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Re:Microsoft Surface Studio by gthtjtkt on Wednesday October 26, 2016 @12:44PM (#12798052)
$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration.

And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD.

Hell, the recently announced Razer Blade Pro has top of the line everything (including a desktop GTX 1080 GPU, 1TB SSD, and 4K screen suitable for photo/video editing) and it still costs less than the 980M Surface Studio: https://www.wired.com/2016/10/razer-blade-pro-laptop/

I must be missing the value proposition here because that price seems absurd, especially for a computer presumably geared towards professionals.

Re:Microsoft Surface Studio by atourgates on Wednesday October 26, 2016 @02:37PM (#12799177)
The value proposition is the responsive touch-screen.

The closest responsive touch screen you can buy today is a 27" Wacom Cintiq, which is $2,299 without a computer, and both lower-resolution (2560x1440 vs 4500x3000) and smaller (27" vs 28") than the Surface Studio.

So if you assume that about $2,300 of the device's costs go to the display and touch screen, you're paying ~$700 for the actual machine driving that display, which isn't a great value, but isn't bad at all.

A terrible value for people who aren't interested in the display, but not bad for people who are.

Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @04:02PM (#12799954)
> "you're paying ~$700 for the actual machine driving that display"

~$700 gets you a pretty basic computer with 965m, you can build a desktop with gtx 1070 for 700$ to power a wacom display. And you will be able to upgrade it in the future, with Studio you are stuck with a 965m for $3000. And if you are getting a 980m for $4200 that leaves you with a $1900 to build a computer for Wacom, which can be way more powerful than 980m...

I think Microsoft should have sell that monitor by itself, but I guess this way they could not shovel win10 updates down your throat so it is not a good option for them...

Re:Microsoft Surface Studio by Ant5do on Wednesday October 26, 2016 @04:43PM (#12800316)
So (449) dollar graphics card, the 1070 + (200) dollar cpu + Case (100) + memory (150) + psupply (70) + mobo (150) + hdd/ssd (150) + Wacom cintiq with Digitizer which is what 2500? + an sRGB monitor at 4k 800?

= 4-5000, with a shitty box and shitty experience and you get none of the engineering that went into the product.

Plz continue dreaming up dev boxes that only devs could love. Feel free to throw in some glowing cold cathode lights, too.

Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @04:53PM (#12800428)
Wacom Cintiq 27QHD 27": $2300 [1]

Core i7 PC with Gtx 1080: ~$1750 [2]

= $4050 for a much more powerful machine and $150 cheaper + upgradable

[1] - https://www.bhphotovideo.com/bnh/controller/home?O=&sku=1113...

[2] - https://pcpartpicker.com/b/f2qkcf

Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @05:05PM (#12800545)
That monitor is just under 3.69 billion pixels compared to 13.5 billion on the Surface Studio. It doesn't include the dial interface, the real-life scaling, the pivot mechanism, the color profiles, a lot more. It's probably the closest you can get, but not in the same league.
Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @09:11PM (#12802163)
Just noticed I said billion, meant million. Looking forward to VR displays with that kind of resolution though.
Re:Microsoft Surface Studio by m_mueller on Wednesday October 26, 2016 @09:35PM (#12802258)
> Looking forward to VR displays with that kind of resolution though.

In before Google releases the "Google Cardboard Surface Studio edition" xD

Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @05:11PM (#12800600)
I agree, that's why Microsoft had to sell this monitor on its own, without that PC attached.

Also I did not see any mention of pressure sensitivity on that Studio panel, if it does not have it - it's a major point to still choose Wacom.

Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @05:22PM (#12800708)
The Wacom has the pressure level advantage: 2048 vs 1024 levels on the Surface. But with well-calibrated software, it should be enough. I'm not sure if people can discern 2048 levels of pressure, and I'm sure this device was tested on a lot of artists. Can't comment from experience but I would think the delay would be a bigger issue than levels (MS say they optimized for delay.)
Re:Microsoft Surface Studio by mmel on Thursday October 27, 2016 @01:02AM (#12803036)
That is a number beyond meaning for feedback to humans, like arguing for a 3000dpi screen vs a 6000dpi screen, they're both far beyond human levels of perception. From my experience of trying to eek out every variation in pressure with a wacom, 32 levels is enough. I'm not able to create 64 levels of varing pressure strokes, let alone 1024.
Re:Microsoft Surface Studio by zc75 on Thursday October 27, 2016 @09:56AM (#12805105)
(It's "eke". Unless you've just seen a big spider!)
Re:Microsoft Surface Studio by chokolad on Thursday October 27, 2016 @02:18AM (#12803228)
> Wacom Cintiq 27QHD 27": $2300 [1]

This is non touch version. Pen + Touch is $2800 which is a better comparison. That Cintiq is 2560x1440 compared to 4500x3000 in Surface Studio.

and here is what someone who actually used both thinks about it:

"Tycho asked me to compare it to my Cintiq, and I told him that drawing on the Cintiq now felt like drawing on a piece of dirty plexiglass hovering over a CRT monitor from 1997"

https://www.penny-arcade.com/news/post/2016/10/26/the-surfac...

Re:Microsoft Surface Studio by ergo14 on Wednesday October 26, 2016 @05:56PM (#12801018)
> "engineering that went into a product"?

I have no idea what do you mean - I've been assembling my own workstation for last 20 years now thank you there is no magic involved in building a nice system. And I don't enjoy glow lights in my case. If you think people will buy 4k$ system just for looks you have to be kidding me.

Re:Microsoft Surface Studio by blahblah12 on Wednesday October 26, 2016 @06:21PM (#12801223)
The form and function aren't replicable. When you work on a cintiq, the cintiq is on your table and you often have to keep looking up and down at the screen on your monitor. It's not the optimal way to work. The engineering is in the hinge and the form factor. You're not the target market if you want a beastly computer that can run a bunch of games. It's the same people who use a cintiq and an iMac that they're targeting. It's not just looks. It's having the thinnest panel with high color accuracy. It's having novel interaction paradigms with a dial. This isn't a desktop built for someone who builds their own computers. It's for the person who uses illustrator and photoshop daily and works on an iMac and a cintiq.
Re:Microsoft Surface Studio by cthalupa on Thursday October 27, 2016 @01:10AM (#12803059)
>The form and function aren't replicable. When you work on a cintiq, the cintiq is on your table and you often have to keep looking up and down at the screen on your monitor. It's not the optimal way to work

I'm kind of confused here. You specifically don't have to look at your (other) monitor when using the cintiq, because the cintiq is also a monitor.

Re:Microsoft Surface Studio by ergo14 on Wednesday October 26, 2016 @06:24PM (#12801251)
I can buy a cintiq for my workstation - hell I would love to buy the screen from this separately.
Re:Microsoft Surface Studio by ergo14 on Thursday October 27, 2016 @03:14AM (#12803403)
Funny, really interesting why i got downvoted - cintiq tablets/monitors were sold separately unless something changed recently.
Re:Microsoft Surface Studio by secstate on Wednesday October 26, 2016 @06:07PM (#12801113)
I think he means putting it in a mobile platform that is hidden behind a gorgeous display. Of course you can build your own for cheaper, but by the time your done sintering aluminum parts and building a custom mainboard to fit the housing, I'm sure yours would be more than $700
Re:Microsoft Surface Studio by CN7R on Wednesday October 26, 2016 @04:55PM (#12800458)
I agree that Microsoft should sell the monitor by itself, or at least allow an eGPU accessory, but it seems they're going to 'Apple route' where they fully control hardware and software.
Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @09:33PM (#12802253)
At least on mac you can install Windows, OSx or Linux, with this machine you are stuck with Win10 or Linux
Re:Microsoft Surface Studio by mastazi on Wednesday October 26, 2016 @10:02PM (#12802377)
> with this machine

Isn't that also true for pretty much every computer except Apple's?

Re:Microsoft Surface Studio by dragonshed on Wednesday October 26, 2016 @11:20PM (#12802688)
If the pc components happen to be compatible (current or previously used components in Apple hardware), it's possible to install OSX/macOS on it, hackintosh style[1].

[1]https://www.tonymacx86.com/

Re:Microsoft Surface Studio by lukeschlather on Wednesday October 26, 2016 @11:12PM (#12802657)
I've never had a good experience trying to install Linux on a Mac. Maybe it's better these days.
Re:Microsoft Surface Studio by soperj on Wednesday October 26, 2016 @11:30PM (#12802718)
Unless something has changed, it's annoying as hell to actually install Linux or Windows over the entire hard drive. They want some specific bits at the front of the hard drive.
Re:Microsoft Surface Studio by r-w on Thursday October 27, 2016 @12:54PM (#12806804)
That's thanks to Windows and Linux being designed for portability, rather than any engineering feat by Apple.
Re:Microsoft Surface Studio by mastazi on Wednesday October 26, 2016 @10:05PM (#12802393)
> you can build a desktop with gtx 1070 for 700$

I'm not familiar with latest prices in the US but I would say $700 gets you more something like an i5 + GTX1060 (and it has a much larger form-factor and you have to build it yourself, so probably it's not a fair comparison), but yeah the 1060 or even the new (and cheap) 1050 are still much better than the 965m

EDIT: NewEgg has this one that is prebuilt, 1060+i5, but it's a bit more than $700 (normal price $829, now on sale at $749) http://www.newegg.com/Product/Product.aspx?Item=N82E16883230... so yeah, to get it within a $700 budget you would probably have to self-build.

Re:Microsoft Surface Studio by cma on Wednesday October 26, 2016 @06:01PM (#12801058)
Does wacom support HDR yet in any Cintiq? For a professional that might be enough to tip them towards this even if otherwise overpriced.
Re:Microsoft Surface Studio by K0SM0S on Thursday October 27, 2016 @03:58AM (#12803524)
Even if your numbers were right (as others said, $700 is more like i5+1060), I have one word for you: formfactor. The Studio's base is to be compared to the likes of mac mini and intel NUC I think.

As someone owning a full tower I don't think it's wise to cram all that desktop power in a stupidly small box, it's really adding cost and heat for the sake of looking good at the expense of performance, but that's what MS chose to do so comparisons should be kept fair. (I wouldn't buy the Studio for this very reason though, only the display itself).

Re:Microsoft Surface Studio by pier25 on Wednesday October 26, 2016 @10:10PM (#12802418)
> I think Microsoft should have sell that monitor by itself, but I guess this way they could not shovel win10 updates down your throat so it is not a good option for them...

I'd buy that monitor.

The easy way to shovel Windows 10 updates would be to make the product only compatible with Windows 10.

Re:Microsoft Surface Studio by lifeformed on Wednesday October 26, 2016 @02:49PM (#12799274)
I wish the Surface Pro was just the screen hardware that you can plug into a proper desktop.
Re:Microsoft Surface Studio by DAllison on Wednesday October 26, 2016 @03:45PM (#12799780)
Have you tried/considered the screen extension feature in the Windows 10 Anniversary Update?
Re:Microsoft Surface Studio by naavis on Wednesday October 26, 2016 @05:51PM (#12800978)
Huh, I never even knew about this. I guess you mean this under the title "How to Mirror Your Windows 10 Screen to Another Windows 10 Device": http://www.laptopmag.com/articles/turn-windows-10-pc-into-wi... I wasn't able to get it working yet, though.
Re:Microsoft Surface Studio by DAllison on Wednesday October 26, 2016 @07:32PM (#12801709)
I haven't used it myself (no second Windows 10 PC), but that sounds correct.

I believe it's designed to let you use your Surface as an external monitor with pen/touch support for another Windows 10 PC.

Re:Microsoft Surface Studio by iamcreasy on Thursday October 27, 2016 @12:28AM (#12802914)
Do you know if MS have improved the stylus? As far as I know surface's pen technology is inferior than Cintiq's pen.
Re:Microsoft Surface Studio by AsakiIssa on Thursday October 27, 2016 @12:40AM (#12802964)
Sadly no, I'm consistently reverting back to my 21ux, the jitter of slow stylus movement drives me nuts on the surface pro 4
Re:Microsoft Surface Studio by K0SM0S on Thursday October 27, 2016 @04:00AM (#12803529)
Could you elaborate just a bit? I was about to recommend some Surface flavor to a designer friend, I don't know about the jitter you mention.
Re:Microsoft Surface Studio by AsakiIssa on Thursday October 27, 2016 @05:33AM (#12803826)
This video shows it perfectly, while this is an SP3, the SP4 is based on the same tech : https://www.youtube.com/watch?v=TA4iF00YHoA

On slow strokes, you can the tracking between key points looses accuracy as if the signal between points becomes weak.

I have tried everything I can to correct the issue like changing the stylus battery, 100 point calibration and driver updates. I'm pretty much convinced that N-trig just cannot be compared with Wacom (even the iPad Pro does a better job)

However, there are programs (ClipPaint and Mischief are my prime examples) have built-in mouse smoothing which greatly reduces the jitter but means the drawing action lags behind by a second or so.

Re:Microsoft Surface Studio by cma on Thursday October 27, 2016 @12:07PM (#12806314)
The Cintiq also isn't HDR and has a different aspect ratio, making the square inch size difference much greater than just a 1 inch diagonal increase would imply.
Re:Microsoft Surface Studio by tw04 on Wednesday October 26, 2016 @01:18PM (#12798399)
The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.
Re:Microsoft Surface Studio by rubber_duck on Wednesday October 26, 2016 @01:31PM (#12798522)
Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag
Re:Microsoft Surface Studio by leonroy on Wednesday October 26, 2016 @06:55PM (#12801478)
I'm a pro. I'm an experienced programmer, amateur photographer, edit home videos a lot and do a bunch of computationally expensive tasks on my workstation.

Whilst I'd like to have the absolute latest, cutting edge GPU from AMD/NVIDIA I also appreciate that sometimes last gen parts are cheaper, more reliable (having benefitted from refinement over the manufacturing run) and sometimes cooler running than what's new. I use a Mac (for the forseeable) because I'm quite happy to spend quite a bit extra on form and function over just absolute function.

I'm not the only one, just look at Apple's bottom line.

I think what Microsoft are doing here are going after Apple's (previously) target market, the so called pro user. Windows has typically been a value proposition so it will take them time and clearly ruffle the feathers of those who've built their own PCs and put Windows on top (I for one do that on my gaming PC).

This is not a gaming PC. It's aimed at the iMac crowd. Apple's alienating a lot of professionals who value form and function by focusing on purely form and I think props should go to Microsoft for being the only company (as far as I can see) who is not copying Apple and producing some incredibly innovative new form factors in a very staid sector - the pro workstation.

Re:Microsoft Surface Studio by TheOtherHobbes on Thursday October 27, 2016 @08:41AM (#12804579)
Absolutely - this is an attempt to pick up the creative market that Apple is neglecting.

The problem is that it's not really that big a market. This machine is too expensive for general use, and has the disadvantage of Windows for professional use.

I think a lot of designers are going to be interested enough to look at it, but sales aren't going to be anywhere near iMac volumes.

And sensible people will wait for the inevitable reports of serious flaws. (As I've said before, I have absolutely no confidence that MS can execute competently in the consumer market. I wish that was simple prejudice, but it's actually years of bitter experience.)

Re:Microsoft Surface Studio by leonroy on Thursday October 27, 2016 @09:02AM (#12804739)
> The problem is that it's not really that big a market.

I considered that too, that the market might be too small. Dell tried themselves to crack this market with some exquisite kit a few years back (see my links below). Sadly they canned those products and haven't revisited the market.

Whilst there has always been premium Apple kit, there's never really been premium Windows kit. I really do hope Microsoft persever and don't give up on this segment of the market. The first few years can be painful when pivoting but customers do sometimes reward patience.

> As I've said before, I have absolutely no confidence that MS can execute competently in the consumer market. I wish that was simple prejudice, but it's actually years of bitter experience.

Agreed! But I do recall the 90s when people said the same thing about Apple...

No company stays on top (or bottom) of the pile forever. I for one hope and look forward to Microsoft evolving and changing, as they must.

Dell Crystal monitor: http://www1.la.dell.com/vc/en/corp/peripherals/monitor_22cry...

Dell Adamo notebook: https://en.wikipedia.org/wiki/Dell_Adamo

Re:Microsoft Surface Studio by rubber_duck on Thursday October 27, 2016 @04:39AM (#12803647)
The question is are you willing to drop 4k $ for this machine ?

iMac crowd is dropping half of that for a pretty desktop that runs fine - I can see that. I don't see a lot of people buying a 4k$ device because it looks pretty. At that price range I need to be able to use it at least two years down the road and this is already outdated before release. It's just priced waay too high considering how weak the HW is, I would definitely skip this until they do a hardware update.

Re:Microsoft Surface Studio by K0SM0S on Thursday October 27, 2016 @04:05AM (#12803541)
Something tells me many "pros" feel exactly as you do. I wholeheartedly agree.
Re:Microsoft Surface Studio by porkloin on Wednesday October 26, 2016 @01:45PM (#12798673)
I work in an office of graphic designers, and they all have overpowered hardware that they bought thinking they needed the latest and greatest to run Photoshop and Illustrator.

They don't need a breakneck GPU - they need a device like this that gives them new, intuitive input options.

That said, for any kind of 3D development this hardware isn't up to snuff. Anyway, the device seems more targeted at 2D graphic designers.

Re:Microsoft Surface Studio by e12e on Wednesday October 26, 2016 @03:38PM (#12799724)
I'm no graphic professional - but I've just recently started playing at drawing on my i5/8gb Surface pro 4. It's great fun, and there are lots of options.

But trying to draw on an 1200 dpi A3 canvas (unsurprisingly) doesn't really work very well. But if I were to use it professionally, some of the things I'd want to do was draw high resolution A2 to A0 prints.

I've yet to play much with photoshop, so I'm not sure how well it handles a modest 20 megapixel image.

Re:Microsoft Surface Studio by denzil on Thursday October 27, 2016 @03:42AM (#12803481)
I'm playing with drawing too on my Surface pro 2 and from my experience the program used for drawing seems to make a lot of difference. So it's worth experimenting a bit.

For me using Clip Studio Paint seems best so far, as it has dedicated tablet mode UI and is responsive enough, thought 1200 dpi A3 will might be too much for it at times.

Re:Microsoft Surface Studio by mixedCase on Wednesday October 26, 2016 @02:20PM (#12799002)
They do need high end hardware. They just have much better use for 128GB of RAM than for a GTX 1080.

It's misplaced priorities due to lack of knowledge, not that they don't benefit from high-end hardware.

Re:Microsoft Surface Studio by monk_e_boy on Wednesday October 26, 2016 @03:25PM (#12799615)
Agree 100% there are thousands of offices out there with photoshop monkeys making web pages, signs, adverts, car wraps, promotional material, etc etc all of who would love to have one of these. All those ageing iMacs need to replaced soon.
Re:Microsoft Surface Studio by rubber_duck on Wednesday October 26, 2016 @04:15PM (#12800033)
With 3-4k$ devices ? You can get two iMacs for that.
Re:Microsoft Surface Studio by mynameisvlad on Wednesday October 26, 2016 @06:01PM (#12801061)
Not with the same configuration you can't. An iMac comparable to the top of the line Surface Studio is 3399 vs 4199 for the Surface Studio. If we go for the 2999 Surface Studio, the comparable iMac is 2549.

So, yes, you can get two, even three iMacs for the price of a Surface Studio, but the specs will be nowhere near the same between the two.

Re:Microsoft Surface Studio by rubber_duck on Thursday October 27, 2016 @04:27AM (#12803606)
Yes - and my point is that people running iMac truly don't care about the specs.

I've said this in this tread before - you don't dump 4k$ on a desktop for mobile performance - when you spend that kind of cash you probably really need a high end workstation - think of the mac pro use case - and this device doesn't cut it as that.

Re:Microsoft Surface Studio by BinaryIdiot on Wednesday October 26, 2016 @04:05PM (#12799972)
> professionals care about the specs very much, especially at that resolution and price tag

I did graphic work for many years and have worked with dozens of designers. None of them have ever been worried about specs. In fact the only person who even asked about them wanted a high end laptop so he could play video games on it at home.

I am unconvinced designers care about specs unless they're working on something specific that requires very high performance (which the majority would NOT be doing).

Re:Microsoft Surface Studio by rubber_duck on Wednesday October 26, 2016 @04:51PM (#12800411)
I also worked as a designer and with designers, and the ones shelling out 4k$ on a work machine definitely do care about the specs. Basically this is in Mac Pro territory, not iMac/MacBook territory.
Re:Microsoft Surface Studio by K0SM0S on Thursday October 27, 2016 @04:19AM (#12803578)
I think it should be obvious that "designer" means nothing, from a web guy doing basic 2D stuff to a CAD engineer in need of GPGPU passing by a video editor on CUDA, there are at least 3 entirely different needs/use-cases. Probably more as you try to cookie-cut cost/function.
Re:Microsoft Surface Studio by ProAm on Wednesday October 26, 2016 @02:31PM (#12799127)
> professionals care about the specs very much

Says everyone that is still paying full price for a 3 year old MacBook Pro....

Re:Microsoft Surface Studio by r00fus on Wednesday October 26, 2016 @04:33PM (#12800205)
At least that has an SSD (and a decent speed one at that). Seriously a 3yo Intel chip makes a much less difference than a good SSD.
Re:Microsoft Surface Studio by helthanatos on Wednesday October 26, 2016 @03:58PM (#12799919)
They should have jumped ship from Apple by now. What design programs are there that require osx? They can build a much better computer for the money. Isn't that why Apple stopped?
Re:Microsoft Surface Studio by rickyc091 on Wednesday October 26, 2016 @04:49PM (#12800376)
SketchApp (https://www.sketchapp.com/) is being used a lot more than Photoshop / Illustrator for drafting wireframes and quick visual designs for web + mobile designs.

Not to say that Photoshop / Illustrator aren't being used. Sketch is also more beginner friendly.

Re:Microsoft Surface Studio by helthanatos on Thursday October 27, 2016 @11:36AM (#12805975)
Interesting. Thank you. The comments on this article are http://hackingui.com/sketch-design/a-year-using-sketch/ good to see the prevalance of the tools. I didn't know anything outside adobe was considered good.
Re:Microsoft Surface Studio by threeseed on Wednesday October 26, 2016 @08:51PM (#12802082)
New MacBook Pro will be coming out tomorrow.
Re:Microsoft Surface Studio by helthanatos on Wednesday October 26, 2016 @04:45PM (#12800338)
Correct me if I'm wrong?
Re:Microsoft Surface Studio by blahblah12 on Wednesday October 26, 2016 @02:32PM (#12799134)
All the designers I know on their MBP 13-inch/15-inch, without dGPUs will surely agree with these statements about needing the latest dGPU.
Re:Microsoft Surface Studio by rubber_duck on Wednesday October 26, 2016 @04:10PM (#12800002)
You don't need a desktop for that kind of work in the first place, a laptop is way more convenient, you're probably going to want one even if you get this, and at that point you can just plug it in to a high end monitor for half the price of this. Hell you can buy a top of the line laptop with better specs for the other half.

Doing video editing, 3D at that resolution, VR, etc. are the kind of workloads you need a desktop machine for - this doesn't cut it.

Re:Microsoft Surface Studio by Ant5do on Wednesday October 26, 2016 @04:45PM (#12800343)
Mmmh, so I wonder why I know people with iMacs? This is precisely targeted at the cintiq + iMac market. The dGPU on this is roughly equivalent to the iMac.
Re:Microsoft Surface Studio by rubber_duck on Wednesday October 26, 2016 @04:49PM (#12800374)
iMacs are half the price of this ? This costs the same as high end laptop and a high end monitor combined. For the pricing this would need to compete with Mac Pro not iMac
Re:Microsoft Surface Studio by blahblah12 on Wednesday October 26, 2016 @06:27PM (#12801279)
an iMac needs a cintiq to replicate this functionality. You're looking at 2.5k more and now you have a clunky thing plus a monitor.
Re:Microsoft Surface Studio by rubber_duck on Thursday October 27, 2016 @04:33AM (#12803631)
You're missing my point - he asks why he sees so many people with iMac - it's because the iMac is in a completely different price segment - iMac is just a pretty desktop, with a slightly higher price tag.

This is in the price range of Mac Pro, you need to justify spending 3 or 4k $ on this machine - and it doesn't cover the Mac Pro use case at all. For the price of this machine you can buy a high end laptop that beats this on specs and utility (because it's portable) and a high end screen.

I mean I like the device and the screen - but no way in hell am I paying 4k$ for something that's outdated out of the factory - maybe on the next update.

Re:Microsoft Surface Studio by izacus on Wednesday October 26, 2016 @06:02PM (#12801074)
iMacs with a Cintiq certanly ARE NOT half the price of this. The Cintiq itself is very expensive.
Re:Microsoft Surface Studio by sidgup on Thursday October 27, 2016 @12:00AM (#12802824)
Incorrect. You do not at all need the latest and greatest gaming GPUs to run the latest and greatest graphic software package at top-notch performance.
Re:Microsoft Surface Studio by jasonlotito on Wednesday October 26, 2016 @08:51PM (#12802081)
https://www.penny-arcade.com/news/post/2016/10/26/the-surfac...

"I am intimately familiar with how it feels to create things on these sorts of devices and the Studio honestly feels like a generational leap forward. If you are a digital artist and you are currently working on a Cintiq you have to go to a MS store and look at the Studio. I’ve always given you my honest take on this stuff and this time is no different even though I can’t think of anything bad to say. If you draw on computers the Surface Studio is something very special."

Re:Microsoft Surface Studio by KirinDave on Wednesday October 26, 2016 @01:49PM (#12798723)
Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance.

Pure SSDs only shine for gaming and compiling, and much more for the former than the later.

A machine where you're constantly shuffling for space is no fun.

Re:Microsoft Surface Studio by barkingcat on Wednesday October 26, 2016 @03:10PM (#12799476)
Pure SSD's have come down in price so much that it's irresponsible to spec out a computer for professional use without one.

The SSD impacts every single aspect of computer performance - from startup times, to application start times, to swap space speed, to reducing times when the computer is locked up loading from disk.

And these days, a 1 TB SSD can be had for around $300 USD - at which point, there is no obvious need for shuffling for space. Of course, if you are needing the 3 TB drives for video editing, that's fine. The surface studio specs say 1TB or 2TB - so even at such a high price, I find it really disappointing that it's not offering the 1 TB SSD (which is probably the first aftermarket change I would make if I bought one). For many 3D graphics pros, you would run the OS on a 512G SSD, and load the assets onto a larger 3TB hybrid drive or even better, a 10TB RAID array, for example, but you can't discount how much performance that SSD drive brings just for loading the OS and the software (Maya, or Adobe suite, etc)

Face it - any new machine today without an ssd is one where the manufacture is trying to claw back some profit.

Re:Microsoft Surface Studio by KirinDave on Wednesday October 26, 2016 @08:58PM (#12802111)
Just for a note, those 1TB cheap SSDs are not very good or very compact SSDs. The new ones we associate with such stellar performance are still more expensive.

This device has some pretty intense performance requirements for the form factor. Could we wait a bit for some hands-on with reviewers before saying MS botched it?

Re:Microsoft Surface Studio by barkingcat on Wednesday October 26, 2016 @10:12PM (#12802423)
If you look at the form factor, the hybrid drive is most likely a 2.5 inch drive. As far as I know there are no hybrid drives in the compact ssd size (either m.2 or msata format - the spinning platter wouldn't even fit). Just by listing that it uses a hybrid drive, they are already revealing what the form factor is - which is larger than a m.2 slot, and therefore competes head to head with the last gen 2.5 inch SSD with the SATA connector - which at 1TB is around 300 bucks these days.

And yes the SSD's are not as fast as the latest m.2 drives, but are still miles ahead of any spinning drive. I'm not really sure what you are trying to say ... like a Ferrari is faster than a Tesla in Ludicrous mode, so ... go for an electric hybrid like a Toyota Prius? I know that the car analogy doesn't always work, but can you think about your reasoning? That a true M.2 SSD (which can be thousands of dollars) is faster than a last gen 1TB SSD in the 2.5 inch form factor, so therefore MS should use a spinning hybrid drive???

You can wait for a teardown, or you can use logic and common sense.

The only other choice is for MS to use a non standard size spinning platter, maybe around the old Compact Flash drive size - but in that case, there is absolutely no point - they should have just gone straight to M.2, especially for something in that form factor.

To be honest, current generation hybrid drives pair up a really slow 5400 rpm drive with some flash. Now it can still get good performance, but in the end, you're dealing with a hard drive from a few generations ago. Seagate had 7200rpm hybrid drives last generation, but they recently changed to 5400 rpm drives, which makes the drive kinda slow, even with the flash addition.

Microsoft may certainly have gone custom with custom parts, but I don't think they have the volume, even in the wildest expectations, to go against the now popular ssd juggernaunt that is overtaking all of the slim laptop (Apple, Lenovo, Dell, Razer, etc), small form factor embedded pc, and high performance pc space - for good reason. It just makes sense, the parts are really widely available, and people are expecting that type of performance.

Re:Microsoft Surface Studio by KirinDave on Wednesday October 26, 2016 @10:24PM (#12802469)
Are they using 2.5gb drives? I know they make very small spinning drives now for custom gear.
Re:Microsoft Surface Studio by barkingcat on Wednesday October 26, 2016 @10:38PM (#12802540)
Think about it - 1 or 2 TB hybrid drive ? Do you think very small spinning drives come in that size? and would they pay for custom gear vs just going with an SSD (which can also be custom sized too don't forget)?

Microsoft has a lot of money, but I'm not sure that's where they should spend their money. An SSD in m.2 size is expensive, but less expensive than getting all custom gear.

This is about thinking things through ....

The logical thing is to have a 512G M.2 nvme paired up with a 2TB regular spinning drive (at 2.5") and calling it a day.

That's I would go with for a deluxe, small form factor, graphics pro oriented machine. That's the sweet spot. And it's really easy to build with off the shelf parts like the Intel NUC as a base.

Re:Microsoft Surface Studio by KirinDave on Thursday October 27, 2016 @10:42AM (#12805435)
... But that's precisely what a hybrid drive can be, except with more work to make it so the user doesn't have to juggle things by hand...

I am no longer a professional (as in, primary income) photographer, but I was and trying to keep all my work on the "right" drive was about as fun as weddings.

Btw sorry I said 2.5gb but that was mobile correcting 2.5in.

Re:Microsoft Surface Studio by barkingcat on Thursday October 27, 2016 @02:01PM (#12807577)
And what I'm trying to say is that SSD's are so cheap now that for the lower spec (1TB) of the surface studio, you no longer need to juggle space in order to far exceed the performance of a hybrid drive, even with a last gen SSD. SSD of any modern kind >> hybrid drive in performance.

I'm not arguing for abstract systems, but for that specific build that Microsoft has put together - in that form factor, a hybrid drive takes up too much space and they are not offering 3TB+ versions where the hybrid drive would excel.

I'm criticizing that specific assembly of parts.

Re:Microsoft Surface Studio by KirinDave on Friday October 28, 2016 @10:26AM (#12816166)
I don't get how you're privy to what components MS has available. I think you assume ANYTHING in that machine is a stock PC part off the shelf.

It's not. It's really not. There is no damn room.

It's the same with the MBA, it's the same with the Surface 4 and Surface. Hell, it's the same with every all-in-one now.

I'm trying to take you seriously here but you keep repeating this line that makes it sound like you have some deep and clever insight into a machine the press has barely touched, let alone teardown specialists. You're mad because it's not a full SSD on principle but you have no idea what the hot set size of the hybrid is. You've got a bone to pick with performance but Surface devices have always been forced to use custom configurations of hardware (e.g., every Surface Book has an unusual configuration of their video card that gives substantially better performance).

I think you're arguing based on theoretical specs and without knowing the domain. Unless you're an ex-Surface engineer with special insight, I don't see why anyone here should trust you about this given how you insist this is all stock parts and it's trivially verifiable that that's not the case.

Re:Microsoft Surface Studio by simplexion on Wednesday October 26, 2016 @11:23PM (#12802696)
A not very good SSD is going to be better than an SSHD.
Re:Microsoft Surface Studio by r00fus on Wednesday October 26, 2016 @04:38PM (#12800266)
Hybrid drives are noticably slower than SSD for a lot of use cases. It's like saying a USB2 part is good enough when USB3 is pervasive, expected, and not that much pricier.

SSDs (and preferably PCIe or NVMe) should be table stakes at a $2k price.

Re:Microsoft Surface Studio by KirinDave on Wednesday October 26, 2016 @08:55PM (#12802098)
It'd not though because the price per GB is still pretty big.

A lot of people here are talking as if they've actually tested these hybrid drives and found them wanting. Hybrid drives have an SSD-like component so as long as your working set fits in those and is relatively predictable, the performance difference is not noticeable.

Re:Microsoft Surface Studio by thebakeshow on Wednesday October 26, 2016 @02:16PM (#12798967)
SSDs have a definite positive performance impact for editing photos, especially when using programs such as Lightroom that also manage photo libraries/databases
Re:Microsoft Surface Studio by vvanders on Wednesday October 26, 2016 @02:40PM (#12799199)
Actually Lightroom works well with hybrid drives. You're using going to be building 1:1 previews anyway on a fast scratch drive and RAWs on a cheap storage option. Any RAWs you're working with will be in ram anyway.
Re:Microsoft Surface Studio by lips on Wednesday October 26, 2016 @08:33PM (#12802007)
Develop mode definitely hits your raws. I just switched from SSD(1)-boot/SSD(2)-cache/HDD(1)-raws to full SSD and the difference was substantial.

This looks like an amazing experience, I'm just worried about performance in my workflow. That said, the future is bright.

Re:Microsoft Surface Studio by maxxxxx on Wednesday October 26, 2016 @03:12PM (#12799494)
I find pure SSDs much better than hybrid drives for photo editing. I don't think I would use a hybrid drive for any purpose now.
Re:Microsoft Surface Studio by stan_rogers on Wednesday October 26, 2016 @03:32PM (#12799680)
Try setting up a RAM disk as scratch. Scratch is where most of your I/O goes when editing, and an SSD can't touch a RAM disk for performance. PS (if that's what you're using) doesn't make much use of RAM above 8GB - it prefers scratch space at that point - so if you partition anything above that off for use as a "disk" you get a huge performance boost.
Re:Microsoft Surface Studio by e12e on Wednesday October 26, 2016 @03:45PM (#12799779)
Having glanced at recent hw prices - for a desktop/workstation I'd say a reasonable baseline for new equipment for professional use would be 128gb ram, 1tb ssd and maybe a 10 tb 3.5 inch HD, if more space is needed (or a smaller drive, but the recent seagate offering looks pretty good value - even if you pay the customary ~2x/gb price [ed: for getting the largest capacity/newest drive on market] compared to a ~4tb drive):

http://www.techradar.com/reviews/pc-mac/pc-components/storag...

Re:Microsoft Surface Studio by 6stringmerc on Wednesday October 26, 2016 @02:20PM (#12799004)
Count audio as another environment where the hybrid drives make sense when paired with a suitable RAM amount. Nobody wants hiccups...but with the right USB 3.0 soundcard, RAM, and DAW, the output WAV files will stack up. Sure, uploading to cloud or network storage helps, but for general utility the hybrid scratches both performance and space itches.
Re:Microsoft Surface Studio by smrtinsert on Wednesday October 26, 2016 @03:16PM (#12799536)
You're getting downvoted by zealots who are angry Apple still doesn't have (and won't anytime soon) a beautiful touch screen.

Hybrids are totally fine in a great majority of use cases. For this price I agree you might as well have thrown one in, but still, performance difference will be neglible.

As a dev I run an ssd because ides are shitty bloated awful pieces of crap (all of them tbh) they don't know how to run in memory and always spend time on file io.

Re:Microsoft Surface Studio by barkingcat on Wednesday October 26, 2016 @03:26PM (#12799626)
If you think professional graphics and 3d editing software aren't as bloated and shitty as IDE's then you are mistaken.

Adobe CS suite ... that's a load of hot steaming garbage when you try to load it up.

They are one of the really bad culprits causing designers and graphics pro's to need fast SSD's.

Think having multiple copes of IntelliJ IDEA AND Eclipse running at the same time, and being saddled with poorly optimized code paths. (Because designers often need to run Photoshop and Illustrator, and sometimes Premiere as well for example, simultaneously)

In fact, I think photoshop on a code quality level (loading, optimizations) is worse than Eclipse by a factor of 2. Designers have been getting around this by throwing brute force processing power, gpu, and SSD's at it.

The image processing algorithms are top notch, that's why people buy it - but everything around it ... the ui, widgets, update framework, a ton of it is creaking old and really poorly maintained.

Re:Microsoft Surface Studio by Shivetya on Wednesday October 26, 2016 @05:59PM (#12801048)
and not just the form factor, the dial is just amazing. I am really curious how developers will exploit its functionality.
Re:Microsoft Surface Studio by sidgup on Thursday October 27, 2016 @12:00AM (#12802820)
Exactly!
Re:Microsoft Surface Studio by thisisdallas on Wednesday October 26, 2016 @01:04PM (#12798256)
> I must be missing the value proposition here

The screen.

Re:Microsoft Surface Studio by gthtjtkt on Wednesday October 26, 2016 @01:18PM (#12798400)
Then sell the screen itself.

Why chain it to mediocre, non-upgradeable hardware?

Re:Microsoft Surface Studio by BinaryIdiot on Wednesday October 26, 2016 @04:10PM (#12799999)
Because user experience. Simply selling a screen that can move like this one with the proper touch inputs is going to require multiple drivers to make it behave correctly. Selling the screen by itself and now you have this issue of supporting all sorts of hardware (and you just KNOW someone is going to buy it and try using it with their Windows XP machine).

Tying it to the computer allows them to control the entire user experience including adding specialized software to take advantage of such an interesting screen. There is a reason Apple owns the full stack and why Microsoft and Google are trying to get into that space: it offers the best UX and ROI.

Re:Microsoft Surface Studio by gregmac on Wednesday October 26, 2016 @02:04PM (#12798876)
I guess because when you inevitably go to upgrade the hardware in a couple years, you'll have to buy a new screen, too.

Works for Apple. Seems to be working so far for the "Smart TV" market.

I don't get it myself, but then I have not owned a completely "new" desktop in over 15 years, even though my desktop PC is full of modern components (and I'm fairly sure at this point, not a single piece that was in the original is left, including the case).

I'm not the type of person who thinks "Hm, I need more disk space. Guess I better throw out my PC, monitor and keyboard and buy a completely new system." but I think this is aimed at the segment of the market that thinks that way, or at least is willing to in order to get the new input/interaction features.

Re:Microsoft Surface Studio by rickyc091 on Wednesday October 26, 2016 @02:22PM (#12799022)
This is actually targeting illustrators and people who typically work with large wacoms (cintiq). The true display 1:1 ratio is amazing for checking designs for letterheads, business cards, etc. The process typically involves printing it out and doing side by side comparisons.

They probably went with the hybrid storage since PSD / illustration files take up an enormous amount of space. Unfortunately there's no such thing as git for design. The SSD would be appreciated, but once Adobe Photoshop or Illustrator is opened, SSD makes little difference.

From a feature aspect the surface dial seems pretty amazing. Ill be interested in trying it out at the store. The ability to go from desktop to working directly on it is also incredible. Cintiqs take up a lot of space...

Re:Microsoft Surface Studio by KirinDave on Wednesday October 26, 2016 @01:55PM (#12798789)
Perhaps because this machine is basically a very big platform for professional input methods. If you have no need of a stylus and a large working space for media with flexible positioning factor...

Then you're not the target market.

What's more, when we're talking about the professional space it's like... it's quite normal to NOT have hyper-upgradable boxes with cutting edge hardware that isn't well supported by the current crop of editing tools. Cutting edge hardware is the product of Dentists and Software Engineers who fancy themselves a member of that space even though they're really not. Not unlike how professional photographers almost never ride the latest model release.

It seems like a lot of people here are thinking of this as a recreational gaming box for rich people. Surface machines in general perform poorly there.

Re:Microsoft Surface Studio by serg_chernata on Wednesday October 26, 2016 @01:53PM (#12798771)
Works for Apple. I'm only trolling a little bit. :)
Re:Microsoft Surface Studio by lokeshk on Thursday October 27, 2016 @12:49AM (#12802994)
If they were to, would you buy it?
Re:Microsoft Surface Studio by thisisdallas on Thursday October 27, 2016 @05:06PM (#12810136)
Honestly, I would in a heartbeat. I mean, I guess it depends on price but yeah, I totally would.
Re:Microsoft Surface Studio by IBM on Wednesday October 26, 2016 @01:16PM (#12798379)
Lower resolution than a 5K iMac
Re:Microsoft Surface Studio by mmanfrin on Wednesday October 26, 2016 @01:22PM (#12798441)
Is the 5K iMac a touchscreen?
Re:Microsoft Surface Studio by rickyc091 on Wednesday October 26, 2016 @04:50PM (#12800390)
Not sure if this was a troll or a question. If it was a question, the 5k is not a touchscreen. The Microsoft Surface Studio is though.
Re:Microsoft Surface Studio by mmanfrin on Wednesday October 26, 2016 @05:23PM (#12800729)
It was neither, it was a rhetorical question since the comment I responded to was discounting the value of the Studio's screen because it didn't have as much resolution as the 5k iMac.
Re:Microsoft Surface Studio by thisisdallas on Wednesday October 26, 2016 @01:17PM (#12798390)
That's true? That doesn't mean it's not still a good screen though.
Re:Microsoft Surface Studio by kayoone on Wednesday October 26, 2016 @02:33PM (#12799136)
typical HN naysayer, if Apple did this everyone would be raving about it. Maybe you missed that the screen also includes a Wacom digitizer ? Compare the price to a 27" Wacom Cintiq and it might make more sense to you. Other than that it's gorgeous, GPU performance is adequate for the usecase, better than the 5K iMac anyway.
Re:Microsoft Surface Studio by jff on Wednesday October 26, 2016 @02:52PM (#12799310)
No wireless. Less space than a Nomad. Lame.
Re:Microsoft Surface Studio by sidgup on Thursday October 27, 2016 @12:02AM (#12802828)
Yup. My thoughts exactly. Typical Apple fanboy camp. This truly reminds me of how Android camp always pointed to the specs and completely overlooked the design, form and function of iPhones. Irony that the Apple camp is now doing that to the competition :)
Re:Microsoft Surface Studio by slantyyz on Wednesday October 26, 2016 @02:39PM (#12799194)
Is it a Wacom or nTrig?

I haven't really spent much time with nTrig based Surface models, but the Wacom in my Surface Pro 1 really sucks at the edges.

Re:Microsoft Surface Studio by lifeformed on Wednesday October 26, 2016 @02:54PM (#12799330)
I'd rather have it just be a nicer Cintiq that I plug into a proper desktop.
Re:Microsoft Surface Studio by j2bax on Wednesday October 26, 2016 @01:14PM (#12798362)
It's probably more than adequate for most professionals. I don't think they are pegging it as a gaming machine, or a render machine/farm. The graphics capabilities, similar to the mobile graphics chips in iMac's and MacBook Pro's will probably serve the vast majority of graphics professionals just fine.
Re:Microsoft Surface Studio by alkonaut on Wednesday October 26, 2016 @03:16PM (#12799537)
The 10X0M cards are perhaps too recent, or the extra 20-30W (?) blew the envelope. I'd definitely get the least powerful graphics card for a machine like this, just to minimize the noise. I can put a real graphics card in my gaming rig, this one is for illustrator.

Re: price - I'm thinking the digitizer and screen is the whole reason for the price. It would be good if the box could be updated while keeping the screen.

Re:Microsoft Surface Studio by aq3cn on Wednesday October 26, 2016 @08:34PM (#12802016)
Wacom Cintiq 27QHD 27 In. Creative Pen & Touch Display by Wacom

$2,799.95 https://www.amazon.com/Wacom-Cintiq-27QHD-Creative-Display/d...

Re:Microsoft Surface Studio by sidgup on Wednesday October 26, 2016 @11:57PM (#12802807)
Wow so much hate. The tilting screen, a phenomenal display that looks sexy, specs to match the intended graphic workload and all you could see were "specs".
Re:Microsoft Surface Studio by zerstroyer on Wednesday October 26, 2016 @01:52PM (#12798749)
Would be cool if you could connect a real machine to the display and touchscreen, would that be possible with the DisplayPort?
Re:Microsoft Surface Studio by siidooloo on Wednesday October 26, 2016 @03:07PM (#12799438)
You can already get a Wacom and attach it to a random computer.
Re:Microsoft Surface Studio by smrtinsert on Wednesday October 26, 2016 @03:17PM (#12799539)
Which is like saying my blackberry had a physical keyboard why do I need an iphone 3g.
Re:Microsoft Surface Studio by smrtinsert on Wednesday October 26, 2016 @03:12PM (#12799497)
Have you used a hybrid? They work pretty well. Unless you're just churning through file after file you'll be fine.

As for the rest of it, no designer cares about previous gen stuff - if they didn't they wouldn't have gone to macs in the first place.

Re:Microsoft Surface Studio by kartickv on Thursday October 27, 2016 @01:52AM (#12803176)
Hybrid drives don't always work well. The one in my iMac did, until I reinstalled macOS and then restored from a Time Machine backup, and now I get hard disc speeds, with a second or two delay to (say) open a small file, rather than instantly as with an SSD, as was the case before. It's been a week or two, and I don't know why Fusion Drive didn't optimise the data placement to move frequently used files to the SSD.
Re:Microsoft Surface Studio by bkolobara on Wednesday October 26, 2016 @01:42PM (#12798655)
This! Why design this amazing display and put such an awful GPU inside? The GTX1000 series performs way better (especially GPGPU professional apps), is more power efficient and has only a minor price difference. At this price it is a deal breaker for me. And I'm like exactly their target audience for this.
Re:Microsoft Surface Studio by criddell on Wednesday October 26, 2016 @02:11PM (#12798925)
> I'm like exactly their target audience for this.

If you are concerned with graphics performance, you are not their target market.

Re:Microsoft Surface Studio by blahblah12 on Wednesday October 26, 2016 @02:34PM (#12799148)
Do you guys actually know designers and illustrators? Seriously.
Re:Microsoft Surface Studio by wmf on Wednesday October 26, 2016 @02:01PM (#12798850)
I suspect this computer took a while to develop and the 1080 wasn't available at that time.
Re:Microsoft Surface Studio by iamphilrae on Wednesday October 26, 2016 @02:49PM (#12799271)
That's next year's upgrade. This year it's the feature screen, next year it's the performance boost. Keep that marketing department ticking over.
Re:Microsoft Surface Studio by NetStrikeForce on Wednesday October 26, 2016 @03:41PM (#12799742)
> I must be missing the value proposition here(...)

Courage.

Re:Microsoft Surface Studio by 3327 on Wednesday October 26, 2016 @10:09PM (#12802417)
Microsoft likes to get shit out the door and gen3 is typically the good one. so wait 2 generations.