266)
Some difference in the mechanics, but the overall concept is the same. An individual player might be able to win money in poker (with some combination of luck and skill), but a group of players will always lose to the house.
Re:It costs $110k to fully gear up in Diablo Immortal by GavinMcG on Sunday June 05, 2022 @10:46AM (#31631442)
Poker isn't played as a group. The "overall concept" is whether an individual player can profit over the long run, and in poker but not (say) roulette, the answer is yes.

Your approach reminded me of a joke:

Three statisticians go deer hunting with bows and arrows. They spot a big buck and take aim. One shoots and his arrow flies off three meters to the right. The second shoots and his arrow flies off three meters to the left. The third statistician jumps up and down, yelling "We got him! We got him!"

Re:It costs $110k to fully gear up in Diablo Immortal by balefrost on Sunday June 05, 2022 @09:09AM (#31630651)
Münecat made a pretty good video on this topic:

https://www.youtube.com/watch?v=YGfW5U7d8sc

Re:It costs $110k to fully gear up in Diablo Immortal by lupire on Sunday June 05, 2022 @11:04AM (#31631592)
Why aren't they pretending to win money? Is losing money so attractive?
Re:It costs $110k to fully gear up in Diablo Immortal by discardable_dan on Sunday June 05, 2022 @07:43AM (#31630062)
This is, honestly, why I'm focusing my children on Nintendo products. They do sometimes charge for skins, but by and large they don't succumb to the same "pay me to play" traps as other platforms.
Re:It costs $110k to fully gear up in Diablo Immortal by Spoom on Sunday June 05, 2022 @08:35AM (#31630424)
Just be very careful in the third party realm of the store. There have been a lot more "free to play" games released recently on Switch.
Re:It costs $110k to fully gear up in Diablo Immortal by pid-1 on Sunday June 05, 2022 @08:50AM (#31630526)
Nintendo also went full cassino with their mobile games. Pokémon Go, Mario Kart Tour... Huge cash grabs.
Re:It costs $110k to fully gear up in Diablo Immortal by latexr on Sunday June 05, 2022 @11:07AM (#31631634)
Nintendo’s mobile games aren’t developed in-house[1]. Not that it excuses it[2], but it does create a clear line for your parent commenter: as long as the focus is on playing Nintendo games on Nintendo platforms, the plan makes sense[3].

[1]: Niantic for Pokémon Go, DeNA for Mario Kart Tour.

[2]: Nintendo is bound to have the final say.

[3]: For now?

Re:It costs $110k to fully gear up in Diablo Immortal by vlunkr on Sunday June 05, 2022 @01:41PM (#31633163)
They tried a more traditional payment model with Super Mario Run and it didn't do well. Sadly I doubt they'll try again soon.
Re:It costs $110k to fully gear up in Diablo Immortal by paulryanrogers on Sunday June 05, 2022 @09:34AM (#31630839)
Considering they began as a playing card company perhaps it's not so surprising.
Re:It costs $110k to fully gear up in Diablo Immortal by kibwen on Sunday June 05, 2022 @10:16AM (#31631170)
Not just any playing cards, but hanafuda cards, which fascinatingly evolved alongside government gambling crackdowns specifically to be resistant to gambling: "Though they can still be used for gambling, its structure and design is less convenient than other decks such as Kabufuda." https://en.wikipedia.org/wiki/Hanafuda#History
Re:It costs $110k to fully gear up in Diablo Immortal by weberer on Sunday June 05, 2022 @09:39AM (#31630893)
Yes, its unfortunate. But at least its just constrained to their mobile phone games for now.
Re:It costs $110k to fully gear up in Diablo Immortal by eknkc on Sunday June 05, 2022 @08:24AM (#31630348)
I have a Switch (got it when I had a surgery to ease the long recovery). The Nintendo IP is almost completely bullshit free. The success of Switch is nice too.

FromSoftware is another bastion of hope. The popularity of Elden Ring is no coincidence.

Re:It costs $110k to fully gear up in Diablo Immortal by azalemeth on Sunday June 05, 2022 @12:04PM (#31632177)
Honestly, I shamelessly took a switch into hospital and it was an absolute god-send. I couldn't manage it while on a fentanyl infusion, but combined with the drugs it was perfect – episodic gameplay, pick up and put down, and a wonderful form of escapism. The Witcher and Skyrim come highly recommended, after BOTW.
Re:It costs $110k to fully gear up in Diablo Immortal by Foomf on Sunday June 05, 2022 @08:32AM (#31630402)
Why did you feel the need to justify your Switch purchase? Do people judge others over that sort of thing?
Re:It costs $110k to fully gear up in Diablo Immortal by hprotagonist on Sunday June 05, 2022 @08:35AM (#31630425)
this is gaming we’re talking about: yes, of course.
Re:It costs $110k to fully gear up in Diablo Immortal by eknkc on Monday June 06, 2022 @02:52AM (#31637873)
Haha no, I wanted to emphasize how they are even doing the hardware different. The mobile form factor did fit my needs. Just fell short on the explanation.

BTW gamer community is fucked up and people will judge each other on every single detail so you are not far off.

Re:It costs $110k to fully gear up in Diablo Immortal by exdsq on Sunday June 05, 2022 @09:03AM (#31630624)
100%, I’d do the same if I had children and honestly try to do the same for myself. It’s the only console that keeps gaming simple and fun - no achievements, less cosmetic driven games, etc…
Re:It costs $110k to fully gear up in Diablo Immortal by aclelland on Sunday June 05, 2022 @08:34AM (#31630422)
Amazon Kids+ is also a really good option for younger kids. Got a large number of games for a few pounds a month.

All the games are ad free and IAP free.

Re:It costs $110k to fully gear up in Diablo Immortal by chucknelson on Sunday June 05, 2022 @09:53AM (#31631007)
Yeah, we tried going to iPad for our kids but it’s so full of free to play junk.

Even with Amazon Kids, though, the games are still their free to play selves without purchases, so I still see these games where dopamine hits (get coins!) are a main mechanic :(

Re:It costs $110k to fully gear up in Diablo Immortal by mwarkentin on Sunday June 05, 2022 @10:01AM (#31631075)
Apple Arcade has a bunch of good games without any of this junk (there are some “+” versions of some of the f2p games like Jetpack Joyride but lots of other good stuff).
Re:It costs $110k to fully gear up in Diablo Immortal by michaelbuckbee on Sunday June 05, 2022 @08:42AM (#31630475)
Another really great service is XBox Gamepass - you pay a monthly fee and just get the games. There's occasionally DLC for something but not the voracious grubbiness of the free to play and mobile space.
Re:It costs $110k to fully gear up in Diablo Immortal by RicoElectrico on Sunday June 05, 2022 @10:29AM (#31631288)
All you said is true, but they have gotten lazy and complacent these days. Not sure I would support them. They have become the Disney of video games. Family friendly, but at what cost?
Re:It costs $110k to fully gear up in Diablo Immortal by ascar on Sunday June 05, 2022 @08:21AM (#31630326)
This effectively needs at least the same kind of regulation as Casinos. It's nothing else than gambling, arguably much worse and predatory in luring you in and making you spend money.
Re:It costs $110k to fully gear up in Diablo Immortal by gonzo41 on Sunday June 05, 2022 @09:47AM (#31630956)
It's kind of sad really, because the generation that's talking about this here are the same the people that had the best, and least adulterated versions of gaming growing up. So the grew up and ruined games going forward by making them only about money.
Re:It costs $110k to fully gear up in Diablo Immortal by dylan604 on Sunday June 05, 2022 @10:13AM (#31631149)
Who did it? The gamers playing those games you just steamrolled, or the investors in the gaming companies that mandated to do whatever to make games more profitable? What generation those investors came from isn't relevant as these types of investors are in every generation as investors were not required to be gamers but just "savvy" business types.
Re:It costs $110k to fully gear up in Diablo Immortal by gonzo41 on Sunday June 05, 2022 @10:18AM (#31631195)
Truthfully, its on the developers. Developer Talent could walk, but I suspect golden handcuffs and willful ignorance.
Re:It costs $110k to fully gear up in Diablo Immortal by mLuby on Sunday June 05, 2022 @10:27AM (#31631279)
I don't think game developers have golden handcuffs. Quite the opposite is what I hear, that they're often laid off after a game is released.
Re:It costs $110k to fully gear up in Diablo Immortal by seventytwo on Sunday June 05, 2022 @08:13AM (#31630280)
> There will be no self-regulation.

The idea of self-regulation is a lie told by corporations who don’t want regulation.

Corporations will do literally anything to maximize their profits.

Re:It costs $110k to fully gear up in Diablo Immortal by sicp-enjoyer on Sunday June 05, 2022 @04:06PM (#31634379)
Video games are generally upheld as an example of good self regulation. In the US the ESRB review system was created entirely by the industry. It has universal adoption and is enforced by almost every retailer (despite being a diverse group). Futhermore the ESRB has much clearer standards than the equivalent for films.

Is it impossible to imagine the industry creating a similar system around online transactions or gambling?

Re:It costs $110k to fully gear up in Diablo Immortal by zeroonetwothree on Sunday June 05, 2022 @10:55AM (#31631506)
Maximising profits is literally the entire goal of corporations. Why would that be surprising?
Re:It costs $110k to fully gear up in Diablo Immortal by mromanuk on Sunday June 05, 2022 @08:22AM (#31630333)
Goes deeper. Self-regulation is sold by hyper liberals and libertarians as the pinnacle of freedom in capitalism. From individuals to corporation, where any form of regulation or control should be excluded
Re:It costs $110k to fully gear up in Diablo Immortal by withinboredom on Sunday June 05, 2022 @09:02AM (#31630614)
Self-regulation lasts for half a generation, at most. Then people take over who wonder why they are doing the regulating in the first place and/or see how to game it for profit. I think it does work, just not for long enough to matter.
Re:It costs $110k to fully gear up in Diablo Immortal by EricMausler on Sunday June 05, 2022 @10:57AM (#31631522)
Nothing has really improved upon csgo skins either. People forget that csgo skins were tradeable for currency. Not a USD type currency without breaking terms, sure, but steam bucks have some liquidity.

If I got lucky on a csgo case, I could go buy a different video game

Now if I get lucky in most of these other models, I can't even use that luck to buy more cases

Re:It costs $110k to fully gear up in Diablo Immortal by RGamma on Sunday June 05, 2022 @10:43AM (#31631420)
I remember when we used to decry the "miniaturisation of addon content" with the DLC craze (instead of proper expansions) and then the preorder boni and season passes and what not (oh, the simple days).

Turbo capitalistic exploitation of games is festering; and now it's more important than ever to support the good-spirited studios.

Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @09:10AM (#31630660)
>The stance of NL and belgium of just banning all games that have gambling elements, is truly the only path forward.

It means that you, the user, don't get to play the games you want to play or it will have no effect. Publishers will figure out ways around it and you're never going to stamp it out as long as there is demand for it.

I don't like Diablo Immortal's monetization, so I don't play it. I suggest everyone else should do the exact same thing. If you're a parent then you should forbid your kid from playing games like that too.

Getting lawmakers involved in regular video games is just going to end in disaster. They're not exactly known for making sensible laws or even understanding the subject matter.

Re:It costs $110k to fully gear up in Diablo Immortal by DandyDev on Sunday June 05, 2022 @09:23AM (#31630756)
"Going to end in disaster" -> that's hyperbole

The fact that the Belgian and Dutch governments label these predatory microtransaction schemes as gambling, shows that they understand the subject matter perfectly fine.

Yes, you and I can sensibly choose not to play those games or spend money on them. But lots of people can't. That's why laws regulating gambling exist.

Nobody is saying that you can't play these games. Those gaming companies just have to accept that their products are a form of gambling and will be regulated and taxed as such.

Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @10:02AM (#31631081)
>Nobody is saying that you can't play these games.

The Dutch and Belgian government quite literally are saying that you can't though. Of course, in practice it just means Dutch and Belgian players will pretend they're from another European country via VPN.

>Those gaming companies just have to accept that their products are a form of gambling and will be regulated and taxed as such.

I'm not sure if you're saying this in bad faith, are ignorant of gambling laws or truly believe this. If you were to regulate video games with gambling laws then that video game ceases to exist.

Nobody can afford to publish even a remotely complex game while following gambling regulations, because every single country makes their own rules on that. You would essentially be creating a game for one country only. And at that point why bother? Just push out another actual slotmachine. You cut development costs by multiple orders of magnitude and increase accessibility of the game.

Of course, in practice the countries that regulate it would just be banned. And the players would play the game via VPN.

Also, what I'm saying is that when dozens of countries come up with new rules some of them are going to do something stupid with them. You're asking for legally mandated region locks in gaming.

Just to be clear, I don't like these games either. I hate that game companies do this.

Re:It costs $110k to fully gear up in Diablo Immortal by DandyDev on Monday June 06, 2022 @07:12AM (#31639028)
No, the Dutch and Belgian governments are saying you CAN play the game as long as it's changed to remove gambling aspects or is sold as a gambling product with all the consequences that entails.

Activision Blizzard doesn't want to do that. Not the fault of governments

And as for the (im)possibility to develop games that follow the laws of all countries: that had been successfully done for decades. It just doesn't involve predatory microtransactions

Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Tuesday June 07, 2022 @12:04PM (#31656326)
>No, the Dutch and Belgian governments are saying you CAN play the game as long as it's changed to remove gambling aspects or is sold as a gambling product with all the consequences that entails.

In other words, they're saying that you cannot play the game.

>Activision Blizzard doesn't want to do that. Not the fault of governments

If I were Dutch and wanted to play the game, then it wouldn't be Blizzard stopping me from playing. It would be the Dutch government. That is quite literally their fault.

The Dutch government is saying that they know how I should live my life better than I do.

>And as for the (im)possibility to develop games that follow the laws of all countries: that had been successfully done for decades. It just doesn't involve predatory microtransactions

Yeah, good luck with that. Hope you have some extremely deep pockets to fund it yourself, because nobody's going to invest in it if the projected returns suck. Video game prices have stayed at the same level or even decreased over the years while costs to develop have gone up, because players aren't willing to pay the inflation adjusted price for them. They also expect way more complex technical work on the games.

And even when you make all that work the players will still jump to games like Diablo Immortal instead, regardless whether your local government bans the game or not. Getting around region locks in gaming isn't exactly new.

Re:It costs $110k to fully gear up in Diablo Immortal by throwaway17_17 on Sunday June 05, 2022 @10:50AM (#31631471)
I truly do not mean this as a flippant response to your comment, but there is a very simple solution to the problem you are envisioning coming from these regulations. Developers could just make a game with no micro transactions. The only way your ‘issues’ exist, is if these games are only made to make money via the gambling mechanics that are being regulated. Want your game available everywhere … just make a game that people can pay for and play.
Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @12:22PM (#31632344)
I understand what you're saying, and I don't think it's a flippant answer at all, but that's only something the game developer can do. Ultimately, they're running a business and will make choices that make them money. If that means they don't publish their game at all in Europe or North America then that's what they're going to do. They won't be poorer for it, it'll be us, Europeans, who can't play their games (or we get to play some heavily Americanized version of the game, because that's the company that ends up publishing the game in Europe with lots of American changes).

My problem with this is that ultimately it ends up limiting my choices because I happen to live in Europe. I can choose not to play games that I think are trying to take too much advantage of me (or complain about ones that try to), but it's much more difficult to play a game that isn't permitted to be playable in my region.

Re:It costs $110k to fully gear up in Diablo Immortal by Fnoord on Sunday June 05, 2022 @07:07PM (#31635678)
> The Dutch and Belgian government quite literally are saying that you can't though. Of course, in practice it just means Dutch and Belgian players will pretend they're from another European country via VPN.

I am a Dutch player who played D1, D2, D3. I won't play Diablo Immortal. First of all the condescending comment about phones as well as the launch of D3 which made whatever this game is quite sour. Then they made it a reskin by NetEase; it only uses Blizzard IP it isn't developed by Blizzard. Then they made it P2W, as this item proves.

> I'm not sure if you're saying this in bad faith, are ignorant of gambling laws or truly believe this. If you were to regulate video games with gambling laws then that video game ceases to exist.

Of course they can work around it by not having P2W. Its that simple, really. How about make a damn good game and sell it?

I can only hope more countries start regulating crap like this, as should happen with ML/AI ('algorithms') as well.

Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Monday June 06, 2022 @07:38AM (#31639208)
>Of course they can work around it by not having P2W. Its that simple, really. How about make a damn good game and sell it?

Because the average player is not going to pay $100 for a game. Also, now you're lumping P2W and gambling together.

But all of this is beside the point. If you do not like games like this then you shouldn't play them. I want to still be able to play the games I choose. I don't need the government to try to "protect me" from this.

Do I like that games do this? No, but I can always choose not to play them. If people chose to not play them then they wouldn't monetize games like this, but it's pretty apparent that people are okay with this. You want to use force via the government to stop those people from doing something they want to do and using "it's for your own good" as an excuse.

Games will absolutely shut out countries where they feel that handing regulation is too much for them. This will include games that don't conflict with the regulation, but it's simply too risky to figure out whether they do or not.

Re:It costs $110k to fully gear up in Diablo Immortal by Fnoord on Tuesday June 07, 2022 @05:28AM (#31651777)
As someone who spend thousands of EUR on MtG in my youth and who's wife had a father who was an alcoholic I'd like to disagree with 'I don't need the government to try to "protect me" from this.' USA is also currently in an opioid crisis.

This is both P2W and gambling, and its the combination which is the issue. RNG alone isn't an issue. Also, it is aimed at youth, who not yet can deal with gambling. How come a country where you may drive at age 16 and drink at age 21 doesn't care about digital gambling via the internet?

The argument is the same about other things like heroin, gambling, LSD, etc. The law is there to protect the people. If you want to break the law, then you are on your own, with all the repercussions which may come with it including: that your Battle.net account gets disabled/banned, that Blizzard or the player gets a fine, that you become addicted, that you have to pretend you are from another jurisdiction in order to play it, that you move to a different jurisdiction, or vote for different politicians in your jurisdiction. There's plenty of options for you to influence the current outcome.

> If people chose to not play them then they wouldn't monetize games like this, but it's pretty apparent that people are okay with this.

No, it is not "pretty apparent". Stop projecting.

> You want to use force via the government to stop those people from doing something they want to do and using "it's for your own good" as an excuse.

Yes, such is the basis of law.

> Games will absolutely shut out countries where they feel that handing regulation is too much for them. This will include games that don't conflict with the regulation, but it's simply too risky to figure out whether they do or not.

That's fine, I'm not missing out, hopefully more countries follow suit and may it provide incentive to change this rotten to the core industry.

Re:It costs $110k to fully gear up in Diablo Immortal by ZeroGravitas on Sunday June 05, 2022 @09:26AM (#31630788)
This is obviously not going to work. You'd have to be thoroughly conditioned against government intervention to even briefly entertain the notion that it might.

"Well, if I just don't buy any drugs, that'll take care of the problem."

Obviously, government interventions can have negative impacts (see drugs parallel again) but the answer is encouraging sensible regulation, not pretending, against all evidence, that it can't work.

Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @09:50AM (#31630985)
What is "all the evidence that it can work"? Drugs are a perfect example where governments have spent a century destroying people's lives with harebrained regulation. And yet all that it has done is empowered bloodthirsty cartels in developing countries. It hasn't improved the drug situation at all, regardless how much money we've poured into it.

As far as I can tell, gambling laws don't stop gambling either. In fact, it's usually the government that's the biggest provider of gambling services (the lottery). It seems like it's more about eliminating competition than anything else.

Re:It costs $110k to fully gear up in Diablo Immortal by _ph_ on Sunday June 05, 2022 @09:42AM (#31630912)
Anti-gambling laws are not vidoe-game specific, at best they just have to be adjusted to cover them correctly. And these kind of laws are pretty obvious so I don't see why there shouldn't be sensible working laws. There are several reasons for such laws. First of all, not everyone is good at self-control. Then, there is the big problem of this kind of games making so much money, that the alternatives are dying out. In my eyes, mobile gaming already is pretty much dead. There is too much money being made by games which coerce the user into spending more money. This limits the choices and drives more people into these games, even if they have some resistance.
Re:It costs $110k to fully gear up in Diablo Immortal by eurasiantiger on Sunday June 05, 2022 @07:39AM (#31630037)
They will just move on to countries with less regulation, which usually means poorer countries with less educated people. You can probably see where this is going.

Banning rarely accomplishes anything, it just moves one appearance of the problem out of sight for a period of time.

Re:It costs $110k to fully gear up in Diablo Immortal by skohan on Sunday June 05, 2022 @07:50AM (#31630115)
You don’t think sparing hundreds of thousands of children from harm in the Netherlands accomplishes anything?

Is it useless to ban children from using cocaine and rocket-propelled grenade launchers in the US just because they’re not banned in Somalia?

Re:It costs $110k to fully gear up in Diablo Immortal by jakogut on Sunday June 05, 2022 @09:53AM (#31631010)
Rocket propelled grenade launchers are federally legal [0] in the United States. Furthermore, there are no federal restrictions on children using legal firearms under adult supervision.

I don't think it affects the point you're making, I just thought it might be interesting to share.

[0] https://otbfirearms.com/airtronics-llc-rpg-live-dd-modernize...

Re:It costs $110k to fully gear up in Diablo Immortal by paulryanrogers on Sunday June 05, 2022 @09:39AM (#31630896)
The Internet does make a country's regulations of such services weaker, yet does provide some barrier. Businesses will weigh the risks of being discovered and banned if they don't comply.
Re:It costs $110k to fully gear up in Diablo Immortal by zamadatix on Sunday June 05, 2022 @07:51AM (#31630121)
> They will just move on to countries with less regulation

If there is worthwhile money to be made they'll already be going to those countries regardless what countries with regulation do.

Re:It costs $110k to fully gear up in Diablo Immortal by jmuguy on Sunday June 05, 2022 @08:20AM (#31630319)
If you believe that, I have some leaded gasoline to sell you.
Re:It costs $110k to fully gear up in Diablo Immortal by hprotagonist on Sunday June 05, 2022 @08:36AM (#31630430)
at the airport?
Re:It costs $110k to fully gear up in Diablo Immortal by leodriesch on Sunday June 05, 2022 @07:53AM (#31630135)
Maybe if it’s just two countries right now, but if this ban would become EU wide gaming companies would have to care.
Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @09:26AM (#31630787)
Why would they have to care?

They could just block the EU region and publish to other countries instead. Plenty of games, especially from Asia, already block all EU countries from playing. Usually they're looking to sell a license or don't know how to enter the market. Nevertheless, they are absolutely willing to block the EU region.

I see so many Europeans repeating the line that if Europe regulates X together, then companies will have to care, because they can't ignore the European market. This might be true in other industries, but it's not true in gaming. I would even say that it's more common for the European market to be treated as second class than not when it comes to online games.

Re:It costs $110k to fully gear up in Diablo Immortal by synu on Sunday June 05, 2022 @10:15AM (#31631166)
Isn’t that mission accomplished from the EU perspective, though? Whether they don’t care very much and left, or whether they care a lot and left, as long as the level of caring was sufficient that they were forced to take the gambling for kids stuff with them that seems like a win. The alternative is to not care at all and keep selling in the EU anyway even if it’s made illegal, which seems unlikely at the level of scale it’s happening today.
Re:It costs $110k to fully gear up in Diablo Immortal by Aerroon on Sunday June 05, 2022 @10:30AM (#31631300)
Because I like playing some of these games. I don't want to be stuck with the 5 games that are officially EU approved. Asking for this kind of regulation is basically asking for legally mandated region-locks for online games. It's back to being a second class player in another region, where technically you're not allowed to play via VPN and you might get randomly banned.

Also, it's not about the children. Children don't make their own money - they only have money that parents give them. Even if these games banned children from playing them, a lot of the people complaining about it still wouldn't stop. The problem for them is that they can't make their friends stop playing these games, so they want the government to stop them instead.

I don't like when games monetize stuff like Diablo Immortal does. I hate it. But I'm certain that when legislation does arrive it'll be broad enough that other stuff gets caught up in it and the people advocating for it will just shrug their shoulders and go "lol i didn't care about games anyway".

Re:It costs $110k to fully gear up in Diablo Immortal by synu on Sunday June 05, 2022 @11:29AM (#31631859)
If it went like how nicotine and cigarettes stopped being marketed to kids, I’d be ok with that. Adults did complain that their right to smoke candy flavored cigarettes was being taken away, or that kids don’t have money for cigarettes anyway, but I think it was a net benefit. I do understand the point you’re making though and bad regulation certainly exists.
Re:It costs $110k to fully gear up in Diablo Immortal by eurasiantiger on Sunday June 05, 2022 @05:11PM (#31634906)
Did it really stop, or did it just take another form?
Re:It costs $110k to fully gear up in Diablo Immortal by horsawlarway on Sunday June 05, 2022 @08:20AM (#31630317)
I don't understand this comment at all.

> They will just move on to countries with less regulation, which usually means poorer countries with less educated people. You can probably see where this is going.

Great - they've moved on from my country because of the ban.

> Banning rarely accomplishes anything, it just moves one appearance of the problem out of sight for a period of time.

Just above you told me what it was accomplishing. And if it "just moves one appearance of [capitalism making it so that businesses have desirable incentives that would make them willing to literally instill gambling problems in children] out of sight for a period of time" then also GREAT! That's what the legislation was FOR.

If the legislation stops working, we can discuss again then.

Re:It costs $110k to fully gear up in Diablo Immortal by ZeroGravitas on Sunday June 05, 2022 @09:31AM (#31630821)
This is a common trope. When you're arguing against something that is obviously good, there's not many avenues left, so you hit the same three again and again:

* According to the perversity thesis, any purposive action to improve some feature of the political, social, or economic order only serves to exacerbate the condition one wishes to remedy.

* The futility thesis holds that attempts at social transformation will be unavailing, that they will simply fail to "make a dent."

* Finally, the jeopardy thesis argues that the cost of the proposed change or reform is too high as it endangers some previous, precious accomplishment.

https://en.wikipedia.org/wiki/The_Rhetoric_of_Reaction

Re:It costs $110k to fully gear up in Diablo Immortal by eurasiantiger on Sunday June 05, 2022 @05:17PM (#31634943)
None of those apply here.
Re:It costs $110k to fully gear up in Diablo Immortal by ZeroGravitas on Monday June 06, 2022 @04:26AM (#31638326)
> They will just move on to countries with less regulation, which usually means poorer countries with less educated people.

This is #3, a threat that any type of action will harm poor people.

> Banning rarely accomplishes anything, it just moves one appearance of the problem out of sight for a period of time.

This is #2, futility in its widest sense. Not just this ban won't work, no bans work!

Re:It costs $110k to fully gear up in Diablo Immortal by nanna on Sunday June 05, 2022 @08:36AM (#31630435)
> They will just move on to countries with less regulation

This knee-jerk application of libertarian ideology makes even less sense in this situation than usual. The gaming industry is dependent on improving computer hardware hardware, in-game sales rely on consumers with at least a certain degree of expendable capital. The core markets will always be countries that are well off, companies cant 'just go elsewhere' without significantly sacrificing their potential income.

Also you do realise that the wealth of a country does not correlate directly to it's levels of education?

Re:It costs $110k to fully gear up in Diablo Immortal by JaimeThompson on Sunday June 05, 2022 @08:47AM (#31630507)
So why don't cars and trucks still use leaded gasoline?
Re:It costs $110k to fully gear up in Diablo Immortal by eurasiantiger on Sunday June 05, 2022 @05:13PM (#31634914)
They do in many countries.

Edit: Not any more. Even Algeria finally got their show together in 2021.

Re:It costs $110k to fully gear up in Diablo Immortal by mejutoco on Sunday June 05, 2022 @08:34AM (#31630414)
> Banning rarely accomplishes anything, it just moves one appearance of the problem out of sight for a period of time

If the ban is easy to enforce I do not think this is true. IMO it is when the ban is next to impossible to enforce when the crime just shifts (drugs, for instance)

Re:It costs $110k to fully gear up in Diablo Immortal by swayvil on Sunday June 05, 2022 @10:17AM (#31631186)
It's a good point, but unpopular.

It's obnoxious how unpopular points get censored around here.