davidweatherall
davidweatherall on Hacker News
The way it works is you play a game of valorant, or cs2, then after the match you're able to look at the times where you missed your shot, enter our AI aim trainer, and it boots up that exact same moment, with enemies following their exact same pathing, with gunplay feeling as close to 1:1 as possible with the game you're trying to improve on.
It figures this out 2 ways:
Firstly is purely based on visual clues, I have a custom trained vision model to detect the enemies, and a great algorithm to look at a minimap to infer exactly where the user's position is.
Alternatively if the user can download the replay file, we can decode it to grab real time positions / timestamp times etc to perfectly replicate exactly what happened in the match.
Posted on reddit / x about this last week, got some positive feedback, here it is if you want to see an early prototype:
https://www.reddit.com/r/AgentAcademy/comments/1w965a9/feedb...
Similar to Cameo but hyper specialised for league of legend streamers, if this shows some traction we'll expand to other games, and then to other industries (think a tennis star reviews one of your tennis points, beats out a generic happy birthday message?)
https://demo.replays.lol/clipper (recording the demo video today).
The idea is that a generic video message doesn't appeal to a fan of a video game streamer, instead what really would be cool would be watching them react to your best moment in a game.
Our software removes all friction from the journey, the fan doesn't even need to record their own gameplay, we have bots set up that can load up someone else's gameplay just from their username, record their highlight for them, upload it to our platform, then the streamer just needs to come in, watch a ~60 sec clip, give a genuine reaction, press 'submit' and its all done.
There's a few markets I'm trying to find product market fit in: ~1-2 minute coaching sessions, sports commentator style commentary over your clip from influencers, hyped up reactions from your favorite streamer, a community-focused segment on a stream of watching a compilation of your fan's best moments.
We're ready to launch, just trying and struggling to find the first few people to sign up.
Struggling to get the generated iterations to be up to a standard I'm happy with at the moment, but improving every day!
I thought your product page could use a slightly nicer UI. - I'm building an app that let's people spin up multiple variations of their pages and easily implement new UIs. - I like to put HN websites through it whilst I'm training it up to see if I can improve them.
here's what my app came up with for your site: https://streamable.com/vbby9q
If you want the html + css, it's here free of charge, I've split each one up with a ## Variation 1/2.. etc.. just let me know what you think - https://pastebin.com/WGNieVmq
For database I use Datastore and for storage I use Cloud Storage.
Front end uses an express app that routes the marketing pages to static html pages and then routes everything starting /app to a generic html file that uses React to render everything / sort out routing.
Let's rephrase that to 14% to sound more impactful
An incognito screenshot of Twitch I captured just now https://i.imgur.com/fgXDAHB.png - The biggest streamer on the platform is currently streaming real money (crypto) online Slots gambling to 100k+ viewers, and a second streamer in the top 5 category is also streaming Slots.
Supposedly these streamers make millions per month from these gaming sponsorships to pretend to lose their own money in order to convince their already primed audience to become addicts to these same sites.
Children brought up on gaming have been conditioned into becoming the perfect audience for unregulated crypto gambling companies to advertise to and ruin their lives
Surely you just mint the tokens in exchange for dollars, and then put ~50% of the dollars in zero risk investments (some form of treasury bonds), and then take the 0.5-1% interest per year as your revenue. Tether currently has $81b marketcap so you could be making $400-800m per year doing basically nothing?
This would work for videos that people want to acknowledge as their own, but they could just tweet out they own it for the same affect.
The issue this tackles is videos that people don't want to claim ownership of, e.g. if a video emerged of <insert politician here> kicking a child, the politician can't say "I haven't signed it therefore it's not mine", instead we need tools like the above to be able to say, "this is faked, do not trust it".
I didn't find it intuitive when first landing on the site. I think I need to sign up first before I get a character that can walk around?
I think it would be cool if when landing on the site I'm given a character and can walk around like a signed in user, maybe forcing me to sign up if I want to leave newbie village.
1) - Slow fade in is annoying and is just a lag on inputting the feedback.
2) - From what I can tell it doesn't move to the next 'slide' until it receives a response from the server which again feels really slow, if possible move it to the next slide immediately whilst it's sending messages to / from the server in the background.
Great looking product though!
* Also have a dedicated email input field if capturing emails is a value add, having it in a text box that has a 280 character max looks strange