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Re:Minecraft creator says he’s canceled talks for Oculus Rif... by sillysaurus3 on Tuesday March 25, 2014 @09:18PM (#7470825)
Heh, from Carmack's twitter 1m ago: https://twitter.com/ID_AA_Carmack/status/448629403740692481

For the record, I am coding right now, just like I was last week. I expect the FB deal will avoid several embarrassing scaling crisis for VR.

Glad to see Carmack is still being Carmack.

EDIT: By the way, if anyone is wondering why people are having a negative reaction to this Facebook deal, I think one way to understand it is to watch this video fullscreen and try to imagine any way that Facebook could add to the experience, or at least not detract from it: https://www.youtube.com/watch?v=-DGZc0Dd9Hc#t=5s

It's hard to.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ekianjo on Tuesday March 25, 2014 @09:28PM (#7470872)
> scaling crisis for VR.

That's supposing Facebook knows how to scale production of electronic items... apart from the cash, they have no relevant experience about that. If it had been Google or Microsoft there would already be people who know how to make it scale to mass production.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by fchollet on Tuesday March 25, 2014 @10:46PM (#7471231)
The "scale" JC is referring to is not hardware production. It's the virtual reality. Millions of people interacting in real time in a virtual universe in which they are actually present.

Think of it as similar to the scaling challenges of MMORPGs. Only much worse.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by sillysaurus3 on Tuesday March 25, 2014 @10:48PM (#7471245)
I don't think that's true. There is no scaling involved with virtual reality except the hardware, because the hardware enables the platform. "Virtual reality" isn't a single application, it's a bunch of applications created by developers.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by fchollet on Tuesday March 25, 2014 @11:14PM (#7471330)
No, it is factually true. JC on Twitter: "I have a deep respect for the technical scale that FB operates at. The cyberspace we want for VR will be at this scale."

https://twitter.com/ID_AA_Carmack/status/448631430533246976

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by sillysaurus3 on Tuesday March 25, 2014 @11:20PM (#7471356)
If Oculus's plan all along was to create a giant MMO powered by Rift headsets, then this is the first I've heard of it. Interesting. I think a bunch of smaller apps created by developers has a better chance of being successful.

EDIT: By "giant MMO" I mean "metaverse from Snowcrash," not "video game."

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ChrisClark on Wednesday March 26, 2014 @01:11AM (#7471730)
Well, Carmack has always wanted to create the metaverse. And the Oculus founder has wanted that too. It seems this acquisition might be the best for their plans, if Zuck is on board with it.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by anigbrowl on Wednesday March 26, 2014 @12:49AM (#7471674)
Well Second Life is instructive here, I felt they ran into scaling problems. You could also consider Eve's non-sharded world - OK Eve is a game, but a sufficiently complex and elaborate one as to be a good proxy for an immersive virtual environment.

I don't know exactly what Oculus's plan was but it'd be foolish to ignore this obvious application, and that certainly seems to be where Mark Zuckerberg sees the value in it, if we are to take his speech on the conference call at face value.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by sillysaurus3 on Wednesday March 26, 2014 @02:08AM (#7471880)
After thinking about this some more, I think it's going to come down to: "Can they make their Metaverse cool?"

Zuck probably has some tricks up his sleeve to accomplish this goal. And he's been able to learn from G+ about how not to go about it.

Whether the Metaverse is cool will make or break its popularity. It's what made Facebook's.

The coming years are going to be pretty interesting.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by vetrom on Wednesday March 26, 2014 @03:11PM (#7475695)
Eve is also a sharded world, the system there just tries to implement transitions are transparent. The abstraction leaks sometimes, though. (Each system in Eve is a shard, and when events in that game happen 'at scale', scaling issues abound.)
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jasonwatkinspdx on Thursday March 27, 2014 @12:35PM (#7481488)
Don't forget that facebook has an app platform. Even if personally I find all the apps loathsome the experience is relevant.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by bm1362 on Thursday March 27, 2014 @04:39PM (#7483282)
Floating avatar heads doesn't seem to be the future of VR. Personally, I hope the metaverse has users strapped into a cockpit.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by grondilu on Wednesday March 26, 2014 @05:11AM (#7472312)
That's what I understood as well. But I thought OculusVR was making a VR headset, not VR content.

Since when was OculusVR supposed to build the metaverse? I thought they only wanted to build the tools to access it.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by roc on Wednesday March 26, 2014 @04:11PM (#7476245)
Actually, I think the "scaling" is the money to hire the staff they'll need to improve their technology, in this time before they have a chance at a sufficient revenue stream to bootstrap.

Facebook-type users are a decade or more away from VR. They don't "do" fiddly interfaces and rough edges. Even if the hardware was there, the usability isn't.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ThomPete on Wednesday March 26, 2014 @04:31PM (#7476396)
Exactly, not unlike the reason why Nest found it ok to get bought by Google.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by roc on Wednesday March 26, 2014 @05:37PM (#7476842)
And not unlike Facebook/Oculus, Google/Nest makes perfect sense from the Nest side and very little from the Google side.

In both cases there are potentially large payoffs in the long term. But they're extremely high price tags for decade-plus plays in which the acquired company has little to no particular proprietary technological edge.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ThomPete on Wednesday March 26, 2014 @07:33PM (#7477468)
Nest makes perfect sense for Google. It's all about automation.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by wtallis on Tuesday March 25, 2014 @11:15PM (#7471337)
Ok. But how much realtime stuff has Facebook done? (IM doesn't count.) Do they have any credible experience with anything more specifically relevant than just running large data centers?
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by debaserab2 on Wednesday March 26, 2014 @01:11AM (#7471731)
What kind of credentials do you need other than "large data centers" the scale of Facebook? IM doesn't count - so what does?
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by GBond on Wednesday March 26, 2014 @09:43AM (#7473240)
And PHP... infinite cred for scaling PHP.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by astrange on Wednesday March 26, 2014 @02:54PM (#7475553)
What do you think is hard about that? PHP does everything you want for scalability, up until people force in second-system PHP frameworks that load and configure themselves on every new request.

Now, that old LAMP Apache+mpm_worker setup, that one was bad.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by shaneofalltrad on Wednesday March 26, 2014 @03:27AM (#7472075)
If they can get MySQL to scale in those data centers, I am sure they can attach a tv helmet to a large population. I still think Sony will come out on top though, they know this business better and have the battle scars with Microsoft.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by stormcrowsx on Wednesday March 26, 2014 @11:54AM (#7474236)
Why does it matter, scaling realtime is just like any other programming related challenge. It doesn't take doctorate degrees, just a team of programmers who are willing to learn about the problem area.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by samstave on Wednesday March 26, 2014 @12:42AM (#7471654)
It is both; FB makes a shit-ton of HW with their open-cmpute platform....

They have a lot of XP in building real physical shit these days.

Scaling traffic is a non-issue for them.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jpwright on Wednesday March 26, 2014 @02:54AM (#7472002)
A consumer product like the Rift is an entirely different proposition with an entirely different set of challenges. The Open Compute project was essentially Facebook giving away some of their data center designs and specifications (mostly things like server racks and power management), with a few other companies joining the initiative but with none of the designs actually being used on a significant scale.

Also worth noting, the head of OCP left Facebook today. http://www.pcworld.com/article/2111680/open-compute-project-...

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by samstave on Wednesday March 26, 2014 @04:32PM (#7476407)
There are some other items that FB makes, which are not in the OCP though... such as the super dense fiber switch...

My point is that they are not strangers to manufacturing tech...

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by drivingmenuts on Wednesday March 26, 2014 @05:52PM (#7476921)
How much experience do they have marketing that tech? I've never heard of someone selling a Facebook-brand router. The few times I've heard of FB involved in an actual product, it tanked or disappeared, never to be spoken of again.

Facebook phone, anyone?

There's a world of difference between a potential item, like the FB phone and an actual, demonstrated item, like the Oculus Rift, so they might get some points there.

But their record ATM is non-existent, AFAIK.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jimmaswell on Wednesday March 26, 2014 @05:20PM (#7476758)
And why would this be so much harder to scale than just normal MMORPG physics, which it is? The headset just lets you look at the rendering in a new way.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by Gormo on Tuesday March 25, 2014 @11:01PM (#7471288)
Second Life?
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by TaylorAlexander on Tuesday March 25, 2014 @10:02PM (#7471049)
Facebook has the buying power to put together a solid hardware production team. I don't think Google has much internal hardware production knowledge right now, aside from the knowledge they bought when they acquired Motorola. Before that, they mostly made things through hardware partners like HTC, Samsung, and LG. I think they produce the Chromecast internally, but it's not much fancier than a USB stick. I'm sure they are quickly learning, but Facebook is also already buying up hardware companies and they have been building their own custom servers for internal use for years.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ekianjo on Tuesday March 25, 2014 @10:17PM (#7471123)
> Facebook has the buying power to put together a solid hardware production team.

Well I have worked in companies making physical goods (shipping millions every year), and you just don't buy a team from one day to another. It's not just about production, it's about supply chain, it's about quality management and quality assurance, regulations for sale in different countries/states, market research, product qualification to improve the design, actual customer support, vendors, distribution, etc...

It's a whole new area of skills/functions you don't have, and that does not mix very well with a software-only company mentality. I think it's going to be very tough for them to make something solid with Facebook.

EDIT: They would have been better prepared for scaling with a company like Apple (whose main business is already making hardware), Microsoft or Google for that matter. Many people say Valve could have been a good choice, but Valve has said several times they don't want to go into the hardware business (and won't make Steam boxes themselves).

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by abjorn on Wednesday March 26, 2014 @11:24AM (#7473996)
I think the idea is that Oculus VR is already in this position, they just don't have the monetary resources that Facebook does.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by eitally on Wednesday March 26, 2014 @05:37AM (#7472400)
Facebook doesn't build their own servers. They outsource to Quanta and Sanmina. Quanta is the hardware OEM and Sanmina handles the racking, configuration and testing. Facebook provides rack specs and the Linux image. Facebook tried to design their own servers via the Open Compute Project but they ran into heat dissipation problems. Sanmina's Newisys division (which makes dense storage arrays using by places like Amazon & Shutterfly) helped solve their problems.

The point is that, while Facebook may be able to do hardware, servers is not a good example.

Disclosure: my team at Sanmina has been responsible for delivering the test automation & integration software for the rack assembly & test operation for Facebook.

For that matter, Google itself doesn't build anything at scale, either. Why would they? They outsource all their high-vol manufacturing to the same EMS companies everyone else uses (Quanta, Compal, Foxconn, Flextronics, Sanmina, Celestica, Jabil, Pegatron, Benchmark, Plexus and a handful of others).

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jodrellblank on Wednesday March 26, 2014 @12:13AM (#7471544)
Google builds their own servers, since at least 2005 - http://www.cnet.com/uk/news/google-uncloaks-once-secret-serv... and builds it's own switches, owns an ARM chip design company and "may be" building custom server chips - http://gigaom.com/2013/12/12/google-may-be-making-its-own-cu...
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jpwright on Wednesday March 26, 2014 @02:58AM (#7472012)
You're leaving out Glass, Fiber, Nest, Chromebook, and the 8 robotics companies they just acquired, among other things.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by gress on Wednesday March 26, 2014 @11:44AM (#7474176)
Of those, only Nest designs and builds consumer electronics at scale.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by VLM on Wednesday March 26, 2014 @04:22PM (#7476313)
"builds consumer electronics at scale."

Made in China, as far as I can find out. They don't make hardware any more than Apple does.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ctdonath on Tuesday March 25, 2014 @10:46PM (#7471236)
The problem with grokking Facebook's involvement is the lack of any apparent connection between VR and FB's core competencies. Google at least can use Glass for ever-more data mining. VR? FB? Carmack can sure put the $2B to good use, but how it benefits FB nobody seems to know.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by dropit_sphere on Wednesday March 26, 2014 @12:06AM (#7471517)
What's funny is that everyone would breathe a giant sigh of relief if, when asked about the deal, Zuckerberg just grinned boyishly and said, "It's a VR company run by Carmack, and I'm a multibillionaire. Of course I wanted to own it."
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ejain on Wednesday March 26, 2014 @02:04AM (#7471867)
Maybe; but Zuckerberg didn't buy the company, Facebook did.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by DennisP on Wednesday March 26, 2014 @11:00AM (#7473834)
Zuckerberg has complete control, with 57% of Facebook voting rights.

http://venturebeat.com/2012/02/01/zuck-power-play/

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by _cbb1 on Wednesday March 26, 2014 @01:26PM (#7474894)
This article could be out of date because it was written in 2012. It's been reported that he has sold some shares.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by csense on Wednesday March 26, 2014 @06:11PM (#7477014)
As a public company, isn't Facebook required to report how much of the company is owned by all major shareholders?
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ctdonath on Wednesday March 26, 2014 @02:16PM (#7475220)
If Z doesn't have complete control, he's still got most control. Either way he knows that it's easier/cheaper to make FB the legal owner.

If you're gonna spend $2B to buy something you want, better if you can get someone else to foot the bill.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by tod222 on Wednesday March 26, 2014 @08:28PM (#7477723)
Except that Carmack and Oculus won't see a lot of that money. Oculus raised $91 million (2.4 of that from Kickstarter) [1] including a $75 million series B round last December. [2]

It's the investors who will get a lot of Facebook's money. Also, Facebook's stock dropped yesterday in reaction to the move and it's being reported that the deal is worth $200 million less as a result. [3]

The B round investors held it for such a short time it's almost like they flipped it to Facebook.

[1] http://en.wikipedia.org/wiki/Oculus_Rift

[2] http://venturebeat.com/2013/12/12/oculus-vr-raises-75m-from-...

[3] http://blogs.marketwatch.com/thetell/2014/03/26/facebook-sha...

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by NathanOsullivan on Wednesday March 26, 2014 @02:47AM (#7471980)
"The FB deal" is likely an intentional euphemism intended to suggest its a partnership.

This is not a "deal". Facebook will own the company and can (rightfully) be expected to do whatever they want with it.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by chadillac on Wednesday March 26, 2014 @08:51PM (#7477817)
I'm wondering why people in general think this is some kind of facebook integration stretch goal. Everyone is photoshoping friend requests into 3D Farmville screenshots and it's humorous and I get from a gamer perspective, but from other professionals in this industry I find it pretty shocking. Notch is vocal in his opposition, but it really just doesn't make sense to me. It's hardware and an SDK at the end of the day, and now it's in the hands of a leading tech company this is vanguarding OTHER difficult problems of their existing industry (and open sourcing large parts of it!).

I have the DK1, and I ordered the DK2 not even a week ago, I've been active in tinkering with Oculus for a while now and even did some Twitch.tv casts of BF3, DayZ, etc. and other games running through TriDef or VorpX. I'm about to start working on a project allowing MS Kinect usage to be broadcast in an Oculus compatible format for web consumption by Oculus users. So I'm pretty "in touch" with the tech at this point.

I see this move as FB ensuring a healthy portfolio and healthy future stock price for their investors by getting the jump on patents and technology of a sure fire success emerging market. I don't think you'll have 3D oculus web cam video calls or friend requests popping up in your flight sim, that's just rampant and misguided speculation.

If I had a choice about WHO bought Oculus the top of the list would be Valve. They already have Carmack, having Newell in the mix would be amazing and ensure the tech was in good hands. Facebook or Google would be next in line, and waaaaay down at the bottom of the list would be Sony, Microsoft, or EA (I would burn the hardware and pretend it never existed if EA bought it).

tl;dr The entire community is acting like a bunch of idiots, stop it, you're embarrassing yourselves and showing your business management ignorance. If I was a company that made it big in the social boom and IPO'd but was facing a shrinking userbase on my life blood product, you better bet your ass I'd utilize my resources to diversify my business. Keeping your all your eggs in a single basket is a historically bad idea.

edit: also based on these comments people think Oculus offers software... they don't, you don't play an Oculus VR MMORPG... they provide hardware and an SDK, everything else is up to content producers, the scaling crisis would be purely one of hardware manufacturing and distribution and maintaining a very widely used SDK. Which I would consider FB pretty okay at... I won't say good... but okay will suffice, especially considering backwards compatibility for hardware/software of this type isn't a big concern.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by sillysaurus3 on Wednesday March 26, 2014 @10:31PM (#7478220)
tl;dr The entire community is acting like a bunch of idiots, stop it, you're embarrassing yourselves and showing your business management ignorance.

Calling anyone who disagrees with you an idiot and an embarrassment isn't good.

The central issue is that when Facebook begins to lose relevance, Zuck is going to yank the reins on Oculus as hard as possible to ensure Facebook stays relevant. You can see how Google did this with G+/YouTube integration.

VR is in its nascent stages, and Oculus has been synonymous with VR. Now instead of VR having a strong an independent company with Carmack near the helm, "VR" is a subservient division of Facebook.

Whether that turns out to be a good thing, well, time will tell. But to call people "ignorant idiots" for being worried is a little extreme, to say the least.

EDIT: You're also mistaken about this part (as I was):

also based on these comments people think Oculus offers software... they don't, you don't play an Oculus VR MMORPG... they provide hardware and an SDK, everything else is up to content producers, the scaling crisis would be purely one of hardware manufacturing and distribution and maintaining a very widely used SDK

The scaling crisis is software, not hardware. They appear to be planning some kind of Oculus VR MMO based on Carmack's tweets. See here for details: https://news.ycombinator.com/item?id=7471231

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by gldalmaso on Thursday March 27, 2014 @08:31AM (#7479916)
>> You can see how Google did this with G+/YouTube integration.

This is exactly what comes to mind. Seeing how Google transformed post Eric Schmidt, makes me consider that even IF Zuck has absolutely all the good intentions of letting Oculus do its own thing, CEOs change, and corporations tend to get worse as they grow older (IMO), for some reason.

It could be all good, Oculus could be a great hit, a wonderful platform, all that everyone hopes. Then comes a new CEO with a grand U-turn vision, pulls the rug from beneath their feet and absoluty sinks the ship.

There's just no security, if Oculus kept control, than great, the company is the product, it depends on it to carry on. But Facebook just has the product, its just a leverage, second grade citizen within the corp.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by Autobots on Wednesday March 26, 2014 @09:59PM (#7478096)
>I would burn the hardware and pretend it never existed if EA bought it

I can't help but feel that is the same over-dramatization that people are having with Facebook buying Oculus. People like to think that EA is the devil, but in reality they are a game company and has plenty of resources including very smart people that could assist in bringing Oculus to market at least as well as Facebook.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by chadillac on Wednesday March 26, 2014 @10:09PM (#7478130)
They also have a terrible track record in utilizing those resources in their given industry, I don't hate EA, I hate how EA does things in regards to their customers and products.

- Origin requirements

- Online requirements

- SimCity debacle

- buggy release after buggy release

- customer support is... turrible

I could go on and on, I don't even buy their stuff anymore, BF3 is and was the last of their games I plan on owning.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by rocky1138 on Wednesday March 26, 2014 @10:03PM (#7478111)
All of the ways I can see involve Facebook being a supporting cast member, not a lead star.

A question: does Facebook need to only be facebook.com?

After all, there are plenty of examples in other industries of companies doing unrelated things and making a go of it. Consider Hitachi TVs and heavy equipment.

Facebook could launch Facebook Games to coincide with Oculus' consumer launch, providing a Steam-like service to pick up and play VR games, day one. Integration from this standpoint could be as innocuous as "Log in with your Facebook account" along side "Log in with your Google account" or "create an account".

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by maxden on Tuesday March 25, 2014 @09:47PM (#7470972)
edit: To clarify, it was from reading this, which I originally read as 1 month, until I read the tweet. "Heh, from Carmack's twitter 1m ago: https://twitter.com/ID_AA_Carmack/status/448629403740692481"

ah.. 1 minute? I thought there was 1 month old tweet that mentioned FB (and obviously overlooked)

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by lstamour on Tuesday March 25, 2014 @09:57PM (#7471016)
Today's March 25. That's when that tweet was posted. FYI. ;-)
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by Shivetya on Wednesday March 26, 2014 @05:31AM (#7472370)
nah, all the angst is because far too many nerds like to think they "own" up and coming cool technology even if they are not even involved beyond having read about it. When it goes to company that the clique no longer favors, usually after incredible success or the unwashed masses show up, then they act as if the world collapses.

It happens so often many of us just laugh if not smirk the whole time we watch the familiar process play itself out. Eventually they learn they are not the center of the universe.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by pfraze on Wednesday March 26, 2014 @09:00AM (#7473018)
This is upsetting because it means Facebook is building the software platform for the Oculus, not enthusiast developers or hundreds of independent startups. This has economic impact, and it's personally disappointing for anybody who gets excited about building VRUI.

Or, yeah, angst.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by stonemetal on Wednesday March 26, 2014 @11:41AM (#7474147)
Facebook is building the software platform for the Oculus

The core services sure but why wouldn't it be like FB in general(full of third party apps and games)?

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by ENGNR on Thursday March 27, 2014 @09:15AM (#7480131)
And how many developers have found success dealing with the FB APIs and platform?

There's a reason people only integrate with FB to try and take traffic, and even then they become the customer paying for ads. It's not worth your time.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by robobro on Wednesday March 26, 2014 @11:33AM (#7474086)
Facebook's just buying the Oculus. People will clone it.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by PhasmaFelis on Wednesday March 26, 2014 @01:24PM (#7474872)
And then Facebook will crush them.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by onetwofiveten on Wednesday March 26, 2014 @05:59AM (#7472450)
Oculus was funded by a kickstarter. I think Notch personally contributed. Having given money to help a company develop their core technology is a little different to "not even involved beyond having read about it".
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jfoster on Wednesday March 26, 2014 @06:41AM (#7472566)
But that isn't what a Kickstarter buys you. You get rewards and you get to help fund the initial vision. (up to the scope of the Kickstarter, fulfilment of rewards, etc.)

In any case, if making awesome VR a reality was Oculus' vision, they can make a pretty good case for that vision being well served by the resources of Facebook.

At the end of the day, what are people afraid of? That the newest action games won't be playable on Rift? I just don't see how people figure Facebook might ruin this product.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by onetwofiveten on Wednesday March 26, 2014 @07:17AM (#7472675)
I was just saying that Kickstarter contributors are more personally invested than simple bystanders. If a company shifts focus away from the initial vision they used to attract funding, before that vision has been realised, then naturally the contributors feel betrayed. I think that's reasonable. If you sell someone a vision you don't believe in, then that's dishonest, even if it's not illegal.

That said, I personally don't know if Facebook is going to mess up Oculus. I imagine that what people are worried about is that Facebook will push for Oculus to be used for social VR and will largely ignore games. VR gaming requires high quality sensory experience in a dynamic environment with fast player movements. Social VR is probably going to be way, way more static, (but will have other demands like monitoring body position, face scanning, etc.)

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by belorn on Wednesday March 26, 2014 @08:00AM (#7472798)
> I just don't see how people figure Facebook might ruin this product.

To make the product valuable, it has to be a good platform which other companies can use.

Facebook has ruined many companies that relied on the facebook api to build their businesses. Sometimes facebook reimplemented someones else idea and then remove features from the api to kill the original company.

Making a product based on the Oculus rift platform is a high risk operation. Facebook has already ruined the trust.

Re:Minecraft creator says he’s canceled talks for Oculus Rif... by untothebreach on Wednesday March 26, 2014 @07:44AM (#7472748)
Whether or not that is what Kickstarter buys you, I don't think it is unreasonable that people feel a sense of possession when it comes to projects they have backed. I'm not saying it is _right_ that they feel this way, but I can see how doing your own little part to bring something into this world could cause a person to hold on to it more than if they just bought something off a store shelf.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by thenomad on Wednesday March 26, 2014 @07:50AM (#7472763)
An obvious concern is that independent developers will be barred from developing for the Rift, or forced into unpleasant licensing terms in order to do so.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by copergi on Wednesday March 26, 2014 @02:38PM (#7475402)
To be fair, these are people who funded the company in the first place, based on kickstarter's deliberately misleading marketing materials pretending that makes them investors. Generally when people fund a company which is bought by big money, they get a payout. In this case, instead they get the thing that made them fund it in the first place thrown in the garbage.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by jaredmcateer on Thursday March 27, 2014 @08:23PM (#7484454)
I think this move will really solidify the reality anyone thinking about kick starting something, you're not an investor, all you get for your donation is the possibility of receiving the items in the sidebar at the level you donated, the company owes you nothing else.
Re:Minecraft creator says he’s canceled talks for Oculus Rif... by benched on Wednesday March 26, 2014 @12:57PM (#7474687)
Thank you for this stirring description of the view from way up there, where you are.