In Apple's view, they are encouraging customer choice because customers have the ability to choose an open experience, or a closed experience, and the desire to force all experiences to be open removes choice. It's an argument very contrary to us on Hacker News but that's what Apple tries to get at.
That's a bit of a stretch of what they said - they were specifically referring to iOS there, and pointing out that there are other choices (including macOS) that offer side-loading or direct installs.
Taking that one comment to imply that Apple doesn't want to build any platforms that aren't completely locked down is, imho, a step too far.
Apart from that, I think with only two companies on the mobile market, even them can't really argue against the obvious lack of competition.
They’re advertising an iPad as a replacement for the things most people use a PC or Mac for.
An iPad is certainly not a viable PC replacement for me, nor most of HN I would guess. But for a lot of “casual users,” who really just surf the web, watch videos, etc, it’s great.
What’s way more interesting is how iPad has become appealing to a lot of “semi-power users,” like photographers and videographers. These are people who, twenty years ago, really needed to be computer savvy to do their work, but didn’t (and still don’t) think of themselves as “computer people.” Or to put that a different way, they “use a computer for work,” but they don’t “work on computers.” That audience has been greatly expanded as iOS devices have lowered the cost and skill barriers to entry making a lot of content creation possible.
For those of us who actually “work on computers,” I don’t see iOS devices ever being a great fit… or at least not any time soon. But for others, an iPad might do everything the user wants from a computer, and maybe do it faster and easier as well. That’s what Apple is advertising.
> They’re advertising an iPad as a replacement for the things most people use a PC or Mac for.
To me that sounds pretty similar, they advertise it with similar features, functions and in practice it's also used similarly.
Well, uh, kid, it's a bit like that iPad you're using, but you can run any software you want on it.
It's a very effective alternative model. Steve jobs said no stylus and no separate keyboard and it did quite effectively replace PCs at a lot of boring office tasks that any manager would need.
Smartphones have useful features that many laptops don't have, including: subsidized pricing, long battery life, small size that fits in your pocket, mobile data, and the ability to make phone calls.
In the end what separates these are not by what they can do , cause in reality if someone really really really wanted to ALL these devices can run a OS that makes it function like a desktop/laptop. It’s about what they’re meant to do. We’ve seen Apple market something as a computer before and it was never the iPhone.
And at the same time Apple expects me to build my business on those products.
It's certainly a pain, but cross-platform development has always been a thing so it's not a unique pain to Apple platforms.
Most of them never used the old Mac OS, GUI based, with Object Pascal/C++ tooling, and zero POSIX.
Actually there was much rejoicing when the Playstation moved to x86_64.
Can you give me a quote from the company or an otherwise official statement that supports this?
https://www.huffpost.com/entry/apple-ceo-tim-cook-expensive-...
Whether you, as a user, agree with their decisions, is a different story. Apple doesn’t care about making products for everyone, so to them if 70% of the market doesn’t like their design but 30% absolutely loves it - and they can make sustainable profits selling to that 30% - then that’s fine.
Apple thinks of it’s products like game consoles. We don’t get mad at Sony that PlayStation games don’t run on Windows… we understand that Sony has designed a complete package offering and then we either like it and buy it… or we don’t. And that’s fine.
People get confused about Apple’s choices because they make Macs, which are a lot like PCs and partially compatible. But Apple doesn’t see the Mac as part of the PC ecosystem, it sees the Mac and all its products as the distinct, standalone, Apple platform, which is a complete package offering. And Apple expects users to either like that and buy it, or not.