https://code.visualstudio.com/docs/remote/remote-overview
Virtualized Linux on x86 AND being able to run VSCode on your Mac for great fonts, WiFi, screen etc without having to fuss with drivers.
Of course ssh and tmux also work well for this purpose.
People are advocating remote development heavily, so there must be some *huge* benefit that I don't understand. So much so that people are willing to give up amazing features of an IDE. To get VSCode to a usable state requires 16 third-party plugins, and you're left with about 1/3 of JetBrains functionality, in which the features aren't quite as good. YMMV I guess?
However, JetBrains unfortunately has nothing coming close to the transparency and speed of the VSCode remote connection, with your source living only on the remote side.
In cases where being able to work on remote, for example very particular configurations, or docker containers, or WSL2, this makes a huge difference.
For me this is mostly Python and TypeScript these days, where VSCode has grown particularly strong in terms of IDE features.
VS Code Remote is a game changer. It's how IDEs should work. It allows you to run all the GUI chrome locally for responsive editing, while letting the remote do all the heavy lifting (including building, debugging, testing, and deploying). It finally overcomes the latency and other usability issues of using a wimpy local box to connect to a powerful remote box to write software.
I never used VS Code much and otherwise prefer JetBrains myself. But the remote development extension changed my workflow permanently, and I now recommend it to all my colleagues who develop cloud/data intensive code.
It's still beta so they have a lot of work to do.
Have you tried the Projector beta yet?
However, the 2012.1 releases now support running code on via WSL2 or SSH, which is closer to VS Code's setup. https://blog.jetbrains.com/idea/2021/02/intellij-idea-2021-1...
Recently, I've settled for using my remote machine as the source of truth for my codebase (a monorepo) and only sync specific directories I work with locally.
Remote docker interpreter (python) + this is a workable-enough solution. It's not ideal - I still have to switch to the terminal to run git, tests, etc. Compared to this, the VSCode way is just simply better; especially if you don't use all the features of a full-blown IDE.
Benefits are more obvious on massive code bases that take a long time to build, test (or really just do anything).
IntelliJ will get stuck indexing forever and can be frustrating to use - having the code live on beefy servers that can run the computationally expensive bits faster can make a big difference.
https://www.jetbrains.com/help/go/creating-a-remote-server-c...
Their old server config is just pointing to a repo I think, but isn’t remote dev.
I looked into this last year before their recent announcement and at the time they said it wasn’t on their roadmap, but looks like that thankfully changed.
You mean this literally? It took just that one plugin for me, when experimenting with using another machine on my network as the dev environment.
EDIT - child comment is right, the following paragraph is not true! I was writing from my phone and remembered installing this extension [0] but now that I've checked it is for counting offsets from the beginning of the file, not lines and columns. Which I'd concede is not so much of a basic functionality expected in any editor.
[0]: https://marketplace.visualstudio.com/items?itemName=ramyarao...
And I mean *really* basic stuff... like a status bar label
that shows the line and column numbers where the cursor
is! Yes, you already need an extension just for that.Usually, the only plugins I need to install is the language server plugin for whatever language I'm using. At least, that works for Go and Python while Node and JS/TS work right out of the box.
for me, a TS using node nerd, vs code does these things well:
1. ts language server
2. decent plugins (that i can commit to scm)
3. yarn 2 support
4. nice debugger interaction
is there more for me to have? is the core difference i use so much m$ stuff?Off the top of my head, VSCode lacks a decent code formatter and a "search everywhere"-type command palette. And the Git and database support is not good either, but that's kind of a given.
Mixed scale DPI screens are not a problem if you use Wayland, which is basically the default now.
Font rendering though? YMMV.
I have a laptop running Ubuntu and connected to my 4k monitor in front of me. Has an Intel gpu. I do not even want to use multiple displays, I’m gonna go with the external only.
Wayland can do fractional scaling but then VsCode, Firefox, Discord and whatever apps I tried became blurry shit. Firefox has an environment variable to fix it. VsCode has an experimental build and command line flags. I have no idea about Discord. I don’t care if its the app developers fault. It is just plain bad.
X11 can do fractional scaling but fonts are a little blurry for some reason and I have the worst screen tearing I’ve ever seen in my life. It is unusable.
macOS and Windows do this perfectly. It is not something you think about. Windows has some weird looking apps here and there but the shittyneas is not even close.
For context, I have (currently) a precision 5520 laptop;
I run arch with sway, I have a big USB-C 4k at work and 2*16:10 FHD Dell USB-C monitors at home.
The only issues I have with linux is that I don't have Microsoft Office, and Zoom+Wayland is buggy as hell.
X11 apps do that. Firefox can run in Wayland mode, so run it in Wayland mode. vscode and other electron apps do not support wayland yet, so until they do (yes, they are taking their sweet time), you either need to run with integer scaling, or tolerate them being blurry.
In Windows, the shittyness is much worse. Basically any Qt app is unusable with hidpi in Windows.
In my experience, it isn’t. On my setup (200% + 100% screens, Retina MacBook Pro in Boot Camp) KeePassXC, qBitTorrent, Qt Designer all look great on both screens; VLC has slightly weird fonts on the HiDPI screen but still works fine.
Use the closest integer scaling and adjust default font sizes (and if needed other sizes like window title height or panel height).
It's also best if you just don't buy monitors that have dpis that are not close to integer multiples of 96.
Maybe I should try 2x gui scaling and 0.75 font size? Never occured to me that I could go below 1 on the scales, it might work.
edit: 2x on wayland is still blurry. 1x + 2x font works but as I said, tiny buttons and stuff.
Still, my point is; why the fuck am I dealing with this?
In mobile where there is market, Google did it.
I stopped trying a couple of years ago (after I got a 4K monitor) to convince myself that desktop Linux is workable.
Linux for desktop = console
Tangentially, I want to mention that the archlinux wiki is a terrific catalog of machines and their known quirks (and sometimes, fixes for the quirks!).
And thats sort of the theme everywhere. Its super fast and I love it, and its mostly stable and mostly great. But tiny bugs shine through all over. I've been totally spoiled by Apple's spit and polish.
For example, I get random graphics bugs after waking from sleep sometimes. Sometimes my mouse cursor is either invisible or for some reason duplicated, so I see a second stationary cursor hovering over my windows. And for some reason my second display doesn't vsync, so I get obvious tearing when I scroll or move windows around.
I use a trackpad, and smooth scrolling works properly in most apps. But Firefox needs an obscure XInput environment variable to make it work. (That trick is only mentioned deep some a bug tracker). Smooth scrolling doesn't work at all in IntelliJ. Intellij also doesn't let me use the Meta key (Cmd / Start) as a shortcut modifier - so my muscle memory for navigation is all messed up and I can't rebind keys to fix it. I hate how Ctrl+C is copy everywhere except the terminal, which needs me to Ctrl+Shift+C instead. Etc etc. Forever.
Its unbelievably responsive compared to my 2016 MBP though. If you haven't upgraded in awhile and you can afford it, its a fantastic time to get a new system. But linux on the desktop still isn't entirely pain free. Way better than it was a few years ago though.
...or use Wayland where smooth scrolling should work by default
In Fedora maybe. Not in most distros. And recall many apps have to run under xwayland for compatibility so all of those apps won't support scaling properly.
It's still not there yet.
Battery life also takes a huge hit on the Dell XPS and HP Elitebooks I've tried, even after trying to apply some tweaks (not that I should need to). For this reason I use Windows+WSL on laptops even though I'd prefer Ubuntu.
Docker on Mac has a lot of IO overhead. This is mentioned in the article:
> The way I made it work is by having a full “dev environment” running virtually. That means that I check out repositories on the virtual disk and run everything from there. This has the slight inconvenience that I can’t easily access those files with Finder, but the upside is that there is no noticeable IO latency issues like when running Docker for Mac.
If you just want improved performance with bind mounts instead, you can use :cached or :delegated flags.
I think Fusion comes with a driver for Docker
If so, why do you need rust compiler in the first place? May be you don't? May be it's wrong compiler?
I'd much rather we solve the security problems using better local sandboxing for software, like how it works on our phones. That would help end users as well, and it would stop crypto ransomware and all sorts of other attacks. Or alternatively, run my dev tools from a solaris zone or a freebsd jail or something, both of which have no performance impact.