If you're already content with Reaper as a DAW, use "yabridge" which runs VSTs in WINE. It's virtually perfect for most purposes. Getting Linux audio set up for low latency is another Linux rabbit hole, though.
[0] https://lmms.io/ [1] https://surge-synthesizer.github.io/
The issue with most professional VST plug-ins is mainly the UI which is not compatible with Linux.
Go to Plugin Alliance [0] and select any plugin and when you scroll down you'll see that they are Windows and Mac only. Same for Plugin Boutique [1].
[0] https://www.plugin-alliance.com/en/products/amek_eq_250.html
[1] https://www.pluginboutique.com/product/1-Instruments/4-Synth...
My package manager has the latest versions of maven and gradle. Ant is behind; upstream is up to 1.10.13 but my package manager only has 1.10.9.
maven 3.9.4: https://packages.gentoo.org/packages/dev-java/maven-bin
gradle 8.2.1: https://packages.gentoo.org/packages/dev-java/gradle-bin
ant 1.10.9 (upstream is 1.10.13): https://packages.gentoo.org/packages/dev-java/ant
Oddly there's no overlay that has a more up to date version of ant. So even if I did want to enter magic strings, that wouldn't have helped.
The caveat is that this is only true when applied to games on Steam. I play games that aren't on Steam, and I've not even bothered to see if they would run on Linux because it's just not worth my time.
(No, I do not expect something in Japanese that communicates with DMM Game Player for user authentication and DRM shenanigans to work in Linux.)
I hate it so much when people equal games to steam.
I play Diablo 4 on my steam deck and it's so little effort to install it - you install Lutris, install battle.net and then it just works, you can launch it directly from the Steam Deck UI.
I don't think that's a fair criticism of the platform 'working'. That's just status quo / profit maximizing on the part of the tool selectors and developers.
Linux works very well with regards to hardware.
Calling out microsoft tools like visual studio as proof linux doesn't work is sort of dumb. It's a tool that targets windows (mostly) written by the developers that sell windows.
You don't have to look very hard for a world class c/c++ tool chain on linux.
Oh sorry this wasn't my intention at all. I'm just countering the argument that I see a lot on HN(and tbf, maybe this isn't what OP was saying) - that Linux is so good that there is literally no reason for anyone to ever stay on Windows. Like......yeah, it's great and a lot of things work really really well - but some things still don't. That's all. It's not a criticism of Linux, or at least I don't mean it in that way.
It is amazing how much improvement there has been in recent years. The main thing that makes me want linux ecosystems to be used is that at least they are slowly improving, not simply positioning for a rent-seeking position in the 'market'.
I'm a video games developer. Neither PS5, Xbox nor Switch toolchains work under linux - not to mention that actual proper Visual Studio doesn't and that alone is worth staying on windows for.
For playing games though - sure, Linux is already great. Steam Deck proves that by playing pretty much everything flawlessly.