With SMT allowing twice the cores on a CPU for most workloads, disabling it would double the cost for most providers!
There are VPS providers that will let you rent dedicated CPU cores, but they often cost 4-5x more than a normal virtual CPU. Overprovisioning is how virtual servers are available for cheap!
Providers usually won't disable SMT completely, they'd run a scheduler which only allows 1 VM to use both SMT threads of a core. Ultra cheap VPS providers may still find that not worth the pennies though as if you sell a majority of single core VPS then the majority of your SMT threads are still unavailable even with the scheduler approach.
Fully dedicated cores aren't necessarily required because in the timesliced case the registers are unloaded and reloaded when different VMs are shuffled on and off the core. That said, they definitely prevent the cross-vm-data-leak case of this bug.
Registers are unloaded and reloaded when different processes / threads are scheduled within a running VM too. That should protect the register contents, but because of this issue, it doesn't, so I don't see why it would if it's a hypervisor switching VMs instead of an OS switching processes. If you're running a vulnerable processor on a vulnerable microcode, it seems like you can potentially read things put into the vulnerable registers by anything else running on the same physical core, regardless of context.
On the other hand, "context switching" for VMs is done via hardware commands like VMSAVE/VMLOAD or VMWRITE/VMREAD which do save/load the entire guest register context, including the hidden context not accessible by software which this CVE is relying on. Not that it isn't impossible for this to be broken as well, but it's a completely different procedure and one the hardware is actually responsible for completely clearing instead of "supposed to be reset by software".
So while the CVE still affects processes inside of VMs the loading/unloading behavior inter VM should actually behave as a working sandbox and protect against cross-VM leaks, barring the note by lieg on SMT still possibly being a problem (I don't know enough about how the hardware maintains the register table between SMT threads of different VMs to say for sure but I'm willing to guess it's still vulnerable on register remappings).
There may well be other reasons I'm completely mistaken here but they'd have to explain why the inter-VM context restore is broken not why it works for inter-process restore. The article already explains why the latter happens, but it doesn't make a claim about the former.
If we assume the register file isn't saved, just the visible registers, what's happening is the visible registers are restored, but the speculative dance causes one of the other values in the register file to become visible. If that's one of the restored registers, no big deal, but if it was someone else's value, there's the exploit.
If you look at the exploit example, the trick is that when the register rename happens, you are re-using a register file entry, but the upper bits aren't cleared, they're just using a flag to indicate the bits are cleared; then when rolling back the mispredicted vzeroupper unsets the flag, the upper bits of the register file entry are revealed.
For example, let's imagine a toy architecture with two registers: r0 and r1. We can create a little assembly snippet using them: "r0 = load(addr1); r1 = load(addr2); r0 = r0 + r1; store(addr3, r0)". Pretty simple.
Now, what happens if we want to do that twice? Well, we get something like "r0 = load(addr1); r1 = load(addr2); r0 = r0 + r1; store(addr3, r0); r0 = load(addr4); r1 = load(addr5); r0 = r0 + r1; store(addr6, r0)". Because there is no overlap between the accessed memory sections, they are completely independent. In theory they could even execute at the same time - but that is impossible because they use the same registers.
This can be solved by adding more physical registers to the CPU, let's call them R0-R6. During execution the CPU can now analyze and rewrite the original assembly into "R1 = load(addr1); R4 = load(addr4); R2 = load(addr2); R5 = load(addr5); R3 = R1 + R2; R6 = R4 + R5; store(addr3, R3); store(addr6, R6)". This means we can now start the loads for the second addition before the first addition is done, which means we have to wait less time for the data to arrive when we finally want to actually do the second addition. To the user nothing has changed and the results are identical!
The issue here is that when entering/exiting a VM you can definitely clear the logical registers r0&r1, but there is no guarantee that you are actually clearing the physical registers. On a hardware level, "clearing a register" now means "mark logical register as empty". The CPU makes sure that any future use of that logical register results in it behaving as if it has been clear, but there is no need to touch the content of the physical register. It just gets marked as "free for use". The only way that physical register becomes available again is after a write, after all, and that write would by definition overwrite the stale content - so clearing it would be pointless. Unless your CPU misbehaves and you run into this new bug, of course.
It strikes me that it's either that branch prediction is so inherently complex enough it's always going to be vulnerable to this and/or it just so defies the way most of us intuitively think about code paths / instruction execution that it's hard to conceive of the edge cases until too late?
At what point does the complexity of CPU architectures become so difficult to reason about that we just accept the performance penalty of keeping it simpler?
Never for branch prediction. It just gets you too much performance. If it becomes too much of a problem, the solution is greater isolation of workloads.
It even says so in the document:
Note that it is not sufficient to disable SMT.
Apple's chips don't have this vulnerability, but it's not because they don't have SMT. They just didn't write this particular defect into their CPU implementation.I think we may be seeing an industry-wide shift away from SMT because the performance penalty is small and the complexity cost is high, if so that fits parent's speculation about the trend. In a narrow sense Zenbleed isn't related to SMT but OP's question seems perfectly relevant to me. I come from a security background and on average more complicated == less secure because engineering resources are finite and it's just harder and more work to make complicated things correct.
Speculation is hard, it's sort of akin to the idea of introducing multithreading into a program, you are explicitly choosing to tilt at the windmill of pure technical correctness because in a highly concurrent application every error will occur fairly routinely. Speculation is great too, in combination with out-of-order execution it's a multithreading-like boon to overall performance, because now you can resolve several chunks of code in parallel instead of one at a time. It's just also a minefield of correctness issues
The recent thing is that "observably correct" needs to include timings. If you can just guess at what the data might be, and the program runs faster if you're correct, that's basically the same thing as reading the data by another means. It's a timing oracle attack.
(in this case AMD just fucked up though, there's no timing attack, this is just implemented wrong and this instruction can speculate against changes that haven't propagated to other parts of the pipeline yet)
The cache is the other problem, modern processors are built with every tenant sharing this single big L3 cache and it turns out that it also needs to be proof against timing attacks for data present in the cache too.
Basically never for anything that's at all CPU-bound, that growth in complexity is really the only thing that's been powering single-threaded CPU performance improvements since Dennard scaling stopped in about 2006 (and by that time they were already plenty complex: by the late 90s and early 2000's x86 CPUs were firmly superscalar, out-of-order, branch-predicting and speculative executing devices). If your workload can be made fast without needing that stuff (i.e. no branches and easily parallelised), you're probably using a GPU instead nowadays.
For various reasons, all these infras eventually lost out in the market due to market pressure (and cost/watt/IPC, I guess).
As usual, cost is the biggest hindrance to security.
Leaks between different EC2 instances would be far more serious, but I suppose that wouldn't happen unless two tenants / EC2 instances shared SMT cores, or the contents of the microarchitectural register file was persisted across VM context switches in an exploitable manner.
Still, I think that if your company is handling user data it's worth seriously considering dedicated instances for any service that encounters plaintext user information.
IBM's VM was and is a hypervisor. It dates to the mid 1960s, in the form of CP-40, and it didn't run opcodes in software, but in hardware.
https://en.wikipedia.org/wiki/IBM_CP-40
p-code machines, which interpret bytecode, date back almost as far, such as the O-code machine for BCPL.
https://en.wikipedia.org/wiki/BCPL
Getting people to distinguish between these concepts is probably a lost cause.
"PC" virtualization's getting closer to big iron virtualization, but likely will never quite get there.
Also -- I was running virtual machines on a 5150 PC when it was a big fast machine -- the UCSD P System ran a p-code virtual machine to run p-code binaries which would run equally well on an apple 2. In theory.
I think people here of all places should distinguish between these concepts.
There are big performance and security implications of the two approaches.
Just how many times is the average operating system workload (with or without a virtual machine also running a second average operating system workload) context switching a second?
Like... unless I'm wrong... the kernel is the main process, and then it slices up processes/threads, and each time those run, they have their own EAX/EBX/ECX/ESP/EBP/EIP/etc. (I know it's RAX, etc. for 64-bit now)
How many cycles is a thread/process given before it context switches to the next one? How is it managing all of the pushfd/popfd, etc. between them? Is this not how modern operating systems work, am I misunderstanding?
For anyone interested in seeing this on the nearest Linux box:
vmstat -S M 1
Watch the 'cs' column go wildDepends on a lot of things. If it's a compute heavy task, and there's no I/O interrupts, the task gets one "timeslice", timeslices vary, but typical times are somewhere in the neighborhood of 1 ms to 100 ms. If it's an I/O heavy task, chances are the task returns from a syscall with new data to read (or because a write finished), does a little bit of work, then does another syscall with I/O. Lots of context switches in network heavy code (io_uring seems promising).
> How is it managing all of the pushfd/popfd, etc. between them?
The basic plan is when the kernel takes an interrupt (or gets a syscall, which is an interrupt on some systems and other mechanisms on others), the kernel (or the cpu) loads the kernel stack pointer for the current thread, then it pushes all the (relevant) cpu registers onto the stack, then the kernel business it taken care of, the scheduler decides which userspace thread to return to (which might be the same one that was interrupted or not), the destination thread's kernel stack is switched to, registers are popped, then the thread's userspace stack is switched to, then userspace execution resumes.
A nice way of thinking about it is the kernel visualizes the CPU among multiple programs.
Great reading material on all this OS stuff: https://pages.cs.wisc.edu/~remzi/OSTEP/
I'd like to be educated here why a big switch statement wouldn't necessarily protect us from these CPU vulnerabilities? Anyone willing to help?
So, yes, the switch statemement might be safe, but you would need to prove that your switch statement doesn't use those instructions. You don't get to claim that for free just because you are using a switch-statement.
Conversely, even if you execute bare metal instructions for the user of the VM, you could also deny those instructions to the user. Eg by not allowing self-modifying code, and statically making sure that the relevant code doesn't contain those instructions.
So the switch statement by itself does not do anything for your security.
But yes, unless you solve the halting problem, anything that bans all bad programs will also have false positives. It's the same with type systems in programming languages.
Wouldn't we be able to avoid the "big payoffs" of no-breakout exploits if we had specialized hardware handle the secrets?
Xenbleed?
Remember: just because this one bug gets fixed in microcode doesn't mean there's not another one of these waiting to be discovered. Many (most?) 0-days are known about by black-hats-for-hire well before they're made public.
CPU vulnerabilities found in the past few years: