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Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Wednesday November 13, 2024 @03:16PM (#42129500)
If anyone's interested and wants to hear more, I have a mix of 92/93 era Jungle [1]

Some rough mixes here and there (especially the first one) because it was live from a NYE event. But it suits the style of music, that era was so raw and fresh, the future was being invented right there! Very happy days :)

1) DJ SS - Intro

2) Higher Sense - Cold Fresh Air

3) Deep Blue - The Helicopter Tune

4) Roni Size - Time Stretch (93 Mix)

5) DMS & The Boneman X - Sweet Vibrations

6) Engineers Without Fears - Spiritual Aura

7) Omni Trio - Soul Promenade

8) Codename John - Kindred

9) Brainkillers - Screwface

10) Dubtronix - Fantasy (Remix)

11) M-Beat - Incredible

12) DJ Rap - Your Mind (Gimp/Steve Mix)

13) Asend & Ultravibe - What Kind Of World

14) LTJ Bukem – Horizons

15) Bruck Wild - Silent Dub

[1] https://on.soundcloud.com/WjQVyJRfYMyQLP3f8

Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @04:17PM (#42130087)
> that era was so raw and fresh, the future was being invented right there! Very happy days

I've been told by several Gen-Z that they've never been to a "rave", and I feel sorry for them. In my town, we had quite the underground scene, but then times changed and it is so much smaller now. Now, "kids" just call it all EDM instead of the specific genre that we know and love.

Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Wednesday November 13, 2024 @04:35PM (#42130256)
There's still plenty of fresh underground music and the 'kids' are doing just fine. Yeah there's loads of mainstream garbage out there, but there always was. The main difference is that this stuff was being invented, whereas most electronic music now is derived from those early 90s invented genres, but even saying that there's still plenty of creativity.

There's a night in London called Cartulis (which is usually at Fold), when I go there it feels very much like the early rave scene to me (this is just one example, of course). I think there's a tendency when we get older to not be as exposed to the bubbling undercurrent of music, so it's easy to just say "it's not as good as it used to be", but that would be a mistake imho. It's there if you look for it.

Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @05:07PM (#42130623)
I didn't intend someone taking away from that no fresh music was being made. I simply said that the parties of old are no longer happening, so that experience isn't available to them.

I'm constantly listening to new music, and I've come up with lots of new tracks that will make a helluva set list, one day. Problem I have is only owning 1200s, and none of the gear to let those drive digital files. My discretionary funds for gear has evolved into other things so buying the right equipment gets pushed lower on the priority list

Re:The Impact of Jungle Music in 90s Video Game Development by Gud on Thursday November 14, 2024 @12:03AM (#42133300)
You are simply disconnected. The rave scene is thriving.
Re:The Impact of Jungle Music in 90s Video Game Development by Blahah on Wednesday November 13, 2024 @10:21PM (#42132835)
Rave culture is alive and well in the UK - free parties several days a week around Bristol and south Wales. Old heads and the younguns collaborating usually.
Re:The Impact of Jungle Music in 90s Video Game Development by stanleykm on Wednesday November 13, 2024 @06:49PM (#42131530)
is serato no longer a thing?
Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @06:55PM (#42131581)
It is. You want to give me your or buy me one? ;-) I never said it wasn't a thing, only that my discretionary fund for such things prevents me for purchasing them.
Re:The Impact of Jungle Music in 90s Video Game Development by lewispollard on Thursday November 14, 2024 @04:17AM (#42134409)
Serato Lite is free (as in beer) and you just need to buy a pair of timecoded vinyl records, which are pretty cheap.
Re:The Impact of Jungle Music in 90s Video Game Development by stackghost on Wednesday November 13, 2024 @08:08PM (#42132075)
Ehhh, raves are definitely still a thing in Vancouver at least
Re:The Impact of Jungle Music in 90s Video Game Development by MivLives on Wednesday November 13, 2024 @08:39PM (#42132259)
PNW in general. Seattle is for sure active. They're not even that hard to find if you go looking for them.
Re:The Impact of Jungle Music in 90s Video Game Development by WaxProlix on Wednesday November 13, 2024 @11:48PM (#42133238)
I've not found that to be the case, though I'm only casually interested these days (too old to feel comfortable at most events, worried I'm more there to relive the good old days than a 'genuine' interest etc).

With dB festival gone, do people just hit up showbox or monkey loft shows and try to make friends?

Re:The Impact of Jungle Music in 90s Video Game Development by MivLives on Thursday November 14, 2024 @01:20AM (#42133582)
19hz has a good listing of events. A lot of it is announced on Instagram or Telegram (or the old classic of looking at the fliers on the telephone poles of cap hill). Renegades still happen (the bridge has been a super popular spot) but that season is sorta over. I more favor the Kremwork (that's more my scene) or digital hardcore shows which seem to just pop up everywhere.
Re:The Impact of Jungle Music in 90s Video Game Development by WaxProlix on Thursday November 14, 2024 @10:07AM (#42136854)
Awesome stuff thanks, as to kremwork I wasn't aware they'd survived little marias closing - glad to hear some culture is left in the city. Funny to hear of it via HN but hey small world.
Re:The Impact of Jungle Music in 90s Video Game Development by wintermutestwin on Thursday November 14, 2024 @09:33AM (#42136452)
This comment would have be so useful to me if you could have at minimum dropped some breadcrumbs.

As an oldster who has only recently gotten into edm, I am clue free on where to begin finding anything underground and mainstream venues suck.

Re:The Impact of Jungle Music in 90s Video Game Development by ikr678 on Friday November 15, 2024 @06:30PM (#42152504)
Follow artist socials, they will promote themselves at gigs. Search for your town name + edm genre on soundcloud, that may tell you the names of regular festivals,events and club nights from the set names. Follow said venue's socials, or regularly check their website for upcoming events.

Figure out who your local promoters are, & follow their socials also.

Go to a youth focused cafe or skate park, look at what event posters are being posted on the walls? Unsure if the kiddies still post bills for small events, honestly everything is on social media these days, and is where you should start once you've identified some names.

In my city, facebook is the most reliable way to discover events - we have very active promoters in the main '$city $genre scene' public fb groups.

Re:The Impact of Jungle Music in 90s Video Game Development by MivLives on Sunday November 17, 2024 @03:27PM (#42166915)
In Seattle at least they do posters. Mostly in Cap Hill (the gay area). The super small stuff is generally social only but anything with an actual venue will pop up. 19hz is also a good resource, it's searchable and city specific.
Re:The Impact of Jungle Music in 90s Video Game Development by jamal-kumar on Thursday November 14, 2024 @02:24AM (#42133837)
I can second Vancouver, and will raise you any big city in the USA - most of Latin America as well. Only thing that changes as usual is regionally based music tastes, though I find that people actually dance a hell of a lot more outside the anglosphere

Europe is a given but I hear Asia is popping off too. I have friends in Oceania who do some work around the scene. Really it's all over the world, people never stopped partying it just goes a little more underground here and there

Re:The Impact of Jungle Music in 90s Video Game Development by PawgerZ on Thursday November 14, 2024 @09:14AM (#42136288)
>I can second Vancouver, and will raise you any big city in the USA

I'll reraise you any decent size college town in the US as well.

Heck, I'm in Iowa and there's plenty of raves in the middle of nowhere here.

Re:The Impact of Jungle Music in 90s Video Game Development by jamal-kumar on Thursday November 14, 2024 @12:07PM (#42138309)
Those are the best places these days. It sucks when clubs get closed in urban areas but there's still plenty of parties happening where you're bothering nobody, and nobody will bother you.

I think I'm at the age where I'm more interested in participating as someone actually creating part of the entertainment if I'm going to feel like I'm having the best time though, I think that's probably the best way for anyone to get into it. Lots of volunteer opportunities at festivals and of course paid gigs you can do. If you're a programmer, maybe getting deep into visuals is a way you can have some fun contributing too.

There are raves happening in warzones and even places you think there would be authoritarian crackdowns like China

https://www.youtube.com/watch?v=Wp2qB9qXJ1w

Re:The Impact of Jungle Music in 90s Video Game Development by Nursie on Thursday November 14, 2024 @05:34AM (#42134855)
Probably depends where you are.

Here in Western Australia there still seems to be a “Bush Doof” party scene. I’m way to old to know the details of that though.

Re:The Impact of Jungle Music in 90s Video Game Development by miek on Wednesday November 13, 2024 @10:20PM (#42132830)
Given when/where you were, you might be familiar with Global Underground. I was excited to learn recently that they relaunched in the past couple years www.globalunderground.co.uk
Re:The Impact of Jungle Music in 90s Video Game Development by PrismCrystal on Thursday November 14, 2024 @07:00AM (#42135377)
Global Underground never entirely went away. However, the famous label run by the “Boxed brothers” ran into severe financial difficulties in the early millennium. Since then, I have assumed that Global Underground is a mere brand that any prog-ish DJ can pay money to use, to aid in promotion.
Re:The Impact of Jungle Music in 90s Video Game Development by CuriouslyC on Wednesday November 13, 2024 @06:07PM (#42131229)
I'm interested in a lot of subculture music, and it really isn't there like it was for the most part. Most families of music seem to have stagnated or regressed. The early 90s gangster rap is definitely superior to mumble rap/emo rap, the 90s IDM/jungle/trance is superior to modern EDM/house/trap and the pop mainstream now is just garbage compared to the the mainstream from the late 80s/90s.

Mixing and production are worlds better and musicianship has improved compared to where it was for genres where people care about musicianship, but the actual music is mostly either painfully derivative or actively worse because it's trying too hard to be "different."

Modern metal is amazing compared to the stuff from the 90s though.

Re:The Impact of Jungle Music in 90s Video Game Development by jorvi on Wednesday November 13, 2024 @08:01PM (#42132028)
I agree with you as far as Hip-Hop quality goes (assuming that "gangster" encompasses things like Old School East Coast, G-Funk, etc). There was a beauty in how limited the production assets of Hip-Hop were in those days, which fostered a very special kind of creativity. Not to mention how it intermixed with the afro-zeitgeist of that time.

But for example techno and house these days have such a gargantuan amount of variety. And because those genres were digital-ish to begin with, they didn't suffer as much from the evolution of DAWs compared to some other genres.

This would have done well at a 90s rave (especially from 4:45 onward): https://open.spotify.com/track/5v2NmAWURnM260nd2acPLr

I guess for "90s" Metal it strongly varies how much studio backing there was and if it is early or late 90s. Late 90s sounds great: https://open.spotify.com/track/0JBQnLKfLXmlkquabLtAgd?

Three related playlist:

- Very underground 90s Hip-Hop cuts: https://open.spotify.com/playlist/1LhtrTYYMKu8G33paRWFIL

- Rave-y Techno: https://open.spotify.com/playlist/7ktoUGruqYdoY3vLhDDtaB

- All sorts of Metal with melodic elements: https://open.spotify.com/playlist/1Wec2pdudcDyIHvOu4fL7b

Re:The Impact of Jungle Music in 90s Video Game Development by steezeburger on Wednesday November 13, 2024 @08:22PM (#42132166)
I don't agree. There are so many niche genres now that have never existed before, e.g. vaporwave, phonk, outrun, twee, etc. Gotta dig deeper. There is tons of fresh and original underground music being made still.
Re:The Impact of Jungle Music in 90s Video Game Development by miek on Wednesday November 13, 2024 @10:02PM (#42132710)
+1 for phonk, for easy access there are some great playlists on spotify, just search phonk
Re:The Impact of Jungle Music in 90s Video Game Development by dbspin on Thursday November 14, 2024 @04:54AM (#42134608)
As a fan of both, I have to admit vaporwave and twee are both dead genres - although vaporwave has spawned a host of successor stuff, the great innovation there all happened a decade and more ago. Twee will always exist, but it's hardly a great example of a lively scene.
Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @06:47PM (#42131513)
> Mixing and production are worlds better

Long gone are the days of "shoes in the dryer" mixes where guys were just slamming two DATs together with no pitch control. Sadly, I think we've gotten to the point of those tight mixes being less of the skill of the DJ and the result of software. With everything being done on laptops with cool software, I really wonder how many DJs are even mixing and just performing while a premixed file plays.

But as you say, the production quality has definitely improved. The music is just clean with no quality loss from layering/multi-tracking/bouncing. The concept of the space between notes has never been so distinguished.

Re:The Impact of Jungle Music in 90s Video Game Development by wileydragonfly on Wednesday November 13, 2024 @11:22PM (#42133148)
99.99999% of DJs have been performing a premade mix since iPods have become popular. The knob twiddling DJs are hilarious. Ukraine, oddly, seems to be pumping out tons of attractive women dancing off beat behind setups that aren’t even powered on half the time on YouTube. I enjoy the mixes in the background while working and occasionally watch some footage for the laughs. Shake it if you’ve got it.
Re:The Impact of Jungle Music in 90s Video Game Development by magic123_ on Thursday November 14, 2024 @05:24AM (#42134789)
As always, it depends on what style you're talking about. For mainstream EDM? Sure I won't fight your figure. But for underground techno (among many others), you're delusional if you think the majority of djs play pre-recorded mixes.
Re:The Impact of Jungle Music in 90s Video Game Development by wileydragonfly on Thursday November 14, 2024 @11:33PM (#42143992)
Ok, let’s see some links..
Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @07:01AM (#42135381)
So many absolutely ignorant people who are just dying to accelerate their degeneration into some sort of grumpy misogynist old man at a premature age in this comment section.

No. If you are in a serious electronic music scene, nobody is playing premade mixes off their ipods. All the clubs I go to only have just an upgraded version of the same CDJs that were being released in the early 2000s. We mix tracks we bought on sites like bandcamp and beatport on professional equipment. The crowd is educated and would throw someone out of the whole scene if they actually started playing a premade mix.

Those people who fake it make social media videos that go viral with people who spend their time online and have never been to a real rave or underground club (or who go to commercial EDM events - which are not representative of the booming underground) - nobody in the scene actually listens to that stuff and theres a lot of us. None of them would ever get booked at a serious event.

And, for the record, there is a boatload of very talented, super attractive female DJs in the scene and they DJ manually. Most of the vinyl only Djs that I've seen live were female and they weren't ugly either to make up for their femaleness. I know you think a woman can only be talented if she hides her distracting attractiveness.

Check your ignorance when you're clearly not in the loop of the scene.

Re:The Impact of Jungle Music in 90s Video Game Development by wileydragonfly on Thursday November 14, 2024 @11:32PM (#42143988)
Would love to hear the names of your unicorns…
Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Friday November 15, 2024 @05:02AM (#42145445)
I'm not going spend my time collating links to help you when you say it like that. They're not unicorns. Nobody in the techno scene plays pre recorded sets and women are no more liable to do it than men. I'm sorry that you're uninformed and sexist. Maybe change your attitude a bit and we can talk.
Re:The Impact of Jungle Music in 90s Video Game Development by MrScruff on Thursday November 14, 2024 @08:27AM (#42135960)
Honestly as someone that learnt to mix many years ago on vinyl, the technical skill required to do this well doesn't translate into a better experience for the people dancing. It's not a rock concert with a performer, there's no need to look at the DJ anyway. I care infinitely more about the DJs creative sensibility than their beatmatching skill.
Re:The Impact of Jungle Music in 90s Video Game Development by hyggetrold on Wednesday November 13, 2024 @07:13PM (#42131716)
> Modern metal is amazing compared to the stuff from the 90s though.

I know what you mean but Metallica, Pantera, and Emperor (black metal) are still all-time classic staples in my discography.

Re:The Impact of Jungle Music in 90s Video Game Development by ahartmetz on Thursday November 14, 2024 @01:39PM (#42139559)
May not be your favorite, but Blind Guardian's 90s material is seriously good, too.
Re:The Impact of Jungle Music in 90s Video Game Development by hyggetrold on Thursday November 14, 2024 @05:00PM (#42141679)
I'm down with Blind Guardian, they're fun!
Re:The Impact of Jungle Music in 90s Video Game Development by rorytbyrne on Thursday November 14, 2024 @05:03AM (#42134661)
> the 90s IDM/jungle/trance is superior to modern EDM/house/trap

This is your own fault for going to EDM/house/trap parties. Go to better parties, then you'll find better music.

Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @07:02AM (#42135388)
Fr. Don't know why you're getting downvoted. The bitter people in this comment section who think electronic music died in the 90s clearly wouldn't know a good club if it slapped them in the face and it shows.
Re:The Impact of Jungle Music in 90s Video Game Development by CuriouslyC on Thursday November 14, 2024 @09:31AM (#42136433)
I go to burns/festivals, that's what's typically on offer, don't blame me for society's lack of taste.

I enjoy Berlin minimal techno but it's not exactly popular.

Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @10:04AM (#42136808)
Again. Going to a festival does not mean you're going to a good one. Most of the best music happens in clubs in the underground circuit anyway not at "burns", which sounds like the most gentrified, millenial techbro yuppie garbage I've ever heard and I'm unsurprised you're not finding the bleeding edge of underground rave music there.

The key word is GOOD. Not that you just go places bro. You're clearly unsatisfied with the music you're hearing at these events. SO FIND BETTER ONES.

Re:The Impact of Jungle Music in 90s Video Game Development by soylentcola on Friday November 15, 2024 @01:01PM (#42149280)
To be fair, regional burns are basically Burning Man without the techbro yuppie contingent. A lot more randos, hippies, and weirdos. More like summer camp for grownups than a place to show off on IG or whatever people use these days.

*(Caveat, haven't been to one in the last 5 or 6 years so things may have changed. As always, "it was better next year!")

Re:The Impact of Jungle Music in 90s Video Game Development by Nursie on Thursday November 14, 2024 @05:09AM (#42134689)
> Modern metal is amazing compared to the stuff from the 90s though.

Eh, I've still got a lot of time for 80s/early 90s thrash. Megadeth mostly, it must be said.

Re:The Impact of Jungle Music in 90s Video Game Development by a57721 on Thursday November 14, 2024 @06:05AM (#42135055)
I still enjoy the trve kvlt black metal like Darkthrone, Burzum, Mayhem, so it's mostly the early 90s for me.
Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @06:53AM (#42135336)
Tell me you're out of the loop without telling me you're out of the loop. As someone in my mid 20s, techno music is booming and it has zero EDM/house/trap influences. Everyone my age thinks EDM is cringe, it was a trend of 10 years ago. Go to actually underground sound clubs if you know where they are. I'm guessing you don't, because you're showing how ignorant you are of the scene. Some recently released tracks I picked up as a young techno DJ just in the last few weeks/months:

https://soundcloud.com/kmyle/kmyle-empire-bns089?si=0ce480e4...

https://soundcloud.com/kmyle/kmyle-cocoon-original-mix?si=73...

https://soundcloud.com/hate_music/premiere-introversion-sea-...

https://soundcloud.com/regalmusic/regal-undisputed?si=a6bdf3...

https://soundcloud.com/darko-esser/darko-esser-zondag-2008?s...

https://soundcloud.com/hate_music/premiere-wtchcrft-new-frie...

https://soundcloud.com/hate_music/premiere-marco-bailey-trai...

Re:The Impact of Jungle Music in 90s Video Game Development by CuriouslyC on Thursday November 14, 2024 @09:40AM (#42136512)
I was listening to minimal techno before you were born friend (check out drumcode/derrick may). I go to festivals and you will never hear it.
Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @10:00AM (#42136747)
Bro talks to me like I don't know what Drumcode is. The biggest titan in techno music to the point that people literally call it "business techno" because it's so oversaturated. Yeah I know drumcode. I know who Derrick May is, I don't know what sort of thumb-sucking 14 year old you think you're talking to. Derrick May is not by any stretch of the imagination a purely minimal techno artist. He literally made Strings of Life which is one of the least fucking minimal things I've ever heard.

You're right, minimal techno is not the most popular form of techno right now. That's not a new thing that happened in this decade though. Techno has been going through trends of being faster and more maximalist vs slower and minimalist since it began. I'm sorry that you're struggling to find minimal techno nights to your liking, I'm sure there are some out there and I'm sure the trend will come back around. But the techno of my generation is not all EDM or trap influenced so I know you're talking out your ass. You may have been to many techno events in your life, but what you're saying here just proves you're out of the loop like many nostalgic oldheads. So maybe just take a step back and consider that you may have lost touch with the underground. You certainly have if you think drumcode is an underground reference these days.

Re:The Impact of Jungle Music in 90s Video Game Development by CuriouslyC on Thursday November 14, 2024 @10:03AM (#42136789)
I can tell you're an angry person. You should try punching a bag instead of raging at people online.

If I have to go to a club in new york or berlin to hear music it's not culturally relevant. The stuff you linked gets zero play at festivals.

Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @10:05AM (#42136828)
When you're condescending and make bad faith arguments, people will find you frustrating. I'm not sure why you want to emulate your grandparents by dismissing younger people's creativity just like they did to you. Open your mind a bit and try not to become the people you hated.

Edit: Festivals have never been the beating heart of the techno scene my friend. I'm sorry to break it to you. And again, I've been to good festivals which do play this stuff - you clearly don't know where to go and you're taking it out on my generation when its on YOU.

Re:The Impact of Jungle Music in 90s Video Game Development by CamperBob2 on Thursday November 14, 2024 @12:31PM (#42138675)
This thread is an artform in itself. Anthropology students will dig it up a thousand years from now and walk away with inadequately-paying degrees.
Re:The Impact of Jungle Music in 90s Video Game Development by henjodottech on Saturday November 16, 2024 @04:54PM (#42159682)
I’m taking notes
Re:The Impact of Jungle Music in 90s Video Game Development by AI_beffr on Sunday November 17, 2024 @06:08PM (#42168172)
you need to relax dude
Re:The Impact of Jungle Music in 90s Video Game Development by Tsiklon on Thursday November 14, 2024 @12:08PM (#42138333)
I miss the days of the regional scenes in music. These seem to be long past us now.

Using metal as an example; the 80’s and 90’s as an example had several distinct vibrant scenes, Bergen’s Black Metal, Gothenburg’s Melodeath, Tampa Bay’s Death Metal, as examples. All distinct and vibrant with a period of sustained development with a cluster of artists who seemed to circulate and work off each other.

Today it feels easier to connect with others globally with music genres we like, but it’s almost as if this homogenises the art we produce in a sense.

A core collection of 20-40 artists and musicians working and operating in isolation (comparative to now), sharing what they enjoy, spinning it and innovating it to something new.

To genericise it and bring it back to the core of this place - In a sense one relate these scenes in a way to areas with a particularly strong start-up scene, albeit more freeform and wholly artistic in their endeavours.

Re:The Impact of Jungle Music in 90s Video Game Development by pfannkuchen on Wednesday November 13, 2024 @05:15PM (#42130734)
Was it being invented or discovered?

I feel like with each new wave of music technology, people basically search the space for a while until the fruitful sub spaces are identified.

The novelty of the exploration is what is there the first time and not there in the future. You don’t know what’s going to sound good until someone happens to bump into it. You get surprises.

Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @05:42PM (#42131017)
hey, you got your drum-n-bass in my trance!

no, you got your trance in my drum-n-bass.

that new wave of technology meant that anyone with access to warez could create music for $0 instead of the thousands on buying synths and samplers. no more renting a truck to haul that gear to a gig; now it's just a laptop and/or tablet. new choons level achieved

Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @06:54AM (#42135343)
Fold is the place to be
Re:The Impact of Jungle Music in 90s Video Game Development by bandrami on Wednesday November 13, 2024 @07:49PM (#42131939)
I'm 48 and I still DJ. The kids are fine. The underground scene is still real. D&B is just jungle 14 BPM faster.
Re:The Impact of Jungle Music in 90s Video Game Development by lewispollard on Thursday November 14, 2024 @04:20AM (#42134426)
> D&B is just jungle 14 BPM faster.

As a jungle fan since the 90s, don't spout that offensive nonsense ;)

Seriously, there are marked differences between the two other than BPM that make them sound very distinctive (and D&B typically boring to me as a result) - generally, jungle is heavily syncopated and makes more uses of chopped samples vs D&B which tends to be sequenced fairly straight and makes more use of programmed drums.

Re:The Impact of Jungle Music in 90s Video Game Development by meindnoch on Thursday November 14, 2024 @06:07AM (#42135067)
>D&B is just jungle 14 BPM faster.

Nah.

Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Thursday November 14, 2024 @06:55AM (#42135348)
> D&B is just jungle 14 BPM faster.

Blasphemy!

Re:The Impact of Jungle Music in 90s Video Game Development by chch on Wednesday November 13, 2024 @06:24PM (#42131345)
I was surprised to see Gen Z called out here specifically, though I guess it depends on where you live/grow up as well. I'd hazard to guess most of the millennials I know also haven't been to a rave!

I don't think there were any available in my hometown (or they were too underground for me to have ever heard about!), and there wasn't much exposure to electronic music at all, so it's not an experience I'd ever considered trying to find out how to have.

Just one person's anecdote, of course, but I wonder what the balance of generation vs. location is!

Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @06:40PM (#42131459)
It's just the specific conversations I've had. I'm in the GenX group, and partied with lots of millennials. Based on that experience I just rolled millennials into the "hasRaved == true" category. While never attending a full on rave, my kid has at least attended our old park parties we'd throw during the day with permits and everything. She'd be an elder GenZ, so at least she was introduced to the concept. These other conversations I've had haven't even had that.
Re:The Impact of Jungle Music in 90s Video Game Development by underlipton on Wednesday November 13, 2024 @07:15PM (#42131729)
Can confirm. I imagine that it's highly localized, but the closest I got was dances at anime conventions and more mainstream venues that might play Jersey/Baltimore Club.

Per TFA, most of my exposure music that's now put under the EDM umbrella was through video games (DDR...). Also mix-discs curated from Limewire downloads, keygens, Windows Movie Maker AMVs, and the Newgrounds/Youtube/Bandcamp releases of amateur FruityLoops producers.

I suppose what might make this paradigm interesting to consider is that it means most of this music was a contributing element to some larger project, and not just something to enjoy on its own (though you could make the case that music at a rave is just a means to forging social and emotional connections). As such, there are a lot of songs that people my age will recognize immediately, and absolutely could not tell you who made them (just where they heard it first).

Re:The Impact of Jungle Music in 90s Video Game Development by helboi4 on Thursday November 14, 2024 @06:53AM (#42135341)
Yep, the rave scene is absolutely booming for gen z. I would say the spirit is much more lacking in millenials
Re:The Impact of Jungle Music in 90s Video Game Development by morkalork on Wednesday November 13, 2024 @05:29PM (#42130886)
Gentrification and moral panic killed warehouse parties and raves.
Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Wednesday November 13, 2024 @05:36PM (#42130960)
the local police here formed a Rave Task Force. it became very effective, and pretty much killed the scene. it got to the point where the cops would show up as the guys were unloading the PA from the truck. lots of cat and mouse games followed on trying to get past the cops. promoters even started lining up alternate locations to relocate if something got shut down. then the cops started threatening to use crack house laws to arrest the promoters for providing a place for drugs to be used. we don't have clubs to speak of and mainly just bars. we tried doing events at bars, but having to shut down at 2am is just a joke.
Re:The Impact of Jungle Music in 90s Video Game Development by buildsjets on Wednesday November 13, 2024 @08:08PM (#42132080)
It's just not a real rave until the cops cut the tunes and flip on the the house lights at 3AM. Then you get to run the gauntlet of berries and cherries while saucered and blowed. I do miss what I remember of the '90s.
Re:The Impact of Jungle Music in 90s Video Game Development by dylan604 on Thursday November 14, 2024 @12:02AM (#42133293)
Cops. Pfftt. Wait till it’s an outdoor event where the entire sheriff’s department rolls up, and all the deputies are holding shotguns watching everyone load back up in their cars to leave. Or when the ghetto bird is loitering overhead with the spot light just to scare the party kids.

I know the artist that made the image* used for the inside jacket for the Prodigy says it wasn’t about rave culture, but it’s still one of my favorite counter culture images.

* https://i.pinimg.com/originals/6c/54/ff/6c54ff7df285244d2d56...

Sorry for the Pinterest link. It was the first one to pop up in search

Re:The Impact of Jungle Music in 90s Video Game Development by GJim on Thursday November 14, 2024 @03:53AM (#42134296)
> all the deputies are holding shotguns watching everyone load back up in their cars to leave

Tell me you're American without telling me you're American.

Re:The Impact of Jungle Music in 90s Video Game Development by morkalork on Wednesday November 13, 2024 @06:03PM (#42131201)
Yup, exactly this. In the city I'm thinking of it was a municipal bylaw allowing for obscene 5-figure fines for anyone organizing a rave, even it was just the DJ they grabbed. The scene withered after that.
Re:The Impact of Jungle Music in 90s Video Game Development by 71bw on Thursday November 14, 2024 @02:31AM (#42133859)
>Gentrification and moral panic killed warehouse parties and raves.

With my experience as a Polish Gen Z member, gentrification has only made raves MORE popular in here in A.D. 2024.

Bored kids out of good homes, eh...

Re:The Impact of Jungle Music in 90s Video Game Development by _kb on Friday November 15, 2024 @11:50AM (#42148580)
That's always been the cycle. As key acts from any sub-genre are subsumed into increasingly polished, expensive, and bland, club nights, festivals, and tours that community will eventually bifurcate into a properly dodgy and fun underground again.
Re:The Impact of Jungle Music in 90s Video Game Development by pixl97 on Thursday November 14, 2024 @06:39PM (#42142480)
Add in posting all the details online so the cops know exactly where and when to bust the rave.
Re:The Impact of Jungle Music in 90s Video Game Development by ErigmolCt on Thursday November 14, 2024 @01:24AM (#42133602)
Some places today I think still try to recreate that authentic vibe, but still the times have changed
Re:The Impact of Jungle Music in 90s Video Game Development by onion2k on Thursday November 14, 2024 @04:23AM (#42134442)
Would it still have been an 'underground scene' if everyone went?
Re:The Impact of Jungle Music in 90s Video Game Development by 01HNNWZ0MV43FF on Thursday November 14, 2024 @09:07AM (#42136239)
I'm just not the party type
Re:The Impact of Jungle Music in 90s Video Game Development by trollied on Wednesday November 13, 2024 @03:29PM (#42129629)
I'm going to see Bukem on Saturday, really looking forward to it!
Re:The Impact of Jungle Music in 90s Video Game Development by miek on Wednesday November 13, 2024 @04:50PM (#42130428)
Nice!! It's too bad MC Conrad died this year, they were killer together.
Re:The Impact of Jungle Music in 90s Video Game Development by E39M5S62 on Wednesday November 13, 2024 @05:39PM (#42130994)
Damn! The Progression Session albums, the third one in particular, are absolutely amazing. When the album rolls in to Track #2, 'Big Bud - Pure', with him and DRS ... it's just magical.
Re:The Impact of Jungle Music in 90s Video Game Development by alexpatin on Wednesday November 13, 2024 @04:53PM (#42130467)
only had the chance to see him once before. he is one of my favorites. his cosmic twilight sets from tipper and friends events are killer.
Re:The Impact of Jungle Music in 90s Video Game Development by admackey on Wednesday November 13, 2024 @10:06PM (#42132740)
Glad to find some music friends on HN. Hope LTJ makes it to the states sometime again soon.
Re:The Impact of Jungle Music in 90s Video Game Development by admackey on Wednesday November 13, 2024 @10:03PM (#42132716)
Ltj bukem? He’s played at the Tipper and friends festivals a few times - check out his two sets from TnF and his Glastonbury set if you haven’t yet!
Re:The Impact of Jungle Music in 90s Video Game Development by mahmoudimus on Wednesday November 13, 2024 @10:53PM (#42133015)
Saw him and Conrad sometime back. RIP MC Conrad. Was bonkers. Great ch00ns :) have fun!
Re:The Impact of Jungle Music in 90s Video Game Development by theideaofcoffee on Wednesday November 13, 2024 @11:42PM (#42133222)
Wild, have a great time! Low-key jealous. Passed so much time spinning Bukem and MC Conrad during long hacking sessions, made for a perfect atmosphere. Too bad you can’t see them together anymore, RIP.
Re:The Impact of Jungle Music in 90s Video Game Development by blacksignal on Wednesday November 13, 2024 @03:25PM (#42129587)
iirc helicopter tune was in midnight club 3. jungle makes for great racing music

I didn't expect a jungle setlist while browsing HN — bless

Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Wednesday November 13, 2024 @03:27PM (#42129605)
> I didn't expect a jungle setlist while browsing HN

I didn't ever expect to post one! :D

Re:The Impact of Jungle Music in 90s Video Game Development by c0nsumer on Wednesday November 13, 2024 @09:46PM (#42132638)
Having a few random mixes of yours I've (somehow) collected over the years amongst others, I didn't expect to click through a random Soundcloud link and see your name.

Thanks for all the great tunes!

Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Thursday November 14, 2024 @01:06PM (#42139154)
Ah, thank you :)
Re:The Impact of Jungle Music in 90s Video Game Development by sneak on Thursday November 14, 2024 @12:40AM (#42133426)
Someone used up their “one time!”
Re:The Impact of Jungle Music in 90s Video Game Development by jamal-kumar on Wednesday November 13, 2024 @03:23PM (#42129566)
Nice selection!

One of the things I noticed with a bunch of the younger producers is that they make really nice tunes but they don't bother with the whole intro/outro thing so there's no buffer on either end of the track to mix the thing unless you go add them yourself before even attempting to get them in with a bunch of older choons meant for mixing. like this is great [1], but 1:34 minutes lmao what? On the other hand people who have been at it since the very early days are still quietly releasing alot, here's some secret dillinja cuts [2]

[1] https://www.youtube.com/watch?v=M77SxLGAxWg

[2] https://www.youtube.com/watch?v=dfyHx7SCn3g

Re:The Impact of Jungle Music in 90s Video Game Development by bbbambambam on Wednesday November 13, 2024 @04:11PM (#42130031)
True,but more modern mixing equipment has made loops a lot easier so I just tend to make my own intros in the mix
Re:The Impact of Jungle Music in 90s Video Game Development by jamal-kumar on Wednesday November 13, 2024 @06:33PM (#42131412)
Yeah that's the way to go for sure
Re:The Impact of Jungle Music in 90s Video Game Development by austinallegro on Wednesday November 13, 2024 @03:34PM (#42129692)
I'll just leave this here...

https://youtu.be/9hJ4OROIvxY

...and as a bonus, have this 'n all...

https://youtu.be/HImPRflyyJk

...and as it's a Wednesday, have this as a freebie:

https://youtu.be/M_tKjqUK5lM

Re:The Impact of Jungle Music in 90s Video Game Development by acka on Wednesday November 13, 2024 @05:15PM (#42130730)
OP, the link you provided keeps redirecting me to the Google Play store to install the SoundCloud app, no matter what browser I use to open it. Could you please create a link which stays on the SoundCloud website? Not everyone wants to use apps on mobile just because some service wants to force you to use them.
Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Wednesday November 13, 2024 @05:20PM (#42130790)
I can't edit it, so here's a direct site link:

https://soundcloud.com/paullouth/paul-louth-jungle-mix-nye-2...

Re:The Impact of Jungle Music in 90s Video Game Development by acka on Wednesday November 13, 2024 @05:24PM (#42130823)
Thank you very much!
Re:The Impact of Jungle Music in 90s Video Game Development by sltkr on Wednesday November 13, 2024 @05:35PM (#42130953)
In general please don't use Soundcloud to share music. It's complete shit. It doesn't even allow seeking unless you register for an account. At least Youtube is borderline usable without signing in.
Re:The Impact of Jungle Music in 90s Video Game Development by Daneel_ on Wednesday November 13, 2024 @05:58PM (#42131153)
Soundcloud is one of the last bastions of creator-driven music hosting - I’m happy to support the platform given how useful it is to the indie community. There’s a myriad of mixes and tunes on there that would simply never exist or be found on other platforms.
Re:The Impact of Jungle Music in 90s Video Game Development by louthy on Wednesday November 13, 2024 @06:05PM (#42131211)
It’s awful, yes. But it’s also where everybody is. So, if you have a public profile you need to be on there.
Re:The Impact of Jungle Music in 90s Video Game Development by tannhaeuser on Wednesday November 13, 2024 @08:44PM (#42132297)
Are you kidding? Not only does YT push undesired video bloat when you just want to listen to audio, it also is ad-driven/-ladden. Basically using YT for audio and Let's Play binging is an Alzheimer/Boomer marker, and the signal to leave the party.
Re:The Impact of Jungle Music in 90s Video Game Development by 1oooqooq on Thursday November 14, 2024 @04:12AM (#42134386)
but if you're not a boomer you wouldn't be using the default client.
Re:The Impact of Jungle Music in 90s Video Game Development by PrismCrystal on Thursday November 14, 2024 @07:05AM (#42135420)
Is using uBlock Origin or NewPipe, which have made YouTube an ad-free experience for more years now than I can remember, a “Boomer marker”? Granted, it isn’t unusual to see claims in tech circles that younger generations today are less aware of certain customizations or certain forms of pirating content, but it would be a real shame.
Re:The Impact of Jungle Music in 90s Video Game Development by noman-land on Wednesday November 13, 2024 @05:40PM (#42130997)
Never clicked a link faster. OG jungle is something special.
Re:The Impact of Jungle Music in 90s Video Game Development by bloopernova on Wednesday November 13, 2024 @05:56PM (#42131145)
Oh hell yes, thank you for this.
Re:The Impact of Jungle Music in 90s Video Game Development by NetOpWibby on Wednesday November 13, 2024 @06:39PM (#42131453)
Hell yeah, I've been listening to jungle mixes on YouTube since this summer and enjoying Jungle Fatigue on Bandcamp. My introduction to jungle-esque music was Toonami so it's been fun exploring this genre more.

Thanks for sharing your mix!

Re:The Impact of Jungle Music in 90s Video Game Development by cowsaymoo on Wednesday November 13, 2024 @06:42PM (#42131478)
Throwing in Bay Tremore, a legend on the demoscene. Demo is such a natural extension to jungle.

Biggest hit: Rocking steady - https://www.youtube.com/watch?v=4V5xlLs-OQY

I also cannot get this track he made for a 1998 video game out of my head:

Tremors - https://www.youtube.com/watch?v=BUKno5p9U04

Re:The Impact of Jungle Music in 90s Video Game Development by kchr on Thursday November 14, 2024 @04:22AM (#42134436)
Additionally, a lot of jungle music were produced on Amiga using the same tracker software as many demosceners (OctaMED, ProTracker, etc). Makes me curious of how many junglists were also active sceners :-)

For example Pete Cannon: https://www.youtube.com/watch?v=p1eA-FGJ8B0

More recent livesets using dual Amigas, from the Amiga Junglism channel:

https://www.youtube.com/watch?v=VHPIxrcjKW4 https://www.youtube.com/watch?v=1P6VxIWFl7g

Some mixtapes:

https://www.youtube.com/watch?v=-NjqNwHidpk https://www.youtube.com/watch?v=Oe3jEA7710s

Re:The Impact of Jungle Music in 90s Video Game Development by hyggetrold on Wednesday November 13, 2024 @07:11PM (#42131696)
Solid selection - I respectfully submit "Hypersleep" as another classic 90s DnB tune.

https://www.youtube.com/watch?v=PrR82XLCKq8

Re:The Impact of Jungle Music in 90s Video Game Development by itsoggy on Thursday November 14, 2024 @03:04AM (#42134040)
Tune!
Re:The Impact of Jungle Music in 90s Video Game Development by vdvsvwvwvwvwv on Wednesday November 13, 2024 @09:03PM (#42132406)
Thanks for the link. Someone who I know who was into that with the decks, sampler etc. will love it!

Anyway to avoid app install?

Re:The Impact of Jungle Music in 90s Video Game Development by accrual on Wednesday November 13, 2024 @10:13PM (#42132785)
The original link worked for me in a desktop browser, but this direct link was provided by GP in another comment and may work for you:

https://soundcloud.com/paullouth/paul-louth-jungle-mix-nye-2...

Re:The Impact of Jungle Music in 90s Video Game Development by accrual on Wednesday November 13, 2024 @10:12PM (#42132777)
Awesome Jungle mix, thanks for sharing this!
Re:The Impact of Jungle Music in 90s Video Game Development by Intermernet on Wednesday November 13, 2024 @10:36PM (#42132924)
Some damn good tracks in that list! Mainly commenting so I can come back to this list later.
Re:The Impact of Jungle Music in 90s Video Game Development by ErigmolCt on Thursday November 14, 2024 @01:23AM (#42133595)
That sounds like an amazing set, packed with classics
Re:The Impact of Jungle Music in 90s Video Game Development by KJBweb on Thursday November 14, 2024 @05:00AM (#42134644)
brilliant set, takes me right back, love it
Re:The Impact of Jungle Music in 90s Video Game Development by jlarcombe on Thursday November 14, 2024 @07:27AM (#42135565)
Remarc, bit later I suppose: https://www.youtube.com/watch?v=maXRQmwX3-c