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Re:Microsoft Surface Studio by Ant5do on Wednesday October 26, 2016 @04:43PM (#12800316)
So (449) dollar graphics card, the 1070 + (200) dollar cpu + Case (100) + memory (150) + psupply (70) + mobo (150) + hdd/ssd (150) + Wacom cintiq with Digitizer which is what 2500? + an sRGB monitor at 4k 800?

= 4-5000, with a shitty box and shitty experience and you get none of the engineering that went into the product.

Plz continue dreaming up dev boxes that only devs could love. Feel free to throw in some glowing cold cathode lights, too.

Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @04:53PM (#12800428)
Wacom Cintiq 27QHD 27": $2300 [1]

Core i7 PC with Gtx 1080: ~$1750 [2]

= $4050 for a much more powerful machine and $150 cheaper + upgradable

[1] - https://www.bhphotovideo.com/bnh/controller/home?O=&sku=1113...

[2] - https://pcpartpicker.com/b/f2qkcf

Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @05:05PM (#12800545)
That monitor is just under 3.69 billion pixels compared to 13.5 billion on the Surface Studio. It doesn't include the dial interface, the real-life scaling, the pivot mechanism, the color profiles, a lot more. It's probably the closest you can get, but not in the same league.
Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @09:11PM (#12802163)
Just noticed I said billion, meant million. Looking forward to VR displays with that kind of resolution though.
Re:Microsoft Surface Studio by m_mueller on Wednesday October 26, 2016 @09:35PM (#12802258)
> Looking forward to VR displays with that kind of resolution though.

In before Google releases the "Google Cardboard Surface Studio edition" xD

Re:Microsoft Surface Studio by usaphp on Wednesday October 26, 2016 @05:11PM (#12800600)
I agree, that's why Microsoft had to sell this monitor on its own, without that PC attached.

Also I did not see any mention of pressure sensitivity on that Studio panel, if it does not have it - it's a major point to still choose Wacom.

Re:Microsoft Surface Studio by ewzimm on Wednesday October 26, 2016 @05:22PM (#12800708)
The Wacom has the pressure level advantage: 2048 vs 1024 levels on the Surface. But with well-calibrated software, it should be enough. I'm not sure if people can discern 2048 levels of pressure, and I'm sure this device was tested on a lot of artists. Can't comment from experience but I would think the delay would be a bigger issue than levels (MS say they optimized for delay.)
Re:Microsoft Surface Studio by mmel on Thursday October 27, 2016 @01:02AM (#12803036)
That is a number beyond meaning for feedback to humans, like arguing for a 3000dpi screen vs a 6000dpi screen, they're both far beyond human levels of perception. From my experience of trying to eek out every variation in pressure with a wacom, 32 levels is enough. I'm not able to create 64 levels of varing pressure strokes, let alone 1024.
Re:Microsoft Surface Studio by zc75 on Thursday October 27, 2016 @09:56AM (#12805105)
(It's "eke". Unless you've just seen a big spider!)
Re:Microsoft Surface Studio by chokolad on Thursday October 27, 2016 @02:18AM (#12803228)
> Wacom Cintiq 27QHD 27": $2300 [1]

This is non touch version. Pen + Touch is $2800 which is a better comparison. That Cintiq is 2560x1440 compared to 4500x3000 in Surface Studio.

and here is what someone who actually used both thinks about it:

"Tycho asked me to compare it to my Cintiq, and I told him that drawing on the Cintiq now felt like drawing on a piece of dirty plexiglass hovering over a CRT monitor from 1997"

https://www.penny-arcade.com/news/post/2016/10/26/the-surfac...

Re:Microsoft Surface Studio by ergo14 on Wednesday October 26, 2016 @05:56PM (#12801018)
> "engineering that went into a product"?

I have no idea what do you mean - I've been assembling my own workstation for last 20 years now thank you there is no magic involved in building a nice system. And I don't enjoy glow lights in my case. If you think people will buy 4k$ system just for looks you have to be kidding me.

Re:Microsoft Surface Studio by blahblah12 on Wednesday October 26, 2016 @06:21PM (#12801223)
The form and function aren't replicable. When you work on a cintiq, the cintiq is on your table and you often have to keep looking up and down at the screen on your monitor. It's not the optimal way to work. The engineering is in the hinge and the form factor. You're not the target market if you want a beastly computer that can run a bunch of games. It's the same people who use a cintiq and an iMac that they're targeting. It's not just looks. It's having the thinnest panel with high color accuracy. It's having novel interaction paradigms with a dial. This isn't a desktop built for someone who builds their own computers. It's for the person who uses illustrator and photoshop daily and works on an iMac and a cintiq.
Re:Microsoft Surface Studio by cthalupa on Thursday October 27, 2016 @01:10AM (#12803059)
>The form and function aren't replicable. When you work on a cintiq, the cintiq is on your table and you often have to keep looking up and down at the screen on your monitor. It's not the optimal way to work

I'm kind of confused here. You specifically don't have to look at your (other) monitor when using the cintiq, because the cintiq is also a monitor.

Re:Microsoft Surface Studio by ergo14 on Wednesday October 26, 2016 @06:24PM (#12801251)
I can buy a cintiq for my workstation - hell I would love to buy the screen from this separately.
Re:Microsoft Surface Studio by ergo14 on Thursday October 27, 2016 @03:14AM (#12803403)
Funny, really interesting why i got downvoted - cintiq tablets/monitors were sold separately unless something changed recently.
Re:Microsoft Surface Studio by secstate on Wednesday October 26, 2016 @06:07PM (#12801113)
I think he means putting it in a mobile platform that is hidden behind a gorgeous display. Of course you can build your own for cheaper, but by the time your done sintering aluminum parts and building a custom mainboard to fit the housing, I'm sure yours would be more than $700