ATSC 3.0 is a government standard for how public airwaves should be used. It strikes me as wrong that the government has basically mandated Dolby licensing for hardware manufacturers and software libraries.
There is an argument for patent protection as innovation motivator, but lockup periods are more likely to lead to runaway market dominance due to preferential attachment. Where there's a monospony (like government as owner of spectrum) that's probably going to lead to negative outcomes.
Thanks for widening my perspective on that issue.
This is because ATSC3.0 requires Plex to secure licensing for AC-4 audio in order to process the sound, which they legally haven’t been able to do yet.
Unfortunately, my reception is significantly better via ATSC3.0, yet I’m left waiting and unable to utilize it.
https://forums.plex.tv/t/atsc3-0-broadcast-and-ac-4-sound/64...
Not that it changes anything. Proprietary formats have no place in such government specifications. But possibly a relevant ffmpeg build could help you do what you wanted to.
I'm not sure if ac-4 is mandatory, but it seems like it is? Kind of a big pain indeed.
C'mon, this is market capitalism 101
What's weird to me is how google is selling this as a win for the public, when the marginal costs added by Dolby are so low. Even in the audio production space, Dolby stuff is a little expensive for an individual (surround sound plugins costing hundreds of dollars) but it's not a big overhead for a recording studio. Their product is quality and consistency at industrial prices and imho they deliver on this.
There isn't an underground of frustrated audio engineers dreaming of how theatrical sound could be so much better if it weren't for big D. Spatial audio rebels build quadrophonic sound systems for raves, but you didn't hear it from me.
This seems like one corporation flexing on another rather than great sense of mission; it's not like Google doesn't have IP of its own that it prefers to keep locked up. I suspect that this signals a strategic desire to move into the A/V production space, where customers have big demands for storage and computing resources.