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Re:Facebook account now required to login to Oculus devices by latenightcoding on Tuesday August 18, 2020 @05:41PM (#24204685)
It baffles me too. My Samsung smart tv started showing me ads in the control panel/home screen. I paid full price for it, why am I seeing ads. I wish I could return it, but the snakes waited until the return period was over.
Re:Facebook account now required to login to Oculus devices by mdorazio on Tuesday August 18, 2020 @06:49PM (#24205273)
In the case of the smart tv it's actually because you didn't really pay the full price of the tv. The manufacturer counts on the revenue from those ads to boost the tv profit margin to an acceptable level, otherwise they would have to charge you more for the tv initially.

If you don't believe me, look up the price of a "commercial display" comparable to your tv. And before anyone asks, the majority of customers would rather have a cheaper tv with ads in the menus than a more expensive one without.

Re:Facebook account now required to login to Oculus devices by edgarvaldes on Tuesday August 18, 2020 @07:11PM (#24205435)
>In the case of the smart tv it's actually because you didn't really pay the full price of the tv

How can the consumer know, if it is not disclosed?

And when every TV manufacturer is doing "ads in your smart TV", there is no incentive to not sell it at full price AND show you ads.

Re:Facebook account now required to login to Oculus devices by bostonvaulter2 on Tuesday August 18, 2020 @11:52PM (#24206985)
I think that a good step would be to require a sizeable disclaimer on the box/marketing material stating that it is ad-supported/tracking-supported. That way it is much easier for consumers to know why the price is as cheap as it is.
Re:Facebook account now required to login to Oculus devices by valvar on Tuesday August 18, 2020 @07:55PM (#24205715)
Commercial displays are not more expensive because they don't have ads - that's an absurd suggestion. They are more expensive because they have higher requirements. They need to be running for at least 8 hours per day without issues, but often 24/7, as opposed to the usual 4-6. That's the main difference.
Re:Facebook account now required to login to Oculus devices by amiga-workbench on Tuesday August 18, 2020 @09:47PM (#24206383)
They also have to deal with direct sunlight and a wider range of thermal conditions. Commercial displays are often placed in shop windows, the panel needs to stand up to that, and the electronics need active cooling for when the chassis warms up.
Re:Facebook account now required to login to Oculus devices by SamBam on Tuesday August 18, 2020 @09:25PM (#24206256)
That might be true, but it's not an "absurd suggestion." Amazon will sell you a Kindle for nearly 20% cheaper if you let it show you ads.
Re:Facebook account now required to login to Oculus devices by Dylan16807 on Tuesday August 18, 2020 @10:23PM (#24206555)
In terms of actual dollars, those ads are worth about 20. The value isn't much different for a TV.

When many commercial displays are hundreds of dollars more, it's pretty absurd to suggest ads are a large factor.

Re:Facebook account now required to login to Oculus devices by t-writescode on Wednesday August 19, 2020 @12:22AM (#24207122)
Only hundreds of dollars? Where do you find those? I would by a dumb panel on a trustworthy device for mere hundreds more.
Re:Facebook account now required to login to Oculus devices by namibj on Wednesday August 19, 2020 @03:58AM (#24208188)
Iiyama? They sell great high-contrast LCDs in various ratings, typically starting at 8/5 and up to the obligatory 24/7.
Re:Facebook account now required to login to Oculus devices by climb_stealth on Tuesday August 18, 2020 @09:23PM (#24206248)
I can recommend the Nvidia Shield [0] as an alternative to dealing with the Samsung firmware. I bought it after seeing it recommended here on HN. It's snappy, it has the apps that I care about (Plex, Youtube, and various Australian public on-demand channels). Also it pretty much just works. It turns on together with the tv and you basically don't have to deal with anything Samsung at all anymore. It has some gaming capabilities but I never tried those and don't care.

[0] https://www.nvidia.com/en-us/shield/

Re:Facebook account now required to login to Oculus devices by Maha-pudma on Tuesday August 18, 2020 @05:53PM (#24204795)
This happened to me to. It now is not connected to the internet and never will be again. It's also the crappest TV I've ever owned. My old dumb TV is better.
Re:Facebook account now required to login to Oculus devices by samename on Tuesday August 18, 2020 @06:28PM (#24205089)
You can set the DNS on the TV to NextDNS to block the ads and tracking, so you can use the internet again.
Re:Facebook account now required to login to Oculus devices by robmsmt on Tuesday August 18, 2020 @11:47PM (#24206953)
It turns out I am not the only one who does not want a smart TV. The benefit for me is practically zero. All I need is a dumb TV/monitor/projector and the ability to plug it into a chromecast type of device/laptop.
Re:Facebook account now required to login to Oculus devices by distances on Wednesday August 19, 2020 @10:47AM (#24210915)
Good news is that projectors are still dumb. Just input selector and picture settings.
Re:Facebook account now required to login to Oculus devices by cel1ne on Tuesday August 18, 2020 @11:51PM (#24206980)
I use an AppleTV connected to a 43-inch 4k monitor [1]. No crappy TV-software and it's a proper screen, with proper response-time to use for the laptop as well.

[1] https://www.amazon.com/Philips-Monitor-Bdm4350uc-42-5in-3840...

Re:Facebook account now required to login to Oculus devices by josteink on Wednesday August 19, 2020 @04:59AM (#24208491)
Does that monitor support 12-bit HDR though?
Re:Facebook account now required to login to Oculus devices by cel1ne on Wednesday August 19, 2020 @05:30AM (#24208645)
Unfortunately no HDR support.
Re:Facebook account now required to login to Oculus devices by WrtCdEvrydy on Tuesday August 18, 2020 @06:25PM (#24205069)
This is some bullshit. I would blackhole whatever fucking API they are using... just limit the incoming, but allow outgoing so their ad networks begin counting it as a non-shown ad.
Re:Facebook account now required to login to Oculus devices by greycol on Tuesday August 18, 2020 @08:19PM (#24205867)
Problem is that there is at least one smart TV that gets stuck in a boot loop when it goes to update it's ads and can't. Support in that case tells them to connect to the internet and it'll work (which ofcourse will grab the new batch of ads). There are plenty of other cases with smart TVs losing actual functionality when the server that serves ads is blocked and because it's an updateable service you can't really tell which smart TV will sting you.
Re:Facebook account now required to login to Oculus devices by propogandist on Tuesday August 18, 2020 @09:55PM (#24206421)
you should stop your tv from making outbound calls. Many "smart tvs" are mining details on what you're watching and sending it back to the mothership, including conversations it may hear in the room, if your TV has voice activation features

You should disconnect your TV from the internet and not let it connect. Run a barebones version of Firestick (ideally with piHole) as it is constantly phoning home to Amazon. Roku is a popular alternative, but it too is constantly phoning home.

Two random articles, which includes coverage on the Samsung & Smart TV problem

https://www.cnet.com/news/samsungs-warning-our-smart-tvs-rec...

https://www.washingtonpost.com/technology/2019/09/18/you-wat...

Re:Facebook account now required to login to Oculus devices by WrtCdEvrydy on Wednesday August 19, 2020 @01:58AM (#24207572)
Yes... but years of working in ads has made me realize that fucking with unfilled rates will cause a lot of grief to the company fucking me over... so I'm tempted to just tarpit the incoming data, not the outgoing one.
Re:Facebook account now required to login to Oculus devices by Lio on Wednesday August 19, 2020 @04:19AM (#24208292)
You should black hole smart TVs in general anyway for security.

This relates to Vizio[1] but it seems most manufactures are snooping on their customers.

1. https://www.ftc.gov/news-events/press-releases/2017/02/vizio...

Re:Facebook account now required to login to Oculus devices by glandium on Tuesday August 18, 2020 @06:27PM (#24205077)
My Panasonic smart TV used to have an app for Hulu. It doesn't anymore. Same for a bunch of other apps. The app list is full of holes now.
Re:Facebook account now required to login to Oculus devices by mysterydip on Tuesday August 18, 2020 @10:14PM (#24206502)
One of the apps on my roku, which also is one of the "quick launch" buttons on the remote, was removed. Now I have a button on my remote that will forever be useless.
Re:Facebook account now required to login to Oculus devices by mlboss on Tuesday August 18, 2020 @06:43PM (#24205217)
Better to have a dumb TV with chromecast.
Re:Facebook account now required to login to Oculus devices by zbrozek on Tuesday August 18, 2020 @07:06PM (#24205397)
It is. But how? Where'd you buy a dumb TV?
Re:Facebook account now required to login to Oculus devices by StavrosK on Tuesday August 18, 2020 @07:32PM (#24205570)
Can you not just not connect it to the network?
Re:Facebook account now required to login to Oculus devices by Mister_Snuggles on Tuesday August 18, 2020 @08:17PM (#24205848)
I hear that some smart TVs will seek out open Wifi networks and connect to them to get updates. So now your neighbours can (probably unknowingly) connect your smart TV to the internet for you.
Re:Facebook account now required to login to Oculus devices by StavrosK on Tuesday August 18, 2020 @08:23PM (#24205894)
That must be the device equivalent of finding a house with an unlocked door and going inside to rummage around their fridge and eat their food.

Am I now legally liable for my TV stealing the neighbour's internet?

Re:Facebook account now required to login to Oculus devices by a1369209993 on Tuesday August 18, 2020 @08:27PM (#24205918)
Find a cooperative neighbour and sue the manufacturer?
Re:Facebook account now required to login to Oculus devices by paulcole on Tuesday August 18, 2020 @08:59PM (#24206108)
Is pirating media the same as shoplifting a DVD from Best Buy?
Re:Facebook account now required to login to Oculus devices by Dylan16807 on Tuesday August 18, 2020 @10:25PM (#24206567)
You hear that they do, or that they could?
Re:Facebook account now required to login to Oculus devices by mirkules on Wednesday August 19, 2020 @10:02AM (#24210427)
I tried to do something similar. I didn't want to accept Google's terms of service because of all the data collection, but since I wanted to cast to my TV from my devices, I had no other choice - the TV's interface would just not let me continue
Re:Facebook account now required to login to Oculus devices by cortesoft on Tuesday August 18, 2020 @07:15PM (#24205463)
Best bet is probably to get a computer monitor.
Re:Facebook account now required to login to Oculus devices by Koshkin on Tuesday August 18, 2020 @08:19PM (#24205865)
A 65-inch computer monitor is expensive.
Re:Facebook account now required to login to Oculus devices by 1qaz2wsx3edc on Wednesday August 19, 2020 @01:44AM (#24207507)
My 55" is much more reasonable.
Re:Facebook account now required to login to Oculus devices by Mountain_Skies on Wednesday August 19, 2020 @09:53AM (#24210348)
I recently bought a very cheap 4K RCA tv that has zero smart features. No networking at all. There is an undocumented USB port but if you plug a USB drive into it, it can browse the file system but can't play anything. It was on the very low end of the price range for a tv of its size and resolution. Maybe that's where to look. Time will tell how well it holds up but it's lasted six months so far.