The world is full of these weird business cases where people aren't aware of the actual product, like how Starbucks US morphed from a coffee shop into an iced dessert drinks company that also incidentally sells hot coffee.
RVs are put together by methheads and there are less protections (such as no lemon law for RVs) for the consumers. Many RVs spend there whole one year warranty period in the shop with no actual fixes being done and then the warranty runs out. The people that do hear about RV problems, buy new thinking that will be less problems, when in fact the newer RVs are the lower quality ones that have issues. There are YouTube channels dedicated to this phenomenon (https://youtube.com/@LizAmazing), and why one famous consumer lawyer (Steve Lehto) says "You Must be INSANE to buy an RV These Days": https://youtube.com/watch?v=xElhTNS_xn8
A great video where one major manufacturer does not even properly VIN their RVs leading to a $600,000 fine given to one RV owner: https://youtube.com/watch?v=zGOANydJURQ
I think it's much more likely it's just a reference to extremely popular and economically successful movies but happy to be proven wrong.
Before movies bombing was a bad thing, a successful movie was "exploding" like a blockbuster bomb.
edit: ah, but wiki disagrees <https://en.wikipedia.org/wiki/Blockbuster_(entertainment)>
More interestingly, they tend to set up in historically significant or listed buildings and as a result, preserve them. Not unusual to find a Spoons set up in an old 19th century bank or something.
When I think about the band shirts, I think about this time an indie game dev youtuber did a full breakdown of their different revenue streams. They were a "full time indie gamedev", but the overwhelming majority of their income came from gamedev Udemy courses.
So really, they were an online course seller that used their gamedev youtube content to convince people to buy the courses.
Their business has run into trouble a couple of times because MBA types in the company lost sight of this, then focused on trying to sell drinks efficiently. Thereby diluting the brand and business.
If you've got 22 minutes, https://www.youtube.com/watch?v=Ym7YwFq8ZuM is a very informative walkthrough of the history and the business by the always funny youtuber, The Fat Electician. Highly recommended.
So they try to find a way to get more growth, even if it changes and perhaps kills what the business was.
Around 2000 the founder stepped away, and MBAs brought in automated machines. They were more efficient and consistent at making the drinks than the baristas, and business tanked. The founder came back in 2008, got rid of the machines, and brought the baristas back. Business took off again.
It really is the experience that is being sold.
Same goes with supermarket checkout. I noticed many people intentionally take the line where the human scans your stuff. They enjoy it!
Unfortunately many zoomers do not appear to have been informed of this fact, and will give you a worse experience, "humanity wise", than the self-check out machine!
When you treat your job as robotic, aside from making the experience worse for all involved, you are also competing with actual robots, i.e. competing on speed, price and consistency, which is not a great place for a human to be.
Obligatory "in a gold rush, sell shovels" ;)
The reason we don't evaluate things in this "measure what is actually goin on" manner is because the actual goings on are only able to go on as they do so long as a public image that emphasizes something else is maintained.
People wouldn't go to starbucks in the manner they do if they thought of it as a sugary drink place.
Freakonomics Radio had a series about airlines. They claimed this was not true and that frequently flier points only accounted for 5% of profits.
https://freakonomics.com/podcast-tag/freakonomics-radio-take...
WSJ said it was true:
https://www.youtube.com/watch?v=mTTW8RDJUEE
I don't know who to believe.
Also the one about Target being a real-estate company I've also heard about McDonald's.
I thought it was also, so I looked at United Airlines 2024 Annual Report to confirm or deny my position. [^0]
If you look at their revenue sheet, you'll see that UAL made ~$51B from passenger revenue (tickets sold * available seats across their entire fleet) while they made ~$24B from "other revenue", which includes, amongst other things, annual fees from credit cards.
Same with Delta, though they made ~$10B from their "other" revenue. [^1]
However, it's a bit of a positive feedback loop situation. The "other" revenues in these 10-Ks don't tell the whole story.
Airline frequent flyer programs have tiers with minimum flight and spend requirements per tier. This benefits both frequent flyers and VFR customers (visiting friends and relatives).
If you travel a lot for work (frequent flyer), there are very heavy incentives to get to that top tier. Customer service at the highest tiers is eons better than what you'd get at lower tiers. You also get priority boarding, first-crack at upgrades, upgrade certificates that move you to the top of upgrade lists, and more. These benefits make air travel, which many people don't like doing, much more tolerable.
If you're an infrequent flyer, getting to that airline's mid-grade tier usually gets you more free checked bags and priority boarding. Checked bags are EXPENSIVE after the first freebie (thanks, Southwest!) which is usually enough of a draw to get people to chase that status. (If you live near a hub, you can gamble and hope that the gate agent offers to check bags gate-side for free to speed up boarding, but that's not foolproof. Anyway, checking baggage is a fool's errand; one-bag for life!).
Getting the airline's co-branded card usually provides bonuses that make it easier to hit those tiers. So you get the card and put all of your personal (and corporate, if your company allows it) expenses on the card.
Airlines also have gotten very aggressive about pushing the card onto gen pop. You're almost certainly going to get hit with a 60-80k mile offer on every flight you take in the US for spending ~$3k on that airline's co-branded card, no matter the airline. (It's almost always enough for a round-trip ticket to some coveted location in the US, on an award flight, which are harder and harder to come by, but that's another topic for another post.)
United flew 173M customers in 2024. $3k card spend from even 10% of those customers is $52M! And that's before you consider that most people will continue spending on credit cards after earning the spend benefit! (However, at $0.01/mile earn rate, the $14M worth of flights United would be beholden to is recorded as a "frequent flyer deferred revenue" liability. But, again, the chase for status and benefits would generate more revenue that's hard to forecast, though I'm sure the airlines have forecasting models in place.)
If this interests you, and if you like math, "The Global Airline Industry" by Belobaba et. al. is a fantastic book that explains this and other peculiarities of how airlines work. This was recommended to me by an old colleague that ran a small airline. It's excellent.
[^0] https://ir.united.com/static-files/d4c854c7-427c-49a9-8129-d...
[^1]: https://s2.q4cdn.com/181345880/files/doc_financials/2025/q4/...
They're exactly as much a real estate company than a mom & pop store that owns their space. They just have a lot of stores.
2. The inefficiency bugs me
I.e. I want to support the band, but feel like only a fraction of the money spent on merch goes to the target. Same with websites that have mugs and such. I don't want another mug, I don't want to pay 5.99 for shipping, I don't need to support the white box oem mug manufacturer.
But I guess in the real pragmatical world, that's the support mechanism that actually works :)
Maybe you don't have any friends that are in a band, but if it's the band members or friends of the band selling the merch, they are getting 100% of the profit. They design the shirts, they pay for the printing of the shirts, they then sell the shirts directly with their own hands. There's no middleman taking cuts. Now, if you're buying their merch from some 3rd party website, that site probably takes a cut. Some bands selling merch on their own website could still be coming directly from the band if one of them, or again a friend, sets up the site with their own accounts using square/stripe/etc and deals with the fulfillment themselves they are minimizing cuts as well.
I imagine it's not hugely expensive at the volumes bands need, somewhere from $3-10 per t-shirt depending on quality, and maybe double that for hoodies? And if you are buying online shipping and handling, which is another $5-10 that I'm paying and isn't going to the artist. Not a huge deal. But if you don't care about the physical product and just want the band to have some money that's still a good bit of inefficiency
More importantly you were also missing the point. The issue is how much of the $20 you pay end up in the hands of the band. Where in the value chain that money is spent doesn't matter. What matters is how much is spent on delivering the t-shirt to my doorstep and how much is in the band's bank account
I even recall going to a show many years ago where the lead singer refused to sell his t-shirts at the venue and implored us all to meet him outside at their tour van for direct sales. I don't think he got invited back to perform there!
LiveNation operates so much of the venue spaces they can take whatever they want. Artists have been complaining to congress about it since the merger in 2010.
This has been followed up by similar action in the US as well: https://weareumaw.org/my-merch
If you want to support them you're more than welcome to message them and ask for their Venmo, or reach out to their agent (if they have one) or them directly and ask who to make the check out to. That just doesn't work at scale.
I know some musicians are using Patreon but patreon takes a cut as well.
Now Although I don't like github but one of the last things that I like about github is that github sponsorships don't charge anything extra than the costs it would have itself and you get chargeback protection.
Would there be a genuine interest in using Github for sponsorships by Musicians, are there any real world musicians* who are doing that?
The point is that punk rock was culturally very influential but never very musically popular. God Save the Queen was a hit record but that is the outlier.
I think it is useful to consider that a lot things that endure are not the things that were popular at the time, particularly with music. I saw the Pixies at the Hollywood Bowl a couple years ago and it occurred to me that when they had recorded the songs they are known for I saw at venues not much bigger than bars. They were never really that popular. Or Elliot Smith, who was seriously obscure in his short lifetime.
I do think The Ramones were robbed in way. If radio at the time wasn't ready for them, classic rock radio now should be. Most of them play The Clash already.If Blitzkrieg Bop is too weird or raw, "Rock 'n Roll Radio" is polished enough that it would fit right in.
https://www.youtube.com/watch?v=XTrKmP7oU9U
It's pretty funny, and includes Fronalot's characteristic wordplay with lyrics like:
> Captains are we. Of what? Industry.
Which could also be taken as:
> Captains are we, of what industry?
As far as this interview: I mean, that's every band ever; the music is an ad for their shows and merch, which is the product. Some, like these folks, come to grips with this easier/quicker than others!
"DM: We exist as a band because we sell t-shirts. Our job is that we sell t-shirts and the way we promote those t-shirts is by playing music. If we were talking strictly economically, that’s just a fact.
LL: Weirdly, it’s also our most direct engagement with the money we make and with our fans. We’re often selling our own shirts at the merch table; that’s actually how we talk to a lot of fans and get feedback on our sets. We get cash in our hands; that’s one of the most direct economic exchanges in our lives as musicians. So, it is funny because it seems cynical, but it’s actually one of the more grounded exchanges in what we do."
As it turns out, I had a nice little chat with their drummer when I bought one of their tshirts.