Wouldn’t this require a central database and an API for querying/updating time spent in an app per ID? Where is that API?
Obviously China could do this. I am skeptical of the claim presented as hearsay without evidence.
If such a system exists, there should be easily found documentation for it.
In July, Tencent rolled out a facial recognition function dubbed "midnight patrol" that parents can switch on to prevent children from using adult logins to get around the government curfew."
https://www.reuters.com/world/china/why-how-china-is-drastic...
How could this be done without coordination?
In addition: "One of the first systems required by the government was launched in 2005 to regulate adolescents' Internet use, including limiting daily gaming time to 3 hours and requiring users' identification in online video games.[134] In 2007, an "Online Game Anti-Addiction System" was implemented for minors, restricting their use to 3 hours or less per day. " https://en.m.wikipedia.org/wiki/Video_games_in_China
I would love to see any evidence of this. It should be easy if it exists as there would be documentation telling app developers how to use the central database. I would imagine an ecosystem of libraries would exist to make it easier for app developers to satisfy these obligations.
Obviously China could do this. I am skeptical of the claim presented as hearsay without evidence.
If such a system exists, there should be easily found documentation for it.
They're called "mini programs" (小程序): You can see the dev pages etc. here: https://developers.weixin.qq.com/miniprogram/en/introduction...
These days, the vast majority of mobile development happens on this platform. They can have 100 million daily users in some cases.
Otherwise, you have to get an approval license from the government, per game. This had been blocked for a long time until recently: https://www.thegamer.com/china-approving-game-licenses-again...
These government pages discuss the process (but only in Chinese): https://www.nppa.gov.cn/nppa/channels/301.shtml or http://web.archive.org/web/20200605135934/www.sapprft.gov.cn... Note, only Chinese companies can go through the process. Apparently the process includes interfacing with the API, which isn't public. But some guys I pmed on reddit said they can interact with government ID servers or wechat auth. The 2nd api is public: https://developers.weixin.qq.com/doc/oplatform/en/Mobile_App...
It is still unclear to me how a Weixin ID corresponds to a government issued ID and how an app would know that a user is a minor.
The Chinese mandate you linked to describes the same rules as elsewhere, but there is no indication of how they would be implemented. Does a "real name" policy mean that an login is tied to a government ID? Or does it just mean what Facebook does to make users more valuable to advertisers?
I'm astounded that there is so much gossip about this and so little evidence.
Welcome to discussion of China in Western media.
You're right though, I've never seen anything official about what I originally said, only reports about it.
Yes, as someone who lived through the Cold War and has been studying Mandarin for a few years, I cannot help but see parallels in how everything about China is being muddled.
From what i heard Chinese parents complained to their government about their children losing time on social media and their government reacted by regulating that space in their society.
No. We have industry-voluntary schemes such as PEGI ratings, and most products have kid-friendly modes. Spotify, Netflix, YouTube, Disney Plus, Amazon Prime all have kid-specific modes, for example. They're selling to parents, and that's what parents want, so that's what they get.
You're right that governments are needed to make regulations, but not that regulations are needed.
Sometimes what's good for society takes precedence over what people want.
And happily your examples are nothing to do with the call for regulations on the topic of having kid-safe versions of content production, so I feel encouraged.
It's called parenting
> It is much easier to set a limit on a device that is cold and inhuman and can't be pleaded with for more screen time than it is to try and manually enforce such a limit.
If you don't want to do parenting, then you can also block access to netflix (or from the tv or whatever) at your router.
Either way it's a symptom of parents outsourcing parenting, because the culture in both countries is for parents to work 120 hours a week.
How does the behavior of Instagram, Pinterest and others fit into this theory?
For those of you who have read The Hobbit, I see the "Culture War" as something more akin to the scene in that book where the trolls were turned to stone. That is - while we may think we are involved in some great "culture war", fighting the (online) forces of anti-democracy, bigotry, racism, etc etc - actually all that is intended is that we are arguing amongst ourselves.
But maybe I am mistaken.
Can’t vouch for the following observation, since I’ve never used either one, but:
"In their version of TikTok, if you're under 14 years old, they show you science experiments you can do at home, museum exhibits, patriotism videos and educational videos," said Tristan Harris, co-founder of the Center for Humane Technology.
"And they also limit it to only 40 minutes per day. Now they don't ship that version of TikTok to the rest of the world. So it's almost like they recognize that technology's influencing kids' development, and they make their domestic version a spinach version of TikTok, while they ship the opium version to the rest of the world,"
https://thepostmillennial.com/tiktoks-chinese-platform-enric...